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BARBARIANS OF THE FUTURE

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CHARACTERGENERATION
Inthebasicgame,thePCsrepresentanInquisitor andhisCoterieofservantsandassistants. Everyplayerhas18pointstospendoncharacter generation.Theymayspendupto5pointsin Attributes,5pointsinCombatAbilities,andmust spendatleast1point,butnomorethan5pointsin Careers. EachCoteriewillhaveonlyoneInquisitor,whoisthe leaderofthegroupandpossessedofvastresources andauthourity.TheroleofInquisitorispickedusing oneofthemethodsbelow 1. BIDFORPOWER Beforecharactergenerationstarts,each playersecretlywritesdownthenumberof characterpointstheyarewillingtobidfor CoterieRanking.Oncethescoresare revealed,charactersarerankedinauthority basedontheirexpendituresandachainof commandisformed,withthoseofhigher rankhavingauthourityoverthoseoflower rank. Anytiesareresolvedbyasecondroundof openbidding,thistimebasedonthe numberofflawsthatthecharactersare willingtotake.Oncealltiesarebroken, assignrankingsasbefore. Thehighestrankedcharacter,andonlythe highestrankedcharacter,maytakethe Inquisitorcareerandwillreceiveallthe benefitsgrantedtothatcareer.Thesecond highestrankedmaytaketheQuestioner careeriftheydesire.Allothercharacters areNovitiatesandhaveauthorityover eachotherbasedupontheirfinalrankings. Afterrankingsaredetermined,Character generationcommences.Allpointsspentare

3.

goneandanyflawstakenarepermanent (untilboughtoffwithAP),nomatterwhat thefinalrankingresults. THECOVOCATION(TroupeStylePlay) InaConvocationcampaign,theplayerswill havemultiplecharactersinanumberof separateCoteriesequaltothenumberof players.TheseCoteriesarepartofalarger InquisitorialConvocation,witheachplayer creatingasingleInquisitortoleadoneof thecoteriesandNovitiatesfortheothers. Example:Agroupof4players,Bob,Ted, CarolandAlice,gettogethertostarta FutureHeresycampaign.Eachonecreates anInquisitorPCusingthenormalmethods. ThenTed,CarolandAlicecreatenovitiate charactersthatserveunderBobsInquisitor. Carol,AliceandBobcreatenovitiate characterswhoserveunderTedsInquisitor. Andsoon DuringaConvocationcampaign,thefocus rotatesbetweenthedifferentInquisitors andtheirCoterieswitheachadventure.A playerwhoseInquisitorisnotinvolvedwill GMandhisnovitiateactsasanNPCforthat game. Example:Thepreviousadventurefeatured BobsInquisitorialCoterieandTedGMed. ThenextAdventure,CarolsInquisitorand herCoteriewillbetheFocus,andBobwill takeovertheGMingduties,playinghis novitiateservingunderCarolsInquisitoras anNPC.Thenextadventure,CarolwillGM andthefocuswillbeonAlicesInquisitor, andsoon ROGUEPRIVATEERS Thecharactersarenotmembersofthe Inquisitionandnoonemaytakethe InquisitororQuestionerCareers.Theyare, instead,RoguePrivateers,Adjudicators, alienadventurers,ArchangelDeathSquads orsomeothermixofcharactersworkingfor oragainsttheEmperiumorjustlookingfor adventureandquickCrosses.

ATTRIBUTES,COMBATABILITIES, LIFEBLOOD&HEROPOINTS

Withtheexceptionsnotedabove,usethestandard rulesfoundinyourBoLrulebookforAttributesand CombatAbilities,buttheplayermayspendupto5 pointsineachwithnostartinglimitsonindividual attributesorabilities. Lifebloodiscalculatedasnormal. HeroPointsareboughtona1:1basisoutofany pointsleftoverfromCharacterGeneration.

CAREERS
Charactersmayspendupto5pointsoncareers.The firstpointputintoacareerbuysRank0.Further pointsadd+1totheexistingRank.

ADJUDICATOR Thesearenotthestandardsittingjudgesofthelocal planetarycourts,buttravellingenforcersof EmperialLaw.TheirJudgmentShipstravelfrom planettoplanet,takingoverwheneverthelocal authoritiesareunabletoresolvealegalmatteror theAdjudicatorjudgesthattheyhavedoneso inappropriately. Adjudicatorsactasinvestigators,collecting informationthroughinterviewsorinterrogationof subjects,gatheringofevidenceanddeductive reasoning.Theythenissueaverdictandeitherorder thelocalauthouritiestocarryoutthesentenceordo sothemselves.Thereisnoappealandthe Adjudicatorswordtrumpsplanetarylaw. ARCHANGEL NOTE:Youmustpurchaseaminimumrankof3to takethiscareer.Furthermore,youmayonlytakethis careerduringcharactergeneration,andonlywith theGMspermission,althoughyoumayuseAPsto improveit. Geneticallyenhancedtoalevelofsuperiority beyondnormalhumanability,thosewhojointhe BrotherhoodofArchangelsaresofarremovedfrom theiroriginsthattheycanbarelybecalledhuman anymore.

Archangelsaretheultimatewarriorsandhave extensiveknowledgeintheartsofwar.Theyareso strongthattheymayaddtheirArchangelRanksto anytestinvolvingStrengthandtheyaresotough thattheyaddtheirranktotheirLifebloodtotal. Archangelsaresobig(89tallonaverage)theymay wieldnormaltwohandedweaponswithonehand andweaponsbuiltspecificallyfortheirtwohanded useaddtheirArchangelRanktodamage. Theirsizeisadetriment,howeverwhenitcomesto handlingnormalsizedobjectsandmovinginnormal, humansizedconditions. ARMYOFFICER ArmyofficersleadthearmiesoftheEmperiuminthe numerouswarsthatconstantlyeruptacrossthe galaxy.Lowlevelofficers(Rank01)leadasingle squad,higherranks(Rank23)willhaveanentire platoonattheirdisposalwhilethoseatthepinnacle ofcommand(Rank45)willcommandentire battalionsor(atRank5+)armies. Officersaremastersofstrategyandtacticsand takingthelongviewofbattle.Theyareableto requisitionmaterial,artilleryandairsupportfor theircommand,althoughthedifficultyofthatis entirelydependentonwhethertheyareonacritical frontandhowtightthesupplylinesare. ASSASSIN Assassinsareadeptatmovingsilentlyandkilling fromtheshadowswithblades,bullets,poisonsor whateverelsecomestohand.Theyexcelinsneak attacksandsnipingandcan,atGMsdiscretion,gain aRankbonustotheirdamagerollswhendoingso. Theirmethodsinvolvegatheringintelontheir subjectfromvarious(butoftenseedy)sources, circumventingsecuritymeasuresofalltypes,and adoptingdisguisesthatallowthemtogetcloseto thetarget.Theyarealsopatient,sometimeshiding outinasinglespotfordaystoawaittheperfect opportunitytostrike. BOUNTYHUNTER TheBountyHunterisamasterofgathering informationandtrackingtheirpreythroughcivilized areasaswellaswilderness.Oncetheylocatetheir target,theyllusestealth,trapsandviolencetobring themin,butthereputationofasuccessfulBounty Hunterisoftenenoughtogaintheirsubmission.

BountyHuntersarekeennegotiatorsandconversant withlawsandrestrictionsoncollectingbountiesin andoutsidetheEmperium.Theyoftenhavecontacts withallsortsoffolksfromthebottomtothetopof societyandareequallyabletodealwithboth. CHIRURGEON AlsoknownasApothecaries,Medicae,oreven Shamansonsometribalworlds,theChirurgeonis knowledgeableinbasicmedicine,surgical proceduresandtheloreofdisease. TheDarkAgebeingwhatitis,however,thereis muchsuperstitionandmysticismmixedinwith bonafidemedicalloreanditisstandardprocedure forChirurgeonstouseprayer,incenseandritually consecratedinstrumentswhileperforminghighly complicatedneurosurgerytocastoutdemonsof mentaldisease. ChirurgeonsofRank2andhigherlearnthesecretsof alchemyandbiochemistryandmaycreatepotions andmedicines(butnotDevicesorCreations)using theAlchemyrulesfromChapter8oftheBoL rulebook. COURTIER ACourtierisalessernobleintheEmperium,often livingintheshadowofolderandmorehighlyplaced siblings.Theyfloatfromnoblecourttonoblecourt, hopingtoattainrankortitleoftheirownthrough marriageorappointment.Mostendupspendinga greatdealoftheirfamilysmoneycarousingand gettingintotrouble. Courtiersarewellversedincourtcustoms,dressand etiquette.Theywillknowthelatestdancesandfads andwillalsohaveanumberoflowerlevelcontacts withtheseedierfolkthatprovidethemwithelicit entertainment.Theyoftenhavesomepullwith theselowerclasstypesduetotheirstationandfree spendingways. CUSTODIS SincetheEmperiumconsidersreasoningcomputers tobetoolsofthedevil,awholesubsectionof humanityhasbeentaskedwithcollectingand analyzingdata.TheCustodiiareskilledanalysts, mathematiciansandstatisticians.Theyoftenhave Augmentek(seepg.xx),andhaveofnumberof AdvancementPointsequaltotheirRankinimplants,

butonlythoserelatedtoinfogathering,cognition, memoryandrecording. CYBERGLADIATOR TheEmperiumoftensentencesprisonerstofightfor theirfreedomingladiatorialgames,butthereare thosewhomakeacareeroutofitandreplace perfectlygoodbodypartswithAugmentekimplants (seepg.xx)tomakethemevenmorefiercekillers. TheyhaveanumberofAdvancementPointsin implantsequaltotheirRank. Alongwithaknowledgeofexoticweaponsandone ononetactics,CyberGladiatorsarefast,adding theirRanktoinitiative,andcanperformflashy maneuversthatmightprovideacombatbonusat theGMsdiscretion.Manyofthemoreskilledand famousCyberGladiatorsarecelebritieswithmassive crowdappealandcanmakegoodmoneywherever theygo. INQUISITOR NOTE:Totakethiscareer,youmusthaveatleast Rank1intheQuestionercareer. InquisitorsarethesecretpoliceoftheEmperium, keennosedhoundswhorootouttheevilsthatlie festeringbeneaththesurfaceofeverydaylifeand exposeittothecleansinglightofGod. InquisitorsshuntheWarpedOnes,driveoutthe alienandburntheworksoftheheretics(aswellas theheretics,themselves).Theyareespecially energeticaboutlocatinganddestroyingthe diabolistswhoseektooverthrowalltheworksof Godandreplaceitwiththefoulpervertedvisionof allthatisSatanic.Themostdangerousfoesofthe Inquisitionarethosethatpracticesorceryandthe demonstheysummontodestroyandpossess. TherearesomeInquisitors,however,thatthinkthat thetoolsoftheenemyarethebestweaponagainst him.Theirradicalphilosophyleadsthemtoassociate withWarpedOnesandaliens.TheInquisitionfrowns uponthispractice,butrarelypunishesitifit accomplishestheirgoals.Thosethatlearnsorcery, however,orwielddemonicallypossessedartifacts andpeopleasweaponsarepurgedwithoutmercy despiteclaimingtheiractionsaresanctionedbyGod. TobeanInquisitoristohaveultimateauthourity. YoucanuseyourInquisitorRanktorequisition anythingandanyoneyouwant.Yourmerestation

helpsyoutointimidateandcoerceandcanconvince eventhehighestplacedandmostrecalcitrantNoble tocooperatewithyourinvestigations. Withthispower,however,comestheknowledge thatsometimes,subtletyisamuchbettertoolthan throwingaroundyourauthorityand,asaresult, Inquisitorsaremastersofinvestigationand informationgatheringaswell,movingstealthily throughsocietytofindwhattheyseek,oftenusing disguiseasatool. LOWLIFE Mostfolkswhohavethiscareerarethelowestof thelowandwilldoanythingcriminaltoenrich themselveswithoutactuallycontributingtotheir society.Theydabbleineveryformofcrime,from forgerytothefttoblackmailandintimidation.They haveextensiveinformationnetworksandare expertsatlyingandconningtheirwayintoplaces theyshouldntbeandoutofthepunishmentsthey sorichlydeserve. MACHINEPRIEST PriestsintheserviceofRaphael,theAngelof KnowledgeandScience,theMachinePriestsarethe solemastersofscienceandtechnology,particularly augmentek,whichtheyreplacetheirweakfleshwith apieceatatime.AstartingMachinePriestcharacter willhaveanumberofAdvancementPointstospend onimplantsequaltotheirRankx2(seepg.xx). MachinePriestsarethekeepersandpractitionersof themechanicalandalchemicalarts.Theymaycreate DevicesandCreations(butnotMedicinesorPotions) usingtheAlchemyrulesfromChapter8oftheBoL rulebook.TheyspeakTrinaryinadditiontotheir otherlanguages. NAVALOFFICER NavalOfficersinaSpaceFleetexcelatcommand andnavalstrategyandtactics.Theywillhaveagood generalknowledgeoftheuseofallshipboard systems,interstellarnavigation,damagecontrol proceduresandZeroGmaneuveringaswell.Those ofRank3+mayhavecommandofaship,whilethose ofrank5+willlikelycommandawholefleet. NEPHALIM/ANATHEMA NOTE:Youmayonlytakethiscareeratcharacter generation,althoughyoumayuseAPtoimproveit.

Believedtobeofanangelicbloodline,thosewith powersofthemindareprizedintheEmperiumfor theirabilitiesandforcedintoservice.Thosewho refuseservicearehunteddownandkilled. Avery,veryrarenumberofNephalim,however,are gifted(orcurseddependingonhowyoulookatit)as Anathema.Theserarefewareabletointerferewith psychicandsupernaturalpowers.Seepg.xxfor moreinformationonNephalimandAnathema. NOBLE Thosewithlandandtitlehaveagreatdealofpower withintheEmperium.Theyrangefromthefeudal warlordsonprimitiveplanetstoGovernorsofentire worlds.Theyarerich,abletogaincrediteasily,are wellconnected,welleducatedandmastersof politicsandbribery. PILOT Apilotisamasterofallsmallflyingcraft,fromhover carstogunships,basicallyanythinguptosmall interstellarescortsinsize. Apilotalsohasknowledgeofatmosphericandspace conditionsthatmightaffecthisflight,knowledgeof themaintenanceandrepairofsmallflyingcraftand (forthosewithamilitaryCareerlikeSoldierorNaval Officer)dogfightingskills. PIRATE Spaceislargeandthatmakesspacepiracyhardto eradicate.Piratesaremastersofstrikingatships fromtheirsensorblindspotsanddescendingon isolatedplanetsinlightningraidsthatcandevastate asmalltownbeforetheplanetarydefenseforces canreact. Piratesarecapableinterstellarnavigators,daring pilots,andformidableZeroGcombatantswhen boarding.Theyarealsoquicktoescapeandare expertsatevadingcapture,usingtheirvast knowledgeoftheinterstellarfrontierstotheir advantage,duckingthroughasteroidbelts,andusing solarsailsinsystemtoreducetheirenergysignature. Thewellknownones(Rank3+)alsocarryalarge priceontheirheads PRIEST PriestsareubiquitousintheEmperiumanditisrare tofindeventhemostbackwaterplanetwithoutat leastamissionaryoutpost.OnlymencanbePriests intheEmperium.

Priestsareknowledgeableinallmattersoftheology andsomeofthehigherrankingpriests(Rank3+) knowthemoredangerousloreofdemonologyand exorcism.Whilepriestsareoftengreatwarriors, theyareexpectedtobeministersfirstandrarely carrymorethanafewpersonalweaponsandrefuse toweararmourasarule,preferringtorelyontheir unswervingfaithtoprotectthem,instead. Thereareafewpriestswhoaresopureanddevoted thattheyareabletochannelthedivinepowerof God.Ifyouhavenoothercareerbesidespriestand theGMdeterminesthatyourcharacteris appropriatelypious,youmayusetherulesfor PriestsinChapter8ofthemainBoLrulebook. QUESTIONER Onceanovitiatehasprovenhisintelligence,his adaptabilityandhisdevotiontotheEmperialcause, heiselevatedtotherankofQuestioner,an Inquisitorintraining. ThefirstandmostimportantskillaQuestioner learnsisinterrogationinallitsforms.Thisincludes methodsofinformationextractionandbasicmedical knowledgetokeepthesubjectaliveforasmany daysasittakestogeteverylastscrapoftruth. RANGER Hunters,trackersandscouts,Rangersareskilledat survivalinthewilderness.Duringtimesofwar,they areoftenhiredtoserveaspathfinders,usingtheir stealthandkeensensestotrackenemymovement, spyontheenemycampandambushunwarytroops. RATING TheOfficerclassmayruntheship,buttheRatings keepitrunning.Ratingsoftenmovefrompostto postduringdifferenttoursandbecomeskilledin variousaspectsofstarshipoperation,repairand maintenance.ARatingwillhaveanumberof specialtiesequaltotheirRank.Somesuggested specialtiesarelistedbelow. Administration FoodPreparation GeneralEngineeringandMaintenance NavigationandSteering Security ShipboardWeapons

ROGUEPRIVATEER NOTE:Totakethiscareer,youmusthaveatleast Rank1intheNobleorCourtiercareer. WhilethelifeofaNobleorCourtierisfineformost ofthoseborntoprivilege,therearethosewithsuch alustfordangerandexcitementthattheyarea constantsourceoftroubleforpolitesociety.The Emperiummakesfineuseofthesedangerseeking upstartsbygivingthemLettersofMarqueandthe titleofRoguePrivateer. RoguePrivateersaregivenchargetofightthe enemiesoftheEmperiumatwill,raidingtheirships andplanetsandkeepingthespoils(witha percentageofthetakegoingtotheEmperium,of course).Enemy,inthiscase,typicallymeansanyone outsideofEmperialjurisdiction,soalienand unalignedorindependenthumanworldsandfleets areallfairgame. Sometimes,however,thecannyRoguePrivateerwill seeopportunityinactuallydealingwiththenon Emperialstheymeet(and,indeed,willoftenemploy them)andwillsetuptradeagreementsfor technologyandinformationexchange.Theyare masternegotiatorsandoftensilvertonguedconmen toboot,abletomakeoutlikebanditswhile convincingtheothersidethattheygotthebetter endofthebargain!TheEmperialauthouritiesfrown uponthesesortsofdealingswithaliensandforeign governments,buttypicallydonothingiftheybenefit sufficientlyfromit. ARoguePrivateerwillhaveashipofatleastFrigate sizewithsufficientweaponsandcargospacetoface thedangersofthefrontiersandbringbackthespoils ofwar.HigherrankedRoguePrivateers(3+)willhave multipleshipsandpossibly(at5+)anentirefleet. Theywillhaveeitheradecentgraspofspacefleet tactics(fromapreviouscareerlikeNavalOfficer)or hiresomeoneelsewhodoes. SISTEROFST.MICHAEL WomencannotjointhepriesthoodintheEmperium, butmayjoinnunnerieswheretheyprovidemedical andsometimestechnicalsupportservicesforthe clergy.Nunsaretypicallyunadventurousandrarely leavetheabbeyorshiptheyareassignedto. Oneorderofnuns,however,servesaverydifferent role.TheSisterhoodofSaintMichaelisamilitant

orderofbattlenunsdedicatedtotheArchangelof War.Theyserveasthepersonalguardofhigh rankingpriestsandchurchofficialsandasfrontline crusadersinholywars.Theyarewelltrainedinall formsofcombatandequippedwiththelatestin armourandweaponsprovidedbytheMachine Priests. Sisterswhoforsweartheuseoffirearms(Flaw:Vow) anduseonlymeleeweaponsincombatare especiallybelovedofMichaelandaregivenspecial favourinhissight.Onceperbattletheymayturna RegularSuccessintoaMightySuccessoraMighty SuccessintoaLegendarySuccesswithoutusingany HeroPoints. SLAVE TheEmperiumlongagoabandonedthesofter philosophyofcriminalrehabilitationinfavourofthe muchmorecosteffectivechoicesofexecutionand slavery.Apersoncanbecomeaslaveinanumberof ways. First,topayoffadebt,apersoncanenterintoa periodofindenturedservitudeinwhichthey becomethepropertyoftheirdebtholder.Oftenthis willbesomeonewhothedebtorconvincestobuy theirdebtinordertoavoidbecomingtheproperty ofsomeoneelsewhoismuchcrueler. Criminalsareoftensoldintoslaveryaspartoftheir sentence.Nonviolentoffendersoftenbecome indenturedservantswhileviolentoffenderswho avoidexecutionareoftensoldtogladiatorialarenas. Aliensandpirateshavetheirownviewsonthe subjectofslavery,ofcourse,andtherearemany otherwiseupstandingEmperialCitizenswhofall victimtoanalienorpirateslaveraidandtoil hopelesslyonsomeGodforsakenfrontieroralien worldfortherestoftheirshort,miserablelives. Slaveswillhaveanarrowsetofskillsbaseduponthe jobgiventhembytheircaptors.Sotheycanbe miners,servingwenches,orwhateverelsetheplayer andtheGMdeterminethecharacterwasutilized for.Theywillalsohavegreatskillingrovelingto obtainsmallfavoursoravoidpunishment,hiding fromthewrathoftheirownersandsmallscaletheft toobtainessentialsthatwouldbeotherwise unobtainable.Slavesalsolearntobeverygood listenersandareafountofknowledgeonthe

secretsoftheirowners,whoconsiderthemsucha nonthreatthattheyspeakfreelyintheirpresence. SOLDIER TheEmperiumisalwaysfightingawarsomewhere andthosewarsrequireamassivenumberof soldiers,whoareraisedbyforcingplanetstotithea setnumberofyoungpeopleeachyearforactive service. Soldiersaretrainedinbasiccombattactics,survival andpersonalequipmentmaintenance.Soldierswho surviveafewbattlesmightfindthemselves promotedtoNCOstatus(rank3+)whichgivesthem minorrequisitioningpowertocallinartillery,air supportandmaterialresupplyathalftheirRank. SORCERER Therearethosewhodesirepersonalpoweraboveall elseandarewillingtodealwiththedeviltogetit. Theirmotivationsaremany,buttheendresultisthe same,theslowcorruptionofthebody,mindand soul. MostSorcerersarediabolistswhoseektobring downthekingdomofheavenandreplaceitwitha kingdomofhell.Theyarehuntedrelentlesslyinthe Emperiumandtorturedfordaysbeforebeingputto thetorch. SomeSorcerors,however,aresimplycurious academicsthirstingforknowledge,ordecadent courtierslookingforexcitementintheforbidden. Theytooaretorturedfordaysandthenputtothe torch.TheEmperiumhasnotolerancefortheworks oftheDevil,howeverinnocentthepractitioners intent. Sorcerersresearchforbiddentombsofarcane knowledgeormakepactswithdemonstolearn WordsofPowerthatcanshaperealityitself.You mayusetheSorceryRulesfoundinChapter8ofthe mainBoLrulebook. THEWARPEDONES Therearethoseexposedtoradiation,livingina pollutedenvironment,orinheritingbadgenes,who displaythestigmaofmutation.TheWarpedare lookeddownuponintheEmperiumandtypically form,anunderclassofsocietyatbest,anda hereditaryslaveclasswithnorightswhatsoeverat worst.

SomeWarpedOnesavoidslaverybybecoming gladiators,ventingtheirrageagainstcruelfateinthe bloodlustofcombat.MostendupasLowlives,living intheworstpartsofcities,oreveninthesewers, wheretheybarterinformationandblackmarket goods.Agoodmanybecomediabolists,butarare fewwhoarenttoomarkedandwhohaveuseful abilitiesmightfindserviceinthecoterieofamore progressiveInquisitor. AnyonecanbecomeaWarpedOneatanytimein theirlife,butobviousmutationsmightmakeformer careerslikeNobleorInquisitornexttouseless,at GMdiscretion,unlessthemutationcanbewell hidden. StartingWarpedOnecharactershaveanumberof mutationsequaltotheirRank+1andgainanewone foreachadditionalrankearned.Formore informationonhowtogeneratemutations,seethe rulesonpagexx.

HEROICBEGINNINGS
Chooseyourbirthplacefromthoselistedbelowand chooseyourtraitsandflawsusingtherulesfoundin Chapter5oftheBoLrulebook.

ALIENWORLD
Althoughyoucanfindasmallnumberofhuman childrenwhowereraisedonanalienword(usually astheoffspringofslaveparents)thevastmajorityof beingsthatcomefromtheseworldsarenonhuman. Aliensvaryagreatdealinphysiognomyand psychologyandtheirabilitiesandweaknessesshould beworkedoutusingTraitsandFlaws.Theonlylimits areyourdescriptionandGMdiscretion. Allaliens,however,areconsideredsecondclass citizensintheEmperiumandwillencountervarying levelsofhostilityfromvarioussegmentsofthe populationandwillneverholdpositionsof authourityinEmperialsociety(thoughtheymayend upworkingfortheauthouritiesinrareinstances). TRAITS Alienscanhaveanytrait.Theymayalsotake mutationsasaTrait(seetherulesonpagexx.) FLAWS AlienscanhaveanyFlaw.

Humansraisedonanalienworldshouldworkwith theGMtodeterminewhatTraitsandFlawsare appropriatefortheircharactersorigin.

FARMWORLD
Thevastpopulationofthefarfuturerequiresavast amountoffoodtokeepitrunning,andmanyplanets areincapableofprovidingitthemselves,some havingtoimport100%oftheirfoodfromother worlds.TheseotherworldsareFarmWorlds. FarmWorldsarethebreadbasketsofthegalaxy, planetsgivenovercompletelytotheproductionof grains,fruitsandmeatsforuniversalconsumption. Someworldsfocusonaparticularfoodstuff,likethe planetAmberwhichiscompletelycoveredingrain fields,andHereford,whichisavastplainfilledwith billionsofheadofroamingcattle.Othershaveamix ofproduce,likeTescoIV.

FarmWorldsaresparselypopulatedandthepeople thatgrowuponthemareasimpleandhardyfolk whoseinterestsaretypicallylimitedtoGod,Family andFarming.Theyareparochialanddistrustfulof strangers,butareoftenhighlyknowledgeablein specificbiologicalloreandveryloyaltothe Emperiumasarule. ThoughtheyallspeakLinguaGalactica,eachFarm Worldhasadistinctdialect,whichisinvariably earthy,bluntandfilledwithcolourfullocal euphemismsthatconfuseandevenoffendoff worlders.TryingtogetdirectionsfromaFarm Worlder,isanexerciseinfutilityastheytendtouse expressionslikeastheroxfliestodenotedistance, referencelandmarksthathaventbeenaroundin decadesorhaveasignificanceonlyalocalwould recognize,suchasGonorthabout10minutesasthe roxflies,takealeftwheretheoldAugustusfarm usedtobeandlookfortheoldcourtingtree. TRAITS BarrelRider:Manyofthemainleisureactivitieson aFarmWorldinvolvesomesortoffermented beverageandtherearethosewhomakeanamefor themselvesbybeingabletoholdprodigious amountsofitintheirsystem.YoucanrollanExtra Diewhenmakingteststoholdyouralchohol. BeastRider:Youknowhowtoride,trainandcare forridingbeastsandpackanimals,andmayrollan ExtraDiewhendoingso. BuiltLikeanAdamantiumCrapper:Thisquaint expressionisoftenusedtodescribehulking farmhands(whousuallyhavealowIQtoboot).Add +1toyourStrength.Thismaynottakeyouabove5. LoreMaster:Youareknowledgeableintheloreof plantoranimalbiology(yourchoice). MudBrawler:Duetotheimportanceofmaintaining productiononFarmWorlds,duelingisagainstthe lawonalmosteveryone,especiallyconsideringthe sparsepopulationstendencytodrinkasapastime. Mostfightsaresettledwithfisticuffsinsideamuddy fightinpitinstead.Youareverygoodatthisand mayrollanExtraDieinunarmedcombat.

FLAWS HeadlikeaBoxofRox:Acolossallystupidbirdthat getsevenstupiderinthecompanyofitsfellows,the Roxonlysurvivesduetoprolificbreeding.Youhave torollanExtraDiewheneverusingyourMind.

TaintNatural:Exposuretofarmingchemicals, animalhormonesorsomethingmoresinister,has corruptedyourbody.Hopefully,youcanhideit underareallylargepairofoveralls.Youmustmakea randomrollonthemutationtable.Youmaytakethis flawmultipletimes. Pickled:AlmostallFarmWorldersdrinktobreakup themonotonyofstaringatseasofgrainorcattle, butsomefindthemselvesunabletoletgoofthe bottle,andareoftenostracizedastheirworksuffers. YoumustrollanExtraDiewhenevertheGMfeelsit hasbeentoolongbetweenyourlastsnootfull.

Rustic:Yourearthyandbluntmannerdoesntsell wellwiththoseofthemoneyedandeducated classes,whoseeyouasaignoranthayseed.You mustrollanExtraDiewheneverdealingwiththem. FleshTithed:Whendealingwithdangerousfood animalsorthemassivemachinesnecessaryto harvestandpackagetheproduceofaFarmWorld, accidentsdooccasionallyhappenandanumberof folksenduptithingandarm,aleg,aneyeorsome otherbodypart.Youhavelostsomeimportantpart ofyouranatomyandmustrollanExtraDie whenevertheGMfeelsitappropriate.

GHOSTWORLD
Aworldthatiswipedcleanoflifefromstellar catastrophe,alieninvasionorapurgebythe Inquisition,oftenleavesbehindthosewhowereoff worldatthetimeormanagedtoescapebeforethe finalcurtainfell. GhostWorldersareamoodylot.Theyseemhaunted bytheghostsoftheirpeopleandwanderaimlessly, keepingtothemselveswheneverpossible.Ifand whentheymanagetofindotherswhoescapedtheir world,theygrouptogetherintotightlyknitbands thatareveryuntrustingofoutsiders. Iftheirworldwasdestroyedbyaspecificentityor entities,GhostWorlderswilloftenbecomevindictive avengers,seekingtotakeoutasmanyoftheenemy

responsibleforthedeathoftheirworldaspossible, preferablybydestroyingtheenemyshomeworldin return. TRAITS DeadManWalking:GhostWorldersareintimidating becauseeveryoneknowstheyvegotnothingleftto loseandyou,inparticular,looklikethereisnothing leftforyoutodobuttofacedowndeathanddrag yourenemieskickingandscreamingwithyouwhen youdo.AttheGMsdiscretion,youmayrollanExtra Dietointimidatethosewhorecognizeyourorigins. DeepUnderstanding:Youhavelearnedeverything youcanaboutthestellareventthatresultedinthe destructionofyourworld.YoumayrollanExtraDie whendealingwithsimilarevents. EternalHatred:WheneverusingCombatAbilities againstanenemyresponsibleforthedeathofyour world,youmayrollanExtraDie. SpeakerfortheDead:Whenyourplanetwas destroyed,thepsychicshockwavereachedacross timeandspaceandyoufeltthedeathofyour people.Theynowlookoveryouandguideyouas thekeeperoftheirspirit,actingasasixthsensethat warnsyouofdanger,pointsyoutowardssubtle cluesandinfluencesyoudreams.TheGMmayallow youtospendaHeroPointandrollanExtraDiein anysituationwheretheythinkthespiritsofyour peoplewouldhelpyou. FLAWS

Doomed:Despitethedeathofyourworldandyour people,thereaper,itseems,willnotbesatisfied untilyouhavejoinedthem.Oncepersession,the GMwillcreateasituationinwhichyouareingrave peril,bygivinganExtraDietoanopponentsattack orforcingyoutotakeanExtraDiewhenattempting somethingdangerous.

EscapedthePurge:Yourworldwaspurgedforgood reason,asyourpeoplehadstartedtoshowserious deviancyinmind,spiritand,particularly,body.You maynothavebeenapartytothecorruption,but youareavictimofit.Youmustmakearandomroll onthemutationtable.Youmaytakethisflaw multipletimes.

Melancholic:Youarestrickenbydepression wheneveryouareremindedstronglyofyourlost homeworld.WhenevertheGMdeterminesthat somethingremindsyouofyourbirthworld,you mustspendaHeroPointoryoumustrollanExtra Dieonallyouractionsfortherestofthescene. Pariah:Emperialfolksareasuperstitiouslotand mostarekeenonavoidingcontactwiththe remnantsofadeadworld,particularlythepeopleof saidworld,particularlyiftheworldinquestionwas purgedorsaidtobecursed.YouhavetorollanExtra DiewhendealingwithothernonGhostWorlders whorecognizeyourorigins.

Stalker:Whenstalking,trackingandtrappingpreyin yournativeenvironment,youmayrollandExtraDie. SurvivorType:Inyournativeenvironment,youmay rollanExtraDieforanysurvivalrelatedroll, includingdisease. ToughtoChew:Youareexceedinglythickskinned andpainresistant.Youhave1armourpoint. FLAWS

AdaptiveAddiction:Adaptingtoyourworldhas givenyourpeopletoughness,butithasalsocursed themwithabiologicaldependency.Thereisa certainchemicalthatyoumusthavetosurvivewhile awayfromyourhomeworld.Eachdaythatyoufail toingestit,yousuffercumulative1penaltytoyour LifePointsuntilyouareabletodoso. DarwinsCurse:Somethinginyourhomeworlds environment,aretrovirus,radiationoranynumber ofotherfactors,haswarpedyourbody.Youmust makearandomrollonthemutationtable.Youmay takethisflawmultipletimes. EnvironmentalWeakness:Thosewhoareraisedin extremeconditions,likeheatorcold,findithardto copeintheoppositeenvironment.Wheneveryou areinanenvironmentoppositethatofyournative world,youmustrollanExtraDieonallyouractions. GaveaTaste:Withalltheenvironmentaldangers prevalentonHellWorlds,itisnosurprisethatmany folksenduplosingvariousbitsandpiecesfromtheir bodiesduringtheirlives.Youhavelostsome importantpartofyouranatomyandmustrollan ExtraDiewhenevertheGMfeelsitappropriate.

HELLWORLD
Someworldsaresoinimicaltohumanlifethatevery dayyouliveonthemisastruggleforsurvival.From desertworldsrackedbysandstormsandinfested withgiantwormstosteamyjungleworldswhere eventhevegetationisouttokillandeatyou,Hell Worldsarebiologicalwarzoneswhereonlythe strongestandmostcunningcansurvive. Andyet,forwhateverreason,humanityhaseven managedtocolonizethesehellishplaces.The coloniesareneverlarge,andthestandardcomforts ofcivilizationaretypicallynonexistent,butthe peoplearetoughandwelladaptedtotheirdeadly environment,scoffingatsoftbelliedoffworlders,or softworldersastheyaremorecommonlyknown. Thelawofsurvivalistheoverridinglawonthese deadlyplanetsandmostHellWorldersaremore inclinedtowardsfightingthanlearning,although theyareoftenquiteknowledgableintheuseof toxinsandantivenoms,conservationofprecious resources,likewaterandfood,aswellashowto movestealthilyintheirhomeenvironment. TRAITS ArmsLikeaPython:Youareexceptionallystrong andmayrollanExtraDiewhenattemptingstrength relatedtasks,includingwrestling. PoisonsMaster:Youaretrainedintheloreof poisons,venomsandthecreationofantidotes.You arealsoinuredtotheeffectsofmostpoisonsand rollanExtraDiewhenresistingtheireffects.

Ugly&Brutish:Yourextremelytoughupbringing withallitsattendantphysicalandmentaldefects, makesithardforyoutorelatetosoftworlders.You sufferanExtraDiewhendealingwithnonDeath Worlders.

HOLYWORLD
HolyWorldsaregivenoverentirelytothe venerationofsomeimportantpersonoreventinthe historyoftheChurch,typicallysomeholycrusade, saintormiracle.Theyprimarilyserveasafocusof faith,attractingpilgrimsfromlightyearsdistantto visittheshrinesandrefocustheirspiritualselves.

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LifeonaHolyWorldistypicallysereneand contemplativeonthewholeandtherelativequiet, brokenonlybytheflowoffountains,thewarbleof birdsongandthebackgroundhumofchanting monks,canbeunnervingforthoseusedtothemore boisterousatmosphereofothercivilizedworlds. ThoseraisedonHolyWorldshavetypicallyworked eitherdirectlyfororinsupportofthechurchfrom birthandwhilemanyofthemendupservinginthe clergy,otherschafeattherestrictivelifeof contemplationrequiredofthemandleaveassoon astheycanfindawayoffworld. TRAITS

FLAWS HolyRage:Whenfacingthosewhoarehereticsin youreyes,regardlessofthetruthofthematter,you shownomercy.Iftheydefyyou,youarewillingto smitetheminpublicandiftheytakearmsagainst you,theonlyreasonyouwillsparethemissothat youcanburnthematthestakelater.Wheneveryou entercombatwithhereticsyoucannotretreatuntil eitheryouortheyaredeadorunconscious.

SelfRighteous:SomepeopleborntoaHolyWorld arepricklytowardsthosewhomtheyconsiderless thanpiousandtendtolookdownonthem.Others findthisbehavioroffputtingtosaytheleast.You musttakeanExtraDieinallsocialsituationsdealing withpeopleyouconsiderlessholythanyourself(the GMdecideswhoisworthyofyourcondescension). Unclean:AlthoughHolyWorldsarenotoriouslystrict aboutpurgingtheirpopulationsofthosetouchedby physicalcorruption,itiswhisperedthatthereare instanceswherepityistakenonthosewithminor deformitiesandawillingnesstoservepenance throughservicetotheChurch(outofsiteofthe generalpublic,ofcourse).ManyvisitorstoNotre DamusIV,forinstance,sweartosightingsofa WarpedOneringingthebellsofacertainsacredbell tower.Youmustmakearandomrollonthe mutationtable.Youmaytakethisflawmultiple times. Vow:BothClergyandcitizensoftheEmperiummay takespecificvowstotheLordinordertoprovetheir faithorpaypenance.Thesearemanyandvaried, fromVowsofSilence,toVowsofChastity,tothe VowofSt.Michaelthatcertainbattlenunstake recantingtheuseoffirearmsofanysort.Youhave takenjustsuchaVow(GMsdiscretionastothe validityoftheVow,howiteffectsyourcharacterand thepunishmentforbreakingit).Youmaytakethis flawmultipletimes.

ChurchTies:DuetoyourupbringingintheinChurch, youareverycomfortabledealingwithotherchurch membersandhaveconnectionswithmanyhighlevel churchleaderswhosenamesyoudropfrequentlyto smoothyourpassagethroughlife.Youmayrollan ExtraDiewhentryingtogetfavoursorinformation frommembersofthechurch.

GraceofGod:Yourcomposureissuchthatyou radiateallthebesttraitsofaGodlylifeandpeople feelnaturallywelldisposedtowardsyou.Youmay takeanExtraDieinsocialsituationsorwhentrying tocalmimminentviolence.

GuardianAngel:Fromaveryyoungage,ithasbeen clearthatsomeoneorsomethingiswatchingover you,preventingaccidents,keepingyousafeforsome futurepurpose.YouhaveoneextraHeroPoint.

KeeperoftheWord:EducationonaHolyWorld coversthebasicsofreading,writingandmath,but focusesextensivelyontheologicalmatters,both biblical,philosophicalandevencoversthebeliefsof competingsystems(ifonlytoshowhowtheyarein needofcorrection).Youwereparticularlyinterested inthesubjectandmayrollanExtraDiewhenmaking testsregardingtheology,anytheology.

INDUSTRIALWORLD
Someplanetsfocussointenselyontheproductionof physicalgoods,textilesandthelike,foroffworld consumptionthattheirentirepopulations,which oftennumberinthehundredsofbillions,aregiven overtoheavymanufacturing.Thesurfacesofthese worldsarecoveredinurbansprawlbrokenonlyby desertwastelandsofclinker,ashandothertoxic

ShieldofFaith:Yourfaithisablindinglighttothe diabolic.DemonsmustrollanExtraDieandtakethe lowesttwowhentakingactionsagainstyou.

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substancesandseasoftoxicsludge,thevileby productsofcenturiesofheavyindustrialpollution. Peopleliveontopofeachother,crammedinto arcologiesthatreachmilesintothesky.Spaceisa premiumaffordedonlytothewealthyandprivileged thatlive,literally,atthetopoftheirsociety.The loweronegoes,thefoulertheairandwater become,themorecrampedthelivingconditionsare andthemoresavagethepeoplesbehaviouruntil,at theverybottom,onlyscavengers,criminalsand gangscansurvive. IndustrialWorldsaretypicallyrifewithdissent, heresyandthetaintofthediabolical,andtheyare frequenttargetsofInquisitorialinvestigationand purges. TRAITS AlphaDog:Formanypeopleinthelowerlevels,the gangisanextendedfamily,providingsupportand protectioninanextremelydangerousenvironment. Intime,thestrongestrisetobecomeaprominent memberofthepack,learninghowtocommandthe respectoflowlifesandextorttheweakwilledinto doingtheirbidding.YoumayrollanExtraDieinall socialsituationsdealingwiththecriminalelement andwheneveryouattempttointimidateanyone. Foreman:Anumberofpeoplewhowork(and survive)longenoughinthefactoriescanrisetoa levelwheretheyareputinchargeofwholework gangsdedicatedtospecificmanufacturing processes.Thesefolksgetagoodworking knowledgeofhowproductionprocessesworkand howtolead(orbully)workersintoincreased production.YoumayrollanExtraDiewhendealing withworkgangs. Nightcrawler:Denizensofthelowestlevelsofthe arcologieshavetodealwithlowlightingconditions atthebestoftimes.Thisisidealforroamingpacks ofNoblesfromtheuppersectionsthatformhunting partiesandterrorizethepopulationsatthebottom, particularlygangs,forbloodsport.Itsnotlegal,but thereislittlelawinthelowerregionstostopit. TheseNightcrawlershaveaugmentekadaptorsin theireyesthatallowthemtoseeinthelowestlight conditions.Youmayseeinlowlightconditionsas thoughitwerefulldaylight.

Scavenger:ManyIndustrialWorldersfindthedaily grindofthefactoriesabhorrentandlookforother meansofmakingaliving.Scavengersscourthelower arcologyforbitsoftechorrecyclablestosellinthe upperlevels,buttheyarentabovescavengingitems thatbelongtosomeoneelseandknowhowtofind allthebestfencesandblackmarketdealers.Youcan rollanExtraDiewhentryingtoscroungeuplegalor illegalsourcesofequipment. ToxinChild:Survivinginthelowerarcologymeans havingtoadapttopollutedair,taintedwaterand constantexposuretothechemicalsandheavy metalscommoninfactorywork.Youmayrollan ExtraDiewhenresistingtheeffectsoftoxinsand poisons. WasteNomad:Afewhardyandbraveindividuals leavetheconfinedspacesofthearcologiestojoin oneofthemanywanderingcaravansthatroamthe wideopenwastelands,scavenginglosttechand recyclablematerials.Lifeinthewastelandsisas savageasanyHellworld,requiringconstant attentiontoyourlifesupportgear,watersupplies andtheparticulardangersofashstorms,sludge sandandradzones.Youareamasterofsurvivalin thisdesolateenvironment.YoumayrollanExtraDie foranysurvivalrelatedrollintoxicwastelands. FLAWS

Agoraphobic:Livinginsuchconfinedspaces,many IndustrialWorldersfindthesightofanopensky terrifying.YoumustspendaHeroPointeverytime yougointoanopenspace,oryoumustrollanExtra Dieonallofyouractionsuntilyoucangetalowroof overyourhead. OmegaDog:Somepeoplearebornfollowersand arehappiestwhensomeoneelsemakestheharder decisionsinlifeforthem.Itmightbethattheyhave littletasteforleadershiporarejusttooweakwilled andinsecuretotakeit.Youfallsomewhereinthat categoryandmustrollanExtraDiewhentryingto leadothersortakeactionsthatcountermandwhat youvebeentoldtodo. PollutedFlesh:Alltheexposuretotoxinsand pollutionmeansthatIndustrialWorldsarethemost likelytoproduceWarpedOnesandtheydosoin numbersthatwouldseemexceedinglylargeifnot forthesizeofthepopulation.Mostofthese

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deformedmonstrositiesareleftinthelowerlevels todie,whichmanydo,buttherearealsoroving gangsofWarpedOneswhoadoptthesewayward mutantsandraisethemastheirown.Youmust makearandomrollonthemutationtable.Youmay takethisflawmultipletimes. Sickly:Constantexposuretochemicalsand pollutantshasweakenedyourimmunesystemand leftyoususceptibletoillnessandinfirmity.Youmust rollanExtraDiewhenresistingdisease. Wanted:Itseasytobecomeacriminalonan industrialworldandtherearethosewhopursue outlawstatustostandoutamongsttheteeming multitudesandbeknown.Whilesomebecome famous(likethestrangeblackcaped,whitemasked anarchistwhoassassinatescorruptandcruel foremen,leavingabloodyVcutintotheir foreheads),mostfindanignominiousendatthe handsofinformantsandbountyhunterslookingfor aquickCross.Youarewantedbytheauthouritieson yourhomeworldandarepursuedbybountyhunters andscumlookingtobringyouin,evenafteryou managetoleaveoffworld.TheGMwillworkoutthe details,butrestassuredthatatleastonceper adventure,youwillbehoundedbyyourpastcrimes.

MACHINEWORLD
MachinePriestshavemonasteriesonmanyworlds, butthesearemereoutpostswhencomparedtothe worldsgivencompletelyovertothembyEmperial Charter.Ontheseworlds,thesecretsoftechnology arecarefullyguardedandthefrontiersofscienceare pushedforward. MuchlikeIndustrialWorlds,theentiretyofthe surfaceiscoveredinworkshopsandfactorieswhich producethehighertechnologytheEmperium requirestosurvive.Fromwarpenginestoadvanced Augmentek,themachinepriestsandtheirservants liveamonasticexistencewhollydedicatedto invention.UnlikeIndustrialWorlds,thepopulations arevastlysmallerandaccesstotheworldisstrictly limitedtothoseoftheMachinePriesthoodandonly themostprivilegedguests. TogrowuponaMachineWorldistogrowupin reverenceof,andatonewith,themachine.Though human,theygrowupinaworldruledbylogic,and manycanseemcoldlycalculatingtooffworlders. OnebenefitoflivingwiththeMachinePriestsisthat

mutationisalmostnonexistent.Thosewithminor mutationshavethemremovedandreplacedwith augmentek,whilethosewithbodiestotallywarped bymutationaretypicallyheavilyaugmentedand assignedtotheroleofCyberSlaves. TRAITS Upgrade:Eventhelowliestservantsandsoldiersof theMachinePriestshaveatleastoneaugmentek implantandmanyhavetwoorthree.Youmaytakea singleEnhancedFunctionaugmentekupgrade(see pg.xx).YoumaytakethisTraitmultipletimes. HighTechHeirloom:Youhavebeengiftedwitha wonderofminiaturization,apieceofequipment thatis1/10thesizeofthestandarditembutjustas effective.Thiscouldanything,fromaLightpistol thatfitsonyourfingerlikealargeringtoapersonal forcefieldcontainedinatinymedallionthatyou weararoundyourneck.Thetechnologybehindsuch itemsissorarethatsellingsuchanitemisaheresy punishablebydeath,andlosingitrequiresthatyou spendeveryeffortrecoveringitordietrying. SacredTongue:ThesecretlanguageoftheMachine PriesthoodisTrinary,abizarrehybridofmachine languageandorganicspeech.Onlythepriesthood andthemostprivilegedofservantsistaughtto speakitandtoteachittoanoutsiderisaheresythat callsforthedeathofallthoseinvolved.Youcan speakthislanguage. FLAWS ColdasSteel:SomeMachineWorldersareso dedicatedtologicandthesuppressionoftheirown humanfrailties,thattheybecomecoldanddistant fromtherestofhumanity.YouhavetorollanExtra DieinallsocialsituationswithnonMachine Worlders. RestrainingBolt:SomeMachineWorldersgrowup chafingatthecoldlogicofthesocietytheylivein, andactoutinwaysdeemedinappropriatetothe MachinePriests.Suchbehaviorissomewhat understandable,however,consideringthehuman condition,andoftenthemiscreantsaresimplyfitted withaRestrainingBoltthatmonitorsandcontrols theirbehavioruntiltheycanbereleasedbackinto politesociety.YouarefittedwithaRestrainingBolt andyoumustrollanExtraDieonanyactionsthat violateanyofthefollowingrules:

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1. 2.

3.

YoumustobeythewilloftheMachine Priests. Youmustobeythewillofthoselegally aboveyouinrankandauthority,except wherethisconflictswithrulenumber1. Youmustnotharmthelawfulcitizensofthe Emperium,unlessthisconflictswithrules number1and2.

CyberDementia:Somesaythatmanandmachine werenevermeanttomergetothedegreethatthe MachinePrieststakeaugmentek.Someevensay thatitisanaffronttoGodtotryandperfectupon hiscreation.TheMachinePriestsscoffatthesenay sayers,buttherearethoseamongtheirnumberwho doseemalittleoffintheirbehavior.Youareoneof thoseindividualsandhavesomementaldisorder resultingfromtheschismbetweenyourmindand thecoldmetalitnowcontrols.Thesemental disorderscanbeanythingyouandtheGMapprove of,fromOCDlikebehaviortomultiplepersonalities orevenfullblownpsychoticbehaviorifthisFlawis takenmultipletimes(whichitcanbe).

FlawedAugmentek:Oneitemofaugmentekis flawedinsomeway(substandardparts,susceptible todataviruses,previousdamage,etc.)and occasionallystopsworkingaltogether.Thefirsttime youuseitinascene,rollaD6.Ona1itfailsto functionfortherestofthescene(GMdiscretionon theconsequences).YoumaytakethisFlawmultiple times,butonlyonceperindividualaugmentek.

SAVAGEWORLD
Certainworldshaveregressedsofartechnologically andsociallythatthepeopletherehavecompletely forgottentheirorigins.TheydonotrememberTerra, knownothingofspacetravelandotherworldsand quiteafewthinkthattheirplanetisflatandthe centeroftheuniverse. Thecausesofregressionarenumerous.Theworld mighthavesufferedsomesortofcosmicdisaster, thepopulationmighthavebeenravagedbyplague, nativefloraandfaunaorconstantwarfare,orthe originalcolonistsmighthavebeenrecidivistsseeking toescapetechnologyandcreateanewEdenona worldfarfromtheinfluenceofsinfulman.Manyof theseworldsareoutonthefringesofcivilizedspace andareisolatedenoughthattheEmperiumonlyre

discoversthemcenturiesafterthedamagehasbeen done. Whatevertheoriginsoftheirbackwardsslideinto primitivism,thepeopleofSavageWorldslivein tribalpreindustrialsocieties,manywithamedieval mindsetandquiteafewwithevenmoreprimitive levelsoftechnology.TheEmperiumrarelyforces thesesocietiesintothefolddirectly,preferringto leavetheworldasisforscientificpurposesandas vacationspotsforNobilityandClergywantingto roughit. StandardEmperialpolicyistosetastationintoorbit andmonitorthepopulation.Wherethepopulation haslostfaithinGod,Priestsaresentdown,disguised aslocals,tospreadtheGoodNews.Heavily disguisedstriketeamsaresenttopurgedangerous mutantsanddiabolistswhennecessary,and occasionally,promisingmembersofthesocietyare takentotheHeavensonChariotsofFiretobeone withtheAngels.Thesepeopleareeducatedinthe truthoftheuniverse,theirplacewithinitandare oftengivenspecialdutiesrelatedtotheirworlds. TRAITS BeastMaster:SavageWorldsrelyagreatdealon animalsnotonlyforfood,butfortransport,hunting, sendingmessagesandanynumberofotheruses. Thosewhocaptureandtrainsuchanimalsare extremelyimportantinthesesocieties.Youarean expertatraising,capturing,breakingandtraining beastsofalltypesandmayrollanExtraDiewhen dealingwiththeminanyway. BloodFrenzy:CertainwarriorsfromsavageWorld culturesareabletoworkthemselvesupintoa frothing,bloodyrageduringbattle,theirferocityand immunitytopainandfearmakingthemeven deadlier.Youadd+1toyourStrengthandincrease yourLifeBloodcorrespondingly,fortheremainder ofthecombat.Youwillnotgounconsciousat0LB (althoughyouwillloseLBasnormalifyougointo thenegatives)andcancontinuefightinguntildead, butyoumaynotretreat,notmatterwhatthe circumstances.Attheendofthecombat,youlose theextraStrengthandLBgainedfromtheBlood Rage,andifthistakesyoubelow5,youmustspend aHeroPointordieimmediately. IronSinews:Withoutthebenefitsofadvanced technology,almosteverythingsignificantthat

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SavageWorldersdo,makeorbuildrequiresagreat dealofsweatandtheproperapplicationofraw musclepowertoaccomplish.YoumayrollanExtra Diewhenusingyourstrengthforbreaking,lifting, pullingorpushingthings. KeenSenses:LifeonaSavageWorldrequiresthe inhabitantstobeincrediblyattentivetotheir environmentandtherearethosewithuncanny sensesheightenedtoanalmostsuperhumandegree, particularlyhuntersandwarriors.Yourfivesenses areincrediblysharpaswellasyourintuitive,or Sixthsense.YoumayrollanExtraDiewhenever usinganyofthesesenses. Totem:SomeSavageWorldtribesareverycloseto natureandbelievethateachpersoniswatchedover byaspiritguideofsomesort.Thetypeandnatureof thesespiritsarenumerousandvaried,basicallyany naturalthingfromanimalstorockstothewinditself canqualifyanditvariesfromtribetotribe.Youhave aspirittotemthatisreflectedinyourabilities.You andtheGMshouldworkoutthetypeofspiritguide andthesinglebonusitgivesyouchosenfromthelist below: +1toasingleAttribute(thiscannottake youabove5) +1toasingleCombatAbility. +2toHeroPoints,PsychicPower,Arcane PowerorLifeblood. TheabilitytorollanExtraDiewhenrolling fortasksthatparticularspiritembodies (GMsdiscretion). WeaponMaster:ManySavageWorldersbecome expertwarriorswithspecificprimitiveweapons,like thecommonsword,bow,netandmanystranger weaponsthatcanonlybefoundoncertainworlds, likethepsychicthrowingglaivesofKrullIII.Youarea masterofasingleweaponproducedusingthe technologyonyourprimitiveworldandmayrollan ExtraDiewheneverusingit.YoumaytaketheTrait multipletimes. FLAWS Changeling:ManySavageWorldersholdthebelief thatmutantsarefaeriechangelingsleftinplaceof theirnormalchildren.Onmostworlds,these childrenareleftinthewoodstodie,althoughafew arerescuedbyrovingbandsofWarpedOneslooking

outfortheirown.Thesemutantbandstrulybelieve thattheyarethechildrenoffaeriesandareoften thepawnsofdiabolistswhoteachthemfaerie magicandsetthemagainsttheirformerparents. Youmustmakearandomrollonthemutationtable. Youmaytakethisflawmultipletimes. Illiterate:Literacyistheexception,ratherthanthe rule,onSavageWorldsandmostpeoplehavenever seenabook,muchlessreadone.Youcannotreador write. Primitive:SomeSavageWorldersjustcantgraspthe nuancesoftechnology.Theyhaventreallymastered thespiritboxesthatEmperialsusetocommunicate withandtheycanpointagunandshootit,buttheir aimisterrible,sotheyprefertosticktowhatworks bestfortheminmostsituations:shoutingloudlyand stickingthingswithasharpbitofsteel.Youmustroll anExtraDiewheneverusingtechnologymore advancedthanthatofyourhomeworld. Savage:ThedemeanourofthetypicalSavage Worlder,andthefactthattheyoftenprefertoadorn themselvesintheskinsandbonesofanimalsrather thanadopttypicalEmperialstandardsofdress, marksthemoutasprimitivestoeventhelowliest serf.YoumustrollanExtraDieinallsocialsituations withnonSavageWorlders. Superstitious:SavageWorldersareasuperstitious lot.Manyofthemhaveparticulartics,talismansand otherbitsofmumbojumbothattheyrelyonand arefearfulofdoingwithout.Somebelievethata drawnweaponmustdrawbloodorbeforever cursed.Othersbelievethatiftheypainttheirface bluebeforebattle,theyllhavetheprotectionofthe gods.Someeventhinkthatifyoupeefacingthe northwind,youinviteindemonsofsterility.You haveasuperstitionthatyouandtheGMmustwork outthespecificsfor.Failuretoplacatethat superstitionduringascenewillcauseyoutorollan ExtraDieoneveryactionfortherestofthatscene. YoumaytakethisFlawmultipletimes.

STANDARDWORLDS
Despitetheclassification,StandardWorldsare anythingbutstandard.Withtensofthousandsof worldscomestensofthousandsofcultures,laws andtraditions.Theonlytrulydefiningthread throughouttheEmperiumistheChurch,Emperial LawandfearoftheAlien,theWarpedOne,the DiabolistandInquisitorialscrutiny.

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Despitetheirdifferences,allStandardworldsholda fewbasicsimilarities.Firstofall,unlikeotherworlds, theyareallmostlyselfsustaining,providingtheir ownfoodandnaturalresourcesandimportingand exportingmostlyluxuryorspecialtygoods.Theyare relativelypopulated,butnotoverpopulatedand theirenvironmentsaretypicallystableandnottoo extreme. AllStandardWorldshavestandardEmperiallevels oftechnologyandhaveapresenceinGalactic PoliticsthroughthenobilityandPlanetaryGovernors whoadministerandoverseethetithingof manpowerandresourcesforthegreatergoodofthe galaxy. ToliveonaStandardWorldistoliveonashining geminthecrownoftheEmperiumandtobeawell educatedandwellprovidedformemberofan advancedandwellorderedgalacticsocietyunless, ofcourse,youreaheretic,alienormutant TRAITS Artistic:Thewellorderedenvironmentmost StandardWorldersgrowupinmeansthattheyhave moretimetodevotetoactivitieslikethearts.Some artistsaresoindemandthattheirworksare exportedtootherworldsandthebestmusiciansall comefromStandardWorlds.Youareanartist. Chooseaparticularart(sculpture,music,oilor holographicpainting,whatever).Youmayrollan ExtraDiewhencreatingsaleableitemsortryingto pleaseandaudiencewithyourart. Attractive:Thebestmedicineandrejuvenation treatmentsallowStandardWorlderstolivelonglives untarnishedbythetypicalblemishesandpractically untouchedbytheravagesofage.Youareaprime exampleofthisandmayrollanExtraDiewhenever yourlooksmightfactorintothesituation. Etiquette:Regardlessofdifferingplanetarycultures, manyStandardWorldersarealsowellversedin Emperialetiquetteingeneralandthisallowsthemto travelfromworldtoworldasinterestingguests insteadofboorishforeigners.Youarewell manneredandmayrollandExtraDiewhendealing withotherStandardWorlders. Healthy:Thebestmedicineandpleasant environmentalconditionsgivethoseonStandard

Worldsamuchbetterstandardofhealththanthe poorretchesonotherworlds.Youarefulloflifeand add+2toyourLifeblood. StandardEducation:MostStandardWorlders receivethebesteducationtheEmperiumoffers.Asa citizenofaStandardWorld,youhavea+1Mind(this maynottakeyouabove5). FLAWS

Arrogant:Whendealingwiththoselessfortunate peoplewholiveonotherworlds,StandardWorlders canoftencomeacrossashaughtyandpatronizing. YouseethosefromnonStandardWorldsas deservingofeitheryourpityorscornandtheycan tell,nomatterhowyoutrytohideit.RollanExtra DiewhendealingwithnonStandardWorlders. Corrupt:Underneaththebrightandorderlyexterior, StandardWorldsoftenseethewiththemultitudeof hiddensinsthatseemtofollowmanwhereverhe goes.Viceandcrimearerampantonsomeworlds andsometimesformasecond,undergroundworld thatdarklymirrorstheadvancedcivilizationitfeeds on.Youknowthisfirsthandandhaveavicethatis highlyillegalandhighlyaddictive.YouandtheGM shouldworkoutwhatitisyoureaddictedto,the frequencyofuse,theconsequenceofnotpartaking initandwhathappenswhenyourecaughtdoingso. Soft:MostStandardWorldersspendagreatdealof theirtimeinsedentarypursuitsandwhileadvanced technologymeansneverhavingtoexertyourselftoo hard,italsomeansneverbenefittingfromthat exertion.Youareaparticularlysoftmemberofyour societyandhavea1Strength. Tainted:Despitetheshinyveneerofadvanced civilization,mutationisstillaproblemonStandard Worlds.StandardWorldersareinclinedtosweep thesesortsofproblemsundertherug,sotospeak, byshippingtheTheWarpedofftootherworldsto besoldintoslavery.Thosewhoescapetheclutches ofnormalsocietydescendintothesewers,and someStandardWorldshaveentireunderground civilizationsofWarpedOnesbidingtheirtimeuntil eithertheyriseuporanInquisitorcomesalongand burnsthemout.Youmustmakearandomrollon themutationtable.Youmaytakethisflawmultiple times.

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WeakWilled:Tomanywholiveinanordered society,theeasiestrouteistherouteofcompliance. Wheneverythingisworkingout,whybuckthe system?Thismentalindolencebreedsfollowersand afteralifetimeofobedience,itcanbeahardto resistthosewithstrongerpersonalitiesormental controlpowers.Whenintimidation,commandor mentalcontrolabilitiesareusedagainstyou,your Mindisnotaddedtothedifficultyoftheroll.

STARCHILD
Asmanypeopleasthereareonahundredthousand worlds,therearestillmorethatneversetfootona planettheirentirelives.Manymajorinterstellar craftaresolargethattheyarevirtuallycitiesin spaceandmanyofthecrewmembersareborn there,raisedthere,andlivetheirlivesentirelywithin itshull. Starchildrenareastrangeenigmaticpeoplewitha widerviewofGod,theuniverseandtheirplace withinit.Theytendtowardthephilosophicalandare physicallythinner,palerandhavelessbodyhairthan thoseraisedonaworld.Whentheyfinallydostep outonaplanet,manyfindtheuncontrolled environmentuncomfortableandthepeopleso different,thatmoststayaboardshipafterthe experience. ThemoreadventurousStarChildren,however,find theexperienceexhilaratingandoftenfindtheir specifictalentsindemand,especiallyasthey produceahighnumberofNephilim,priestsandvery talentedstarpilotsandHelmsmen. TRAITS Agile:WhatStarChildrenlackinstrength,theymake upforinagility.Youhavea+1Agility(thismaynot takeyouabove5). BorntoFly:StarChildrenneversufferthe disorientingeffectsofflyingwithnofixed gravitationalreference,nevergetmotionsick,and areabletosustaingreaterchangesinGPressure overshortperiodsthanpeopleraisedonplanet.For thesereasons,theymakeexcellentpilots.Youmay rollanExtraDiewhenpilotingairorspacecraft. Helmsmen:Thereisonemutationthatthe Emperiumprizesandseekstopropagateandthatis theHelmsmansEye,whichallowsshipstotravel

manytimesfartherandsaferduringawarpjump. StarChildrentendtocarrythegeneforthis beneficialmutationalmostexclusivelyandEmperial authouritieswillevenignoreothermutationsaslong astheStarChildinquestionhasTheEyeandis willingtouseitintheirservice.Youhavethe HelmsmensEyeMutationandwhennavigatinga shipyoumaymultiplyallyourWarpJumpdistances byyourMindattribute. OnewiththeUniverse:Itissaidthattoliveamong thestarsistoexperiencethevasttotalityofall creationandunderstandyourplaceinit.This understandingenergizesyourspiritandincreases yourPsychicPowerby2points. ZeroGAdaption:SomeStarChildrengrowupon spacestationsorworkinsectionsoflarger spacecraftwhereartificialgravityisoftenturnedoff. YoudonotsufferpenaltiesforrollsmadeinZeroG conditions. FLAWS Arsonphobia:Flameaboardastarcraftcanbea terrifyingthing.Iteatsoxygenandfillstheconfined spaceswithsmokewhileheatandpressurebuild, crushingthelifeoutofpeopleandcausingthingsto explode.Worstofall,thereisnoescapefroma toweringinfernoinspace.Assuch,manyStar Childrensufferaninnatefearofopenflameand eventhetinysparkofamatchcanmakethem sweat.Youareterrifiedoffireandmusttakean ExtraDieonallyourrollswheneveritispresentin fistsizedquantitiesorgreater.

Frail:Oneofthebiggestdetrimentstoalifelivedin zerogravityistheeventualweakeningofthebone andgeneralstretchingandelongationofthebody whichmakesitlessabletotakeblows.Youhavea extremelythinandfrailbodywhichisrepresented bya2toyourLifeblood. NearAlien:Offallthedifferenttypesofhumansin alltheEmperium,nonearesooffputtingin appearanceandpersonalitythantheStarChildren. Youareaparticularlyextremeexample,withallthe stretched,palephysicalfeaturesandapointof referencesoalienthatyoufindithardto understandorbeunderstoodbytheplanetbound. YoumustrollanExtraDieinanysocialsituationwith nonSpaceChildren.

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TouchedbyDarkMatter:Darkmatteriseverywhere intheuniverse,invisible,intangible,butitseffects arefeltacrosstheuniverse.TheStarChildren believethatthosebornwithmutationsmusthave DarkMatterintertwinedwiththeirgenesandthus, haveaninnateconnectionwiththevoid.Mostships jettisontheirWarpedOnesrightbackintothatvoid, butothershavemorecompassionandeitherset themdownonsomesavageworldor,iftheir mutationsareeasilyconcealedorbeneficial,might evenkeepthemaboardandoutofsight,doing menialtasksandhelpingwheretheycan.Youmust makearandomrollonthemutationtable.Youmay takethisflawmultipletimes. Weak:Mostworkdoneonalargestarshipiseither mechanicallyassistedordoneinzerogravity,where agilityandtheabilitytomoveaboutintightconfined spacesisfarmoreimportantthanstrength.Youhave a1Strength.

LANGUAGES
Allcharactersareassumedtobeabletospeak LinguaGalactica,eventhosefromSavageWorldsas theyareassumedtohavebeentaughtthelanguage whenelevatedfromtheirhomeworld. Allcharactersarealsoassumedtobeabletoread andwriteinanylanguagetheyknowunlessthey choosetotaketheFlaw:Illiteracy,inwhichcase theyareunabletoreadorwriteinanylanguage. Characterswillknowanumberofadditional languagesequaltotheirMindRankingandmay learnadditionallanguagesbyspending2APforeach. TheGMhasfinalsayonwhatlanguagesare availabletolearn. Alien(byspecies):Thereareanumberofalien specieslocatedacrossthegalaxy,andquiteafewof theminteractwiththeEmperium.Somehave learnedtoutilizeLinguaGalactica,butothersprefer theirownbizarremethodsofcommunicating.Each Alienlanguagemustbelearnedseparately. BattleTongue:ThemilitaryforcesoftheEmperium useaclippedversionofLinguamixedwithacronyms togetacrosscomplexordersextremelyquickly.It makesabsolutelynosensetoanyonewhodoesnt speakit.

Diabolic:Thelanguageofmagicanddemonsisa gutturalyethighlysophisticateddialectwrittenin complexsigilsandrunes.Themostimportantparts oftheDiaboliclexiconaretheWordsofPower, purportedlyWordsofCreationstolenbythefallen astheyretreatedfromHeaven,whosevery utterancescausevibrationsandchangesinreality. Justspeakingthislanguagecausesfeelingsofillwill intheaveragepersonandanyDiabolicalwritingsare burnedwhendiscoveredbytheauthourities,along withtheirowners. Gutter:Thelanguageofcriminals,lowlives, mutantsandeveryoneelsewholivesinorhas dealingswiththeunderbellyofsociety.Asa language,itvariesagreatdealfromworldtoworld, butasthemaincomponentsisattitude,itiseasyto pickupnewversionsratherquickly,especiallyifa localgivesyouthecorrectslang. Hebrew:AlthoughChristianityistheonlyofficial Emperialreligion,afewworldsweresetasidefor theremnantsoftheJewishnationleftoverafterthe WarofArmageddonValley.Andwhiletheseworlds aretheonlyonesonwhichthatreligionispermitted, theirlanguageislearnedbymanyinthepriesthood aspartoftheirtheologicaltraining. Latin:ThisistheofficiallanguageoftheChurchand theInquisitionandalltheirdocumentsarewrittenin it.Fewoutsidethosetwoinstitutionsknowitand rarelyspeakorreaditfluently.Thenobilityarethe mostlikelytouseitoutsideoftheChurchandthey onlyuseittosoundimpressive. LinguaGalactica:Thisistheofficiallanguageofthe Emperiumandalthoughspokeninmanydifferent dialectswithmanydifferentaccents,itistypically veryeasytocommunicatewithanyoneelsewho speaksitandtopickupthenuancesoflocalcultural slanginafewdays. Tribal(byWorld):ThepeopleonSavageWorlds speakavarietyofdifferentlanguagesanditis necessarytolearntheappropriatelanguage,usually somedevolvedformofLingua,beforebeingallowed tomakeplanetfall.Thisistypicallyeasyasspecific languagesareusuallytaughtontheorbitingbase stationsthatmonitoreachparticularworld.Savage Worldersautomaticallyknowtheirtriballanguage. Trinary:Astrangemixtureofmachinecodeand organicspeech,Trinaryisasacredlanguageonly

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knownbythePriestsoftheSacredOrderofRaphael, knowngalaxywideastheMachinePriests,andtheir mosttrustedassociates.Itisthelanguageoftheir mostholytextsofengineeringandtoteachittoan outsiderwithoutexplicitpermissionfromthe CompuCardinalisadeathsentencefortheteacher andthepupilalike.

EQUIPPINGFUTUREHERESYPCs
FutureHeresyPCsareequippedusingtherules foundonpagexx.Eachcharacterstartswith16 pointstospendontheirequipment. Youmayalsoreceiveanumberofbonuspoints basedonyourcareer(min.0).Youmayonlytakethe bonusfromasinglecareer. Career #ofBonusPoints Inquisitor CareerRank+2 RoguePrivateer CareerRank+1 Noble CareerRank Archangel CareerRank ArmyOfficer CareerRank1 NavalOfficer CareerRank1 Questioner CareerRank2 Soldier CareerRank3

women),andsomedecidetouseitforpersonalgain andevenintheserviceofthosewhoseektobring theEmperiumtoitsknees. Assuch,Emperialpolicyisclearonhowsuch individualsaretobehandled.Periodicsweepsofthe populationsonEmperialworldsaredonetoround upanyemergingNephalimbeforetheyhavegrown toopowerful.Ofthese,thoseconsideredofstrong moralandreligiouscharacteraretrainedand indoctrinatedintotheserviceoftheEmperium. Thoseconsideredweakormorallyunsoundare lobotomized,fittedwithrestrainingboltsandturned intoPsychicCyberSlaveswhosetalentsare harnessedforspecialpurposes. AnycharacterwhotakesRankingsintheNephalim careerisaPsychicandmayusePsychicPowers.The rulesforPsychicPowerscanbefoundonpagexx.

Anathema
Therearethosewhoseemnotright.Throughno faultoftheirown,theyaresocialpariahswhofindit hardtomakefriendsduetotheinnatefeelingof uneasetheygenerateineveryonearoundthem. Theyalsohaveaspecialgift:theycancelpsychic abilities,causesorcerytofailandaredisruptiveto theveryessenceofsupernaturalcreatures. ThebestmindsintheEmperiumhavenotbeenable toidentifyhoworwhythesepeoplecandowhat theydo,buttheirrepellentnaturehasearnedthem thetitleAnathema. AsrareasNephalimaretothegeneralEmperial population,soaretheAnathematoNephalim.When oneislocated,theyarequicklycloisteredwith othersoftheirkindandtrainedtohonetheir abilities.Theyareusedsparinglyaspotentweapons againstthemostpowerfuloftherogueNephilimand theworstdemonincursions.Assuch,theGMmay restrictaccesstoAnathemacharacters. AnyrollmadetousePsychicpowersorSorcery suffersanincreaseddifficultyequaltotheRankof theAnathema+1.Furthermore,supernatural creatures(thoselistedunderSupernaturalForcesin theBestiarysection)feelsuchintenserevulsionin thepresenceofanAnathemacharacterthatthey sufferthesamepenaltyonanyrolltheymake.

NEPHALIM&ANATHEMA
Averysmallpercentageofthepopulationinthe Emperiumexhibitmentalpowersthatrangefrom simpleabilitieslikereadingsurfacethoughts,or movingsmallobjectswiththemind,totheabilityto sundertankswithaglanceandcontrolpeopleso thoroughlythattheymayaswellbepuppetson strings. Thegeneralconsensusisthattheserarefeware somehowdescendedfromthebloodlineofangels whomixedwiththedaughtersofmeninthe distantpastandtheirpowersaredivinelyderived. Thus,thenameNephalimisusedtodescribethose withpsychicorsupernaturalabilitiesnotderived fromsorcery. TheChurchseestheNephalimasabothablessing andascourge.Theirabilitiesareextremelyuseful andasacountertothepowerofdiabolistsand demons,theyseemagiftfromGodhimself. Unfortunately,thosewhobearthepoweralsobear thestigmataoftheirhumannature(andsomesay thenatureoftheangleswhodefiedGodtolaywith

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Anathemacharactersoflowerranksmustbeableto seetheirtargetstoactivelyaffectthemandmust alsobenearby.Themorepowerfulonesaffectlarger andlargerareasandcanevenaffecttargetsthat theycannotseeaslongastheyareinrange.The rangeandLineofSightrequirementsofthe Anathemasdisruptiveinfluencearebasedontheir rank:


RANK LOS? RANGE

funnywaywhenyouhailpeople.Choosesomething interestingorthedeviousGMwilldoitforyou.

0 1 2 3 4+

Yes Yes No No

Touchonly. StrikingDistance. Anaveragesizedroom. Anaveragesizeddininghall. Anaveragesizedwarehouse.

Obviously,ifyouhavetheAnathemacareer,you cannotbeaNephalimorSorceror.Butonthe upside,youcantbepossessedormindcontrolledby sorcerous,supernaturalorpsychicsources,either.

CREATINGALIENRACES
ThosewhotaketheHeroicBeginning:AlienWorld probablywanttoplaysomesortofnonhuman trashahem,alienrace.Thisistotallyacceptableas manyintheEmperiumhavehadprofitabledealings withthoseofnonhumandescentandcontinueto doso(aslongasthealiensknowtheirplace). Analienracecanbeverysimilartohumansoras wildlydifferentfromusaswearetoanamoebaor spider(whichsomealiensmayevenresemble)with anumberofdifferingabilities,strengthsand weaknesses. Tocreateauniquealienrace,theplayermaytake anytraitfromanyBoLbooktheylike,including mutations(chosen,notrolled).ForeveryTraittaken afterthefirstone,however,theywillalsoreceive oneflaw,chosenstrictlybytheGM,whois encouragedtochoosethosemostlikelytogiveyour PCmorecharacter. OnceTraitsandFlawsaresettledbyyouandthe GM,youshouldcomeupwithadescriptionofthe race,itshomeworld(ifany)andculture.Nomatter howhumanlikethespecies,however,everyPCalien raceshouldhavesomesortofphysicalmarkthat setsitapartfromhumansunlessdisguised.Your racemighthavelizardtongues,forinstance,or pointedears,emotionlessspeech,andapenchant forbowlhaircutsandspreadingyourfingersina

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BESTIARY
Allthemen,monstersandaliensdescribedhereare laidoutwiththemostbasicabilitiesneededtouse theminagameaspotentialadversariesorallies. AnycreaturewithRabbleinitstitleisjustthatand alltheappropriaterulespertaintoit.Some creatureshavetheoptionofbeingusedasrabbleor regularNPCsandthiswillbenotedintheirLifeblood rating. Someofthebeastsandaliensdescribedaresuitable foruseasPCsandAttributemodifiers,Traitsand Flawsareprovidedtocreateamemberofthat particularrace. AnyTraitsandFlawslabeledasRaceTraitsorRace Flawsmustbetakentoqualifythecharacterforthat race.AllthenormalcostsorrequirementsinFlaws orHeroPointsstillapply(seepg.16oftheBoL rulebookformoreinfo).

25 Noprotection/armour 69 Commonprotection/armour 10 Uncommonprotection/armour 11 Rareprotection/armour 12 Uniqueprotection/armour Lifeblood:10+Stror3forRabble. SpecialRules AlienswillhaveD6Mutationsasracialfeatures. PCAliens SeetheprevioussectiononCreatingAlienRaces.

ARCHANGEL
Archangelsarethebestsoldiershumanscanbe modifiedtobecome.Theyarephysicalgiantswith thebesttrainingandequipmenttheEmperiumhas tooffer.Whilenormallyfieldedonlyinthelargest andmostimportantbattlesagainstthetoughest foes,small5mansquadsorevensingleArchangels areoftensentonimportantmissionsfarfromthe supportoftheirbrethren.Theexamplegivenbelow isastandardfrontlinearchangel Attributes Combat 3 Strength 6 Brawl Agility 3 Melee 3 Mind 3 Ranged 3 Appeal 0 Defence 3 Attacks ArchangelBlasterRiflew/Reloads (2D6+3,AP3,ROF6,Range240) ArchangelCombatKnife (D6+3,+1Defense)

ALIEN(RANDOM)
TheGalaxyisteemingwithlifeandalthoughthere areanumberofinterstellaralienempires,most sentientnonhumanracesareboundtooneplanet, eitherbecausetheylackthenumbers,the technologyorarebrutallysuppressedbyother species.Theyarevariedinformandtreatedpoorly bytheinterstellarcommunityatlargeunlessthey havesomespecialskillorabilitythatmakesthem useful. Attributes Combat D61 Strength D61 Brawl Agility D61 Melee D61 Mind D61 Ranged D61 Appeal D61 Defence D61 Attacks TheAlienwillhaveanynaturalattacksplusD3 weaponsfromthefollowingtable: 26 ThealienhasaCommonWeapon 79 ThealienhasanUncommonWeapon 1011 ThealienhasaRareWeapon 12 ThealienhasaUniqueWeapon Protection TheAlienwillhaveanynaturalprotectionplusD3 itemsofprotectionfromthefollowingtable:

ArchangelFragGrenades (D6+3,Grenade,Throw20,Blast10) Protection:9 FullBattleSuit(9) Lifeblood:19

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BUGBEARS
Moreaforceofnaturethanarace,Bugbearsare hulkingmonsterswhosenumbersgrowfromsmall localizedthreatsintomassivewaves,eachoneled byasinglepowerfulWarchief,whichsurgeacross thestars,collectingmorebugbearsintoafoulalien mockeryofacrusade. Eventually,thewarchiefiskilledandpetty squabblingandinfightingdestroythecohesiveness oftheforcesothatitiseasilydispersed,butnot untilithasblazedatrailofwaranddestruction acrossawideswathofsystems. Bugbeartechnologyisthedomainoftheshamanistic Tekswhobuildincrediblycrude,buthightech machines,evenspacecraftandtheirownprimitive formofAugmentek.Theirequipmentislarge,loud anddestructive,eventhebitswhicharent necessarilyweapons.Thefollowingprofile representsastandardBugbearTrooper. Attributes Combat 3 Strength 3 Brawl Agility 0 Melee 3 Mind 1 Ranged 0 Appeal 1 Defence 0 Attacks BangStickBugbearSMG (Ranged:D6+2,ROF10,Range90,1tohit.)
(Melee:D6) BadaBoomBugbearFragGrenade (D6+2,Grenade,Throw20/10,Blast10)

Bugbeargrenadesandexplosivesarelarge,loudand deadly.Adda+2totheirdamage.Theyareheavy, however,soanyonewithastrengthof2orlesswill onlybeabletothrowthemhalfasfar. Finally,allBugbearTechnologyisexcessivelylarge, typicallyanywherefrom1060%largerthanthe standardequipment.RollaD6andmultiplyitby 10%tofindouthowmuchlargereachindividual pieceofequipmentis. TooDumbtoKnowTheyreDead:Bugbearsareso toughandinsensitivetopainthattheyhave1point ofArmourProtectionfromtheirthickskinandmay continuetostayconsciousandfightuntiltheyreach 6Lifeblood,atwhichpointtheydieasnormal.All otherrulesforLifebloodandinjurystillapply. PCBubear AttributeModifiers:+2Strength,1Mind,1Appeal BugbearTechnology(RaceTrait) TooDumbtoKnowTheyreDead(RaceTrait) IronSinews(Trait) DumbasaBoxofRox(Flaw) GaveaTaste(Flaw)

GutStikkaBugbearCombatBlade (D3+1,Throw10) Protection:4 ToughHide(1) BallisticMesh(3) Lifeblood:13(3forRabble). BugbearTechnology:ForBugbearTeks,firearmsare supposedtobedestructive,noisyanddurable enoughtobeusedinmelee,inthatorder,with accuracycominginadistantlast.Assuch,theyhave a+1todamage,canbeusedasinmeleeforD6 damage,butsuffera1tohitinRangedcombat. Nonbugbearswhotryandusetheweaponssuffera 3tohit.

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BUGBEARS,GOBKIN(RABBLE)
Asmallsubraceofthebugbearspecies,theGobkin serveasaslaveunderclasstotheirbugbearmasters, fetching,carryingandpreparingfoodorassisting Tekswiththeirinventions(usuallyfromasafe distance). Theyaresmallandweak,butmuchmorequick wittedandagilethantheirlargercousins,which helpsthemtoducktherandomsmackaboutthe earsthattheytypicallyreceiveonanhourlybasis fromirritablebugbearmasters.Theyarealsoornery andcunning,withajuvenileandoftendeadlysense ofhumour. Attributes Combat 1 Strength 2 Brawl Agility 2 Melee 1 Mind 0 Ranged 1 Appeal 1 Defence 3 Attacks PokewithSharpStuff(D3,Throw10) Bite(D31) Protection:0 Lifeblood:3 Swarm:Gobkinsgaina+1tohitinmeleeforevery otherGobkinattackingthesametarget. DuckingisSecondNature:Gobkinmaydodgeoncea roundandstillperformanotheraction,suchas attacking. SneakyGit:GobkinmayrollanExtraDiewhen movingquietlyorhiding. PCGobkin AttributeModifiers:2Strength,+1Agility,1Appeal Swarm(RaceTrait) DuckingisSecondNature(RaceTrait) SneakyGit(RaceTrait) OmegaDog(Flaw) WeakWilled(Flaw)

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COLLECTIVISTS
Collectivistsareablueskinnedraceofcommunal aliensthatbelieveinunitingallspeciesintoan interstellarcollective.Inthiscollectivesocietyeach givestothesocietyaccordingtotheirabilitiesand receivesfromthesocietyaccordingtotheirneeds.If anunenlightenedspeciesrefusestojoinintheir bravenewuniverse,theCollectivistspolitelytake theirleaveandthenreturnlatertoenlightenthem withhighlyaccurateweaponsfire. Collectivistsareayoungspecies,buttheyhavea surprisinglyadvancedtechnologythatallowsthem tofightfromrangeatgreateffectiveness.Thisis fortunate,becausewhenitcomestoclosecombat, theycouldntfighttheirwayoutofawetpaperbag. Fortunately,theyhavealargenumberofComrade specieswhohavejoinedtheirCollectiveandcan shoreuptheirweaknesses,andanyCollectivistparty islikelytocontainoneortworandomComrades withspecialistabilities. Combat Attributes 0 Strength 0 Brawl Agility 1 Melee 0 Mind 2 Ranged 1 Appeal 1 Defence 1 Attacks PulsarRifle (D6,ROF6,Range150) FusionGrenade
(D6+1,Grenade,Throw20,Blast10,Blind,CatchFire)

Effete:Collectivistsarephysicallyunassuming creatureswhohaveadistasteforclosecombat.They mustrollanExtraDiewhenusingtheBrawlor MeleeCombatAbilities. PCCollectivist AttributeModifiers:1Strength,+1Mind TargetingSystems(RaceTrait) Negotiators(RaceTrait) Effete(RaceFlaw) Frail(Flaw)

Protection:6 EnclosedHelmet(2) ReinforcedBallisticMesh(4) Lifeblood:10(3forRabble) TargetingSystems:Anyweaponsandarmourbuilt bytheCollectivistshavesophisticatedtargetingand rangingsystemsbuiltintothemandtheentire speciesistrainedfrombirthtousethem.Theymay rollanExtraDiewhenusingtheirownweapons. Negotiators:CertainmembersoftheCollectivists areskillednegotiatorswithunearthlypatiencewhen itcomestopoliticsandbargaining.TheyrollanExtra Diewhennegotiatingwithotherraces.

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CULTIST
Whilethetermistypicallyappliedtodiabolistsand demonworshippers,itcanalsobeusedforthe followersofanyrecidivistreligiousmovement,such astheOraclesofApolloortheJihadistsoftheplanet Achmedistan. Thetypicalcultistiswealminded,andeasilybribed withpromisesofpower,popularityorthefreedom toindulgeperversedesires.Thefollowingprofile describesthisparticulartypeoflowlevelindividual. Attributes Combat 1 Strength 0 Brawl Agility 0 Melee 1 Mind 0 Ranged 0 Appeal 0 Defence 1 Attacks SacrificialKnife(D3) Pistol(D6+1,ROF3Range100,AP1) Protection:1 VoluminousRobes(1) Lifeblood:10(3forRabble) CultLeader:Oneoutofevery10cultistswillbea minorcultleaderwith+1toallhisAttributesand CombatAbilitiesand,atGMsdiscretion,1levelof Sorcerer.

CYBERGLADIATOR
Whilemostofthearenafodderarecriminalssold intocombatslavery,thereareaselectfewwho voluntarilyenterintothearenasforthefameand wealththatcomesfrombeingabloodsoaked celebrity.Thesewarriorsspendagooddealoftheir earningsonAugmentektoboosttheircombat abilitiesandinstallweaponsintotheirbody(taken intoaccountintheprofile). Attributes Combat 2 Strength 6 Brawl Agility 3 Melee 4 Mind 0 Ranged 1 Appeal 3 Defence 3 Attacks AugmentekChainsawAxeArm (2D6,1AP) AugmentekLegKick (D6,+10%toMove) Protection:6 ArmouredChest(4) LargeShield(2) Lifeblood:16 CrowdAppeal:Whenfightingforanaudience,a CyberGladiatormayattempttomakeaCrowd Appealaftermakingaflashyattack.Theharderthe attackthemorelikelythecrowdwillgowild.The CrowdAppealrollisDemandingandtheCyber Gladiatormayadd1tothisrollforevery1theytake totheirattackroll.Onasuccess,theygaina+1 bonustoalltheirrollsforD6turnsasthecrowd cheersthemon.

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CYBERHOUNDS(RABBLE)
Whilenormaldogsexcelattrackingandcanactasa forcemultiplierforpoliceandsoldiershuntingdown smallgroupsofcultistsorotherenemies,the additionofAugmentektocaninesmakesthemliving weaponsandhighlyintelligenthunters. Attributes Combat 3 Strength 2 Brawl Agility 3 Melee NA Mind 0 Ranged NA Appeal 0 Defence 3 Attacks Bite(D6,AP1) Protection:4 Cybershell(4) Lifeblood:3 Pin:IftheCyberHoundcanmakeaSuccessfulAgility roll,itcanjumpontoanopponent.Theopponent mustmakeaStrengthcheck(minustheCyber HoundsStrength)orbepinnedtotheground.While pinned,theHoundsbiteshitautomatically. Worry:IfaCyberHoundhitswithitsbiteandmakes asuccessfulStrengthroll(theopponents Strength),itholdsonanddoesautomaticbite damageinthenextround. Tracker:CyberHoundsarefittedwithhighly sophisticatedsensorsystemsandcantrackbysmell, infrared,radiofrequencyorelectromagnetic anomaly(tofindheartbeats,forexample)ata+6to theirrolls.

DEADITES
Theseshinyskeletalrobotsarethelastremainsofan ancientcivilizationthatcompletelyabandonedtheir fleshyexistenceforabodyofcold,emotionless, metal.Theyappearsuddenly,withoutwarning,and goaboutslaughteringwholepopulationswithout utteringasingleword,sparingonlyafewwhomthey takeoffforpurposesunknown. Nooneknowswhattheywant,onlythattheydonot negotiateandtheirweaponsareofatechnology thatishorrifyinglyefficientinitsdestruction,leaving nothinginitswake.Butthemostnightmarishthing abouttheDeaditesisthatoncekilled,theyhavethe abilitytoriseagainfromdeath,toexacttheir revengeupontheirslayers.Onlycomplete destructionoftheirbodiescanpreventthis. Attributes Combat 2 Strength 5 Brawl Agility 0 Melee 2 Mind 0 Ranged 2 Appeal NA Defence 0 Attacks Attack Protection:4 MetalBodies(4) Lifeblood:10(3forRabble) Atomizers:DeaditefirearmsareanalogoustoLight Weapons,butfireanenergybeamthatdisruptsthe electromagneticforcesholdingthetargets moleculestogether.Agrazewillseverelyweakenthe targetsmolecularstructure,whileafullonhitcan disintegrateaholerightthroughit. TreatAtomizersasLightWeaponsthatdoanextra pointofdamageforevery1pointtheattackerbeats thetargetnumberby.Inaddition,anyhitreduces thetargetsarmourprotectionby1point. DeathCannotHoldThem:Deaditesregenerate1 pointofLifebloodeveryrounduntilkilled.Once killed,theywillregenerate1pointofLifebloodevery houruntiltheyarebroughtbackto1point,atwhich pointtheyriseagainandregenerate1pointevery rounduntilcompletelyhealed.

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FALLENANGEL
SometimeafterthecreationoftheArchangels,when agreatdealofthegalaxyhadfinallybeenplaced firmlyunderthethumbofhumanity,abrilliant ArchangelCommandernamedSammaelledone thirdofthearchangelforcesinrebellionagainstthe Emperium.Hehadbecomeobsessedwiththe angelicimageryofhisforcesandconvincedmanyof hisbrethrenthatonlythey,thesuperhuman guardiansofmankind,werefittoleadthe Emperium,nottheweak,petty,andoftencorrupt membersoftheEmperialgovernmentandnobility. Heslowlyandquietlygatheredhisforces,but realizedthathisnumbersweretoolittleto overcomehisenemies,andso,inthenameofsaving mankindfromitself,helearnedsorceryandthe summoningandbindingofdemonsinordertoboost hispower.Herationalizedhisactionsasusingthe toolsofthedevilagainstthedevilsservants,butthe morepowerfulhebecame,themorethatpower corruptedhispurpose.Bythetimehemadehisfinal moveagainstEarth,bothheandhisfollowersbore theircorruptioninspirit,mindandbodyandthe noblegoalofsavingmankindhadbeenslowly turnedtowardsenslavingmankindfortheirown personalglory. Thebattlewasacloseone,withmassedhordesof demons,thedefectionofseveralEmperialmilitary unitsandpowerfulsorcerieshelpingtoevenoutthe disparityinforces,buteventually,ArchangelCaptain MichaeloftheOrderoftheSwordthrewdown Sammaelinoneononecombat,breakingthe backboneofthediabolicforcesandscatteringthem tothefourcornersofthegalaxy. Theseforcesdidnotjustdisappear,however,and withthehelpofdemonpatronstheysettledon hiddenworldsfarfromtheEmperium.There,they rebuilttheirforcesfromthemostdangerousscumof humanityandprisonerscapturedinraidsandthen mentallytwistedbytemporarydemonicpossession. Tothisday,theystillharasstheEmperiumand, everyfewcenturiesorso,theyinvade,their numbersbolsteredasthecorruptedandthe diabolicalcomeoutfromhidingtoanswertheircall.

Attributes Combat 3 Strength 6 Brawl Agility 3 Melee 3 Mind 3 Ranged 3 Appeal 0 Defence 3 Attacks ArchangelBlasterRiflew/Reloads (2D6+3,AP3,ROF6,Range240) ArchangelCombatKnife (D6+3,+1Defense)

ArchangelFragGrenades (D6+3,Grenade,Throw20,Blast10) Protection:9 FullBattleSuit(9) Lifeblood:19 Mutations:EachFallenAngelhasD6mutations.The FallenAngelsBattleSuitwillmutateinorderto accommodatethesechanges.

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LIVINGDAMNED,THE
Althoughthepunishmentformostcrimesinthe Emperiumtypicallyinvolveeitherslaveryordeath, thereisoneformofpunishmentthatisfearedabove allothersbecauseitcombinesthosetwointhemost horrifyingway. Therearethosewhosecrimesaresogreatthat deathorevenbeingconvertedintoacyberslaveis toomercifulforthem.Instead,theirbodiesare extensivelymodifiedandtheirheadsarefittedwith controlhelmsthatallowthemfullconsciousness withnocontrolandwhichconstantlybombardthem withchoralmusicandlongsermonsontheircrimes andtheeventualfateoftheirimmortalsouls.These aretheLivingDamned. TheLivingDamnedarelentouttoInquisitors,high rankingClergyandotherimportantpersonson missionswhereextreme,closeupviolenceislikely. Whenneeded,theirhelmetsaredisabledandthe halfinsanecreaturesaresetlooseupontheenemies oftheEmperium,lashingattheiropponents,blindto painandinjuryandpumpedintoafrothingfuryby combatdrugsandtheconstantpunishingreminder oftheireternaldamnationandseparationfromGod. Attributes Combat NA Strength 3 Brawl Agility 3 Melee 3 Mind NA Ranged NA Appeal NA Defence 3 Attacks AugmentekEnergyLashesinArms (2D6,1Parry) Protection:6 StimulantsandPainRelievers(6) Lifeblood:15 ChemicalRage:EveryoneoftheLivingDamnedhas aspecialtriggerwordthatactivatestheCombat Drugdispensersimplantedintotheirbodies.This elevatestheirStrengthto6andgivesthemD6 attacksperround.Thiscanbeusedonceper adventure. Unfortunately,theartificiallyheightened metabolismdamagesthebodyandtheLiving Damnedsuffer1pointofLifeblooddamageevery

rounduntilasecondtriggerwordisgivenwhich injectscounterstimulantsareinjected.

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OVIPOSITOIDS
Bizarrecreaturesfrompartsofthegalaxyunknown, theOvipositoidsarehideousmonsters.Theyre sevenfoottallkillingmachines,withmultiplearms, chitonousarmourandasnakelikehead.Thetrue horrorofanovipositoid,however,liesintheirability totakeoverotherspeciesfromtheinside,literally, bycorruptingtheirgenepool. Eachonehasalongsnakeliketonguewithan ovipositoratitstip,whichitusestopiercetheskin ofitsvictim.Thisreleasesaviraleggthatcreatesan intenseloyaltytothepurebreedovipositoidand altersthehostsreproductiveDNA.Thechildrenof theinfectedarebornasmonstroushybrids,part ovipositoid,partparentspecies,whichgoonto infectmoreandmorepeopleuntil,aftermany generations,therearesomanyofthemtheycan taketheworldbyforce. Eachsuccessivegenerationofhybridslosesmore andmoreofitsovipositoidtraitsuntilthethird generationcanalmostpassforhumanwithproper disguises.The4thgeneration,however,isspecial, andoneofthesewillbeaNoble.Noblesoutwardly resemblethehostspeciesineverywayexceptfor extremelyhypnoticeyesandalackofbodyhair. Theyarepsychicallygiftedhighlyintelligent,andwell versedinthesubtleinsandoutsoftheirsociety. WhenaNoblecomesofage,theyleadthebrood fromhidingandseektotakecontroloftheirhost world,usuallywiththeaidofinfectedmembersof thehostspecieswhohave,overtheyears,infiltrated allthebranchesofthegovernmentandmilitary.Itis verydifficulttopurgetheinfectiononcethistipping pointisreachedandmanyworldsaresimply destroyedtopreventfurtherinfection. Thefollowingprofilereflectsthethreestagesof ovipositoidlife:thePurebreed,theHybridandthe Noble.

Attributes Combat 6/3/0 Strength 6/3/1 Brawl Agility 6/3/1 Melee 0/1/2 Mind 1/0/6 Ranged 0/1/2 Appeal 3/1/3 Defence 3/1/0 Attacks Purebreed, Claws(D6+6,AP3) TheKiss(D3) Hybrid Claw(D6) TheKiss(D3) SMG(D6+1,ROF10,Range90)
Noble LightPistol(D6+1,ROF3,Range100) Sword(D6,+1Defense)

Protection:6/3/1 Purebreed ChitonousArmour(6) Hybrid ChitonousSkin(3) Noble VoluminousRobes(1) Lifeblood:16(3forRabble)/13(3forRabble)/11 HypnoticAttack:PurebreedandNobleOvipositoids cantrytomentallydominateasinglepersonwithin 10ofthem.Thisrequireseyecontactandthe ovipositoidcandonothingelsethatround.The victimmustmakeaToughMindRollorbehelpless untilthegazeisbroken.Theovipositoidmay administerakissautomaticallyinthissituation. Kiss:Ifapurebredorhybridovipositoidcanmakea successfulKissattack,thenthevictimisinfectedand willfallunconsciousforD6hours.Oncetheyawake, theywillbecompletelydevotedtotheovipositoid cause.Theirchildrenwillbehybridsofthe2nd,3rdor 4thgeneration,dependingonwhichgenerationof ovipositoidinfectedthem.Thisisaninfectiononthe geneticlevelandthereisnoknowncureoutsideofa bulletinthebrainpan.

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SCUM
Scumcanrepresentgangmembers,streettoughs, gunslingersandanyotherassortedneerdowells commontotheseediersideoflife.Mostarestrong, toughandcapablewithaweaponofsomeformor another.Theytypicallymaketheirlivingbytaking awaysomeoneelses. Attributes Combat 2 Strength 2 Brawl Agility 1 Melee 1 Mind 0 Ranged 2 Appeal 0 Defence 1 Attacks Pistol(D6+1,ROF3,Range15) Knife(D3) Knuckledusters(D3) Protection:3 BallisticMesh(3) Lifeblood:12(3forRabble)

SOLDIER
Nomatterhowadvancedthevehicleandlongrange weapontechnology,thebasicinfantrymanisthe backboneofthemilitaryandhasbeenforuntold millennia.Theyarecapableontheirown,deadlyin squadsandmuchcheaperandmoreexpendable. Attributes Combat 1 Strength 1 Brawl Agility 1 Melee 1 Mind 1 Ranged 1 Appeal 1 Defence 1 Attacks LightRifle(D6+1,ROF3,Range100) Grenades(D6,Grenade,Throw20,Blast10) CombatKnife(D3) Protection:5 BallisticMesh(3) Helmet(2) Lifeblood:11(3forRabble)

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STARFAE&DARKFAE
TheStarFaeareanancientandfickleraceofbeings whosemassiveinterstellarempireoncecovered almost60%ofthegalaxy,linkedbyaseriesof wormholebasedstargatesthatallowedthemto travelalmostinstantaneouslybetweenworlds.Their empirefellmanymillenniaago,however,duetoa massivecivilwar,theKinstrife,thatsawtheuseof suchpowerfulphysical,psychicandintheend, sorcerousforcesthatnearly90%oftheirpopulation waswipedoutinbutafewshortdecades.Nowthey areadyingracewhosekindredaresplitintotwo separatefactions. TheStarFae,thepurebredmembersoftheoriginal race,areasaloofastheyareenigmaticandjealously guardtheirhomeworlds.Theyareaestheteswho restraintheirpassionsandpursuealifeof contemplationandperfection.Theyhatethe diabolicyethaveavastknowledgeofthediabolical powersandhowtofightthem.Theyseemankindas aprimitiveupstartandfearthathisweaknessto diabolicinfluencewillbringaboutthefallofthe entiregalaxy.Theyinterferewheneverand wherevertheydecideusingtheirnetworkof Stargates.Sometimestheycometohumanitiesaid, sometimestheycometoinflictharm.Onlythey knowwhyandtheyrarelygiveexplanationoreven warning. TheDarkFaebelievethattheyshouldrevelintheir passionsandengageineveryphysicalexcess,even attheexpenseofothers.DuringtheKinstrifethey eschewedtheuseofmindpowers,whichrequired greatdisciplineandcontrol,forsorceryandthe summoningandbindingofdemonstofightforthem. Today,theyarelittlemorethansybariticfiendswho raidplanets,takingslavesfornightmarishusesand leavingafewdemonpossessedvictimsbehindto wreakhavocintheirwake. Attributes Combat 0 Strength 0 Brawl Agility 2 Melee 2 Mind 1 Ranged 2 Appeal 2 Defence 1 Attacks SlicerPistol(D6+2,ROF6,Range30,AP2) EnergySword(2D6,+1Defense) FusionGrenade(D6+1,Grenade,Throw20,Blast10, CatchFire,Blind)

Protection:D6 ArmourField(D6) Lifeblood:10(3forRabble) AdvancedTechnology:Asahighlyadvancedrace, theStarFaeandtheDarkFaehavegreateraccessto advancedtech.Treatallequipmentavailability ratingsasonelesswhenequippingthem. MastersoftheMind:AllStarFaestartoutatRank0 intheNephalimcareerforfreebutmayneveruse sorcery.Theyalsohaveextremelypowerfulpsychic mindsandstartoutwith10+(Mindx2)PK. MastersoftheDiabolic:AllDarkFaestartoutat Rank0intheSorcerorcareerforfreebutmaynever usePsychicPowers.TheDarkFaealsomakegreat useofdemonicservantsandthePossessedandmay rollanExtraDiewhensummoningandbinding them. PCCreature AttributeModifiers:+2Agility,+1Appeal AdvancedTechnology(RacialTrait) Soft(Flaw) StarFae MastersoftheMind(RacialTrait) Arrogant(Flaw) DarkFae MastersoftheDiabolic(RacialTrait) Mutation(Flaw)

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SUBHUMANS,GNOMIN
Thereareafewoffshootsofthehumanracewho possessafewstableandreproduciblegenetic mutationsthatarecommoninallmembersofthe race.Theseracesareclassifiedassubhumans.One suchracearetheGnomin. Theseshort(around45inheight),stoutpeopleare thedescendentsofcolonistswhoworkedthemines ofthreehighgravityandmountainousplanetsina systemattheveryborderofEmperialspace.The highgravity,crampedconditionsandSpartan existencebreddwarfism,strengthandsomberness, whilethefrequentinvasionsbybugbearsbred sturdyfighters.Theyaredourandstubborn,but loyaltothosewhoearntheirrespectandfriendship. Gnominhaveaveryhighleveloftechnicalknow how,whichrivalsandevensurpassestheMachine Priestsinsomeareas.Theyguardthistechnology, likealloftheirsecrets:jealously.Thishascauseda bitofarivalrybetweenthetwofactions,though thereislittlethePriestscandoaboutitasthe Gnominareexpertminersandtheirknowledgeand skillsarevaluabletotheEmperium. Attributes Combat 2 Strength 2 Brawl Agility 1 Melee 2 Mind 3 Ranged 1 Appeal 0 Defence 0 Attacks
SMGw/underslungMicrowaveOneShot. (D6+1,ROF10,Range90) (OneShot:2D6,Range10,Microwave)

SecretsoftheAncestors:Gnominmayadd+1toany attempttobuild(iftheycanuseAlchemy)orrepair machines. ColdasStone:Gnominarenotfriendlyorwelcoming tostrangersandmustrollanExtraDiewhenever dealingwithnongnomin. PCGnomin AttributeModifiers:+1Strength,1Agility HardasStone(RaceTrait) BonesoftheEarth(RaceTrait) SecretsoftheAncestors(RaceTrait) Agoraphobic(Flaw) ColdasStone(RaceFlaw) EnvironmentalWeakness:LowGravity(Flaw)

Pistolw/LaserSight (D6+1,+1tohit,ROF3Range100,AP1) CombatKnife(D3) Protection:5 Helmet(2) BallisticMesh(3) Lifeblood:15(3forRabble) HardasStone:+3Lifeblood. BonesoftheEarth:GnominmayrollanExtraDiefor anyminingormineralogicalrelatedactivities.

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SUBHUMANS,HORNEDONES
Another,muchmorereviledstrainofsubhumansis theunrulyandunkemptraceofgoatmenknownas theHornedOnes.Bearinggoatlikeheads,hooves andcoveredfromtoptobottomingoathair,these creaturesarefearedanddespisedthroughoutthe Emperiumfortheirsatanicappearance. Indeed,theonlypeoplewhowillwillinglydealwith thehornedonesarerecidivists,diabolistsand sorcererswhofindthemusefulasmuscle(and sometimesasspellcomponents).Itisalsorumoured thatcertainInquisitorsemploythemasbloodhounds duetotheirabilitytotracksorcerousanddiabolic taint,and[++AUTHOR PURGED FOR HERESY++] Attributes Combat 2 Strength 2 Brawl Agility 1 Melee 1 Mind 1 Ranged 0 Appeal NA Defence 1 Attacks Headbutt/HornGore(D6,+1damage/5charge) BackKick(D6,opponentsinrearonly) PrimitiveWeapon(asWeapon) BallisticFirearm(asWeapon) Protection(1) ToughFurryHide(1) Lifeblood:12(3forRabble) ScenttheDiabolic:HornedOnescantrackdemonic presences,diabolicalinfluenceandsorcerousactivity bytheirsupernaturalodour.Theirsmellissokeen thatjustwitnessingadiabolicalceremonywithout takingpartcanleaveatracethattheycandetect. BloodRage:Seepg.xx Hated:HornedOneshavenoAppealandfailall Appealrolls. PCHornedOnes AttributeModifiers:+1Strength,2Mind ScenttheDiabolic(RaceTrait) BloodRage(RaceTrait) Heabutt/GoreAttack(RaceTrait) KickAttack(RaceTrait) Hated(RaceFlaw) Mutation(Flaw)

33

SUBHUMANS,OGRES
ThereisarelittleknownHellWorldontheeastern mostfringeoftheEmperiumthatissohostileto humanlifethattheoriginalcolonistshavedevolved hulking,mentallydeficientbrutesthatresemble nothinglessthantheOgresofoldearthlegend. Theirentirelivesspentonaplanetwheretheflora andfaunaistryingtoeatthemandwhichinturnis toxicforhumanstoeat,Ogreshavedevelopeda numberofstablemutationstohelpthemsurvive. Theyareaslarge,strongandtoughasArchangels, andtheyhavedevelopedasecondarystomachthat predigestsanythingtheyeat,removingtoxic substancesandreducingeventhemostindigestible matterintosomethingthemainstomachcan handle.Theycaneat(andwill)almostanything. TheEmperialArmyfindsOgrestobetheidealshock troops.Theymayberare,andeatfivetimesasmuch asanordinaryman,buttheyarefearless,easily convertedtoChristianbeliefandaredoggedly tenaciousandloyaltotheEmperiumonce indoctrinated. Unfortunately,ifrecruitedbyotherforcesbeforethe Emperiumcangettothem,theycanbejustaseasily swayedinotherdirections,andnotafewJihadist ArmiescontainDjinnthatbelievejustastrongly thattheEmperiumshouldbedestroyed. Attributes Combat 4 Strength 6 Brawl Agility 0 Melee 4 Mind 2 Ranged 0 Appeal 1 Defence 0 Attacks Attack Protection:6 ThickHide(1) BallisticMesh(3) Helmet(2) Lifeblood:16 EatAlmostAnything:AslongasanOgrecanchewit orswallowitwhole,itcanbedigestedwithoutanyill effectsapartfromsomeextremelysmellybodily emissions.

Giants:Ogrescanwieldtwohandedweaponswith onehandandweaponsdesignedfortheirtwo handedusedoanextra2pointsofdamage. PCOgre AttributeModifiers:+3Strength,2Mind,1Appeal EatAlmostAnything(RaceTrait) Giants(RaceTrait) IronSinews(Trait) DumbasaBoxofRox(Flaw) GaveaTaste(Flaw) Mutation(Flaw)

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SUBHUMANS,RUNTS
ThamootBetaIIIisapastoralworldofextreme beautyandtranquility,withfewpredatorsandan abundanceofgameandarableland.Theradiation fromthesun,however,seemstostimulatethe genesfordwarfism,however,andthecurrent descendentsoftheoriginalcolonistsarenowno tallerthan34tall,withslightlypointedearsand extremelyhairyfeet,whichtheyproudlydisplay. Theiridylliclifehassoftenedthemabit,andtheyare notthestrongestoffolk,buttheyhavegainedin otherways.Theireyesightisincrediblykeenand theyareincrediblyagile.Theyneverneedtowear shoesbecausethesolesoftheirfeetarehardened likeleather.Theyarealsoexpertsatstalkingand hiding,soitisnosurprisethatwhiletheyrenear uselessinafrontlinerole(andeatnearlyasmuchas anOgre)theEmperiumemploysthemasscouts, infiltratorsandsnipersforitsarmies. Attributes Combat 1 Strength 2 Brawl Agility 4 Melee 1 Mind 0 Ranged 3 Appeal 1 Defence 3 Attacks LightRiflew/TelescopicSight (D6+1,ROF3,Range600) Slingwithminigrenades
(D6,Range30)

KeenEyes(RacialTrait) SneakyGit(RacialTrait) Frail(Flaw) Pickled(Flaw)

Protection:3 BallisticMesh(3) Lifeblood:8(3forRabble) ImmunetoMutation:Ofallthehumanandhuman likeraces,Runtshavesomehowbecomeso geneticallystablethattheyarecompletelyimmune tothecorruptingeffectsofmutation. KeenEyes:Runtscanseetwiceasfarandwithonly halfthelightrequirementsofnormalhumans. SneakyGit:RuntsmayrollanExtraDiewhenmoving quietlyorhiding. PCRunt AttributeModifiers:2Strength,+2Agility ImmunetoMutation(RacialTrait)

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SUPERNATURALFORCES,CORRUPTION
ThedemonservantsoftheArchdemonPharzuph useearthlydesirestotemptunwarymortals.They arethesowersofgreedandcarnalitywhodelightin takingeventhesimplestofpleasuresandcorrupting themintoobjectsofobsessionanddebauchery. DemonsofCorruptioncomeinthreegeneraltypes. Imps(RABBLE):Thesesmalldemonsaretypically invisible,butwhenrevealed,theylookliketinybat wingeddevils.Theytypicallyhovernearthosebeing temptedandwhisperrationalizationsintotheirear thatconvincethemtosuccumbjustthatonetime. Theyareoftenboundbysorcerersandusedas minorservants. Succubi:Appearingasextremelyattractivemembers ofwhateversextheychoosetobe,thetrueformof asuccubusisbatwinged,withsmallvestigialhorns, glowingredeyes,pointedfangsandrazorsharp claws.Theyspecializeincarnaltemptationsbutare strongerthantheylookandcankillveryeffectively whenneedsbe(orwhentheytireoftoyingwitha mortal). GreatHornedBeast:Thesearethemostpowerful andmonstrousofPharzuphsservantsandtempt mortalswiththepowerofsecretsandknowledge. Theyaremastertempterswhocanmisleadnations aswellaspowerfulcombatantswhoeviscerateany whodefythemanddefileallthattheytouch. TheProfilesbelowrepresentImps,Succubiand GreatHornedBeasts,respectively. Attributes Combat 0/6/12 Strength 0/3/12 Brawl Agility 6/6/6 Melee 0/0/6 Mind 0/6/12 Ranged 0/0/0 Appeal 0/6/12 Defence 3/3/6 Attacks Imp Claw(D3) Succubus Claw(D6) GreatBeast Gore/Bite(2D6) +Claw(2D6,AP6) +Kick(2D6,KO) Protection:1/3/6

DemonicToughness(1/3/6) Lifeblood:3/15/24 DaemonicVitality:+2Lifeblood. Sorcerors:Alldemonsofcorruptionknowsorceryat thefollowingrank: Imp 1 Succubus 3 GreatHornedBeast 6 Impsboundbysorcerersalsoserveassorcerous batteriesandtheirmastermayusetheirArcane Powerinadditiontohisown. Pheromones:SuccubiandGreatHornedBeastsemit apheromonecloudthatweakensthewillofthose withinaradiusequaltothedemonsMindx2infeet. Anyrollsmadetoresistmindcontrolwithinthat radiussufferanegativemodifierequaltothe demonsMind.GasMasksreducetheeffectby whilerebreathersnegateitcompletely. SecretKeeper:TheGreatHornedBeastcanwhisper secretsthatcanonlybeheardbyitsintendedtarget. Nomatterhowloudorquietthebackgroundnoise, thetargetwillhearwhatwassaidbutnooneelse will.Thesesecretscanbeedifyingorsanitybreaking dependingonwhatthebeastwishes.Thetarget mustmakeaDemandingMindroll. IftheygainaLegendarySuccess,theygaina permanentpointofMindastheirpictureofthe universeisexpanded. Iftheysucceed,nothinghappensastheymanageto ignorethedemonswhisperings. Iftheyfail,theirmindisoverloadedbythesanity blastingscopeoftheknowledgeandtheytake1D6 lifebloodindamage.ACalamitousfailuremeansthat theLifebloodlossispermanentasthehorrorofitall witherstheirbody,mindandspirit.

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SUPERNATURALFORCES,PANDEMONIUM
Sowersofdiscordandconfusion,thechildrenofthe ArchDemonBeelzebubpersonifyhisnatureasthe LordofChaos,withunstableformsandcapricious natures.Theydelightinturningtheworldupside downinanywaypossible,pittingfriendagainst friendthroughgossipandrumours,causing machinerytomalfunctionandafflictingthemindsof mortals.TheseDaemonscomeinthreegeneral types,althoughtheirformsmayvarywildly.

Gremlins(RABBLE):LikeImps,thesesmalldemons aretypicallyinvisible,buttheycanbecomevisibleat will,usuallytoinciteoraggravatementaltraumain anunsuspectingvictim.Theirmainfunction, however,istofoulupcomplexstructures.They disruptmachinerybyusingdirectmanipulationor destructionandtheyfoulupsocietalstructuresby startingrumours,misdirectingmessages,whispering paranoidthoughtsintotheearsoftheweakminded orotherwisecausingcommunicationproblems. Insanities:Thesebeastsofchaosarethefoot soldiersofPandemoniumandeverywheretheygo, probabilitywarpsandbendsintheirmagical presence.Thetemperaturemightdropsuddenly,or shootup.Weaponsmisfireandcombatantstripover untiedbootlaces.Itmightevenstartrainingfrogs. GreaterDiscordians:Thesemastersoffatecansee themultiplethreadsofprobabilityandmanipulate themwithchildishease.Theyarenotasoutwardly chaoticastheirlesserbrethren,buttheyareeven morecommittedtothecompleteandutter breakdownoforder.Informtheyarealways maddeningtolookupon. Attributes Combat 3/D6/9 Strength 2/D6/9 Brawl Agility 3/D6/0 Melee 0/D6/9 Mind 0/D6/18 Ranged 0/D6/0 Appeal 0/D6/0 Defence 3/D6/9 Attacks Gremlin Claw(D3) Insanity RandomSpellsandMutations GreaterDiscordian Claw(D6)

GiantStaff(2D62,2Hands,+1toParry) Spells Protection:1/0/3 DemonicToughness(1/0/3) Lifeblood:3/D6+2/21 DaemonicVitality:+2Lifeblood. Mutations:Notwodemonsofpandemoniumlook alike.Theyhaveanumberofmutationsbasedupon theirtype: Gremlin D3 Insanity D6 GreaterDiscordian 2D6 Sorcerors:Alldemonsofpandemoniumknow sorceryatthefollowingranks: Gremlin 1 Insanity 3 GreaterDiscordian 9 Gremlinsboundbysorcerersalsoserveassorcerous batteriesandtheirmastermayusetheirArcane Powerinadditiontohisown. WeakenStructures:Gremlinscanidentifytheweak spotsinanytypeoforganizedstructure,from machines,toorganizations,topersonal relationships.TheymayrollanExtraDieonanyroll involvingthefurtherweakeningordestructionof thatstructure.Inthecaseofmachines,theymay alsousethisabilitytomakethemachinebackfireor actinacompletelyunexpectedway. Random:Oneperturn,foreachInsanitypresent, onerandomthingwilloccur.Thiscanbeanything evenremotelypossible,andwilllikelybehighly improbable,theGMdeterminesthedetails.Thiscan beusedbytheGMasaHeroPointforthe Insanitysbenefit. CauseInsanity:InsanitiesandGreaterDiscordians aresomaddeningtolookatthatanyoneviewing themmustmakeaMindtesttoavoidgoingmad. Thetestisatthefollowingdifficulty: Insanity Hard GreaterDiscordian Demanding

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ALegendarySuccesswillfilltheviewerwithrageat theblasphemybeforethem,andallowthemtouse totakeanExtraDieonanyrolltobanishit.Thislasts untilthedemonsaredestroyed. AFailuremeansthatthecharacterisstruckmadand runsoffscreaming.forD6days.Thecharacter becomesanNPCandtheGMwilldeterminewhat theygetuptooverthenextD6daysbeforetheir sanityreturns. OnaCalamitousFailure,thecharactersuffersas above,butfor2D6daysandtheygaintheFlaw: MentalDisorder. MastersofFate:GreaterDiscordianscanseethe skeinsofpossibilityandactupontheminaninstant, givingthempreternaturalcontrolovertheirownand othersfate.Onceperturn,thedemoncanrollan ExtraDieandtakethebestresultforoneofitsrolls andforceoneofitsopponentstotakenanExtraDie andtaketheworstresultforoneoftheirs.

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SUPERNATURALFORCES,PESTILENCE
TheservantsandfollowersoftheArchDemon Nergaldelightinthespreadofplague.Forevery germ,naturalormanmade,hisservantsstandready tobendittohiswillandmutateitintosomethingfar deadlier.Healsobringspestilencethrough destructionfromvermin,andthoughBeelzebubis oftencalledtheLordofFlies,itistoNergalthatall mannerofparasiteandcropeatersowetheir allegiance. Hisdemonicservantscomeinthreebasicforms. Despitetheirrottenappearance,theyarestrong, toughandallofthemarehighlyinfectious: Pusballs(RABBLE):LikeImpsandGremlins,these tinyfootballsizeddemonsaretypicallyinvisible,but theycanbecomevisibleatwill,whichtheymustdo inordertodotheirdirtywork.Theydelightinusing theirbodilyexcretionstofoulhouseholdsby infectingfoodstuffswiththem,leavinglittlepuddles ofpiddleonthefloorwheresomeinnocentpasserby willtreadinthemorbefoulingclothingandbed linens.Theyrealsonotoriousanklebitersandtheir sharplittleteethleavetinynecroticwounds. Leperkin:Theleperkinaretheunholyloremasters ofdiseasewhopasstheirknowledgeontothose whowishtocreatedeadlyvirusesandsupergerms. Theyalsoworktirelesslyinfectingplaguecarrying verminwiththeirpusandthenloosingtheminto sewersandshiptospreadthedisease. PlagueLords:Theverypresenceoftheseimmensely fatandgrotesqueavatarsofrotanddecaycauses harmlessgermstomutateintodeadlydiseasesand swarmsofvermintomultiplyonehundredfold. TheProfilesbelowrepresentPusballs,Leperkinand PlagueLords,respectively. Attributes Combat 0/3/7 Strength 2/4/14 Brawl Agility 2/2/7 Melee 0/4/7 Mind 0/7/14 Ranged 0/0/0 Appeal NA Defence 0/0/7 Attacks Pusball Claw(D3,Plague) Leperkin RotfangSword(D6,Plague)

PlagueLord Grab(D6,Plague) +Hug(Onsuccessfulgrab,D6,Plague) Lick(14Plague) Protection:1/4/7 DemonicToughness(1/4/7) Lifeblood:3/15/24 DaemonicVitality:+2Lifeblood. Sorcerors:Alldemonsofpestilenceknowsorceryat thefollowingrank: Pusball 0 Leperkin 3 PlagueLord 7 Rot&Ruin:WhateveraPusballbites,oozesover, piddlesonordefecatesinbecomesspoiled immediatelyandcontactwiththematerialcauses nonfatalbutextremelyuncomfortablerashes and/orinternalillness.Thoseafflictedmustrollan ExtraDieandtakethelowesttwoonanyrollsforD6 days.

NecroticFluids:WheneveranyDemonofPestilence iswoundedorkilled,itsprayspus,infectedblood andotherdisgustingfluidsbackinthedirectionofits attacker.Thisistreatedasastandardrangedattack withthefollowingcharacteristics:


DEMON Pusball Leperkin PlagueLord RANGE Damage D3 1+Disease D6 D3+Disease 2D6 D6+Disease

Plague:Everyturnincontactwiththeservantsof PestilenceforcesthevictimtomakeaStrengthroll orbecomeinfectedwithavirulentdisease.The difficultyoftherollandtheeffectsofthedisease canbefoundbelow.


DEMON Pusball Leperkin PlagueLord DIFFICULTY EFFECTS Moderate RollanExtraDieforD6days. Hard Inactive.LoseD6LB/dayfor D6days Demanding Inactive.LoseD6LB/Dayfor 2D6days

Lifebloodlossduetoplagueisnotrecoveredas normal,althoughaChirurgeonmaystillattemptto

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healacharacterusingtherulesfoundonpage11of theBoLrulebook.

AuraofPestilence:PlagueLordsradiateastinking auraofdecayandsickenssthataffectseveryone within14causingthemtorollanExtraDieandtake thetwolowestonallrolls.Arebreatherreduces thispenaltytoa1toallrollsandafullyenclosed suit(likeaBattlesuit)negatesitentirely.

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SUPERNATURALFORCES,DESTRUCTION
Wherethereiseventheslightestsparkofangeror irritation,thedemonsofAbaddon,theArchDemon ofDestructionwillbetheretofanitintoaraging infernoofhate.Warandstrifearetheirbreadand butterandeveryoneofthemisalivinginstrument ofviolence.DemonsofDestructiontakethreemain forms:

DogsofWar(RABBLE):Thesefieryredhoundsare thecanineembodimentofrage.Intheirinvisible spiritformtheyfindareasofhightemperandadd theirinnerheattoigniteavolatilesituationintofull blownconflict.Whentheytakephysicalformthey jointhebattleasferocioushoundsofhellandare usedtotracktrueservantsofGodandtearthemto shreds. Habbalah:HornedDemonswhoembody destruction,theHabbalaharethefootsoldiersof Abaddon,calledupontoaidtheDevilsservantsin battle.Theyarefiercecombatantsandneitherask fororgiveanyquarter. TheBeast:Agigantic,wingeddemonicengineof destruction,whenTheBeastissummoned,massive bloodshedissuretofollowinitswake.Itisthe generalofDemonarmiesandpractically unstoppableincombat.Onlyoneiseverseenandit isunclearwhetherthatisbecausethereisonlyone inexistenceorrealityisjustunabletobearthestrain ofmorethanoneinanyplaceatthesametime. TheProfilesbelowrepresentImps,DogsofWar, HabbalahandTheBeast,respectively. Attributes Combat 8/4/16 Strength 2/4/16 Brawl Agility 8/4/2 Melee 0/8/16 Mind 0/2/4 Ranged NA Appeal NA Defence 4/4/8 Attacks DogsofWar Claw(D6) Habbalah Hellblade(D6+2) TheBeast MassiveAxe(3D6) +Whip(D6,Grapple) +Kick(2D6,KO)

Protection:1/4/8 DemonicToughness(1/4/8) Lifeblood:3/16/28 DaemonicVitality:+2Lifeblood. Flare:Inanysituationwheretempersarehotand conflictisimminent,thepresenceofaDogofWar forcesanyonetryingtocalmthesituationtorollan ExtraDieandtaketheworstresult.Ifnooneis tryingtodefusethesituation,itignites.

EternalHatred:ThepresenceofaHabbalahorBeast onthefieldincitessuchhatredthatneithersidewill surrenderuntiltheotherisdeadorthedemonis dispersed. Terror:TheBeastissuchaterrifyingbloodsoaked nightmarethatallwhoseeitmustmakea DemandingMindrollorimmediatelyrunfromthe battle.ACalamitousresultonthisrollmeansthat thevictimtakes2D6Lifebloodindamageandevenif theysurvivethefright,theyimmediatelypassout fromit.

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SUPERNATURALFORCES,THEPOSSESSED
Beingofaprimarilyspiritualnature,itisverydifficult forasupernaturalentitytoproduceandkeepa physicalformontheearthlyplane.Eventhemost horribleofhellspawnedterrorscanonlymaintain theirphysicalpresencethroughaconstantflowof arcanepowerprovidedbythesorcerer,the revulsionandterrorofthosewhoencounterthemor straightouthumansacrifice(whichtheyoften provideforthemselves). Amucheasierwayforademontomaintainitsstay amongstmortalmenistopossessoneofthem.This isusuallyinstigatedbyasorcerousritualinwhicha diabolistbindsthedemonintoawillingorunwilling hostalthoughtherearecaseswheresomemen commitsuchfouldeedsthattheyinvitepossession withoutanyritualinvolved. Oncepossessed,themortaltakesamentalbackseat tohisdemonicpassengerwheneverthespiritwillsit. Atthesetimes,thevictimrememberslittle,if anythingalthoughsomedemonsmakesurethat theirhostisalltooawareoftheactionscommitted withtheirbody. Whenthespiritisincontrol,thehostsstatschange. AllhisAttributesandCombatAbilitiesareaveraged withthedemons.Anyattacks,protectionorpsychic abilitiesbecomethoseavailabletothehostalthough thedemonretainsanyofhisinnatespiritualpowers. Thepossessedcanbefreedoftheirdemonictaintby exorcism,theknowledgeofwhichisaclosely guardedsecretavailableonlytoPriestsofRank3+. ThisrequiresaMind+Priestrollwithanegative modifierequaltotheoriginalMindofthepossessing demon.Italsotakesanumberofroundsequalto theoriginalStrengthofthePossessingdemontocast itout,duringwhichtheactingPriestmuststayalive. Eachadditionalpriesthelpingintheexorcismmay add+1totheactingPriestsroll. Outsideofexorcism,thereisonlyoneotheroption forcastingoutademonicpresence,anditusually meansadeadhost.Atthelastmomentbeforethe killingblowisstruck,however,ademonmightleave andwillimmediatelytrytopossesssomeoneelse (thisisastraightMindtest).Ifitfails,itisbanished.

THEWARPED
Thereisnosuchthingasastandardmutant,butthe profilebelowwillgiveyouagoodstartingpointfor thetypicallowlifeWarpedOnesfoundinshanty townsacrossthegalaxy. Attributes Combat D63 Strength D63 Brawl Agility D63 Melee D63 Mind D63 Ranged D63 Appeal D63 Defence D63 Attacks NaturalAttacks(Asmutations) Harquebus(D6+1,Range50AP1,Misfire) ImprovisedClub(D61,KO) Shiv(D3) Protection:0 Rags(0) Lifeblood:10+Strength(3forRabble) Mutations:TheWarpedwillhaveD6mutations.

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