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What is Technology?
Technology determines how inputs are transformed into outputs. Example: In the production function
Y =K
(AL)1
Examples of ideas:
Designs for new products: the Pentium chip, the steam engine,...
Ideas
) )
Nonrivalry
Increasing Returns
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Scale eects
The basic intuition: Producing ideas implies a xed cost. The xed cost must be recovered by selling products at a prot. In a larger market, innovation is more protable.
2.1
Nonrivalry
The fact that I use an idea does not reduce your ability to use it at the same time. Most goods are rival: computers, cars, etc. Which goods are non-rival?
Software.
Calculus.
2.2
Increasing returns
How does nonrivalry lead to increasing returns? Imagine that output is produced from rival inputs (X ) and ideas (A):
Y = F (X; A)
(2)
If I can produce Y with one factory X and idea A, then I can produce Y with factories and idea A:
F ( X; A) = F (X; A)
(3)
ideas pro-
F ( X; A) > F (X; A)
(4)
2.2.1
Fixed costs
With R&D as the nonrival input, A is a xed cost. One rm invents and pays the R&D cost. Then marginal costs are constant: Replicate the rival X inputs only. But setting up more rms that share the idea leads to increasing returns.
Example: Software. Develop a new software package at a xed cost F . CD factories produce times as many CDs. Constant returns to the rival inputs. But also multiplying development inputs F by yields even greater output. Increasing returns to all inputs. .
2.2.2
Pay the R&D cost F once. Then produce with constant marginal cost a:
y = f ( x) = a ( x F)
(5)
(6)
(7)
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2.3
Imperfect competition
Perfect competition: Firms are price-takers: Given the market price, rms supply any amount of the product. Prices are driven to marginal costs. With increasing returns: marginal costs are below average costs. If prices equal marginal costs: rms incur losses.
Imperfect competition: Firms have some market power and can raise price above marginal cost. Each unit sold makes a prot. This prot is needed to cover the xed cost F .
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2.4
Excludability
But DirecTV encrypts its content and therefore prevents non-paying users from enjoying the product.
In general: rms can exclude users who do not pay for the nonrival good. .
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2.4.1
Exclusion solves one problem of nonrivalry: inventors reap the benets of innovation.
Exclusion does not solve the problem of imperfect competition and pricing above marginal cost.
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A key problem for policy: How to set the right incentives for innovation? Most innovations are not fully excludable. Some innovations provide knowledge spillovers: they facilitate other innovations. Then innovators reap only a fraction of the social value they create. Example: Apple invents the overlapping windows user interface. Microsoft copies it. The role of intellectual property law is to regulate copying of innovations.
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3.1
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3.1.1
Lack of IPRs
Why did growth fail to take o until 1850? One reason: IPR protection did not become rmly established until the 19th century. Until then: Fundamental innovations did not generate large payos for the inventors. Example: The chronometer for measuring longitude.
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3.2
Data on Ideas
How to measure ideas? We only have rough measures of inputs to and outputs of innovation. Inputs:
Expenditures on R&D.
Outputs:
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3.2.1
Patents
The number of patents has sharply increased, especially after WW2. The fraction of U.S. origin patents is shrinking.
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Trade secrets: the formula for Coca Cola. Patenting would reveal too much information to the competition.
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3.2.2
R&D Inputs
The number of scientists & engineers engaged in R&D has increased (even as a fraction of the labor force).
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Summary
Productivity growth is due to innovation. Ideas are nonrival. This creates increasing returns to scale. Monopoly prots are required to pay for the xed costs of innovation. IPRs are needed to ensure that innovators reap the benets of new ideas. Monopolies and patents create ine ciency:
Ex post, the innovation should be made freely available to all (it should be sold at marginal cost: zero).
A key policy trade o: creating incentives for innovation vs. maximizing the benets from existing ideas.