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GO

Campaign XP

EV

Player

Race

Size Skill Ranks Hit Die Level

MALE

Name
W LA FU L IL OD

CHARACTER
FEMALE

Size Modier Level Adjustment

CLASSES

1 2
ABILITIES
Ability Score
Item Bonus

3
Temp Bonus

CH AO TI C

d d d d d
SKILLS

Ability Modier

Temp Modier

4 5
Max Ranks

Effective Character Level

STR CON DEX INT WIS CHA

STR CON DEX INT WIS CHA


FEATS & SPECIAL ABILITIES

STR CON DEX INT WIS CHA


(Round down)

= ECL + 3 Untrained

Skill Bonus

Appraise Balance Bluff Climb Concentration Decipher Script Diplomacy Disable Device Disguise Escape Artist Forgery Gather Information Handle Animal Heal Hide Intimidate Jump Listen Move Silently Open Lock Ride Search Sense Motive Sleight of Hand Spellcraft Spot Survival Track Swim Tumble Use Magic Device Use Rope Knowledge:
Trained

Ability Modier = (Total Ability Score - 10) 2

INT DEX CHA STR CON INT CHA INT CHA DEX INT CHA CHA WIS DEX CHA STR WIS DEX DEX DEX INT WIS DEX INT WIS WIS
SURVIVAL

Racial, Class Skills Ranks Feats, Synergy 1 2 3 4 5

Misc

Favoured Armour Enemy Check Bonus Penalty

- Size mod x4 + Size diff x4

STR DEX CHA DEX INT

- 1 per 5lb carried

LANGUAGES

Marcus Downing 2013

http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Other skills: Craft - INT Perform - CHA

Knowledge - INT Profession - WIS

ATTACKS
INITIATIVE BONUS

INITIATIVE
Feats Misc

Range

Type

Attack Bonus

Damage

Critical

INIT = DEX +
SPEED
SPEED

+
Temp Speed

ft
Ammo

sq

Special Ammo

Speed with Armour

ft

sq

ft
Fly Speed

sq

ft

sq

Swim Speed Range Type Attack Bonus Damage Critical

Climb Speed

ft

sq

ft

sq

ft

sq

ft

sq

BASE ATTACK BONUS

BASE ATTACK
MELEE ATTACK RANGED ATTACK

Range

Type

Attack Bonus

Damage

Critical

ft

sq

Temp Attack Bonus

Morale Bonus

Buffs

Nerfs

Power Attack

Range

Type

Attack Bonus

Damage

Critical

+ +

=
Morale Bonus

+
Buffs

Nerfs

Power Attack

ft

sq

Temp Damage Bonus

Range

Type

Attack Bonus

Damage

Critical

ft
Ammo

sq

# #
SAVES
Base Racial Misc Temp

Special Ammo

#
GRAPPLE BONUS

GRAPPLE
Size Modier 4 Misc

#
HEALTH
Dying

Base Attack

Ammo

Special Ammo

+ 4 + STR +
Non-lethal Unconcious

FORTITUDE SAVE

HIT POINTS Wounds

Stable

FORT REF WILL

= CON + = DEX + = WIS +


Improved Evasion

+ + +

+ + +
Trap Sense

+ + +

hp

hp

hp
Deflection Modier

REFLEX SAVE

ARMOUR CLASS
ARMOUR CLASS

Armour AC

Shield AC

Natural Armour

Size Modier

Misc

WILL SAVE

AC AC AC
Temp AC

= 10 + DEX + = 10
/ + /

+ + /

+ + /

+ + +

+ + +

Evasion

Endurance

FLAT-FOOTED ARMOUR CLASS

TOUCH ARMOUR CLASS

= 10 + DEX

Spell Resistance Conditional Modiers

EFFECTS

AC
Damage Reduction

/
METAMAGIC COMBAT ABILITIES

Marcus Downing 2013

http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

INVENTORY
Value Weight Properties Type Check Penalty

ARMOUR

Hat / Mask Properties

EQUIPMENT

Max Speed

Max AC DEX Armour AC Headband Properties

ft
Weight

sq

Spell Failure

lb

AC

SHIELD
Properties Check Penalty Weight Spell Failure Shield AC Eyes Properties

lb

AC
Neck / Throat Properties

Shoulders Properties

Chest Properties

Belts Properties

Hands Properties

Clothes / Body Properties

Ring Properties

Arms / Wrists Properties

Ring Properties

Feet Properties

# # # #
Carried Items
Light Load

MONEY

VALUABLE ITEMS
,

Copper Silver Gold Platinum


lb lb lb lb lb lb lb
, , , , , , , , ,

cp sp gp pp . coins

Value

Weapons, Ammo Armour, Shield Worn Items Scrolls, Potions, Wands, Components Coins Total Weight

Total

lb
Medium Load

50 coins weighs 1lb

Debts Valuables Other items Total


,

, , , ,

, , , ,

. . . .

lb
Heavy Load

lb

Marcus Downing 2013

This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

http://charactersheets.minotaur.cc

BEGUILER
SPELLS
Spell Save DC Spells per day = Base Spells

Caster Level Level Bonus

PREPARED SPELLS KNOWN SPELLS

+
Bonus Spells

Dancing Lights Message

Daze Open / Close

Detect Magic Read Magic

Ghost Sound

0 1 2 3 4 5 6 7 8 9
ARCANE SPELL FAILURE THRESHOLD

INT INT - 4 INT - 8 INT - 12

Charm Person Colour Spray Disguise Self Expeditious Retreat Obscuring Mist Rouse Undetectable Alignment

Comprehend Languages Detect Secret Doors Hypnotism Mage Armour Silent Image Sleep Whelm

Blinding Colour Surge Fog Cloud Knock See Invisibility Touch of Idiocy

Blur Glitterdust Minor Image Silence Vertigo

Daze Monster Hypnotic Pattern Mirror Image Spider Climb Whelming Blast

Detect Thoughts Invisibility Misdirection Stay the Hand

Beguilers can wear light armour without risk of spell failure

CLOAKED CASTING
Spell Save DC

= 10 + INT +

Spell Level

Cloaked Casting Bonus

Arcane Sight Deep Slumber Halt Inevitable Defeat Nondetection Zone of Silence

Clairaudience / Clairvoyance Dispel Magic Displacement Haste Hesitate Invisibility Sphere Legion of Sentinals Slow Suggestion

Crown of Veils Glibness Hold Person Major Image Vertigo Field

SPELL DC BONUS

From Level 8: From Level 20:

+2 to overcome Spell Resistance Always overcome Spell Resistance

Charm Monster Greater Invisibility Phantom Battle

Confusion Greater Mirror Image Rainbow Pattern

Crushing Despair Locate Creature Solid Fog

Freedom of Movement Mass Whelm

Break Enchantment Hold Monster Seeming

Dominate Person Incite Riot Sending

Feeblemind Mind Fog Swift Etherealness

Friend to Foe Rarys Telepathic Bond

Greater Dispel Magic Mass Suggestion Repulsion Shadow Walk

Mislead True Seeing

Overwhelm Veil

7 8 9

Ethereal Jaunt Phase Door Demand Power Word Stun Dominate Monster Power Word Kill

Greater Arcane Sight Mass Hold Person Power Word Blind Project Image Discern Location Scintillating Pattern Etherealness Time Stop Mind Blank Screen Foresight

Mass Invisibility Spell Turning Moment of Prescience

WANDS

CHARGES

Mass Hold Monster

CHARGES

SCROLLS

POTIONS

CHARGES CHARGES CHARGES

Marcus Downing 2013

http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

SPELL BOOK
Level Level Level

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

School

Marcus Downing 2013

http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

CHARACTER BACKGROUND
Name Origin

Parents
FRIENDLY HOSTILE

ORIGINS
W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV IL IL IL IL IL IL IL IL IL IL IL IL IL IL IL GO CH AO TI C OD

Country
FRIENDLY HOSTILE

/ Region

/ Town
GO CH AO TI C OD

PORTRAIT

AFFILIATIONS
Religion
FRIENDLY HOSTILE
GO CH AO TI C OD

Employer
FRIENDLY HOSTILE
GO CH AO TI C OD

Current Country
FRIENDLY HOSTILE

/ Region

/ Town
GO CH AO TI C OD

Afliation
FRIENDLY HOSTILE
GO CH AO TI C OD

Afliation
FRIENDLY HOSTILE
GO CH AO TI C OD

APPEARANCE
MALE

FRIENDS AND FOES


GO

Race Age Eyes Dening Features Height Hair Weight

FRIENDLY HOSTILE

GO

Preferred Clothing

FRIENDLY HOSTILE

GO

PERSONALITY
Motivations

FRIENDLY HOSTILE

GO

Fears

FRIENDLY HOSTILE

GO

Likes

FRIENDLY HOSTILE

GO

Dislikes
FRIENDLY HOSTILE

GO CH AO TI C

FRIENDLY HOSTILE

GO CH AO TI C

Quirks

Marcus Downing 2013

This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

http://charactersheets.minotaur.cc

OD

OD

OD CH AO TI C

OD CH AO TI C

OD CH AO TI C

OD CH AO TI C

OD CH AO TI C

FEMALE FRIENDLY HOSTILE

OD CH AO TI C

FAMILIAR
Creature Name Creature Type
W LA FU L OD GO

ANIMAL COMPANION
Age

SUMMONED CREATURE
Creature Level Level Ranks Adjustment Range

ATTACKS
Attack Bonus Damage Critical

INITIATIVE
INITIATIVE BONUS

Misc

Subtype

Weight

INIT = DEX +
SPEED
BASIC SPEED

lb Effective
MALE

EV

Size

Size Modier

IL

Height

Level

Hit die

ft

sq

Swim Speed

Fly Speed

XP

STR CON DEX INT WIS CHA

INT WIS CHA


EQUIPMENT

Move Silently Search Sense Motive Spot Survival Track Swim


Trained

ft

sq

=
HEALTH
Dying

Base Attack

Ability Modier = (Total Ability Score - 10) 2

Marcus Downing 2013

http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

CH AO TI C

FEMALE

d
SKILLS
Ranks Racial, Feats Range

Attack Bonus

Damage

Critical

ft

sq

ft

sq

ft

sq

ABILITIES
Ability Score
Item Bonus

Balance
Temp Bonus

Ability Modier

Climb Escape Artist Hide Jump Listen

STR CON DEX

DEX STR DEX DEX STR WIS DEX INT WIS WIS WIS
SURVIVAL

ft

sq

BASE ATTACK
BASE ATTACK

Temp Attack Temp Damage

Range

Attack Bonus

Damage

Critical

+
GRAPPLE

ft

sq
Size Modier

Range

Attack Bonus

Damage

Critical

GRAPPLE BONUS

Misc

+ STR + x 4 +
Non-lethal Unconscious

HIT POINTS Wounds

Stable

hp

hp

hp
Size Modier Misc Modier

SAVES
FORTITUDE SAVE
Base Save Misc Temp
ARMOUR CLASS

ARMOUR CLASS
Natural Armour

STR

FORT = CON +
REFLEX SAVE

+ + +

AC AC AC
Temp AC

= 10 + DEX + = 10 / + / /

+ + +

FLAT-FOOTED ARMOUR CLASS

REF FEATS PORTRAIT

= DEX +

WILL SAVE

TOUCH ARMOUR CLASS

WILL = WIS +

= 10 + DEX

Spell Resistance Damage Reduction

EFFECTS

AC

SPECIAL ABILITIES

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