Professional Documents
Culture Documents
GEAR
ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS MAX DEX BONUS
+3 Full plate
ACP SPELL FAILURE SPEED
Heavy
WEIGHT
+11
SPECIAL PROPERTIES
+1
35%
20
50
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE
SHIELD/PROTECTIVE ITEM
+4
SPECIAL PROPERTIES
15
-1
15%
OTHER POSSESSIONS
ITEM
Wgt
ITEM
Wgt
rations x5 waterskin
0 0 0 0 0 0 0 0 0 0
RACIAL ABILITIES Constitution+2, Charisma-2 Base land speed of 20 feet. Darkvision 60 feet. +2 racial bonus on Fortitude saves against poison. Stonecunning: +2 racial bonus on checks to notice unusual stonework. Can find such by passing within 10 feet, and can find stonework traps as a rogue can. Can intuit depth. Weapon Familiarity: You treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons. Stability: Dwarves are exceptionally stable on their feet. A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground. +2 racial bonus on saving throws against spells and spell-like effects +1 racial bonus on attack rolls against orcs and goblinoids +4 dodge bonus against creatures of the giant type. +2 racial bonus on Appraise and Craft checks that deal with stone or metal. Favored Class: Fighter CLASS ABILITIES Proficient in all armor, and all shields (except tower shields) Proficient with all simple and martial weapons, and with Dwarven Urgrosh, Dwarven Waraxe. Damage Reduction(Ex): 8/ Knight's Code: (Pg.27 PHB II) Knight's Challenge: 5/day (Pg. 25 PHB II) Fighting Challenge(Ex): + 2 (Pg. 25 PHB II) Test of Mettle(Ex): (Pg. 26 PHB II) Shield Block: You gain a +1 shield bonus to AC vs. a designated foe. Bulwark of Defense(Ex): Any opponent that starts it's turn in a square you threaten, treats all squares you threaten as difficult terrain. Armor Mastery (Medium)(Ex): You can ignore the speed reduction from medium armor. Vigilant Defender(Ex): If a enemy tries to use the Tumble skill to move through an area you threaten or your square, the DC for the check is increased by 8. Shield Ally(Ex): As an immediate action, you can opt to take away some of the damage dealt to an adjacent ally. Each time this ally is injured from a physical attack before your next turn, you may take half this damage instead. This ability doesn't work on spell damage. Call to Battle(Ex): (Pg. 26 PHB II) FEATS Combat Expertise(PH 92) : Trade attack bonus for AC (max 5 points). Mounted Combat(PH 98) : Negate hits on mount with Ride check. Toughness(PH 101) : The character gains +3 hit points. Roll With It(SV 39) : You gain damage reduction 2/-. This applies in addition to any damage reduction you have from other sources. Damage reduction cannot reduce damage you take to less than 0. Roll With It x2 : You gain damage reduction 2/-. This applies in addition to any damage reduction you have from other sources. Damage reduction cannot reduce damage you take to less than 0. Roll With It x3 : You gain damage reduction 2/-. This applies in addition to any damage reduction you have from other sources. Damage reduction cannot reduce damage you take to less than 0. Thick-skinned(SV 40) : Your existing damage reduction improves by 2. FLAWS Murky-Eyed (UA Pg 91) : When attacking an opponent that has concealment, roll your miss chance twice. If either misses the attack fails. Shaky (UA Pg 91) : -2 on all ranged attack rolls.
65
Common Dwarven
1 2 3 4 5 6 7 8 9 # # # # # # # # # # # LIFT OVER LIFT OFF GROUND PUSH DRAG LIGHT LOAD MED LOAD HEAVY LOAD Turning/Re buking Most Powerful Undead Affected(Max HD) # of HD Turned/Rebuked Times/Day Used
CARRYING INFO
TURN/REBUKE ATTEMPTS
76
153
230
230
460
1,150
2d6 If your cleric level is double the HD of the undead or more, the undead are destroyed/commanded rather than turned/rebuked. Dispelling rebuking/turning works like turning/rebuking, but you must equal or exceed the check result of the cleric who rebuked/turned.
CHARACTER NAME
PLAYER NAME
REGION
Knight
CLASS
Dwarf, Hill
RACE
Medium
SIZE AGE
Male
GENDER HEIGHT
LG
ALIGNMENT DEITY WEIGHT WOUNDS EYES HAIR NON-LETHAL DAMAGE SPEED
8
LEVEL ABILITY NAME ABILITY SCORE ABILITY MODIFIER
Humanoid(dwarf)
TYPE TEMP. SCORE TEMP. MODIFIER TOTAL
STR
STRENGTH
16 16 20 14 13 13
+3 +3 +5
HP
HIT POINTS
100 26
TOTAL
20 ft/x3
=
DEX
DEXTERITY
AC
ARMOR CLASS
10
11
ARMOR BONUS
4
SHIELD BONUS
1
DEX MODIFIER
CLASS SKILLS
0
SIZE MODIFIER
0
NATURAL ARMOR
0
DEFLECT BONUS
0
MISC. BONUS
-6
ARMOR CHECK PENALTY
8/DAMAGE REDUCTION
CON
CONSTITUTION
TOUCH
INT
INTELLIGENCE
+2 +1 +1
TOTAL BASE SAVE ABILITY MODIFIER
ARMOR CLASS
11
FLAT-FOOTED
ARMOR CLASS
25
+
SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER
MAX RANKS:
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
ABILITY MODIFIER
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
RANKS
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
MISC. BONUS
INITIATIVE WIS
WISDOM
+3
TOTAL
3
DEX MODIFIER
0
MISC. BONUS
INT DEX* CHA STR* CON INT CHA CHA DEX* INT CHA CHA WIS DEX* CHA STR* WIS DEX* CHA DEX INT WIS WIS WIS STR** DEX
CHA
CHARISMA
BASE ATTACK
MISC. BONUS TEMP. MODIFIER
+8/+3
CONDITIONAL MODIFIERS
Concentration Craft skills Diplomacy Disguise Escape Artist Forgery Gather Information
Handle Animal
SAVING THROWS
FORTITUDE
CONSTITUTION
+7 +5 +7 +11
TOTAL
= = =
2 2 6 8
BASE ATTACK
+ + +
5 3 1 3
STR MODIFIER
+ + +
0 0 0 0
SIZE MODIFIER
+ + +
REFLEX
DEXTERITY
WILL
WISDOM
GRAPPLE
MODIFIER
0
MISC. BONUS
Heal Hide
Intimidate ACTION POINTS
ABILITY MODIFIER SIZE MODIFIER MISC. BONUS TEMP. MODIFIER
SPELL RESISTANCE
Jump
MELEE
ATTACK BONUS
+11/+6 +9/+4
TOTAL ATTACK BONUS
= =
8 8
+ +
3 3
+ +
0 0
+ +
0 -2
+ +
RANGED
ATTACK BONUS
ATTACK 1
DAMAGE
CRITICAL
Survival
Swim
Dwarven Waraxe
RANGE WEIGHT TYPE
+11/+6
SIZE
1d10+3
SPECIAL PROPERTIES
20/x3
Use Rope
0 ft
8 lb
ATTACK 2
Medium
AMMUNITION TOTAL ATTACK BONUS
One-handed
DAMAGE CRITICAL
2 -3 1 8 5 2 1 1 -3 2 1 12 1 -3 12 -9 1 -3 1 16 2 1 1 1 -9 3
2 3 1 3 5 2 1 1 3 2 1 1 1 3 1 3 1 3 1 3 2 1 1 1 3 3
0 0 0 11 0 0 0 0 0 0 0 11 0 0 11 0 0 0 0 11 0 0 0 0 0 0
0 -6 0 -6 0 0 0 0 -6 0 0 0 0 -6 0 -12 0 -6 0 2 0 0 0 0 -12 0
Dwarven Urgrosh
RANGE WEIGHT TYPE
+11/+6
SIZE
1d8+4
SPECIAL PROPERTIES
20/x3
0 ft
12 lb
ATTACK 3
S/P
Medium
AMMUNITION TOTAL ATTACK BONUS
Two-handed
DAMAGE CRITICAL
= = = = =
RANGE
WEIGHT
TYPE
SIZE
SPECIAL PROPERTIES
AMMUNITION
ATTACK 4
RANGE WEIGHT TYPE
DAMAGE
CRITICAL
= = = = =
SIZE
SPECIAL PROPERTIES
AMMUNITION
ATTACK 5
RANGE WEIGHT TYPE
=
DAMAGE CRITICAL
= = = = =
SIZE
SPECIAL PROPERTIES
AMMUNITION
ATTACK 6
RANGE WEIGHT TYPE
DAMAGE
CRITICAL
= = = = =
SIZE
SPECIAL PROPERTIES
AMMUNITION
= = = = =
1
This skill can be used even if the character has zero skill ranks. This skill is a class skills for at least one of your classes. * Armor check penalty, if any, applies. ** Double the armor check penalty.