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WEAPON RULES

Camo Cloaks A model wearing a camo cloak has the stealth universal special rule. Cerberus Launcher If a Scout unit charges into combat on the same turn as it disembarks from the Land Speeder, any enemy units that the Scouts assault have their Leadership reduced by 2 for the duration of that assault phase. Chain Fist Weapon #hain $ist ange %&A Str '2 A! 2 "ype (elee, Armourbane, Specialist Weapon, )nwieldy

Chain Sword Weapon #hain Sword Chapter anner ange %&A Str A! "ype (elee

)ser *

Any Space (arine unit within +2, of the -anner -earer always re*rolls failed (orale and !inning tests. In addition, all models in the same unit as the #hapter -anner have .+ Attack whilst the banner bearer is alive. While the -anner -earer is still alive, the /onour 0uard counts as scoring one e1tra wound in close combat for the purposes of calculating the assault result. Cluster !ines 2ach Scout -ike s3uad e3uipped with cluster mines can booby*trap one piece of area terrain before the game begins. %ote that a Scout -ike s3uad that splits into combat s3uads is still counted as a single s3uad for the purposes of cluster mines. At the start of the game, after terrain is placed, declare that your Scout -ikers have placed booby* traps and secretly write down the piece4s5 of area terrain that have been booby*trapped in this fashion. 2ach terrain piece can only be booby*trapped once. #luster mines are automatically triggered the first time a unit 4friendly or enemy5 moves into the booby*trapped terrain. When triggered, the cluster mines inflict 267 hits on the unfortunate unit once it has finished its move. "hese are treated as shooting hits and use the following profile8

Weapon #luster (ine

ange %&A

Str 9

A! *

"ype %o cover saves

If a vehicle triggers the cluster mines, the hits are always resolved against rear armour, to represent the munitions striking at its weaker under*armour. :nce the effect of the cluster mines has been resolved, they are assumed to have been e1pended and have no further effect. Combat Shield "he combat shield confers a 7. invulnerable save.

WEAPON RULES
Compan" Standard Any Space (arine unit within +2, of the Standard -earer always re*rolls failed (orale and !inning "ests. In addition, while the standard bearer is still alive, the #ommand s3uad counts as scoring one e1tra wound in close combat for purposes of calculating the assault result. Cro#ius Arcanum It is a power weapon. $i%ital Weapon A model armed with digital weapons can re*roll a single failed roll to wound in each Assault phase $orns Arrow "his ancient and venerated storm bolter has the following profile8 Weapon 6orns Arrow ange 29 Str 9 A! 9 "ype Assault 9

$o#er lade ;ehicles e3uipped with do<er blades can re*roll a failed 6ifficult "errain test. $readnou%ht CCW Weapon 6readnought ##W E&tra Armour ;ehicles e3uipped with e1tra armour count #rew Stunned results on the ;ehicle 6amage tables as a #rew Shaken result instead. Fist o' $orn "his is a master*crafted thunder hammer. All hits from the $ist of 6orn are resolved at Strength += and add .+ to rolls on the vehicle damage table. Force Weapon Weapon $orce Weapon Fra% (renades ange Str A! "ype ange %&A Str '2 A! 2 "ype (elee

(auntlets o' Ultramar

WEAPON RULES
"hese are a matched pair of power fists. "hey also contain a pair of integrated bolters that can be fired with the following profile8 Weapon 0auntlets of )ltramar )ood o' )ell'ire "he /ood of /ellfire functions as a psychic hood and, furthermore, allows "igurius to use three psychic powers each turn. )unter *iller A hunter*killer missile is a krak missile with unlimited range that can only be used once per battle. "hey are fired at -allistic Skill 9. "hey are treated as an additional weapon +n'ernus "his is a master*crafted combi*flamer. %ote that the boltgun is loaded with hellfire rounds and will therefore wound any model on a 2. +ron )alo It confers a 9. invulnerable save +ronclad Assault Launcher A 6readnought with Ironclad assault launchers counts as being armed with both defensive and assault grenades. ,ammin% eacon "eleport homers, #haos Icons and similar wargear items that prevent deep strike scatter do not function within 7, of a Land Speeder Storm. In addition, enemies wishing to deep strike onto the board within 7, of a Land Speeder Storm scatter 967, rather than 267, ,ump Pack (odels e3uipped with >ump packs are >ump infantry. In addition, Space (arines wearing >ump packs can be dropped from low*flying "hunderhawk 0unships, using their >ump packs to swoop down on to the battlefield. "o represent this they can be kept in reserve and arrive using the deep strike rule *esares !antle "he adamantium*hard drake scales of this cloak grant /e?stan a @. invulnerable save *rak (renades ange 29 Str 9 A! 2 "ype Assault 2

Li%htnin% Claws

WEAPON RULES

Locator

eacon

If a unit wishes to arrive on the battlefield via deep strike and chooses to do so within 7, of a model carrying a locator beacon, then it won?t scatter. %ote that the locator beacon must already be on the table at the start of the turn for it to be used. !aster Cra'ted

!elta omb

!oondrakkan (oondrakkan is a Space (arine -ike. If riding (oondrakkan, Aor?sarro Ahan has the ability to run in the Shooting phase and has the fleet special rule. !oonFan% "his is an ancient power sword and a relic of the White Scars #hapter. Any rolls to wound on which Aor?sarro scores a 7 will cause Instant 6eath, regardless of the target?s "oughness. Narthecium As long as the Apothecary is alive, all models in his s3uad have $eel %o !ain. Power Fist

Power Weapon

Ps"chic )ood 6eclare that you?ll use the psychic hood after an enemy model within 29, of the Librarian passes a !sychic test. If there are several Librarians in range, only one can attempt to nullify the psychic power * you must choose which. 2ach player then rolls a 67 and adds their model?s Leadership value to the score. If the Space (arine Librarian beats the opposing model?s score then the psychic power is nullified and does not take effect that turn. If the opposing model?s score is e3ual or higher, it can use its psychic power as normal. "he psychic hood can be used once each time an enemy model uses a psychic power within range Relic lade elic blades are two*handed swords or a1es sheathed in an armour*sundering power field. A relic blade counts as a power weapon whose hits are resolved at Strength 7. 6ue to its si<e and

WEAPON RULES
weight, a model wielding a relic blade cannot get an e1tra attack for an additional close combat weapon. Rod o' -i%urius "he od of "igurius is a master*crafted force weapon Rosarius A osarius confers a 9. invulnerable save. Search Li%ht Searchlights are used where the night fighting rule is in effect. If a vehicle has a searchlight it must still use the night fighting rules to pick a target but, having ac3uired a target, will illuminate it with the searchlight. $or the rest of the Shooting phase, any other unit that fires at the illuminated unit does not use the night fighting special rule. /owever, a vehicle that uses a searchlight, can be targeted during the following enemy turn, as if the night fighting rules were not in effect, as the enemy can see the searchlight. Seismic )ammer A seismic hammer is treated as a 6readnought close combat weapon that adds .+ to rolls on the vehicle damage chart. Ser.o Arm "echmarines and Servitors are e3uipped with powerful servo*arms that can be used for battlefield repairs or even put to use as a weapon. 2ach Servo*arm grants the model a single e1tra close combat attack, made separately at Initiative + and Strength B, ignoring Armour Saves. Ser.o )arness A servo*harness gives the "echmarine an e1tra servo*arm 4giving him two servo*arm attacks5, a plasma cutter 4fired in the Shooting phase as a twin*linked plasma pistol, but cannot be used in close combat5 and a flamer. In the shooting phase the "echmarine can fire both harness* mounted weapons, or one harness mount and another gun. Sie%e Shield A ;indicator with a siege shield automatically passes dangerous terrain tests. Si%num A model can use a signum in lieu of making a shooting attack of his own. If he does so, one model in his s3uad is -allistic Skill C for the remainder of the Shooting phase. 6eclare that the signum is being used before any rolls to hit are made. Smoke Launcher Space !arine ike (odels e3uipped with Space (arine bikes follow all of the rules for bikes. Space (arine bikes are fitted with a twin*linked bolter. Special +ssue Ammo

WEAPON RULES
2ach time a Sternguard ;eteran s3uad fires, the controlling player can choose which type of ammunition is being used. 2ach special ammunition type replaces the boltgun profile 4including boltguns that are part of a combi*weapon5 with the one shown here. All models in the s3uad must use the same ammunition type during that shooting phase.

Weapon 6ragonfire ound Weapon /ellfire ound Weapon Araken ound Weapon ;engeance ound Stalker Pattern olt%un

ange 29 ange 29 ange @= ange +B

Str 9 Str ' Str 9 Str 9

A! C A! C A! 9 A! @

"ype apid $ire, Ignores #over "ype apid $ire, !oisoned 42.5 "ype apid $ire "ype apid $ire, 0ets /otD

"elion commonly carries a boltgun e3uipped with a targeter and loaded with silenced shells. It can be fired with the following profile8 Weapon Stalker !attern -oltgun Storm Shield A model with storm shield has a @. invulnerable save. A model e3uipped with a storm shield can never claim the . + Attack bonus for being armed with two close combat weapons in an assault -alassarium -empest lade "his is a power weapon. If Sicarius wishes, he can attempt a single ?coup de grace? attack in lieu of his normal close combat attacks. If the coup de grace hits, it is resolved at a Strength of 7 and causes Instant 6eath, regardless of the wounded model?s "oughness -eleport )omer If "erminators wish to teleport onto the battlefield via deep strike and choose to do so within 7, of a model carrying the homer, then they won?t scatter. %ote that the teleport homer only works for units that are teleporting, not for units entering play using >ump packs, drop pods or other means of transport. Also note that the homer must already be on the table at the start of the turn for it to be used. -he (auntlet o' the For%e "his armoured gauntlet can be fired as a heavy flamer. ange @7 Str 9 A! C "ype /eavy 2, ending, !inning

WEAPON RULES
-he Ra.ens -alons "hese are a pair of master*crafted lightning claws. "hey also bestow the Shrike?s close combat attacks. -he Spear o' /ulkan "his is a master*crafted relic blade. -hunder )ammer ending special rule on

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