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AUTO CAD

LAYER
Layers are used to group objects in a drawing by function and to enforce standards for colour, linetype, lineweight, and other properties. Layers are the equivalent of the overlays once used in paper-based drafting. By creating layers, you can associate similar types of objects by assigning them to the same layer. For example, you can put construction lines, text, dimensions, and title blocks on separate layers. You can also organize objects by function and to assign default object properties including colour, linetype, and lineweight to each layer. For example one of your clients may need a plot representing the component in full detail, Whereas other request a plot without a section and detail of the same component. In manual drafting you would have to redraw the drawing for each client. With AutoCAD you can turn off all the layers that you dont need and plot a drawing containing only the required information.

Advantages of Layers in AutoCAD

1. We Always Draw in Full Scale


It doesnt matter if you have 2, 4, or 10 different scales in your sheet later. We can always draw in full scale 1:1. Even for beginners can easily complete the drawing without having to think how they need to scale the drawing, creating different dimension styles, etc.

2. Show Different Area of One Model


Even we only draw once with full scale, we can represent the model many times. We can represent the drawing with several viewpoints, showing different areas of the model. Sometimes we simply need it because the model is too large for one sheet. And sometimes, we need it to show it in different scales for detailed drawings. Because we only draw in one model, we only need to update the model space. Other viewpoints will automatically updated. We dont have to update each drawing separately.

3. Easy to Control Drawing Scale


Another good thing about the layout is its easy to control the drawing scale. As we discussed in no.1, we only need to draw in full scale. We can arrange them easily in layout.Its not so easy to explain how to apply scale, drawing border, and placing the title block in model space to a new user. Using viewport, its easier to explain . You can create a viewport, select it, and change the scale using viewport scale at the right bottom of your screen.

Difference between window option and crossing option in selecting objects.


First, the colours are a visual aid that eventually you get used to, so when you intend to do one thing and you are in fact doing something else, the colour should be a signal to your subconscious that maybe you just did something different and maybe you should stop and check it (all parts of heads-up display). The selection boxes are not the only thing that have visual clues to them -- the UCS icon has different colors for each of the 3 axes. The difference between a window and crossing is basic, and has been there since before I started on the R10. When you select by crosses, everything the bounding box touches is included in the selection set, including things only partially within the bounding box. When you select by window, only the objects within the bounding box are included in the selection .

Briefly describe the features of polyline


The polyline is not something used by a parrot in a singles bar. The actual AutoCAD command is plain. The command name and the object it produces are usually pronounced, "p-line," as if one were discussing the queue at a busy washroom.Opening Lines.To see what a polyline is, let's first look at what a regular line is not. When you invoke the Line command, you are asked for a "from" point, and then for a series of "to" points. AutoCAD draws what appears to be a continuous object that wanders across your screen -- but in fact each segment of it is a separate line object with its own start and end point. At the instant you press Enter or Esc to terminate the command, AutoCAD thinks each line was created separately. There is absolutely no relationship between individual line segments; you can Erase or Move each segment individually. On the other hand, a polyline is what a single run of the Line command appears to be. It is actually a single object with a start and an end. In between it passes through a series of vertices that define each of the "bend" points. If you try to erase one segment, the entire line disappears, much as if you had made a block of a series of individual lines. The polyline can thus be a long, meandering, single object.

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