y o u r s q u o d s d u r i n g deployment. The squod hos crowled forword during the night to set up on ombush. You moy deploy the squod up to 24 from the toble edge, ond you moy ploce them in hiding if they ore in or behind cover. n oddition, the squod begins the gome in Overwotch. BAkkAGE On orbiting storship or distont ortillery bottery provides your troops with some fire support. You moy ploy this cord during ond of your shooting phoses. Toke the 3 rodius blost morker ond ploce it onywhere on the toble. Then roll o 5cotter die ond deviote the templote 2D in the direction indicoted. Any model under the morker will be hit on o D roll of 4, 5 or . Hits ore resolved ot 5trength 5, inflicting D10 domoge ond hoving o -3 soving throw modifier. The ormour penetrotion volue of the borroge is D+D10+5. BOOBY IkAP5 Your scouts hove booby tropped port of the bottlefield to deny it to the enemy. You moy ploy this cord ot ony time to octivote the booby trops. Toke the Trops counter ond ploce it onywhere on the toble. Any models within 3 of the Trops counter will trigger o booby trop on o roll of 5 or on o D. A 2 blost morker is centred on the booby trop. The model ond onyone else covered by the blost morker toke o 5trength 4 hit inflicting 1 domoge with o -1 sove modifier. Models holf under the morker ore hit on o roll of 4, 5 or on o D. The Trops counter remoins in ploy ond will immediotely ottock ony other models which move within 3 os noted obove. 5 I k A I E G Y5 I k A I E G Y5 I k A I E G Y5 I k A I E G Y 5IkAIEGY 5IkAIEGY 5IkAIEGY 5IkAIEGY BklLLlANI 5IkAIEGY A cunning ond entirely originol plon gives you on opportunity to steol the initiotive from your foe. Floy this cord before deployment tokes ploces. koll o D ond odd the score to your forces strotegy roting for the rest of the gome. CkACK 5HOI You moy ploy this cord during your own shooting phose when you hit on enemy vehicle but before the ormour penetrotion roll is mode. The gunner succeeds in locoting o weok point in the vehicles ormour so its ormour volue is holved (rounding up} for thot shot only. This cord will not work for weopons which use o blost morker. CkAVEN COWAkDlCE You con ploy this cord on on enemy squod with broken morole ot ony time. The broken squod completely scotters os its cohesion disoppeors ond individuol members run off to hide in the deepest, dorkest holes they con find. Though the troopers ore not deod there is no longer ony chonce of rollying them ond they will ploy no further port in the bottle. kemove the remoining models in the squod os cosuolties. Croven Cowordice moy olso be ployed on shoken 5poce Morines to couse them to breok. 5 I k A I E G Y5 I k A I E G Y5 I k A I E G Y5 I k A I E G Y 5IkAIEGY 5IkAIEGY 5IkAIEGY 5IkAIEGY DELAYED You moy ploy this cord before your opponent sets up. A single enemy squod or vehicle of your choice is deloyed by infiltrotors fighting behind the lines ond does not deploy with the rest of the enemy force. nsteod it orrives during the opposing ployers first movement phose ond must move on from the edge of the toble, storting ot o point inside the enemys deployment zone. DlVlNE lN5PlkAIlON You moy ploy this cord ot the stort of the gome. Your commonder inspires the troops with o mosterful speech before the bottle. All of your troops odd +1 to their Ld chorocteristics for the entire gome. FLANK MAkCH You moy ploy this cord during ony of your own movement phoses ofter the first turn of the gome. Flonk Morch ollows you to move o squod or vehicle which you did not deploy ot the stort of the gome onto one of the neutrol edges of the bottle zone (the left or right toble edge in most circumstonces}. A Ld test is required for the force to enter on the desired turn. f the test is foiled the force hos got lost ond moy not move on until they poss o Ld test ot the stort of o subsequent movement phose. FOkCED MAkCH 8y pushing your ormy through the night you orrive eorly enough to scout the bottlefield ond deploy before your foe orrives. You moy ploy this cord ot the beginning of the bottle before the forces ore deployed. t ollows you to deploy ony of your force up to 18 onto the toble. However, ony squods or vehicles which you wish to deploy between 12 ond 18 onto the toble must be deployed before ony enemy forces, regordless of relotive strotegy rotings. 5 I k A I E G Y5 I k A I E G Y5 I k A I E G Y5 I k A I E G Y 5IkAIEGY 5IkAIEGY 5IkAIEGY 5IkAIEGY lN5ANE COUkAGE You moy ploy this cord insteod of rolling the dice when you ottempt to rolly o broken squod. The squod is truly inspired ond rollies outomoticolly. Furthermore, the troops leop stroight bock into oction without pouse! The squod moy immediotely toke o normol move ond fire of chorge into hond- to-hond combot or go into overwotch or whotever. After this initiol burst of octivity the squod octs os normol from the ployers next turn onwords ond moy be subsequently broken ogoin. IkAlIOk A troitor in the enemys ronks hos reveoled their plons to you. You moy ploy this cord ot the beginning of the gome to increose your forces strotegy roting by the roll of o D3. Alternotively you con hold onto this cord ond use it to concel out ony one of the following strotegy cords. 8orroge, keinforcements, Flonk Morch (the enemy force counts os Deloyed insteod}, 8ooby Trops, 8rilliont 5trotegy, Forced Morch, Deloyed or Ambush. LOOK OUI, 5lk - AAAkGHl You moy ploy this cord when ony of your chorocters is killed for ony reoson providing there is onother of your models within 3 ot the time. The neorby trooper heroicolly leops forword ond pushes the chorocter out of the woy, toking the hit himself. The chorocter model survives, ond the heroic trooper is rother sodly killed for his efforts. MALFUNCIlON You moy ploy this cord when the enemy fires o heovy weopon. The weopon in question suffers o cotostrophic molfunction ond explodes! This inflicts o 54 hit inflicting 1 domoge with o -1 sove modifier on the beorer if it is o trooper. f the weopon wos mounted on o vehicle roll on the weopon domoge chort to see whot effect the explosion hos. 5 I k A I E G Y5 I k A I E G Y5 I k A I E G Y5 I k A I E G Y 5IkAIEGY 5IkAIEGY 5IkAIEGY 5IkAIEGY kElNFOkCEMENI5 Unexpected reinforcements orrive from o different sector of the front. You moy ploy this cord ot the stort of ony of your movement phoses. t ollows you to pick one of your squods or vehicles which hos been destroyed during the gome ond return it to ploy. The reinforcements must move on from your own toble edge during the movement phose but they moy not pick on entry point within 24 of ony enemy models. The enemy scored victory points normol l y f or domogi ng or destroying the reinforcing model(s} o second time. VlkU5 OUIBkEAK A dormont virus becomes octive. You moy ploy this cord ot ony time. Floce the Virus counter onywhere on the toble. Any models within 2 of the counter ore offected by it os if o Virus grenode hod detonoted ot thot spot. Work out the result of the Virus Outbreok immediotely ond leove the counter in ploce for the rest of the gome. Anything which opprooches within 2 of the Virus counter in subsequent movement phoses will be ottocked by the virus ogoin. 5 I k A I E G Y5 I k A I E G Y 5 I k A I E G Y5 I k A I E G Y 5IkAIEGY 5IkAIEGY 5IkAIEGY 5IkAIEGY 5AVEDl You moy ploy this cord ot ony time on o model (not vehicle} which hos [ust been eliminoted for ony reoson. 5omehow, miroculously, the model is soved from its fote ~ it ducks ot the lost second, is blown cleor of on explosion, hurled out of o croshing vehicle, whotever. f the model is within the oreo of effect of o blost morker which remoins in ploy (such os plosmo or vortex} move it outside the edge of the morker. 5PEClAL l55UE You moy ploy this cord on one of your chorocter models ot the stort of the gome. 5huffle oll the remoining Worgeor cords together ond then drow one ot rondom. The chorocter is permitted to keep the Worgeor cord even if it is normolly limited to o certoin roce or the chorocter olreody hos his fully complement of Worgeor cords. He moy redrow if the first cord is unusoble by him. For exomple, o non-psyker drowing o force weopon. MlNEFlELD Floy this cord ot the stort of the bottle before deploying forces. Assign on oreo no lorger thon 10"x4 in your holf of the toble os o minefield. Any model moving through the minefield will set off o mine of o D roll of 1 or 2. Mines inflict o single 5trength hit thot does D domoge with o -2 sove modi f i er ond on AF of +2D+D12. COVEklNG FlkE You moy ploy this cord on one of your s quods dur i ng deployment. This squod hos been ordered to cover the rest of the ormy os it moves into position. The squod is so well prepored it moy odd +1 to oll its to hit rolls for shooting in the first turn. Alternotively, the squod moy stort the bottle in overwotch. 5 I k A I E G Y5 I k A I E G Y 5 I k A I E G Y5 I k A I E G Y 5IkAIEGY 5IkAIEGY 5IkAIEGY 5IkAIEGY LA5I GA5P Floy this cord when o chorocter in your ormy is reduced to zero wounds. 1ust before he dies, he tokes one finol shot with his weopon, or throws o grenode. kesolve this os normol shooting, outside the usuol turn sequence. After this finol shot, the model is removed. f the model is in hond- to-hond combot, this shot must be directed ot o model in bose contoct (yes, he con even pull o pin on o grenode!}. NAPALM kUN With o deofening roor o bomber drops from the clouds, delivering its poylood of incendiories on top of the enemy. Floce the Lorge Flomer templote onywhere on the bottlefield. Models ore hit os if by o Heovy Flomer, so resolve domoge, soving throws ond cotching fire os normol. 5IkAFlNG kUN You moy ploy this cord during ony of your shooting phoses. Fick ony enemy squod; thot squod suffers o hit os from o twin-linked outoconnon. 58, D domoge, -3 sove, 8+2D penetrotion, 2shots. BOMBlNG kUN This ottock uses the Thudd Gun templote. Mominote o direction of ottock ond ploce templote 1 so thot the orrow points in the desired direction. This is the point of releose. The whole blost morker then trovels D" in the direction of the orrow, os the bombs ore corried forword before they impoct. kesolve plocing the other three morkers os with o Thudd Gun. Any model wholly under o templote is hit outomoti col l y; model s porti ol l y underneoth ore hit on o D roll of 4+. Models ore hit os if by o Heovy Flomer, so resolve domoge, soving throws ond cotching fire os normol.