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FAQ/Walktohrugh and 10-Star Ranking Guide Silent Hill for Sony PSone (PSX).

(No fancy large name) ----------Original Date: 10/9/04 Version:1.0 By: SKNMAK WEBSITE FAQ/Walkthrough Posted On: www.gamefaq.com Only send very important question to my e-mail address: trugamer@mindless.com (c) Copyright 2004 SKNMAK (c) ______________________Legal Stuff____________________________ Don't copy my work as your own! But you can recommend it to other people in need. All Thank You's are welcome. If you would like ME to post this FAQ/Walkthrough on another web-site, please e-mail ME and let ME know. Don't claim this FAQ/ Walkthrough as your own, and don't put your name on it! Personal use only. And NO profit should be made from this FAQ/Walkthrough. I "SKNMAK" should recieve credit for this FAQ/Walkthrough, since I wrote it (^_^). Oh yeah, almost forgot, SILENT HILL is copryrighted (c) to KONAMI. _____________________________________________________________ ______________________TABLE OF CONTENTS:_____________________ ---------------------[A.Introduction------------------------] ---------------------[B. FAQ (Game Introduction)------------] ---------------------[1. The Street Alley-------------------] ---------------------[2. Cafe (Next Fear starts here)-------] ---------------------[3. The Street Keys--------------------] ---------------------[4. The House--------------------------] ---------------------[5. Evil Streets-----------------------] ---------------------[6. Midwich Elementary School----------] ---------------------[7. Alternate_Midwich Elementary_School] ---------------------[8. Time for Church -------------------] ---------------------[9. Residential Area-------------------] ---------------------[10. Hospital--------------------------] ---------------------[11. Evil_Hospital---------------------] ---------------------[12. Antique Shop and Town Center------] ---------------------[13. Back to the Hospital--------------] ---------------------[14. Sewers ---------------------------] ---------------------[15. Silent Hill Resort Area-----------] ---------------------[16. Amusement Park--------------------] ---------------------[17. Nowhere---------------------------] ---------------------[C. 10-Star Ranking (Guide)------------] ---------------------[D. Enemy List (Guide)-----------------] ---------------------[E. Boss List (Guide)-----------------] ---------------------[F. After Thoughts About Silent Hill---] ---------------------[G. Author's Notes---------------------]

A.)-------------------Introduction---------In this guide you will learn and hopefully achieve your 10Star Ranking! Dealing with all of the needed Gold Brackets. This is my first In-depth FAQ and/or FAQ for Silent Hill and I've made this FAQ for gamers like you. I will explain the KEY PLACES to go in the game so you'll finish the game under 1 hour and 30 minutes. I won't spoil the whole game neither. I had to get my beloved Green Beam in my Hyperblaster! It has the power of the Hunting Rifle Ammo. A 10-star Ranking PROVES THAT YOU'VE MASTERED THE GAME!!! So no GameSharks or Codebreakers, or any cheating componets. I had to re-do my whole FAQ cause of a little restriction, but I hope this FAQ Guide helps you all. Check out the 10-Star Ranking Guide at the bottom of this page also, for more help. Sorry for writing this guide so late after the game was released. (-_-) First of all, Label all e-mail messages (SILENT HILL?). A Large Star represents the Rank and a small star represents the decimal. (Example:) 7 big stars and 8 little stars means a (7.8) for your rank. Hope you understand this so don't e-mail me about this or anything regarding Stars! You can, however send me your 10-Star ranking, BUT PLEASE TELL THE TRUTH! Or post your 10-star ranking on GameFaq.com! Fell free to ask me any question you might have about the game. In my North South East West guide while using the map: Just like Silent Hill Game Map means: UP on the map means: DOWN on the map means: Right on the map means: LEFT on the map

B.)-----FAQ-------****Game Introduction**** You're Harry Mason traveling to Silent Hill for a vacation, when a Police Officer tells you to pull over to the side of the road on the highway. The Police Officer speeds up, then out of nowhere a girl steps in the path of your car! Then Harry crashes his jeep. You wake up to find out that your daughter is missing! Then the game begins..... __________________________ 1. The Street Alley When you wake up, follow the image of the girl. Continue following her until you reach a gate. Run through the gate and walk down the alley, and enter another gate. As day turns into night you will use your Lighter, continue running through the bloody alley until you see a corpse hanging on a fence! Then let the little demon children hack you until you die! ___________________ 2. Cafe__Next Fear starts here__

When you wake up you will meet a Cop named Cybil, then she gives you a handgun. Collect all of the items in this room on the countertops, and notice the radio on the table. Then attempt to leave the Cafe. Kill the flying demon with your Handgun and grab the radio off of the table, Save your game and leave. __________________ 3. The Street Keys Run East on Matheson St.(the street you're already on) and turn left into the first alley. Enter the GATES that says "OFF LIMITS"(to your left) in the alley; Grab the KEY of WOODMAN by the dogs head, then grab the Health Drink off of the garbage can. Now run East on Finney St. until you reach a dead-end with a police car. Grab the KEY of LION and the Handgun Bullets next to the police car. Watch out for the flying demons. Now run South on Ellroy St. until you reach a dead-end. Run to your right and cross the wooden bridge. Grab the KEY of SCARECROW, then grab the Health Drink on the steps. Now run West on Matheson St. until you reach a dead-end and notice the camera change position. Examine the bloody pieces of paper on the ground. Run North on Levin St. On the left side of the street search the dog house and get the Key out of the dog house. Enter the house in front of the dogs house. _________________ 4. The House Next Fear gamers enter the first door to your right, and grab the KATANA in the dojo looking room. Then go back and grab the bullets and health drink in the house. Save your Game, then go to the backdoor and use your 3 KEYS to open the door. Once outside get the two Health Drinks on the table. Then exit through the backyard gate. _________________ 5. Evil Streets Run North in the alley, then make a left on Finney St. When you make it to Midwich St. turn right and run toward the bridge, and grab the Bullets and Health Drink on the ground on the left (by the broken bridge).side of the street. Check your map and run down the street to the School.(I suggest turning your flashllight off.) _________________ 6. Midwich Elementary School Once you're in the School, grab the MAP off the table to your left. Enter the Lobby Doors. Run to you left and enter the Reception Area, get the Handgun bullets inside. Exit the room, run down the hall and enter the Infirmary Room. Grab the all the Health Drinks you can find and a First-Aid kit (I think) and Save your Game. Exit the room and run to the Courtyard. Kill the enemies. Open the opposite doors across the courtyard. Enter the room straight ahead and grab the Handgun bullets (don't shoot the baby ghost; that's my baby!). Exit the room and run to your right and enter the double doors. Run up stairs. Once up stairs, Run through the double doors and enter the Lab Equipment Room.

Grab the CHEMICAL BOTTLE off the back shelf. Now run to the Chemistry Lab and pour the CHEMICAL on the old man's hand. Grab the GOLD MEDALLION, find and get the handgun bullets then leave the room. Run back downstairs to the Courtyard, and place the GOLD MADALLION in the golden slot in the Clock Tower. Run back upstairs, CHECK your MAP, and enter the Music Room. Play these keys in this order on the piano: *Second white key *Sixth white key *Fifth black key *fifth white key *First black key Pick up the SILVER MADALLION and run down the stairs "closes" to the Locker Room (bottom of map). Once downstairs Kill the demon children and unlock the double wooden doors, run to the Courtyard and place Silver Madallion into the clock tower. Now run downstairs to the Boiler Room. Turn "ON" the Generator, run back to the Courtyard and ENTER the clock tower door. Climb the ladders and enter the door that says "Keep Out". _______________ 7. Alternate School Enter the doors ahead of you and then enter the unlabeled room ahead of you. There's a huge fan in this room, grab the Handgun bullets and the First-Aid kit and exit the room. Check your Map! Run to the Storage Room, and get the RUBBER BALL, exit the room and enter the room named "HALL" on your map. Once in the room exit through the door to the right. Now enter the Classroom to your left, and get the yellow PICTURE CARD off the table and go back to the hallway. (DON'T GO INTO THE SECOND CALSSROOM) Open the double doors at the end of the hallway and enter the INFIRMARY, grab all the Health items you can find, then exit the room. Enter the Lobby, kill those 2 demon children and examine the wheelchair, get the AMPOULE and exit the room. Run to the Reception Room down the hallway. Once in the Reception Room use the PICTURE CARD on the yellow door with the 3 squres on it. Get the handgun bullets off the couch before you leave. ***Now ENTER THE Men's restroom, and grab the SHOTGUN off the backwall. Now exit and enter the women's restroom, nothing inside, exit the room and re-enter the Men's restroom and grab the bullets off the floor in the back of the bathroom. Now re-enter the women's restroom and leave the women's restroom again to return things to normal.*** Run down the hallway and enter the second Teacher's Room, grab the bullets and leave through the Opposite door. After the weird phone call exit through the door and go upstairs, go up to the 3rd floor! Enter the Rooftop Area, check the hole on the right side of the room, notice the key in one of the holes. Use the RUBBER BALL to plug the hole in the corner, then TURN THE WATER "ON". Now run down to the Courtyard. Once in the Courtyard, check on the side of the doors for a key laying by some water, pick up that ClASSROOM KEY. Now return to the second floor!

Once on the second floor enter the classroom to your right, watch out for the enemies! And run through the door that's connecting both of the rooms. Once you're in the other room, grab the Shotgun Shells off the chair. Exit the room, check your map, and run towards the Locker Room. Once in the locker room, check the locker in the back of the room and attempt to exit, then grab the LIBRARY RESERVE KEY from the corpse neck, exit the room and run to the Library Reserve Room(check your map). Grab the First-Aid Kit off the shelf and go through the opposite doors, and grab a box of handgun bullets. Exit this room and use the Classroom Key you got from the courtyard on the door to your right. Run through the door that connects the classrooms. Once in the second classroom, grab the health drink and exit the room. Head downstairs until you reach the basement. Enter the Storage Room and grab the two Shotgun Shells and the Ampoule, then exit the room. Next, enter the Boiler Room. Prepare for a serious boss fight! Turn turn the valves in this order: Right valve: 2 times to the right Left valve: 3 times to the left Now go through and the elevator will take you down to the boss! _____BOSS_____ Okay, when you see the Boss, whip out your Shotgun, keep your distance and shoot the Boss. Continue shooting the Boss until you see white spit looking stuff come from the Boss's mouth. Now the Boss will try to eat you. If he get his lips on you, you will die immediately! So let the Boss come a little closer to you, and when he opens his mouth, backstep while shooting the Shotgun. Try to stay in the middle by the burning fire, so you won't get cornered by the boss. Do this a few times and the Boss will die. ______________ 8. Time for Church After you beat the Boss, PICK UP the Key of the ground in front of the generator and leave the school. As you leave the school run to your right, until you see a school bus. Go inside the school bus and get two Health Drinks and Save your Game. Now run West on Bradbury St. (check your map) then, run north in the first alley you see. While running up this alley, you'll notice the camera view change, run to the gate by the garage with large blood stains on it. Use the Key you just found at the school in order to get into Gordon's house. Pick up the handgun bullets in the house, Save your Game then exit the house through the front door. Head to the Church. Run East on Bradbury St. (pick up the health drink sitting on the bench) and make a left into the first alley you see (check your map). Once you exit the alley, go West on Bloch St. until you reach a dead end, run to your left and get the CHAINSAW out of the broken glass. Now run East on Bloch St. and enter the Church. After the cut-scene, grab the DRAWBRIDGE KEY and the Pyramid thingy, run to your left and get the Health Drink, Save your Game, then leave the Church. Next (check your map) and continue running East and enter the

Gas Station (There is a dog there). Grab the Gasoline, then pick up the bullets by the wall, on the other side of the car. Exit the Gas Station. Now continue running East on Bloch St. until you reach a tower on the right side of the street; Enter the door on the back of the tower. Turn on your flashlight, and get the Chainsaw. Exit the room and run up the stairs and enter the door at the top of the tower. Once inside get the Map off the chair, and the Health Drink; Then use the Drawbridge Key on the control panel, then activate the control panel. Leave and run across the bridge. ______ 9. Residential Area Once you reach the Residential Area, run to the Police Station. Once inside the Police Station, grab the Handgun and Shotgun Bullets and run through the door to the left. In the other room grab the Shotgun Shells then leave the Police Staion and run to the HOSPITAL! Be sure to check your map for locations. ______ 10. Hospital Once you reach the Hospital, go around the corner and enter the first door to your left. After the cut-scene, enter the door to the right-side of the room. Run through another door, and you should be back in the front of the hospital behind the desk. Grab the MAP of the chalkboard, and the First-Aid Kit, and run to the Examination Room, then the Medicine Room, then enter the Hallway. Run to the Doctor's Office and get the Basement Map (check your map) and enter the Conference Room. Get the BASEMENT KEY off the table in the Conference Room. Now run to the Kitchen and get the EMPTY BOTTLE off the back shelf. Then run to the Director's Office. Use the BOTTLE, in the Director's Office, to collect the blood on the floor behind the desk. Use the Basement Key on the door next to the director's office, and run down the stairs. Once in the Basement, run to the Gernerator Room and press the switch, then ride the elevator to the 2nd, and 3rd floor, try to open the doors on these floors, their all locked!! Now go back to the elevator and ride it up to the 4th Floor! Enter the door. ______ 11. Evil Hospital (Speed walkthrough!) 10-13 minutes! (PAY ATTENTION!!) After the cut-scene run down the halls and then run down the stairs. WATCH OUT, the hospital is infested with demon nurses and doctors! Okay, Pay very close attention to my words. On the 3rd Floor check ALL THE ROOMS AND GET EVERY ITEM YOU CAN FIND. BE SURE TO CHECK YOUR MAP! IMPORTANT ITEMS: ON 3rd FLOOR (check map for rooms) Men's restroom: Plate of Turtle Room 306: Plate of Cat Storage Room: Blood Transfusion Pack Be sure to check all the rooms and get all the items you can find! -------------Now run to the elevator, on the 3rd Floor, and ride the elevator down to the 1st Floor. Once on the 1st Floor, grab 2 or 3 Health

Drinks out of the vending machine to your right. You don't have to check all the rooms here just the one's I lable: IMPORTANT ITEMS: ON 1st FLOOR (check map for rooms) Director's Office: Plate of Queen ***(Easy or Normal MODE): Doctor's Office: Bullets Kitchen: Health Drink in the back Now run to the 2nd Floor by using the STAIRS. --------------On the 2nd Floor check ALL THE ROOMS QUICKLY AND GET EVERY ITEM YOU CAN FIND. Run to room 204, and throw the Blood Tranfusion Pack on the floor to distract the monster, and grab the Plate of Hatter off the wall. Run to Room 201 and grab the LIGHTER. Then enter the Nurse's Center, walk to your right and put the 4 Plates in the slots: Top Left: Plate of Queen Top Right: Plate of Turtle Bottom Left: Plate of Cat Bottom Right: Plate of Hatter Walk through the door and enter ALL THE ROOMS THAT'S OPEN and collect all the items you can find. IMPORTANT ROOMS: ON 2nd Floor (check map for rooms) Operating Room door connected: Basment Storeroom Key Intensive Care Unit Room: Disinfecting Alcohol --------------Now run to the elevator, on the 2nd Floor, and ride it down to the Basement. Run to the Morgue Room and grab the Health Drink and Ampoule on the two beds in the back of the room. Next, run to the Generator Room, and get the Huge Hammer! Then run to the Storeroom and unlock the room with the key you got earlier. In the Storeroom, get all the items and move the cabinet in the back of the room. And enter the hidden door. In the next room, use the Disinfecting alcohol on the vines, then use the Lighter to burn the vines. Then run down the path. Run ahead and enter the door. Enter the big door to your left, then run down the other hall and enter last door to your right. Grab the Examination Room Key by the bed, run back to the Basement and ride the elevator up to the 1st floor. Check your map and enter the Medicine Room, then use the Key you just got and enter the Examination Room.(it's connected to the Medicine Room) ______ 12. Antique Shop and Town Center After the cut-scene, GRAB the KEY on the table, and leave the hospital. Before you leave the Hospital, be sure to examine the pay phones. Check your Map and run to the Antique Shop. Run East on Koonts St., then run North on Simmons St. Run past the Town Center, and enter the open door on the right side of the street, and run down the stairs, use the Key to enter the door. You should now be in the Antique Shop. Once inside turn your flashlight on, save your game if you want, and run towards the back of the room. You'll notice a cabinet, Push the cabinet.

After the cut-scene, you'll enter the hole behind the cabinet. Run down the hallway and enter the other hole. Grab the AXE off the wall, and attempt to leave through the hole in the wall. After the cut-scene, Save your Game and exit through the door. Run South on Simmons St. and you'll notice the camera change position, enter the Town Center, by running through the torn gate. Take the escalator up to the 2nd floor. Enter the store to your left, it's a Jewelry Shop. Grab the Rifle Bullets, then Grab the First-Aid Kit. SAVE YOUR GAME if you want!! Exit the room, run to your left and you'll fall into a pit! _____BOSS_____ After you fall into the pit, run and get the Hunting Rifle by the wall. Avoid the worm as it comes from beneath, when it does surface shoot it with Rifle Ammo. If the Worms Acid spit hits you, use a Health Drink. Try to get the Worm to slide across the metal gate, in the center of the room, so it won't be able to go underground for a while; And shoot the Boss while it's above ground to kill it. ______ 13. Back to the Hospital When the worm flees through the side wall window, walk through the hole in the wall. Run all the way back to the Hospital and talk to Lisa (the nurse) in the Examination Room. Save your Game at the front desk and exit the Hospital. Walk through the front gate, run straight and run up the stairs. _____BOSS_____ The Worm has evolved into a Moth! This is the hardest or longest Boss fight to me! Use your Shotgun (suggested). Or the Rifle if you run out of Shotgun bullets. Use the Shotgun, while shooting and backstepping and try to avoid the red/green looking acid, that the Moth spits on you with! After the acid, the Boss will try to attack you with it's abdomen(butt)stinger, so watch out. After the Boss spits the acid, run and shoot it from a distance. Stay on the move and shoot from a distance if you can! ______ 14. To the Sewers (BE SURE TO CHECK YOUR MAP A LOT) After you beat the Boss run and cross the drawbridge, you crossed earlier. You'll appear in front of a gate. Examine the gate. Use the Hammer or the Axe to break the lock on the gate. Enter the gate and climb down the hole in the ground where the ladder is. Pay Attention! Once you're in the Sewers, run straight, and you'll come across a few enemies, mutant turtles, kill them! Make a left and run all the way down the hall, kill another enemy, and make another left. Run down the hall and pick up all the items you see, on sides of the large body of water, on the ground, check the other side of the water also. Now run all the way back to where you killed the two mutant turtles, and continue forward and enter the door to your left. it say's " KEEP OUT". Run through the narrow halls and grab the Map of the desk. Grab the Sewer Key on hanging on the wall and Save your Game. Exit through the door (by the desk). Check your map. Now you will have to run to the Southern most part of your map, and climb the ladder.

On the 2nd Floor, check your map, and you have to run to the lower-left area on your map. But the path is blocked; So make a right, then make another right, then run and enter the door at the end of this hall. Run down all the corridors and you'll eventually see the camera change positions. Check the large body of water (by the blood) to find a Key. Enemies will surround you, so run like hell! Check your map and run to the ladder on the most Eastern part of the sewer. Save your game and climb the ladder. ______ 15. Silent Hill Resort Area Enter the empty building next to the ladder you climbed from, to find bullets and Health items. Get the Map off the board in front of this building by the street. Run to Annie's Bar. Once inside Annie's Bar you'll automatically save Dr.Kaufman. After the cut-scene pick up his wallet, his receipt, and a Motel Room Key. Pick up the Health Drinks on the counter-top and Save your game. Then (check your map) head to the Indian Runner. There's a lock on the door, check the receipt, and input this code on the lock:(0473) Enter the Indian Runner, pick up the bullets and Health Drink on the counter. Then examine the drawer and get the Safe Key, use the Safe Key on the Safe behind the counter. Check the memo on the wall to get the Motel's back entrace (0886). Then run South on Weaver St. until you see a motel door with a panel on the side. Use the Code (0886) to open the door. Once inside grab the MAGNET off the desk in the motel office. Run through to the back room and Save your Game. Exit through the back door to enter a parking lot. Once in the parking lot Enter Room #(3), by using the Key you found at Annie's Bar. Move the cabinet in the room and use the magnet to get the MOTORCYCLE KEY. Be sure to get the Health Drink in the bathroom, then exit. Run back to the front Motel Office. Enter the door to the right, and use the Motorcycle Key on the Motorcycle (duh!). After the cut-scene, grab the Shotgun shells and the Health Drink, then leave. Run West on West Sanford St. After the fusion of Earth and the underground, keep running West until you see a small piece of land leading out to the Lighthouse, (check your map!) Make left on this small piece of land keep running and run down some stairs and across a wooden bridge, and enter the boat. After the cut-scene, grab all the items you can find and Save your Game. Exit through the side doors. Now check your map and run to the Lighthouse. Once you're at the lighthouse, run up the stairs. After the cut-scene, run back down the stairs, Save your Game and exit. Watch out for the dogs after you exit. Run back to the boat. After you've been teleported to the boat, run West on Sanford St. (look to your right,) and run through an open gate, then enter the sewer area by climbing down the ladder. Once you're in the Sewers, get the Map off the wall. Check your Map, and run to the ladder on the other side. Search all dead-ends for items. Climb the ladder to get out the Sewers and to enter the Amusement Park. ______ 16. Amusement Park (GLITCH in the game: Use the Red Liquid you found earlier on the first baby ghost you see by the bench, right after the sewers level to skip this entire level.)

Find the Ice Cream Stand and Save your Game. Then, turn around and find the merry-go-round (the camera will change position). Run up the stairs and enter through the gate. _____Demon Cybil_____ You can kill Cybil if you want but you'll get a lesser or worst ending! After she shoots you, use 2 Health Drinks to heal yourself, then use the Red Liquid you found at the Hospital on her. Be sure not to get shot! And she can't shoot you when you're standing behind a horse! After about 10-15 shots her gun will be empty, and she will drop it. She'll try to choke you, so use that red liquid on her if you haven't already. ______ 17. Nowhere (You have NO MAP for this ENTIRE level so read carefully) After the cut-scene Save your Game. Enter the door in front of you. Get on the elevator. We will call this the "first" hallway. Run down the hallway, make a left, and enter the last door on your right. Run down the stairs and enter the classroom. Examine the desk, then run through the back door, by the lockers. Hit the stairs, and enter the door. Grab the PLIERS and the SCREWDRIVER. (Watch out, the nurses are back for revenge)! Run back to where the elevator is, and enter the door to the right of the elevator. It's a restroom. Use the Pliers on the faucet, in order to get the KEY OF ORPHIEL. Exit the restroom, run down the hall and use the key you just got on the door, around the corner to your right (the door has ugly yellow lines on the door). Once you enter the new hall turn right and type this code in to the panel: "ALERT" then enter the door. Run through the opposite door. Snag the AMULET OF SOLOMON, and leave this room. After the bloody cut-scene, run and enter the 4th door on your left. You'll notice there's a large thing where you can input numbers. Well press the numbers in from left to right: (6 left) (4 center) (8 right), Then pick up the STONE OF TIME. Exit the room and enter the 2nd door to your right. Once you're back in the "first" hall, enter the 2nd door to your left. You should now be in the Antique Shop looking room. Use the Stone Of Time on the clock, then grab the KEY OF HAGITH. Get all the items you can find and Save your game. When you exit the antique shop looking room, run to the right, and run to the end of the hall and use the KEY OF HAGITH on the two double doors. Ride the elevator up to the 2nd Floor. Open the doors, run down the hall and enter the 3rd door to your left. Once you're in Jewelry Shop, grab the RING OF CONTRACT and the CREST OF MERCURY, then exit the room. Run to your left and enter the double doors. Run around the corner and enter the first door to your right. Grab the CAMERA off the table and the Handgun Bullets. Exit the hall,(unlock the other double doors on this hall!!!) and run back to the elevator. Ride the elevator up to the 3rd Floor. On the 3rd floor look at the pictures on the wall, use the Camera and input the images you see on the door. (right picture=right door, left picture=left door) get it? If not I'll make you diagram:

Left Door: o o o o o o - - - o - - o o o o o - o o o o o o

Right Door: o o o o - o o - o - o o o o - o o - o o o o o

In the left room, snag the BIRD CAGE KEY off the chair. In the right room, grab the Health Drink and waste time by reading the book if you can. Now ride the elevator down to the 1st Floor. Run back to the "first" hallway through the double doors. Run down the hallway and enter the last door on your left (it's on the left side of the elevator). Use the Bird Cage Key on the bird cage, then get the KEY OF PHALEG. Pick up the bullets on the bed, then leave the room. Walk down the hall and use the Key on the first door to your right. Watch out for invisible demon children! Once you're in the other hallway, enter the first door to your right. You're now in a kitchen. USE THE RING OF CONTRACT ON THE FRIDGE (or else you will automatically die!!!!) DON'T TAKE THE DAGGER UNTIL YOU HAVE USED THE RING OF CONTRACT ON THE FRIDGE!!! O.k once the chains are fixed, grab the DAGGER the leave. Enter the second door to the left. Get the ANKH of the wall and exit the small room. Now enter the straight across the hall. Grab the Jelly beans of the shelf, then pick up the KEY OF BETHOR off the floor. Search all the shelves and pick up all the items you can find. Return to the hallway, and use the Key of Bethor on the last door, on the right (it's across from the kitchen). Turn the Generator OFF. Exit the room, turn right and go through the door, to re-enter the "first" hallway. Enter the double (unmarked) doors to your right (I hope you unlocked them, read above!) Run down the hall and enter the last door to your left. Use the Screwdriver on the steel plate on the back wall. Grab the KEY OF ARATRON hidden behind the plate. leave the room. Go back to the first hallway, and enter the door you used the key of phaleg to unlock (it's by the antique shop) Once in the dark hallway, run and enter the last door to your right. Unlock the door by using the Key Of Aratron. After the cut-scene grab the DISK OF OUROBUS and leave the room. Run to the room straight in front of you across the hall. You're now in Alessa's bedroom. Save your Game! And use the Five items you've collected on the door, in the back of the room. Those items are: 1. Amulet of Solomon 2. Crest of Mercury 3. Dagger 4. Ankh 5. Disk of Ourobus Enter the unlocked door. After the cut-scene, run down the Stairs. After the next cut-scene the final Boss is waiting for you!

_____Final Boss_____ Samael will stay in the same place and shoot lightning attacks at you. When the fight starts, hold (L2) to look up at the Boss, shoot him with your Shotgun (if you run out of Shotgun Shells, use your Rifle). When you see him summoning lightning, RUN couterclock wise, uninterrupted and you won't get hit by the lightning that he shoots at you. If you do get hit, use 3 or 4 Health Drinks immediately, or use some First-Aid Kits. When the lightning stops blast the Boss! Repeat these steps, until the Boss dies. _____ Now you've beaten Silent Hill! Good Luck on your rankings! Try to memorize this FAQ, so you can beat the game under 1hr 30min 0sec. ___________________________________

C.)----------10-STAR RANKING GUIDE----This will explain how to get a 10-Star Ranking!! __I. Clear Game----You must beat the game 5 times or more. I suggest your six time through, though. You have to get all of the endings in the game. And you have to get the GOOD+ Ending! Here's a list on how to get all endings: GOOD+: Get the RED LIQUID from the Hosptal, use it on Cybil at the Amusement Park, and save Kaufmann at Annie's Bar. Pick up Kaufmann's wallet and the key after you save him. Run to the motel on WEAVER STREET and input the code (0886). Take the Magnet on the table and exit through the backdoor. Run to room Number 3. Once you're in the room, push the shelves and use the Magnet to get a Motorcycle key. Now go back to the Motel Office(where you got the magnet) and enter the door to the right of the entrance, then use the Motorcycle Key, after the cut-scene finish the game as normal. (Whew)! This ending is needed to get GOLD!! Good: Save Cybil with the Red Liquid at the amusement park, but don't enter Annie's Bar, don't save Kaufmann. Bad: Save Kaufmann, and use the Motorcycle Key on the Motorcycle. YOU MUST KILL CYBIL. Bad+: DON'T SAVE KAUFMANN, DON'T ENTER ANNIE'S BAR. KILL CYBIL! UFO: You can't get a 10-Star rating if you get this ending. You should have the Channeling Stone by now. Get the Channeling Stone from the Conveinent Store, at the top of your map. Use the Channeling Stone in these places: 1: Alternate School on the 3rd floor (where you use the rubber ball) 2: In front of the Alternate Hospital (before the Moth Boss) 3. Motel parking lot (where Kaufman room is)

4: On the Boat. 5: At the top of the lighthouse. Then the game ends. So basically you have to get all the Endings, complete the game 5 times or more, and get the Good+ Ending, in order to get GOLD! __II. Saves and Continues----You can only Save your game 2 times. ANYMORE AND YOU WON'T GET GOLD! So try to play as long as you can, then make your FIRST save. BE SURE to SAVE your game right before the LAST BOSS, that should be your second save. Try to play at least an hour then Save your game, this should be at the Sewer Area(hopefully), that should give you enough time to improve your ranks before the last boss. Remember only 2 saves. As for CONTINUES, you really shouldn't have to use one, but you CAN USE ONLY ONE! It might mess up your time so I suggest not using one at all. 2 saves and/or 1 continue! __III. Total Time----Must be under 1 hour and 30 minutes, not a second more! So enter only important rooms, and pick up needed items. Don't screw up and don't forget where to go. SKIP ALL CUT-SCENES AND MOVIES(even the last one). Run through the whole game none stop, and you should finish with enough time. Memorize the Maps and the whole game! There's a bad glitch or bug in the game, where you can use the RED LIQUID on the first Shadow Baby, when you make it to the Amusement Park. This will save you a lot of time and skip you to the scene after saving Cybil. To bad I found this out after I got my 10-Star ranking (+_+)! __IV. Items----To get Gold, I suggest getting more than or at least 160 items. This shouldn't be hard if you pick up all of the needed items (ammo, health, keys, etc.) You must get all the endings, why, so you can get all the secret and/or extra items. (The Chainsaw, Katana, Channeling Stone etc.) You must pick up at least 5 of the 6 extra items. You can pick up all 6 if you want, but only 5 is needed to get GOLD. I suggest skipping the Channeling Stone since you really don't need it anyway, but be sure to get the other 5 extra items. Don't use any of the extra weapons to fight enemies! __V. Defeated enemies Fighting & Shooting----(Speaking of shooting, be sure to move your bullets up to 6x (dependiing on how many times you've beaten the game.) This had me stuck for a long time. I read on other FAQs that you need 180 something for both. I read others that 200+ is recommended, heck no I thought, so I found out on my own! But, boy was they wrong. You have to get both GOLD or none! YOU NEED AT LEAST 100(or 101) by fighting and AT LEAST 110(or 114) by shooting! I said 101 by fighting and 114 by shooting because that's what I got on my 10-Star Ranking. So kill every enemy you come across, with the exception of the Flying Demons. Try to kill every enemy througout the game. DON'T USE THE EXTRA WEAPONS AT ALL! The game will penalize you! You can however, shoot an enemy then press (X) to stomp or kick them, that's what I did most of the game. It counts

as fighting. Or I suggest using the Hammer, whatever makes you happy, but no extra weapons. I also suggest KICKING all the enemies before you get to the Hospital. Then when you make it to the hospital start shooting everything from there on. But you can still kick an enemy here and there. Not as difficult as you think! (read shooting styles below) __VI. Shooting Styles----Last but defiently not least. Shooting Styles also had me stuck for a very very long time. You either get all GOLD or none! I notices that using the Shotgun does more harm than good when I played through the game a few times. I don't suggest using the Shotgun at all, except on the First Boss at the school. Basically use the Handgun, then use the Hunting Rifle for the whole game. DON'T USE THE STUPID SHOTGUN! If you miss a few shot don't panic, I missed a lot, but try not to miss to much, though. ABSOLUTELY DO NOT USE THE HYPERBLASTER. You will have 1.00 for No Aiming, leaving all the other shooting stats 0.00. Which means NO GOLD! If you use the HyperBlaster! This is what I did to get GOLD: At the school shoot enemies at CLOSE range, then stomp most of them! In the Streets, shoot all the dogs and Monk Men at CLOSE range, well only the ones that you pass. In the Hospital, boost up your Middle and Long Range shots with the HANDGUN. In the sewers, use the Handgun and try to stomp most of the enemies. At the Boat/Lighthouse area KILL all the Monk Men that you pass (kill them quickly), but don't try to kill the Flying Demons! At the last area, NOWHERE, use you Hunting Rifle to boost up your LONG RANGE SHOTS. Also in Nowhere, shoot all enemies, if you can from a distance. As for the boss battles, use only the Handgun and the Rifle. ONLY use the shotgun for the very First Boss in the school! Hope this is very helpful! Try not to miss any shots, but you will so don't panic, o.k. KILL EVERYTHING YOU COME ACROSS! If you do as I say above, your Shooting styles should have GOLD! And your No Aiming should be 0.13 or lower, which is GOLD also. Or as low as my No Aiming (0.03) __VII. Stuff that don't matter: walking and running distance!--This doesn't ever be GOLD! So don't worry about the distance. So run through the entire game! You can use all the health drinks you need, without getting penalized. __VIII. My 10-Star ranking!!!----Game Clear: 8 Ending: Good+ Saves: 2 Continues: 0 Total Time: 1h 22m 9s Items: 160/204(+5) Defeated enemy by fighting: 101 Defeated enemy by shooting: 114 Short Range: 0.47 Middle Range: 0.41

Long Range: 0.09 No Aiming: 0.03 * * * * * * * * * * 10 BIG SHINY GOLD STARS! __________________________________________________________

D.) Enemy List and Guide ----------------------Demon Children: (Use Handgun or Shotgun) The first enemy you encounter in the game. These little bastards sounds like they are laughing at you! They're mostly in the school and they travel in packs! When you see these little bald-headed children, try to start shooting at close range and backstep. They can still attack you when you're shooting them at close range! So keep a little distance between you and them. I don't suggest using any hand-weapon, unless you absolutely have too. I suggest using your handgun or shotgun. ----------------------Shadow Babies: (black demon children): (no weapons) These little things can shock the heck out you! Your radio will go crazy while you are around these shadow babies. But they are 100% harmless. So don't waste any ammo on them. They are also found throughout the school and they make a squeaky noise. They fall and trip if you walk through them (awwww..). ----------------------Flying Demons: (Suggest the Shotgun or Hunting Rifle) I hate these flying things. I suggest running from them. If you try to shoot them you might miss, and if you do shoot them, they will run from you! That's a waste of ammo. On Hard Mode or Next Fear, 3 kicks, bites, or beaks, will kill you! But if you shoot them on the underbelly with the shotgun, they fall and die! You have to let them fly over your head though, so I don't suggest doing that unless you really have too. ----------------------Skinless Flying Demons: (Alternate Silent Hill) (Simply RUN!) These enemies bodies are covered in red blood, and they are skin-less. They also sound ugly! But do as I said above, just run from them. These flying demons now travel in packs of 4 or 5 demons at a time! So do yourself a favor and just run. Use a shotgun if you really want to attempt to kill one. ----------------------Dogs: (Handgun or Shotgun) Shoot these dogs when you first see them. If you run, they will most likely chase you for a while. Use your handgun or, better yet, your shotgun to kill the dogs. They mostly travel in packs of 2 or 3. So be ready for some shooting. You can sneak up on a dog if you walk behind them for, a small advantage. You can also easily miss shots, so be sure to shoot very close and try not to miss shots. ----------------------Skinless Dogs: (Alternate Silent Hill): (Shotgun or Handgun) Same as the strategy above, but RUN FROM THEM. Why? Because when you encounter them, there WILL BE OTHER ENEMIES AROUND TRING TO ATTACK YOU ALSO! So don't risk getting killed. -----------------------

Mutated Cockroaches: (Handgun) You can find these little creatures all over the game, in the school, hospital basement, and the sewers. They do the least amount of damage, but that doesn t give them the right to attack you! These little cockroaches can be a real pain, because when they attack you, you can't move for about 2 to 3 seconds! That gives other enemies enough time to attack you, especially in the sewers! So use your handgun to knock them on their back, and stomp or kick them. ----------------------Nurses and Doctors: (Handgun, Shotgun, Rifle, or the Hammer) These nurses are easily one of the most feared enemies in the game! They're ugly, they sound creepy, they use a strategy attack on you and they can run after you! Usually one nurse will choke you, while the other nurse slash you with a long sharp knife! Shoot them from a distance with either your shotgun or your handgun. They are also retarded, if you turn of your flashlight off, they won't be able to see you. They will just walk right by you! Cool! But if you shoot one in the dark or make to much noise, they will come after you! Shoot them from a distance. ----------------------Mutant (Ninja) Turtles: (Shotgun or Hunting Rifle) Found in the Sewer system. They do a lot of damage, so use plenty of health drinks. They are the second most feared enemies in the game! They can travel in packs of 2 or 3, then they start traveling in packs of 6 or 7! They are also a big threat because you have to listen for them, because your radio doesn't work in the sewers. They can also crawl across the ceiling and do a horrible slash attack to your shoulders. They travel with other enemies throughout the game, so watch out. Use the shotgun or rifle to kill them. Make sure they are dead by tring to stomp them. Because if they aren't dead, they will rise again like any other enemy and cause a load of trouble for you! Use health drinks if they attack you. ----------------------Teddy Bears: (Shotgun or Rifle) They do look like teddy bears. They are found in the second sewer before you reach the Amusement Park. They just want to be your friend, so give them a hug. NOOOooo!! Just joking, kill these bears from a distance, with the rifle. They have the same attack patterns as the demon children (read above), but the bears do more damage. They love to travel with those turtles, so watch your back. ----------------------Monkey Men: (Monk Men) (Ape Men): (Shotgun or Hunting Rifle) Shoot these bastards with the shotgun or the rifle! If you encounter one of them, and they see you, they WILL CHASE AFTER YOU! They chase you for a long time too and most of the time, they will catch you! So try to avoid them if you can. However, if they attack you press all of the buttons on the controller repeatingly, except the Select, Start and Triangle Button. They travel in packs of 2-4. Run if you can. Or get ready for some blasting action. ----------------------Invisible Demon Children: (Shotgun or Hunting Rifle) Thank goodness you only encounter them at the end of the game, in Nowhere. They are the exact same as the demon children (read above), EXCEPT they are invisible (you can't see them). You can see a small fraction of them though, which is only a small shadow. Just Aim and shoot them, with your rifle or your shotgun. They also travel in packs of 4 or 5.

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E.) Boss List and Guide -----------------------1st boss in the game "IT" To tell the truth I don't know the name of this boss. But "it" does have small turtle legs, a hogs body and a very long neck. Okay, when you see the Boss, whip out your Shotgun, keep your distance and shoot the Boss. Continue shooting the Boss until you see white spit looking stuff come from the Boss's mouth. Now the Boss will try to eat you. If he get his lips on you, you will die immediately! So let the Boss come a little closer to you, and when he opens his mouth, backstep while shooting the Shotgun. Try to stay in the middle of thr room, by the burning fire, so you won't get cornered by the boss. Do this a few times and the Boss will die. So if you're still having problems, just let the boss walk upon you, then immediately start back-stepping, while shooting Shotgun shells in "it's" mouth. Be sure to hold the [L2] button, so you have a good view of the boss. Stay away from the walls. Stay in the middle, by the fire. -----------------------2nd boss in the game "Worm" After you fall into the pit, be sure to run and get the Hunting Rifle by the wall. Avoid the worm as it comes from beneath, when it does surface shoot it with Rifle Ammo. If the Worms Acid spit hits you, use 1 or 2 Health Drink. Try to get the Worm to slide across the metal gate, in the center of the room, so it won't be able to go underground for a while; And shoot the Boss while it's above ground to kill it. Can't keep from getting hit? Run in circles or run none stop until the worm surfaces, then shoot the worm with either your Shotgun or your Hunting Rifle. Just stay by the metal gate in the center of the room. When you hear the worm; Get out the way, and blast the worm while it's on the gate! -----------------------3rd boss in the game "Moth" The Worm has evolved into a Huge Moth! This is the hardest or longest Boss fight to me! Use your Shotgun (suggested). Or the Rifle if you run out of Shotgun bullets. Use the Shotgun, while shooting and backstepping and try to avoid the red/green looking acid, that the Moth spits on you with! After the acid, the Boss will try to attack you with it's abdomen(butt)stinger, so watch out. After the Boss spits the acid, run and shoot it from a distance. Stay on the move and shoot from a distance if you can! Well if you're still having problems, do what I also do. Run around until the boss is finish spitting acid; Stop running, Aim and Shoot the Moth, repeat! But watch out, the Moth will try to sting the hell out of you! So be sure to use 2 or 3 health drinks to stay safe. -----------------------4th boss in the game "Cybil" At the Amusement Park Cybil has been possessed by a demon, it's up to you to decide her fate and the ending you want. And yes this does count as a boss battle, it's a demon for cring out loud. You can kill Cybil if you want but you'll get a lesser or worst

ending! After she shoots you, use 2 Health Drinks to heal yourself, then use the Red Liquid you found at the Hospital on her. Be sure not to get shot! And she can't shoot you when you're standing behind a horse! After about 10-15 shots her gun will be empty, and she will drop it. She'll try to choke you, so use that Red Liquid on her if you haven't already. Stay behind a horse so Cybil can't shoot you! This really waste time if your going for GOLD or if you're tring to beat the game under 1:30:00. Chances are, you will die from the next bullet she pierces through your chest! After about 10-15 shots she'll eventually drop her weapon, that's your chance to attack or use the Red Liquid on her it's your choice! -----------------------Final Boss 1 "Samael" Depending on your endings (Good+ and Good) you'll have to fight Samael. Samael will stay in the same place and shoot lightning attacks at you. When the fight starts, hold (L2) to look up at the Boss, shoot him with your Shotgun (if you run out of Shotgun Shells, use your Rifle). When you see him summoning lightning, RUN couterclock wise, uninterrupted and you won't get hit by the lightning that he shoots at you. If you do get hit, use 3 or 4 Health Drinks immediately, or use some First-Aid Kits. When the lightning stops blast the Boss! When you see the lightning again, stop shooting and run in circles again. Repeat these steps, until the Boss dies. Well the paragraph above explains it all, sorry.(-_-) But, if you empty all of your ammo out of your weapons before the battle, Samael will automatically die, after the battle starts(^_^) Your Shooting Styles will be terrible if you do that though! (-_-) -----------------------Final Boss 2 "Alessa" Depending on your endings (Bad+ and Bad) you'll have to face Alessa. I like to call her "Queen Alessa" during the battle. Alessa has a barrier, you can't touch, that's protecting her. So stay away from the barrier and shoot her from a distance. Shoot her with either your Shotgun or Huting Rifle. As she raises her arm, and you see lightning, run counterclock wise, and hopefully you won't get struck by the lightning. If you do get struck, use about 3 or 4 health drinks if you needed it. Repeat! (Same strategy as Samael.) __________________________________________________________

F.) After Thoughts About Silent Hill I think that Silent Hill (1) is the most scariest game that I will ever fear the most. When I was in the 7th grade I was afraid of zombies, but in 1999 Silent Hill brought a new type of fear into my life. The game seemed so realistic! I wanted to know more about the game Storyline, but was afraid to find out. Questions like, who was Samael? And why would the developers put astronomy in the game? Why would they speak so much of demons and the "underworld"? I think I know why...................To scare the crap out of all the fans!! Face your fears is what this game should've been called. /\_/\ ( *_* )...."Who am I" "Yeah, that's right you already know!!"

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G.)----------Author's Notes When I first played Silent Hill I was terrified! This game scared the heck put of me! Even in the daytime or in the morning!!! I was in the 8th grade at the time, when the game was released. I truly don't know what made me start playing Silent Hill, but I rented the game and eventually bought it. I don't know why I rented a game that I was scared of (seriously) but I still rented it anyways. It took me 5 years to complete Silent Hill 1 for Psone! I was afraid to finish the game, and the riddles and puzzles were damn hard to fiqure out! The game is very good and heart-pounding exciting. The graphics are also nice for a Psone game. Controls are responsive and easy to get used to. The story along with the different endings, makes this game very fun and intresting to replay (a lot of times). The game is very challenging and scary. There are plenty of secrets for you to earn in Silent Hill. The music is pretty nice too. The voice acting is pretty good also. But I still feel that Harry should have been a little scared while he was in Silent Hill. He should of had a little trembeling in his voice or something. The voice acting is o.k though. I wish that Konami would remake this great game for the Playstation 3 or something, that would be nice. I would like to: THANK YOU ALL for reading my FAQ/Walkthrough for Silent Hill. ___________________________________GOOD LUCK WHILE PLAYING! I hope you all have fun scaring yourselves while playing Silent Hill! {I THANK YOU "THE READERS" for using my FAQ/Walkthrough/Guide.} E-mail me for more help or improvements for this FAQ at: trugamer@mindless.com (c) Copyright 2004 SKNMAK (c) Copyright 2004 All Rights Reserved for Silent Hill This document is copyrighted to SKNMAK ===End of Document===

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