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Character Name
Choose a race or type your own
Choose a class or type your own

Player

Race and Class

Level

Gender

Alignment

Deity

Ability Scores
Racial Bonus Base Modifier (Add Level when making Ability Checks)

Hit Points
Max HP
hp Current Hit Points hp

Reactions
Bloodied Healing Surge Surges/day Initiative ( Level + Dex + Feat) Speed
(Base + Armor + Misc)

Strength Constitution Dexterity Intelligence Wisdom Charisma

Special Movement :

Passive Insight Passive Perception


Vision Type : Normal

Surges Used Second Wind Death Saving Throws Conditions

Action Points
Action Point Effects

Immunities, Resistances, etc.

Defenses
Armor Class
Temporary Effects

Defense Bonus vs. Opportunity Attacks

Skills

Trained

Level Armor Bonus + Ability Penalty Racial (Dex) (Int) (Str) (Cha) (Cha) (Wis) (Con) (Wis) (Int) (Wis) (Cha) (Wis) (Wis) (Int) (Dex) (Cha) (Dex)

Skill Modifiers, Notes, etc.

10
Ten + Level

Acrobatics
+ Armor + Shield + + + Misc Dex or Feat/ Int (if app.) Enhancement

Arcana Athletics Bluff Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion

Fortitude
Conditional Bonuses

10
Ten + Level

+ Str or Con

+ Class

+ Misc

Feat/ Enhancement

Reflex
Conditional Bonuses

10
Ten + Level

+ Dex or Int

+ Class

Feat/ Misc Enhancement (Shield, if app.)

Will
Conditional Bonuses

10
Ten + Level

+ Wis or Cha

+ Class

+ Misc

Feat/ Enhancement

Basic Attacks
Effects & Bonuses vs.

Use these numbers to help calculate your At-Will Powers

= Melee Weapon To Hit

Level + Strength

+ Profic

Feat/ Enhancement

+ Misc

Stealth Streetwise Thievery

Damage
= Effects & Bonuses vs. Ranged Weapon To Hit + Profic

(Weapon + Str + Misc)

Trained Skills recieve +5 to bonus + + Misc

Race Features
Size

Proficiencies

Level + Dexterity

Feat/ Enhancement

/
Range = Effects & Bonuses vs. Misc Weapon To Hit

Damage
+ Profic

(Weapon + Dex + Misc)

Class Features
Level + Ability + + Feat/ Enhancement Misc

/
Other Combat Modifiers Opportunity Attacks Combat Notes Range Combat Advantage

Damage

(Weapon + Ability + Misc)

Other Notes

Misc

design and layout by Kirin Robinson (kirin@lazyfuturist.com)

Equipped Items
Used Head Used Neck Hands Used Armor or Clothing Arms (uses Shield Slot) Used Used Waist Right Ring Used Weapon Used Ranged Weapon Alternate Weapon Shield or Off-hand Weapon Used Used Left Ring Used Used Height Weight Age

Personal Information
Adventuring Company or Other Affiliation

Hometown, City, or Tribe Used

Notes or Artwork

Languages

Feats

Used Feet

Other Equipment
Clothing Pack, Satchel or Bag

Carrying Capacity

Treasure

Total Weight
Base Strength x 10

Normal
No Penalty

Heavy
Base Strength x 20 Requires both Hands

Maximum
Base Strength x 50 Can Only Drag or Push

Paragon Path

Experience Points
Coinage

Epic Destiny Next Level: 1000 XP

0ad 0pp 0gp 0sp 0cp

0 XP

Number of Powers

At-Will

Per Encounter

Daily

Utility

At-Will

Encounter

Ritual Book
Ritual Name, Page Number, and Cost

Pages Used

Daily

Utility

Card Folder

At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type

At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Target: Range:
To Hit

vs.
Defense

Target: Range:
To Hit

vs.
Defense

Effects

Damage

Effects

Damage

At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type

At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Target: Range:
To Hit

vs.
Defense

Target: Range:
To Hit

vs.
Defense

Effects

Damage

Effects

Damage

At-Will Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type

At-Will Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type

Effects

Effects

Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Target: Range:
To Hit

vs.
Defense

Target: Range:
To Hit

vs.
Defense

Effects

Damage

Effects

Damage

Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Target: Range:
To Hit

vs.
Defense

Target: Range:
To Hit

vs.
Defense

Effects

Damage

Effects

Damage

Encounter Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type

Encounter Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type

Effects

Effects

Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Target: Range:
To Hit

vs.
Defense

Target: Range:
To Hit

vs.
Defense

Effects

Damage

Effects

Damage

Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Target: Range:
To Hit

vs.
Defense

Target: Range:
To Hit

vs.
Defense

Effects

Damage

Effects

Damage

Daily Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type

Daily Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type

Effects

Effects

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