Professional Documents
Culture Documents
Objectives. Capture, chase, race, alignment, rescue or escape, forbidden act, construction, exploration, solution, outwit. Procedures. The methods of play and the actions that players can take to achieve the game objectives. Who? What? Where? When? How? Rules. Met mate. Resources. Lives, units, health, currency, actions, power-ups, inventory, special terrain, time. Conflict. Obstacles, opponents, dilemmas.
Boundaries. Fysiek, conceptueel. Outcome. (zo lang mogelijk) onzeker. Zero-sum of non-zero-sum?
Les 3; Playtesting
Zie boek?! In sheets alleen opdrachten voor eigen game.
schema gebaseerd op "rules of play", salen and zimmerman 10 types players; The competitor The explorer The collector The achiever The joker The artist The director The storyteller The performer The craftsman "Complicated" Premise establishes the action of the game within a setting or metaphor. Spellen kunnen zelfde premise hebben en verschillende gameplay en andersom. Character ... Story Uitkomst is onzeker. Lineair verhaal; auteur bepaalt uitkomst. Spel; speler bepaalt uitkomst (verschillende opbouwen? zie boek). World Building ... The dramatic arc ...