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Topic 4Core: Vectors

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24 hours

The aim of this topic is to introduce the use of vectors in two and three dimensions, and to facilitate solving problems involving points, lines and planes.

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Mathematics HL guide

4.1

Concept of a vector.

Representation of vectors using directed line segments.

Unit vectors; base vectors i, j, k.

Aim 8: Vectors are used to solve many problems in position location. This can be used to save a lost sailor or destroy a building with a laser-guided bomb. Appl: Physics SL/HL 1.3 (vectors and scalars); Physics SL/HL 2.2 (forces and dynamics). TOK: Mathematics and knowledge claims. You can perform some proofs using different mathematical concepts. What does this tell us about mathematical knowledge? Proofs of geometrical properties using vectors.

Components of a vector:

v1 v = v2 =v1i + v2 j + v3 k . v 3

Algebraic and geometric approaches to the following:

the sum and difference of two vectors;

the zero vector 0 , the vector v ;

multiplication by a scalar, kv ;

magnitude of a vector, v ;

magnitude of AB .

position vectors OA = a . Distance between points A and B is the

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AB= b a

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4.2
vw = v w cos , where is the angle between v and w .

The definition of the scalar product of two vectors. Link to 3.6. For non-zero vectors, v w = 0 is equivalent to the vectors being perpendicular. For parallel vectors, v w = v w.

Appl: Physics SL/HL 2.2 (forces and dynamics). TOK: The nature of mathematics. Why this definition of scalar product?

Properties of the scalar product:

v w = w v ;

u (v + w ) = u v + u w ;

(kv ) w = k (v w ) ;

v v = v .

The angle between two vectors.

Perpendicular vectors; parallel vectors. Knowledge of the following forms for equations of lines. Parametric form:
= x x0 + l , = y y0 + m , = z z0 + n .

4.3

Vector equation of a line in two and three dimensions: r = a + b .

Appl: Modelling linear motion in three dimensions. Appl: Navigational devices, eg GPS. TOK: The nature of mathematics. Why might it be argued that vector representation of lines is superior to Cartesian?

Simple applications to kinematics. Cartesian form:


x x0 y y0 z z0 . = = l m n

The angle between two lines.

4.4

Coincident, parallel, intersecting and skew lines; distinguishing between these cases.

Mathematics HL guide

Points of intersection.

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4.5
vw = v w sin n , where is the angle between v and w and n is the unit normal vector whose direction is given by the righthand screw rule.

The definition of the vector product of two vectors.

Appl: Physics SL/HL 6.3 (magnetic force and field).

Properties of the vector product:

Mathematics HL guide

vw = w v ;

u (v + w ) = u v + u w ;

(kv ) w = k (v w ) ;

vv = 0.

Geometric interpretation of v w .

Areas of triangles and parallelograms.

4.6

Vector equation of a plane r = a + b + c .

Use of normal vector to obtain the form r n =a n.

Cartesian equation of a plane ax + by + cz = d. Link to 1.9. Geometrical interpretation of solutions.

4.7

Intersections of: a line with a plane; two planes; three planes.

Angle between: a line and a plane; two planes.

TOK: Mathematics and the knower. Why are symbolic representations of three-dimensional objects easier to deal with than visual representations? What does this tell us about our knowledge of mathematics in other dimensions?
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