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dLux MediaArts 2014 Touring Program

About dLux MediaArts


dLux MediaArts is one of Australias key screen and media arts organisations, committed to supporting the development, engagement and experience of contemporary screen and digital media culture. Our program and activities include research into emerging technologies and media arts practices, partnership development between public and private sector, curation and touring of digital media arts exhibitions and digital skills development. We work with a range of artists, writers & curators, to present projects ranging from screening of single channel video art to multi channel video and sound installations, games for smartphones and GPS triggered episodic narratives. We aim to develop partnerships which contribute to new opportunities for digital media practitioners locally and particulary in remote and disadvantaged communities through social media and softwares technologies.

dLux MediaArts Touring Program


1.1 1.2 1.3 1.4 1.4 1.5 1.6 Aphasia ................................................................................... The Garden of Forking Paths....................................................... Scanlines ................................................................................... Microvids.................................................................................... Videoscan................................................................................... (Un)Seen Sculptures.................................................................... IUXTA.........................................................................................

Aphasia
APHASIA is an immersive installation by collaborating artists Darragh OCallaghan and David Sudmalis, bringing together their practices in photomedia, sculpture, sound, music and performance. This work was inspired by was letters written to Darragh by her father, as well as her dreams. APHASIA conflates the worlds of reality and fantasy opening up new spaces of possibility. APHASIA consists of multiple components. A large scale rectangular matrix of magnetic tape suspended from the ceiling immerses viewers creating a separation from the everyday world. Paired with this is a projected video work depicting a symbolic landscape, to incite contemplation. An emotive soundscape composed by David Sudmalis pervades the space, contributing to the transportive atmosphere which is further enhaced by an infusion of rising fog. Aphasia implies the multi-sensory. The term aphasia comes from Greek, and refers to a medical condition that presents as difficulties in language ability, occasioned by injury or disease to the brain.

Includes Fog machine & fluid supply Quadraphonic sound component Single channel projection Entry installation (red door) Hanging installation Signage & banner

Exhibition essentials: Isolated room - min. 4x8m Sound and light control Ability to suspend 3x4m lightweight tape installation

David Sudmalis Darragh OCallaghan

Venue to pay return freight + travel & accom for 1 dLux installer

$2800 +GST

Optional 1 day Artist workshops with David Sudmalis - suitable for upper secondary students to adults $970 + GST * + facilitator travel and accom. Soundscapes and Experimental Symphony Max. 12 participants Learn how to change the ambience of your environment through creating your own sound piece. Capture unexpected melodies and rhythms from your surroundings and manipulate them into an experimental symphony.

The Garden of Forking Paths


Curated by Neil Jenkins The Garden of Forking Paths exhibition draws together notable historic and contemporary computer games created by artists. The presented pieces span the last three decadesfrom Jaron Laniers 1983 Commodore 64 game Moondust through to Tale of Tales 2009 release The Patha period which has seen incredible advances in technology and the birth of the information age. All of the pieces in the show can be played by visitors, including some on the original computers they were programmed for. Includes Games on original playback devices Themed exhibition design All equipment 2 installation staff Education Kit Exhibition essentials Minimum 120 sqm floor space Abililty to light control Tale of Tales (Belgium), Jaron Lanier (USA), Anne Fontaine (AUS) / Mike Pelletier (Canada), Michael Nyman (UK), Nina Pope / Karen Guthrie (UK) Andy Deck (USA), Laurie Anderson (USA) with Hsin-Chien Huang (Taiwan), Thompson and Craighead (UK) and Guillaume Reymond (UK)

$4500 +GST

Venue to pay return freight + travel & 2 nights accom for 1 dLux installer

Optional 1 day Artist workshops with Andrew Burrell - suitable for upper secondary students to adults $970 + GST * + facilitator travel and accom. Make your own 3D Shooter Max 8. students Using the popular Unity - Game Engine participants will learn the basics of building a computer game from scratch and by the end of the workshop will have a working game and the skills to further develop it. Geocaching adventure Max 8. students Using the Layar augmented reality browser and the physical environment of your [city/ town/regional centre] participants will create a competitive adventure game with a difference, and will invite an audience/players to explore their environment augmented with narratives presented via mobile device. Tell Your Story in a Virtual Environment Max. 12 students Participants will be encouraged to tell their own story through the media of interactive 3d environments (computer games). Using the popular unity game engine participants will create and share virtual worlds that explore who they are.

SCANLINES
scanlines is a major survey exhbition featuring a range of significant artists from Australias media art heritage. scanlines incorporates work by fourteen exhibiting artists. scanlines traces the influences of one generation to the next and encourages the viewer to draw connections between historic and contemporary works. Featuring film, video, and interactive CD-rom. Works in the exhibition are created using a range of techniques. The exhibition explores how these have changed over time with a strong education focus and is the springboard for a series of optional curriculum linked workshop modules.

Includes 12 artworks Interactive design 2 day workshop Equipment dLux installer

Exhibition essentials: Between 50-75 sq or running metres Light controlled space Internet connection

Kurt Brereton, Leon Cmielewski, Daniel Crooks, Daniel Mudie Cunningham, Stephen Fearnley, Stephen Harrop, Sue Healey, Soda_Jerk, Janet Merewether, Kate Richards, Kathy Smith, Josephine Starrs, Mark Titmarsh and John Tonkin.

$4500 +GST

Venue to pay return freight + travel & 2 nights accom for 1 dLux installer

Includes 2 day companion Workshop - suitable for upper primary students to adults The workshop will demonstrate and explore ways to mimic, use and share the digital and analogue techniques used by exhibiting artists. dLux workshops are designed to cater to a range of skill levels utilising a variety of everyday devices including mobile phones, iPads and laptops.

Additional workshops $970 + GST * + facilitator travel and accom.

Animation Editing Re-mix Video Collage Sound Recontextualisation Filming

Workshops may include:

MICROVIDS
MICROVIDS is an entire single channel video exhibition kit in a box, for viewing on mobile phones or tablets. Gary Deirmendjian has created a growing archive of 60+ short video works accessible through QR codes which link to youtube. Each MICROVID is a vignette of daily life - a series of observations and recordings created since 2008. A flexible exhibition, where galleries are able to curate their own vision and where viewers are free to engage with the works in their own time with their own smart device. MICROVIDS makes gallery walls permeable and creates opportunities for dialogue about what constitutes an exhibition and artworks. This exhibition can be the source of an ongoing and varied program with no time limitations.

Includes Table-top box with QR codes for 60 video works Two tethered viewing devices Catalogue essay Choice of two facilitated workshops with dLux mobile Lab equipment provided

Exhibition essentials: Reliable 3G network or WIFI Dedicated table and seating area for viewing works

Gary Deirmendjian

Venue to pay return freight + travel & accom for 1 dLux facilitator

$2800 +GST

Includes 2 day Artist workshop - suitable for upper primary students to adults Additional workshops $970 + GST * + facilitator travel and accom. Experimental Film making Max 12. students By learning basic stop-frame animation techniques, this workshop aims to expand ideas of both the process of film-making and the audiences perception of video, film and cinema. iMovie for Kids No prior experience necessary. Upper primary to mid high school students, group activity, 2 groups of 6 Low-Tech Film Making Max. 12 students

Feel like all image making is high-tech, high cost? Learn how to make films using mobile In this workshop learn the ins and outs of devices with everyday technologies and iMovie and make a film in about the time it materials to publish to the internet. Discover takes to watch one. As a group we will write points of interest in your local surroundings a simple script, cast the actors, story board and learn how to capture the environment the action, film and edit using iMovie. and people and tell stories.

$2800 +GST

VideoSCAN
Developed as a public program to support video art exhibitions videoSCAN is a one night presentation and two day workshop. What is Video Art? Together we will try and uncover some of the answers to this question. The audience will be actively encouraged to participate in a lively discussion led by the presenters and in relation to excerpts of contemporary and historic video artworks. Works will be selected to match your current exhibition and will demonstrate a range of video art making techniques and conceptual approaches. Leading on from the evening presentation, there will be a 2 day workshop. The workshop is aimed at teachers and arts practitioners and is an opportunity to learn media art making techniques and to conceptualise and contextualise video artworks through a hands-on experience.

Joan Ross: BBQ this Sunday, BYO 2011 digital animation, stereo sound, 6:00min, image couresty of Michael Reid

$2800 +GST $2400 +GST

Public Program One night presentation and 2 day workshop

Additional costs: Extra workshop faciltator $700 - essential for groups larger than 10

Venue to pay travel & accom for dLux facilitators

Includes 2 presenters for evening 1 presenter to faciltate the workshop Equipment

(Un)seen Sculptures
Curated by Warren Armstrong
Imagine, if you will, a sculpture walk composed entirely of virtual 3D works that have been placed at specific geographic locations around your gallery. Your audience can visit these locations and use an iPhone or Android smartphone or tablet to view and interact with these works. With the aid of a free Augmented Reality Browser app artworks will appear on the screen of the mobile device as if they had been superimposed on the landscape. As part of the interaction with the work, people may also be able to hear sound/musical compositions or view images, text or other online components. For examples of previous works that appeared in the touring exhibition (Un)seen Sculptures, visit the website www.unseensculptures.com We have developed (Un)seen Sculptures as a community engagement program consisting of an exhibition, workshops and guided sculpture tours. There is an option for you book workshops which will be facilitated by the Curator of the exhibition. Your community members can be trained to create their own Augmented Reality (AR) artwork which may be included in the exhibition. This is a great way to include local artists in the gallery program and to generate local interest in the show. An (Un)seen Sculptures exhibition can be tailored to any venue, indoors or out for any time period. This exhibition offers many fantastic public program opportunities such as regular guided tours lead by your specially trained gallery volunteers. Prior to each exhibition there will be a callout to people in your region to create their own virtual sculpture and submit it for possible inclusion in the exhibition. DIY guides are provided for community members who wish to be considered for the exhibition.

INCLUDES: Curated exhibition of Augmented Reality sculpture Site specific location of virtual artworks Opening night guided sculpture walks with the Curator

Training workshop for staff and volunteers on tour delivery Local call out document for you to circulate to your community

Warren Armstrong curator

venue to pay travel & accom for dLux facilitators

$4500 +GST

Optional 1 day Artist workshops with Warren Armstrong suitable for upper secondary students to adults - Max. 12 students

$970 + GST + facilitator

his session ventures into the fascinating world of mobile augmented reality where artists use online tools and smartphones to embed virtual sculptures in the real world. It will begin with an overview of the history of the medium. Participants will view and discuss some of the more notable recent works in the field. Augmented Reality techniques will be demonstrated and particpants will be guided thorugh making their own

mobile AR art. Participants will using tools & applications that are free, easy to use and can be accessed at home. Workshop content can be tailored to suit your community. From students, to the general public, artists and/or teachers seeking professional development. It can be offered at entry level or as a masterclass. Price includes use of dLux Mobile Lab equipment.

IUXTA
IUXTA is participatory augmented reality network that has been evolving across the world. Come and explore! IUXTA consists of an immersive interactive projection, which when paired with a custom mobile application developed by the artist, creates a viewer activated virtual environment in the gallery and surrounding region. The audience will encounter and navigate a virtual network made up of nodes. A node is symbolised by a green sphere and represents a sound bite. As more people in your region access the network, it becomes populated with more nodes. Viewers are invited to participate and contribute to a growing local narrative. Each time an individual logs into the app, the order of the nodes rearranges and the sequence in which stored audio fragments are played back changes.

Once visitors have accessed the network in the gallery they are encouraged to take the app to other locations around the region. Using the apps add node function anyone can generate additional audio nodes. In an included workshop, Andrew Burrell will work with participants to collect original sounds from their environment and insert them into the network for others to hear.

Includes Projector and game controller Mac Mini 2 x tablets Site specific audio Speakers One day workshop Installation training

Exhibition essentials: Isolated room - min. 4x4m Sound and light control Internet connection

Andrew Burrell

$2800 +GST

Venue to pay return freight + travel & accom for 1 dLux facilitator

Optional additional 1 day Artist workshops with Andrew Burrell - suitable for upper secondary students to adults $970 + GST * + facilitator travel and accom. Make your own 3D Shooter Max 8. students Using the popular Unity - Game Engine participants will learn the basics of building a computer game from scratch and by the end of the workshop will have a working game and the skills to further develop it. Geocaching adventure Max 8. students Using the Layar augmented reality browser and the physical environment of your [city/ town/regional centre] participants will create a competitive adventure game with a difference, and will invite an audience/players to explore their environment augmented with narratives presented via mobile device.

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