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Gurth 0001

RUNNING
GEAR

Edited by Gurth
Contents
Hold-outs 5 SumnerTech Gyro-Mount 1S 24
Colt Take-Down 5 AMMUNITION & EXPLOSIVES 25
Hämmerli Model 520 6 Anti-Armor Grenade 25
North Industries Firing Knife 6 25
Star Model DWT 7 Claymore 25
Light Pistols 7 CS Grenade 25
Ares AMP 7 25
Heckler & Koch P11 7 Duplex Ammo 26
Micro Uzi III 8 26
Smith & Wesson Model 6739 8 Firepower™ Ammo 26
Heavy Pistols 9 Gas Grenade 26
Beretta Model 95S 9 Glaser™ Ammo 27
Beretta Model 110-T 9 Hollow Point Ammo 27
SuperEagle 9 Scatter Grenade 27
Ruger Warhawk 10 Shaped Charge 28
10 GEAR 28
Sig Sauer P300 10 Armament Briefcase 28
Zastava Magnum Model 2054 10 Fire-Resistant Coveralls 29
Tasers 11 Kelmar Police Armor 29
Colt TP-6A 11 Sneak Suit 29
Submachine Guns 11 Superball 30
FN P55 11 Thermographic Camouflage Dye 30
11 VEHICLES 31
Ingram MAC-20 13 Chrysler-Nissan Python Turbo 31
Steyr MP i 25 13 Eurocar 3000 31
Uzi IV 13 Fledermaus PKF40 Ausf. B 32
Sniper Rifle 14 32
RAI Model 1050 14 McDonnell Douglas C111 33
Shotguns 15 Hold-Out 34
Holland & Holland .600 Nitro Express 15 Ceska Diplomat 34
Kimatsuhama Under-Barrel Shotguns 16 Light Pistol 35
Sandler "Mad Max" 17 Seco Quickfire 35
Assault Rifles 17 Heavy Pistols 35
Heckler & Koch 70 17 Beretta 100S 35
Honda AR-1 18 Bond & Carrington MP-11 35
SIG 88x-series 18 Browning Defender 10 36
18 36
Grenade launcher 19 Colt Penetrator 37
Rockwell AGL-113 19 Fichetti Hurricane 37
Heavy Weapons 19 37
Ares MP Maser 19 Fichetti Military XI 37
M400 Heavy Machine Gun 20 37
20 Heckler & Koch OHWS
Mistubishi Guardian™ 21 (Offensive Handgun Weapon System) 38
Whitney-Morgan Caseless Machine Gun 21 Ingram Mk IV 38
Melee Weapons 22 38
Mersch MX-23 Stunlance 22 Ruger P-105 39
22 Submachine Guns 39
Exotic 22 Defiance AT-900 39
Sonic Stunner 22 39
Accessoires 23 Sandler Model II 40
Gun Camera 23 Walther S900 40
Revolver Silencer 23 Sniper Rifle 40
Smartscope 24 Heckler & Koch PSG-65 40

‡ RUNNING GEAR ‡
Shotguns 41 Dai Lung Cybermag 15 54
Ares Wippet 41 Federated Arms X-22 54
Chandler Capture 100 41 Light Pistols 54
Ranger Arms Security 12 41 Dai Lung Streetmaster 54
Remington 1628 41 Federated Arms X-9mm 55
Remington Rapid Assault 12 42 Militech Arms Avenger 55
42 Heavy Pistols 55
Multi-Weapon 42 Armalite 44 55
Mossberg M-712 Multi-Weapon System 42 55
Assault Rifles 42 BudgetArms Auto 3 56
Kalishnikov AK-100 42 Colt AMT Model 2000 56
Kalishnikov AK-101 43 SternMeyer Type 35 56
43 Tasers 56
FN-ARGL 44 Miltech Electronics Taser 56
44 Submachine Guns 57
Seco M-995 44 Arasaka Minami 10 57
Grenade Launcher 44 Federated Arms Tech Assault II 57
Ares Suppressor Automatic H&K MP-2013 57
Grenade Launcher 44 57
44 H&K MPK9 58
Light Machine Gun 45 58
IWS Mini-5 45 H&K MPK-11 58
Heavy Weapon 46 Ingram MAC-14 58
IWS Assault 20 46 Sternmeyer SMG 21 59
46 Uzi Miniauto 9 59
Ammunition 48 Shotguns 60
High Explosive Squash Head (HESH) 48 Arasaka Rapid Assault Shot 12 60
Shotgun Mini-Grenade 48 60
ARMOR 49 Sternmeyer Stakeout 10 60
Heavy Leather (Jacket or Pants) 49 Assault Rifles 61
Kevlar T-Shirt/Vest 49 AKR-20 Medium Assault 61
Kevlar Armor Jacket 49 61
Helmet 50 FN-RAL Heavy Assault Rifle 61
Flack Vest 50 61
Doorgunner's Vest 50 Kalashnikov A-80 Heavy Assault Rifle 62
MetalGear™ 50 Militech Ronin Light Assault 63
COMMUNICATIONS 50 63
Mastoid Commo 50 Grenade Launcher 64
Pocket Commo 50 Grenade Launchers 64
VEHICLES 51 Heavy Weapons 64
Bell Boeing V-22B Osprey 51 Barrett-Arasaka Light 20mm 64
Bell F-152 Aerogyro 51 Scorpion 16 Missile Launcher 64
Honda Metrocar 52 Militech Rocket-Grenade Launcher 64
McDonnell-Douglas NEW FROM KOHU
AV-4 Tactical Urban Assault Vehicle 52 NORTH AMERICA, INC.! 65
AV-6 Combat Assault Vehicle 52 — 65
Toyo-Chrysler Omega 53 SHAPED EXPLOSIVES 65
Toyota Avante 53 Detonators 65
WEAPONS 53 Radio Detonator 65
Melee Weapons 53 Timer Detonator 66
Kendachi Monokatana® 53 Laser Detonator 66
Kendachi Monoknife® 53 Pressure Detonator 66
Projectile Weapons 53 Pull Detonator 66
EagleTech "Stryker" Crossbow 53 Electric Detonator 66
EagleTech "Tomcat" Compound Bow 54 Sound Detonator 67
Hold-Out Pistols 54 Light Detonator 68
BudgetArms C-13 54 Shaped Explosives 68
‡ RUNNING GEAR ‡
Game notes 68 Stimulants 84
Arrow 69 Amphetamines 84
Book 69 Brown Study 85
Bottle 69 Caffeine 85
Brick 69 Cocaine 85
Bullet 70 Endorphins 85
Button 70 J 85
Can 70 Methylphenidate 86
Compact Disk 70 Phenmetrazine 86
Credstick 71 Spaz 86
Datajack Plug 71 Triphetamines 86
Doormat 72 FLORA 87
Flower 72 Aloe (Awakened) 87
Keycard 72 Autumn Crocus 87
Lightbulb 73 Balsam of Peru (Awakened) 87
Pen 73 Barvine 88
Pocket Secretary 73 Belladonna 88
Telephone 73 Black Nightshade 88
Optical Chip 73 Name: Calabar Bean 89
Explode 75 Catnip (Awakened) 89
COMPOUNDS 76 Chat 89
Depressants 76 Demonseed 89
Alcohol 77 Foxglove 90
Barbiturates 77 Godflesh 90
Benzodiazepines 77 Healing Snakeroot 90
Butaqualide 77 Hemlock 91
Chloral Hydrate 77 Herb Mercury (Awakened) 91
Glutethimide 78 Hound's-tongue (Awakened) 91
Marijuana 78 Jamaica Quassia 91
Methaqualone 78 Kava 91
Nicotine 78 Mandrake (Awakened) 92
Paxium 78 Mirror Basil 92
Sonniene 79 Moneywort (Awakened) 92
Designer Drugs 79 Opium Poppy 93
Schwarzeneine 79 Pareira 93
Shades 79 Peyote 93
NuYou 79 Rauwolfia 94
Musk 80 Sea Onion 94
FoolKiller 80 Sinicuichi 94
Diamond-Four 80 Smooth Strophanthus 95
Genesios Three 80 Fly agaris (Awakened) 95
Hallucinogens 81 St. Michael 96
Ecstasy 81 Strychnine Tree 96
LSD 81 Tess' Bloom 96
MDA, MDMA, and Torus Buckthorne 96
other Amphetamine variants 81 Vambane 97
Mescaline 82 Underdog 97
Phencyclidine 82 FAUNA 97
Ribopropylmethionine 82 Cyrano 97
Zen 83 Gin toad 98
Narcotics 83 Marine toad 98
Heroin 83 RADTECH INC.
Hydromorphone 83 CP2020 EQUIPMENT CATALOG 99
Meperidine 83 "RADICAL EQUIPMENT
Methadone 84 FOR THE URBAN THRASHER" 99
Morphine 84 RADTECH POWERED
Opium 84 'ASSAULT-COURIER' 99
‡ RUNNING GEAR ‡
SERIES 99 Writing
Skate skill 99 Introduction: Gurth
Rechargeable Battery Pack 99 New Stuff: Gurth
RadTech Patented SmartWheel and Surface SWO Guns: the members of S.W.O.
Imaging Sonar/SmartLogic Electronics 100 CP2020: the Cyberpunk 2020 designers
Sonic-II SkateBoard 100 Shaped Explosives: Gurth
Spider-IX SkateBoot 100 Drugs: Seth Narins, Wordman and
RadTech Patented MagnaPoon 101 Brijesh Gill
StreetMaster PoonGun 101 RadTech: Storm Widow
Highway-Hawk Mark-II PoonGlove 101 Editing and Lay-Out
Gurth
Illustrations
Gurth (New Stuff)
the members of SWO (SWO Guns)
the CP2020 ilustrators (CP2020)
some anonymous others as well
(BTW, the Plastic Wariors logo was stolen from Tech
Readout 3026.)

Gurth@dds.nl or Gurth@.xs4all.nl (nb: Gurth is no longer to be


reached at jweste%smtp@htshlo.hzeeland.nl [like anyone cares...]).
Geek Code v2.1: GS/AT/! -d+ H s:- !g P?(3) !au !a>? w+(+++)
v*(---) C+(++) U P? !L !3 E? N++ K- W+ -po+(po) Y+ t(+) 5 !j
R+(++)>+++$ tv+(++) b+@ D+(++) B? e+ u+@ h! f--(?) !r(--)(*)
n---->!n y?

This file may be freely distributed in electronic or hardcopy


format, but only at no cost to the recipient other than costs
involved in the distribution (photocopier costs, buying diskettes,
and so on), and as long as it is not modified in any way. You may
modify it for your own use, but you may not distribute modified
versions.

Shadowrun is a registered trademark of FASA Corporation. It's


been said before and I'll say it as well: they actually make money
off of the game.
Cyberpunk is R. Talsorian's trademark for "it's adventure game of
the dark future." (note that they mis-spelled "its" :)

This compilation © 1994 Gurth. Individual articles


copyright © by their authors.
Printed in (fill in your country here)

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 4 „

RUNNING GEAR

Spring 2055 Update


Hi there, hi there, hi there! We spent the last couple of months digging in the Matrix to
bring you this update on the latest toys for runners (and the corps) to play with. The results of
our venturing into dangerous, uncharted datastores have been neatly categorized and sorted
out for your enjoyment, and are presented on the next pages of this file.

The file is divided into the following parts:

• Update: what you're looking at now.


• New Stuff: all kinds of new equipment, never published before.
• SWO Guns: the first part of the SWO Guns file.
• CP2020: guns and gear from R. Talsorian's Cyberpunk 2020.
• Explosives: explosives in all shapes and sizes.
• Drugs: expand the mind (or waste it).
• RadTech Inc. Equipment Catalog: alternative forms of transport.

These bits were taken from all kinds of sources, not all of them will probably aggree,
but that's too bad.
As a note, SRII refers to Shadowrun Second Edition, and FOF refers to Fields of Fire.

For your enjoyment,

the Plastic Warriors


„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 5 „

Weapons

Hold-outs
Colt Take-Down

A hold-out pistol with a difference: where most hold-outs pack no more punch than an air gun, this one
fires heavy pistol rounds from its over-under barrels! Both barrels can be fired virtually simultaneously, for
devastating effects!
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Hold-Out 8 2 (b) SA 7M .5 4/12hrs 150¥ .8

One barrel can be fired in one Simple Action; the weapon is very light, so it uses heavy weapon recoil rules, while its very short barrels give
it a +1 Target Number modifier at Medium range, +2 at Long range, and +4 at Extreme range. The pistol, though technically a hold-out, fires
heavy pistol rounds.

>>>>>[Finally a hold-out that makes sense. The way I see it, you pack a hold-out as the last defense if something
nasty is going on; with those Streetline Specials, you can't even kill a fly because its armor is too tough...this one
is great!]<<<<<
—Garvey (15:32:07/05-05-55)

>>>>>[The way you hold this thing is a bit strange at first, but you get used to it pretty soon. You put your middle
finger of the trigger, your index finger on the right (or left, if you're left handed) side of the receiver, resting on the
safety catch, and your thumb goes behind the top barrel. It feels strange, but in this way you have the barrels in
front of your hand, and that reduces recoil significantly. The gun's only got the mass of a hold-out, after all.]<<<<<
—Aunt Annie (02:38:55/05-09-55)

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 6 „

Hämmerli Model 520


A high-tech sporting weapon for the marks-person, the Model 520 is
extremely accurate. It is made almost entirely from carbon fibre and impact plastics,
and is customized for the purchaser as standard. The extremely balanced
construction makes for stable firing, while the weapon can still accept barrel- and
top-mounted accessories, even though it is a hold-out!

Type Conceal Ammo


Hold-Out 4 6(c)
Mode Damage Weight
SA 4L 1.25
Availability Cost
8/4 days 1,000¥
Street Index
1

At all ranges beyond short, apply a


-1 modifier to the Target
Numberdue to the accuracy of the
weapon. The stable construction
provides one point of recoil
compensation, but if any accessories are fitted, this point is lost because the delicate balance is lost.

>>>>>[The standard customization is, of course, only if you buy the weapon from an
official retail outlet. Most fixers don't provide this service.]<<<<<
—Hairy Harry (13:04:05/05-07-55)

North Industries Firing Knife

An unusual weapon, combining a knife and a hold-out pistol into one. The weapon looks like a medium-
sized knife, but the grip has two barrels inside (one on either side of the blade), and a revolver-type magazine for
five rounds. To fire, simply point the knife at the target and pull the trigger!

Pistol:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Hold-Out 6 5 (cy) SA 4L .5 5/12hrs 250¥ 1
Knife:
Reach Damage
0 (str+1)L

The two barrels allow a


higher rate of fire than
normally possible with a
revolver mechanism, increasing the ROF to SA.

>>>>>[This isn't an original design. In the 1980s, or maybe even earlier, the Chinese already made a weapon
much like this one, and it seems like it was a copy of a Czech design even then.]<<<<<
—Mikey-Boy (20:17:08/05-02-55)

>>>>>[Whatever. Just stab someone and pull the trigger.]<<<<<


—Howl (06:00:52/05-04-55)

>>>>>[Can't it go off accidentally?]<<<<<


—Hairy Harry (13:41:57/05-07-55)

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 7 „

>>>>>[Not if you leave the safety on. The trigger (which also functions as the hand
guard) is locked when the safety is on, so you can't accidently fire it if, say, the trigger
catches behind your clothes.]<<<<<
—Mikey-Boy (18:05:36/05-10-55)

Star Model DWT


Imported into the UCAS and CAS by Ares Arms, this small pistol from Spain is
one of the best and most reliable in its class.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Hold-Out 7 6 (c) SA 5L .5 3/18hrs 300¥ .8

>>>>>[And that says something about the rest...]<<<<<


—Garvey (15:34:31/05-05-55)

Light Pistols
Ares AMP
Ares' new Assault Machine Pistol provides high firepower in a small
package! It can be fired from one hand if needed, though it is also equipped with a
folding stock to allow firing from the shoulder. The large clip capacity allows
sustained fire, while the gas vent system (a Lyco Systems rating 2 Improved) makes it easily controllable.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Light 6 40 (c) SA/BF/FA 6L 2.75 8/36hrs 1,000¥ 2

>>>>>[Don't believe the hype. This thing looks like a new design, but when you look inside you see the old
Crusader MP mechanism with a full-auto mode bolted on. They only altered the exterior styling to make it appear
a new weapon.]<<<<<
—Chat (06:31:02/05-05-55)

>>>>>[You don't have to buy this thing to rock 'n' roll if you own a Crusader already. What you do is take your
Crusader to your favorite armorer, and get him to dig up a few AMP spare parts to convert your Crusader to full-
auto mode. Shouldn't cost you more than maybe a hundred yens.]<<<<<
—Wanker (04:33:06/05-09-55)

Heckler & Koch P11


An all-new light and easily concealable pistol from the well-known H&K, the P11 is designed for those who
need a firearm but do not want to advertise its presence. The P11 does not come with accessories, but can be
fitted with all normal accessories, except stock-mounted ones.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Light 8 8 (c) SA 6L 1 5/36hrs 600¥ 1.25

>>>>>[This guide fails to mention that the weapon described above is called "P11M8." The P11M13 has a 13-
round clip in almost exactly the same weapon, though the clips are not interchangable. The M13 costs 650¥
according to the spring '55 H&K catalog.]<<<<<
—Latex Louis (22:51:39/05-09-55)

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 8 „

Micro Uzi III

A very small version of the familiar Uzi III, this weapon is much more like a
light pistol than an SMG. It features burst-fire capability, like the weapon it evolved
from,
and
also

included in this stockless design is an under-barrel-mounted laser sight.

Type Conceal Ammo Mode Damage Weight Availabilit Cost Street Index
y
Light 6 16 (c) BF 6L 1.5 6/36hrs 750¥ 1

>>>>>[This thing's value seems pretty dubious to me. Why not just pack a full-size Uzi III, or even better, the new
Uzi IV?]<<<<<
—Carina (05:19:50/05-03-55)

>>>>>[Sometimes you need concealability and firepower. This thing has both, I feel.]<<<<<
—Sassy (03:12:00/05-07-55)

>>>>>[For the same weight and size (and less nuyen), you can also pack a heavy pistol.]<<<<<
—Coyote (14:41:17/05-11-55)

Smith & Wesson Model 6739


A self-defense revolver, the 6739 is highly concealable, with its smooth design making it easy to quick-
draw. The five-shot capacity gives ample firepower for such a small weapon!

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Light 8 5 (cy) SS 6L .75 3/36hrs 250¥ .9

>>>>>[Again, dubious value. It will scare street thugs, but any runner (or corp sec trooper) will shoot you first and
laugh at your corpse when she's finished.]<<<<<
—Carina (05:21:47/05-03-55)

>>>>>[Read the description: it is presented as being a "self-defense revolver," which means that it's supposed to
scare thugs away, but not to shoot it at guys in heavy body armor. I can testify that a weapon of this class saved
me from having my throat cut by some punks who weren't as tough as they looked.]<<<<<
—Terry Taxicab (13:02:39/05-16-55)

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 9 „

Heavy Pistols
Beretta Model 95S
A brand-new heavy pistol, the 95S comes equipped with an internal smartlink
(level II) and a barrel-mounted gas vent system as standard. Its all-plastic and
ceramics construction makes it easily concealable, plus there is also a model
equipped with a three-round burst-capability, making it extremely deadly

Model 95S:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 15 (c) SA 9M 2.5 3/24hrs 500¥ 1
Model 95S-B:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 15 (c) SA/BF 9M 2.5 6/72hrs 750¥ 1.75

When firing bursts, use heavy weapon recoil rules.


The gas vent is rating 2 Improved.

(note: SWO gave a picture of this weapon (included here), but no description or game stats in their
SWOGUNS1.TXT file, so I made up the above stats for the weapon in the drawing.)

>>>>>[I got myself the -B model, but it's not as good as they make it out to be. The
smartlink II is obviously some unlicensed copy made by retarded ghouls, 'cause half
of the time it was fragging up the info it was feeding me: I had 2163 rounds left in my
gun at one time, and at another I had centered the crosshairs on this chick's head
and the gun was pointing at her boyfriend two meters to her left!]<<<<<
—Rellik (13:51:51/05-04-55)

>>>>>[Echo that, the smartlink II in this weapon is of very dubious quality. It all goes well as long as you're using it
with a level I smartlink, but as soon as you couple it with level II goggles or cyberware, it messes up everything.
My guess is that they tried to update an original level I system to level II without doing their homework.]<<<<<
—Sister Sledgehammer (17:42:29/05-08-55)

Beretta Model 110-T

A large and powerful pistol, the 110-T is the big brother of the Model 101-T. It comes with a top-
mounted laser sight as standard.

Type Conceal Ammo Mode Damage Weight


Heavy 5 16 (c) SA 9M 2
Availability Cost Street Index
3/24hrs 400¥ 1

(note: there is a picture of this weapon in the SR1 rulebook (page 121),
but no game stats are given for it. This is my representation of the
weapon in the drawing.)

>>>>>[I'd rate this pistol above the Ares Predator.]<<<<<


—Freddy (15:21:15/05-15-55)

SuperEagle
An Israeli design, the SuperEagle is a very
powerful combat pistol for long-range engagements. Coming with an internal smartlink system, the SuperEagle
provides tremendous long-range firepower!

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 10 „

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 4 7 (c) SA 11M 2.75 6/48hrs 600¥ 1.5

Though technocally a heavy pistol, this wepaon uses shotgun ranges.

>>>>>[Now this is a weapon that deserves the name.]<<<<<


—Coyote (14:43:55/05-11-55)

Ruger Warhawk
A smaller, lighter, version of the well-known Super Warhawk, the Warhawk
is still a powerful pistol by any standards. Like its larger relative, it accepts all
accessories except silencers. Available in high-chromed and matt-black finish.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 6 (cy) SS 9M 2 3/24hrs 250¥ 1

>>>>>[Got myself one of these to replace my


worn-out Super Warhawk. Worst purchase I
ever made in my life...after three days, the
firing pin broke. Then after nine days, the
chamber jammed and wouldn't turn until I'd
fully stripped the weapon and cleaned it thoroughly. And as an extra bonus, it shoots
high and to the left, even with the sights fully adjusted to compansate. My advice: get
a good gun instead of this one.]<<<<<
—Pet Lamb (14:02:52/05-08-55)

>>>>>[Hate to contradict you, Lamb, but everything I've heard and read about the Warhawk praises it to heaven
and back. Are you sure you didn't have a weapon that the factory's quality control rejected? Some of those do get
out on the streets sometimes, you know.]<<<<<
—Hitter (20:31:34/05-10-55)

Sig Sauer P300


From Germany, an excellent heavy pistol for the professionals. It is in common use among special
operations merc units, who favor it because of its integral silencer (barrel mount) and laser sight (top). Its matt-
black, stainless steel finish makes the weapon reflect little light, and because it fires caseless ammunition, its
mechanism is simpler than that of comparable weapons, making it more reliable than most of its competition.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 4 18 (c) SA 9M 3.25 8/48hrs 800¥ 2

>>>>>[Nice weapon, but look at the price! 800 bucks for an overweight pistol!]<<<<<
—Bushwacker (18:17:56/05-07-55)

>>>>>[The weapon is very respected among mercs, and I feel it has the abilities to become common on the street
as well. The price is so high because of the high standard of manufacture, and the weight is because of the
accessories. The clip capacity is one of the largest of any heavy pistol on the market today.]<<<<<
—Coyote (15:02:13/05-11-55)

Zastava Magnum Model 2054


A product of the Serbian Republic, the Magnum M2054 is a powerful revolver, though it only has a short
barrel. The weapon is of light construction, and is unusual in holding seven rounds instead of the more usual six.
It accepts most accessories except silencers.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 7 (cy) SS 9M 1.75 4/36hrs 350¥ .9

The short barrel gives this heavy pistol only light pistol ranges.

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 11 „

>>>>>[The light construction gives it a punishing recoil.]<<<<<


—Sister Sledgehammer (14:03:53/11-07-55)

>>>>>[Women aren't build to fire guns. They don't have the strength.]<<<<<
—Chester Fields (09:52:18/05-10-55)

>>>>>[Chester my dear, you'd better haul your ass over to Bishop's tonight.]<<<<<
—Sister Sledgehammer (15:03:48/05-10-55)

>>>>>[Erm, I think an apology is in place here. Sorry, it won't happen again. Next
time, I'll think before I type...]<<<<<
—Chester Fields (12:52:23/05-11-55)

>>>>>[Further down the file is a silencer for revolvers.]<<<<<


—Jack-All (06:42:59/05-15-55)

Tasers
Colt TP-6A
Colt's entry into the taser market dominated by Defiance and Yamaha up
until now. The TP-6A was designed for security and law enforcement use, and fires
small darts, of which it holds six in the hand grip. One slight disadvantage is that it
must be cocked by hand before each shot, but according to Colt this feature has
been incorporated to prevent accidental firings.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Taser 7 6 (m) SS 8S .75 6/24hrs 550¥ 1

>>>>>[Oh, Jesus. Another taser. Just what we were all waiting for.Get real. Get a gun.]<<<<<
—Rydergirl (03:06:16/05-10-55)

>>>>>[A taser is more effective than a heavy pistol, to be honest. The high voltage disables your enemy quicker
than a slug does, and, as someone pointed out somewhere, if the corp sec guys know you're not out to kill them,
they might just be a little easier on you.]<<<<<
—Believer (05:31:41/05-10-55)

>>>>>[Yeah, sure. Instead of killing you, they knock you unconcious so you can be interrogated in some dirty
chamber by other corpers who give frag-all about human rights, after which you'll be shot in the back of the skull
and dumped in a back alley.]<<<<<
—Kill Roy (13:52:39/05-13-55)

>>>>>[You have to admit that a well-placed taser shot disables someone faster than a well-placed pistol shot.
Shotguns and machine guns are a different matter entirely.]<<<<<
—4777 (23:42:36/05-15-55)

Submachine Guns
FN P55
The most recent update of a weapon series that has been in production for over 60 years, this weapon
manages to remain up-to-date, and even ahead of some of its opposition despite the age of the original design!
Though firing common
submachine gun rounds,
this slick design manages
to squeeze assault rifle
performance out of them!

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 12 „

Incorporated into the front of the gun is a rating 2 telescopic sight, and a smartlinked
version (which has a smartlink system in place of the 'scope) is also available, for
only a 250¥ increase in price. Either version has a built-in gas vent system to reduce
muzzle climb.

Telescope sight version:


Type Conceal Ammo Mode Damage Weight Availability Cost

Street Index
SMG 5 50 (c) SA/BF/FA 8M 3.5 8/4 days 650¥ 2.5
Smartlinked version:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 5 50 (c) SA/BF/FA 8M 3.75 9/4 days 900¥ 2.75

The telescopic sight is rating 2, while the gas vent is rating 2 Improved.

>>>>>[I wouldn't trust my life on a weapon whose basic design is over 60 years old, at least not unless I really had
to.]<<<<<
—Rellik (14:05:13/05-04-55)

>>>>>[Believe me, loads of your colleagues do it all the time: what do you think the "97" in AK-97 stands for? And
the original of that weapon dates back to 1947!! Given the choice, I'd go for the P55 over the AK anytime.]<<<<<
—Coyote (15:41:22/05-11-55)

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Ingram MAC-20
Ingram returns to its roots with the MAC-20! A very reliable no-frills SMG,
the MAC-20 comes with an integral sound suppressor and a folding stock, and has
the novel feature of an interchangable barrel. By changing barrels (which takes
about one minute), the weapon can fire either SMG or Heavy Pistol ammunition,
though the weapon uses different clips in each configuration. For HP ammo, there is
a 20-round clip, while the SMG ammo can be fired from either a 16-round or a 32-
round clip. The MAC-20 cannot accept under-barrel or stock-mounted accessories.

Type Conceal Ammo Mode Damage Weight


SMG ammo SMG 5 16 or 32 (c) SA/FA 7M 3.5
HP ammo SMG 5 20 (c) SA/FA 9M 3.75
Availability Cost* Street Index
6/48hrs 700¥ 1.5
* = including barrels for HP and SMG ammo

The 16-round clip adds +1 to concealability and lowers overall weight by .25 kg.

Steyr MP i 25
Austrian design and quality, the MP i 25 is everything you'll ever need in an
SMG: compact, rugged, a folding stock, large clip capacity, integral gas vent
system, and an internally-mounted laser sight. A definite winner.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 4 35 (c) SA/BF/FA 6M 3.75 5/60hrs 725¥ 2

The gas vent is rating 1, and the laser sight is mounted internally, so both the top- and under-barrel mounts are still free for other accessories.

Uzi IV
Fabrique National's long-awaited upgrade of the Uzi III, this weapon is capable of all fire modes, has a
larger clip capacity, and can still use all Uzi III clips. It comes in two models: one with a top-mounted laser
sight, and one with an internal smartlink. Both weapons feature a gas vent on the barrel, but cannot mount any
under-barrel accessories. The folding stock gives good concealability.

Laser Sight model:


Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 4 30 (c) SA/BF/FA 6M 3 6/60hrs 1,000¥ 1
Smartlinked model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 5 30 (c) SA/BF/FA 6M 3.25 8/60hrs 1,200¥ 1.25

The gas vent is rating 2.

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 14 „

>>>>>[I tested this weapon for a company that wants to import it into the CAS, and I
can say that the design is of the same standard as the Uzi III. The gun fires like a
dream, the gas vent makes it very controllable (unless you go for the rock 'n' roll
mode), and FN have finally given the weapon other modes than just burst fire. I'd give
it 8 out of 10.]<<<<<
—Ma Donna (23:05:36/05-13-55)

Sniper Rifle
RAI Model 1050
A new sniping rifle for long-range fire-power, this weapon's barrel is one large
silencer, while a tele-scopic sight with low-light capability is standard (top mount),
as is a high-power laser sight (under-barrel), effective out to 1500 meters at night,
and 150 meters during the day. Also fitted are shock pads on the weapon's stock.
When ordering a brand-new weapon straight from the factory, it is customized for
the user at only a 4000¥ increase in cost. Because the entire barrel is a silencer, the
weapon can still accept barrel-mounted accessories.

Type Conceal Ammo Mode Damage Weight Availability Cost

Street Index
Sniper — 5 (c) SA 15S 5.25 14/10 days 6,000¥ 4

The telescopic sight is rating 3.

>>>>>[Perfect for covert ops.]<<<<<


—Coyote (13:02:50/05-11-55)

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Shotguns
Holland & Holland .600 Nitro Express
A fine shotgun from the United Kingdom, the .600NE is made completely by
hand, in a tradition that goes back for over a century. These weapons are only made
to order, to exact customer specifications, and come customized for the intended
user as standard (though a non-customized weapon can also be bought at a 25%
reduction in cost). Each weapon is unique, what more needs to be said?
The .600NE can be fitted with any desired accessories during manufacturing,
but regrettably it is virtually impossible to fit accessories after manufacture.

Type Conceal Ammo Mode Damage Weight


Shotgun — 2 (break) SA 12S 4.5
Availability Cost Street Index
call H&H 10,000¥ —

One barrel can be fired per Simple Action. Both barrels have a fixed choke, but the customer decides on
the choke before manufacture. The .600NE is a shotgun, but uses its own special ammunition, which is
available only in Buckshot (Flechette) and Regular versions, at double base price, +2 Availability, and
double Street Index.

>>>>>[Very nice, but what do runners like us have to do with a shotgun like this?
This thing is totally unsuitable for shadowrunning, I mean, only two shots? And it
doesn't fire standard shotgun ammo? And at that outrageous price?! No
thanks.]<<<<<
—Bushwacker (18:32:00/05-07-55)

>>>>>[You're missing the whole point of this weapon. It's not for runners or even combat use; it's for hunters who
have enough nuyen to spend to buy a custom-built, hand-made weapon. H&H have been making guns like this
one since time began, and their weapons are lightyears above the self-loading, mass-produced combat shotguns
we runners tend to favor. This is a weapon for Johnsons who go duck hunting in their spare time.]<<<<<
—Freddy (15:30:49/05-15-55)

>>>>>[Give me a self-loading, mass-produced combat shotgun anytime.]<<<<<


—Rellik (05:02:14/05-16-55)

>>>>>[Me too, but that's not the point I'm trying to make. Oh, never mind...]<<<<<
—Freddy (13:32:58/05-16-55)

‡ RUNNING GEAR ‡
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Kimatsuhama Under-Barrel Shotguns


Short-barreled shotguns from Japan, providing impressive and immediate
firepower without the need to ready another weapon before you can fire! These
weapons mount on the under-barrel position of any weapon, and are provided with
thumb-press electric triggers. Their design makes them very difficult to fire when
not attached to another weapon.

The series consists oft he UBS-5, UBS-6, an UBS-7. The UBS-5 has a 4-shot internal magazine and uses
pump-action, while the -6 increases the magazine capacity to 6 rounds and switches to semi-automatic operation.
The UBS-7 is similar to the UBS-5, but has two barrels side-by-side, each with its own 4-round magazine! Both
barrels can be fired simultaneously by pressing both triggers at once, for an even more dramatic effect!
UBS-5:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun (-2) 4 (m) SS 7S 2.25 5/48hrs 500¥ 1.1
UBS-6:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun (-2) 6 (m) SA 7S 2.5 6/48hrs 750¥ 1.1
UBS-7:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun (-3) 2x 4 (m) 2x SS 7S 3.5 10/7 days 1,700¥ 1.25

When not attached to another wepaon, add +4 to the Target Number. These shotguns use LP ranges due to the short barrels.
For the UBS-7, each barrel can only be fired once per Combat Phase, but this does allow the character to fire two rounds, one from each
barrel; remember that each barrel has its own magazine that muct be reloaded separately. Like the other UBS-weapons, it uses LP ranges, and
firing it when not attached to another weapon gives a +5 modifier to the Target Number.

>>>>>[These UBS-things sound great to me. Staple one to your favorite assault rifle, load it up with buckshot, and
blast away through the hallway or alley!]<<<<<
—Psycho Punk (20:51:18/05-02-55)

>>>>>[I must admit to PP being right for once. If you expect to run into serious trouble, you could do a whole lot
worse than get yourself one of these things and mount it under your rifle.]<<<<<
—Virtuoso (16:05:28/05-07-55)

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Sandler "Mad Max"


Taking its name from a 1980s movie trilogy, in which the main character
carries a sawn-off shotgun very similar to this weapon, the Mad Max is a self-
defense weapon for those with a taste for the old-fashioned. The gun looks like a
full-length double-barrel shotgun with the stock and barrel sawn off, except that it
was designed in this way. This feature makes it easily concealable, while the
firepower provided by the two side-by-side barrels is tremendous.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun 5 2 (break) SA 6S 2.25 4/48hrs 400¥ 1

Due to the short barrels, however, the Mad Max uses heavy pistol ranges. When firing buckshot rounds, the choke is not adjustable; it has a
fixed choke of 5.

Assault Rifles
Heckler & Koch 70
New from the well-known German firm, this assault rifle is radically different from the previous G12.
Instead of the bullpup design, H&K have decided to go back to the traditional "assault rifle" shape by placing
the high-capacity clip directly in front of the trigger. The HK 70 is available in two versions: the basic HK 70,
which features a fixed stock, and the folding-stock HK 70 K.

HK 70:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault 2 20/45 (c) SA/BF/FA 8M 3.75 8/7 days 950¥ 2
HK 70 K:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault 3 20/45 (c) SA/BF/FA 8M 4 8/7 days 950¥ 2.25

Both have a rating 2 gas vent as standard equipment, and can use 20-round and 45-round clips (45-round clip reduces Concealability by
-1).

>>>>>[The clip capacity is this weapon's main virtue. Otherwise, they're bog-standard assault rifles.]<<<<<
—Mikey-Boy (13:05:37/05-06-55)

>>>>>[Are these stats right? The folding-stock weapon is heavier than the fixed-stock one.]<<<<<
—Parker (04:08:46/05-09-55)

>>>>>[That's right, yeah. The fixed plasric stock weighs less than the folding metal one.]<<<<<
—Heavy (15:40:41/05-11-55)

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Honda AR-1
Honda's first entry into the weapons market is an assault rifle. The design is
somewhat unconventional in that it is a bullpup design with a standard telescopic
sight; the bullpup design allows for a short weapon, and because of its plastic and
ceramics construction it is highly concealable. Rumor says that a major Japanese
corporation is arming its security personnel with the AR-1, though with some
accessories that are not on the commercial weapon.

Type Conceal Ammo Mode Damage Weight


Assault 3 28 (c) BF/FA 8M 4.25
Availability Cost Street Index
9/6 days 1,000¥ 2

Give this weapon +1 Concealability against weapon detectors. The telescope is rating 1.

>>>>>[Fuchi's military assets are doing field trials with these weapons, but they not
arming its security with them.]<<<<<
—Hiro (IW:AN:TT/HI-SG-UN)

>>>>>[Yet.]<<<<<
—Chat (02:47:51/05-16-55)

SIG 88x-series

This series of Swiss assault rifles comprises four models: the 880, which is the basic assault rifle of the
series; the 882, which has a shorter barrel and a folding stock; the 883, basically an 880 with a longer and
heavier barrel, for use as a light support weapon; and the commercial 883 SP, similar to the normal 883, but with
some modifications to allow it to be used as a civilian hunting weapon. Parts are interchangable between
weapons, but it is not possible to convert one weapon into another variant of this rifle family. The standard clip
contains 30 rounds, though a 5-round clip is normally used with the 883 SP, and a 50-round drum exists for
prolonged fire with the 883. All weapons are capable of using all clips.

880:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault 2 30 (c) SA/BF 8M 4 4/36hrs 850¥ 2
882:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault 3 30 (c) SA/BF 8M 4 5/36hrs 850¥ 2
883:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault 1 30/50 (c) SA/FA 9M 6.5 6/48hrs 1,000¥ 2.5
883 SP:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault 2 5/30 (c) SA 9M 4.25 3/36hrs 950¥ 1.5

The 880 and 882 both have a rating 2 gas vent mounted on the barrel, and come with a top-mounted laser sight. The 883 has a rating 3
gas vent, a top-mounted laser sight, shock pads, and a bipod. The 883 SP has no gas vent nor bipod, replaces the laser sight by a rating 2
telescope sight, but retains the shock pads.

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>>>>>[Any competent weaponsmith should be able to turn the 883 SP into a fully-
automatic weapon by using a few spare parts intended for the normal rifles. It should
cost you no more than maybe 150 to 200¥, and if you then add some accessories
yourself, you have a neat automatic rifle that packs a good punch.]<<<<<
—Redhead (16:28:11/05-06-55)

>>>>>[The SP is a lousy weapon. I had to fire five rounds into that deer before it went
down. I'm sticking with Remington.]<<<<<
—John Waterman (19:31:05/05-09-55)

>>>>>[You use it to hunt deer?!? Are you sure you're at the right SIG here?]<<<<<
—Latex Louis (23:52:01/05-09-55)

>>>>>[Of course I hunt deer. What else?]<<<<<


—John Waterman (15:48:41/05-12-55)

>>>>>[Is he really as stupid as he appears to be? Should we tell him what most
people here hunt?]<<<<<
—Slime (18:01:55/05-13-55)

Grenade launcher
Rockwell AGL-113
Providing immense firepower, this Rockwell fully-automatic grenade launcher is rapidly coming into
wide use among mercenary units and corporate military forces. The weapon is large and bulky, and is not
suitable for hand-held firing; it is normally mounted on a vehicle or on a tripod. The vehicle-mounted weapon
has no hand grips, while the infantry version comes with grips and a tripod.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Grenade — 20 (c) or FA* grenade 50 24/21 days 15,000¥ 4
belt
* = the maximum number of rounds that can be fired in a Complex Action is 8 (eight), not 10.

>>>>>[Now this weapon can seriously ruin your hairdo. Some corp forces use it to protect vital installations: they
load it up with a cocktail of different grenade types and hose down anyone who gets too close.]<<<<<
—Kyle (07:26:09/05-02-55)

Heavy Weapons
Ares MP Maser
A new breakthrough in weapons technology! The MP Maser is similar to the MP Laser III, but uses
microwaves instead of laser beams. Though damage is less than that of a comparable laser system, a maser has a
few advantages: armor is useless against it, unless it is made of metal; and there is a major chance of
cybersystem damage to anyone hit by the maser!

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG — 20 SA 10M 25 — 750,000¥ —

The MP Maser uses submachine gun ranges and has no recoil. Anyone in a one-meter wide path from the firer out to maximum
range takes damage (unless the beam is stopped by an object which it cannot damage). It is powered by a 20-shot battery, which is
rechargable and mounted on a hip-belt. Armor, if it contains metal plates or foil, uses its Impact rating to defend against a maser. Anyone hit
by a maser rolls 1D6 on the following table for possible side effects:
Roll Effect

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 20 „

1 1D6-1 cybersystems damaged


2 1D6-2 cybersystems damaged
3 1D6-3 cybersystems damaged
4 1D6-4 cybersystems damaged
5 1D6-5 cybersystems damaged
6 no effect
The maser is made less effective by mist and fog; for every ten meters of mist fired through, the
Power Level is reduced by -1. Every five meters of light fog fired through reduces the Power Level by -1,
and every three meters of heavy fog also reduces it by -1.

>>>>>[The armor does not need to be fully metalic: any layer of metal will do. You
can take household aluminum foil, wrap yourself in it, and you suffer no damage from
a maser at all. Also, it won't damage things made up of symetrical molecules. That
means people (and other creatures) are unlucky, cause we consist mostly of water,
an asymetrical molecule.]<<<<<
—Him That Knows (16:02:34/05-08-55)

M400 Heavy Machine Gun

Just adopted for service use by the UCAS Army and Marine Corps, the
M400 is a belt-fed fully-automatic machine gun, with a very high rate of fire. Its
main virtue is the dual-feed mechanism, allowing two belts to be insterted into the
weapon. The gunner can select the required belt in a Simple Action, or a Free Action if he is cybernetically
controlling the weapon. It comes equipped with a rating 3 gas vent as standard, and a version with internal
smartlink (level II) circuitry is also available.

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
HMG — 2x belt FA 10S 18.5 22/21 days 5,500¥ 2
Smartlink (II) model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
HMG — 2x belt FA 10S 19 24/21 days 7,500¥ 2.5

The M400 has a rating 3 Improved gas vent system on the barrel. It fires at super machinegun rates, for a full autofire of 15 rounds per
Complex Action. Switching between belts costs the gunner a Simple Action if done manually, or a Free Action if the gun is cybernetically
controlled. This does mean that a cyber-controlled gun can switch between belts while firing, but this may be done only once per Combat
Phase.
Example: an M400 with smartgun circuitry is loaded with a belt of Explosive rounds and a belt of Regular rounds. The gunner fires 10
rounds, of which he decides to put four at a human coming at him, and the remaining six at the van standing behind the human. The gunner
puts four regular rounds into the human, then switches to explosive, and fires the remaining six at the van.

>>>>>[Dual-feed weapons are ideal for mounting in vehicles. Put in two ammo bins for the same gun, and load
each with a different ammo type. The rigger simply selects the right ammo type for the right job and can use it
instantly, without having to reload the gun each time he switches targets.]<<<<<
—Fix (23:16:28/05-07-55)

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Mistubishi Guardian™
The Guardian™ is Mitsubishi's all-purpose "smart"missile system, the basic
weapon system having four launch tubes for normal missiles of all kinds. It is
coupled to sophisticated vehicle-recognition sensors that allow it to track its target
everywhere!

Conceal Rating Weight Availability Cost Street Index


— — 150 18/30 days 150,000¥ 5

A basic Guardian™ system has Gunnery skill 4 and Initiative 10 + 1D6. It is equipped with Standard
sensors (level 1, see RBB page 126), but higher levels can be purchased for the difference in cost
between the cost of the required sensors and Standard sensors (Security I sensors cost 120,000¥ - 5,000¥
= 115,000¥). Add the sensor's level to the Gunnery skill. Treat these sensors as vehicle sensors for all
intents and purposes.
Initiative can be upgraded to 15 + 1D6 for 10,000¥ and to 15 + 2D6 for 15,000¥. Each extra missile
launch tube costs 1,500¥, and the Guardian™ can have a maximum number of launch tubes equal to its
Sensor rating + 4. The system's Gunnery skill level cannot be upgraded. The only way to increase the hit
chance is to add better sensors.
To hit a target, the Guardian™ must first acquire it. This requires the system to spend a Simple Action
and make a test rolling a number of dice equal to its Sensor rating against a Target Number equal to the
vehicle's Signature rating. It can acquire one target per Simple Action spent. The Guardian™ can track a
number of vehicles up to its Sensor rating.
After acquiring the target, the system proceeds to fire a missile (which costs it a Simple Action per missile
fired); the Target Number is calculated normally for the missile being fired (SRII page 99), but roll an
extra number of dice equal to the number of successes scored when acquiring the target.
If the target is destroyed, the Guardian™ will switch its attention to the next target; if the target is not
destroyed, it will fire another missile.

>>>>>[A nasty surpise for any rigger trying to infiltrate corp turf in his vehicle.]<<<<<
—Riggin Renegade (11:41:32/05-11-55)

>>>>>[Look at the name: Guardian™ looks suspiciously much like Sentry™, doesn't it? Coincidence...? Yeah,
sure.]<<<<<
—Strung Out (05:12:55/05-12-55)

Whitney-Morgan Caseless Machine Gun


A revolving-barrel medium machine gun, the Whitney-Morgan provides massive firepower in a small
weapon! It is normally mounted on vehicles or tripods only, being too large and heavy to be hand-held, even
with the assistance of a gyro-mount. The weapon fires at minigun rates, for a very lethal surprise! It cannot use
stock-mounted accessories.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
MMG — belt FA 9S 35 26/30 days 25,000¥ 4

(note: a picture of this weapon is given on page 239 of SRII, but no stats were given; presumably, it is a "typical" MMG or HMG)

>>>>>[A fine weapon, if you're going anywhere a vehicle can get.]<<<<<


—Wallow (22:28:38/05-03-55)

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Melee Weapons
Mersch MX-23 Stunlance

Combining two weapons into one, the MX-23 is ideal for riot-control! This
spear-like weapon is actually a taser, though its pointed end can be used to stab
effectively. Since the spearhead also contains the taser contacts, you can shock your
target while stabbing him! Naturally, the Stunlance can also be used to simply shock
the target without doing physical damage.

Conceal Reach Damage Weight Availability Cost Street Index


2 2 point: (str+2)L 3 5/48hrs 2,500¥ 1
taser: 9S Stun

Exotic
Sonic Stunner
Designed by Phlatline (during astronomy class on top of that!), the Sonic
Stunner uses sound waves to achieve a taser-like effect, virtually guaranteeing knockdown! It is powered by an
internal battery, which can naturally be recharged. A charge provides enough energy for 10 shots, with the
weapon allowing two different charge rates: quick (1 hour) and normal (8 hours). For every time the weapon is
quick-charged, it loses 1 shot (after 10 quick charges, it cannot be fired anymore); for every 4 full-charges, it
also loses one shot. By "cycling" the weapon for 24 hours, this degradation is undone, restoring the weapon to
its full 10 shots.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Taser 6 10 SA 15M 2 6/36hrs 1,000¥ 1.5

Living targets roll a Body Resistance Test against the damage, and are stunned for a number of turns equal to the Power, minus the target's
Body rating. The target is automatically knocked down. The Stunner also shatters glass of up to Barrier Rating 3.

(credits: Phlatline designed this weapon on or around March 30, 1994, and posted it on the ShadowRN mailing list.)

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Accessories
Gun Camera
This small camera fits to the top or under-barrel mounting of any normal
firearm, taking a picture every time the weapon's trigger is pressed, allowing the
firer to take pictures of his targets while they are being shot at! All pictures are 2D,
but of good quality, and the camera is equipped with a chip port so the pictures can
be stored on the chip. Any standard chip will fit, with each picture taking up .1 Mp
of memory. Alternatively, plugging the camera into a datajack allows the user to
record the pictures in his or her headware memory.

Mount Conceal Rating Weight Availability Cost Street Index


Top or -1 — .25 2/48hrs 300¥ .5
Under

When using this camera to take pictures for the news (see Shadowbeat), apply a -6 modifier to the
Impact of the pictures.

>>>>>[Finally pictures I like that I can on my walls!]<<<<<


—Mike (04:52:23/05-08-55)

>>>>>[Yeah, but what's the practical use of this thing? Shadowrunner holiday
snapshots?]<<<<<
—Today (21:49:59/05-08-55)

>>>>>["See this one, Junior? Yeah, that's the guy your grandfather chased half-way through Denver 'fore he
caught him. That would be, errm, November '54, if I'm right. He took at least five rounds before he finally went
down. Now where did I leave the other four pictures?"]<<<<<
—Dave (05:29:54/05-12-55)

Revolver Silencer
Up until now, revolvers were impossible to silence because of the gas leakage between the cylinder and
the barrel. Universal Industries has the solution: a silencer that does not simply fity onto the front of the barrel,
but instead encloses the barrel and the cylinder! This device makes it impossible to use both the barrel and
under-barrel mounts of the revolver, but this is a small price to pay for a silent revolver!

Mount Conceal Rating Weight Availability Cost Street Index


Barrel -3 — 1 6/60hrs 700¥ 3

Since the silencer encloses the cylinder, a revolver with such a silencer takes longer to load. A Simple Action is needed to open the silencer
before loading can begin, and a second Simple Action must be spent to close the silencer again after loading.

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Smartscope
Combining telescope and smartlink technology into one accessory, the Nikon
Smartscope mounts on the top-mount of virtually all weapons. The Smartscope
consists of an external smartlink system, with a movable telescope attached to its
top. The telescope is automatically adjusted for the correct weapon elevation, based
on information provided by the smartlink. The telescope also displays all relevant
information normally provided by the smartlink. Naturally, the Smartscope can be
coupled to a cyberware smartlink or smart goggles, though the latter are now
obsolete.

No magnification:
Mount Conceal Rating Weight Availability Cost Street Index
Top -2 -1 / 0 1 5/60hrs 3,250¥ 1
Level 1:
Mount Conceal Rating Weight Availability Cost Street Index
Top -2 -1 / 1 1 5/60hrs 3,500¥ 1
Level 2:
Mount Conceal Rating Weight Availability Cost Street Index
Top -2 -1 / 2 1 5/60hrs 3,750¥ 1.1
Level 3:
Mount Conceal Rating Weight Availability Cost Street Index
Top -2 -1 / 3 1 5/60hrs 4,250¥ 1.1

The Smartscope functions as a Level I smartlink, and gives a -1 modifier to the Target Number at all
ranges. It is available in four versions: no magnification, level 1 magnification, level 2 magnification, and
level 3 magnification. Low-light and thermographic options are also available for all scopes. Add 1,500¥ to the scope price for per option
(low-light or thermographic).

>>>>>[Finally, no longer having to wear those suspicious smart goggles!]<<<<<


—Steel (15:44:09/05-12-55)

>>>>>[This scope does have a disadvtantage: you have to shoulder your weapon to use it. With smart goggles,
you don't even need to see your gun to know where your bullets will hit.]<<<<<
—Ferret (02:42/56/05-14-55)

>>>>>[If you just get yourself a smartlink implant, you don't have to bother with goggles at all.]<<<<<
—Aunt Annie (07:31:47/05-15-55)

>>>>>[You're not a mage.]<<<<<


—Steel (14:26:50/05-15-55)

SumnerTech Gyro-Mount 1S
Using similar shock-absorbing technology as other gyro-mounts, the 1S is an arm-mounted device
instead of a full-body harness. It fits onto the under-barrel mount of almost any weapon, and is secured behind
the wrist and just above the elbow by straps; the mount is designed to allow the arm full and normal movement,
and can be worn underneath a wide jacket or sweater sleeve. Available in both right and left arm versions.

Mount Conceal Rating Weight Availability Cost Street Index


Under -3 3 2.5 6/48hrs 2,000¥ 1

The Gyro-Mount 1S negates recoil and movement modifiers up to its rating. Any action attempted with an arm onto which the 1S is mounted
(except for shooting the attached gun), has a +2 modifier to the Target Number, but a succesful melee attack with the arm does (Str+1)M Stun
damage.

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Ammunition & Explosives


Anti-Armor Grenade
Available only as mini-grenades to be fired from grenade launchers, anti-
armor grenades are designed to penetrate vehicle armor instead of engaging living
targets. Their blast area is small, but they have an armor-piercing warhead, which
means that the Damage Level is not reduced by vehicle armor, but this only applies
to the vehicle that gets hit directly.

Conceal Damage Power Level Weight Availability Cost Street Index


8 10S -5 per meter .1 8/5 days 125¥ 3.5

Claymore
The Claymore is a directional anti-personnel mine: instead of causing general mayhem and destruction,
the Claymore blows a spread of ceramic balls into a 45° cone, focussing its power into a specific area! The
explosive charge itself causes damage in a spherical area some 10 meters in diameter, but the ceramic balls are
effective out to some 30 meters. The Claymore is remote-controlled by means of a 50-meter long wire, or can be
fitted with a tripwire or a timer detonator.

Conceal Damage Power Level Weight Availabilit Cost Street Index


y
4 cone: 10D cone: -1 per 5 meters 1.5 8/6 days 175¥ 3
sphere: 10S sphere: -1 per 3
meters

>>>>>[These things are serious drek. Place a couple in some alley and cover them up with some garbage. When
you have someone chasing you, lead them into the alley and blow the Claymores. Then pick up what's left and go
and sell hamburgers.]<<<<<
—Freddy (15:42:19/05-15-55)

CS Grenade
Very similar to smoke grenades, but with the difference that CS grenades spread CS (tear) gas instead of
smoke! Perfect for riot-control and house-clearing!

Conceal Damage Power Level Weight Availability Cost Street Index


5 — ---- .5 6/4 days 75¥ 2.5

These grenades use the rules for smoke grenades (page 85, FOF), but everyone in the cloud gets a +8 modifier to all
Target Numbers due to the gas. Characters with their eyes shielded (or with cybereyes) get +4, while people with
their mouth shielded (and those who hold their breaths) get +6. If both the eyes and mouth are shielded, the modifier
is only +2 due to the gas touching the skin. People in gas-proof suits get no modifier. All these modifiers are in
addition to the normal modifiers for light smoke (SRII page 89).

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 26 „

Duplex Ammo
Fitting two rounds into one cartridge case, duplex ammunition gives you a
higher chance of hitting simply by putting more rounds into the air! Add that to the
chance of both rounds striking the target,
you also have the potential of doing greater
damage!

Conceal Damage Weight Availability Cost Street Index


8 see above .75 5/36hrs 90¥ 1

When firing Duplex rounds, add a -1 modifier to the Target Number at Medium and Long range, and +1
at Extreme range (the rounds drop faster than normal ammunition, so at longer ranges it is more difficult
to hit). If a hit is scored, roll 1D6/3 for every Duplex round fired; the result is the number of bullets that
hit, and then simply treat the hit as a burst of the number of bullets that hit. Recoil is, as normal, +1 per
round fired.
For example: Jane Samurai fires a three-round burst of Duplex at Joe Mage, using a smartlinked 7M
damage SMG with a rating 2 gas vent; Joe is at Medium range, which sets the Target Number at 5; the
recoil of the 3-round burst makes this 8, -2 for the Smartlink, and another -1 for the Duplex ammo at
Medium range. Her Target Number is 5; she rolls a total of 7 dice, scoring 3 successes. She hits, and now
rolls 3D6/3 (she fired a three-round burst); on the 3D6, she rolls 4, 2, and 6, which converts to 2, 1, and 2,
this means that five bullets hit (2+1+2=5). The damage is 7M, plus 5 for the five bullets, for 12D in total.
Had she fired Regular ammo, her Target Number would have been 6, and the damage would only have
been 10S for the three-round burst.

>>>>>[Great stuff! Double your rate of fire!]<<<<<


—Psycho Punk (21:10:51/05-02-55)

Firepower™ Ammo
From Ares Arms comes heavy pistol ammunition that puts new life into your old-reliable! Couple that
with the redesign of the Predator heavy pistol, and Ares once again asserts its dominance of the market. No other
manufacturer even comes close!

Conceal Damage Weight Availability Cost Street Index


8 +1 Power .5 3/36hrs 35¥ .75

(note: this ammo was in the first edition Street Samurai Catalog, but it was dropped in SR2. The reason for this was that it was designed "to
balance the game for heavy pistols," but in SR2 the base damage codes were adjusted, so the ammo was no longer needed. Originally, it gave
+2 Power (making your 4M2 heavy pistol go up to 6M2); here I have given it +1 Power, making it equivalent to Explosive rounds, but
without the associated noise. It is only available for heavy pistols, though. The Ares Predator II is already adapted to fire this ammo, though
its Damage Code does not yet reflect this.)

>>>>>[You can easily modify your current heavy pistol to use the Firepower ammo. Take any heavy pistol to your
local weaponsmith and have him rebore and refit the weapon to accept the new ammunition. It won't cost you
more than 60 to 80¥.]<<<<<
—Winger (10:06:04/12-23-50)

Gas Grenade
Winter Systems supplies these Neuro-Stun VIII grenades, as used by counter-terrorism units and police
forces. They are highly effective to "smoke out" entrenched opposition, and can be supplied in hand-thrown or
grenade-launcher models!

Conceal Damage Power Level Weight Availability Cost Street Index


5 — — .5 5/4 days 60¥ 2

These grenades spread Neuro-Stun VIII gas in a similar way to a smoke grenade (see SRII page 186 and FOF page 85).

(note: this grenade was in the first edition Shadowrun rules, but was not included in the second edition.)

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>>>>>[Gas the fraggers.]<<<<<


—Willy Wonka (20:01:43/05-12-55)

Glaser™ Ammo
Patented by the Glaser Company, these anti-personnel rounds are
devastatingly effective! When the bullet hits a target, it ruptures and spills its
contents of small metal balls onto the target, giving off an enormous amount of
energy! Available for all weapon types up to and including light machine guns.

Conceal Damage Weight Availability Cost Street Index


8 +2 Damage .75 16/14 days 100¥ 4

These rounds increase their Damage Level by +2 against unarmored targets only. If the target has any
kind of armor (Ballistic or Impact), use the highest armor rating present and double it to defend against
these rounds. In a similar manner, when firing through cover, double the cover's Barrier Rating. The +2
Damage Level increase is also not used against vehicles.

>>>>>[Studies have shown that only 10% of all people shot with handgun rounds
have died from their wounds. On the other hand, only 10% of all people shot with
Glaser rounds have lived to tell about it... They were developed as anti-terrorism
rounds, and are hideously illegal for civilians to possess in most jurisdictions. UCAS
rates them as class 1-L military ammo.]<<<<<
—Gurth (!@:#$:%^/&*-()-_+)

Hollow Point Ammo


Increased damage potential at low cost!

Conceal Damage Weight Availability Cost Street Index


8 +1 Damage .5 3/24 days 30¥ 1
+2 Ballistic

Hollow point rounds have an opening in the front of the bullet, which causes them to expand when hitting their target. This does much more
damage than regular rounds, but with the disadvantage that armor is more effective because the expanded bullet has a higher frontal area.
Hollow point rounds increase the Damage Level by +1, but any Ballistic armor worn gets +2 to its rating to defend against them.

Scatter Grenade
Instead of blowing up just once, scatter grenades by Winter Systems of Manhattan have multiple
explosive charges! After throwing, the grenade's body springs open and releases three charges, each of which
scatters randomly before exploding! Three different charges are available: Concussion, HE, and Smoke; the
customer specifies which and how many of each charge are in the grenades purchased. Charges cannot be
purchased separately, nor can a thrown grenade be reloaded.

Complete grenade:
Conceal Damage Power Level Weight Availability Cost Street Index
5 charge charge .5 6/5 days 100¥ 2.25
Concussion charge:
Damage Power Level
8M Stun -1 per meter
High Explosive charge:
Damage Power Level
7S -1 per meter
Smoke charge:
Damage Power Level
— —

To use a Scatter Grenade, use all normal grenade rules. The grenade itself scatters as normal (SRII page 97), but at the moment it would
normally explode, it throws out three charges; each of these charges flies 2D6 meters away in a random direction. They explode immediately.
The smoke charge covers only a 5-meter radius area, but otherwise uses all rules for smoke grenades on page 85 of FOF).

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>>>>>[A bit random for my taste.]<<<<<


—Jarvis (15:37:51/05-04-55)

>>>>>[But you can't deny the advantages of these grenades. Three charges that
explode at different points cause much more chaos than just one. Mix and match to
get exactly the combination of explosives and smokescreens you want. I've used
these grenades a few times and they're excellent to create havoc everywhere.]<<<<<
—FFG (03:59:48/05-08-55)

Shaped Charge
Lining the explosive behind a copper cone, these all-new shaped charges are
in use with counter-terrorism force world-wide! The sticky back surface allows
them to be attached virtually anywhere, at optimum stand-off distance without need
for careful study of the wall, and thus without wasted time! The detonator features
adjustable count-down time (from 1 second to 1 hour), and has a remote-control
setting. It is even possible to set both at once!

Conceal Damage Power Level Weight Availability Cost Street Index


4 15D -5 per meter 1 12/48hrs 500¥ 2.5

Placing these charges is easy enough, but if the character placing them makes a Demolitions skill test
(Target Number 2), add his successes to the Power Level as applied to the barrier.

>>>>>[Excellent all the way. If you don't mind making noise as you go in, stick one of
these to the wall and get in without bothering with doors!]<<<<<
—Hairy Harry (21:40:52/05-10-55)

>>>>>[Or, get in without making noise and use these to secure yourself an exit before you go on.]<<<<<
—She (05:38:29/05-13-55)

Gear
Armament Briefcase
Looking like a standard executive briefcase, but in fact concealing any single weapon up to SMG size, this is
a nasty surprise for any attacker. The briefcase's detachable handle is attached to the top mount of a weapon, and
the briefcase is then closed over the weapon. Upon pressing a button on the handle, the briefcase falls off the
handle, revealing the concealed weapon, ready for immediate use! Ideal for bodyguards!

Handle only:
Mount Conceal Rating Weight
Top (-2) — .25
Whole assembly:
Conceal Rating Weight Availability Cost Street Index
— (0/2) 1.5 4/36hrs 500¥ 2

Drawing a weapon from this briefcase counts as quickdrawing a weapon. The weapon cannot be fired when it is inside the briefcase, but can
be carried fully-loaded and ready to fire. Inside the briefcase is enough room to store small things in addition to the gun (GM's decision), but
these fall out when the weapon is drawn. The briefcase is made of tough impact plastic, giving it armor ratings Ballistic 0, Impact 2.

>>>>>[And you thought all those suits were carrying was paperwork...?]<<<<<
—Wiley (08:28:22/05-07-55)

Fire-Resistant Coveralls
As worn by military vehicle crews, fire-resistant coveralls are now available to the general public! Made
from Nomex-B™, these suits cover virtually the entire body to protect it from fire and heat! Available in Desert
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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 29 „

and Woodland camouflage colors, as well as olive green, and blue.

Conceal Ballistic Impact Weight Availability Cost Street Index


10 0 3 3.5 10/48hrs 2,000¥ 1

The Impact armor rating is only used against fire- and heat-related damage. The suit provides no
protection from other kinds of "attacks," but use ther full Impact rating to defend against fire and heat.
Against cold, the suit is not effective (Nomex is fire-resistant, not insulating). Against magical fire from
Combat spells, the suit provides no protection, but against fire from Manipulation spells, it uses its full
Impact rating to defend.

Kelmar Police Armor


A new line of body armor developed especially for everyday police use in all
major sprawls. The line stresses impact protection, as opposed to protection against
firearms, for the reason that most policemen are attacked with improvised weapons
at close range, instead of with firearms. The armors are revolutionary in including
gel-packs as standard, and are manufactured in police colors only. The helmet has a
built-in radio, and a visor that protects the upper part of the face. For an additional
1,500¥, the visor can function as a set of smart goggles.

Conceal Ballistic Impact Weight Availability Cost Street Index


Light 2 3 5 2.5 20/14 days 10,000¥ 3
Heavy 1 5 7 4 24/20 days 12,500¥ 3.5
Helmet — +0 +1 .75 20/14 days 2,000¥ 3.5

>>>>>[This armor is coming into use with NYPD Inc. You know what to expect the next time you visit New York
City.]<<<<<
—Pro Tector (14:03:11/05-08-55)

Sneak Suit
Popular with corp strike teams and special forces, this suit is covered in ruthenium polymers, mimicing
the background against which it is viewed! When turned off, the suit is black, and can be used for night
camouflage. The suit resembles the skin-tight suits worn by speedskaters, but with gloves, foot covers, and a
mask covering the lower half of the face. Any equipment worn over the suit is, naturally, not camouflaged.

Conceal Ballistic Impact Weight Availability Cost Street Index


+4 0 0 2 8/14 days 50,000¥ 7.5

When switched on, the suit gives a +4 modifier to all Target Numbers to spot the wearer.

>>>>>[The next best thing to an Invisibility spell.]<<<<<


—Chat (07:12:36/05-05-55)

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Superball
Superball is a nasty "smart" plastic that is used as a restraint. It consists of a
plastic strip that fuses to itself when pressed together; it is put around the subject's
wrists and pressed together. When the subject tries to pull himself free, or in some
other way tries to break the restraint, the plastic tightens itself,
If the Superball is cut, the remaining end will tighten up: this means that, if it
is bound around both wrists, one of the wrists is bound off when the other end is cut.
The name Superball comes from the fact that the plastic, after it has been cut,
tightens itself up into a ball.

Conceal Rating Weight Availability Cost Street Index


— 1 to 10 — (rating x 2)/48 hrs rating x 50¥ per meter 3

Superball tightening itself does (rating+2)M damage, against which no armor protects (unless the restraint
is put over armor clothing, in which case Impact armor reduces the Power Level, GM's decision). If the
Superball is cut off one wrist, the subject takes this damage every turn, until the other wrist is also cut
free.

Source note: for Gibson fans, this is my representation of the stuff Skinner, Yamazaki, and Chevette are
tied up with in Virtual Light.)

>>>>>[This is extremely vile stuff. It is outlawed in all nations in North America save
Tir Tairngire, but lots of corps still use it, as do all kinds of shadowy figures.]<<<<<
—Him That Knows (17:41:35/05-08-55)

Thermographic Camouflage Dye


Wearing camouflage clothing is not enough these days: all those people walking around with
thermographic vision will still spot you no matter how good your camouflage. So, what's the next logical step?
Using this dye to distort your IR signature, of course! Most clothing can be supplied with this camouflage dye
already incorporated, though at double the normal cost. By throwing a dose of this dye in your laundry, you can
also do it yourself! Each dose is enough to color one piece of clothing (very large size clothing may need more
doses to be effectively camouflaged).

Conceal Rating Weight Availability Cost Street Index


— +4 — 6/24hrs 20¥ 1

The stats above are for one dose. A character wearing clothing dyed with a thermographic camouflage dye always counts as wearing
appropriate camouflage (p.77, FOF) when viewed with thermographic vision only, no matter the environment or color of his clothing.
Characters using a combination of thermographic and normal vision (trolls and dwarfs for instance) get only a +2 modifier to spot the
camouflaged character.

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Vehicles

Chrysler-Nissan Python Turbo


Chrysler-Nissan finally release an all-new vehicle, and a sports car at that!
The Python only comes in a Turbo variant, and is a simple but luxurious two-seater.
Standard extras include leather upholstery, roll bars for added safety, and a full
stereo system.

Handling Speed B/A Sig Apilot Cost


Python 3/8 65/195 2/0 3 2 85,000¥
Seating: Twin bucket seats Access: 2 standard
Economy: 25 km per liter Fuel: MultiF/45 liters
Storage: 2 CF underseat
Accessories: Roll bars, Turbocharger (1)

Eurocar 3000
Announced some four years ago, the 3000 has finally arrived! It is similar to
the very successful Westwind 2000, but smaller, and also has a lower price tag. It
has all the 2000's extras, except for the lock-down wheel covers, which are not
generally considered a success, plus it uses a multi-fuel engine for better economy and lower fuel cost. A
convertible* version is also available.

Handling Speed B/A Sig Apilot Cost


Eurocar 3000 3/8 60/180 2/0 3 3 75,000¥
Seating: Twin bucket seats + bench Access: 2 standard
Economy: 35 km per liter Fuel: MultiF/40 liters
Storage: 4 CF trunk
Accessories: APPS™
* = 3000 Convertible: Access 2 standard + open top, Cost 80,000¥

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Fledermaus PKF40 Ausf. B


The Fledermaus is a small, one-person attack VTOL. It has a semi-
aerodynamic shape, and uses powerful jet engines for propul-sion, four facing
downward and one to the rear. This makes it much noisier than an equivalent
helicopter, but also makes it possible to achieve speeds impossible to reach with
modern helicopters.
In the nose is
an extensive sensor/
ECM/ECCM suite,
under the nose is a
fixed Vanquisher
minigun while the
wingtips can
accomodate a variety
of external weapons.
There is also the
possibility of
mounting a rocket or
missile underneath
the cockpit, just to the
left of the minigun.

Handling Speed B/A Sig Apilot Cost


Fledermaus 3 440/880 3/1 4 4 2.5M¥
Seating: 1 Bucket seat (ejection) Access: full canopy
Economy: .25 km per liter Fuel: 2,500 liters
Storage: 1 CF underseat
Sensors: Military I (6) ECM/ECCM: Military I (4)/Security III (3)
Landing/Take-off Profile: VTOL/VTOL
Accessories: Fly-By-Wire system (2), Vanquisher minigun

The Vanquisher is mounted on a forward-facing Hardpoint, with 1 CF of dedicated ammo storage; each wingtip has one Firmpoint;
and the under-fuselage mounting point is also a Firmpoint.

>>>>>[This is a nice little machine, and it is definitely one you shouldn't under-estimate. It's used by some corp
security forces for rapid response (and with this baby's speed you can respond rapidly), and also by corporate
military units.]<<<<<
—Nighthare (04:23:48/05-14-55)

>>>>>[I had the pleasure of flying one of these things at speed through Hell's Kitchen a while ago, and it handles
like a dream. Altitude about two to four meters at full throttle, and still you're able to take those tight inner-city
corners with room to spare!]<<<<<
—Einzelstern (16:44:10/05-16-55)

>>>>>[I hear Knight-Errant has these things in limited service already. They apparently fit them with a Victory
cannon and 7.62cm rockets, but don't ask me what they're planning to do with them. Anyone have any
ideas?]<<<<<
—Jane Doe (18:50:21/05-16-55)

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McDonnell Douglas C111


A multi-purpose helicopter, the C111 is available in a number of variants, all of
which share the same basic structure. The helicopter has a standard-size door on the
left, and a double-size door on the corresponding position on the aircraft's right. On
the left side, in the rear compartment, is also an escape door.

Handling Speed B/A Sig Apilot Cost


C111 4 120/275 3/4 3 3 750,000¥
Seating: Twin bucket seats Access: standard + double-sized
Economy: 2 km per liter Fuel: IC/1,000 liters
Cargo: 9 CF storage
Landing/Take-off Profile: VTOL/VTOL
Options: The Communter layout has twelve bucket seats, in the rear compartment, in a
1-aisle-1 layout; each bucket seat has a window. The Executive model has six bucket
seats in a lounge-style layout with large windows on both sides of the helicopter. The
Security model has seating for ten on benches lining the rear compartment sides, and is
armed with a chin Micro-Turret, two forward-facing Firmpoints, and has a window in the
left side of the rear cabin; this window comes equipped with a pintle mount firing to the
left of the aircraft.

>>>>>[This helicopter is not sold much for commuter or executive transport. Most are
of the "security" variant, and usually carry an HMG in the chin turret, coupled to an
LMG on the pintle mount and rockets and missiles on the firmpoints.]<<<<<
—Riggin' Renegade (12:04:58/05-11-55)

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>>>>>[S.W.O. wrote this in their SWO Guns file:

##### # ## # ##### Students


# # ## # # # for
##### # ## # # # War &
# # ## # # # Oppression
##### #### ##### ==========

presents:

GUNS! GUNS! GUNS!

The weapons in (...) this compilation were


created/converted by Matt McCormick, Mike Loseke and the
members of SWO. They are presented here solely for the
purpose of enhancing the variety of firearms in FASA's
Shadowrun. Since FASA has been lax in putting out any
new weapons of substance since the Street Samurai
Catalog, we've decided to post some of our own. We hope
you enjoy them.

(...)

Authors: MLoseke@Lamar.ColoState.Edu Minister of Death


MCormick@Lamar.ColoState.Edu Grand PooBah of SWO

(...)

SWO is: Matt McCormick, Mike Loseke, Shawn Loseke, James Davis, Jason
Schock, Mark Harp, Gary Harp, Marc Coulson, Phil Hull, Bryon Kerbs,
Dan Black, Jason Verkuyl, Travis Menefee, Adam Menefee, John Rust,
and Fuzz the cat.

For those who don't yet have them, I have added the stats and descriptions of all original weapons SWO included
in the first part of the file. I pasted the pictures to the text to make it all a bit more interesting, replaced the stats
bar by the one used throughout the rest of Running Gear, and generally altered the lay-out a bit, but I didn't make
any real changes to the text or stats. Honest. Anyway, thanx to SWO for putting together that file. Oh, and what
about Fields of Fire?]<<<<<
—Gurth (12:34:56/78-90-AB)

Hold-Out
Ceska Diplomat
New for '54, the Ceska Diplomat revolver is a perfect self defense option for the executive with a need for
subtlety. Its slim design and smooth lines give it excellent concealability. The most effective feature of this gun,
however, is that it has two barrels and it can fire them both at once. This added firepower, combined with the fact
that it has follow up shots, leaves the Diplomat a definite contender in the growing hold out pistol market.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Hold-out 8 6 (cy) SS 4L .5 3/12hrs 250¥ 1

For game purposes treat the double shot as a shortened burst.

>>>>>[I have used this weapon successfully on several occasions. It packs good firepower but has a tendency to
jam on the third double fire so watch it chummers.]<<<<<
—Debutante (05:14:30/01-13-54)

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Light Pistol
Seco Quickfire
Ideal for bodygaurds and light to medium security detail, the Seco Quickfire
features good concealability, an integral laser sight and full automatic fire. This
weapon gives anyone massive firepower in a small light package.

Type Conceal Ammo Mode Damage Weight Availability Cost


Light 5 18 (c) SA/BF/FA 6L 1.5 5/24hrs 750¥
Street Index
2

>>>>>[Can anyone say lead hose? This weapon will empty its clip before you know
it. Carry lots of spares.]<<<<<
—Blue Ice (13:24:06/03-12-54)

>>>>>[That is if it doesn't jam first. My model didn't work for drek. So I gave it to our mage. He sure won't use
it.]<<<<<
—8-Ball (01:13:52/04-11-54)

>>>>>[Are you implying that mages can't shoot? If so, I'd sure like to meet you in a firefight 'cause I'd live, you
wouldn't.]<<<<<
—Hurricane (23:04:12/04-21-54)

Heavy Pistols
Beretta 100S
Smooth lines, excellent accuracy, and deadliness all define this new heavy pistol from Beretta. Featuring a
removeable silencer,laser sight and classy looks, this gun is fast becoming a favorite for corporate security and
"Company Men" worldwide. Also available in a smartgun variant.

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 15 (c) SA 9M 2.5 5/36hrs 650¥ 1.5
Smartgun variant:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 15 (c) SA 9M 2.5 5/36hrs 1,300¥ 1.5

>>>>>[Not style over substance, style WITH substance.]<<<<<


—Hunter (21:43:24/10-13-54)

Bond & Carrington MP-11


Made in the same factory as their famous custom designer guns, this heavy personal defense option is
designed to fill the gap between Bond and Carrington's extravagant custom guns and their more down to earth IWS
counterparts. This machine pistol is loaded with standard features, which include, Gas Vent 2, integral laser sight or
smart variant, detachable shoulder stock, and 30 round extended magazine. This gun may seem expensive, but it
does allow the common man to own a bit of a legend in firearms.

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost
Heavy 4 15/30 (c) SA/BF 9M 3 8/36hrs 1,200¥

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Street Index
2
Smart variant:
Type Conceal Ammo Mode Damage Weight Availability Cost
Heavy 4 15/30 (c) SA/BF 9M 3 8/36hrs 2,000¥
Street Index
2

>>>>>[After using this weapon for several months I have to say that sans magic this
is the best personal defense option I have ever used.]<<<<<
—Hurricane (13:26:04/03-10-54)

>>>>>[You were right, Hurricane, I guess I'll have to listen your non-magical advice
more often! This little number is great!]<<<<<
—Nitro (12:49:51/5-11-54)

Browning Defender 10
With the machine pistol market growing at a tremendous rate, Browning enters
the fray with the Defender 10. Using a powerful but controllable round, the Defender
strikes a good balance between recoil and cyclic rate. Given its reliability and resistance to adverse climates, this is
an excellent candidate for military service. Of course, this makes it all the better for civilian use. Also available in a
smart variant.

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 15 (c) SA/BF 9M 2 5/36hrs 900¥ 2
Smart variant:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 15 (c) SA/BF 9M 2 5/36hrs 1,800¥ 2

>>>>>[You can dunk this in toxic waste and it will still fire reliably.
The recoil is manageable, but could use gas vent, and it hits like a truck. Get one if you need compact fire-
power.]<<<<<
—Prophet (15:12:55/12-25-54)

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Colt Penetrator
Given their success with the Manhunter, Colt designed yet another heavy pistol
for the general market. This weapon, like its predecessor, is known for its reliability
and firepower. Given Colt's success with the Manhunter, this gun should sell well.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 12 (c) SA 9M 2 4/24hrs 600¥ 1.5

>>>>>[I *like* it!]<<<<<


—Bunker (16:32:56/9-29-54)

Fichetti Hurricane
Another excellent security gun from Fichetti. This gun was designed with
firepower and concealability in mind. It uses flechette ammo for effective takedown
capability, and combines it with a removable stock and burst fire mode. Also available
is an optional 30 round extended clip. A must for any security team.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 14/30 (c) SA/BF 9S(f) 2 3/48hrs 600¥ 1

>>>>>[My favorite back-up weapon. No foolin'. Good capacity,


great firepower, auto-fire, low weight, easy to replace.]<<<<<
—The Mapmaker (17:32:45/03-22-54)

Fichetti Military XI
Officially adopted by the CAS military in 2052, This extremely effective machine pistol has found its way
to the personal defense market. Using a very powerful round and gas recoil dampening (Rating 1) this weapon
delivers devastating punch with reliable accuracy. Comes standard with an integral laser sight and is also available
in a smart variant.

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 4 18 (c) SA/BF 9M 2.25 5/36hrs 900¥ 2
Smart variant:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 4 18 (c) SA/BF 9M 2.25 5/36hrs 1,800¥ 2

>>>>>[I have had the opportunity to fire one of these; I found it very
controllable and accurate even in burst fire. If you can get one, do
so.]<<<<<
—The Highwayman (05:12:32/01-12-54)

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Heckler & Koch OHWS (Offensive Handgun Weapon System)


In the early 1990's, the government of old wanted a new weapon system to
replace several different weapons currently in service in the armed forces' SOCOM
(Special Operations Command). It needed to able to withstand the different
environments that SOCOM units sometimes operated in; salt water, desert and extreme
cold were just a few. Well, the Pentagon got what it wanted; a large, indestructible,
semi-automatic pistol with integrated electro-optics. With their innovative Polymide
frame design, some of which exists in today's weapons, H&K were able to cut recoil
forces down to less than 16% of that of a 9mm pistol.

The OHWS is made up of the following components: polycarbonate frame


semi-automatic pistol, an incredibly effective sound-suppressor, a single-action/
double-action trigger assembly, and an under-barrel optics system made up of a
flashlight, visible light laser and an IR laser.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 12 (c) SA 9M 1.2 18/14 days 2,500¥ 2

>>>>>[Yep, chummers, this is definetly the best 5,000¥ I ever spent. The sound-suppressor is so effective that it
doesn't even sound like a pistol anymore! More like a low bass sound. And the recoil is almost non-existant! You
can empty the clip in 2.5 seconds and keep the group in a 10cm circle. Well maybe not *you*, chummer, but I've
done it.]<<<<<
—Prophet (14:23:12/12-21-54)

>>>>>[Just like I thought: an old gun fer an old-timer!]<<<<<


—Bunker (18:54:33/12-24-54)

Ingram Mk IV
This compact machine pistol was designed specifically for the UCAS security branches (FBI & NSA). It
chambers a round designed during the 1990's that has been a hallmark of handgun firepower. This pistol was
designed to either kill or knock down any target using not only the firepower of the round, but also a special High
Explosive Squash Head round that gaurantees knockdown, as well as destroys armor. Featuring an integral
smartgun link and gas vent 3, this weapon is a deadly addition to the armories of UCAS government agents.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 4 16 (c) SA/BF 10M 3 18/14 days 2,500¥ 3

Game notes: This weapon suffers double recoil penalties when used in burst fire mode. See the Ammunition section (page 47) for details on the
HESH ammunition.

>>>>>[DO NOT get in front of these things. They will kill or wound you no matter how much armor you wear, and
the FBI agents can use them very well. Also, if you manage to get one, don't flash it around because the FBI/NSA
don't like people having these.]<<<<<
—Victor (23:12:59/03-13-54)

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Ruger P-105
Ruger's most recent entry into the heavy pistol market. The P-105 uses the
already successful round made famous by the Super Warhawk. The heavy firepower,
combined with the fire rate, and clip capacity of an automatic makes this one of the
deadliest autos on the streets. Don't be outclassed out there, get your's today.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 4 10 (c) SA 10M 2.5 4/24hrs 600¥ 1

>>>>>[This weapon packs the best firepower in a small package that I have ever
used. I carry two with me almost all the time. The only problem is it's ammo capacity
(that's why I need two).]<<<<<
—Regis (07:45:12/03-12-54)

>>>>>[You actually need two? One target, one shot chummer.]<<<<<


—Victor (11:23:34/04-12-54)

>>>>>[I have more people after me than you do, so I use a lot of ammo. ]<<<<<
—Regis (12:45:21/04-13-54)

>>>>>[I doubt it.]<<<<<


—Victor (23:12:03/04-15-54)

>>>>>[And its BIG, too!]<<<<<


—Bunker (21:42:23/05-12-54)

Submachine Guns
Defiance AT-900
Usually sticking to shotguns and tasers, Defiance has branched out into the SMG market. Its many modern
features make it competitive in this very tough section of the firearms market. Standard features include: gas vent 2
and a laser sight. Optional features include smartlink, and a folding stock (100¥).

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost
SMG 4 30 (c) SA/BF/FA 6M 3.75 5/36hrs 900¥
Street Index
1
Smartlinked model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 4 30 (c) SA/BF/FA 6M 3.75 5/36hrs 1,800¥ 1

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Heckler & Koch MP-9


This new Heckler & Koch submachine gun is a dedicated compact assault
weapon. Its small size and heavy firepower make it ideal for small scale covert
operations and hostage rescue teams. It's standard features include a folding stock, gas
vent 3, and integral smartgun link.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 4 25 (c) SA/BF 7M 3.75 5/36hrs 900¥ 1

>>>>>[It's small size and lower recoil makes it a great weapon of choice for us
'runners of the fairer sex.]<<<<<
—Nitro (16:05:49/7-18-54)

>>>>>[Yeah, well this member of the "fairer sex" can probably bench press you and
your Westwind! I think I can handle the "manly assault weapons"!]<<<<<
—Cherry (12:32:45/7-19-54)

Sandler Model II
Sandler's second entry into the firearms market. The model II is a much improved step up from the TMP. It
is not prone to frequent breakdowns like its predecessor and is reliable in all climes. It comes standard with an
integral laser sight and gas vent 2.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 3 30 (c) BF/FA 6M 3.75 4/24hrs 700¥ 1

Walther S900
Designed especially for security teams, the Walther S900 is a light and deadly SMG. Featuring a large
magazine capacity, laser sight, and gas vent recoil supression (level 2), this firearm is a great addition to any
security team's arsenal.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 4 30 (c) SA/BF 6M 3 5/36hrs 900¥ 1

>>>>>[This weapon is small enough that you can use one in each hand. That is, if you can handle it chummer.
Sleek.]<<<<<
—Shamrock (14:27:54/12-05-54)

Sniper Rifle
Heckler & Koch PSG-65
This advanced weapon is the new sniper rifle of Tir Tairngire. It chambers the now common sniper rifle
round and builds around it a marvel of advanced firearms design. With no optional features, this rifle utilizes gas
vent 2, integral smartgun link, and mag optics level 3 with integral lowlight and thermographic circuitry.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Sniper N/A 20 (m) SA 14S 6 12/7 days 7,000¥ 4

>>>>>[Now really, we elves wouldn't use such a nasty weapon as this, would we?]<<<<<
—Flash (01:27:54/11-23-54)

>>>>>[Oh no! Of course not! (Feel the sarcasm drip offa that one.)]<<<<<
—Hunter (02:24:21/12-24-54)

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Shotguns
Ares Wippet
Ares comes at us again with this somewhat exotic personal defense weapon. A
twin barrel shotgun that loads from an underbarrel box magazine, for that extra edge in
self defense. Both barrels can be fired simultaneously, but Ares discourages those who
are lighter in build not to do so as the recoil can be a bit much for some.

Type Conceal Ammo Mode Damage Weight Availability Cost Street


Shotgun 4 6 (m) SA shot: 2 5/36hrs 1,500¥ Index
6M 1.5
slug:
9M

>>>>>[I came across one of these cuties on a run recently; the poor slob tried takin'
my head off with both barrels: the recoil pert' near took his hand off. I keep it in the car in case I ever get *really*
desperate. Nice compact man-stopper, tho.]<<<<<
—Prophet (22:21:53/8-22-54)

Chandler Capture 100


An excellent assault shotgun. It has been used by many different police forces in seizure raids to great
satisfaction. Comes standard with Shock Pads and Improved Gas Vent 2, so sustained fire is a little easier on the
wielder. A Smartgun variant is also available.

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun 3 10 (m) SA 10S 4 4/24hrs 1,500¥ 2
Smartgun variant:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun 3 10 (m) SA 10S 4 4/24hrs 2,200¥ 2

(SWO note This one was in the SR1 "Blue Book", but did not make it to the SR2 rule book. These stats are converted from SR1 to SR2. We
present it here so that those who don't have the original can at least have the Capture.)
[Are you sure? It wasn't in my SR1 book (5th printing)... –Gurth]

Ranger Arms Security 12


This new weapon from Ranger Arms combines the firepower of a shotgun and that of fully-automatic rifle
into a very lethal addition to any security team's arsenal. Features include: integral laser sight, folding stock, and
gas vent 2.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun 3 15 (c) SA/BF/FA 10S 4.5 10/8 days 2,000¥ 2

>>>>>[This thing HURTS! Ruined a damn good rigid breast plate! 'Course it looks real good on my wall
too...'specially with all that blood on it. (His, not mine.) ]<<<<<
—Texan (02:42:52/06-12-54)

Remington 1628
This shotgun is an ideal defensive firearm for anyone who needs reliable firepower. Its high capacity and
firepower make it a threat for any assailant or intruder. The 1628 will accept the full range of ammunition and
firearm accessories.

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Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun 4 8 (m) SS 8S 3 3/24hrs 500¥ 1

>>>>>[Vanilla, but reliable.]<<<<<


—Victor (06:12:31/03-12-54)

Remington Rapid Assault 12


Another new entry into the world shotgun collection, except with a new twist.
This new Remington wea-pon features the now standard features of modern assault
shotguns with the addition of the Ares Smartchoke™. Standard features include burst
fire, and smartgun link.

Type Conceal Ammo Mode Damage Weight Availability Cost

Street Index
Shotgun 3 15 (c) SA/BF 10S 4.5 12/8 days 2,000¥ 2

>>>>>["State-of-the-art bang-bang."]<<<<<
—Hardware (04:21:54/04-24-54)

Multi-Weapon
Mossberg M-712 Multi-Weapon System
Mossberg stunned the market this year with its M-712 MWS. This revolutionary new assault rifle combines
the range and effectiveness of an assault rifle with the close-in support capability of a shotgun. However, Mossberg
didn't stop there. To go with the shotgun, they developed mini-grenades for heavy firepower. Other features of this
weapon are integral smartgun link, gas vent 2 (on the rifle), and mag 2 imaging scope.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault N/A 35 (c) SA/BF/FA 8M 6 12/7 days 4,000¥ 3
Shotgun — 15 (c) SA 10S — — — —

>>>>>[Jack of all trades, master of none ('cept cost) if you ask me.]<<<<<
—Hardware (12:02:43/01-02-54)

Assault Rifles
Kalishnikov AK-100
This is the second generation of the AK-97/98 series. It features a bullpup design accompanied by gas vent
2 and optional smartgun link. This is a very reliable design but it has recently been overshadowed by the more
modern AK-101 just recently developed by Kalishnikov.
Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost
Assault N/A 30 (c) SA/BF/FA 8M 5.75 5/36hrs 1,000¥
Street Index
2
Smartgun model:
Type Conceal Ammo Mode Damage Weight Availability Cost

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Assault N/A 30 (c) SA/BF/FA 8M 5.75 5/36hrs 2,000¥


Street Index
2

Kalishnikov AK-101
The newest assault rifle in the Kalishnikov line. This rifle has been adopted as
the new Russian army assault rifle. Featuring the now standard assault rifle round as
well as gas vent 2, laser sight and optional smart-gun link, this rifle promises to be a
significant improvement over the AK-97-98/100 series.

Type Conceal Ammo Mode Damage Weight Availability Cost

Street Index
Assault 2 30 (m) SA/BF/FA 8M 5.5 8/4 days 1,600¥ 2

>>>>>[The Pinko-Commies
make a nice gun.]<<<<<
—Texan
(23:48:27/6-24-54)

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FN-ARGL
Not to be outdone by the increase in rifle/grenade systems present on the
market today, Fabrique Nationale comes out with the FN-ARGL. This weapon follows
the mar-ket trends for a light compact weapon system with heavy fire-power. This rifle
features a mini-grenade launcher, laser sight, mag 2 imaging scope, and gas vent 2.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault NYET 40 (c) SA/BF/FA 8M 5 5/36hrs 2,000¥ 2

>>>>>[I can't get my hands around this one. Maybe they should try troll- sized handles. ]<<<<<
—Blech (23:42:57/10-06-54)

>>>>>[Trolls are so stupid!]<<<<<


—Iron Fist (00:43:21/10-07-54)

>>>>>[Slow and painful, chummer. Slow and painful.]<<<<<


—Blech (20:21:02/10-07-54)

Seco M-995
The Israelis do it again with the Seco M-995. This state of the art assault system is excellent for government
(army) or corporate strike team applications. This potent, compact assault weapon has many features, most of
which are standard. These features include: mini-grenade launcher, rangefinder grenade link, gas vent recoil
suppression (level 3), and integral laser sight or smartgun link .

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault N/A 30 (c) SA/BF/FA 8M 5.75 10/4 days 3,000¥ 3
Smartgun variant:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault N/A 30 (c) SA/BF/FA 8M 5.75 10/4 days 6,000¥ 3

>>>>>[Hee,hee,hee, look at all those toys. I want one!]<<<<<


—Slick (11:12:23/01-21-54)

>>>>>[Yeah, it ALMOST has enough drek on it.]<<<<<


—Hardware (13:14:59/02-09-54)

Grenade Launcher
Ares Suppressor Automatic Grenade Launcher
Ares again breaks ground in the heavy weapons market. The Suppressor features burst fire capability for

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devastating firepower. This weapon has a standard integral laser sight, optional
rangefinder grenade link, integral smartgun link, or smartlink/grenade link combo.

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost

Street Index
Grenade N/A 12 (c) SA/BF grenade 7 18/14 days 3,400¥ 3
Rangefinder model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Grenade N/A 12 (c) SA/BF grenade 7 18/14 days 4,300¥ 3
Smartgun model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Grenade N/A 12 (c) SA/BF grenade 7 18/14 days 6,800¥ 3
Smartgun & Rangefinder model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Grenade N/A 12 (c) SA/BF grenade 7 18/14 days 7,700¥ 3

>>>>>[BOOM! BOOM! BOOM! They're dead!]<<<<<


—Bad Karma (19:24:36/11-25-54)

Light Machine Gun


IWS Mini-5
Designed to compete with the Ares Vindicator minigun, this entry by IWS is a definite match. Its heavy
firepower is accompanied by light weight, and laser sight or optional smartgun link. Integrated Weapon Systems:
We Got The BIG Stuff.

Standard model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
LMG NO belt FA 7S 14 24/14 days 13,000¥ 2
WAY (minigun)
Smartgun model:
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
LMG NO belt FA 7S 14 24/14 days 26,000¥ 2
WAY (minigun)

>>>>>[I think I'm beginning to like these IWS folks. The Mini-5 is a sight for sore eyes. The real advantage this
beauty has is an improved ammo-feeding system which reduces the possibility of a jam during feeding. Believe
me, this was a welcome sight after Mr. Vindicator shut up on me a couple months ago down south. I wonder if
they take trade-ins?]<<<<<
—Bunker (03:10:16/10-04-54)

>>>>>[Bunker, I thought I told you not to mention that job, EVER!]<<<<<

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—Prophet (18:44:26/10-05-54)

>>>>>[What is it with Orks and BIG GUNS?]<<<<<


—Iron Fist (12:31:06/11-01-54)

>>>>>[I think its Freudian or something.]<<<<<


—Prophet (04:45:12/11-05-54)

>>>>>[?!?!?!?]<<<<<
—Bunker (05:12:22/11-06-54)

Heavy Weapon
IWS Assault 20
Made exclusively for military and corporate security units, this massive assault
weapon claims one hundred percent takedown capability verses soft targets and
excellent light armored vehicle destruction potential. Standard features are hip shock pads (rating 1) and improved
gas vent 4. It will accept a full range
of non-standard features. Integrated
Weapon Systems: We Got The BIG
Stuff.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Cannon N/A 20 (m) SA 18D 16 16/14 days 7,200¥ 2

Source note: For those of you who are


Appleseed fans, this is my representation of one
of Briarios' guns.

>>>>>[Lissen up, terms! This here beauty is 100% fun! They don't lie about it's capabilities; I got the chance to
play with one a couple months ago and had a blast!]<<<<<
—Bunker (02:43:12/8-29-54)

>>>>>[Where the frag did *you* get hold of an IWS-20, Bunker?!]<<<<<


—Zephyr (17:21:11/9-03-54)

>>>>>[Chums, term, chums.]<<<<<


—Bunker (22:36:42/9-05-54)

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Ammunition
High Explosive Squash Head (HESH)
The special HESH rounds do not do any greater penetration, but they double
knockdown penalties and they increase the wound by one category if they penetrate
armor. In addition, armor is damaged 2 levels for every round that hits a target. Yes,
these rounds are very effective. The HESH rounds have a legality of 3-L as per
Shadowtech. These rounds are very nasty (my players found out through playtest). I
would not suggest letting players get ahold of these in any quantity.

Conceal Damage Weight Availability Cost Street Index


8 see above .75 18/14 days 200¥ 3

Shotgun Mini-Grenade
These are mini-grenades designed to be fired from shotguns; they cannot be fired
from standard grenade launchers, or from any other weapon that is not a shotgun.
They were developed for the Mossberg M-712 Multi-Weapon System (page 42), but can be fired from any
shotgun. Three different types exist: Concussion, Defensive, and Offensive. The stats below are for packs of ten.

Concussion:
Conceal Damage Power Level Weight Availability Cost Street Index
8 10M -1 per meter .2 7/4 days 600¥ 3
Defensive:
Conceal Damage Power Level Weight Availability Cost Street Index
8 8S -1 per .5 meter .2 6/4 days 600¥ 3
Offensive:
Conceal Damage Power Level Weight Availability Cost Street Index
8 8S -1 per meter .2 6/4 days 600¥ 3

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>>>>>[The weapons, gear, cyberware, and vehicles from R. Talsiorian's Cyberpunk


2020 are very suitable for use in Shadowrun. For this reason, many of them are
reproduced below, with Shadowrun stats. The names and other things have been left
intact to give the designers their due credits. Some weapons are noted as firing
Firepower™ ammo (see page 27); these weapons' Damage Codes have not yet been
adjusted for this ammo! In other words, use the listed Damage Code for Regular
ammo, and add +1 to the Power when firing Firepower™ rounds.]<<<<<
—Gurth (BA:09:87/65-43-21)

Armor
Heavy Leather (Jacket or Pants)
Good for road rash, stopping knives, etc. A good slug will rip you to bits,
however.

Conceal Ballistic Impact Weight Availability Cost Street Index


— 0 2 1 always 750¥ .75

>>>>>[Leather sucks.]<<<<<
—Latex Louis (14:21:46/05-10-55)

Kevlar T-Shirt/Vest
Can be worn unnoticably under most street clothes.

Conceal Ballistic Impact Weight Availability Cost Street Index


11 2 0 1 4/48hrs 220¥ 2

>>>>>[These things look just like ordinary T-shirts. You have to look real hard to
notice the difference.]<<<<<
—Jane Doe (14:53:25/05-12-55)

Kevlar Armor Jacket


Personal protection for the fashion conscious, these lightweight Kevlar
jackets have nylon coverings that resemble normal jackets.

Conceal Ballistic Impact Weight Availability Cost

Street Index
Light 8 3 2 1 2/36hrs 600¥ .8
Medium 6 4 3 1.5 3/36hrs 800¥ .8
Heavy 5 5 4 2 3/36hrs 1,000¥ .8

>>>>>[These things have been around for ages, and I've definitely seen less-obvious armors.]<<<<<
—Washer (04:02:47/05-08-55)

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Helmet
Heavy duty protection for the head, standard for most military. Some are
made of steel, others of kevlar and high impact plastics. Most (90%) have face
shields. The Armor Ratings of a helmet are added to other armor.

Conceal Ballistic Impact Weight Availability Cost Street Index


Nylon — +1 +1 — 12/14 days 200¥ 1.5
Steel — +1 +2 — 14/14 days 250¥ 1.75

Flack Vest
Standard protection for combat soldiers, the flack vest is designed to stop
small arms fire, grenade shrapnel, but only slows up assault rifle rounds.

Conceal Ballistic Impact Weight Availability Cost Street Index


— 4 4 2 6/4 days 1,000¥ 1

>>>>>[The word is "flak."]<<<<<


—Cobrette (16:28:17/05-12-55)

Doorgunner's Vest
Heavy duty protection for stationary positions, like machinegun nests,
helicopter doors, etc.

Conceal Ballistic Impact Weight Availability Cost Street Index


— 6 4 12 9/8 days 7,500¥ 1.9

MetalGear™
Laminated expoxide plate armor. Bulky, and designed in modular sections,
with helmet, arm and leg coverings, torso and back clamshell. Treat this as
Hardened armor, and add the Armor Ratings of all individual components together
when more than one item is worn.

Conceal Ballistic Impact Weight Availability Cost Street Index


Arm* 2 1.5 1.25 2 10/7 days 2,000¥ 3
Helmet — 1 1 1.5 10/7 days 2,000¥ 3
Leg* 2 1.5 1.25 3 10/7 days 2,000¥ 3
Torso 3 2 1.5 4 10/7 days 2,000¥ 3
* = for two arms and legs: wearing two sets of arm armor will not give armor 3/2.5

Communications
Mastoid Commo
All commos are radio transceivers. This one is glued to the jaw and temple. You send via subvocalization
and receive with soundless vibrations. Range 15 kilometers.

Conceal Rating Weight Availability Cost Street Index


8* — — 2/12hrs 1,000¥ .6
* = concealability drops to 3 when the commo is worn

Pocket Commo
A typical small walkie-talkie. Range 15 kilometers.

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 50 „

Conceal Rating Weight Availability Cost Street Index


7 — .1 always 500¥ .5

Vehicles
Bell Boeing V-22B Osprey
The Osprey mounts two large, wide propped engine nacelles at the ends of
long, high-lift wings. The engines can be tilted from a forward facing direction to a
vertical position, allowing the aircraft to take off and hover vertically. The wings
can be folded back along the body for better storage (takes 1 minute to fold back,
and 5 minutes to deploy before flight), making the Osprey a perfect vehicle to work
from rooftop airpads and unprepared airstrips.
Ospreys can be found as commuter vehicles between city centres and hub
airports, or as corporate aircraft operating from rooftop pads atop headquarters
skyscrapers.
Handling Speed B/A Sig Apilot Cost
Osprey 5 170/510 4/0 3 3 900,000¥
Seating: Twin bucket seats Access: 1 + 1 standard + 1 double-sized
Economy: 2 km per liter* Fuel: IC/450 liters
Cargo/Storage: 10 CF storage + 45 CF cargo
Landing/Take-off Profile: VTOL/VTOL
Options: The Commuter variant has 40 bucket seats in a 2-aisle-2 layout. The Executive
variant has ten individual bucket seats. The Cargo variant has ten folding benches and
10(+40)CF cargo, 10(+50) if seats are removed.
* = VTOL economy .5km/liter

Bell F-152 Aerogyro


The riots of the late 90's required new tactics for operating in urban areas.
Chief among these was the introduction of light, one man helicopters or aerogyros.
The F-152 is currently used by police units, corporate defense teams, merc assault
operations teams, and BTL-running gangs. An unarmed verison, known as the Bell-
15, is a popular recreational vehicle.

Handling Speed B/A Sig Apilot Cost


Bell 15 / F-152 4 160/480 2/0 4 1 300,000¥
Seating: Single bucket seat Access: Full canopy
Economy: 2 km per liter Fuel: MultiF/40 liters
Storage: 1 CF underseat
Landing/Take-off Profile: VTOL/STOL
Options: The F-152 has one Firmpoint, firing forward, and Security I (4) sensors.

>>>>>[One shot with a catapult and they do down.]<<<<<


—Dexter (13:26:16/05-09-55)

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 51 „

Honda Metrocar
Common type of city car, powered by a multifuel engine.

Handling Speed B/A Sig Apilot Cost


Metrocar 4/10 20/60 1/0 5 0 7,000¥
Seating: Single bench Access: Full canopy
Economy: 100 km per liter Fuel: MultiF/10 liters
Storage: 2 CF underseat

>>>>>[I take it nobody here wants to be seen in one of these?]<<<<<


—Rockhead (08:47:11/05-06-55)

McDonnell-Douglas AV-4 Tactical Urban Assault Vehicle


The AV-4 Tac Vehicle was developed as a light assault aircraft capable of
operation in close urban areas where rotary and tiltwing aircraft cannot penetrate.
Short, bulbous, and equipped with only rudimentary manuver wings, the AV-4 has
the aerodynamic characteristics of a rock, relying on brute force of its huge jet
engine to keep it aloft.
The AV-4 is used by police or corporate troops for urban assaults (using the
two belly-mounted firmpoints to mount machine gun pods). They are also used as
emergency vehicles –specifically by the Trauma Team organizations– or as
corporate vehicles for special deliveries and meetings.
The AV-4 is a Vectored Thrust vehicle.

Handling Speed B/A Sig Apilot Cost


AV-4 5 150/450 5/6 3 2 1.5M¥
Seating: Twin bucket seats Access: 2 + 2 standard + 1 double-sized
Economy: .75 km per liter Fuel: IC/800 liters
Cargo: 75 CF cargo
Landing/Take-off Profile: VTOL/STOL
Options: Military and security models come with two forward-firing firmpoints. All
models can be outfitted with any seating arrangement desired.

AV-6 Combat Assault Vehicle


This is a high-speed, fully combat capable version of the AV-4 aerodyne,
with fans mounted in heavily armored side housings. The AV-6 mounts a single
chin-mounted remote micro-turret, plus two forward-firing hardpoints. AV6's are
primarily used by military units.

Handling Speed B/A Sig Apilot Cost


AV-6 5 210/630 6/9 3 3 3.5M¥
Seating: Twin bucket seats Access: 2 + 2 standard + 1 double-sized
Economy: .5 km per liter Fuel: IC/1,950 liters
Cargo: 50 CF cargo
Landing/Take-off Profile: VTOL/STOL
Options: Any interior seating arrangement is possible. Comes with complete rigger
control gear.

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Toyo-Chrysler Omega
A typical medium sedan.

Handling Speed B/A Sig Apilot Cost


Omega 4/8 50/150 2/0 2 1 20,000¥
Seating: Twin bucket seats + bench Access: 4 standard
Economy: 50 km per liter Fuel: MultiF/35 liters
/Storage: 5 CF trunk

Toyota Avante
Exotic sportscar, combining cyberinterface technology with a high powered
multifuel engine. Comes with Datajack Link already installed.

Handling Speed B/A Sig Apilot Cost


Avante 3/8 95/285 2/1 1 3 480,000¥
Seating: Twin bucket seats Access: 2 standard
Economy: 35 km per liter Fuel: MultiF/125 liters
Cargo/Storage: 2 CF underseat + 3 CF trunk

Weapons

Melee Weapons
Kendachi Monokatana®
Sword length version of monoblade. Resembles a hightech katana with a
milky, nearly transparent blade.

Conceal Reach Damage Weight Availability Cost Street Index


3 1 (str+4)M 1 8/5 days 1,200¥ 2.5

Kendachi Monoknife®
Mono-sectional crystal blade. Incredibly sharp. In the Japanese "tanto" style.
Also available in a naginata form.

Knife:
Conceal Reach Damage Weight Availability Cost Street Index
7 — (str+1)L .5 6/60hrs 200¥ 1
Naginata:
Conceal Reach Damage Weight Availability Cost Street Index
5 — (str+2)L .5 6/60hrs 300¥ 1

Projectile Weapons
EagleTech "Stryker" Crossbow
Plastic and bimetal crossbow. Silent, deadly, and you usually get your ammo back.

Type Conceal Str. Min. Damage Weight Availability Cost Street Index
Medium 2 3 6M 3.25 6/48hrs 440¥ 1
Crossbow

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EagleTech "Tomcat" Compound Bow


Gyrobalanced, stabilized compound bow. Silent & deadly.

Type Conceal Str. Min. Damage Weight


Bow 2 2+ (Str.Min+4)M 1.5
Availability Cost Street Index
6/48hrs (150x Str.Min)¥ 1

>>>>>[What do they thinkwe are? Savages?]<<<<<


—Rydergirl (04:37:52/05-03-55)

Hold-Out Pistols
BudgetArms C-13
A light duty autopistol used as a hold-out and a "lady's gun".

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Hold-Out 8 8 (c) SA 4L .5 2/8hrs 150¥ .75

>>>>>["Lady's gun" ??? I wouldn't be seen dead with one of these.]<<<<<


—Tessa (17:31:53/05-13-55)

>>>>>[You'd soon be dead if you'd try to use one, though. Worthless piece of trash if
ever I saw one.]<<<<<
—Jellyfish (02:41:55/05-14-55)

Dai Lung Cybermag 15


Cheap Hong Kong knockoff, often used by gangers and other street trash.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Hold-Out 7 10 (c) SA 4L .5 3/12hrs 100¥ .7

>>>>>[The only plus this gun has is its large clip, compared to others of its
kind.]<<<<<
—Tessa (17:34:20/05-13-55)

Federated Arms X-22


The ubiquitious "Polymer-one-shot" cheap plastic pistol. Available in
designer colors.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Hold-Out 7 10 (c) SA 4L .5 2/12hrs 300¥ .8

>>>>>[Take my advice: don't even accept these kinds of guns even if your wife gives 'em to you for your
birthday.]<<<<<
—Rellik (15:21:06/05-04-55)

Light Pistols
Dai Lung Streetmaster
Another Dai Lung cheapie, built for the Street.

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 54 „

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Light 6 12 (c) SA 6L 1 3/12hrs 325¥ .8

>>>>>[Nobody except for the lowest gutter punks carry this toy.]<<<<<
—Me Again (03:11:27/05-07-55)

Federated Arms X-9mm


A sturdy Street Samurai's gun, used as a standard military sidearm in the
C.F.S. and E.C.C.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Light 5 12 (c) SA 6L 1 3/12hrs 450¥ .75

>>>>>[Who are they trying to fool? No real samurai gets a gun of this quality or
firepower.]<<<<<
—Findler-Man (08:51:33/05-12-55)

Militech Arms Avenger


A well-made autopistol with good range and accuracy. A professional's gun.
Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Light 6 10 (c) SA 6L 1 3/12hrs 325¥ .8

>>>>>[If Militech'd chamber it for better ammo, this gun has the potential of
becoming a real professional's gun. For the moment, dream on, Militech.]<<<<<
—Wager (13:44:08/05-13-55)

Heavy Pistols
Armalite 44
Designed as an alternative to the 2048 UCAS Army sidearm trials. A solid
contender. Comes equipped to fire Firepower™ ammunition as standard.

Type Conceal Ammo Mode Damage Weight Availability


Heavy 4 8 (c) SA 9M 2.25 4/24hrs
Cost Street Index
450¥ 1

>>>>>[Shame about the clip's capacity. Otherwise, it's a good gun, especially with
the Firepower™ it provides.]<<<<<
—Wager (13:46:11/05-13-55)

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 55 „

BudgetArms Auto 3
It's cheap. It's powerful. It blows up sometimes. What else do you want?

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 8 (c) SA 9M 2.25 4/12hrs 350¥ .7

>>>>>[I want a gun that doesn't blow up.]<<<<<


—Cultist (03:14:30/05-08-55)

Colt AMT Model 2000


Now the standard officer's sidearm for the Sioux Army, the M-2000 served
well in the Central Americal Wars. It fires Firepower™ ammo as standard.

Type Conceal Ammo Mode Damage Weight Availabilit Cost Street Index
y
Heavy 5 8 (c) SA 9M 2.5 5/24hrs 500¥ 1

>>>>>[For some reason all these guns have too little ammo to last any kind of
firefight. Just eight rounds, most of them!]<<<<<
—Weasel (19:41:50/05-03-55)

>>>>>[And no standard extras of any kind.]<<<<<


—E.T. (10:58:15/05-05-55)

>>>>>[If it's standard it's not an extra.]<<<<<


—Gurth (**:**:**/##-##-##)

SternMeyer Type 35
Rugged, reliable, with fine stopping power. Another fine E.C.C. product
from Germany.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Heavy 5 8 (c) SA 9M 2.5 4/36hrs 400¥ 1

Tasers
Miltech Electronics Taser
Zap. About the size of a small hand flashlight. Use the Shock Weapons Rules, p.103, SRII.

Type Concealability Ammo Mode Damage Weight


Taser 6 10 (m) SS 8S Stun + Shock 1.5
Availability Cost Street Index
5/36hrs 600¥ 1.4

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 56 „

Submachine Guns
Arasaka Minami 10
The standard Arasaka Security weapon, found worldwide. A good, all round
weapon.

Type Conceal Ammo Mode Damage Weight Availability Cost


SMG 6 40 (c) SA/BF/FA 7M 3.25 3/24hrs 1,000¥
Street Index
.9

>>>>>[They're right about this one: you can pick up a whole lot worse from your
neighborhood fixer. Too bad it doesn't come with accessories, though.]<<<<<
—Carina (09:17:24/05-10-55)

Federated Arms Tech Assault II


An updated version of the venerable Tech Assault I, features larger clip,
better autofire, no melting. Honest.

Type Conceal Ammo Mode Damage Weight Availability Cost


SMG* 5 50 (c) SA/FA 6L 2.5 4/36hrs 600¥
Street Index
1
* = fires LP ammo

>>>>>[No melting? What the frag is that supposed to imply?]<<<<<


—Virtuoso (16:59:01/05-07-55)

>>>>>[The plastic casing of the original Tech Assault (you can find it in some issue
of a magazine called Solo of Fortune) had a tendency to melt if you used it on
autofire. Ever since I had one melt in my hands, I steer well clear of anything with the
name Federated Arms stamped into it. Buy Ares or some other drek, anything but
FA.]<<<<<
—Hairy Harry (03:21:39/05-10-55)

H&K MP-2013

Heckler & Koch's updating of the MP-5 classic, with compound plastics and
built-in sound suppressor.

Type Conceal Ammo Mode Damage Weight


SMG 4 35 (c) SA/BF/FA 6M 2.75
Availability Cost Street Index
5/48hrs 900¥ 1.1

>>>>>[&@>KD+

K$98rff$@))_==]<<<<<
— (:::/---)

>>>>>[&&&!#($$KHHHTY??_--2]<<<<<
— (:::/---)

>>>>>[Huh? What happened here?]<<<<<


—Animal (06:29:18/05-13-55)

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 57 „

>>>>>[Some folks said something about the MP-2013, it being an old and worthless
piece of trash or something. Next thing we know, a decker crashes into the datastore
and chops out those comments from the file with the nastiest Attack program I've yet
seen. No restoring possible, I'm afraid.]<<<<<
—Sysop (12:27:51/05-13-55)

>>>>>[Is it possible that H&K doesn't like negative publicity?]<<<<<


—Freddy (14:21:58/05-13-55)

>>>>>[The decker had "corp" written all over him/her, but if (s)he was H&K I don't
know.]<<<<<
—Sysop (14:23:28/05-13-55)

>>>>>[Just take a look at the fragging name: "MP-2013!" Not exactly a new weapon,
is it?]<<<<<
—Lori (13:48:29/05-14-55)

H&K MPK9
A light composite submachinegun with integral sights. Used by many
European street samurai.

Type Conceal Ammo Mode Damage


SMG 5 35 (c) SA/BF 7M
Weight Availability Cost Street Index
3 5/36hrs 1,040¥ .8

>>>>>[Like, should we give a frag about European samurai?]<<<<<


—Redskin (05:47:28/05-12-55)

H&K MPK-11
Possible the most used Samurai's gun in existence, the MPK-11 can be
modified into four different designs, including a bullpup configuration, standard
SMG, assault carbine, and a grenade launcher mount. Grenade launcher not
included.

Type Conceal Ammo Mode Damage Weight Availability Cost

Street Index
SMG 4 30 (c) SA/FA 7M 3.5 5/48hrs 1,400¥ 1.2

>>>>>[If you're to believe everything you read in these kinds of guides, every fragging gun ever made is the "most
used" or "voted best of '55" or some other drek.]<<<<<
—Willy Wonka (20:21:49/05-12-55)

Ingram MAC-14
Updated MAC-10, with composite body and cylindrical feeding magazine.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
SMG 6 20 (c) SA/FA 7M 3 4/36hrs 650¥ 1

>>>>>[ Check out the MAC-20 on page 14.]<<<<<


—Gurth (61:84:05/GE-TY-OU)

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Sternmeyer SMG 21
Sternmeyer's best entry in the anti-terrorist category, with wide use on SWAT
teams. Has a folding stock.

Type Conceal Ammo Mode Damage Weight Availability Cost


SMG 4 30 (c) SA/BF/FA 7M 3.25 4/36hrs 1,000¥
Street Index
1.1

Uzi Miniauto 9
Uzi's entry into the second half of the 21st century, all plastic, with a rotary
electric clip and adjustable trigger. The choice for many street samurai.

Type Conceal Ammo Mode Damage Weight Availability Cost


SMG 5 30 (c) BF/FA 6M 3 4/36hrs 700¥
Street Index
1

>>>>>[The Uzi is over-rated.]<<<<<


—Girl (14:52:48/05-03-55)

Shotguns
Arasaka Rapid Assault Shot 12
A high-powered auto shotgun with lethal firepower. Used by Arasaka
worldwide. Another good reason to avoid the Boys in Black.

Type Conceal Ammo Mode Damage Weight Availability Cost

Street Index
Shotgun 1 20 (c) SA/FA 8S 5.5 8/10 days 1,800¥ 2.25

>>>>>[Now this is firepower. I use it to hose down corridors or alleys.]<<<<<


—Stacey (14:32:05/05-11-55)

Sternmeyer Stakeout 10
Light duty stakeout shotgun, used by city police departments.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Shotgun 4 10 (m) SA 9S 3.75 8/7 days 900¥ 1.5

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Assault Rifles
AKR-20 Medium Assault
A plastic and carbon fibre update of the AKM, distributed throughout the
remains of the Russian Bloc. It has a top-mounted Laser Sight, and a barrel-mounted
Gas Vent, rating 1.

Type Conceal Ammo Mode Damage Weight Availability Cost


Assault 3 30 (c) SA/BF/FA 8M 4 5/48hrs 1,000¥
Street Index
2

>>>>>[How many AK-variants can they come up with?]<<<<<


—Slime (16:02:12/05-14-55)

>>>>>[Plenty.]<<<<<
—Lalala (05:01:47/05-17-55)

FN-RAL Heavy Assault Rifle

The standard NATO assault weapon for battlefield work. Bullpup design, collapsing stock. Comes with
Magnification 1 Imaging Scope (top mount).

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 60 „

Type Conceal Ammo Mode Damage Weight Availability Cost

Street Index
Assault 3 30 (c) SA/FA 8M 5 5/60hrs 1,200¥ 2

Kalashnikov A-80 Heavy Assault Rifle


Another Russian retread, with improved sighting and lightened with composites.

Type Conceal Ammo Mode Damage Weight Availability Cost


Assault 1 35 (c) SA/FA 8M 4.5 4/36hrs 1,100¥
Street Index
2.5

>>>>>[God, still more AK-variants!! Is it in fashion this year to wave an AK around? (I should get one, in that
case)]<<<<<
—JJ (13:02:51/05-08-55)

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 61 „

>>>>>[The reason for there being so many AK-variants is simple: its cheaper to base
your "new" weapon on an existing one than to design a totally new one. Especially if
you base your weapon on a well-proven (and good) design like the AK-series. Julie,
you'd be surprised how many weapons are based on the AK without being obvious
clones.]<<<<<
—Gurth (this space for rent)

>>>>>[OK, I'll bite: name me a couple.]<<<<<


—JJ (04:42:20/05-11-55)

>>>>>[Well, it all started with the AK-47 (as Coyote pointed out). Then came the
AKM, AK-74, AK-97, AK-98, AK-100, AK-101, and loads of others that look like the
original AK. But take a 20th century Finnish Valmet M60, M62, or M76 and you'll find
that those have an AK-mechanism. The Israeli Galil (late 20th century) is based on
the M76, so it's also an AK-variant. Then we have the little-known Ares Mark One
from 2034, and... need I go on?]<<<<<
—Gurth (CNNE:SPNA:BCTNT/but-mostly-BS)

Militech Ronin Light Assault


A light, all purpose update, similar to the M-16B. Has a Laser Sight on the
top mount.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Assault 1 35 (c) SA/BF/FA 8M 3.5 4/48hrs 900¥ 2

>>>>>[Quality, like you'd expect from Militech.]<<<<<


—Jacknife (08:41:34/05-06-55)

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Grenade Launcher
Grenade Launchers
Launcher may be attached (under barrel) to any assault rifle, or hand-held.

Type Conceal Ammo Mode Damage Weight Availability Cost


Grenade (-2) 1 (m) SS grenade 1 6/4 days 1,250¥
Street Index
2.75

>>>>>[You're a lot better of buying a multi-shot launcher. This thing is old-


fashioned.]<<<<<
—Chat (02:31:44/05-10-55)

Heavy Weapons
Barrett-Arasaka Light 20mm
The cyberpsycho hunter's favorite. Almost 2 meters long, this "cannon" fires
a depleted uranium shell at supersonic speeds.

Type Conceal Ammo Mode Damage Weight Availability Cost


Cannon — 10 (c) SS 18D 19 15/14 days 6,000¥
Street Index
2

Scorpion 16 Missile Launcher


The third generation of the Stinger missile launcher, this shoulder arm fires
one missile.

Type Conceal Ammo Mode Damage Weight Availability Cost


Missile — 1 (b) SS missile 5 10/14 days 6,000¥
Street Index
2

Militech Rocket-Grenade Launcher


Shoulder-mounted, rocket-powered grenade launcher. Heavily used in the Central American conflicts
under the name RPG-A.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Missile — 1 (m) SS missile 4.5 9/14 days 4,500¥ 2.5

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 63 „

NEW from Kohu North America, Inc.!



SHAPED EXPLOSIVES
This new-for-'54 range of explosives and detonators was designed with
stealth in mind. Place them anywhere, inconspicuous because of their common
shapes, sizes and weights. They look like normal, everyday objects...until you let

KOHU
incorporated

them explode!

Detonators
A line of all-new detonators, which can be used with every modern explosive, military or commercial.
These detonators are both reliable and simple to operate, and are inexpensive as well. KNA brings you the best!

KNA detonators come in three sizes (micro, mini, and normal) and a large number of different types.
Micro detonators are small disks, some 5mm in diameter, and average 3mm thick, that are pressed into the
explosive charge. Their weight is negligible, and concealability is infinite.
Mini detonators are pin-shaped, some 8mm in diameter and 4cm long. These are also pressed into the
explosive. Weight is 20 grams, concealability is 15.
Normal detonators are square, 1cm thick, and with sides of 6cm. These have two small spikes at the back,
which are pressed into the explosive. Weight is 100 grams, and concealability is 9.

All detonators use absolutely no metal components, making them undetectable to metal detectors. All
internal systems are either fibre-optics or electrically cunducting polymers, while the outer casing is made of
hard impact plastic. All are available in 8 designer colors: white, black, blue, bright green, dark green, yellow,
red, or orange.

>>>>>[Christ! Detonators in designer colors?! What next? Explosives that explode in designer colors with the
latest dance tunes as background sounds?!]<<<<<
—Plastique (16:16:28/30-JAN-54)

As for different types of detonator, the following are available:


Radio Detonator
Once this picks up the pre-programmed radio signal (selected by the user), it sets off the explosives. The
maximum range from which it can be detonated depends on the remote control unit, not on the detonator itself.
Available in micro, mini, and normal types.

Availability Cost Street Index


Micro 6/48hrs 500¥ 4
Mini 5/48hrs 300¥ 3
Normal 4/48hrs 200¥ 2

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Timer Detonator
These can be programmed for detonation at any time between 0 seconds and
24 hours, adjustable in steps of 1 second. Available in micro, mini, and normal sizes.

Availability Cost Street Index


Micro 6/48hrs 300¥ 3.5
Mini 5/48hrs 150¥ 2.5
Normal 4/48hrs 75¥ 1.9

Laser Detonator

KOHU
incorporated

This detonator comes in two parts: one is the actual detonator, one is the laser remote-control unit. The
detonator/receiver can be set in either of two modes: in mode 1, it detonates when it receives a pulse from the
laser; in mode 2, it detonates when it does not receive a laser pulse. Mode 1 can thus be used for remote-
detonation of the explosives, while mode 2 effectively makes a "booby-trap."
Setting up the laser requires a Complex Action and a Firearms skill test (to aim the laser correctly).
Ranges are short 1-5m, medium 6-15m, long 16-25m, extreme 25-50m. If the laser is further away than 50
meters, it does not have sufficient power to detonate the explosives. Additional tests may be made on the user's
next action if the first fails.
Available only in normal size. The laser unit is comparable to a laser sight, and is not powerful enough to
inflict damage. It has a concealability of 5. The laser unit is reusable, and can be used 10 times for every six-
hour recharge.

Availability Cost Street Index


Normal 8/70hrs 350¥ 3.5
Laser unit 6/48hrs 700¥ 1.1

Pressure Detonator
This detonator explodes when pressure is exerted on its top: a weight of around five kilograms is enough
to detonate. Available in mini and normal sizes.

Availability Cost Street Index


Mini 4/48hrs 100¥ 1.5
Normal 3/48hrs 75¥ 1.25

Pull Detonator
The opposite of the pressure detonator, this explodes when the ring on its top is pulled out. A wire can be
tied to the ring to make this an effective trap. Available in mini and normal sizes.

Availability Cost Street Index


Mini 4/48hrs 100¥ 1.5
Normal 3/48hrs 75¥ 1.25

Electric Detonator
This detonator responds to an electric signal: the current of a 1.5 volt watch battery is enough to detonate
the explosives, though larger currents can also be used. Available in all sizes.

Availability Cost Street Index


Micro 8/60hrs 425¥ 3

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Mini 6/48hrs 275¥ 3


Normal 4/48hrs 150¥ 2

Sound Detonator
Featuring a built-in microphone and analytical computer, the sound detonator
can be set to explode when it receives a specific sound frequency, or when the sound
volume exceeds a specific number of decibels. Only available in normal size.

Availability Cost Street Index


Normal 5/36hrs 400¥ 2.5

KOHU
incorporated

‡ RUNNING GEAR ‡
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Light Detonator
Perfect for application in modern fibre-optic controlled devices, this
detonator sets off when it receives a light pulse through the attached fibre-optic. The
frequency it is to respond to can be set by the user. Available in all sizes.

Availability Cost Street Index


Micro 10/72hrs 750¥ 3.5
Mini 8/60hrs 500¥ 3.25
Normal 6/48hrs 350¥ 3.15

KOHU
incorporated

>>>>>[One big ommision in this list, I feel, is a combination-detonator: two or more of the above combined into
one.]<<<<<
—Jacqueline (02:45:18/01-18-54)

>>>>>[That's simple enough to solve: stick more than one detonator in the same block of explosive. Say, a timer
and a radio detonator. It'll blow up if you give the signal, but also when the timer runs down to 00:00:00]<<<<<
—Mickey M. (04:16:37/01-22-54)

Shaped Explosives
These explosives, designed, manufactured, and marketed by Kohu North America, Inc., are shaped like
everyday objects — this allows them to be placed everywhere, without anyone knowing until it is too late! All
come with a free Kohu detonator of any type desired by the customer, but of course this is replacable by any
other Kohu detonator of the same size in a few seconds. The cost of the detonator is not included in the
explosive's cost as listed below: a button explosive with a micro radio detonator would cost 525 nuyen, 25 for
the explosive and 500 for the detonator.

All shaped explosives are made to the nominal weight of the object they represent, and with an outer
layer of the same materials as the actual object. This ensures that there is no way to notice the difference
between the shaped explosive and the normal object by handling either.

>>>>>[I have used these explosives, and I must agree. The only way to notice that you are handling an explosive
is by finding the little lid for the detonator, or by using x-ray detection gear.]<<<<<
—Mickey M. (04:21:51/01-22-54)

LEGAL NOTE: in many jurisdictions, it is illegal to possess some or any of these –or any other– explosives
and/or detonators without the proper permits! Kohu North America, Incorporated, can accept no responsibility
for unlicensed use or misuse of these, or any other, Kohu North America, Incorporated, products.
Game notes
The concealability represents how difficult it is to notice that the shaped explosive is not the everyday
object is is supposed to be. The damage code was determined per the rules for explosives on page 242 of SRII:
the rating multiplied by the square root of the number of kilograms. Damage figures were then adjusted in some

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 67 „

cases, to allow for things as shrapnel resulting from the explosion of the casing
material.
Arrow
The Arrow can be used from a distance: it is a normal arrow which can be
fired from any bow, fitted with an arrowhead containing 50 grams of C12 and a
ceramic fragmentation sleeve (which may be removed, but Damage drops to 3D,
Power Level -1/8cm).
The Arrow can be fitted with any mini-detonator in the nose; a pressure
detonator will set off the Arrow on impact with a hard surface, but any other

KOHU
incorporated

detonator can also be fitted. The Arrow weighs .1kg without, and .12kg with, fragmentation sleeve.
The not-very-streamlined design makes that all ranges are reduced by 10%.

Damage Power Level Conceal Availability Cost Street Index


5D -1/25cm 3* 6/48hrs 50¥ 2.25
* = in this case, Concealability represents how easy the Arrow is to conceal. It is obviously not a standard arrow.

Book
The Book looks like an old hardcopy book. It is unique in not being simply a book which can't be
opened; instead, its pages are made of paper-thin C12! A microdetonator can be fitted in the front cover, which
is made of stiff C12, 3mm thick, to give the impression of a hard-cover book. This gives a total of .75 kilograms
of C12!
The Book is available in four different models, three of which have the actual text of a classic novel
printed on the C12 pages, making it indistinguishable from a real book. The different titles available are
appropriate to this Awakened, magically-active world: The Hobbit by J.R.R. Tolkien (1937), Count Zero by
William Gibson (1986), and Where The Trees Are Neon by Janette Lydon (2038). The fourth model has blank
pages.

Damage Power Level Conceal Availability Cost Street Index


10D -1/8 cm 20 9/7 days 1,000¥ 2.2

Bottle
The Bottle comes in three models: .33 liter beer bottle, .75 liter wine bottle, or 1.5 liter soda bottle. Each
is available with many different labels and prints of common and rare brands. Each bottle comes filled with the
appropriate amount of a spectacular new explosive: a liquid C4 with the density of water, developed by Kohu
North America (all rights reserved)! The .33 liter Bottle holds 300 grams, the .75 liter Bottle holds 750 grams,
and the 1.5 liter Bottle holds 1.5 kilograms. A micro-detonator can be hidden behind one of the labels.

Damage Power Level Conceal Availability Cost Street Index


.33 liters 3D -1/25 cm 10 6/5 days 100¥ 2
.75 liters 4D -1/25 cm 10 6/5 days 150¥ 2.1
1.5 liters 5D -1/25 cm 10 8/5 days 200¥ 2.2

Brick
Available in five different shapes and sizes, all looking like normal bricks used to build houses with,
these contain three kilograms of C6 explosive, and can be fitted with a normal detonator. If built into a structure,
these can very effectively be used to demolish that structure in an instant.

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 68 „

Damage Power Level Conceal Availability Cost Street Index


12D -1/15 cm 10 6/3 days 300¥ 1.5

>>>>>[Excellent stuff, except for the fact that most buildings aren't built from bricks
anymore...]<<<<<
—Keitel (15:05:31/01-14-54)

Bullet
These are available in all common calibres, from hold-out pistols to heavy
machine guns. The bullet comes with a non-removable mini pressure detonator in

KOHU
incorporated

the back of the round (so it gets hit by the weapon's firing pin). Each round contains 10 to 20 grams of of C10,
which explodes when the round is fired. An exploding round usually sets off all other rounds left in the weapon
as well.

Damage Power Level Conceal Availability Cost Street Index


1D -1/10 cm 25 6/3 days 130¥ 2

Button
Shaped like a shirt or coat button, this contains one gram of C10 explosive, and is fitted with a micro
detonator. Comes in five different models in three different colors: white, black, and gold.

Damage Power Level Conceal Availability Cost Street Index


1D -1/10 cm 20 8/4 days 25¥ 2.5

Can
Shaped like a 0.33-liter soda or beer can, the Can holds 350 grams of C10 high explosive. It can be fitted
with a mini-detonator, and to make it all look even more realistic, if a pull detonator is fitted, this connects to the
ring used to open a normal soda can! Of course, any other detonator will also fit. Available with prints of
Budweiser, Heineken, Pepsi Cola, Seven-Up, or Sisi.

Damage Power Level Conceal Availability Cost Street Index


6D -1/10 cm 22 8/5 days 250¥ 1.9

Compact Disk
The exact size of a six-centimeter double-sided compact disk, this disk has a wafer-thin explosive charge
of 15 grams of C12. Both surfaces are essentially one large laser detonator set for the frequency used by CD-
players, so the disk will explode once the CD-player attempts to read from or write to the disk. Available in 15
different prints, both of current and "golden-oldies" albums, as well as a generic computer data CD.

Damage Power Level Conceal Availability Cost Street Index


2D -1/8 cm 16 9/6 days 500¥ 4

Credstick
This is identical to a normal credstick, and can be plugged into any device that accepts credsticks. It
contains 10 grams of C10, and is fitted with a mini detonator.

Damage Power Level Conceal Availability Cost Street Index

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 69 „

1D -1/10 cm 18 8/4 days 50¥ 2.25

Datajack Plug
Fitting into any standard datajack, the Datajack Plug accepts any mini-
detonator. It has an explosive charge of 30 grams of C12, most of which is located in
the part of the plug that enters the user's skull.
Upon detonation, the person who has the Datajack Plug in his or her datajack
resists 6D damage, without the benefit of armor. Anyone in the vincinity of the
explosion take 2D damage.

Damage Power Level Conceal Availability Cost Street Index


6D / 2D -1/8 cm 10 8/4 days 50¥ 2.25

KOHU
incorporated

>>>>>[This one is nasty, chummers. If you have a datajack, and somebody captures you, they might just shove
one of these up your jack. Try anything funny...KABOOM!!]<<<<<
—Daryll (04:46:18/01-13-54)

>>>>>[Don't get caught.]<<<<<


—Wiley (07:19:09/01-13-54)

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„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 70 „

Doormat
Either with or without the word "WELCOME" on the Doormat, it is available
in 5 different colors. The Doormat contains 2 kilograms of C10 (detonated by a mini
detonator), while its upper bristles are made of the flexible-but-unbreakable Strong-
i-Plast™, which shoots upward when the Doormat detonates! This gives very much
the same effect as a fully-automatic shotgun firing flechette ammunition! The
doormat measures 50cm x 75cm.
Anyone standing on the mat gets fried by the flechettes: use twice Impact or

KOHU
incorporated

normal Ballistic to defend against the explosion, but increase the Power Level of the attack by +2 against
unarmored victims. If the armor worn does not protect the legs, treat the target as unarmored (the bristles will
shoot right up a long coat, for instance). This is a GM's call, as always. Anyone not standing directly on (or very
close to or above) the Doormat only gets the normal blast effects. The flechettes lose 2 off the Power Level for
every meter traveled.

Damage Power Level Conceal Availability Cost Street Index


14D (16D) -1/10 cm 12 12/10 days 1,000¥ 3.5

Flower
Resembling a normal plastic flower (available in orchid, rose, and tulip models, each in white, red, or
yellow), each Flower contains 20 grams of C12 in the leaves and stem. A micro detonator can be fitted at the top
of the stem.
The Damage Code below is for a single flower. If more aregrouped together, calculate the Power Level
using the formula: [12 x square root(.02 x number of flowers)]. Damage Level remains D. Only one detonator is
needed to detonate the whole bunch of flowers.

Damage Power Level Conceal Availability Cost Street Index


1D -1/8 cm 14 9/5 days 45¥ 2.5

>>>>>[Waste it with flowers...]<<<<<


—ASDF (10:19:04/01-14-54)

Keycard
The size of a standard card for electronic locks, the Keycard comes in a variety of prints, and even with
working magnetic strips, so it can actually be used to open doors with, provided the codes on the strip are valid.
(Codes are not included in the purchase price.) The Keycard uses a micro-detonator, and has some five grams of
C12.
The Keycard comes in one of five different prints, though custom prints are availale on request, as always
(at a slight increase in price).

Damage Power Level Conceal Availability Cost Street Index


1D -1/8 cm 24 8/5 days 100¥ 3

Lightbulb
Looking like a 60 watt lightbulb, this fits virtually all sockets. The Lightbulb is filled with 20 grams of
C10, and can be fitted with a mini-detonator (an electrical detonator is perfect: it detonates when someone

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 71 „

switches on the light!). The fact that the Lightbulb's glass is opaque white makes it
almost indistinguishable from normal lightbulbs.

Damage Power Level Conceal Availability Cost Street Index


1D -1/10 cm 20 4/4 days 125¥ 1.9

Pen
The Pen's best feature is that it is a normal, everyday pen, filled with high
explosive. Not just an immitation that looks like a pen, it comes in five different
shapes (from cheap, 100-per-nuyen, to luxury models), and with numerous different,

KOHU
incorporated

optional prints (custom prints and models available -- call our offices). Each uses a micro detonator, and has
some 5 grams of C12 packed inside. A small ink cartridge is featured, so the pen can be used to write with as
well.

Damage Power Level Conceal Availability Cost Street Index


1D -1/8 cm 20 9/5 days 75¥ 2.75

Pocket Secretary
The casing of a Fuchi PS-266 pocket secretary, filled with 400 grams of C8 and an inner ceramic layer,
which fragments upon exploding. It must be fitted with a normal-size detonator.

Damage Power Level Conceal Availability Cost Street Index


6D -1/50 cm 16 4/36hrs 250¥ 2

Telephone
Coming in a two models (hand-held and table-top), the Telephone holds 400 grams of C10. The
Telephone accepts a normal detonator, but cannot be used to make actual phone calls.
Both models are available in many different casings of real telephones.

Damage Power Level Conceal Availability Cost Street Index


4D -1/10 cm 23 6/4 days 300¥ 2.5

>>>>>[An electrical or light detonator is ideal for the table-top model. Just call the number it is supposed to have,
so the detonator gets a pulse via the phone line, and bang.]<<<<<
—Dana (19:21:05/01-10-54)

Optical Chip
The size of a 50Mp optical chip as used in almost every computer and other electronical device, as well
as to record music and data, this fake chip plugs into all standard chip mounts. It is excellent for use with the
Light Detonator, since this will detonate the explosives as soon as the computer tries to write data onto the Chip.
Of course, any other micor-detonator will also fit.
The chip has a five-gram charge of C10 explosive.

Damage Power Level Conceal Availability Cost Street Index


1D -1/10 cm 18 6/4 days 45¥ 3

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 72 „

>>>>>[To top this all off, here I have a spell (designed by moi) that makes those
detonators redundant...

Explode
When this spell is cast, some or all of the explosives in the area of effect go
off. This includes normal explosives such as C4, C12, and similar explosives, as well
as ammunition and grenades (up to GM discretion).
Each explosive in the area must roll a resistance test, using is rating for the
number of dice to roll, and the Force of the spell as the Target Number. For the
caster, the Target Number is the rating of the explosive.
For explosives without a rating (such as ammunition), take its Power Level and

KOHU
incorporated

divide by 3 to find the rating used against this spell. Someone who has exploding ammunition on his person takes
damage as if he were hit by a single round of the exploding ammo, and may roll a Body test to resist damage, but
may not use his Combat Pool. The appropriate armor rating (Ballistic or Impact) is substracted from the Target
Number for the Body test, but is only one-half (round down) effective.
This spell uses the elemental effects of fire and lightning to ignite the explosives (there are no flames or
lighting bolts shooting about).
Type: Physical Range: LOS Target: see above
Duration: Instant Drain: [(F/2)+2]D

There's no copyright on the spell, so feel free to give a copy to all your friends.]<<<<<
Gurth (19:50:23/01-05-54)

>>>>>[Real nasty spell, this one. Wouldn't want to be in the target area if you're packing a few kilos of C12 plus a
couple clips of ammo.]<<<<<
—ASDF (08:27:16/01-14-54)

‡ RUNNING GEAR ‡
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 73 „

>>>>>[For all you dope-heads out there, following is a file on all sorts and types of
drugs and other chemicals. Up to you to use them, I don't care if you waste your
brain on them, but don't come crying to me if you do, OK? I'll let Wordman explain the
rest...]<<<<<
—Gurth (as:jk:fh/ae-eu-ha)

Here is a list of drugs our running group came up with. This is the effort of
Seth Narins (basic drugs, drugs from fictional sources, and designer drugs), myself
(the plants and animals) and Brijesh Gill (real drugs). Thanks to Adam Shostack for
reality checks. These drugs are meant to follow the rules in Shadowtech. This file is
written as a Neoanarchist Guide rather than a stodgy medicinal journal, so many
street rumors are in the actual text rather than the decker comments. Note, take even the
main text with a grain of salt, especially where the plants are concerned.
As always, distribute at will, so long as no one profits.
Enjoy,
Wordman
lward@husc.harvard.edu

>>>>>[Like with the SWO Guns file, I didn't alter the text or anything, simply edited it a
bit.]<<<<<
—Gurth (23:79:59/24-72-08)

*************************************************
* Better Living (and Dying) Through Chemistry *
* *
* "I'm so high, call me `Your Highness'." *
* —Mike D. *
*************************************************

COMPOUNDS saving roll to avoid these effects. Unless otherwise


stated, these permanent effects must be resisted
"Death before dishonor, Drugs before lunch.'' each time the drug is taken.
—Motto of the Aspen Drug and Gun Club Addiction Effects: These effects apply, in addition
The substances on this list can generally be to all the other effects, when the user becomes
found on `Plex streets from drug dealers. addicted. All effects are permanent unless
Occasionally, you need to find a doctor or a fixer to otherwise noted. Most effects have a saving roll to
get some of these. Here's what the entries mean: avoid them.
Name: Normal name of the drug One note on effects: any drug that has Stim
AKA: Also Known As. These are common street Patch-like effects may be detrimental to a
names for these drugs in various parts of the world. magician's Magic Rating just as Stim Patches are
Inspiration: From where we stole this idea, or who (see SRII pg.115 and 250). Also, the block-all
created it. referred to is from an issue of Kage and has the
Speed: The speed with which the drug takes effect. following effects: If you are under the effects of a
Vector: How the drug must be administered. block all, each time you are injured, you roll a
Duration: How long the drug lasts. number of dice equal to your Willpower plus the
Effects: These are the primary effects of the drug rating of the block-all against a target number equal
which all take place throughout the duration of the to the number of physical damage boxes taken.
drug's effect. Each success on this test allows you to ignore the
Crash Effects: After the drug stops working, these effects of 1 box of physical damage. The damage is
effects hit the body. The duration of these effects still there, however.
should be twice the duration of the drug, unless
otherwise noted.
Permanent Effects: These effects work on the
body after the drug wears off, like crash effects, but Depressants
will be permanent. Most of these entries have a "Alcohol is very important for young people
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 74 „

because it provides a sort of `liquid adulthood'. If Addiction: 2m,2p


you are young and you drink a great deal it will Tolerance: 5
spoil your health, slow your mind, make you fat--in Strength: 5
other words, turn you into an adult.'' Speed: 10 minutes
—P.J. O'Rourke, Modern Manners Vector: Ingestion
Duration: 4-8 hours
Cost/Dose: 1¥
Alcohol Street Index: 0.9
AKA: eth, courage, fire water, booze, etc. Legality: 6P-M1
Inspiration: reality Availability: 4/3 hours
Addiction: 2m Effects: Charisma -1,
Tolerance: 3 Quickness -3, Intelligence
Strength: 50 -2, Willpower -1, clumsi-
Speed: 1d6 minutes ness, sleepiness, calm,
Vector: Ingestion block-all(3), tranq(6)
Duration: 1d6/2 hours Crash Effects: Quickness
Cost/Dose: 1-10¥ -1, Body -2, Intelligence -1,
Street Index: 0.8 headaches, irritability
Legality: Legal
Availability: Always
Effects: Charisma -1, Quickness -2, Intelligence -2, Butaqualide
Willpower -1 [Resist all with Body AKA: beauties
(10-(proof/20))], clumsiness, unrestrained beha- Inspiration: Effinger novels
vior, block-all (proof/25), tranq(proof/20) Addiction: 5m
Crash Effects: Quickness -1, Body -2, Intelligence Tolerance: 3
-1, nausea, headaches, irritability Strength: 10
Speed: 1d6 minutes
Vector: Ingestion
Barbiturates Duration: 1d6+1 minutes
AKA: Amytal, phenobarbital, damn it all Cost/Dose: 20¥
Inspiration: reality Street Index: 2.5
Addiction: 4m,3p Legality: 5P-M1
Tolerance: 3 Availability: 5/1 hour
Strength: 5 Effects: Quickness -3, Willpower +1, Charisma +2,
Speed: 10 minutes euphoria, sleepiness, tranq(4), block-all(4)
Vector: Ingestion Crash Effects: irritability
Duration: 1-16 hours
Cost/Dose: 1¥
Street Index: 0.8 Chloral Hydrate
Legality: 6P-M1 AKA: drop, noctec
Availability: 4/3 hours Inspiration: reality
Effects: Charisma -1, Quickness -2, Intelligence -2, Addiction: 4m,3p
Willpower -1, clumsiness, sleepiness, calm, Tolerance: 3
block-all(1), Tranq(5) Strength: 5
Crash Effects: Quickness -1, Body -2, Intelligence Speed: 30 seconds
-1, nausea, headaches, irritability Vector: Injection
Duration: 5-8 hours
Cost/Dose: 2¥
Street Index: 1.0
Legality: 4P-M1
Availability: 5/4 hours
Benzodiazepines Effects: Quickness -3, Intelligence -2, Willpower
AKA: Valium, redundant, etc. -2, clumsiness, sleepiness, calm, block-all(3),
Inspiration: reality tranq(6)
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 75 „

Crash Effects: Quickness -2, Body -2, Intelligence Inspiration: reality


-1, nausea, headaches Addiction: 4m,4p
Tolerance: 4
Strength: 2
Glutethimide Speed: 10 minutes
AKA: glue, Chevy Chase, lemonade, doriden Vector: Ingestion
Inspiration: reality Duration: 4-8 hours
Addiction: 3m,4p Cost/Dose: 3¥
Tolerance: 4 Street Index: 1.2
Strength: 3 Legality: 4P-M1
Speed: 10 minutes Availability: 4/3 hours
Vector: Ingestion Effects: Charisma -1,
Duration: 4-8 hours Quickness -2, Intelligence
Cost/Dose: 3¥ -2, Willpower -1,
Street Index: 1.0 clumsiness, hallucinations,
Legality: 4P-M1 calm, block-all(1), tranq(3)
Availability: 5/4 hours Crash Effects: Quickness
Effects: Charisma -1, Quickness -4, Intelligence -2, -1, Body -2, Intelligence -1,
Willpower -1, extreme clumsiness, halluci-nations, nausea, headaches,
calm, block-all(1), tranq(3) irritability, anxiety, insom-nia
Crash Effects: Quickness -1, Body -2, Intelligence Addiction Effects: Withdrawal from Metha-
-1, nausea, headaches, irritability, anxiety, insom- qualone is painful, causing convulsions, and
nia possibly death.
Addiction Effects: Withdrawal from glutethimide
is painful, causing convulsions, and possibly death. >>>>>[This also causes women to loose their
morals, if ya catch m' meaning. Paradoxically, it kills
the libido in men, which means that a couple on
Marijuana ludes is pretty fucked. Or not fucked, as the case
may be.]<<<<<
AKA: grass, weed, hashish, dubich, ganja —Babble (06:14:38/09-13-54)
Inspiration: reality
Addiction: 3m
Tolerance: 3 Nicotine
Strength: 10 AKA: death sticks, smokes, cancer in a nice easy to
Speed: 2d6/1d6 minutes use package, etc.
Vector: Inhalation/Ingestion Inspiration: reality
Duration: 4d6 minutes/1d3 hours Addiction: 3m
Cost/Dose: 4¥/20¥ Tolerance: 1
Street Index: 0.5 Strength: 20
Legality: 6-M1 Speed: Immediate
Availability: 3/60 minutes Vector: Inhalation, dermal, ingestion
Effects: Quickness -2, Intelligence -1, Charisma Duration: 3d6+3 minutes
+2, Willpower -1, Body -1, Reaction -2, lethargy, Cost/Dose: 2¥/pack
euphoria, block-all (2) Street Index: 0.8
Crash Effects: Charisma -1, Reaction -1, Legality: Legal
Willpower -1, hunger, sensory sensitivity, Stimu- Availability: Always
lant(1) Effects: Willpower +1, Charisma -1, relaxant,
Permanent Effects: Artistic skills +1 once per Tranq (2)
month of use [Charisma(6), +1 maximum total in- Crash Effects: Willpower -1, irritability, anxiety
crease], Charisma +1 once per month use
[Willpower(6), +1 ma-ximum total increase]
Paxium
Methaqualone AKA: joy, U.N., later, micky, slug
Inspiration: Effinger novels
AKA: alone, solo, quaaludes, ludes Addiction: 2m
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 76 „

Tolerance: 4 Tolerance: 4
Strength: 20 Strength: 5
Speed: 2d6 minutes Speed: 1d6 minute
Vector: Ingestion Vector: Injection
Duration: 4d6 minutes Duration: 1d3 hours
Cost/Dose: 5¥ Cost/Dose: 45¥
Street Index: 2.5 Street Index: 3.5
Legality: 6P-M1 Legality: 3-M1
Availability: 3/60 minutes Availability: 8/3 hours
Effects: reduced aggressiveness, calm, sleepiness, Effects: Intelligence
tranq(6) and Quickness -3, Strength
Crash Effects: Willpower, Body, Quickness and and Will-power +3,
Charisma -3 for 2d6 minutes [Willpower(5)], Reaction +6, aggressiveness,
nausea, joint stiffness risk-taking,
single-mindedness, as active
Pain Editor
Sonniene Crash Effects: Intelligence,
AKA: sunnies, rook, eclipse, summoner Quickness and Strength -1
Inspiration: Effinger novels for 1d6 hours, Quickness
Addiction: 4m and Strength -1 for 1d6 days, tractability, double
Tolerance: 3 nature, lethargy, moderate stun wound
Strength: 5
Speed: 2d6 minutes
Vector: Ingestion Shades
Duration: 1d6+1 hours AKA: cool, strut
Cost/Dose: 80¥ Inspiration: Seth
Street Index: 3.0 Addiction: 5m
Legality: 4-M1 Tolerance: 2
Availability: 4/60 minutes Strength: 5
Effects: Willpower and Charisma +2, Intelligence Speed: 30 minutes
-2, euphoria, delusions of invulnerability, block- Vector: Ingestion
all(4) Duration: 1d3 hours
Crash Effects: Mental Attributes -2 for 4d6 Cost/Dose: 30¥
minutes, tremors, timidity, depression Street Index: 2.0
Permanent Effects: Willpower and Charisma -1 Legality: 5-M1
[Willpower(5) for each] Availability: 4/60 minutes
Addiction Effects: Willpower and Charisma -1 per Effects: Strength and Intelligence -1, Charisma and
month [Willpower(5) for each] Willpower +2, euphoria, subtle "cool'', block-all(1),
stimulant(1)
Crash Effects: Willpower, Charisma, Strength and
Quickness -1 for 1d6 hours, increased appetite (x2),
possible sexual dysfunction [Body(6)], Light Stun
wound

Designer Drugs NuYou


"A dealer? Hell, no, man. I'm a dream- AKA: sailor, nuyen, virgin, charm, binder
sculpter." Inspiration: Seth
—Madge, 2054 Addiction: 6m
Tolerance: 3
Schwarzeneine Strength: 10
Speed: 3d6 hours
AKA: Coranol, back, burnout, gung-ho Vector: Injection
Inspiration: Seth Duration: 1d6 days
Addiction: 6p
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 77 „

Cost/Dose: 350¥ aggre-ssiveness, as


Street Index: 3.0 activated Pain Editor
Legality: 4-M1 Crash Effects: Body
Availability: 4/2 hours -1, Willpower +1 for
Effects: Charisma +4, Body +2, Quickness and 1d6 days [Will-
Strength -1 power(6)], Quickness
Crash Effects: Charisma -3 for 1d6 weeks [time -2 for 1d6 days [a
divided by number of successes from Body(8)], Body(6) save will cut
physical deterioration, anxiety to -1], Intelligence -1
Addiction Effects: Body and Charisma -1 per for 1d6 days
week [Body(5) for each] Permanent Effects: -1
physical box per dose
[Body(6)], Body -2(vs.
Musk pathogens and poisons)
AKA: skunk, slink, strut, charlie, vamp [Body(6)]
Inspiration: Seth Addiction Effects: -1
Addiction: 3m physical box per week
Tolerance: 3 [Body(6)], -1 physical box
Strength: 20 per month [Body(6)]
Speed: 2d6 hours
Vector: Injection
Duration: 2d6 hours
Diamond-Four
Cost/Dose: 250 AKA: straight flush, cleric, stitch, street doc,
Street Index: 2.0 healing anger, berserker
Legality: 6-M1 Inspiration: Cyberpunk
Availability: 3/60 minutes Addiction: 2p
Effects: Charisma +2(vs. opposite sex)/-2(vs. same Tolerance: 2
sex), sexual aggressiveness, pheromone stimulation Strength: 10
Crash Effects: Charisma -1 Speed: Immediate
Vector: Injection
>>>>>[Great for meets.]<<<<< Duration: 2d6 days
—Charmer (04:12:53/09-10-54) Cost/Dose: 1,500¥
Street Index: 3.5
>>>>>[Unless you have tailored pheromones, which Legality: 3P-M1
go completely out of control when this drug is in Availability: 10/2 days
effect.]<<<<<
Effects: Body +4(vs. poisons and pathogens),
—Tom (23:54:32/09-13-54)
Willpower +2(vs. pain), Quickness -2, Intelligence
-2, irrational fears/phobias, beserker rage, +2
FoolKiller physical box [10 max], Tranq(6)
AKA: ripper, charge, egg in a pan, joker, Herc Crash Effects: Quickness and Intelligence -2 for
Inspiration: Cyberpunk 2020 1d6 days
Addiction: 5p Permanent Effects: +1 physical box (to 10 max)
Tolerance: 2 [and passing a Body(8) will give one more]
Strength: 10
>>>>>[This drug is wonderful. It is mainly for use
Speed: Immediate against nerve gas, but it can repair some of the
Vector: Inhalation more sinister forms of cell damage cause by some
Duration: 1d6 days of the other drugs on this list.]<<<<<
Cost/Dose: 35¥ —Baby (07:18:43/09-14-54)
Street Index: 2.5
Legality: 3-M1
Availability: 8/3 hours Genesios Three
Effects: Charisma and Willpower +3, Body +2, AKA: Black thunder
Intelligence and Quickness -1, feeling of Inspiration: Walter Jon Williams
invulnerability, unshakable confidence, zealotry, Addiction: 2m
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 78 „

Tolerance: 5 —Caveat
Strength: 20 (21:14:34/09-16-54)
Speed: 1d6 turns
Vector: Injection, Ingestion LSD
Duration: 1d6 + 17 hours
Cost/Dose: 1,000¥ AKA: acid, Lucy,
Street Index: 8.5 lucid, wow, LDS,
Legality: 4P-M1 Spocko
Availability: 14/2 weeks Inspiration: reality
Effects: Intelligence +4, slight buzzing euphoria Addiction: 1m
Crash Effects: none Tolerance: 2
Permanent Effects: G3 rebuilds, repairs and Strength: 4
stimulates growth of nerve cells (which do not Speed: 20 minutes
normally grow at all). Vector: Ingestion
Duration: 1d6+2 hours
Cost/Dose: 5¥/dose but
200¥/100 tabs
Hallucinogens Street Index: 1.5
"The hallucinogenic drugs are not rude per Legality: 5-M1
se. But it can be difficult to observe the niceties of Availability: 4/7 hours
etiquette when you're being chased down the street Effects: Quickness -3, Intelligence -4(cognitive),
by a nine-headed cactus demon.'' Willpower -3, possible uncontrolled astral
—P.J. O'Rourke, Modern Manners perception [Essence(16), number of successes x 10
is what percent of the duration time you are astral],
Charisma -2, withdrawal from reality, intense
Ecstasy hallucinations, as stimulant patch (3), as
AKA: XTC block-all(3)
Inspiration: Seth Crash Effects: Withdrawal from reality, lethargy,
Addiction: 4m concentration-based activities -1, Serious Stun
Tolerance: 4 wound
Strength: 20 Permanent Effects: -1 physical box [Body(8)],
Speed: 2/2/30 minutes Willpower -1 [Willpower(8)]
Vector: Inhalation/Injection/Ingestion Addiction Effects: Intelligence, Charisma,
Duration: 6d6 minutes Reaction -1 per month [Body(8) for each], artistic
Cost/Dose: 150¥ skills +1 per month [Charisma(8), +2 maximum
Street Index: 4.0 increase], Magic Theory +1 per month [Intelli-
Legality: 4-M1 gence(8), +1 maximum increase]
Availability: 5/7 hours
Effects: Charisma +5, Willpower -3, Quickness +4,
sexual tension and prowess, euphoria, MDA, MDMA, and other Amphetamine
aggressiveness, mild hallucinations, extreme variants
sensory stimulation [+3 perception, +3 T# to resist AKA: VR, Yeager, boxy
pain], as stimulant patch (2), Quickness-based skills Inspiration: reality
+2 Addiction: 2m
Crash Effects: Quickness -3, Strength -3, Tolerance: 2
Willpower -3, possible sexual dys-function, sexual Strength: 6
hun-ger, Deadly Stun wound, Quickness-based Speed: 20 minutes
skills -2, Reac-tion-based skills -1 Vector: Ingestion
Permanent Effects: Sterility [Body(4)] Duration: 4-24 hours
Cost/Dose: 10¥
Street Index: 1.7
>>>>>[There was a popular drug called XTC around Legality: 4-M1
the turn of the century, which some people still take.
This is not it. So make sure you know what you're
Availability: 4/7 hours
buying.]<<<<< Effects: Quickness -2, Intelligence -4(cognitive),
Willpower -2, Charisma -1, withdrawal from
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 79 „

reality, intense hallucinations, as stimulant patch Cost/Dose: 25¥


(4), as block-all(4) Street Index: 2.5
Crash Effects: Withdrawal from reality, lethargy, Legality: 4-M1
concentration-based activities -1, Serious Stun Availability: 8/14
wound hours
Addiction Effects: Intelligence, Charisma, Reac- Effects: Body,
tion -1 per month [Body(8) for each] Strength, Willpower
+3, Quickness -3,
>>>>>[MDA is sometimes called Zen. MDMA is Intelligence -4
usually known as Exstasy. Both of these names (cognitive), Willpower
appear elsewhere in this list, but they are different -3, Charisma -2,
drugs. One of the problems with street culture is
that it isn't very creative.]<<<<<
withdrawal from reality,
—Caveat (21:14:59/09-16-54) intense hallucinations, as
stimulant patch (5), as
block-all(5)
Mescaline Crash Effects: Withdrawal
AKA: meska, mask, projects, Ghost Dance from reality, lethargy,
Inspiration: reality concentration-based
Addiction: 2m activities -2, Serious Stun
Tolerance: 2 wound
Strength: 4 Permanent Effects: -1 physical box [Body(8)],
Speed: 5 minutes Willpower -1 [Willpower(8)]
Vector: Air Addiction Effects: Intelligence, Charisma,
Duration: 8-12 hours Reaction -1 per month [Body(8) for each]
Cost/Dose: 80¥
Street Index: 2.0 Ribopropylmethionine
Legality: 4-M1
Availability: 4/5 hours AKA: RPM, Round-baby
Effects: Quickness -2, Charisma -2, Reaction -2, Inspiration: Effinger novels
Intelligence -2(cognitive)/+2 perceptive, Willpower Addiction: 8p
-2, possible uncontrolled astral perception Tolerance: 2
[Essence(16), number of successes x 10 is what Strength: 2
percent of the time you are astral], magical theory Speed: 3 minutes
+3, dream state trance, intense hallucinations Vector: Injection
Crash Effects: Drowsiness, light sensitivity, Duration: 1d6+1 minutes
increased appetite Cost/Dose: 100¥
Permanent Effects: Magical Theory +1 Street Index: 3.0
[Intelligence(12), once per month of use], Charisma Legality: 3-M1
+1 [Will-power(12), once per month of use, +1 Availability: 10/7 hours
maximum increase], withdrawal from reality with Effects: Quickness -4, Intelligence -2, Willpower
continual use -6, Charisma -4, Strength +2, terror, fear, extreme
Addiction Effects: Intelli-gence -1 per month hallucinations (personal fears), as stimulant
[Body (8)], Willpower -1 per month [Body(8)] patch(8), as block-all(6)
Crash Effects: Tremors, paranoia, abject fear,
recurring hallucinations, concentration-based
Phencyclidine activities -2, extreme sensitivity to fear, adrenal
AKA: PCP, dust, angel dust, stage, theatre, JWB overload [automatic Deadly wound to adrenal
Inspiration: reality pump bioware]
Addiction: 5m Permanent Effects: Quickness -1 [Body(8)],
Tolerance: 4 Willpower and Charisma -1 [Willpower(8) for
Strength: 2 each]
Speed: 2 minutes Addiction Effects: Quickness, Willpower,
Vector: Injection Intelligence -1 per month
Duration: 1-4 days
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 80 „

Zen reality, block-all(6)


Crash Effects: Stress
AKA: Wu-li, bluemind, blewmind, in
Permanent Effects:
Inspiration: Seth
Body -1 [Body(5)],
Addiction: 5m
Charisma -1
Tolerance: 3
[Willpower(6)]
Strength: 10
Addiction Effects:
Speed: 10 minutes
Body -1 per month
Vector: Inhalation
[Body(5)], Charisma -1
Duration: 1d6+3 hours
[Body(6)], -1 physical
Cost/Dose: 120¥
box per month, -1
Street Index: 3.0 mental box per month
Legality: 4-M1
Availability: 5/10 hours
Effects: Charisma +4, Willpower -2, Strength -2, Hydromorphone
Quickness +2, Reaction -2, serenity, calmness, AKA: Pain water, dilaudid
withdrawal from reality, hallucinations, block-all(3) Inspiration: reality
Crash Effects: Charisma -1, Strength -1, Reaction Addiction: 4m,4p
-1, Artistic Skills +1, self-doubt, mental turbulence, Tolerance: 5
chaotic emotions, concentration-related tasks +2 Strength: 7
T#, sensory distraction [-2 perception] Speed: 1 minute
Vector: Injection
>>>>>[All right. One more time. This is not another
drug called Zen. See MDA, above.]<<<<< Duration: 3-6 hours
—Caveat (21:14:34/09-16-54) Cost/Dose: 250¥
Street Index: 1.5
Legality: 3P-M1
Availability: 5/6 hours
Effects: Charisma -1, Intelligence -4, Willpower +3
(vs. pain), tranquilized, block-all(7)
Crash Effects: pain-sensitivity (+1 to all wound
category modifiers), irritability, tremors
Addiction Effects: Willpower -1 per dose
Narcotics [Willpower(6)]
"Heroin and the other 'downs', natural and
synthetic, are not polite. These drugs effectively
eliminate the painful aspect of existence, which, Meperidine
now-adays, is almost all of it.'' AKA: reaper, k'pla, demerol
—P.J. O'Rourke, Modern Manners Inspiration: reality
Addiction: 4m,4p
Heroin Tolerance: 5
Strength: 4
AKA: H, horse, smack, K.R. Speed: 1 minute
Inspiration: reality Vector: Ingested, injected
Addiction: 5m,5p Duration: 12-24 hours
Tolerance: 3 Cost/Dose: 500¥
Strength: 3 Street Index: 2.5
Speed: 1 turn Legality: 3-M1
Vector: Injection Availability: 6/6 hours
Duration: 1d3 hours Effects: Strong euphoria, Charisma -2, Intelligence
Cost/Dose: 20¥ -3, Reaction -2, Willpower +2 (vs. pain),
Street Index: 2.5 tranquilized, block-all(6), nausea
Legality: 3-M1 Crash Effects: irritability, concentration-based
Availability: 5/2 hours tests +3 Target Number, Willpower -2 (vs. pain),
Effects: Body -2, Willpower +2, Quickness -1, cramps, nausea, chills
Intelligence -1, Charisma -2, withdrawal from
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 81 „

Addiction Effects: Willpower -1 to -2 per dose Addiction: 4m,4p


[Willpower(5), twice], Willpower, Intelligence and Tolerance: 3
Charisma -1 per month [Willpower(4) for each] Strength: 15
Speed: 10 minutes
Vector: Inhalation
Methadone Duration: 3-6 hours
AKA: Crystal Meth, annihilatrix, dominatrix Cost/Dose: 50¥
Inspiration: reality Street Index: 1.25
Addiction: 2m,3p Legality: 5P-M1
Tolerance: 3 Availability: 6/1 day
Strength: 5 Effects: Charisma -2,
Speed: 1 minutes Intelligence -1, Will-power
Vector: Inhalation (powder) +2 (vs. pain), tranquilized,
Duration: 3-6 hours block-all(6)
Cost/Dose: 50¥ Crash Effects: irritability,
Street Index: 2.0 tremors, panic, drowsiness,
Legality: 4-M1 chills
Availability: 5/6 hours
Effects: Intelligence -1, Willpower +1 (vs. pain),
tranquilized, block-all (5), euphoria
Crash Effects: concentration-based tests +2 Target
Number, Willpower -2 (vs. pain), watery eyes, loss
of appetite, cramps.
Addiction Effects: Willpower, Intelligence and
Charisma -1 per month [Willpower(4) for each]
Stimulants
Morphine "It is very rude to try crack a few times and
AKA: morph, shifter, no-brain not get addicted. This could throw any number of
Inspiration: reality hysterical politicians and overwrought public health
Addiction: 4m,4p experts out of work."
Tolerance: 4 —P.J. O'Rourke, Modern Manners
Strength: 10
Speed: 1 minute Amphetamines
Vector: Injection
AKA: speed, benzies, dexies
Duration: 3-6 hours
Inspiration: reality
Cost/Dose: 150¥
Addiction: 5p
Street Index: 1.25
Tolerance: 3
Legality: 3P-M1
Strength: 6
Availability: 4/3 hours
Speed: 5 minutes
Effects: Charisma -1, Intelligence -2, Willpower +2
Vector: Ingestion
(vs. pain), tranquilized, block-all(6)
Duration: 2-4 hours
Crash Effects: pain-sensitivity (+2 to all wound
Cost/Dose: 75¥/50 tablets
category modifiers), irritability, concentration-
based tests +2 Target Number, Willpower -2 (vs. Street Index: 1.5
pain) Legality: 4P-M1
Addiction Effects: Willpower -1 per dose Availability: 4/3 hours
[Willpower(6)], Willpower, Intelligence and Effects: Charisma -1, Willpower -1, Quickness +1,
Charisma -1 per month [Willpower(6) for each] Perception +1, increased alertness, excitability,
euphoria, increased pulse and blood pressure,
insomnia, loss of appetite.
Opium Crash Effects: depression, apathy, disorientation,
AKA: Pipedream irritability, long period of sleep, headache (L Stun
Inspiration: reality wound).
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 82 „

Brown Study Legality: 3-M1


Availability: 4/60
AKA: Net focus, karma, soma, silver
minutes
Inspiration: Cyberpunk 2020
Effects: Quickness +1,
Addiction: 1m
Intelligence +1,
Tolerance: 4
Charisma -2, Body -2,
Strength: 10
aggressiveness,
Speed: 30 minutes
risk-taking, block-all(3)
Vector: Ingestion
Crash Effects:
Duration: 2d6 hours
Depression,
Cost/Dose: 35¥
hyperactivity, Moderate
Street Index: 3.0
Stun wound
Legality: 3P-M1
Permanent Effects:
Availability: 6/6 hours Charisma -1 [Will-power(6)]
Effects: Quickness -2, Strength -2, Reaction -4, Addiction Effects: Body -1
Willpower +2, Intelligence +4, Technical/ per month [Will-power(6)],
Knowledge skills +3, intense mental concentration, Willpower and Intelligence
resistance to distractions, insomnia, possible -1 per month [Willpower(4)
psychoactive journey [Body(12-Body); 1d6+1 for each]
hours in length]
Crash Effects: Quickness and Strength -2 for 3d6
hours upon recovery [resist with a Body(10) roll for Endorphins
each], lethargy, increa-sed appetite (x3), Mod-erate AKA: 'dorph, Fred Dorfman, inga, hoo'a hoo'a
Stun wound. Inspiration: Cyberpunk 2020
Addiction: 4p
Caffeine Tolerance: 4
Strength: 5
Inspiration: reality
Speed: 1d6 minutes
Addiction: 1m
Vector: Injection
Tolerance: 3
Duration: 1d3 hours
Strength: 50
Cost/Dose: 30¥
Speed: 30 minutes
Street Index: 3.0
Vector: Ingestion
Legality: 3-M1
Duration: 1d6 hours
Availability: 6/3 hours
Cost/Dose: 5¥/100 tablets
Effects: Intelligence and Quickness -2, Strength
Street Index: 1.0
and Willpower +2, Body +1, reduced sensitivity to
Legality: Legal
pain [-2 Target Number], single-mindedness,
Availability: always
block-all(6), tranq(3), +2 Target Number to inflict
Effects: Charisma -1, Willpower -1, anxiety, tre- pain
mors, hyperactivity, reduced appetite, acts as
Crash Effects: Intelligence, Quickness and
stimulant patch (1)
Strength -1 for 1d6 hours [Body(4)], irritability,
Crash Effects: Light Stun wound hyperactivity, aggressiveness, Light Stun wound,
Light physical wound
Cocaine Permanent Effects: Charisma -1 [Willpower(4)]
Addiction Effects: Quickness -1 per dose [Body
AKA: coke, nose-candy, exec, C17H21NO4, snow
(4)], Charisma -1 per month [Willpower(4)]
Inspiration: reality
Addiction: 6p
Tolerance: 3 J
Strength: 5 AKA: Johnny Mnemonic, rekall (pronounced as
Speed: Immediate both "recall" and "wrek-all"), squealer, this-is-
Vector: Inhalation your-life, honto
Duration: 1d3 hours Inspiration: Traveller 2300
Cost/Dose: 10¥ Addiction: 1m
Street Index: 2.0 Tolerance: 1
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 83 „

Strength: 50 Crash Effects:


Speed: 1 minute depression, apathy,
Vector: Ingestion disorientation,
Duration: 4d6 minutes irritability, long period
Cost/Dose: 600¥ of sleep, headache (L
Street Index: 4.0 Stun wound).
Legality: 3P-M1
Availability: 10/3 hours
Effects: Intelligence -4(cognitive)/+10(mnemo-
Spaz
nic), Willpower -6, extreme talkativeness, complete AKA: bitch, shrew,
willingness to answer questions about memories, Mr. Ugly drivin'
uncontrolled rambling about personal recollections, Inspiration: Cyberpunk
uncontrolled veracity 2020
Crash Effects: complete memory loss about Addiction: 5p
duration of dosage Tolerance: 1
Strength: 5
Speed: Immediate
Methylphenidate Vector: Air, ingestion
AKA: skippy, jif, ritalin Duration: 2d6 hours
Inspiration: reality Cost/Dose: 10¥
Addiction: 3p Street Index: 1.5
Tolerance: 5 Legality: 4-M1
Strength: 4 Availability: 8/24 hours
Speed: 5 minutes or 1 minute Effects: Charisma -3, Willpower -1, Reaction +2,
Vector: Ingestion, Inhalation, Injection Intelligence -1(cognitive)/+1(perceptive), Reaction-
Duration: 2-4 hours based skills +2, hyperactivity, aggressive behavior,
Cost/Dose: 25¥ muscle tremors, reduced appetite, as stimulant
Street Index: 1.8 patch (2)
Legality: 4P-M1 Crash Effects: Neural dysfunction (tremors,
Availability: 4/3 hours memory lapses, paralysis), Moderate Stun wound
Effects: Quickness +2, Perception +1, increa-sed Addiction Effects: Quickness and Charisma -1 per
alertness, excita-bility, euphoria, increased pulse month, -1 physical box per month
and blood pressure, insomnia, loss of appetite.
Crash Effects: depression, apathy, disorientation,
irri-tability, long period of sleep, headache (M Stun
Triphetamines
wound). AKA: Tri-phets
Inspiration: Effinger novels
Addiction: 2m
Phenmetrazine Tolerance: 4
AKA: Devo Strength: 5
Inspiration: reality Speed: 1 minute
Addiction: 5p Vector: Ingestion
Tolerance: 4 Duration: 1d6 hours
Strength: 5 Cost/Dose: 25¥/50 tablets
Speed: 5 minutes or 1 minute Street Index: 1.5
Vector: Ingestion or Injection Legality: 5P-M1
Duration: 2-4 hours Availability: 5/3 hours
Cost/Dose: 75¥/10 tablets Effects: Charisma -2, Willpower -2, Quickness +1,
Street Index: 1.5 Reaction +1, hyperactivity, detachment from
Legality: 4P-M1 reality, reduced appetite, increased metabolic rate
Availability: 5/3 hours (x2), as stimulant patch (1)
Effects: Willpower -2, Quickness +1, increased Crash Effects: depression, lethargy, nausea
alertness, excitability, euphoria, increased pulse and [Willpower (4)], Light Stun wound
blood pressure, insomnia, loss of appetite.
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 84 „

FLORA Aloe (Awakened)


Plants have long been used for their effects Taxonomy: Aloe
on the human body and other forms of life. What magivera
follows is a list of plants which contain chemicals Cost: 400¥
or properties which may be of interest to the Street Index: 2.5
researcher or Shadowrunner. Each entry is Legality: Legal
described by the following categories: Availability: 8/2 weeks
Appearance:
Name: The name of the plant Succulent cacti with a
Taxonomy: The scientific name for the plant rosette of narrow,
Cost: Cost of plants is kind of a weird area. prickly-edged, fleshy leaves
Sometimes it is the cost to get the plant which is filled with bitter juice.
listed, sometimes the cost of the main chemical in Single leafless stalk growing
the plant. It's not perfect, but it's as good as our just under 1 meter,
information could get. terminating in an elongated
Street Index: This can vary widely depending on cluster of down-pointing
where you are. If you live in the NAN, for example, yellow to orange flowers.
it'd probably be cheaper to buy peyote than it would Climate: Aztlan, CFS, The
be in Seattle. Ute, Pueblo Corporate
Legality: This is baseline Seattle, as always. Most Council
of these plants are legal, but often the chemicals in Effects: This plant can heal minor wounds
them are not. Go figure. [Moderate or less] when the juice is rubbed over or
Availability: This can vary very widely, even more into it. This takes about 10 minutes for the magical
so than the drugs above. Many dealers will always effect to work, during which time, the wound
have some of a given plant in stock, while another tingles very powerfully [+1 to all Target Numbers
will never carry it. Consider the number to be a for distraction]. It's powers are doubly effective
measure of the plants rarity rather than whether a against wounds caused by burns [Serious Wounds
particular fixer will have it. The time is how long it or less].
takes to find someone that has it, not how long it
will take that person to get it.
Appearance: This is a description of the plant, so
Autumn Crocus
you might recognize it. Taxonomy: Colchicum autumnale
Climate: Rough climate or locality in which the Cost: 20¥
plant grows Street Index: 1.5
Effects: The effects. Legality: Legal
Normally, your friendly neighborhood drug Availability: 6/6 weeks
dealer isn't gonna know shit about most of this Appearance: Herb which grows to 0.3 meters from
stuff. You need a talismonger, usually. Sometimes, an onion looking bulb. Large, lance-shaped leaves
you can score some of the medicinal chemicals develop in spring. In the fall, a leafless flowering
from a hospital or street doc, but usually, your stalk yields a solitary white to pale purple
vitalis (that's "vital talismonger" for non- crocus-like flower.
Denverites) is who you need to see. This can be a Climate: Damp meadows, fields, woodlands and
problem, because `mongers don't usually have the mountains, especially in the Canadian parts of the
networks of fixers or dealers, so it's often a pot luck UCAS and northern Sioux Nation.
if vitalis carries what you need. If not, you'll Effects: Ingesting any part of this plant will cause a
probably have to find another `monger. You may burning sensation in the throat, vomiting, and
even have to leave town to get what you want. possible kidney and respiratory failure. [4D 1 hour
One last thing: some nations have really odd after ingestion, Effects can last all day.]
laws on importation of plants like this. If a plant
seems really expensive, you can bet that it's taxed
to hell and back, or barred from entry. Balsam of Peru (Awakened)
Taxonomy: Myroxylon magibalsam
Cost: 500¥/dose
Street Index: 2.5
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Legality: Legal of keeping astral things


Availability: 10/3 weeks in as out, some
Appearance: Thick, fragrant resin (smells like installations may have a
back way in. It'll be very
cinnamon when fresh and vanilla when aged) well hidden, but you
extracted from a shade tree of up to 20+ meters tall. might get lucky.]<<<<<
The evergreen tree leaves are oblong 8cm, —Niche
sprinkled with transparent dots. White flowers (05:44:57/12-17-54)
terminate the branches.
Climate: Central America, southern Aztlan, >>>>>[Astral Security
northern South America 101: Normal ivy is just
as effective, chummers.
Effects: When applied to wounds, the balsam acts
All living things are
as a coagulant. It also contains magical properties impassable in astral space,
which can heal tissue (heals 1-3 boxes). The resin is remember? Using barvine is
slightly astrally active, and is sometimes used to just plain dumb, since its
shellac doors or windows to make them astrally dual-naturedness allows an
secure (one dose can cover a square meter). astral magician to wack a
spell through it into the
>>>>>[In order to get this stuff to work for astral physical plane...]<<<<<
security, you need to do a bit of enchanting. No —Gurth
magic required, but it needs to be mixed with (21:05:40/05-01-55)
distilled water and tannin just right, and I mean just
right. Watching the whole process astrally can help
a bit.]<<<<< Belladonna
—Karla Nash (01:03:29/03-16-54) Taxonomy: Atropa belladonna
Cost: 1,200
Barvine Street Index: 1.0
Legality: Legal
Taxonomy: Hedera magihelix Availability: 7/1 week
Cost: 500¥/meter2 Appearance: Leafy, smooth branched stem
Street Index: 3.0 growing to a meter with dull green alternate leaves
Legality: Legal of unequal size on the upper parts. Solitary
Availability: 2/3 weeks bell-shaped purplish-brown flowers (June-July)
Appearance: Climbing plant with woody stem arising from the leaf axils are followed by glossy
which get reach 35 meters or more. Dark, glossy, black berries with inky purple juice (September).
veined, evergreen alternate leaves are triangular Climate: Woods and wastlands. Eastern UCAS.
and three-lobed. Effects: Belladonna contains atropine, scopo-
Climate: Nearly anywhere lamine and hyoscyamine. Once ingested, Bella-
Effects: An Awakened form of common English donna is a deadly poison [5D] which begins
Ivy, this plant is dual natured, and as such is used to working in minutes.
cover buildings to make them astrally impenetrable.

>>>>>[Too easy. Just go through the Black Nightshade


windows.]<<<<<
Taxonomy: Solanum americanum
—Coma (22:24:58/01-26-54)
Cost: 70¥
>>>>>[Most buildings which use this are very Street Index: 2.0
secure, and so have no windows. Or, often the Legality: Legal
windows are very small, oddly proportioned or Availability: 6/2 weeks
barred (with the ivy on the bars). If there isn't a Appearance: .3 to 1 meter tall, with oval to
space big enough for a person's real body, their lance-shaped leaves. White flowers with five
astral form won't fit through either. And you can't
backswept petals. Black berries
move the ivy from the astral plane in anyway at all.
Simple and effective. Your best bet is to wait until Climate: Sunny
someone opens a door.]<<<<< Effects: All parts of this plant are poisonous when
—Quarrel (18:25:57/11-30-54) ingested (5D) and can kill within minutes.

>>>>>[Since this type of security is just as capable


„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 86 „

Name: Calabar Bean


Taxonomy: Physostigma venenosum Chat
Cost: 250¥
Taxonomy: Catha
Street Index: 1.5
edulis
Legality: Legal
Cost: 5¥/leaf
Availability: 6/4 weeks
Street Index: 1.5
Appearance: Vines rooting in riverbanks, climbing
Legality: Legal
up to 20m into the trees. Large, purple flowers hand
Availability: 4/3 hours
in the spring. After the flowers fall, 15cm pods
Appearance: Small
develop, containing two or three flat maroon seeds
leafy trees, very small
Climate: Calm rivers in dry climates, in the delta.
white flowers.
Mainly found in the Niger Delta.
Climate: Ethiopia
Effects: A drink made of the powdered beans
Effects: Chewing the three
contain physostigmine, which paralyzes the heart,
or four leaves of this tree for
causing death; often, however, the drink is rejected
10 minutes or so causes
by the stomach before the drug can effect the body.
increased alertness, relief
[On a success of a Body(5) roll, the concoction is
from hunger and fatigue,
vomited, otherwise, the drink will kill the person in
and mild euphoric high. [as
10-30 minutes.]
stim patch(3), +1 Quickness]. Shredded leaves can
>>>>>[A lot of gangs in the Seattle area have taken
be used to make a tea which has the same effect.
to using this bean drink as an initiation technique. If
the newcomer pukes, he's in, if not, he's >>>>>[This tea, when brewed with honey, is called
buried.]<<<<< Arabia tea and has some importance to Arab
—Flash (10:01:32/04-29-54) culture.]<<<<<
—Fariba al-Hassan (01:59:30/2-17-54)
>>>>>[Physostigmine can counteract the effects of
atropine.]<<<<<
—Doctorjack (02:32:44/08-18-54) Demonseed
Taxonomy: Buxus magisempervirens
Cost: 500¥/fruit
Catnip (Awakened) Street Index: 2.0
Taxonomy: Nepeta magicataria Legality: Legal
Cost: 100¥ Availability: 6/3 weeks
Street Index: 1.5 Appearance: Shrub from 1 to 2 meters high with
Legality: Legal small, juicy, elliptical leaves, dark green above and
Availability: 4/5 days pale below. Clusters of small inconspicuous red
Appearance: Upright herb, 1 meter tall with flowers (April-June) produce small red, horned
branching square stems and toothed, heart-shaped capsules containing seeds.
opposite leaves covered with downy grey hairs. Climate: Only cultivated.
Clusters of pale lavender tubular flowers Effects: Crushing and drying the ripe fruit and
(June-October) with purpulish spots grow at the seeds of this Awakened form of Boxwood, then
ends of the main stem. Minty smell inhaling the powder will bestow resistance to about
Climate: Throughout North America all forms of spiritual activity [+2 to Target
Effects: This plant secretes an oil which cats of all Numbers for spirit attacks and -2 to Power of any
types find irresistible. It is as effective as its form of attack from a spirit]; however, this powder
mundane cousin on mundane cats, but especially is slightly toxic [3S, immediate]. The effect lasts for
effective on paranormal felines, including Talis 3-8 hours. It's main attraction for magicians is that
Cats, Sabre-Toothed Cats, and even Tiger any spirit summoned by a magician under the
Shapeshifters. It causes a very powerful euphoria in effects of this powder will be much less able to
such creatures with few ill effects, and can reduce harm the magician should it go free [treat all attacks
aggressiveness. from the spirit on the summoning mage as if it were
of a Force equal to one-half (round down) its actual
>>>>>[When making friends with an angry Talis Force]. As long as the magician was under the
Cat, this plant can go a long way.]<<<<< effects of the drug during the actual summoning of
—Coma (10:19:45/2-30-54)
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 87 „

the spirit, this effect will last for the spirit's entire Effects: One of the
existence. strongest hallucinatory
mushrooms, Godflesh
>>>>>[When sum-moning big elementals or allies, was used ritually by
this stuff can be a good move.]<<<<< Mayan in northeast
—Quarrel (19:48:15/4-28-54) Oaxaca. Eating this
fungi caused severe
>>>>>[You will never find this in the wild. This is
because it is the results of a ritual involving it's hallucinations, which
mundane counterpart boxwood. It will only grow are very realistic. True
indoors.]<<<<< reality is ignored.
—Arianna (18:13:15/8-6-54) [Quickness -4,
Charisma -1, Reaction -3,
>>>>>[I don't suppose you'd clue us into the ritual, Intelligence -2(cognitive)/+4
would you?]<<<<< perceptive, Willpower -1,
—Coma (18:20:15/8-6-54)
Artistic Skills +2, tests
>>>>>[You suppose correctly.]<<<<< requiring concentration at
—Arianna (18:21:20/8-6-54) +2 Target Number.] Hilarity
generally overtakes a user
just before hallucinations
Foxglove begin.
Taxonomy: Digitalis purpurea
Cost: 200¥
Healing Snakeroot
Street Index: 2.0
Legality: Legal Taxonomy: Sanicula magimarilandica
Availability: 10/2 weeks Cost: 1,000¥
Appearance: A rosette of long-staled leaves with Street Index: 1.5
1-2 meter stem growing out. Leaves are Legality: Legal
lance-shaped to oval. Spires of white to pinkish to Availability: 6/1 week
red thimble-shaped flowers (June-September) are Appearance: Thick, dark green, undulating,
speckled with red dots. snake-like root. Leafless flower stalks over 1 meter.
Climate: Fields, moist clearings. Cascade Leaves at base with long stalks, oval to elliptical,
Mountains unequally toothed, often with deeply cut leaflets.
Effects: Chewing a leaf can cause paralysis and Flower clusters in June and July with 23 jet black
even death. [3D, plus, if any damage is taken, blossoms.
reduce natural Quickness by the number of boxes Climate: Meadows, thickets and shady, moist,
taken. If quickness reduced below zero by one-half woodland soils down eastern North America.
(round-down) its original value or more, death Effects: One of the only plants with naturally black
results; otherwise, one point returns each hour, flowers, Healing Snakeroot is an Awakened form
allowing mobility when Quickness reaches above of Black Snakeroot, and is often found with them.
zero.] This also has the odd effect of making Fox The flowers can make a permanent dye which is
shapeshifters sneeze uncontrollably [Willpower(5) often used in Seattle and Pueblo to paint patterns on
each minute exposed to ignore effects). skin, which act as tattoos until the top layer of skin
wears off. While containing no healing properties
by itself, a paste made from the root when eaten by
a wounded person can make magical healing easier
Godflesh [-2 to target numbers of Heal and Treat spells]. This
Taxonomy: Stropharia cubensis effect however takes five minutes to manifest after
Cost: 100¥ per mushroom ingestion. The root can make enough paste for 4-8
Street Index: 2.0 doses.
Legality: 5-M1
Availability: 7/3 weeks
Appearance: Small, wispy mushrooms with thin
stems and narrow, white caps.
Climate: Yucatan
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 88 „

Hemlock grain alcohol yields a


toxin which inhibits the
Taxonomy: Conium maculatum
barking reflex in canine
Cost: 150¥
forms, including
Street Index: 2.0
paranormal dogs like
Legality: Legal
barghests and hell
Availability: 6/2 weeks
hounds. Injecting a dog
Appearance: Lacy leaves and small white flowers
with this chemical will
arranged in umbels. White root. Crushed leaves
prevent them from
emit sour, mousy odor.
making any sound at all
Climate: Open places throughout North America for 1-6 hours [Dog
Effects: Hemlock is poisonous when ingested (3D), needs to make a Body(9)
especially the seeds and roots (6D) test].

Herb Mercury (Awakened) >>>>>[This can really


confuse the hell out of dogs,
Taxonomy: Mercurialis magiannua often giving you enough time
Cost: 3,000¥ to get by.]<<<<<
Street Index: 1.5 —Coma
Legality: Legal (05:36:41/1-3-54)
Availability: 8/4 weeks
Appearance: A leafy-stemmed herb growing to Jamaica Quassia
50cm, with light green lance-shaped to oval leaves
with rounded teeth, arranged in opposite pairs. Taxonomy: Picrasma excelsa
Small yellow flowers borne on spikes in the leaf Cost: 400¥/kg
axils. Street Index: 3.0
Climate: Waste places. Eastern North America Legality: Legal
Effects: The juice of this plant, when mixed with Availability: 8/6 days
oil, forms a salve which magically protects what it Appearance: An ashlike tree, up to 20m tall, with
covers from fire and heat [-3 to Power Level] until pinnately compound leaves and clusters of small
it is washed or worn off. A single plant can yield rose-colored flowers. The wood and leaves
enough juice to cover, when mixed, an average Climate: Jamaica
sized human being. Effects: A bitter resin can be extracted from the
wood of this tree (about 40ml per kg), which acts as
>>>>>[Only a magical Enchanter can do the mixing, an incredible natural insecticide. This resin is
but it is a straightforward process, as long as no extremely effective against insect spirits [acting as
human save the enchanter touches the juice until a 8S poison (this number includes the effects of the
the mixture is done.]<<<<< vulnerability to insecticides)].
—Alta (08:41:42/02-11-54)
>>>>>[Yow. Talk about misinformation. We used
some of this stuff loaded into NarcoJet rounds, and
Hound's-tongue (Awakened) it worked great, with only one problem: bee spirits
Taxonomy: Cynoglossum magiofficinale are completely unaffected by it. In fact, it seems to
Cost: 200¥ heal them and the scent of it attracts them, as well
Street Index: 1.5 as normal bees.]<<<<<
—Coma (23:47:36/4-10-54)
Legality: Legal
Availability: 6/2 weeks
Appearance: Hairy stem up to 0.5 meters tall with Kava
pointed alternate leaves and clusters of small
Taxonomy: Piper methysticum
reddish-purple flowers (May-August) followed by
Cost: 30¥/leaf
prickly fruits in the form of burs.
Street Index: 3.0
Climate: Sandy and rocky roadsides high in the
Legality: Legal
Rocky Mountains.
Availability: 6/2 weeks
Effects: Boiling the leaves of this plant, the
Appearance: Shrub with broad, heart-shaped
removing them and boiling off the water, leaves
leaves webbed with network of promi-nent veins.
behind a yellowish slime. Mix-ing this slime with
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 89 „

Climate: South Pacific from June-September.


Effects: Chewing on the leaves vigorously, soaking Climate: temperate
them in water or milk, then drinking the liquid North America, often
produces a euphoric state, and when the user hidden among common
sleeps, the sleep is deep and dreamless. In large basil.
enough quantities (triple dose) can increase the Effects: This
force of heart action while decreasing pulse rate, Awakened form of
induce a hypnotic state and paralyze large skeletal common basil is
muscles, like those in the legs. thought to be the source
of the legendary
>>>>>[I don't know why, but metahumans with association of basil
allergies to sunlight really don't take this drug well. It with the basilisk. Drinking a
can cause nausea and even coma. [5(level of tea made of died mirror basil
allergy) stun damage.]<<<<<
leaves will render the
—Misha (02:57:49/2-2-54)
imbiber completely immune
to the gaze of a basilisk for
Mandrake (Awakened) around an hour [(1d6+4) x
10 minutes].
Taxonomy: Mandragora magiofficinarum
Cost: 1,000¥
>>>>>[What they don't tell
Street Index: 2.5 you is that anyone who uses this stuff will be
Legality: Legal targeted first by a basilisk's bite. I guess its some
Availability: 12/5 weeks sort of smell or something (at least to them, I
Appearance: Vine-like member of the nightshade couldn't smell a thing) which really ticks them off.
family with sparse, ovate leaves and whitish The plant itself doesn't seem to have this effect on
flowers. The root is turnip-like, contorted into a them.]<<<<<
shape resembling a human being. —Coma (06:39:17/07-3-54)
Climate: Mediterranean, also under hanged bodies. >>>>>[This plant is often used in foci and fetishes
Effects: Mandrake is credited with much more than for barrier and transformative magic.]<<<<<
it can actually do. Often in legend a catalyst for —Ericka (14:17:59/11-10-54)
love magic, ritual sorcery and other sympathetic
magic becomes much easier to cast on someone
with whom the caster has shared mandrake [-2 to Moneywort (Awakened)
Target Numbers]. Mandrake is an aphrodisiac. Taxonomy: Lysimachia maginummularia
Eating mandrake also makes connecting magically Cost: 5,000¥
to other minds easier [+1 die to Mind Probe, spells Street Index: 1.0
which control or alter conscious thought, and mana Legality: Legal
detection spells for 1d6 hours]. Continued use of Availability: 12/5 weeks
mandrake can pose hazards to magical ability Appearance: A creeping vine with trailing stems
[make a Magic test against a target number of 2 up to two meters long with glossy round leaves in
plus the number of times mandrake has been used opposite pairs. Golden yellow flowers (June-
in the past 28 days to avoid loosing a Magic point]. August) 2 to 3 cm across with five petals marked
with dark spots.
Climate: Moist shores, roadsides, meadows and
Mirror Basil
grasslands in southern UCAS, northern Atlantic
Taxonomy: Ocimum magimasilicum coast and the Pacific coast.
Cost: 500¥ Effects: The juice of this plant, boiled with wine
Street Index: 3.0 and honey and ingested forms the most powerful
Legality: Legal magical heal-ing agent known [will heal six boxes
Availability: 8/2 weeks of damage]. It begins working within minu-tes and
Appearance: Bushy and up to a meter tall, with a takes 10 to 60 minutes to work, depending on the
square stem and many branches. Opposite, shiny wound's severity; however, it makes the user very
green to purple, toothed leaves which are elliptical sleepy for hours after application. This plant must
to oval and about 3cm long. Small white flowers be harvested specially, and handling by mundanes
grow in whorls of seven at the ends of the branches spoils its effects. One plant provides up to four
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 90 „

applications. Cost: 125¥


Street Index: 2.5
>>>>>[On the streets, the syrup this plant makes is Legality: 3-M1
called beautiform, hiber, and le morte vim. It works Availability: 9/2 weeks
wonders, but it tastes like shit.]<<<<<
Appearance: A
—Doctorjack (14:45:27/5-28-54)
tomato-sized round
cacti, fleshy, greyish to
Opium Poppy chalky blue, with 5 to
13 ribs with pencil-like
Taxonomy: Papaver somniferum
tufts of woolly white
Cost: 15¥
hairs instead of sharp
Street Index: 1.5
spines. Massive carrot-like
Legality: 5-M1
taproot. Tiny pinkish to
Availability: 4/3 weeks
creamy white flowers on
Appearance: White, lavender, red or purple
top.
flowers with four large petals with dark centers
Climate: Aztlan desert,
Climate: Most of Asia and the Mideast
southern NAN deserts
Effects: This plant is the source of opium--the main
Effects: Peyote contains
ingredient the manufacture of morphine and
over 56 alkaloid substances
heroin--as well as codine.
which act as drugs in humans, including mescaline
(q.v.). When slices of peyote are chewed, the
Pareira following effects happen within minutes:
Quickness -1, Charisma -1, Reaction -1,
Taxonomy: Chondrodendron tomentosum
Intelligence -1 (cognitive)/+3 perceptive,
Cost: 100¥
Willpower -1, and hallucinations. When prepared
Street Index: 2.5
properly and smoked, peyote can have a very
Legality: 8-M1 profound effect: Quickness -3, Charisma -1,
Availability: 10/2 weeks Reaction -1, Intelligence -2(cognitive)/+4
Appearance: High climbing vine with woody perceptive, Willpower -1, possible uncontrolled
stems and broad, veined leaves and bundles of what astral perception [Essence(12), # successes * 10 is
look much like hard, dark green grapes. what percent of the time you are astral], magical
Climate: Peru, Ecuador, Colombia, Amazonia theory +4, Artistic Skills +2, tests requiring
Effects: From the stems of this plant is extracted a concentration at +2 T#, dream state trance, intense
poison called curare. This is a very deadly poison, hallucinations. Addiction information and crash,
which relaxes the muscles of the body, even to the permanent and addiction effects are as per
point of stopping the lungs from working. Curare mescaline. Duration of chewing peyote is 1d6
can, in fairly small doses, paralyze a man in hours, smoking 3d6.
minutes (7D, 1d6 minutes onset time), leaving him
immobile and asphyxiating until he dies. >>>>>[The "proper'' preparation mentioned is a
magical ritual. You need an Awakened enchan-
>>>>>[If this gets into your blood, you will be very, ter.]<<<<<
very sorry.]<<<<< —Poboy (07:49:59/01-05-54)
—Blow (23:40:42/3-22-54)
>>>>>[It is very unlikely that this will make you walk
>>>>>[Not necessarily, if you've got the right wires. astral space. Most people are unaware that many of
This toxin has been around for a long time, and the attributes sought by magicians from peyote are
many better blood filter cyberware systems were actually from an extremely rare awakened form of
designed specifically to fight it. Seems like any the plant. Here's a listing of it:
system over level 3 works about 50% better against
curare than against other blood-borne poisons. The
Peyote (Awakened)
Taxonomy: Lophophora magiamsii
same doesn't seem to hold for bio-ware.]<<<<<
Cost: 12,500¥
—Doctorjack (21:35:27/6-28-54)
Street Index: 1.0
Legality: 3-M1
Peyote Availability: 14/5 weeks
Appearance: As normal peyote, but always with 7
Taxonomy: Lophophora williamsii ribs. Not all 7-ribbed peyote plants are awakened.
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 91 „

Climate: Aztlan desert, southern NAN deserts, very are rumored in folk lore
rare however to cure lunacy and
Effects: This will almost always send mundanes lycanthropy. They also
into the astral [Essence(3), number of successes x act as powerful
15 is what percent of the time you are astral], and
might even get magicians to the metaplanes
tranquilizers [Tranq 6].
[Magic(9), number of successes is the quest rating].
Note that the latter can be fairly deadly if you are not >>>>>[Holy men in
ready for it. Other effects are: Quickness -3, India, including
Charisma -1, Reaction -1, Intelligence Mahatma Gandhi,
-3(cognitive)/+4 perceptive/+7 to aura reading, astral commonly used the
perception, magical theory +5, Artistic Skills +3, root. ]<<<<<
dream state trance, intense hallucinations. This —Wolf
peyote is non-addictive and has none of the normal (21:54:29/06-25-54)
crash effects; however, you have little control of any
astral body gained during the trip and may possibly >>>>>[I don't know about
stay in astral space too long. Also, magicians may lycanthropy, but I've seen the
experience a degradation in power for a time after fruits prevent shapeshifters
coming down, especially if they went to the from changing to their animal
metaplanes.]<<<<< forms, at least tempo-
—Quarrel (09:01:27/01-29-54) rarily.]<<<<<
—Quarrel
>>>>>[Well, whatever. I do know that peyote highs (17:20:13/06-11-54)
are nothing like mescaline highs. Peyote goes for all
the senses, including smell and touch, and is,
wellIkaleidoscopic. Right before you start Sea Onion
hallucinating, this flashes of color trance across your Taxonomy: Urginea maritima
vision. There is an old legend that says that El Cost: 10¥
Santo Nio de Peyotl survives in the plants.]<<<<<
Street Index: 1.0
—Red Pawn (08:31:36/07-17-54)
Legality: Legal
>>>>>[A peyote cult eventually turned into the Availability: 6/2 weeks
Native American Church, which is still around. They Appearance: A cabbage-sized onion, weighing up
had 250,000 members during the 1970's, but to 6 kilos. Leafless, purple flower stalk with a long
numbers are a bit sketchy now. They are dedicated cluster of whitish or rose covered flowers. The
to brotherly love, high moral principle, abstention onion is either white or red.
from alcohol, and other niceties.]<<<<< Climate: The white variety is found in sandy
—Holly (01:18:59/11-2-54)
coastal areas fringing the Mediterranean, the
Canary Islands, and South Africa. The red is found
Rauwolfia mostly Algeria and Cyprus.
Effects: Both varieties of onion are loaded with
Taxonomy: Rauvolfia serpentina
chemicals, mostly those which stimulate heart
Cost: 100¥
activity. The red variety contains a highly
Street Index: 1.0
poisonous substance called scilliroside. When
Legality: Legal
ingested, it would be lethal, but the human body
Availability: 4/1 week
vomits it out immediately before it takes effect. It is
Appearance: 0.5 meter, graceful and woody. Oval a lethal rat poison, however, as rats and other
leaves, dark green above and paler below, in whorls rodents are not able to vomit. The red version is
of three or four along the stem. Small pink to white much harder to find, as it is not harvested for its
flowers borne in terminal clusters pro-duce tiny, other drugs [x5 cost].
oval, fleshy fruits which turn a shiny purple-black
when ripe. >>>>>[Devil Rats will eat the red Sea Onion like
Climate: Only grows in the wild. Mainly in candy, until it kills them. One weird thing, though, is
Indonesia, India and Thailand. that the outer layers of the onion and the layers
Effects: Chewing the root of this plant brings on a close to the heart have no chemicals in them at all.
detachment while meditating [+1 to philosophic Only the layers in-between are useful.]<<<<<
and artistic skills]. Over 50 chemicals can be —Misha (14:20:31/06-01-54)
extracted from this plant, including some to treat
mental illness and high blood pressure. The fruits
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 92 „

Sinicuichi Availability: 10/3


weeks
Taxonomy: Heimia salicfolia
Appearance: Think
Cost: 250¥/dose
musroom with white,
Street Index: 2.5
thick base and crimson
Legality: Legal
head, with white
Availability: 9/4 weeks
splotches. Starts as an
Appearance: Small, sparsely leafed shrub, with
egg-sized, fluffy ball
twined green leaves up the stems and 6-petaled,
which appears as if
white flowers at mid-stem.
wrapped in white wool.
Climate: Central America
As it grows, it bursts,
Effects: Picking the leaves from the sinicuichi and
revealing the red skin.
letting them wilt, then crushing them in water and
Climate: Siberia, northern
fermenting the mixture in the sun will produce a
India
drink with very unique properties when ingested.
Effects: This mushroom,
Most distinctive among these are vivid
when properly filtered,
remembrances of the past (as far as childhood, or
provides a user with an
even pre-natal memories) and solely auditory
intoxication, much like
hallucinations. These effects are accompanied by a
alcohol with an added side
giddy, drowsy euphoria, a darkening of vision, a
effect: an empathy for those
shrinking of the surrounding world, and altered
around him, especially if those around him are also
time/space perception. A single plant can prepare
using the drug. [+2 Charisma, -2 bonus to
from three to eight doses.
Charisma, Etiquette and Negotiation target
numbers, for 1d6/2 hours; double this effect
Smooth Strophanthus towards those also on the drug. Also Quickness -2,
Intelligence -2, Willpower -1.] This has earned this
Taxonomy: Stropanthus gratus
mushroom the name ``brotherhood'' on the streets.
Cost: 400¥
The proper method of filtration is to pound out the
Street Index: 5.0
juice, and filter the juice through a wool cloth, then
Legality: 3P-M1
mix it with water, milk, honey or barley water and
Availability: 10/4 weeks drink.
Appearance: Woody, climbing vine, up to 10
meters or more. Uses branches like arms to climb >>>>>[This mush-room is the plant which was
trees rather than tendrils. Glossy evergreen leaves, known as Soma to a group in northwest India circa
thick and leathery. Terminal clusters of beautiful, 1600 B.C. called the Aryans. It is the only plant in
bell-shaped, purple and white flowers resembling the world to have been deified; almost 160 books of
begonias, but which smell like roses at night. hymns were written about Soma. Soma seemed to
Climate: Deciduous forests in tropical West Africa have vanished from the earth for nearly three
millennia, and it was not until 1970 that R. Gordon
Effects: The flowers are used for ornamentation.
Wasson connected Soma to the fly agaris. He had
The plant is the source of the compound ouabain, a to wait until the Awakening for Soma to reach its full
powerful, immediate heart stimulator. When this effect, though, as it works magic-ally.]<<<<<
chemical is injected in small quantities, it can save —Arya ben-Yosef (19:23:25/04-5-54)
humans from recent heart damage. In larger doses,
it is very lethal [7D, immediately]. >>>>>[So that's where Huxley got the nameI.]<<<<<
—Ivy Tower (10:18:38/05-6-54)
>>>>>[This was used as arrow poison by tribes in
Africa long before Dr. David Living-stone brought it >>>>>[A more arcane filtration (in both senses of he
to European attention.]<<<<< word) is to let rain water soak into the mushroom,
—Doctorjack (01:07:57/04-13-54) then perform an enchantment, and eating the
mushroom. If done correctly under moonlight, the
resulting effect allows a better communal with spirits
Fly agaris (Awakened) [1 extra service from a summoning].]<<<<<
—Quarrel (01:37:29/05-26-54)
Taxonomy: Amanita magimuscaria
Cost: 1200¥/mushroom >>>>>[There's yet another filtration, chummers, and
Street Index: 4.5 it's hanious. First, get some people to consume the
Legality: 5-M1 stuff made by the first kind of filtration. Then, drink
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 93 „

their urine. It's gross, but it works wonders. It works can take up to an hour
for about five ``generations'' unless one of those is a [6D. Make test every
magician. I did it, chummers, and I'm here ta tell ya, ten minutes, subtracting
I thought I was talking to God. [Any astral quest
1 from the power until
undertaken while under this filtration is performed as
if it were 2 Rating points lower for the purposes of the power reaches zero
target numbers and numbers of dice used. Also, any or the victim is dead.]
conjuring test is at a -1 T# bonus.]]<<<<<
—Inga (21:27:57/11-10-54)
Tess' Bloom
Taxonomy:
St. Michael Orchidaceae
Taxonomy: Angelica magiarchangelica magisupplus
Cost: 500¥ Cost: 10¥
Street Index: 2.0 Street Index: 1.0
Legality: Legal Legality: Legal
Availability: 6/4 weeks Availability: 3/3 days
Appearance: Herb with thick, hollow stems up to Appearance: A medium
2 meters. Pinnately compound leaves, with toothed sized member of the orchid
leaflets and enlarged sheaths at the base of the leaf family, with white petals
stalk. with black and green flecks
Climate: Temperate steppe in high latitude UCAS toward the center of the flower.
Effects: Chewing the root of this Awakened form Climate: Tropics, Hawaii
of angelica can boost the immune system [+1 to Effects: Discovered two years ago by a free spirit
resist diseases for 1d6 hours] and has very odd called Dion Kimber, this Awakened orchid has
effects on the astral aura for a few hours. Most of rapidly infused the magical community, especially
these effects are not noticeable, but it does make magical security companies, and is grown
the user slightly immune to many of the powers greenhouses everywhere. Although rather
which nature spirits can use. [+3 dice to throw off commonplace for an orchid, it possesses a pleasing,
effects, such as alienation, et. al.] This root also brilliant astral aura. It is mainly harvested for its
increases appetite for its duration [x2]. ability to raise the background count in areas in
which it prospers. The extraneous astral patterns
>>>>>[This aura fluctuation is not significant, but created by a room full of these plants has been
can confuse low force watchers sent to find called extremely beautiful, and compared in
you.]<<<<< intensity to that within major cathedrals
—Quarrel (09:21:19/08-25-54)
[Background Count = 4].

Strychnine Tree Torus Buckthorne


Taxonomy: Strychnos nux-vomica
Taxonomy: Rhamnus magifrangula
Cost: 50¥/berry
Cost: 1,000¥/berry
Street Index: 2.5
Street Index: 5.0
Legality: 6-M1
Legality: Legal
Availability: 10/2 weeks
Availability: 10/4 weeks
Appearance: Medium-sized deciduous evergreen,
Appearance: Deciduous shrub, up to 4 meters tall.
with a thick, crooked trunk. 9cm oval leaves are
Glossy oval green leaves, 2-7cm long. Green to
borne in pairs and deeply veined. Small, loose
grey bark. Small greenish white flowers grow in
clusters of greenish flowers at the branch ends,
small clusters at the leaf joints from May to June.
followed by fleshy, orange-red berries 4cm wide.
Most distinctive are the pea-sized berries which are
Climate: Tropics and subtropics in southeastern torus (doughnut) shaped, the only berries ever
Asia and Australia. found that exhibit such a shape. The berries turn
Effects: The berries are bitter and very lethal when from green to red to black.
consumed. Victims of strychnine poisoning suffer
Climate: Eurasia, North Africa, northeast UCAS,
violent seizures, sometimes nearly bent in half,
Quebec
without losing consciousness. The face is often
Effects: This plant is the Awakened form of Alder
distorted into a hideous mask. Death by strychnine
Buckthorn. Eating the berries will, within minutes,
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 94 „

make the user more resistant to magical forces. Underdog


[One berry will give an extra die of magical
Taxonomy: Apocynum
defense to mundanes and magicians alike, but only
magicannabinum
for themselves, it cannot be extended to another.
Cost: 500¥
Eating berries is cumulative, but only to a number
Street Index: 3.0
of extra dice equal to one-half Essence (round up).
Legality: Legal
The magic resistance will last for 1d6 hours.]
Availability: 3/5 weeks
>>>>>[Only the red berries will help. You can tell if Appearance: Branch-
the berries will work by looking astrally into the ing stems, 1-2 meters
empty center. If the berry is effective, the hole will be tall, with oval to
filled with astral energy.]<<<<< lance-shaped leaves in
—Quarrel (02:35:18/05-12-54) opposite pair. Incon-
spicuous green-white
flowers and 18cm slender
Vambane pods, contain-ing silky,
Taxonomy: Allium magisativum tufted seeds. All parts of the
Cost: 300¥/bulb plant produce a bitter, milky
Street Index: 1.0 sap.
Legality: Legal Climate: Thickets and fields
Availability: 5/2 weeks in Temperate UCAS, often around hemp dogbane
Appearance: With its white bulb, composed of plants.
small cloves, and pungent odor, this plant is Effects: An Awakened form of hemp dogbane, the
completely indistinguishable from garlic. sap of this plant, when mixed with alcohol, forms a
Climate: Pastures, open woods. Eastern North poison lethal to paranormal dog-forms, like the
America barghest and hellhound [8D, Instant]. A single plant
Effects: This Awakened form of garlic provide the can yield up to 10 doses of this drug.
basis for the legend that garlic would repel
vampires. Vambane reacts strongly with humans
and metahumans infected with HMHVV, irritating FAUNA
mucous membranes and irritating skin. Even the
odor can cause such effects, although to a much A few animals are worth mentioning. You're
more minor extent. on your own in terms of how you get these damn
things. Numbers here are nearly meaningless, but
>>>>>[I don't think this always works. I've only seen can give a rough idea. Conditions and location will
it twice, once it worked, once it didn't.]<<<<< alter the price, legality, street cost, and availability
—Torment (14:45:27/05-28-54) of these animals.

>>>>>[Could be that it isn't always effective, but I


think it more likely that you got slotted by your Cyrano
Talismonger. There is absolutely no way you can tell
vambane from normal garlic. None. Not even
Taxonomy: Nasus magitrilleanus
astrally.<<< Cost: 1,500¥
—Misha (07:05:20/07-16-54) Street Index: 3.0
Legality: 6-M1
>>>>>[Hmm. My experience was that the reason Availability: 14/3 weeks
this stuff works is that it is a powerful psychological Appearance: A very small (3mm thick, 1 cm long)
deterrent. Nothing happens immediately after invertebrate earthworm-looking parasite. Skin color
exposure, but after about a day, an HMHVV carrier's
changes monthly, but is always consistent, usually
lungs start burning, itching skin, watering eyes, etc.
None of this is damaging, but can very very bright pastel colors.
distracting because nothing helps the irritation and it Climate: Jungle
lasts for months. So, the next time the vamp smells Effects: These small parasites are becoming very
the stuff, he runs like hell, if he's smart.]<<<<< popular in big cities. When placed in one nostril,
—Vanth (06:03:45/08-01-54) these worms slither up the sinuses and hook into
the hosts bloodstream. After brief but severe pain,
the cyrano drinks the blood of the host, replacing it
with a fluid from its own body. This fluid provides
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 95 „

a constant, dulling euphoria in its host [-2 Seattle clubs are


Intelligence, -1 Willpower, -4 Reaction, as Level 1 beginning to serve this
damage compensator]. This effect lasts until the in back rooms. You get
parasite is removed. Even after very short exposure, a martini and a toad in
the parasite's fluid is very addictive [Addiction: 8p a cage, you let the toad
after removal (+1 for every two months of life with swim for a while, take
the parasite]. An addict is fine as long as a parasite it out and drink. This
lives within him. Without it, he will die within often kills the toad, but
weeks [-1 Willpower per week, resist with not always. The
Body(8)]. hallucinations are
solely visual, and are
>>>>>[Jesus. Is that a worm in your nose, or are not very powerful. [-1
you just glad to see me?]<<<<< Quickness, -2 perception,
—Punnisher (08:13:27/02-09-54) for 1d6/3 hours.]
>>>>>[This worm alters the users aura, pretty
significantly. It is easy to spot if someone using one Marine toad
of these things, but even if you are familiar with the
persons aura from before, it becomes Taxonomy: Bufo marinus
unrecognizable, though it is obvious that the person Cost: 1500¥
is under the influence of the worm.]<<<<< Street Index: 2.5
—Quarrel (15:01:30/05-19-54) Legality: Legal
Availability: 8/1 week
>>>>>[Each time the worm changes color, it causes
about an hour of extreme pain. Once done, the
Appearance: These are large brownish toads with
user's aura (as well as the worm's) has mutated. slightly oily, slick skin, and a pale bump (a poison
This can be useful if people have a habit of tracking gland) behind each eye.
you by aura, but it is rarely worth it.]<<<<< Climate: Central America
—El Majid (14:11:46/10-17-54) Effects: The oil of the skin of these animals is a
poisonous hallucinogen. Pinching the poisons
glands can cause a powerful neurotoxin to shoot
Gin toad out. When this toxin makes contact with mucous
Taxonomy: Bufo mexi-calus membranes, death usually results [at the end of the
Cost: 500¥ combat turn, 6D]. Licking the toad's skin, in
Street Index: 1.5 moderation, is mostly safe, and yields a
Legality: Legal hallucinatory experience on par with LSD.
Availability: 8/1 week
Appearance: A small brownish green toad, with
very slick skin short jumping legs.
Climate: Central America
Effects: The oil on the skin of this toad is a
hallucinogen, especially when mixed with alcohol.
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 96 „

RADTECH INC. CP2020 EQUIPMENT


CATALOG
"Radical Equipment for the Urban
Thrasher"

RADTECH POWERED
'ASSAULT-COURIER'
SERIES
>>>>>[I found this file somewhere (can't remember where :), containing skateboards and associated gear for
CP2020. So, I thought, nice for SR. Let's convert it. The thing was written (for CP2020) by Storm Widow, and
yours truly converted the stats to SRII, and also (again) edited the text. I added the Skate skill, and chucked out all
the Imperial measurements as well.]<<<<<
—Gurth (F1:F2:F3/F4-F5-F6)

Skate skill
First off, introducing Skate skill. This is a Concentration of Athletics and governs the use of all sorts of
skating devices: ice skates, skateboards, roller-skates, and similar items.
Skating counts as movement, and is either walking or running. When "walking," a number of meters
equal to the skater's Quickness, multiplied by 1.5, can be moved in a Combat Phase. When "running," the
maximum distance is Quickness x 1.5 x Movement Multiplier. Whenever a skater moves across difficult ground,
a skill test is required, using a Target Number based on the difficulty of the terrain. If the test fails, the skater
falls and takes (1D6)L damage. The Rule of Six does apply to the 1D6 rolled to determine Power Level. If the
test has 1 success, the skater does not fall, but may not move any further in the current Combat Phase. If the test
generates 2 or more successes, the skater may continue his or her movement.
Skaters may increase their movement rate by making a Skate skill test against a Target Number 4. Each
success increases the character's effective Quickness by 1 for that Combat Phase (this is the same as normal
running, page 83, SRII, but may also be used when "walking").
A skater is more prone to being knocked over when hit by an attack: add +2 to the Target Number to
remain standing.

Rechargeable Battery Pack


Housed in a Ballistic Nylon casing (10 x 4 x 1.5 cm), RadTech Battery Packs come with lifetime
warranty. A flip-out power adapter located on the battery's side plug directly into a 110V socket. A complete
recharge takes 12 hours, quick-charging in 8 hours (75% power).

Conceal Rating Weight Availability Cost Street Index


11 — .1 2/36hrs 50¥ .8
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 97 „

RadTech Patented SmartWheel and Surface Imaging


Sonar/SmartLogic Electronics
Each SmartWheel contains 24 piston-spokes around and 5 deep, attached to
ArachnoFiber contact pads. Combined with an advanced surface imaging short
range sonar, the SmartLogic chipset anticipates terrain layout, extending and
retracting individual pistons to compensate for ground obstacles (-2 to Target
Numbers of Skate skill). SmartWheel equipped, skating speeds can be increased by
over 40% (+1 Quickness for movement purposes only, when skating only)!
Excessive stress on a contact pad will cause the spoke to retract for a millisecond, making controlled sideways
skids and/or stopping possible.

Smartwheel:*
Conceal Rating Weight Availability Cost Street Index
— +1 — 6/36hrs 90¥ 1.2
SmartLogic:**
Conceal Rating Weight Availability Cost Street Index
— -2 .1 6/36hrs 210¥ 1.2
* = per wheel
** = for a SmartLogic unit controlling four wheels

Sonic-II SkateBoard
Mounted beneath an AlloyFiber plank, two rechargeable battery packs power a set of SmartWheels and
SmartLogic electronics for 12 consecutive hours. A Sonic-II skater can reach speeds in excess of 50kph
(effectively giving the user a Quickness of 12, for movement only)! Vehicle assisted, Sonic-II's will handle
surfing speeds up to 80kph (effective Quickness 20; requires a Skate skill test with Target Number 10), although
maneuvering at this velocity is not recommended (requires another skill test)
A smoke projector, installed under the Sonic-II's deck, is available for an additional 250¥. Smokescreens
impose the normal Target Number penalty for shooting through them (vehicle sensors and ultra-sound sights are
not affected). Thermographs are immune, unless IR smoke is employed. Reload canisters (5 x 9 x 2 cm) cost 10¥
(IR smoke is 250¥) and last for 1 minute. To activate the smokescreen, a skater must reach under the board's side
and depress the release mechanism.

Conceal Rating Weight Availability Cost Street Index


2 — 2 8/48hrs 750¥ 2

Spider-IX SkateBoot
Featuring a standard roller-skate configuration (2-by-2) for stability and maneuvering speed, the
Spider-IX comes equipped with our patented retractable SmartWheels. Touch sensitive side panels enable the
SmartWheels and assembly to collapse, partially folding within the boot's sole. When retracted, the Spider-IX
leaves a distinctive double-V depression. A durable PolyCarbonite shell protects the wearer and SkateBoot
electronics in any urban situation. Twin battery packs, fitted behind the ankles, provide 12 hours of constant use.
Outfitted with Spider-IX's, a skater can reach speeds of over 60kph (effective Quickness 15)! Vehicle assisted,
SkateBoots will handle surfing speeds up to 90kph (effective Quickness 25; requires a Skate skill test with
Target Number 10), although maneuvering at this velocity is not recommended.

Per pair:
Conceal Rating Weight Availability Cost Street Index
2 — 2 9/60hrs 1,900¥ 2.1
„ UPDATE NEW STUFF SWO GUNS CP2020 EXPLOSIVES DRUGS RADTECH Page 98 „

RadTech Patented MagnaPoon


Constructed of light Orbital CrystoSteel, the MagnaPoon weighs just 0.4kg!
An ElectroMagnetic ring (2mm thick) with ArachnoFiber padding around, is
mounted at the front, quickly tapering to a cable attachment. Retracted, the
MagnaPoon folds within a 2cm muzzle, fanning out to a 6cm diameter when fired. A
high efficiency microturbine, located in the poon head's center, is powered via the
cable's conductive core. Three exhaust ports, on the MagnaPoon's back-side,
provide 60m/sec propulsion (6L damage). 16 CarboSteel blades, between the turbine
and magnetic ring, assure straight flight. The MagnaPoon will stick to any steel,
iron, or nickel (slightly) based metals.

StreetMaster PoonGun
The StreetMaster is equipped with a triangular molded hand-grip, and launch control unit extruding from
it's right side. A Tight-Beam Laser sight (red dot) mounted on the top is used for aiming. Usually held in the left
hand, the right operates the control unit. When fired, the MagnaPoon is followed by a 15m, 4mm thick
CarboNylon weave cord. Cord retraction speeds are selectable up to 30m/sec. An adjustable resistance reel
buffers sudden changes in cord tension, minimizing the risk of shoulder injuries. A single power-pak in the
hand-grip provides 6 hrs of continuous use.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Taser* 3 1 (m) SS 6L 3.5 8/72hrs 980¥ 2.2
* = use Taser ranges, but add +1 to all Target Numbers.

Highway-Hawk Mark-II PoonGlove


Built from hard PolyCarbonite, the Highway-Hawk features a surface mounted MagnaPoon with a 25m,
5mm thick retractable CarboNylon weave cord. Retraction speeds are selectable up to 40m/sec. An adjustable
resistance reel buffers sudden changes in cord tension, minimizing the risk of shoulder injuries. Targeting is
performed via the top-mounted, Tight-Beam Laser sight (red dot). Twin rechargeable power packs (10 x 4 x 1.5
cm) provide 10 hours of continuous use. All PoonGlove functions are controlled by a touch-sensitive keypad,
located at the wrist area. For an extra 2,550¥, the Highway-Hawk can be outfitted for SmartGun control.
Available in flat-black, ash-gray, china-red, and fluorescent-yellow.

Type Conceal Ammo Mode Damage Weight Availability Cost Street Index
Light* 7 1 (m) SS 6L** 1 10/5 days 1,680¥ 3.75
* = use Light Pistol ranges, but add +1 to all Target Numbers. Maximum range is 25 meters.
** = when a hand wearing this glove is used to punch, it does (str+1)M Stun damage.

______ _ _ _ . _ _
=== | (_)|=:|'| |/\|||_)(_)|/\| a.k.a. J.S. Morisset
... There's a Mr. Death at the door; he's come about the reaping.

>>>>>[Hey! How did you...]<<<<<


—Gurth (F7:F8:F9/F10-F11-F12)
ou need every edge you can get.

On the streets of the Sprawl, you don't get a

second chance if your opponent has the better

equipment. Get yourself the latest gear, and

know what they will be using against you.

RUNNING GEAR is a compilation of articles, both from the Internet and

newly-written, to provide Shadowrun players with new and varied

equipment. It covers topics such as weapons, explosives, drugs, and

other vital needs for the serious shadowrunner.

RUNNING GEAR is an unofficial sourcebook for

SHADOWRUN, SECOND EDITION.

123456789000
Shadowrun® is a Registered Trademark of FASA
1234
Corporation. 123456789000
1234
Produced in the Netherlands.

Barcodes? We don't need no stinking


barcodes!
$00.00

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