Professional Documents
Culture Documents
Rod Claar
Effective Agile
Development LLC
Principal Consultant
http://rod-claar.net 4
http://www.EffectiveAgileDev.com
rodclaar@EffectiveAgileDev.com
http://twitter.com/agile_coach
Doug
Ken
Me
Alan
Analysis Day
and
Planning
Sprint
Sprint
Product Owner
Scrum Master
The Team
Priority,
Feedback
180
160
140
# of story points to complete
120
Story Points
100
80
60
40
20
0
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Days in Sprint
22 7/7/2009
We need ways to help people learn Scrum
We like playing games
Games can be effective learning tools
Its time to build a game based on Scrum
This will be fun, interactive and educational
You will Learn and Experience the key principles and
practices of Scrum through developing an interactive
parlor or table game
Play your game, and DO SCRUM!
10
Effective Agile Development LLC
7/7/2009
Copyright 2009 minutes 26
Tasks
Release Committed
Backlog Backlog To Do In Progress Done
“The „hands-on‟ experience provided by the scrum game project was outstanding.” -From BF of
Seattle
“The exercise to create a Scrum game was good and educational. It helped to drive the principles
and ideas thought in the course to a hands on activity.” -From JS of California
“I can safely say this is the best class I‟ve taken. It was worth every penny and I will be able to
immediately begin using the principles and practices in my job.” - From CF of Colorado
“The ScrumMaster Implementation Workshop was really worth the trip from Europe. It filled
the gap I had in terms of practicing all the main scrum master activities within a realistic project
environment. The coverage of the Scum theory by the trainer was also quite deep and illustrated with
numerous war stories, some of which contributed by the participants. And so I can only recommend
this class if you are the learn-by-doing type : it was fun and effective.” -From LD from Paris