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Cheat Codes Note: This procedure involves editing a game file; create a backup copy of the file before

proceeding. Use a text editor to edit the "config.cfg" file in the "players" directory in the game folder. Change the value of the seta monkeytoy "1" line to seta monkeytoy "0". Save the file, then change its attributes to read-only. At the main menu or while playing the game, press ~ to display the console window, then type one of the following codes and press [Enter] to activate the corresponding cheat function: Result Cheat Code God mode /god Juggernaut /demigod Extra weapons /give all Infinite ammunition /player_sustainammo 1 Extra ammunition /give ammo No clipping mode /noclip Flight mode /ufo Set player speed /g_speed [number] Show framerate cg_drawfps 1 Start "Kino Der Toten" Zombies map /devmap zombie_theater Start "Pentagon" Zombies map /devmap zombie_pentagon Spawn indicated item /give [item name] Zombie items Use one of the following values with the "/give [item name]" code: gl_m16_upgraded_zm g11_lps_zm g11_lps_upgraded_zm m16_zm m16_gl_upgraded_zm famas_zm famas_upgraded_zm ak74u_zm ak74u_upgraded_zm mp5k_zm mp5k_upgraded_zm mp40_zm mp40_upgraded_zm mpl_zm mpl_upgraded_zm pm63_zm pm63_upgraded_zm pm63lh_upgraded_zm spectre_zm spectre_upgraded_zm cz75dw_zm

cz75lh_zm cz75dw_upgraded_zm cz75lh_upgraded_zm ithaca_zm ithaca_upgraded_zm rottweil72_zm rottweil72_upgraded_zm spas_zm spas_upgraded_zm hs10_zm hs10_upgraded_zm hs10lh_upgraded_zm aug_acog_zm aug_acog_mk_upgraded_zm mk_aug_upgraded_zm galil_zm galil_upgraded_zm commando_zm commando_upgraded_zm fnfal_zm fnfal_upgraded_zm dragunov_zm dragunov_upgraded_zm l96a1_zm l96a1_upgraded_zm rpk_zm rpk_upgraded_zm hk21_zm hk21_upgraded_zm m72_law_zm m72_law_upgraded_zm china_lake_zm china_lake_upgraded_zm zombie_cymbal_monkey ray_gun_zm ray_gun_upgraded_zm thundergun_zm thundergun_upgraded_zm crossbow_explosive_zm crossbow_explosive_upgraded_zm bowie_knife_zm knife_ballistic_zm knife_ballistic_upgraded_zm knife_ballistic_bowie_zm knife_ballistic_bowie_upgraded_zm explosive_bolt_zm explosive_bolt_upgraded_zm syrette_sp zombie_perk_bottle_doubletap zombie_perk_bottle_jugg

Cheat mode At the main menu, look down at your hands to see you are locked up. Repeatedly press [Aim Down Sight] + [Fire Weapon] + [Jump] to escape from the chair (unlocks the "Just Ask Me Nicely" secret achievement). After breaking free, move around to the area behind your chair to find an old computer terminal you can use to access the Central Intelligence Agency Data System. Type one of the following codes to access early unlockables and hidden features in the game. Mission select, "Five" Zombies mode map, Dead Ops Arcade game, and Zork game Enter "3ARC UNLOCK" as a code to unlock the "Five" Zombies mode map, Dead Ops Arcade game, Zork: The Great Underground Empire text-based adventure game, and all missions. All Intel Enter "3ARC INTEL" as a code to unlock all Intel. Note: Enabling this code will prevent the "Closer Analysis" achievement from being earned. Alicia game Enter "ALICIA" as a code to unlock the Alicia virtual therapist game. Dead Ops Arcade game Enter "DOA" as a code to unlock the Dead Ops Arcade game, which is a zombie killing mini-game similar to Smash TV. Use the Left Analog-stick to move and the Right Analog-stick to shoot. Note: Play the Dead Ops Arcade game to get the "Insert Coin" achievement. Zork game Enter "ZORK" or "HELLO SAILOR" as a code to unlock the Zork: The Great Underground Empire text-based adventure game. Note: Play the Zork game to get the "Eaten By A Grue" achievement. Display all commands Enter "HELP" as a code to display a list of system commands in the terminal and Pentagon user e-mail access. Open corresponding file Enter "CAT [filename]" or "PRINT [filename]" as a code to open the corresponding file. List audio files and pictures

Enter "DIR" as a code to display a list of audio files and pictures for use with "CAT" command. List of login names Enter "WHO" as a code to display a list of login names for use with the "RLOGIN" command (requires passwords). Login Enter "LOGIN" as a code to login with a corresponding username and password. Open mail folder for current user Enter "MAIL" as a code to open the mail folder for the current user. Display contents of current directory Enter "DIR" or "LS" as a code to display the contents of the current directory. Encode a string using the CIA's cypher Enter "ENCODE" as a code to encode a string using the CIA's cypher. Decode a string using the CIA's cypher Enter "DECODE" as a code to decode a string using the CIA's cypher. Display "Fee Fie Foe Foo!" Enter "FOOBAR" as a code to display "Fee Fie Foe Foo!". Dreamland server Access the Central Intelligence Agency Data System. Enter "rlogin dreamland" as a command. You will be prompted to login with an account with MJ12 access. Use one of the following usernames and passwords to continue: Login as Robert Oppen: Username: "roppen", Password: "trinity" Login as Vannevar Bush: Username: "vbush", Password: "majestic1" Terminal access Access the Central Intelligence Agency Data System. Enter "login" as a command. You will be prompted to login with an account. Use one of the following usernames and passwords to continue. You can then access their documents with the "dir" command or e-mail with the "mail" command. Person Username Password

Adrienne Smith asmith Alex Mason (default account) amason Bruce Harris bharris D. King dking Frank Woods fwoods Grigori "Greg" Weaver gweaver J. Turner Jturner Jason Hudson jhudson John McCone jmccone Joseph Bowman jbowman John F. Kennedy jfkennedy Lyndon B. Johnson lbjohnson Richard Nixon rnixon Richard Helms rhelms Richard Kain rkain Ryan Jackson rjackson T. Walker twalker Terrance Brooks tbrooks Vannevar Bush vbush William Raborn wraborn Hidden Thunder Gun in "Numbers" mission

roxy password goskins mfk philly gedeon condor75 bryant1950 berkley22 uwd lancer ladybird checkers lerosey sunwu saintbridget radi0 lauren manhattan bromlow

In Mission 7: Numbers, after interrogating Clarke, several enemy soldiers will appear at the end of the long hallway. If you shoot all six Nova 6 canisters (two in the back, four on the sides), you can retrieve a cassette tape in the office behind where you started. Note: It is recommended that you toss a flashbang to blind the enemies so you can shoot the canisters more easily. Once you pick up the tape, continue progressing through the mission until the part where Weaver and Clarke both jump off the roof and onto a mattress. After they jump down, Clarke will ask Weaver to help him move a fridge out of the way to his first weapon stash. Once they do, go inside, and look to the left. There should be a place to put the cassette. Note: When picking up and placing the cassette tape, the game will not prompt you to do anything -- you must use this information to know when to do these things. Once you insert the cassette tape, the screen will shake, and the Thunder Gun will appear out of the wall. It has twelve bullets, and it is reloaded at checkpoints. All Zombie maps Successfully complete the indicated task to unlock the corresponding Zombies mode map: Dead Ops Arcade: Play the Dead Ops Arcade game. The map description reads "Step back through time with this retro arcade zombie adventure and do battle with the forces of the Cosmic Silverback." Der Riese: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition.

Five: Successfully complete Campaign mode on any difficulty. The map description reads "The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies"." Kino Der Toten: Available at the start. The map description reads "Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!" Nacht Der Untoten: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition. Shi No Numa: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition. Verruckt: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition. Finding the Pack-A-Punch on Five map in Zombies mode Make a crawler, then go into the middle room, and adjust the DEFCON level to DEFCON 5. All teleporters will take you to the Presidential Suite. All switches are in that room; three are upstairs and one is downstairs. Intel locations Search the indicated locations to find all 42 Intel laptops: Mission 1: Operation 40 1. It is on a crate inside a building after going up a hill and passing a weapon depot. It is straight ahead as you enter the building with Woods and Bowman leading the way. 2. It is on the dresser inside of a bedroom with a bed and TV in the next area you enter after you have killed the fake Castro. 3. It is on top of a ladder inside of the first hangar you enter just after you rappel down from the mountain to the airfield. Mission 2: Vorkuta 4. It is on top of a cabinet on the second floor of the first building you enter with Reznov just after the prisoners have taken out the tower after moving along the train yard behind cover. 5. It is on a table inside the armory with a few radios. The armory is just after Sergei dies from holding the security door open for you and the other prisoners to get through. 6. It is on the bottom shelf of a rack near the back of the building you start in after the cutscene from being gassed. There will be a pallet jack and lantern in front of it. You must grab this Intel before getting on the bike. Mission 3: U.S.D.D.

None Mission 4: Executive Order 7. It is on the third floor of the communications building on top of the right table that is underneath the four TV's and golden emblem. You must grab this Intel before going up the ladder to the top of the communications building. 8. It is inside the control room for the rocket. It is in the far left corner after you blow a hole in the wall on top of the computer in the corner. 9. It is inside another control room underground on top of a radar computer below the window. This is down the hall to the right after the offices. Mission 5: S.O.G. 10. It is on top of a bunch of ammo crates in the back area you are defending from being rushed by the enemy and when you need to destroy the three T55 tanks. You must grab this Intel before following Woods into the hole in the ground. 11. It is in the bunker at the bottom left corner of the hill. It is sitting inside the right window. 12. It is in the larger bunker you enter after saving Woods. It is on a shelf after you pass through the collapsed support beams on fire in the right corner of the same room. You must grab this Intel before following Woods and entering the vehicle. Mission 6: The Defector 13. It is on a table in the security room after you breached the room to find Reznov in it. This is also the same room with a projector and where there is a short cutscene. 14. It is on a table with a TV inside of a building down the street from when you first use the radio to call in air support and where you travel with the M113 armored vehicle. 15. It is inside of a building on a table in the corner at the end of the mission when you have to defend the landing zone. Make sure to grab this Intel before enemies start coming. It will also be right after you have to place the C4 on the above wall and then the tank on the street explodes. It is the building at the back far right corner from when you come out of the building you used the C4 in. Mission 7: Numbers 16. It is at the beginning of the level after you have interrogated Clarke. It is on a desk in the back right corner behind you. You must grab this Intel quickly so the Nova 6 gas does not kill you.

17. It is lying on the ground in front of a shack with garbage all around on the ground. This is just after you slide down the metal roofing, and the game goes into slow-motion so you can kill the enemies that appear. 18. It is lying on the metal roofing with garbage as you continue to descend after Clarke gets shot in the head while you are trying to save him. This is just before the end of the level where you slide down plywood. Mission 8: Project Nova 19. It is on a table with a lantern and files in the two-story building you come across approximately halfway through the mission. There are two snowplows outside the entrance. 20. It is on a table next to a cabinet in the hangar with a rocket in it. The table is in a room in the back right corner. You will need to pass through this hangar to continue the mission. 21. It is on a pallet that is almost completely covered in snow at the end of the ship. It is right before the stairs to the right. You must grab this Intel before you use the rope to get off the ship and before time runs out. Mission 9: Victor Charlie 22. It is lying against the wall near the west corner of the hut. It is right before you knife someone in the back and just after knifing someone in their sleep after climbing through a window with Woods. 23. It is lying on the ground inside the hut at the end of the village. It is straight ahead from where you enter the village. The Intel is in the east corner of the hut. The village is just after the river area you swim through and plant explosives. 24. It is in the left tunnel after Reznov helps you move a barrier blocking the path to the next tunnel. When you lead the way, instead of going straight, go left. It is lying on the ground against a rock on the right-hand side of this tunnel. Mission 10: Crash Site 25. It is on a crate next to some barrels at the beginning of the mission. It is just before you get on the boat and after the helicopter. 26. It is right after you get off the boat. It is lying on the right side of the dirt path in front of you next to a rock as you follow your squad towards the next objective. 27. It is on a rock just below the crashed plane. When you start to descend from the wing, it is right below you before you enter the plane. Mission 11: WMD

28. It is where you breach the barracks with your squad. It is the second time that you leave Blackbird. It is down the steps to the left on the desk as you enter the barracks. 29. It is on a bench inside of the utility room located in the communications tower. It is on the second level, which is the level you enter the door from at the far left corner and right before you head down the stairs. 30. It is on a table with explosives in front of the office that is inside of the large warehouse with explosives everywhere else. You can grab this Intel before or after entering the office. However, it is easier to get it before entering since there is not any resistance. Mission 12: Payback 31. It is on a shelf inside the large ammunition room you enter after going through the left or right tunnel when you escape. It is on the right side of the room. You must grab this Intel before continuing and exiting the underground area with Woods. 32. It is on the table with a radio to the right of the tent when you exit the underground area. You must grab this Intel before getting in the helicopter with Woods. 33. It is right after you have freed the POWs. It is on a crate in the area to the far left just before you reach the building where Kravchenko is inside on the second floor. Mission 13: Rebirth 34. It is lying on the ground next to the crate to your left as you exit the shipping container that you were hiding in. Kill the enemy in front of you, grab the Intel, then move quickly so you do not get spotted from the helicopter in the area. 35. It is on a cage with a monkey in it inside of the containment unit in the center of the room. Do not shoot the enemy inside; instead knife him. If you shoot him, the containment unit will close, making it impossible to grab the Intel located inside of it. However, if you make this mistake, simply die, and start from the last checkpoint to try again. 36. It is shortly after you have put on the gas mask when the area gets gassed with Nova 6. You will first pass through one house, and then continue up the road to reach the next checkpoint. Before you go into the next house with the checkpoint, there is a house in front of it to the right that contains the Intel. It is sitting on the cabinet with a bunch of pots. Mission 14: Revelations 37. It is on top of a vending machine in the first hallway to your left after you have broken out of the chair and stumble through the doors.

38. It is inside the trash can to the right on the left side of the wall after you exit a room that triggers a long flashback cutscene. This is right after Intel #37. 39. It is on the desk to the left inside of the first office room you come across after you have a flashback with JFK as you head down the long hallway with the rocket taking off in the background. Mission 15: Redemption 40. It is just behind the first shipping container you come across. It is lying on the ground under the door. It is right before you need to use the Valkyrie Rockets to take out the two helicopters above you. 41. It is in the second room you enter when you are inside the ship. It is under the table in front of you with a bunch of crates as you enter on the other side of it. This room is after the locker room. 42. It is in the office room at the end of the mission before you fight Dragovich. It is under the left desk with the phone. This office room is right next to the control room which is flooded on the lower level -- the room you enter just after going up the stairs. Multiplayer unlockables Reach the indicated rank to unlock the corresponding bonus: Level 4: Create A Class Level 5: Contracts Level 6: Clan Tag Level 8: Game Mode Challenges Level 10: Killstreaks, Killstreak Challenges, Playercard Emblems Level 13: Combat Record Level 15: Medal Challenges Level 16: Gun Emblems Level 19: Gun Tag Level 20: Elite Challenges Level 22: Camo Level 25: Custom Reticules Level 28: Custom Lenses Level 30: Final Challenges Level 31: Facepaint Level 50: Prestige Mode Prestige 1: Prestige Leaderboard, Custom Class 6 Prestige 3: Custom Class 7 Prestige 5: Custom Class 8 Prestige 7: Custom Class 9 Prestige 9: Custom Class 10 Prestige 11: Face Tattoos Prestige 13: Clan Tag Colors Prestige 14: Golden Camo

Prestige 15: Prestige Playlists Perks The following is a list of perks and their effect. Successfully complete the indicated challenges to unlock the pro version of the corresponding perk. Tier 1 Lightweight Lightweight: Move faster Lightweight Pro: Move faster, and no fall damage Challenges Melee Kills: Get 15 melee kills. Escape Death: Escape death 5 times after being hurt. Offense Medals: Get 10 offense medals by killing enemies near their objective. Scavenger Scavenger: Replenish ammo and lethal grenades from fallen enemies Scavenger Pro: Replenish ammo and lethal grenades from fallen enemies, and start with extra mags and replenish tactical grenades from fallen enemies Challenges Resupplies: Resupply 150 times while using Scavenger. Grenade Kills: Get 5 lethal grenade kills with a resupplied grenade. Kill Count: Get 5 kills without dying 5 times. Ghost Ghost: Remain hidden from enemy spy planes Ghost Pro: Remain hidden from enemy spy planes, and avoid targeting from aircraft, IR scopes, and Sentry Guns; no red crosshair or name when targeted Challenges Concealed Kills: Kill 20 enemies while they have a spy plane or Blackbird active. Destroy Aircraft: Destroy 30 aircraft with any non-killstreak launcher. Destroy Sentry Gun: Destroy 1 Sentry Gun. Flak Jacket Flak Jacket: Take less explosive damage Flak Jacket Pro: Take less explosive damage, and deflect fire damage and safely toss back frag grenades

Challenges Protected: Survive 10 explosions while using Flack Jacket. Demolished: Plant or defuse 10 bombs in Demolition, Sabotage, or Search & Destroy. Throwbacks: Throw back 5 enemy frag grenades. Hardline Hardline: Get killstreak rewards with one less kill Hardline Pro: Get killstreak rewards with one less kill, and change the contents of a care package Challenges Share Packages: Share 10 Killstreak reward crates with teammates. Multiple Killstreaks: Get 7 killstreaks in one match while using Hardline. Killstreak: Get 7 kills without dying in one match. Tier 2 Hardened Hardened: Penetrate walls and objects with deeper bullet impact Hardened Pro: Penetrate walls and objects with deeper bullet impact, and inflict extra bullet damage on aircraft and turrets, and flinch less when shot Challenges Penetration Kills: Get 10 kills using Hardened and shooting through walls. Bullets in Aircraft: Shoot 200 bullets into enemy aircraft. Equipment Shot: Destroy 1 piece of enemy equipment through a wall. Scout Scout: Hold breath longer when scoped Scout Pro: Hold breath longer when scoped, and switch weapons faster Challenges Secondary Kills: Get 50 kills with secondary weapons. One Shot Kills: Get 50 "One Shot, One Kill" medals. Headshots: Get 30 headshot kills. Steady Aim Steady Aim: Maintain increased accuracy when firing from the hip Steady Aim Pro: Maintain increased accuracy when firing from the hip, and aim faster after sprinting, and recover quickly from knife lunges

Challenges Quick Melee: Melee two enemies consecutively within 5 seconds. Sprint Kills: Get 100 kills after sprinting. Hip Fire Kills: Get 150 hip fire kills using Steady Aim. Sleight Of Hand Sleight Of Hand: Reload weapons faster Sleight Of Hand Pro: Reload weapons faster, and aim down sights faster with all weapons, except sniper rifles Challenges Aiming Kills: Get 150 kills while aiming down sights. Reload Kills: Kill an enemy within 5 seconds of reloading 30 times. Fast Hand Kills: Reload and finish off the enemy you wounded 10 times. Warlord Warlord: Equip two attachments to your primary weapon (excluding underbarrels) Warlord Pro: Equip two attachments to your primary weapon (excluding underbarrels), and start with one extra tactical and lethal grenade, except Willy Pete Challenges Two Attachment Kills: Get 150 kills using a gun with two attachments. Grenade Kills: Get 10 Frag or Semtex kills. Grenade Multi-kills: Get 1 multi-kill with Frag or Semtex. Tier 3 Tactical Mask Tactical Mask: Protect yourself against Nova Gas Tactical Mask Pro: Protect yourself against Nova Gas, and reduce the effects of Flash and Concussion grenades, and reveal the position of a flashed or stunned enemy Challenges Flash Kills: Kill 20 enemies that are blinded by your Flashbang grenade. Concussion Kills: Kill 20 enemies that are stunned by your Concussion grenade. Nova Gas Kills: Kill 20 enemies poisoned by your Nova Gas. Marathon Marathon: Sprint for a longer duration

Marathon Pro: Sprint for a longer duration, and sprint for an unlimited duration Challenges 26 Miles: Sprint 26 miles using Marathon. First Blood: Get the "First Blood" medal 10 times. Captures: In Capture The Flag, get the "Flag Capture" medal 15 times while using Marathon. Ninja Ninja: Move silently Ninja Pro: Move silently, and make no noise at all and hear enemies louder Challenges Silenced Kills: Get 150 kills using the Suppressor attachment. Back Stabs: Get 5 "Backstabber" medals. Plants: Plant the bomb 10 times in Demolition, Sabotage, or Search & Destroy. Second Chance Second Chance: Pull out your pistol before dying Second Chance Pro: Pull out your pistol before dying, and survive longer and get revived by your teammates Challenges Kills: Get 10 kills while in Second Chance. Revenge: While in Second Chance, kill the enemy who downed you 5 times. Headshot: Get 1 headshot kill while in Second Chance. Hacker Hacker: Detect enemy equipment, explosives, and turrets Hacker Pro: Detect enemy equipment, explosives, and turrets, and sabotage enemy equipment and turrets, and booby trap stolen crates, and remain invisible to motion sensors Challenges Destroys: Destroy 10 equipment or explosives while using Hacker. Explosive Kills: Kill 25 enemies with a Claymore or C4. Near Equipment Kills: Kill 25 enemies within the radius of your Jammer or Motion Sensor. Killstreak bonuses Get the indicated number of consecutive kills in Multiplayer mode to get the corresponding bonus:

RC-XD: 3 kills (remote control car strapped with explosives) Spy Plane: 3 kills (shows enemies on the mini-map; can be shot down) Counter Spy Plane: 4 kills (temporarily disables enemy mini-map) SAM Turret: 4 kills (airdrop a placeable SAM turret to destroy enemy aircraft) Care Package: 5 kills (airdrop a random killstreak or ammo crate) Napalm Strike: 5 kills (aircraft covers an area in Napalm) Mortar Team: 6 kills (target three locations to bombard with Mortar Strikes) Sentry Gun: 6 kills (airdrop a placeable Sentry Gun) Attack Helicopter: 7 kills (call in support helicopter) Valkyrie Rockets: 7 kills (launcher with remote controlled rockets) Blackbird: 8 kills (shows both enemy position and direction on the mini-map; cannot be shot down) Rolling Thunder: 8 kills (carpet bombing airstrike) Chopper Gunner: 9 kills (be the gunner of an attack helicopter) Attack Dogs: 11 kills (attack dogs that hunt down the enemy) Gunship: 11 kills (pilot an attack helicopter) Clearing the trenches in battle of Khe Sanh At the battle of Khe Sanh, you are told to clear the trenches, but it is not exactly clear how to do this. You must run to the two giant striped barrels near the bottom of the hill and kick them down into the trench. Hide behind the sandbags, and shoot at the Viet Cong until it is relatively clear. Then, run to the nearby barrel, and follow the prompt to stab it and kick it down the hill. Easy points in "Five" map In the "Five" map in Zombies mode, destroy the glass doors at the start, and then rebuild them for easy points. Let the zombies destroy the barriers and come into the office, and then kill them to earn extra bonuses. Shoot the zombies three to four times in Rounds 1 and 2, and then knife them to get extra points. Hear "Don't Back Down" song by Eminem in "Five" map In the "Five" map in Zombies mode, find the three red rotary phones throughout the Pentagon that ring and flash. The first phone can be found when you first start, after opening a set of doors in the corner. The second phone is inside the conference room on the second floor where the Pack-A-Punch machine is located. The third phone is in one of the rooms after leaving the second elevator on the floor that the power is on. You can find the phones by following their ringing. Look at the phone, then hold [Action] until you hear a busy signal. After all phones are accessed, the song "Don't Back Down" by Eminem will play. Hear "115" song by Elena Siegman in "Kino Der Toten" map In the "Kino Der Toten" map in Zombies mode, find the three meteors throughout the map. The first meteor is located on a pedestal in a corner behind the soda in the main lobby. The second meteor is on a pedestal in the dressing room near some mannequins. The third meteor is the room upstairs near the alleyway, on a dresser with black marquee letters. The meteors appear as red veined rocks. Hold [Action] on each meteor

until your character says something or the veins in the rock glow red. After all three meteors are found, the song "115" by Elena Siegman will play. Hear "Sympathy For The Devil" song by The Rolling Stones in "Nuketown" map In the Nuketown map, shoot the heads off all the mannequins in under fifteen seconds of the round begginning to hear the song "Sympathy For The Devil" by The Rolling Stones played over the loudspeakers. Pack-A-Punch weapons The following is a list of all weapons and what they become once you upgrade them through the Pack-A-Punch machine in Zombies mode: Assault rifles AUG = AUG-50M3 Commando = Predator Famas = G16-GL35 FN FAL = EPC WN G11 = G115 Generator Galil = Lemantation M14 = Mnesia M16 = SkullCrusher Handguns CZ75 = Calamity CZ75 Dual Wield = Calamity & Jane M1911 = Mustang & Sally Python = Cobra Launchers China Lake = China Beach M72 LAW = M72 Anarchy Light machine guns HK21 = H115 Oscillator RPK = R115 Resonator Shotguns HS10 = Typhoid & Mary Olympia = Hades SPAZ-12 = SPAZ-24 Stakeout = Raid Sniper rifles

Dragunov = D115 Disassembler L96A1 = L115 Isolator Submachine guns AK47u = AK74fu2 MP40 = The Afterburner MPK5 = MP115 Kollider MPL = MPL-LF PM63 = Tokyo & Rose Special weapons Ballistic Knife = The Krause Refibrillator Crossbow = Awful Lawton Ray Gun = Porter's X2 Ray Gun Thundergun = Zeus Cannon Winter's Fury = Winter's Fury Weapons and equipment The following is a list of weapons and equipment: Assault rifles AK-47 AUG Commando Enfield FAMAS FN FAL G11 Galil M14 M16 Handguns .357 Magnum Python ASP CZ75 M1911 Makarov Launchers China Lake Flamethrower M202A1 "Grim Reaper" (Care Package only) M72 LAW RPG-7

Strela Light machine guns Death Machine (Care Package only) HK-21 M60 RPK Stoner 63 Shotguns HS-10 Ithica 37 KS-23 Model 1887 Olympia/Double Barrel SPAS-12 Stakeout Sniper/bolt action rifles Dragunov L96AW PSG1 WA2000 Submachine guns AK74u Kilparis MAC11 MP5K MPL PM63 Skorpion Spectre M4 Uzi Special secondaries Ballistic Knife Crossbow Flashlight Machete Alternate ammo Explosive tipped crossbow bolts Incendiary "Dragons Breath" shotgun rounds

Assault rifle attachments ACOG (750 CP) Dual Mag (500 CP) Extended Mags (500 CP) Flamethrower Grenade Launcher (1,000 CP) Infrared Scope (1,000 CP) Masterkey (750 CP) Red Dot Sight (750 CP) Reflex (750 CP) Suppressor Handgun attachments ACOG (750 CP) Dual Wield Snub Nose (750 CP) Speed Reloader (750 CP) Upgraded Iron Sights Equipment C4 (2,000 CP) Camera Spike (2,000 CP) Claymore (3,000 CP) Jammer (2,500 CP) Motion Sensor (3,000 CP) Tactical Insertion (2,500 CP) Lethal Frag Grenade Semtex Tomahawk Tactical Concussion Decoy (attracts attention and creates blips on enemy radar) Flashbang Nova Gas Willy Pete/Smoke Grenade Camouflage Berlin Dusty ERDL Flora

Gold Ice Nevada Olive Red Sahara Siberia Tiger Warsaw Woodland Yukon Face paint Animal Apache Banshee Black Widow Blitz Clean Commando Death Demon Dragon Dutch Highlander Jester Lion Mantis Militia Ranger Reaper Sandman Sidewinder Smoke Spider Stalker Tundra Zulu Custom reticles Arrows horizontal Arrows vertical Arrows with dot Boxes Burst Circle Circle with arrows Circle with crosshairs

Circle with dot Circle with inner line Circle with outer line Circle with triangles Circle within a circle Diamond Diamond outline Dot Heart Large crosshairs Line with dot Outer crosshairs Outer triangles Radiation Semicircle Skull Small crosshairs Smiley Square Square outline Star Three dots Treyarch Triangle X X with dot Yin yang Gun Game Wager match weapons The following is a list of all 20 guns in the Gun Game wager match: 1. Python with multiple attachments 2. Makarov dual wield 3. Spas 4. Ithica 5. MP5K 6. Skorpion dual wield 7. AK74u 8. M14 9. M16 10. FAMAS 11. AUG 12. Hk21 13. M60 14. L96A1 15. WA2000 16. Grim Reaper 17. M72 Law 18. China Lake 19. Crossbow explosive tip

20. Ballistic knife Easy "Frag Master" achievement In Campaign mode, during the battle of Khe Sanh when the NVA are pouring out of the tunnels in the background, keep throwing grenades into the crowd until you get the "Frag Master" achievement. In Multiplayer mode, have five friends cram together, and then throw a frag grenade to kill them all and get the "Frag Master" achievement. In Zombies mode with at least two players, blow the legs off five zombies, and then have another player stand in one place while the zombies crawl towards them. When they are all attacking the other play, throw a frag grenade to kill them all and get the "Frag Master" achievement. Easy "Hands Off The Merchandise" achievement In Round 4 on the "Five" map in Zombies mode, try to shoot a zombie's legs off so it is crawling around before the round ends, as this will give you time to turn the power on. The Thief shows up randomly after you turn the power on. The strategy used in the video was done in Single Player mode. Easy "I Hate Monkeys" achievement In the Rebirth labs, fire the China Lake into the central chamber of the lab. There will be an explosion in the chamber that releases Nova 6 gas that will kill the soldiers and all of the monkeys. Easy "Rhino" achievement In the Dead Ops Arcade game, when you get to a higher round (for example, Round 8 or 10), use a meat power-up at the start of the round. When the zombies pour in, wait a bit, then use the speed power-up to get the "Rhino" achievement. Steam achievements Successfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats. "Insert Coin": Access the terminal and battle the forces of the Cosmic Silverback in Dead Ops Arcade. A safer place: Sabotage the Soviet space program. Black Op Master: Complete the campaign on Hardened or Veteran difficulty. Broken English: Escape Kowloon. Burn Notice: Complete "Rebirth" and "Redemption" on Veteran difficulty. Clarity: Crack the code. Closer Analysis: Find all the hidden Intel. Cold Warrior: Complete "Operation 40," "Vorkuta," and "Executive Order" on Veteran difficulty.

Death to Dictators: Take down Castro with a headshot. Double Trouble: Use only dual wield weapons to escape Kowloon. Double Whammy: Destroy both helicopters with one Valkyrie missile from the deck of the ship. Down and Dirty: Complete "SOG" and "The Defector" on Veteran difficulty. Easy Rhino: In Dead Ops Arcade, use a Speed Boost to blast through 20 or more enemies at one time. Eaten by a Grue: Play Zork on the terminal. Frag Master: Kill 5 enemies with a single frag grenade in the campaign. Give me liberty, or give me death: Escape Vorkuta. Hands Off the Merchandise: Kill the Pentagon thief before it can steal your loadout. Heavy Hand: Use the Grim Reaper to destroy the MG emplacement. I hate monkeys: Kill 7 monkeys in under 10 seconds in the Rebirth labs. It's your funeral: Complete "Numbers," "Project Nova," and "Victor Charlie" on Veteran difficulty. Just ask me nicely: Break free from the torture chair. Light Foot: Escape the ship with 2:15 left on the timer in Veteran. Looks don't count: Break the siege in the battle of Khe Sanh. Lord Nelson: Destroy all targets and structures while making your way up the river. Mr. Black OP: Enter the Soviet relay station undetected. Never get off the boat: Find the Soviet connection in Laos. No Leaks: Make it through the NOVA 6 gas without dying on Rebirth Island. Not Today: Complete "Crash Site," "WMD," and "Payback" on Veteran difficulty. Pathfinder: Guide the squad through the Soviet outpost without them getting killed. Raining Pain: Rack up a body count of 20 NVA using air support in Hue City. Russian bar-b-q: Incinerate 10 enemies with the flamethrower attachment in the POW compound. Sacrifice: Ensure your squad escapes safely from Cuba. Sacrificial Lamb: Kill 6 zombies after getting shot by a Pack-a-Punched Crossbow bolt. Sally Likes Blood: Demonstrate killer economic sensibilities by taking down 3 enemies with a single bullet See Me, Stab Me, Heal Me: Fire a Pack-a-Punched Ballistic Knife at a downed ally to revive them from a distance. Slingshot Kid: Destroy all slingshot targets in 3 attempts. SOG Rules: Retrieve the dossier and the defector from Hue City. Some wounds never heal: Escape the past. Stand Down: Complete the campaign on any difficulty. The Collector: Buy every weapon off the walls in a single Zombies game. The Dragon Within: Kill 10 NVA with Dragon's Breath rounds. Tough Economy: Use no more than 6 TOW guided missiles to destroy the tanks in the defense of Khe Sanh. Unconventional Warfare: Use the explosive bolts to kill 30 enemies in the campaign. Up close and personal: Silently take out 3 VC. Vehicular Slaughter: Destroy all enemies on vehicles during the prison break.

Vip: Receive orders from Lancer. With extreme prejudice: Get to the POW compound in the Hind using only rockets.
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