Professional Documents
Culture Documents
Testing Requirements
Grade
7th kyu 6th kyu
Title
Shishikyu Rokkyu
Requirements
White belt - no testing requirements Advanced white belt -- Ukemi (Rolls/falls); # 1-10 Yawara; # 1-10 Nage, # 1-5 Shime (Constriction); Minimum 6 months time in grade. Positional escapes (top, side, and guard). Blue belt All of the above, plus # 11-20 Yawara; # 11-20 Nage; # 6-10 Shime. Minimum 6 months time in grade. Positional escapes (top/bottom, cross mount). Advanced blue belt - All of the above, plus # 11-25 Shime; and # 1-12 Oku. Minimum 6 months time in grade. Brown belt, 3rd kyu - All of the above, plus # 13-25 Oku. Minimum 6 months time in grade. Brown belt, 2nd kyu - All of the above, plus Kiai no Maki (Knife, Gun, tessen/short stick, Sword); 1-man attack. Minimum 6 months time in grade. Brown belt, 1st kyu - All of the above plus 11 Kappo (resuscitation techniques), beginning Seifukujutsu (adjustment and restoration techniques); defense against 2-man attack. Minimum 6 months time in grade. Black Belt, 1st degree - All of the above plus # 1-35 Shinnin, Kodenkan Restoration certificate; 3-man attack. Minimum 1 year time in grade.
5th kyu
Gokyu
1st kyu
Ichkyu
Shodan
Shodan
10. Katate Tori 11. Ryte Tori 12. Tekubi Tori "A" 13. Tekubi Tori "B" 14. Imon Tori 15. Ryeri Tori 16. Akushu Kote Tori 17. Akushu Ude Tori 18. Akushu Kotemaki Tori 19. Kubi Nuki Shime 20. Hagai Shime
Nage Te (sometimes referred to as Nage No Kata, or just Nage) is the second kata of Danzan-Ry Jjutsu and deals with methods of throwing an opponent to the ground. These techniques are similar to those found in the Nage no Kata from Kdkan Jd. In this kata, the student learns how to attack an opponent based upon the weakness of their posture. This is accomplished through proper kuzushi, or off-balancing. When this is done properly, the opponent is easily moved with a minimum of effort, even with fingertip control. Prof. Henry Seishiro Okazaki made the following analogy: "This principle can be compared to the strength of an individual who can control and manipulate a boat at ease and at will so long as the boat is floating on water, whereas the moment the boat finds itself on land it often defies the attempt of several strong men to move it." 1. 2. 3. 4. 5. 6. 7. 8. 9. Deashi Harai Sasae Ashi Okuri Harai Soto Gama Uchi Gama Soto Momo Harai Uchi Momo Harai goshi Utsuri Goshi Forward foot sweep Leg stop throw Chasing foot sweep Outside sickle Inside sickle Outside thigh sweep Inside thigh sweep Major hip throw Switching hip throw Shoulder throw Rear throw (Counter for Seoi Nage) Cross shoulder throw Sleeve tip throw Sweeping hip throw Springing hip throw Floating drop throw Winding throw Crab sacrifice throw Circle throw Mountain avalanche
10. Seoi Nage 11. Ushiro Goshi 12. Seoi Goshi 13. Tsurikomi Goshi 14. Harai Goshi 15. Hane Goshi 16. Uki Otoshi 17. Makikomi 18. Kani Sute 19. Tomoe Nage 20. Yama Arashi
which supply blood to the brain. In addition, many other ground grappling methods are taught in this list. Most of these techniques have counterparts in Kodokan Jd's Newaza. This list also begins to address the concept of using Jjutsu for self-defense as opposed to competition. This is necessary in both the physical as well as psychological aspects of learning these techniques. This list (in combination with Yawara and Nage) should show the student how to avoid trouble and not try to prove their martial ability. The student must strive for meekness rather than aggression. 1. 2. 3. 4. 5. 6. 7. 8. 9. Eri Gatame Kata Gatame Jji Gatame Shih Gatame Sankaku Gatame Ushiro Gatame Namijji Shime Gyakujji Shime Ichimonji Shime Throw and apply headlock, arm outside Throw and apply headlock, arm inside Throw and apply cross body lock Counter throw and apply smother hold Miss Tomoe Nage, apply triangle strangle Avoid blow, apply double arm dislocation Normal cross strangle Reverse cross strangle Straight-line strangle Poking strangle Front strangle and takedown Counter throw, rear strangle, takedown Counter throw, rear figure-4 strangle, takedown Headlock throw, arm and neck lock Throw and apply hair and chin neck break Bent arm lock after Jji Gatame Arm bar counter to cross-choke Trunk scissors and neck lock Throw and apply leg grapevine hold Throw and apply leg bar; A & B Throw and apply foot and toe lock Counter D Shime with elbow to thigh Arm bar takedown, leg and hammer lock Miss Tomoe Nage, big toe strangle, throw Throw and apply dragon choke
10. Tsukkomi Shime 11. Hadaka Shime A 12. Hadaka Shime B 13. Hadaka Shime C 14. Dakikubi Shime 15. Osaegami Shime 16. Kote Shime 17. Tenada Shime 18. D Shime 19. Ashi Karami Shime 20. Ashi Nada Shime 21. Ashi Yubi Shime 22. Momo Shime 23. Shika no Issoku Shime 24. Shidare Fuji Shime 25. Tatsumaki Shime
combine what has been learned previously. In addition, the student will develop smoothness and fluidity in performing their techniques. Prof. Tony Janovich makes the following comment about Oku Te: "This was, and still is my favorite list, at first to learn, and now to teach and practice. As there is a mid-point in life, Oku is the mid-point in Jujutsu. If a person makes it past this list, they will finish Jujutsu. It will be with them all of their life and with it, their life will be very satisfying." 1. 2. 3. 4. 5. 6. 7. 8. 9. Deashi Hayanada Foot sweep and armbar goshi Hayanada Hip throw and armbar Seoi Hayanada Norimi Sumigaeshi Mizukuguri Mae Yama Kage Komi Iri Kote Gaeshi Shoulder throw and armbar Body ride counter for Ogoshi Corner counter Counter ear slap Front mountain shadow Takedown and leg split Defense from two blows Stomach bump and armbar Armbar counter for Ogoshi Circle throw and strangle One-armed circle throw Arm break and throw Hold opponent helpless with one hand Counter for Mizukuguri Tiger throw Tiger shouldering Quick strangle and throw Wrist in knee lock Low shoulder throw High shoulder throw Boston crab Hell Drop
10. Saka Nuki 11. Gyakute Nage 12. Hon Tomoe 13. Katate Tomoe 14. Shigarami 16. Kote Shigarami 17. Ko Guruma 18. Tora Nage 19. Tora Katsugi 20. Arashi Otoshi 21. Hiki Otoshi 22. Kine Katsugi 23. Kin Katsugi 24. Kaza Guruma 25. Jigoku Otoshi
ultimate commitment of one's whole being upon a given objective. The physical manifestation of this inner process is often the earlier mentioned shout, but sometimes not. The Kiai originates from the body's center, the abdomen or hara in Japanese. It does not come from the throat. It is necessary to practice proper breathing in order to master this. In addition, a strong and positive mental attitude is required to perform the Kiai The Kiai no Maki list is divided into a series of six smaller lists totaling 27 techniques. The first four techniques are demonstrations of internal strength, while the rest involve weapons defense and offense. All of these techniques, however, are still centered on the Kiai. The proper use of the Kiai is necessary to master the Kiai no Maki list of techniques. In Prof. Okazaki's Kodenkan dojo, students were required to perfect these arts prior to taking their first black belt examination. To amplify this, the Kiai no Maki arts and the development and practice of the Kiai are properly taught BEFORE a student reaches black belt not after. Chikara 1. 2. 3. 4. 5. 6. 7. 8. 9. Waribashi Ori Karatake Wari Harage Ishi Wari Shiraha Watari Tessen Katate Hazushi Mune Dori Miken Wari Uchikomi Dome Katate Ori Tant 11. Hibara Hazushi 12. Katate Hazushi 13. Tsukkomi Hazushi 14. Ryte Dome Dait 15. Nukimi Dome 16 Shiraha Dori 17. Suso Harai B 19. Rokushaku B Furi 20. Mune Gatame 21. Shih Gatame 22. Futari Shime 23. Furo Shime 24. Shichinin Shime Strength Arts Splittable chopstick break (break chopstick with rice paper) Chinese bamboo split (break bamboo on tofu with a bokken) Abdomen lifting stone split (with sledgehammer strike) Naked blade transit Iron Fan Techniques Single hand escape Chest seizure Eyebrow interval split Driving-in stop (overhand blow defense into arm break and throw) Single hand break Judas-tree split (defense against Do Shime) Knife Techniques Spleen (side) escape (2 methods) Single hand escape (defense from a close overhand stab) Plunging-in (thrusting) escape (4 methods) Two hand stop (defense against two knives) Sword Techniques Draw body stop (draw sword against body) Naked blade seizure Hem (base of mountain) sweep Stick Techniques Six-foot stick shaking (twirling art) Chest hold-down Four direction hold-down (2 staffs against ankles and throat) Two person constriction (2 staffs, standing) Bath strangle (4 staffs, sitting) Seven person strangle (come-along for transporting criminals)
Tanj 25. Gan Hazushi 26. Mune Hazushi 27. Hibara Hazushi
Pistol Techniques Eyeball escape Chest escape Spleen (side) escape (4 methods)
For additional reading about the Kiai, see the following books: The Fighting Spirit of Japan by E.J. Harrison and Living the Martial Way by Forrest Morgan.
1. Katate Hazushi A w/ Tekubi Tori Outside wrist hold break, apply Tekubi Tori A A 2. Katate Hazushi B w/ Tekubi Tori Cross wrist hold break, apply Tekubi Tori B B 3. Morote Hazushi Two hands on one, step in break, elbow strike 4. Momiji Hazushi 5. Imon Tori 6. Akushu Ude Hazushi and Tori Japanese strangle break, apply double arm break Push, side step, kick knee, hit base of skull a. Break handshake and use thumb to control b. Breakaway c. Thumb handshake Break full nelson Bear hug arms pinned, throw or apply strike and or Sankyo Front bear hug w/ arms free (nerves) Front bear hug w/ arms pinned, head butt, strike throat, knee testicles Double punch into Dakikubi From a blow move comer parry, encircle opponent's neck, squeeze and drop head to mat Grasp opponent's collar w/ one hand, cross grab low opposite, throw against wall and strangle w/ head against forearm, or squat and lift him up same manner From a blow, catch blow, (sweep) take down, apply arm bar From strike, reach, move to corner, apply hammerlock, grasp neck Grasp left hand w/ left, pivot reach over his shoulder grab your lapel From handshake move in and throw Throw Ogoshi, sit apply arm break w/ hips Throw Ogoshi from arm around waist while walking Duck under swing, take down like Hiki, end as in Komiiri Opponent throws Seoi Nage, block, strangle drop him to knee. Counter throw Opponent strikes, block encircle arm, throw like Makikomi, break arm
10.Hagai Shime Hazushi 11. Ushiro Daki Nage 12.Mae Daki Nage A 13.Mae Daki Nage B 14.Genkotsu Otoshi 15.Kata Gatame 16.Kabe Shime
17.Genkotsu Ude Tori 18.Genkotsu Gyaku 19.Ude Tori 20.Akushu Ude Nage 21.Ogoshi Ude Tori 22.Ude Hazushi Ogoshi 23.Genkotsu Komiiri 24.Hadaka Jime B and Hazushi 25.Club Take away
1. 2. 3. 4. 5. 6. 7. 8. 9.
Katate Hazushi A Katate Hazushi B Morote Hazushi Ryte Hazushi Kataeri Hazushi Ryeri Hazushi Momiji Hazushi A Momiji Hazushi B Momiji Hazushi C
Single hand escape one Single hand escape two All hand escape Both hands escape Single lapel escape Both lapel escape Red maple leaf escape one Red maple leaf escape two Red maple leaf escape three Rear embrace throw Front embrace throw one Front embrace throw two Front embrace escape Two person seizure escape Fist drop Pinning hair throw Handshake wrist seizure Handshake arm seizure Single hand seizure one Single hand seizure two Clothing crest seizure Embracing neck seizure Finger seizure escape Finger seizure All finger seizure Both hand seizure Wrist seizure Pinion seizure Knife spleen (side) escape Knife shoulder escape Knife thrusting escape Pistol chest escape Pistol eyeball escape
10. Ushiro Daki Nage 11. Mae Daki Nage A 12. Mae Daki Nage B 13. Mae Daki Hazushi 14. Futari Tori Hazushi 15. Genkotsu Otoshi 16. Osaegami Nage 17. Akushu Kote Tori 18. Akushu Ude Tori 20. Katate Tori A 21. Katate Tori B 22. Imon Tori 23. Daki Kubi Tori 24. Yubi Tori Hazushi 25. Yubi Tori 26. Moro Yubi Tori 27. Ryte Tori 28. Tekubi Tori 29. Hagai Tori 30. Sht Hibara Hazushi 31. Sht Kata Hazushi 32. Sht Tsukkomi Hazushi 33. Tanj Mune Hazushi 34. Tanj Gan Hazushi