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INTRODUCTIOhI RPC BASICS AND HI1R GUARDIAI\.IS A SUM1VIONER AEONS ABILTTIL]SAND THE SP}IT]REGRID \ryEAPONSAND ARNXOR ITEMS AI\D KtrY ITEN{S LIST ST{OPS W;\[,KTHROUGH
ZANARKAND
Boss: SinspawnAmmes

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MACALANIA
Boss: Spherimorph Boss: Crawler, Negator &Anima Boss: Seymour,Guado Guardians, o GuardiansGuad Wendigo, Boss:

AL BHEDTERzuTORY
Boss: Geosgaeno Boss: Klikk Boss:Tros

ISLE OF BESAID
Boss: Kimahri

SANUBIA DESERT HOME AIRSHIP


Boss: Evrae

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LIKI S.S. Sin Boss:


Boss: SinspawnEchuilles K]LIKA Boss: Lord Ochu (Optional)
Boss: Sinspawn Geneaux

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Boss: Isaaru& Aeons Boss: Evrae A-ltana Boss: SeymourNatus, Mortibody

CALM LANDS
Boss: DefenderX MT. GAGAZET Boss:Biran &Yenke Boss: Seymour Flux, Mortiorchis Keeper Boss: Sanctuary

WINNO S.S. LUCA


Boss: Oblitzerator

MI'IHEN HIGHROAD Eater Boss:Chocobo MUSHROOM ROCK


Gui Boss: Sinspawn

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ZANARKAND RUINS
Boss: SpectralKeeper Boss:Yunalesca

DJOSEHIGHROAD MOONFLOW
Boss: Extractor

AIRSHIP SIN
Boss: Left Fin, Right Rin Boss: Sin, SinspawnGenais Boss: Overdrive Sin Boss: SeymourOmnis Final Aeon Boss: Braska's

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With a tremendous amount of pride, I am pleasedto offer you tire firlly comprehensiv e FINAL ELNTHSY X OFFICIAL STRATEGY GUIDE. Our intention is to provide you with a comprehensive walkthrough that will get vou from the beginning of the game to the end. In addition, we havealsodocumentedall the secrets,hidden items, and side quests that are well worth exploring and acquiring in this phenomenalgame.The goal all along has been to provide players,whether thev are novicesor

hardcore gamers, with all rh. <:. ,,,'ledgeand tools required not only to complete Squarest,::\ :.:.'.,, :nasterpiece,but to dominate the game completeh,'.I'r'r: '..:', ..,.:rcd about the book vou are holding, and I hope r r.. -.,r -,:.-c iust how much our guide strives tp please.

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contributing individuals.\MesEhrlichman was the one who several really startedthis project,by playing through an earlvversionof the Shane game and making notes about puzzles and boss strategies. Mooney basicallywrote the first draft of the blitzball chapter,and

physicallyhealthy and provided me with enoughemotional support to basicallykeep me from going insane.And Tim Cox, the project guided this title from beginning to end with a confidence manager, that is extremelyrare in this field. A11of these and professionalism

was an invaluable people have my extendedgratitude and humble thanks for their we took it from there.Jaime Benciaof Squaresoft contributionsto this project. that tremendous resoufceevefy stepof the way,informing us of secretstrategies could be implemented and pointing out nuancesin the game that we wouldrit have found otherwise. My wife Laura helped me stay -Dan Birlew

FINAL FANTASY X is a rolejplaying game,or RPG. This sectionwill acquaint you with terminology and provide tips to help you enjoy the experience. 1 RPGs can be complex,involving many levelsof charactermanagement. It's best to focus on the basicsfirst, and then concentrateon more complicatedaspects after youVe played the game for a few hours.

HELP MENU
The Help menu has three major divisions:Basic Controls, BasicTerms, and Reference. The Basic Controls section summarizescontrols for Normal Mode, Battle Mode, and the Menu Screen. The BasicTerms sectionexplainscommon terms in the game.Lastly, the Reference sectionprovidesinformation on Overdrives,Overdrive Modes, Auto-Abilities, and Command Abilities.

BASICS OF EXPLORATION
One of the bestwaysto masterFINAL FINT{SYXis to exploreeverylocation thoroughly. Open everydoor, and speakto everycharacterseveral times to make sureyou hear all they have.tosay. Many folks will offer you helpflrl items to aid you in your journey. You can speakto other characters by pressing@.You alsouse the @ button to searchfor useful items, open treasurechests, perform certain actions,and confirm menu choicesyou make.

SA\TESPHERES
You can saveyour game at any SaveSphere.Each time you examinea SaveSphere by pressingE, your entire parry'sHP and MP will be completelyreplenished. As the game progresses, SaveSpheres will acquirenew options. It's best to record eachof your saves as a separate file. This way,you can replar' any partof the game without having to start from scratch.A good rule of thumb is to saveyour game as often as possible.

O\{ERHEAD IUAP

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The areain which the party is currently located is displayedon the overheadmap. You can turn this function on and off in the Config menu. The map indicateswhere you can enter and exit an area.Exits are highlighted with green markers, SaveSpheresare highlighted with white markers, and a red arrow indicatesthe direction you should travel next.

ITEMS
As you explore,you will acquirelots of useful items. Some are key to the storyline or help inventory.However, the vast These items are kept in a separate trigger specialevents. majority of items are all kept in the samelist.

EQIJIPMENT
Each charactercan equip certain fypes of weaponsand armor.When you're equipping a character,the menu displays all equipment in your inventory avatlablefor him or her. Use the party's equipment. the Sort command to organtze

SELLING EqUIPMENT
Each weapon and piece of armor has a resale value.Use the option to sell your equipment at inns or shops.Hold onto weaponsand armor with rare abilities,and those with multiple empty slots that you can customize.You should disposeof equipment with lesser abilities,or stuff that you havent used in a long time.

OF COMBAT BASICS
During this journey, the party must face walr after wave of fiends-Bt slstem that is easyto learn. fear not, FINAL MNI)4SY Xhas an innorztive combat

BATTLEMODE
\\'hen a battle occurs, combat proceeds in a turn-based fashion. When the party's turn comes up, the battle will wait for you to input your next command. After you defeat an enemy, Abiliry Points are awarded to all the characters who participated in the fight.

HELPWII\$DOW
The bar at the top ofthe screen displays various information about enemies, commands, and actions. The Help window displals additional information when the Sensor ability is equipped, or when Scan has been cast on an enemy. You can disablethe Help window in the Config menu.

COMTUANDWINDOW
Each character has a different set of commands based on his or her abilities. Every character has the Attack ability, but some party members do not have the strngth to causea decent amount ofdamage with a weapon. Tle Skills command opens a menu ofcombat skills ar.ailableto the character. Characters can learn these skills through the Sphere Grid. The Special command opens a menu of special techniques that are usually leamed by only one character, or urtil other characters break ftee ftom their sectors of the Sphere Grid. If a character possesses the White Magic or Black Magic command, that character can cast spells. Vy'hite magic is used primarily to heal and protect the party, whereas black magic is used to attack and damage the enemy. The Item command enablesthe character to use potibns or medicines on himself or others. You can damage enemies afflicted with zombie status by using curative items like Potions or Phoenix Downs.

CASTINGTVIAGIC
Spells are powerful ways of attacking enemiesor protecting characters,but they consumeMP. You can cast most spellsat only one characteror enemy,but some will affect the whole group at once.

ELEMENTS
Many black magic spellshave elementalproperties,which meansthey draw upon the elementsof fire, water, ice and lightning. Enemies from variousregionswill be inherently strong againstsome elements.However,being strong againstone element may make a fiend weak againstthe oppositeelement.

SUBCOMI\4AND WINDOW
To accessthe Subcommand window, press right on the left analog stick This menu enables characters to change equipment during batde, or attempt an escapefrom battle. The Weapon and Armor commands enable a character to change equipment during battle. I{you are fighting an elemental creature, use the Weapon command to equip a weapon that strikes with the opposite element to inflict more damage. Similady, ifyour character keeps getting put to sleep, then use the Armor command to equip armor bearing the Sleep Ward or Sleepproof ability.

The Qscape command allows one character to run ftom battle. Keep in mind, however, that this option doesnt always workAIso, you cannot escapeftom boss fights. You can also use Tidus's Flee ability to have your entire Party escaPefrom enemies. This command works more reliably than Escape, but doesnt allow you to escapeboss batdes.

TRIGGER COMIVTANDS
Trigger commands usually occur only in key boss fights and involve changing the party's tormation, manipulating nearbyobjects,of even talking to the foe.

STATUS
It shows in the bottom-right corner of the battle screen. The party's statusappears each character'sHP, MR and Overdrive gauge.It changesfrom white to yellow HP falls beneathhalf his max HP. rvhen the character's

Overdrive
When a character's Overdrive gauge fills completely, he or she can perfotm a unique special attaclc The speed at which the Overdrive gauge fi1ls is based upon the criteria of the Overdrive mode that is selected for that character. At the beginning of the game, bach character only knows the Stoic Overdrive mode. In this mode, the Overdrive gauge chargeswhenever the character
takes damage from a foe.

Overdrive mode, enter the Overdrive menu for that characterand To changea character's hit S to return the cursor to the main commands.SelectSet Mode and confirm the action.The list of Overdrive modes currently availableto the characterwill be listed. Choose one and confirm it. Bv carefi.rlly observing how each character contributes to a fight, you can best decide how to set his or her Overdrive mode. IfTidus dettats an enemy each time he attacls, tlen set his Overdrive mode to Slayer. IfYuaa castsrestorative magic often, set hers to Healer. IfWakka is effective at inflicting status ailrnents on fiends, set his to Tactician. The fastest way to reach Overdrive depends upon how the character contributes during battle.

DEFENDING
Sometimes the best maneuver is not to take any action at all. For example, if an enemy launches a powerful attack wery other round rnd is about to do it again, use the Defend command f .

Rarhcr than aftack or cast spells, each character will guard against attacks until his or her next turn. lArhile defending, characters take half damage ftom phlsical attacks. However, spells will inflict the same damage even when the character is defending.

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CTBWINDOW
During battle, the window on the right side of the screendisplaysthe order in which characterand enemy turns will proceed.This is an invaluable resourcefor planning your strategy against fiends, because you can seeexactlywhen their attack is coming. The picture at the top of the list indicates the next in line

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to attack. AIl enemiesare designatedwith a letter (A, B, C, etc.). Knowing this, you can focus your next attack againstthe next enemy before its turn. You can also refer to the CTB Window to determine how to heal or iure vour characters.

Affecting CharacterTurns
Different actions require different amounts of recoverytime, and will thus have varied effects on the order of turns displayed in the CTB Window. To preview how your actions will affect the CTB Window order,just selectthe command you want ro use and selectthe target of your action without executing the action.

SWITCHMENU
You are not limited to the abilities or shortcomingsof the characters who begin a fight. On any character's turn, pressL1 to access the Switch menu. This displaysall of the characters who are not currendy involved in the battle. Selectone of them and press@ to bring him or her into battle. The character switched in can Lct immediately, so no turns are lost.

FORMATION
It's important to start battles offwith the right parry memberswheneverpossible. To set your battle formation before a fight, enter the Main menu. Use the Formation command to set your frontline characters into the top three slots.

ENEMYINFOWINDOW
By equipping a weapon with the Sensor abtlity,you can seethe HP, strengths, and weaknesses of an enemy.You'll have a much easiertime strategpdngagainst an enemywhen you know its weak points.

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AILMENTS STATUS
Statusailmentsare an important Part ofcombat, both for your charactersand for the enemy.A1l status you ailmentr di.appearafter a batde.but sometimes cant wait that long. The white magic spell Esuna will remove almost any status impairment in batde. You can also use items to cure these afilictions. The tbllowing information provides a quick referenceto theseitems.

OVERKILL
Overkill appearswhen you defeat an enemy with more force than is required Usually, this after the batde. On certain rare the amount ofAP and items the Party receives increases the number of items received. it decreases occasions,

KO
When characters'HP is reducedto zero, they are consideredKOd (knocked out). Ifyour entire front line gets KOd, then the game ends.However, aslong as one charactersurthe fallen by using a Phoenix vivesor fleesthe battle, the game continues.Resuscitate Down. If more than one Party member is down, use a Mega Phoenix to resurrectthem' The Life and Fu.ll-Life spells can also revive KOA Party members.

ABILITYPOINTS
\\'hat is all this fighting and suffering worthl Winning battles against enemies awards the characterswith Ability Points, or AP when an Overkill occurs.After acquiring Each enemy is wonh a predeterminedamount ofAP. This amount generallyincreases enough AP, a character will gain a Sphere Level.

SPHERELEVELS
Each SphereLevel enablesa characterto move one step on the SphereGrid. This permits the characterto activatenearbynodesto raiseanributes such as Strength,Defense,Magic, Agility, etc. Moving acrossthe SPhereGrid is alsohow the chaiacten learn new abfities, skills, and spells.

USING THIS BOOK


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The walkthrough is broken into sma11er, more usablesectionsdetailing each particular areaof the game.Each section has its own setup,which includes a listing of cnemiesand items and a specificset of objectives. A1so,areamaps of relevant locations are included in each secuon. The enemyboxeslocatedat the start of eachareaare color coded to distinguish the regularfiends from the bosses. All bosses appearin yellow,while regularenemiesappearin blue. Regularitems and key items are listed separately.

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Eremies encountered in a particular area. Objectives for each area.

Items and Key ltems found in an area. Area maps.

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Indicate items in treasureboxes. Show the location ofAI Bhed Primers. SaveSpheres.

Area maps are also an important part ofeach walkthrough section.The maps seryet"vo tirnctions: 1. They show the critical Path through each area.2. They indicate the contentsof treasurechestsand the location oi Sale Spheres.

Itt best to refer to the areamaps before exploring an areain full, asyou can determinc lbr rourself if it's worth the cxtra effort to gather the contentsof every treasurechest in an area.

FIGHTS BOSS
Throughout the walkthrough, bossfights are alwayscalled out fiom the regularwalkthrough text. Each bossfight has a yellowishinformation like HP orangebackground,completewith its own stats.The top portion abovethe Info Window covrsthe g?ical and the ability to stealfrom the boss' (hit points), AP (ability points), weakness, the Info Window from the game.It basicallyprovidesa quick referenceof a monster'sstrengths The bottom box resembles The information to the left (WEAKNESS, ABSORPTION, IMMUNITY, to elementalattacks. and weaknesses the effect of the elementalattack on the DAMAGE) describes nonster The bubblesto the right, when highlighted, indicate that a particular elementalattack has some sort ofeffect The color code works as follows: a> .Rod Yllor e $u Whib fn liqhhino -.. - , lAfusr. lce
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TIDUS
youth. Tidus's quick movesallow him ro !1mickcren the swiftestfoeswith ease.

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TIDUS IN FORMAIION
Bring Tidus into the party wheneveran enern\ i. too agile lbr other characters to hit. He can eliminate swift, four-leggedcrcatures n irh eese. As his strength and agility improve, he will becomeable to eliminate aerlal clen.iiesaswell.

TIDUS ONTHE SPHEREGRID


As Tidus advances from his starting point, he c,rn lerrn rnanv support spellssuch as Haste and Slow Tidust main benefit to the prrn is his ebility to increase the fie quency ofthe party's turns and reducethose of rhe enerrl through abilities like Hastega,Slowga,Delay Buster,and Qrick Attack. After you completeTidus's section ofthe SphereGrid, he can proceedinto Yuna's. Teaching Curaga,Dispel, and Reflect to Tidus is .r good idca, but his low Magic attribute makeshim a weak healer

develops on tl.re Sphere Grid.

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OVERDRIVE:SWORDPIAY
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one or devastatingsword attacksagait-tst Tidus executes .LL1 enemiesthrough his Overdrives.After choosingan Overdrive technique,watch the meter carefully .,nd press$ when the cursor is in the

niddle of the bar.The strength ofTidus's Overdrive attack dependsupon how much ' hit. n' time remains on the timer The more Tidus useshis Overdrive, the more techriques he will learn.

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YUNA
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Yuna is the daughter of the high summonerwho defeatedSin to bring about the "Ca1m,"a timc ofpeace. Yuna cmbarkson a pilgrimage to obtain the final aeon and defeat Sin. To conplete hcr quest,Yuna has enlisted the aid of her most trusted

YTINAIN FORNL{TION
SinceYuna elreadl Llou s the Curc spcll and rvill learn many more protectiveand restorativespe11s rs slic rrrvels acrossthc SphereGrid, bring her into the acrion wheneverother parn nrembcrsneed healing or statusailments cured.Her physical attacksare ineffectilc, but br sunrmoningaeonsYuna can causemore damagero enemies thaDanl orhcr charectet

YUNA ON THtr SPHEREGRID


Yuna will quickh learn useful skills like NulFrost and NulBlaze, which negatethe next correspondingelementalattack on the parry Eventually,shewill becomethe backboncof the party bv learring spellssuch as Shcll and Protect,which arc effective at dccreasing damageto characters from magic and physicalattacks. Her Xl[agicattribute will quickly rise during the trek across her sectionofthe Sphere Grid, enablingher ro restoremore HP to charactcrs with each increase. Teaching her black magic spells,such as Flare and Ultima, is ir good idea.

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OVERDRIVE:GRAND SUMMON
\lnat Overdrive is Grand Summon. Any aeon so summonedwill appearwith r hrll Overdrive gauge.After the aeonusesits Overdrive attack,its gaugewill :e\,ertto its previouscondition. Thus, the previousgaugeisnt wasted'

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AURON
power that even the toughest fiends are cut asunder

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The legendaryguardianwho accompanied High Summoner Braskaon the pilgrimage to defeat Sin ten yearsago.Auron guidesYuna and Tidus on therr mission to vanquish Sin once more. He swingshis gigantic sword with such

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AURON IN FORMATION
Almost all of Auron's massivebladesbear the Piercing abiliry so you should bring Auron into battle when facing an enemy with a hard shell. Auron is ineffectiveat attacking nimble or aerial creatures, but hh Break abil ities reducethe attacking and defending power of most enemies.

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OVERDRIVE: BUSHIDO
Auron's Overdrivesrequire the swift input ofbutton combinationsbefore time runs out. The quicker you can input the sequence, the more powerful Auront attack becomes. Auron gains new Oyerdrivesthrough the acquisitionofrecorded spheres that recount the journey of Auron's adventures with Braska.After defeatingthe Spherimorph at Lake Macalania,you can locateJecht'sand Braska's Spheres that are scatteredacrossSpira. The statusailrnentsare inflicted only when the command input is successful, although certain enemiescan resistthe ailments.If resisted,the damageinflicted is slightly increased to compensate. _ _ shtlr lllnent
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C'VERDRIVE

AURON ONTHE SPHEREGRID


As Auron gains SphereLevels, his HP and Strength will slg'the end rocket. Once he reaches ilof his section on the Sphere Grid, it's a good idea to move hin.rinto Tidus's section.By his doing so,you can increase -\gility so he can attack more ,riten.

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LOCATIONS SPHERE
Sphere Locolion f0rest l\40m onio I Spherinorph bolsfighl ::hr Sphere right0f lhe lempLeenlron(e. Besoid Vil0g"', t0lhe 2 .::'! Spher"' (b00rd fiebrldge 018"'s0ld). 3 SS Liki, on ::rtSphere BosemeniA. 4 luto Sl0dlum, . hr Sphere Ml'ihenHighr00d,oldro0d,South. .i:hiSph"qe5 --on's Rotk R00d, Preripite. SphereMLlshroom .::ilspher"'6 lloonllo,){,S0ulhWhorl. Ploins, South. 7 Thunder .::rtSphere ]\,\oololllo Woodt South. I .:htSphere Troil,I\l Gogozel. lounloin : rth'5spherc

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A young warrior ofthe Ronso tribe, Kimahri watched over Yuna during her early yea$. H is devotedto Yuna and serves her loyally as a guardian. Kimahri can learn the specialattacksof enemieswith his Lancet ability.

KIMAHRI RONSO

KIMAHRI IN FORMATION
Kimahri is a versatilecharacterThe fact that he begins in the centerof rhe Sphere Grid is an advantage, because I'ou can then chooseany direction to further Kimahrit developmenton the SphereGrid. It all dependson how you chooseto develop Kimahri.

KIMAHRI ONTHE SPHEREGRID


Kimahri has a small areaon the SphereGrid. Soon, the player must choosea path of another characterfor Kimahri to emulateand unlock it using a Lv. 1 Key Sphere.If you want Kimahri to hit harder,follow Wakka'spath. To make Kimahri into a thief, follow Rikku s path. Ifyou want Kimahri to becomemore agile and learn Haste, follow Tidus's path. Lastly,ifyou want Kimahri to cast magic, follow Yuna or Lulut path. Pick a path ofyour liking and follow it. Develop Kinahri to suit your own preferences, and you'll probably enjoy using him more in combat-

OVERDRIVE:RONSO RAGE
Except for Jump, Kimahri learns enemy skills bv using the Lancet abiliry Once you seea monster using one of the abilities listed on the next page,bring in Kimahri and use Lancet. Kimahrit Overdrive gaugewill instantly fi1l up wheneverhe learns a new technique.

O\/ERDRIVE

Although he'sthe captainofthe BesaidAurochsblitzball team,Wakka plans to retire from thc sport after this year's tournamentso that he can devotehimself entirelyas Yuna'sguardian. His deadly bJitzball is especiallyuse{i for shooting down aerial enemies.

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WAKKA IN FORMATION
Brinq in Wakka any time you encounterflying creatures. Wakka is the only character rvho can hit them with great accuracytr,ithout castirg spel)s. With his ability to inflict statusailments early in the game,useWakka againststrongerenemiesto blind, silence,or put them to sleep.

WAKKA ONTHE SPHEREGRID


\Vakta's definitely one ofthe better attackers, but his Deiense and Magic Defense der-elopmore slowly.Wakka will acquireskills that int']ict clarkrress, silenceor sleepon enemies,asrvell as black magic spellsthat drain the HP end MP from enemies.Upon reachingthe end ofhis portion ofthe SphereGrid, r'oLr cen continue to develophis Strength,Delense,and Magic Defense in Auron's secion of the SphereGrid.

O\,fERDRI\{E:SLOTS
Wakka starts offwith Element Reelsand acquireshis othcr Overdrivesby winning blitzball gamesin both League and Tournamenrs.\\'hener.er you useWakka's Element ReelsOverdrive, slot wheelsstart spiin;ng. Iilou match all three wheels, then Wakka performs a single-elemental attack rrqlinst all encmies.Ifyou match up two wheels,then he performs a double-elerrentxlilttirck ?lgainst a single,randomly chosenenemy.Ifno wheels match up, \Vrkk.r performs a phvsicalattack againstone randomly-chosenenemy.A similar concelr is elnplol.edin his other Overdrives.

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Lulu's experience and wisdom are valuableassets to the parry She treatsyuna as though shewere her younger sister.Although she may seeminsensitiveat times, there arc depths to her emotions that only her closestfriends can understand.

LULU

LULU IN FORMATION
Bring in Lulu wheneveran enemy is strong againstphysicalattacksor weaKagarnsra specificelement.Her spellcasting enables her to attack from long range,and shc can eliminate aerial enemiesaswell. Howeveq her weak physicalde{i:nseand 1owHp make her r'ulnerableto physicalattacks.

LULU ONTHE SPHEREGRID


As Lulut X4agicattribute dses,her spellsincrease in power When she reaches the cnd of her portion ofthe SphereGrid, it's a good idea to learn spe11s like Drain, Osmose,and Ultima. You can also move her over to Yuna'ssection of the grid, so that she can learn white magic and continue to increase her Magic attribute.

OVtrRDRI\4E: FURY
When Lulu hits Overdri.ve, she can cast any black maeic spell she knows multiple times \\'ithout spendingMP Selectthe Fury command, ancithcn choosca spell. Start rot:rting the right analogstick clockwisein full rotations ;rsrapidly aspossible. Depending on the spellyou ve chosen,the spell is cast one time for each severaltimes l'ou rotatc the stick. Lulut Overdrive is availableer-cn$.hen she'ssilenced,and isnt afiicted by any Shell or Rcflect effectson enemics. Tarscts are randomly chosen.

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Rikku is a young A1 Bhed girl with an upbeat and positive personality.She dismantlcs mechanicalenemieswith ease, and can stealitems from enemiesaswell. When Riklu joins the party near the Moonflow, her technical expertise.allows you to start customizing equipment by adding abilities to the open slots on weaponsand armor

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RIKKU IN FORMATION
Switch Rikku into battle whenevera mechanicalenemy appears. Using her Steal command, Rikku can destroymachina by taking a vital item from it. Rikkut physical attack is weak at first, so it is best for her to use items like Grenadesand Smoke Bombs to attack enemies. Make sureyou stealoften when using Riktu. At first, she is the only characterwho can useAl Bhed Potions.These items restore1000 HP to all characters and removes poison, silence,and petrification.

OVtrRDRIVE: MIX
Rikku's Overdrivesare createdby mixing any two items.Thc following is a list of the combinations.Note that there are 64 total!

graph A complele of recipes (!n belound onlhenostel included in thisbook

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RIKKU ONTHE SPHEREGRID


\i:rough Rikku is rot much of a fighter, she can learn the Mug ability Mug enemieswith a weapon .:.:;h lets her stealand attack simultaneously. :1.: inflicts poison,zombie, or some other statusailments,and she quickly -: which ,mesa deadly fighter. Rikku also learnshow to Bribe enemies,

)r.

., -'ciul for acquiring rare items in the Monster Arena.


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The purpose of a summoner's pilgrimage is to visit the temples in each ofthe major locationsin Spira. Once there, the summoner must enter the Chamber of the Fayth and pray for the power to call upon spiritual beings for protection.These beings are called aeons.

SUMMONINGAEONS
After Yuna has entereda temple and receivedthe blessingofthe fa1th, the aeonmay be summoned in batde.The summoner must passthrouqh a Cloister ofTiials to reach the Chamber ofthe Fayth. The aeon is summoned to perform devastatingattacla againstenemies,and its Overdrive attacks are impressiveto behold. You can shorten the aeont entrancescene firll summon animation in the Config menu. By using the Short option, each aeon's and firll Overdrive attack are only shown once.

AEON POWERS
After Yuno summons onoeon, il on toke ih turn otely. Mosloeons storl with o regulor ottock ond o (0n(ost otlock. M0ny 0e0ns block ond white mogk os (0mwell. Loter inlheg0me, most oeons c0n leorn new (h0roders. your m0nd 0bilities like iust Aeons' unique oltocks moy beles powerful thon their regul0r 0ti0[ks, butunique otto(ks ofien hove olher properlies. Unique otto(ks often hove more recovery gell0 otiork 0sl{ell,s0enemies mighi more thon onre your performs ofter oeon ih unique 0tt0&. 'liill perlorms lf onoeon ils0verdrive, suruiving enemies (0n two 0rlhree iurnr lhe0eon 0fl0(k often oel before you're 0nly use 0verdrives when sure it willwipe outthe enemies. orifvou're sure the oeon willsurvive lhe performing enemies' otto(ks. Check the OBWindow before Overdrives. Aeons 0re immune t0every st0lus 0ilment ex(ept curse. poses Alloeons lheout0-0bilities Sensor, Pierdng, HP Bonier, ond Break MP Bonier. gcuges Most oeonf Overdrive fillwhenever lhey 0tt0(k

OTHERAEON COMMANDS
Pressright on the directional pad to display another list ofcommands. Aeons can use the abilities Shield, Boost, and Dismiss on any turn. Shield causes the aeon to defend.The aeonwill take only one-quarterdamage fiom both magic and physical assaults.Sadly, the aeon'sOverdrive gauge does not fiIl evenwhen attacked.These effectslast until the aeon's next turn. Boost causes the aeon to lower its ow:r defenses. It will take more damagefrom attacks, but its Overdrive gauge will charge twice as fast. This is great for disposing ofweaker enemies. Boost lastsuntil the aeon's next turn. Dismiss sendsthe aeon away. The party then returns to the batdefield and continues the fight. The order of turns beforeYuna summonedis maintained,as if all the aeon'sactions took place during Yuna's turn.

ore otto(ked.

AEONABILITIES
you can use items to teach aeons Once you receivethe key item Summoner'sSou1, new abilities.These include strongerspells,curativemagic, support magic, aswell as any specialtechniquesand skills that the characters can learn.

THE EXCEPTI()N T() THE RUIE


You ronnot te0ch obililies t0Yoiimbo 0rthe Mogus Sislen.

r immedi ouniqu gir os (0mew

r lheir lher usef very nme


tn once

n v/ill tock ogoi nrtthe rem0tntn

AEONATTRIBUTES
-{:icr \irna defeatsBelgemine,shewill rn-crre the Aeon's Soul. With this key dc:: in r.our inventory,you can increase

AEON FIGHTINGTIPS
Aeons are useful in bossbattles to shield the party from high damageattacks. Their Overdrivesinflict lots ofdamage, but the lorg recoverytime sometimes meansdeath {or the aeon. Since aeonsare immune to almost every statuseffect, summon them to fight such as Ochu, Mandragora, and Malboro. creatures by castingtheir own type of black magic Elemental aeonscan heal themselves Ifrit is healedby Fire, Shiva is healedby Blizzard, and Ixion is on themselves. healedby lightning. Most aeons'regularattack cannot hit an enemy at a great distance.However, an regardless of the enemyt range. aeonkunique attack alwaysreaches Ifa fiend is about to unleasha powerful attack againstthe pafy, summon an Then, if you want, you can aeon and use its Shield ability to reducethe damage. can re.umethe fight. Dismi.. the aeonio thal the characlers

rforming

n turse. jng,Breol

rr.rs

attributesby using spheres.

Th. ltributes that you can increaseare: HP. \lP Strength,Defense,Magic'

or l ottock

Ilr-::r Dclen'e. {gitiry. Luck. Eva.ion. r.i -\;;uracy. The number ofspheres an attribute depend to increase

rg-::cj

attributes are.ljse o !.l.'rr hiqh an aeon's 5ivc.


lfie

attributesof aeonsthat lo increase

rrr r.r:ticularly low. It's a good idea to use -il i'.rircres in this manner when you've i;.:-:i:cJ 99 of one kind of sphere.

*l:.:.1-:9"n"4'
This aerial aeoneasilydodgesmany attacksfrom the ground.

Valefor'sregular attack is a quick, snatching motion, which is enhanced by the aeon'shigh Accuracy.

UNIqUE ATTACK: SONICWINGS


Valefor'sunique attack sendsa shockwaveat one enemy,inflicting damage and delaying the enemyt next turn. Because ofthe delay effect and short recoverv time, you can often hit enemiesrepeatedlywith Sonic Wings.

OVERDRIVE:ENERGYRAY,ENERGYBLAST
Valefor'sEnergy Ray fires a super-charged beam that explodes underneathall the foes and causes non-elementaldamage.Valefor also has a secondOverdrivc that you can acquireonce Yuna joins the party. Return to Besaidand speakto thc littlc girl with a dog standing next to the temple, and you'll receivean itcm that givesValefor the Overdrive Energy Blast. Ifthe little girl isnt near the temple, then look for her inside the item shop. Energy Blast inflicts greater damageat the cost of a higher
recoveiy llme.

Once Yuna activates her legendaryweapon Nirvana, all of Va.lefor'sattacks can break the 9999 damagelimit!
t

IFRIT
Although Ifrit has incredibly high Strength, its Defense and Magic Defense are quite HP bv castingFirc, lorv. Ifrit can regair.r Iira, or Firaga on itsell lt's best to use Iftit againstenemiesthat are weak againstfire.

I.INIqUE ATTACK: METEOR STRIKE


Meteor Strike is a non elementalattack that is hurled at one enemy,but has a longer recoverytime than its regular attack.This is a useful long-range attack. It also Pcnetrates Protect despitebeing a physicalattack.

OVERDRIVE:HELLFIRE
and detonatesit for massive its foes in a swirling ball of fiery vengeance Ifrit encases All of Ifrit's attackscan exceed9999 HP damageonce vou damageto all enemies. have activatedWakka'slegendaryweapon,World Champion.

' .!!.#'ia;:.',,.....::a..

LocationAcquiredt

ION
,,,,'1.:

Ixion's high Defense and Magic Defense attributes make it a good aeon to summon when the party needsprotection from an attack.

fffi!

LINIqUE ATTACK: AEROSPARK


Ixion fires spinning, razor sharp discsthat cor.rverge on a single enemy and cause non-elementaldamage. The attack also negatesn.ragical elTects like Protect, Shell, Reflect, Haste, Regen,and the Nul spells.

OVERDRIVE:THO R'SHAMMER
Ixion envelopsall enemiesin a stolr.ring vortex, and then disintegrates it. Lightningbasedelementaldamageis inllicted againstall enemies.Ixion can inflict more than 9999 HP damageonce you've activatedKimahri's Spirit Lance.

SHI\,\
LocationAcquired:
The queenofice is a gorgcoussight to behold and an agile attacker

I.INIqUE ATTACK: HEAVENLYSTRIKE


Shiva createsa giant block oficc and drops it on an enemy.The anack slightly delays the target'snext turn in addition to inflicting non-elementaldamageand the status ailment threaten.

DIAMOND DUST O\.ERDRIVtr:


Shiva freezesall enemiesin layersofice, and thcn destroyseverythingwith a leisurelysnap ofher fingers.All of Shiva'sattackscan inl-lict more than r,veapon, thc 9999 HP damageafter you've activatedLulu's legendar,v Onion Knight.

t
. .

I l ,

its attacksto exceed9999 HP damageright from the start. Bahamut has high Strength, Defense and Magic attributes. Bahamut'sregular attack causes more damagethan any other aeon'.s. Bahamut can also castthe highest elementalblack magic spells.

UNIqUEATTACK: IMPULSE
Bahamut chargesup four bal1s ofdark magic and hurls them, damaging all enemies. Impulse is especially usefulwhen fighting multiple opponents.

OVERDRIVE:MEGA FI-ARE
Bahamut anchorsitself and fires a destructivebreath attack that annihilatesanlthing in its path. Bahamutt Overdrive consistentlydealsover 9999 HP damageto all enemies,and it will continue to grow stronger.

YOITMBO
Location Acquired:
Y o j i m b o i . t h e . e c r e ta e o n) o u L a n a c o u r r e

by visiting the Cavern ofthe Stolen Fayth beneaththe bridge at the northeastend of the Calm Lands. To acquireYojimbo, fight

ff I

through the cavc and defeatYojimbo rn b a t t l eP . ' o .e e dr o r h c C h e m b c r of rh. Falrh He will offer his lowest initial and speakto Yojimbo to negotiatea fee for his sen'ices. askingprice if 1'ouchoosethe option "To defeatthe most powerful of encmies."For vour first bid, offer half of his askingprice plus 1 Gil. So, if he asksfor 250,000 Gil, offer 125,001 Gil. After his next offer, raiseyour bid by 1 Gil. By the time he proposes 205,000 Gil, he will generallyacceptoffers below 200,000 Gil, though not much lower If at any point vou offer him at least triplc his asking price, he will give you two Teleport Spheres in addirionto his.ervice..

: DAIGORO,KOZUKA, TINIQYEATTACKS
WAKIZASHI, ZANMATO
Yojimbo doesnt have selectable attacksor Overdrives.As a sword-for hire, he will attack enemiesbasedon how much vou pay him. Yojimbot attacks exceed9999 HP damaseonce rrcu'veactivatedAuron's Masamune.

,-,t)).1.

'ju"''

LolltiogAcauired:

.,,,:r.:iffi

Anima is first seenas Seymourt chilling aeon,but the party can acquireit by undertaking a quest,Return to Baaj Temple from the airship, defeatGeosgaeno, and then enter the underwatertemple. Find the slx hidden items in the Cloister ofTrials at each temple, and then approacheach statueinside Animak shrine.This opensthe doorway to the most devastatingaeon in the game.

UNIqUEATTACK: PAIN
Anima conjuresthe essence it upon a single of misery and ar.rguish, and unleashes enemy.The attack has a high chanceof causinginstant death. Pain has a high recoverv
tlme,

OVERDRIVE:OBLIVION
In the most horrifying of all the aeons'Overdrives, Anima inflicts multiple non elemental attackson all enemies.

HEMAGUS SISTERS
Location
as enemiesin FINAL FANTASY This trio made a previousappearance IV. They can be yours to summon by undertaking a side quest.Capture all of the enemiesin the NIt. Gagazetarea,and return to the monster arenato get the including Yojimbo and Ar.rima,and Blossom Crown. Acquire all the other aeons, verreturn to Remiem Temple in the Calm Lands. Challengeand defeatBelgemine's After deleatingher version ofBahamut, shewill give vou the sionsofyour aeons. Flower Scepter. Continue to defeatYojimbo and Anima. Then move to the door in the b a c ka r d u n " e ailr w i r h t h e . en , o k e r ' ' t e - n . . aeons. As such,thev are a bit difficult to conThe X4agusSistersare like three separate trol. There are verbal requests that must be made,and whether or not they grant Yuna's wishesdependsupon their level of morale.

RMZIA, PAS : CAMISADE,, SAD O UNIqUEATTACKS


The sistersmight perform their unique attacksrandomly when the "Do what you will" or they might do it rvhen Yuna shouts"Gol Gol". Cindyt Camisade choiceis selected, shootsbladesoffire at an enemy,rvhile Sandy'sRazzialaunchesher onto her target. Little NIindl"s Passado will rapidly fire a burst offifteen stingersat a single enemy.

OVERDRIVE: DELTA ATTACK


When the Nlagus Sistersare all in Overdrive mode at the sametime, a The sisters will join ner,v command,"Combine Powers!"appears. force.and perlorm one of Lhe-no.t deua.tat:rg Overdrivesin the entire game.

GRID
F

,l

FINAL I.7LNTASYX employs a unique new system for advancing your characters.When a character achievesnew Sphere Levels, access the SphereGrid and move the character's markersacross the nodes.Use spheres ofvarious tJpes to raise a charactert attributes and learn new abilities. Any character can leam any ability and raise any attribute. By acquiring enough spheres,you can eventually have a party of characterswho have every ability and maximized attributes.

GRID BASICS SPHERE


after Rikku explainshow to useit in a short The SphereGrid becomesaccessible starting point on the :;lorial. Each characterwho joins the party has a pre-designated has his or her own section,you can removethe ::id. While each ofthe characters Thus, ].,.:ksbetweenthe diflerent sectionsby using the appropriatekey sphere. is limitlss. .irracter advancement \\'hile in the SphereGrid, pressthe SELECT button to zoom out from the current PressR2 and L2 to .hrracter'sposition to seehis or her relation to other characters. thrnqe the viewing angle ofthe grid ifyou desire.

ABILITY POINTSAND SPHERELEVELS


Ability Points, or AP When enoughAP is collected,the charA rhe party defeatsenemies,everyoneinvolved in the battle receives l-r -h to switch every party member into a bossfight for at least one turn, sinceso .r;hievesa SphereLevel. This is why it is essential -\P is at stake. SphereLevel enablesa characterto move one node forward on the SphereGrid, or up to four nodesbackwardifdesired. Open SnhereGrid and press @. After selectingthe Move command,the number of nodesyou can move in any direction is highJight position. You ll,'* e to the desiredposition and press @ again, and then confirm that you would like to remain at the selected to activatingnew spherenodes and gaining new ;i.rnge vour mind and cancelout before deciding.Moving forward is essential

HERE NODES
ltrLr\-ing marker to a new location on the SphereGrid, press@ again. Selectthe Use command, and a window a character's lnnz rhe 'r'ailable spheres opens.Use the spheres that you'vecollectedto activatenodesin the viciniry You can activatethe node

lor rhc markcr is positioned on or an adjacentnode.

EI
E I

E I
I

SPHERES
for use on the Sphere By opening treasurechests,defeatingenemiesand bribing monsters,you can acquirespheres Grid. There are five rypesof spheres.

I I

FI
fr
,l

lype, often won lrom comRed Spheres: The most common you to increose o choroc Power Sphetes enoble mon enemies. increose Ml HB Strength, ond Defense. Mono Spheres ter's Speed Spheres increose Agility, li4ogic, ond Mogk Defense. the chorocler new Accurocy. Ability Spheres teoch Evcsion, and the rhoroder Fortune Spheres enoble skilkorsoeriol obilities. t0 lhehordest red tpheres toortivole Luck nodes, but ihey ore come by. one type 0fspheres, ihese enoble Yellow Spheres: The roresi (h0r0c cbililies olreody ocquired byonother d0roder toocquire (on skills, white mugk, ond leorn speciol obilities, ter. Choroden byothen. thot hove okeody been leorned blork mogic spells imporbeconsidered themost Block Spheres: These could locks thot block lo o[quire, becouse they renove t0nlspheres progres level key sphere onthe Sphere Grid. The oppropriote lock. The higher thelevel, the isrequired toopen o portkulor will key is to come by. All of the chororters horder lhe sphere Lv. Lr 4 Locks iniheirores ofthe eventuolly runinto 3 and Sohere Grid.

you onempty These spheres enoble lo turn Purple Spheres: increose h increose o{some sorl. The node into 0nottribute you if fie rypirol ottribrte node. tor exomple, use higher thon thenode willinaeose o Sphere tofill onempty node, onMP You rother thon iheusuol 20. choroder's i4P by40poinls HP onMogic users onsider using lheMP ond spheres should generol lotkofHP Lulu tocompensote fortheir like Yuno ond grids spell costing eosier. Consider nodes ontheir ond to moke so thother Steol ond Mug using theLuck Spheres onRikku, Aho, tryl0 use ihem wheneyer tt{oor obiliiies ore improved. (h0roders more lhon one 0re neor eoch other, so thol more the new node. choroder cqn immedlotely benefitfrom you morkThese enoble tomove o chorcdels Blue Spheres: point lhe Sphere Grid, even ifthe chorocter erl0 0nother on Sphere ony Sphere Leveh lo erpend. A Return does nothove previously they hove relurn toony node thot lets thech0roder lets 0 choroder move t00ny other octivoted. AFriend Sphere Sphere lets o locotion onthegrid, ond c Teleporl choroclels (h0roder l0 0ny node 0divoled by0ny other d0rocier. moye

COMBINING COMMAND AND ATJTO-ABILITIES


Here are some examplesof effectivecombinationsof Command Abilities and Auto-Abilities. Auto-Ability: First Strike

Command Ability: Flee who's learnedFlee equip a weaponwith First Strike. Even ifthe Ifyou want to get through an areain a hurry have a character party is ambushed, he'll always go first, so you can flee from batde immediately. Auto-Ability: Counterattack or Evade & Counter

Command Ability: Provoke or Sentinel Equip a hard-hitting characterwith a weapon that has Counterattackor Evade & Counter Then, make him Provokean Try experimentingwith additional enemy into attacking him. Sentinel can alsowork if enemiesonly usephysicalattacks. Auto-Abilities like Capture, Stonestrike,or Deathstuike,too.

Auto-Abilities: OneMP Cost,Magic Booster Abilities: Doublecast, Ultima Command


With Magic Booster,each spell becomes1.5 times more effectiveby consumingtwice as much MP Combined with the ability One MP Cost, each spell only costs2 MP. This allowsyou to Doublecastyour most powerfill black magic spells for only 4 MP total.

rpty is I use
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50 teL

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rh the spells

A SPECIA LB I L I T I E S

ABITITIES SKILT

MAGIC WHITE

I I I I I I I I I I I I I

MAGIC BTACK

I T
l

F \PONS
*

ARMO AT\ID

The party needsweaponsand armor to surviveencountersagainstfiends. Some equipment providesstrength or defensebonuses, while other equipment providesspecialcombat abilities.

EqUIPMENTABILITIES
Most weapons and armor havea predetermined numberof abilig slots.The abilities on weaponscan enableyou to inflict statuseffectsor otherwise affect enemies' fighting abilities.The abilities on armor often prevent statuseffectsand castprotectivespellswhen the weareris in danger.As you progressfurther in the game,you'll find weaponsand armor with empty abilitt'slots that you can customize.

z
!i

CUSTOMIZATION
Customization enables you to useitems to add abilities to equipment with open abiliry slots.You can only acquiresome of

the necessary itemsby stealing or bribingfiendsor boss monsters. Other itemsareonly gained by completing certain sidequests.
Adding abilities to weaponsand armor can sometimeschange the purposeofthe equipment,and the name along with it. The new name reflectsthe new abilities ofthe item. Armor and weapons with many open slotstend to be more valuable,sincethey can be modified with a variety of abilities.The more 'lots the equ.ipment the higherirs resale value. pos5e\ses,

E:EA E E

)r

;-

C g -

TIDUS'S EQYIPMENT
\\,'EAPONS : LONG SWORDS
\

Ee!
B

r n{
r!t

H
r I
I I I

ARMOR:BUCKLERS

-F
!--*

F'
I I I I

H,

YT]NAS I EqlJIPMtrh{Til

WEAPONS:RODS& STAVES I'

ARfrIOR:RINGS

. '

",,:}#

,SAUROIVS

T EQYIPMtrNT
/ES \vE4PQl{SiBl.ADE!
I
K

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K I XK I w I K I

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I

{GS \Ri\IOR: BRACERS

KIIUAHRI'SV

trQyrPMtrNT
WEAPONS:SPEARS & LANCES

ARIIOR:ARM

,SWAKI#TS T EQIJIPMtrI.{T
\\.EAPONS: BLITZBALLS
-/. -d 2

OTS .\RMOR:ARMGUARDS

I I I I I I I I I I I I I T I I I I T I

LULU'S EQJJIPMENT
DOLL.S WEAPONS:
a
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"#

ARMOR: BANGLE

'S RIKKU'S

T EQIJIPMtrNT
\\'EAPONS:CLAWS
'-

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I I I x I x I I I X I

x I

TX T

LESI .{RMOR:TARGES

I I, I x I

|r T n I x I x I
I x I

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t[

Weapon and Armor Abilities

e,
d

& E

Even a party ofwell-seasonedadventurers will need a good supply of defensiveand offensiveitems to help them on their quest. You can carry up to 99 of any one item. Additional quantities won in battle are automatically discarded.

You can usetheseitems in the heat of combat or betweenbattles.These items remove status effects, resuscitate KO'd characters, and restorelost HP or MP. Any charactercan usethese common items.

These items force enemies to drop certain qT)es of sphereswhen a battle ends. Arty character can use theseduring combat.

USEITEMS
You can use the following items in battle with the specialability Use.While most ofthese items inflict damageor status effects,they can also be usedto customlze equipment.

SPHERES
You win spheres by defeating enemies,and you can steal or bribe the rarer ones from certain fiends.Use spheres to activatenodeson the SphereGrid, allowing charactersto raise their attributes and learn new abilities. For a more detaileddescription ofeach type of sphere,refer to the 'Abilities & the SphereGrid"

chapter.

MI

ELI-{NEOUS ITEMS
DTSCRIPTI

Most of the items in this section are rare items that you can only win or steal during battle. Some add rare abilities to weaponsor teachyour aeonsnew abilities,and all can be used for Rikku's Overdrive, Mi-r.

ITEMS
Event items are kept in the Key ltems from the others. inventory separate

LIST iSHOPS
This sectioncontainsthe inventory of every merchant and shop in Spira.Use this sectionto compareprices and saveyour Gil for the true bargails. Take note that armor is included in the "Weapons"list, sincethis is how it appears in the game.To purchasearmor during the game, a c ka m e r c h a ntto . e e r h e i rw e a p o n i . To sell equipment,ask a merchant to seetheir weapons. Then press(O and choosethe "Sell" option to view your inventory.You should wait until your inventory is nearly firll belore you selJany exce"s equipmenr at rock bortom *'* orices. , {44 =. -*.**\ a
1

I MP O R TN AT !
Ihe ilems in lhischopler yorr|irstvisitto cppeor during 0 pdrliculor oreo. 0n subsequent viritsloterir the gome, theiternr will bedifferent,

*a'='' 3i
{ :\ *

: ' *

.L-*"1;..ii ' .::,:'E

BI.S.{IDVILLAGE
mM5 DIOSE TEMPLE tr'..-rt
WEAPONS

iILIKA ISI-A.ND

ITEMS
NAIII E

I- CA
PONS

MO ONFLOW-SOUTH \\'FIARF
(\\ OIL\\ \l:\R DOCKS)

WEAPONS
NA'I/IE

,;a:ffiffi,i.yffi.q}: i

GIT

ffi

3ll::.:,:i:;::::i!,,,!..

rm3-'"
:,+P"?,gl,.mi',.ri: ITffi #;'1..

MO ONFLOW-S OUTH W}.IARF


(}TANATDOCKS}

GUAD SAI-{M wtAP0ils


l'tAfltE

IIEMS

M OONFLOW-S OUTH \4'F{ARF


{MAN TIi\iDERTENT)

THTINDERPI-AINS
TRA\,'I'L AG

WIAPONS

Gtt

MAI-ACANIA
TRAI'EL

:GAGAZET

PURIFICO

O'AKA)OilII, MERCFIANT EXTRAORDINAIRE


\A/hen the charactersboard the S.S. Liki bound for Kilika, there is an interesting characterhanging out below the deck. he calls himself a merchant, he doesnt have anlthing to sell at tlis point. Even worse, he wants to borow Gil fiom you! Consider a loan to O'aka as an investment. The secret is that O'aka will eventually become the best merchant in all of Spi When you talk to O'aka at specific points in the game, you can loan Gil to him. O'aka will begin to sell items 4#er you loan him Gil. A11you need to do is invest 1 Gil to get things started. As indicated in the table below, an investment of 10,001 Gil will get you discounted prices. However, to receive cheaper you need to shop so that the purchase total + 10,001 Gil is lessthan the totaTwhen purchased goods are shifted to standard The specificpurchasetotal at which this condition is satisfiedis anlwhere above23,336 Gil. Therefore,ifyoute not going to investvery much in O'akat business and you still plan to shop at other places,then you'rebetter offnot investing at all. You can loan O'aka Gil at the followine locations;

s.s.Liki
S.S.Winno

Dock 1, Luca Mi'ihen Highroad (outside the gatesof Mushroom Rock)

Thereafter, O'aka's equipment prices finally drop when you encounter him next on Mushroom Rock Road before the combined effort aeainstSin.

*Standard Prie" indiafus ?riees tt ordinft!

tho?s.

LOCATIONS OAK,ryS
OUTSIDE LUCA STADITJM HR
WEAPONS

M ROCKR

ffiffi
WIAPONS

WEAPONS

|TEms

IOONFLOW-SOUTH WFIARF
NS
ck. Althr: )ul I of Spir, 'ou loan

MACAIANIA-ROAD
(OUTSIDETEMPLE)

lTEfr4S

WEAPONS

PRrcR IIEMS NoRllAt toouelE

OONFLOW-NORTH WIIARF

HIGHBRIDGtr
Perpnce ndard pr: ;oing to t.

,\DOSAI-AM

p, I d t

IDESHO

IIEMS

MT. GAGAZET tweNrzr


WEAPONS

TCALANIAWOODS-

Tnarcl Ac;rncv Outsror:

IITMS

. Dl0P: N/A STEAI: l1/A

HR 2400 0t! 0 DR0P: N/A SItAL: ll/A

AP:0

Breok t|rough tleSinsroles lllirinorc dre sirsp$m.

z
F

e
N

THE STARBLITZER
As the game begins, Tidus is on his way to a blitzball match at Zatarkand's stadium. However, a small crowd has gathered out-

sidehis residence. After speaking with thosein the crowd,movepastthem.To get to the stadium,moveacross the bridge fuIl people. During this shortjaunt, you canlearnsome thingsaboutTidus's father, from a commentator. Outside the arena, Jecht, the crowd mobsTidus andwont let him through.ManeuverTidus through the peopleto the largedoorway.

THE STADIIJMIN RUINS


Dwing the exciting bhtz)>all match, Zanarkard gets attacked by Sin! As this occurs, Tidus falls from above and lands in the rubble outside.Move down the ramp until Tidus spotsAuron, and then follow Auron into the city streets.

Blihboll runs inTidus's blood, oshek the son ofthe legendory blitzer Jeclrt. yeors But when Jecht mysleriously dhoppeorerl ogo, Tidus wos leltolone lo Iend forhimself. The hord times oreover, ond now Tidus isliving uptohis old mcnllegocy.

THE INVASION
into a nearbybuilding. A swarm of ri rnd Auron watch as a large monster crashes rrles emanatefrom its tail and land in front ofthe duo. Auron then handsTidus a Use the Attack command to eliminate the enemiesdirecth in ftont ofthe :raters to move on to the oext area.

Jechtt 0smentor t0Tidus. sinte cryptir m0n h0s seryed This silent ond from ofor looked olter Tidus hehos dhoppeoronce,

OGENYOFSIN
rlosome then reacha location where another qiqantic creaturehas crash-landed. ..rape the enemy invasion,this monster must die.

ffiilHil: AMMES SINSPAWN


:red out-

c -

wtalrEts

tulI o Lge

geh Demi. This isc block tosh ospell colled t00lt0(k first, ond olwoys llis boss (ertoin perrentoge. Since thechorocters' HP 0nly byo lholredutes spell wony killTidus ond Auron! 5odon't lone ottcck, it connot b the monslerk your ottotk. heoling chorocfers, iust gouges neorly full.Ihe stort this botlle with lheir0verdrive 0nd Auron gouge the edge. Auront over k usuolly enough io send sfirst ottock press the iurntoottock, il'sAuron's the0verdrive button looccess cslled Bushido, his 0verdrive, Seled hisDrogon Fong ottock.l,Yhen (omqukkly enter the stods, you push ll ton disployed on+creen. the time runs oul, butlons before qtmoximum rill beexecuted oower. infront ofthebos,thus ollthe Sinvoles Fong should eliminote you 0fi0*s 0n lhe sinspown. lo [onrentrote therest ofyour

AB'ORPTIOII ItilfrltllHY HAIIDATIIAGI

ls in the

slorls, 0 m0rker ro(es When therountdown isrolled Swordploy. s0verdrive in isdiredly Pres the$ button when lhemorker on-s(reen. 0thinmeter ofthe ottock is t0exe[ute lheOverdrive. The strenqlh ofthemeler oftime leftonlhedo*. bviheomount ottocking lhesinspown, chopping keep uingbofithoroders' 0verdrives, isuseless in Power Ereok obility eoch time. Auront ofitsientodes ollof mogic. After destroying only ottock with fight, beouse the creolure thebolde ends. tb tentodes,

a
7

THE FINALWAVE
Next, go to the SaveSphere located behind the sinspawn's dormant cor?se.Touching the SaveSphererestores your characters to full health. fust when Tidus and Auron think thcy have broken through, they are surrounded by even more Sinscales! During this confrontation,watch carefirJJy for enemies whose wings start to flicker. You should eliminate tlat enemy nelt, or it will perform the damaging Spinesattack. After the first wave is defeated and replaced by new foes, Auron instructs Tidus to attack rhe ranker hanging from the bridge. Focus a1lofyour atacks on the tanker until it falls and explodes.

ri

REALITYDIVIDES
Tidus then finds himself drawn into a bizare situation. Press the I button to float downward. Turn Tidus around aad head for the blurry figure standing on the platform.

TERRITORY BHED EL
IrRi00 0 Gil: N/A DROP: ITEILN/A
ry1 ld 1t 1Lj

rlDHP:r5oo aP:5 fl nP,42oo


GIL50 (x2) Abilily spherc DRoP: SIIAI:Grcnode

Git? Spherc Dl0P: Powet Grenode SIIAL

Gll:1000 IVA DIOP: SIIAI: N/A

r00 GrL

rr,r*

ap: B

rrltt*Es

DRoP: Power Sphere {x2) SItAl:6renode

llre r!in5lo Nr!h

il.WffiW
lh,.90rc [0nli[Lre 0i0r{] 00lh lrontlleCal:qleno. lstope 3! c 0 lirt I lr" lel! t

OBIE(IIVES

Poiion(x5) (x2) Hihrion

66-

flinl

wit!'riQqE.t _

Elher P'lmervo. | AlBhed ,@

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iilri' :r i"' ir I r:l i rl rril 'r'.rliarli

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lLrru|i Nri Crl:rlli0!

!
n
ASTAWAY

'u
i t

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iirrs finds himself alone and adrift amid a seaofruins. tlse the lcft analogstick to Tidus through the water, and Press @ to dive under the surface.

On the far west side of thc area,there is ) small set ofsrairs ' land. wjtere r rdus can get on ory I The blue globe-1ikeobject is an Al Bhed Compilation Sphere, I which doesnt servemuch use until later in the game. Another platform to erplore is on the far There is a sign eastsideof the warer area. here written in A1 Bhed, a language Tidus doesnt understand. Direcdy behind the sign'slocation is a partially hidden tueasure chest containing 200 Gil. When finishedsearching the new environs, swim to the center stairs and move into the
''. r r Doion,I _ , 0 ' . . o n po S p-

THIPI$URTS THE STCRII OT


lunttion wcsleltonlor ! reo' from lhegome,lhe map disploy ln lherlill shoh youtonsee isslonding in the where Tidus son. lf youlook rlosely 0l theshotr, you hidden ond setrel ifems lhot ore off environmenf. This will help hunldown poth! fheheofen

t
F

texl area. 2

THE CRUMBLING

PATH
Use the Save Sphere near the start of this aJeato saveyour game or to replenish HP. Continue acrossthe stone platform above the water.
f r i r l l 1 r :! r ? i l b r r f . 0 h llhp !icnp ?clh l 0f n d0 r h e s l o l l l o t r |ii! Hr'Potion

HOSTILE WATERS
After swimming around a bit, three Sahaginenemiesconfiont Tidus underwater. After he disposesof two of them, the third monster is swallowed by an even larger seacreature.Viewinq Tidus as anotherviable food source,the fiend attacksl

pres too(ress the turn tootto*, right onlheleft onolog sti(k When it'sTiduls trying. Escope eoch round. ll youle unsuccesful, keep Subrommond i4enu, then select lor lhree rounds. However, The woy l0 win this fightislo ottock e0ch turn other willcounterollock, culting Geosgoeno your inholf. HP

GEOSGAENO
H* 32,767 {mb ercope)
STTAL VA

l{flfifflllllone : .:
I'Y[Alll{E55 $50nm0

:l :..::.::::.:

$fiuxni'
fla1t

{THERING FUEL ORTHE FIRE


from the massivesea \ring Tidus's escape :.rer,navigateup the stairsand through j '.,r.You needto build a fire. In thc room are logs that can : of the massive l:.Jled into flame. Go through thc doors :he SaveSphere,searchthe open drawer !!!e Flint, and return to the main chamber. i ro the north part of the map, and enter .itorway markedon the on-scfeenmap r green square.Ascend the stairs and ::re the dried flowersto obtain the Bouquet. 3 Now you're ready to :he fue. i back down the stairway and return kindling in the middle ofthe temple \Vhen you examineit, Tidus startsa fre.
r1 : !5 |l[ er!:rr]rh N , irf' r ' : l r . . r i \ i:,1 : .l l 1 l h , :l l r i i r 0 r l lrrj t r . J l r . l!"."[trllrhiPolon ,J r lhe, i D n r ' irr, t | i r i I r i r l r : 0 i ! .i , h r l l i i r r ' ( lr!, r , r :E f i E rtd !,1n

I I
D{D''D

. rrntr

goes I0rm0re out. Turning t0strounge Tidus dozes off, thecompfire $ortlyofler sees thalheisnotolone. theblihboll chomo
Keep 0 tl0se eye 0nlhe with lhisogile opponent. l0 iustfrode blows

KLIKK

HP: 1500 {4001 lP, 5(7) I*ll0ll55: l{one SIIAI: Grenode {$Aol$s

msorm0il F ftutu[fi <_r>.----

<i;)-D--{}

HAIF DATTiAGI<D><----

h0s two turns in 0 ofthe screen. When Tidus 0nlheright side


striking the to redoim onyloslHPKeep 0 Potion 0r Hi-Poiion

person Ayoung blow down fie door ofpeople rtil o group ond oiutoriol 0nusing Grenodes Iidus inthebotlle, girl! turn, t0lheSpe(iol it isthe s(roll down tlhen theUse ommond lolhrow 0 Grenode. fienselect girlsteok lhemystery b 0n0*vrhile lilus rcatinue you hove it! stole 0nd letthis boss from theKikk.Use the Grenode Grenode iust

D+A
D<aD<-

AL BHED SHIP
IHt AI BHTD I.A]IGUAGE
Tidus is abductedand forced to work for the strangegroup ofpeople. On the ship'sdeck, talk to the'soldier on the left to get three Potions. You can also find the Al Bhed Primer vol. I in the opposite corner.

Turn lo the[Pe Brii6 sedion 0ttfielront o{this book foroiomplete discussion 0nobtoining AlBhed Primers ond leorning mysterious lhis longuoge.

Return to the girl who speaksTidus's language and talk to her. A short tutorial on Abilities and the Sphere Grid follows. Afterward, the SphereGrid command appears on the Main Menu. Tidus should have gained a SphereLevel after the last fight, so use the Sphere Grid to acquire the Cheer ability.

Tolk lolheAlShed lore(eiv" three Potions.

Al Ehed Primer vol. l i5lor0led i0 lho ghlollhemtrlrn(e lo ihs rht! [lJd.

SALVAGE OPERATION
After talking to the girl a second time, Tidus dives into the water. You may encounter Piranhas along the way. Use these opportunities to steal Grenades and gain spheresand AP. Inside the sunl<enruins, there is a Save Sphere just inside the entrance. Press Q to descendto it. Swim forward and examine the large control panel.

Tidus opensthe door, follow the girl ,, the secondcorridor. r ofthis tAlBhed 0ge. into the next large chamber, where some .rnhaswill attack. Again, steal as many

I
{

bllowsthelast

aspossibleand leavethe ofthese enemiesup to Tidus. join the girl in examining the ice. Howwer, Tidus will draw t}re attention .r rather massivefoe. Swim back to the frst to engagethe enemy.

0lthe domber, watottst beost swims toiheother side 0turn t0ottctk 0rsteol,lhe After eoch rhororter uses IBSMP Of, (ommonds yJhirh your press turn, lefl l0 enter nffriui$l follows. 0n next lutoriol on Trigger otler 0 short 'Stond t0 HAIf DAIIAGT to resl reslores 50HP choose By.' Thh chonte the Trigger fummond menu ond (heer After the short the obiliry if it! 0v0iloble. 0nTidus's ne*turr,use eodrhorocter.
0l one. lo oltock bolh cho.oclers resl, Tros uses ilsNoutilus Chorge

TROS

llP:2200(600) tR I (t?) :1vilt0@',!ltii. Slflh Grcnodes

-) c
F

) your nert turns using Spend HP Potions to rerover ony lost you get use When onopporlunily, ogoinstlhe boss. o Grenode

tothe olher side Tros lhen swims lf it isn't ofthe room ogoin. pres Iiduisturn, heis @ uniil is0noption t0 lhistime 0round, there lf you check lidulsTrigger Comm0nds reody togoogoin. prevenls pertorn theboss 0nd ils the chotcders t0sulround 0 Pincr Ano*.Jhis ottock couses (horoe l,loutilus ollork.

ERWATERMYSTERY
the tense batde, follow the girl through the hole in the wall and swim toward direction indicated by the red arrow on the on-screen map. crcw returns to the ship, and during the dialogue there is an oppornrnity to use Tidus has another st(ange SaveSphere.Speakto the girl again when youle ready. with Sin. He is swept away into the current, and there's no telling where monsrerwiJJtake him nert! powerli.rl

LEOFBES ID
DK,Ehuer Sphero STEAL: Podon DloRL{ono Sphere SIUL Fish Scole
ilet lhe 8""!oid Aworh5.

Lock loruICenyolsr lreosures foll0yyy'cl(0 tolire viil0glr

I'{"at witit the frusoders 0t ihr'i lodge.

.Iemple. ihe{krrui 3"'50d

f6dVy'ckk0's h0u5e ond tok". e[!p I @

filffiffi
Sohe fts my5l""ry lrlfhs (lor5l$ 1rlT,iolj

(rest Moon AlBhed Primer vol. ll

ns ffir*
i ,.6

thesunmor:renerqs. !!rhes5lhe clrnc 0l0 oari (x2) Pofion Rod ofWisdom

3tr,'xffi ijc .lJrlh

lhec0'xi0 the c00190ft

Phoenix

:,

lliPntion {x2) 400 Gil

Brotfierhood ttfier

y' *

Seeker's Rino 400 Gil

Anfidote(x2)

EACH PARTY
ier meeting the local blitzball team, the id Aurochs, collect the items scataround the area and then follow .rkka toward the village. Also, ifyou talk rhe team more than once,most of them give you an item.
' '' _ i Allidol"

ilra.iier !eerh ilgor

.S '-.......' AUROCH f THE C A P T AO IN

'Do seems lo best" fellow. your Aurochs k o ioviol The coptoin oftheBesoid guordion his brother's to ovenge vowed lo be o He hos Wokkot motto. be deoth.

Ilr;9 5 0 MoonCfenf 0liii i c i0,'c'lll !!!T !: :la .l.crrlal:r

WWATERSOF BESAID
Wakfta inland until you reach a high cliff over a beautifirl lagoon. After Wakka shovesTidus into the wate5 swim around a and collect some usefirl items from yarious sunken treasule chests.You will encounter Piranhas, so move quicldy

f0 ll;: rd !nde rYolEr riil 5er 5*Lrn'rl r ltu$ lldu5i0fdinlpclnl, !nr:ur". Dovrn illpi:icricrrin! 0 Phoenir

(0ninue (lnd iDr it 5e[5|h n]!\ llE fertr0rnn' 5e0rrit o,NU:,d Hi Poiion

f,:r rLtil.:elrrh 0o;rq the fir rlln!..r A5 I'rimno'ih !'uloove "ojt0nd :i."51r l o Anlidoles

WAKKA'SVILLAGE
When the duo returns to dry land, head dou'n the mountain from the Save Sphere toryard the village. Wakka and encounter two Crusaders. After Wakka teachesthe prayer ofYevon to Tidus, explore the village for treasure chests. Wakka is in the second tent on the right, but he's waiting for Tidus to pay a visit to the village temple on the hill. the first tent on the left is a Phoenix Down, and inside is an item shop where you can buy Potions, Phoenix Dowas, and Antidotes.

Tlris old monuondainq oround m}vn rmleJyou 0lly0! w0nt loknow oboulSin ond Yevon.

filldlhe o0(mied 0rc0 bel\]veen lhe iiem shop ond frusodeAlodge t0 disr0ver lhfee tre0surerhesls onloining 0 lli-Potion,400 Gil,0nd l\|l] Pofionr!

CRUSADERS DGE
you're finished exploring, stop by Lodge on the left side of Crusaders village circle. Speakto Gatta and about the origin ofthe Crusaders Sin.You can take a rheirwar against at the inn ifyou like, and there'sa monitor next to the attendant's

MONIORS SPHIRE up ond t0hrush tutoriols, lhem t0 r;peot ponek shoPs. Use ond otinns decorotiye You tonlindlhese you leoth gome, monitors lhe sphere in the funclions. Loter ond X lerminology FINAL FAIITASY on region. fiends inthe t0deleot certoin how

TEMPLE SUMMONER'S
speaking with the Crusaders, run uP the on the hilltop. to rhe templeperched head toward the central stairs.After a and the princiaboutthe summoners of Yevon, return to Wakka's hut and his offer to take a nap.

When Tidus wakes up, retur[ to the temple and move to Wakka's side. Tidus eventually gets fed up and invades the inner sanctum. Now the brash young hero must solve an extremely clever puzzle.

BESAID TEMPLE-THE CLOISTER OF TRIALS


Tidus has entereda sacredareathat can only be enteredby the faithful. There are areassimilar to this one in each temple throughout Spira.Using magicalglyphs and spheres, you must unlock the secrets ofthe Cloister ofTlials to enter the sacred Chamber of the Fayth. This is where summoners go to pray for new aeons.There is always one powerful treasure hidden in these areas. You'll need Destruction Spheres to find them.

ilove tothebork ofthe first oreo ond er0mine lheglyphoD the woll.lhis ontient ideogrom helps toopen poth. o new Anolher glyph glows onthe right side olfie room. fuomine il lo reveolo lerctrhomber

De$end the $oirs lothe smoll ovedong onthe woll. Erumine thhforo briel axplonotion obout sphercs, ond then obloin the Glyph Sphete. i,love tothe door dtthe bofom ofthe stoirs, ond inserl lhetlyphSphere lo open it.

Toke lheGlyph Sphere lrcmthe ponel, open door proceed ond lo lhenext sohere reress.

Insert the Glyph Sphere to reveol c sesel room. Inside is o Desfrudion Sphere, but don'l toke it iudyetPro(eed lo lhene oreo.

:rnple e sacred in Lden

ocros from lherunes Eromine pedestol toreveol oGlyph. the ogoin to lheGlyph homine Enter o hidden thomber. men remove lhe ond fte chomber Sphere. Eecoid

the Sphere into theBesoid lnsert yet onolher pedesiol. Ihh reveok pushes lhe Tidur ond chomber, pedestol inside.

poinl, thepedeslol leove Atthis toiheDestruclion ond relurn Sphere.

in Sphre fte Detlrudion Ploe you found the theslot inwhkh n Thh opens Besoid Sphere. forside onthe hidden rhomber 0oister. ofthe

inthe opening Golo lhenew o Rod ol woll, ond obhin thesf. lhelreosure Wisdom from

ond lo lhepedenol Retun Push into it 10(16 unfil it inb fie room the floor. ploce sinks inlo ond

e SUMM0I{ER IHt BEAUIIFUt


young of High Yuno, doughter Villoge k the ol Besoid The new summoner the oeons, tocoll upon leorned theobility She hos Brosko. Summoner guordiols, she must powerful with her beings. Together supernofurol onero ol peoce. bring obout todefeol Sin ond upon o pilgrimoge embork

G OFANAEON
the party out of the temPle to the circle, where Yuna summons Valefor the first time. that night around the campfue, talk to When youie readyto continue,speak Wakka and choosethe option to sleep. the night, Tidus has a strange dream. move him toward Yuna on the Pier.

hre to is r. Inside Ffg but L Pro&ed

A I O Y AG L U A R D I A N' r
Alihough her emolions. tries totontesl soul who isoworm-heorted Lulu loyol olYuna's sefles 0sone ottimes, she 0ls0 insenrilive she con seem guordions.

BEGINNING THE PILGRIMAGE


The next morning, examine the lodge attendant'sdesk for the Al Bhed Primer vol. II, 4 and then exit the lodge to join the others. Wakka gives Tidus the Brotherhood, a beautiful blue

sword. After Yuna joins the party, they leave the village. As the party travelsup rhe mounta;n, they will take pa{t in a series of tutorial batdes against several different creatures. Simply follow the advice of the other charactersto learn how to use each party member'sspecialskills in battle. At the top of the mountain, have Tidus pray with the others ifyou wish. Then head north from the place ofprayer toward an ancientstructure. There is an indecipherable message wrirren in Al Bhed on the first column. Qrite suddenly,a monster jumps out and attacksTidusl

,. ,,8&33*_f_i.*fr:

's Use tftetheer dility torcteive less domoge from Kimoh 0tt0(k. Neep otto*ing Kirnohri ond (onsuming 0y0id ony heoling ihms unles itt obsolutely necessory. After the showdown, Tidus,s Hp ond llP orerestored tofull. Hopefully, Iidust0redfvewillldgger neor the ston olfie bottle. pedorming Afier lourphysirol oltotk,l(mohri willoltemote physiml htween ottofuond lfiepowerful Jump othck.

KIMA

THE Q U I ER TONSO
qullt,rrr0lli0ri gl0nl lj c(lu0lly qtotdi0nthis 5ilenl l mostlorthlul Yuno lht hts1"eor, bsy0ltd 0 |!lsd0m qutel lndt(01e5 nloflner hi5 Ronso However ,rbrlily hit l0ncel by Jsing tor leon liends'iethniquel bluefunedworrior

FROM BESAID DEPARTING


r::cr the battlc witl.r Kimahri, follow thc mountain trail prst thc rvaterfalls Bc '.irr1red for additional tutorial battlcs.Whcn the light ensucs, 1()urnust s\vitch
Drts D<D<F D.--

,,: Tidus for YLrnn. Then summon Valelbr on the encmyor use r, .i clst magicspells '. :ic Wings. If pushedinto Overdrive, . r,rshVllcfor's Energy Ray attack to : :ldy end the battle.

,\ FOND FAREWELL
'.:rurn to the berch and follow the Parry onto the picr. Beforc bo"rrdingthc boat, talk to ' : townsfolk to rcceivesome gifts, including an Ether, thrcc Phoenit Downs, 'r leeker's Ring, and 400 Gi1.'lalk to the little boy on the plank to get a Remedy, and ' :n bold the S.S.Liki.

$ls. LIKI
ltP:2000 GtL200 Dl0P: VA SIEIL ll/A AP: l0 HP: 2000 A?:12 GlL:100 Dtoh rl/a SIIALIIIA
Seorrh lhe5hplor ilems ond lntere$il]g Fopl".. find oliwhot every0ne's soying oboutYun0.

,ii:i.,.:i:r;:-ruot6l--, -iL
Remedv i,:'..!, ..r AlBhei himer vol. tll

B_ I

Get lolmow Yuno b"fi".l

Pe\/snlSil] irom drogging the ship undelwohr.

Suiv l/"' lhe wrolh of$e

"1

PLEASURE CRUISE
After speakingto Wakka, go below deck The entranceis at the rear of the ship, next to the bridge's door.
SeoJrh lhe p0.lJer bollom orcer 0i ihe room ioffnd $". A lS h e P d rime vr ol.lll.

(0bln, Inlhe kidlhe lugq0ge loqet 0Polion. lfy0u hoeless lh0n you 20P0li0ns. u/ill keep re{eiving 0rc Pollon unlllyou reod 20. Arr0ss lr0m fie 5uikose is0 Remedl.

O'AKA XXIII, MERCHAIIT TXTRAORDIl{AIRE Below deck, Tidus meets 0'oko. With dilffiFtitp,{th on.b*ome o greot merhont After meering 0'0k0 the firsr time, (onsider spe0k t0him 0g0in. He lhen oskif you tonI00n him some Gil; it 0ninvestmenf inhis businesj. 0'oko ploces oppeors ogoin invoious gome. the give ftroughout lhpending onlfieonounlofGilyou him,0'okol prices moy becheoper thon the shops.llyou loon him o lorge omotnl, hemoy even sellsome rore items! Reler tothe Shop lists chopter lormore informotion on0'oko.

GETTING ACqUAINTED WITH YTINA


When youte finished, retun to the deck and join the small crowd gathered around the summoner. After speaking to Wakka again, approach Yuna on the bow.

I
the t0eng0ge Sinsoles gigontic loundes monster This Sinsrcles bynew reploced porly whid0re 0nthede(k, is you The reoltorget eliminote. ofthree Ioreoch set {in. Sintgigontir in ond Yuno you Kimohri, Tidus, slort with Although cosl ony with Lulu ond porty, you Yuno your tonreploce Tidus ond Kimohri, giont Then, using fin. 0n the spell thep0rty 0fd0moge lhe0m0unt olive lowers one Sinsccle Leoving two oltheSinsroles. into bring Yuno bctk ond forWokko, outKimohri rcnthen switch You lhebonle. during domoge who c0n rhorocters ore lhe only ond Kimohri [ulu, need il. Wokko, who dnroeten if toVolefor oddition iL summons physkol l0 help fill itt 0verdrive otl0tks lJse toonend. tomes sstheboltle Volefor this bottle. crloinly end will most Roy oltock Energy The oeon!

(400) 2000 5in$01e5r00 Ht:sin: {1000t sin5oles, 2(3) srn, l0 (l5), APr

vfrrmtss;t$tE
IIIAI: l{/A

AP NOTT
fotfi boss only ulterwinning is owcded [thuilles forSinspswn IheAPlisled to Wokko lot Tidus lnd youcon it is reehowimporlont Therelore, botlle:. encounler! survive lheserond

: P!1ion.llir .-p re{i]rvrlig

bottle is Avery difficult the depths. emerges from sinspown onundenfloier torescue Jidus, overboord dives
beginl

LLES ECHUI ffi*SINSPAWN


wIAffItSS aSsoRm0 ltFfiulllll ' HATT hos lwo when o chorocter o Potion or Hi-Polion Use of thesffeen. ontherightside eye ontheCIBWindow it. Keep o close

This Echuilles' Attotk to blind Wokko's Dork ond use ond defense, men's slrength toimprove both obility Geer Keep striking inflid they ontinuolly domoge. olthough theSinsroles, ignore You shorld either chorocter. todroin HP from itsobility ottotk. uses iheBlender Ethuilles Droin Touch ottocks, using two Afler ossoon ospossible. toend thebottle inoneffort (ontinue on runs oulofMl use needed. ll Wokko Attock when Dork touse Wokkot HP chororters' o lotofyour onock depletes onHP ond islow

r
t

t
L.

'.k^rLII(A
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GiL4B DROI: iueed Sulr':rr STTAL Arlidrir HP: 4649 Gil: 420 DR0P: l',lP Sphere STIAI: Polii]n

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THE SENDING
Follow the other chamcters into the remainsof Kilika. The shop and the bar
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are closedfor now, so head west until Tidus finds Yuna with the survivors. They're preparing to "send" their loved

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SIFTINGTHROUGH THE RUBBLE


The next morning, one ofthe Aurochs tells Tidus that Wakka is waiting. Before
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reportingto him, rhereare a few tasks remaining in Kilika.


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50 ri h S e e k e r 0 n n o r . The'ei0 "n ' q u p m m i $ 0 p 5 0 u i h 0 lllh h0 elb g00d Anolier buy\ lulu! Co.lu0r 5i0F

DEPARTING FOR THE TEMPLE


Wakka is overseeing construction at the east end ofthe pieE so visit him when you're ready to leave. Afterward, head west back through K.ilika.

LORD OFTHE FOREST


Proceedstraight aheadon the forest path to trigger another tutodal battle. Use Kimahri's Lancet ability to learn the Seed Cannon attack from the Ragora.It doesnt hurt to perform Lancet each time you encountera new type of monster Beyond the A1 Bhed sign stand Luzzu and Gatta, who intloduce Lord Ochu.

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time ond cosl Fire, ond moke Tidus tost ollyour choroders. Keep Lulu inthepoiylhewhole This bottle should involve physkol with o 0ss0uh, while hernumber ofturns. Kimohriinflicts themosl domoge Hosie, if ovoiloble, onLulu to increrse prevent intohecl choroclers low onhealth orto spell costing byusing hhSilenc Atto*.Bring Yuno Wokko con Lord 0chut ore rosl Eruno when choroders ooisoned.

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gets When 0rhul HP below wiih iheSensor obility, su(h osLulu's Coctuor Scope. hos o weopon equipped li,loke sure one choruder ()chut you you ron ovoid Eorthquoke tocost Fire spells. By summoning the oeon, 2O0, con hove Yuno summon Volefor ond continue you Fire todeloy 0chut turn. Yolefor t0v/in the fight. tbe50nic Wings belween eorh spell otock. However, don't hove lo summon quickly lo woke uplheboss. HP while dozinq, use o physkol ottock once it loses 2500 HP Since it regenerotes 0ehu nill hll osleep Eorlhquoke oltock, solook out! Tfiis willouse 0chu toperform the high-powered

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HIDDEN AMONGST THtr TREES


he Sced Ifyou manageto deleat Lord Ochu, speakto . Bcyon, I-uzzu to rcceivean Elixir, and then return

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From the to the Savc Sphereto recuperatc. SaveSphere,rnovealong the short trail to the east to find a chestwith two Mana Spheres.When finished collecting items, proceednorth along the riverbank to the temple stairs.

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COMING' ROIIND THE MOLINTAIN


As the party racesup thc mountain stairwayto Kilika Tenple, take thc oPPortunityto equip new items and saveyour game.At the top, the parqvfinds trouble with Sin's progenvonce aga1n.

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weopon equippec, lfKimohri hos o piercing penetrote lhebosls hisphysicol onocks con mogic ottocks Since iistenlodes obsorb shell. thebody, Hosfe Lulu ondhove direcfed ogoin$ Also, i0rget lhem with her cast Fire onthem. weopons lo ho* them off.

GENEAUX SINSPAWN

(900), (500) 450 HP: Body, 3000 Tenrorles, (/2), (7) AP: Eody:48 Tenlodes:5
(ohsorh il0aa tire *str. Teftd,s: Y{$10{EJ}8dy, SItAt: N/A

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hurt it, itstrue form. Allphysitol ottocks willnow thebody unwrops lnto onethe lenlodes 0regone, (osting prevent Yun0 il from Woter, 0nd use t0 Wokko's Silence Attock t0 but Fire stiliworks best. Use porty Wings summon Volefor 0nd use Sonk members. You con 0ho heolond cost Esuno onpoisoned lodelov Geneour's lurns.

KILIKATEMPLE
Follow the party up the remaining stairs to the temple courtyard. After encounteringsomeblitzball rivals,enter the temple. After Yuna meetsa competitor ofher own, follow the group into the inner sanctum.When Tidus is left behind, head back toward the door for another

encounter with Dona andher guardian. Now Tidus mustunlock another Cloisterof Tiials.

KILIKA TEMPLE-CLOISTER OF TRIALS

Enler theCloister ond remove thelfilikc Sphere frorn the pede$ol onlfteleft

Plote lheXiliko Sohere inthe dotnert tothedoor. This touses it totolthftre. Remove lhe sphere toextinguish dre blozg you ond bring it wilh into fhe next rhomber.

Proreed into thenerlchomber. Inserl the|(iliko Sphere into the dotonthenorlh woll to moke o glyph oppeor obove the shelf. Remove theKlikoSphere ond insed it into one olthe side shelvel ond then tourh lhe glyph toopen the wcll

Remove the Glyph Sphere ond set il onone oflheside shelves.

the KilikoSphere from Toke the dght woll toeninguish the llomes. Plote theKiliko Sohere ifliothepedeslol.

previous rhombf Return tothe gmb Plore the Glyph Sphere. ond you woll when found the it inflre put the out Kiliko Sphere ond ffre. llis opens oserei chomber

pedestol Push lhe the with Kiliko floor Sphere onit tothe ollhe rwiteh tomske o sedion pladorm drop.

the Go downstsirs ondIoke lromtherreu riol Kiliko Sphere lo the Plo(e il intothedotoert exit, ond leove il ihere

Sphele obloin thelreslrudion {rom inside the sesel thomber plotforrn.Ioke top it onthe dowosloirs ond ose il inlhenew beneoth theledge. slot

0pen lhedresl inside the newlyled reveoled sreo tooblsin the Amlel.

(ilikoSphere Toke the hom the (onfinue dotberide lheeritond throuqh lhedoor

THE INTERLOPER
Keep talking to Wakka until he has nothing else to say.Then walk toward the door and Yuna will apoear. She can now summon the aeon lfrit.

Breond b shelves.

ANEWVESSEL
Leave the temple and return through the woods to the village. Join the rest of the parry at the pier, and choosetie option to embark.

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BOREDOM IN THE CABINS


Exit the cabin and speakto O'aka. Since your party probably has more Gil at this point, you'relikely in a better position to lend O'aka more Gil. Pleaserefer to the sectionon O'aka in the Shop Lists for more information.Then check out the action on the deck.
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EAVESDROPPING ON DECK
Move to Yunat location at the rcar of the boat to break up a convercation between Yuna and rhe Luca Coers blitzball team. Afterward, ascend the stairs to the upper deck, where Tidus overhears Lulu and Wakka talking. Only a fraction ofthe backstory is revealed each time you walk upstairs, so you must do so multiple times to hear it all. Then return to the lower deck and examine the blitzball to start the Jecht Shot challenge.

THT JECHI SHOI CHALTENGE


popup,prels Wherever thewords theleltonolog rti(kin thofdirection ond prerJ (orrectlyl you perlorms ll su.(eed eleyen tines,lidus fhe move When E. done right, lidusacquires lheJechl Shot lor use in blitboll.

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THE MAESTER OF\'EVON


Yuna wants to witness the arrival of Grand Maester Mika at the next dock over. Exit the dock where the Winno is anchored, and head north to reach the maester'sship.

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LEARNINGTO BLITZ
Inside the Aurochs' locker room, an important tutorial takes place. Take the time to thoroughly familiarize yourselfwith the rules and controls ofb[tzball. During

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the next portion ofthe game, your blitzball knowledge will be tested in a most extreme way! Yuna hears that Auron is in Luca, and she wants Tidus to help look for him. After leaving the locker room, you can accessthe blitzball tutorial agah by reentering the room and examining the board next to Wakka-

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SEARCHINGFOR AURON
Upon leaving the locker room, take a moment to search Luca for usefirl irems. Head left from the Aurochs' locker roorn to the next stairway down, where the opposing teams are located. Behind the closest player's foot is the Al Bhed Primer vol. VI, and there are two Hi-Potions in a treaswe chest at the
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very back of the hallway. There are many other items to find around the docks surrounding the stadium. After collecting them all, head south from the ticket booth to find Yuna.
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THE SPHERE THEATER


Exit the stadium to find Yuna. Outside the theater is a spheremonitor with a new feature.The Fiend Info menu usessimulated battles to teach you how to fight tricky

enemies.Check spheremonitors often for new fiend info. I Talk to everyone in the theater lobby to learn about Music Spheresand Moue Spheres.? Spheresare quite pricey, so you may consider returning here later in the gamewith more Gil.

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After soving Yuno, relwn t0 E 0re0 inside lhetheoter lobby iofind the Al Bhed Primer vol.Vll onlhefloor folheleft.

MARKETPLACE
There is a shop on the right side ofthe entrance that sells Metal armor for every character. i Ascend the stairs on the right side ofthe square,and keep climbing until you reach a chest containing 1000 Gil. Across the balcony are Luzzu and Gatta, preparing for the Crusaders' big attack. When you're finished browsing around the area, return to the marketplaceand enter the cafd.

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SUMMONERKIDNAPPED!
The trio oflulu, Tidus, and Kimahi must rescueYuna from the Al Bhed ship at Dock 4. The shortest route to the dock is blocked off so you must go all the way around the stadium through Docks 1 through 3. In the Dock 1 area, the party will encounter machina Workers. Use Lulut Thunder spell to take them out quickly. More drones will assau.lt the party as you cross the areasbetween docls.

At Dock 4, the A1 Bhed launch wave after wave of Workers in a single battle. After the party watchesthe tournament broadcastfor a moment, turn and head up Dock 4 toward the departing Al Bhed ship. The party leapson board to face an extremely oowerful enemv!

point rely upon Atthis inlhegome, since Kimohri ond Tidus must physkol ond Lulu isstill rosting low-level spelk,lhis iso ottocks porked right side 0ffieploltough light. However,lhe rone onthe Then cost form tobeo lifesoyer. First, ost HqfeonLulu. uoves lo round l0 iump-storl it. use Tidust lrigger rcmmond Thunder onthe crone every you the rips offthe topholf ofthe utilize the crone. When ore successful, crone gre0lly reduces the monster's HP ond immobilizes it. 0blitzerotor. This ottock

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TIMETO BLITZ
After Tidus walks Yuna out of the Aurochs' locker room, go back inside. You have one last opportunity to check out the blitzba1l tutorial by examining the blue monitor on the wall. When you're ready to play the Luca Goers, speak to Wakka on the bench. The Goers are a championship-caliber team and it shows.Their players' HP is almost twice that ofthe BesaidAurochs. It's very dillicult to win this first game,so use this exciting match to learn the basics ofblitzball. Passthe ballto all ofthe playerson the team so that they all get a chanceto level up!

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LUCA IN PERIL
After the game, fiends inade the sphere pool! Tidus and Wakka must fight several groups of Sahagin Chiefs on their own. Use weapons with the Darktouch ability, or use Wakka's Dark Attack to blind one or more enemies during each batde. This helps to reduce the accuracv of an enemv's attacls.

After Auron's &amatic entrance, his piercing sword should slay the Vouiwe in one stroke. When Tidus and Wakka join him to fight the Garuda, use Wakka's Dark Attack or a weapon with Darktouch to blind the creature. Also, Auron's Power Break weakens the Garuda's attacks.

THE NEW GUARDIAN


Follow Auron from the docks through the square and up to the area where Luzzu and Gatta were previously hanging out. After Au-ron formally joins the party, speak to Yuna. Soon afterward, the quest for the final aeon continues.

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I\'fYWAY O R THE HIGHROAD


First, move to the SaveSphereon the left. A new option lets you play blitz$all wheneveryou desire. I
on

Many people travel the Mi'ihen Highroad, and they are all very supportive of summonersand their guardians.Itemsto gain by speakingto havelersalong the way include: a Hi-Potion, a Hunter's Spear, two Antidotes, a Lv. 1 Key

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Sphere, four more Antidotes, a Red Ring, and 6fi) Gil. 2

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On the left side ofthe road is a historian named Maechen, who can tell you about the Highroad and Lord Mi'jhen. Continueup rhe left sideto the ruins of a small tower, where the old man makes a formal introduction. There is an Al Bhed message inside the ancientruins, and an Ice Brand in the treasure chest behlnd the ruins.
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Chocobo Feolher

Mors Crest

PARTY POIITI(S During boftles ontheHighrold use Wokkc to shool down oeriol monrterr ondblind Horns. Duol lidusshould torkle tfiemole ground cgile beosls, while lulushould forus oneliminsfing WtileHenenls, Auron iselledive at killing hord-shelled enemies, ',vith 9ummon Volelor ondlfdtofien. ondbuild Yunot ropport boih oeons. This ir 0 grecl oreo lo level upyour thcrqcters forlhechollenges oheod.

BELGEMINE
After a meeting with the Chocobo Knights, move into the small area on the right to meet the summoner Belgemine.She challenges Yuna to an important battle.

To win, either Yuna or Valefor should be in Overdrive mode when the battle begins.Belgemine summonslfrit, leavingYuna to summon lefor-

Qrickly perform Energy Ray,and then take note oflfrit's attack pattem. It will perform a regularattack, followed by Meteor Strike. Before eachMeteor Strike attack, press the right directional button and use Valefor's Shield to deflect some ofthe damage.Ifrit is immune to the delay effect ofValefor's Sonic Wings, so either attack or castBlizzrd at the opposingaeon. an Echo Ring. Ifyou lose,shegets a less By winning this battle, Yuna receives Ring. useful Seeker's

THE SECOND STRETCH


After your first encounter with Belgemine, continue up the Highroad to the next area.Move left and open the treasurechestbehind the Chocobo

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Knight for a Remedy. Further up the left side ofthe trail is a kid playing with a blitzball. Leave the ball alone and speak to him first. He'll hand over three Softs. If you talk to the child first, he will be more with Tidus's kick. 3 impressed When the Crusaders park their wagon on the left, talk to the tembling man nearby for an Ether. 4 Go talk to Luzzu and Gatta. After meeting Shelinda,proceedto the last treasurechest on this part ofthe Highroad. There are three Eye Dtops inside it.
e roL l0 . ' 50 l 0 r a r h o t B e y o r d t e I d . r o r r0 o' e 0 o q h (onloiiring 2000 Gil.

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MR. RIN'STRAVELAGENCY
After taking a short break at Rin's Tiavel Agency, go outside and talk to Yuna. Back inside the store, speakto one ofthe shoppersto get a Lw 1 Key Sphere. Also, the clerk on the left side ofthe counter sells weapons and items. This includes Pearl armor, which increasesmagic defense.

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As you start to leave,Rin introduceshimself and givesTidus the Al Bhed Primer vol. VIII. When the trouble with the chocobosbegins,he also suppliestwo Mega-Potions. Go outside and run north toward the chocobocorralsto seewhat all the fuss is about.

I EATER CHOCOBO ffit'g*,r::


The Chorobo [oter isone tough customer! li l{ill 0c0sionolly slrehh outih orms ond knock theporty bock get toword s diff. lf the rhorociers kno*ed over you get lhe edge, the bottle ends ond no AP nogifts from ond Rin. wfAtofft5 ass0tm0r
' lfiffuI] HATT DAIiIAGT

Storl fie lightwith o porty ofLulu, Tidus, ond llolko. (o$ Hoste perform onLulu {irerpelk soshe .0n more ropidly. Use W0kkq'! Dork toblind theftocobo Att0ck toter. Eventuollx rub$itute Kimuhri ond Auron lorWokko ond Tidus, ond letLulu keep costing spelh. Use Auront physicol Breok to get Power redua domoge received. i10ke sure 0llfie dcroders some time onthebottlefield, tlot they tfte so oll receive APreword. geh fffie ehocobo.Eoter knocked onto itsboc(it l0ses ih 0rmorcd slotus, 0llowing nonpiercing porly's toinllidnomold0moge. lveopons The oflocks ronpush lheprone monsler provides byinfliaing over 500 HP oldomoge. This them more room owoy from hckwords dre Aho, whenever lhe[hocobo Eoter isdoyrn, 0e0ns' Overdrive ollotks inflicmuch ledge. more domoge. So if YuohihOverdrive mode, sove get her Grond Summon until the rhorocfers the (hoobo you push monsler onitsbock lf on the fsteroffthe diff,you willre(eive two

CONSEqUENCES OF THE STRUGGLE


If the Chocobo Eater pushesthe party offthe cliff, they will find themselves at the bottom of the gorge.If this happens,you must work your way back up to the gatesof Mushroom Rock. Ifthe characters are victorious,Rin offers one complimentary ride on a chocobo.It is a wise idea to go back inside and saveyour game first.

ffANACIINDTVTIOPil:IIT lhereoreitensin thevolley lhotyoucon onlyrecch while riding o thocobo. However, when riding lhecnimol, lhere rre noenemy eflcounlers. Wesuggerl lhotyourunfo thel$ushroom Rock Goles, thelreechocobo ride ondlhenaccepl you getfhere. your onte This woy, choroclels willcontinue to develop ondleorn new obilities.

TOTHE GAIES OFMUSHROOM ROCK


As you continue along the Highroad beyond Rin's Tiavel Agency, Shelinda has a bit ofa spill while trying to leap a gorge. On your way to console the embarrassed keep a sharp eye out for the Al Bhed Prfunervol. D( on the ground. young 1ady, The areaoutside the gatesof Mushroom Rock is fiend-free.The spheremonitor to the left ofthe gatescontainscombat lessons on Funguars,Garudas,and The chocobohandler is near Basilisks. rhe sinspawn cages on the right side,and you can ride a chocobofor free ifyou defeatedthe Chocobo Eater. Dona and her guardiancant get through the gates,and you worit have any better luck until you explore the old Highroad section.Hop on a chocoboand ride southeast.
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CHOCOBO RIDING
While riding a chocobo,you can still searchfor items, open treasurechests'and speak to people by pressing the @ button. As you proceed down into the valley, look for a yellow chocobo feather * Press @ to make the chocobo hop up to two ledges to acquirea Thunder Blade and a Scout. S
press here. tie fusrfiff tie(h0ob0 0s 5h0\ai onrl @ toreorh hdger obol/e.

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Continuing into the gorge, speakto Lucil ofthe Chocobo Knights. Continue south Position the past her and look for a small alcoveon the eastside ofthe passage. chocobo at the bottom of the rocks and pt"ss @ to hop up to the ledge above. After the chocobo finds the Fortune Sphere and trots back down to the ground, The Mars Crest is at the very continue south to find O'aka next to a SaveSphere. bottom ofthe area.

OPERATIONMITHEN
Return to the gatesofMushroom Rock Speakto the guard on the right to leam that you cannot pass.Howeler, he does revealto you t}le Crusaders'plans.

L The guard on the left will acceptdonationsfor the cause. Ifyou donate100 Gil, you get a Scout in appreciation. For 1000 Gil, the guard hards over an Ice Lance. Ifyou happento have 10,000Gil, the guardwill giveyou Yuna'sMoon Ring. Head awayfrom the gatesuntil MaesterSeyrnourapproaches. The powerfuJ Yevonleader ger.Yunaud her groupenrryinro Mushrcom Rock Follow him insidewhen youie ready

MUSHROOM ROCK
After conferring wirh the young maester. makeyour way through Mushroom Rock. Speakto the Crusaders wandering this area

trLell

to receive a Tough Bangle, a Remedy, an Ether, two Phoenix Downs, a Hi-Potion, an X-Potion, and 400 Gil. Continue north until Clasko stopsyou and directsyou to go west. O'aka is hanging out herewith a fulI inventory of equipment and items. After moving past him, the palty will encounterenemiesagain. Pastthe next SaveSphere,a guard hands over a Hi-Potion for luck. Next, step on the platform bearing the Yevon symbol, and pressQ to rise to the level above.Continue north until you spot a guard next to a treasurechest. The chestholds 1000 Gil, and the guard givesyou ten Potions!

outh
To DjoseHighrood

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Brocer Serene

Move aroqnd the chasm and collect the Remedy nearby,Ifyou need healing,talk to Shelinda.Continue up the path to find a Hi-Potion ' partially hidden behind a rock. You may notice a lower areaon the map, but you cannotreachit at this time. Ride the next Yevon platform up to the high ridge. Take the path leading west off the main path to accessanother Yevon platform. Ride it down to the sma.ll area below to find a Serene Armlet. When back on top, return to the main path and ride the last platform up to the highest ridge. Talk to the guard posted next to the machina platform to receive a Mega-Potion. Move past the Save Sphere to witness a conversation between Luzza ar'd Gatta. Afterwards, speak to Luzzu again. Then saveyour game and ride the machina up to the level ofthe command center.
polh il5sihe0ll 5irePn l0find0 nr]fl0vryasiern ]eodin0 m(lp oullo o yoLrtoo find ile AlBhed :roi iedge. lh: is+here Primervol. tr.

ABII.IIY GOAIS botfles Wonder lheMushroom Rotk creo md lokeportin sonerondon tlnliloll your leomnew obilifies. Continue lo fighlfiends unlilLulu csnleurn choroders powerlul Ihese more mogic, Blizzaro. sndWofers, spells ssdl0r tiro,Thundorq, moke lheuproming boss flghlmuch eosier

COMMAND CENTER
Continue west through a field of cannonsand sinspawncagesto the command center. Outside the vall, speak to the Chocobo Knight on the right side ifyou want to learn more about the operation. O'aka standsto the left of the entrance,and he has more equipment to sell. Stepping through the gate,a less-than-enthusiastic Gatta greetsthe pafy. The determine options you choosewhen talking to Gatta are crucial.They essentially the fate of Gana and Luzzu, Ifyou speakto Gatta twice and choosethe second option both times, he will die in the upcoming batde. Any other option will cause Luzzu to die instead. After meeting Maester Kinoc, open the treasurechestson either side of Lulu and Yuna to receive a Mega-Potion and a Serene Bracer. When youte ready to fight, speak to the man whose position is marked on the map by a red arrow

STYilIOURS OVIRDNUI This ir lheonly tirne in in thegorne you which tonwilness Seymou/s 0verdrive!

SI NSPAWN GU |,6rym:-'1mos
()ieofthe toughest bottles thus forcon be you've if clrecdy leorned ofew much eosier Wokko, imporl0nl 0bilities. 5t0rt offwithLulu, 0aosionclly, the ond Yunq onthe bottlelield. will begin to move. When thh oaurs, heod with ony long-ronge rounter theimpending oltock lfyou eled nol l0d0so, be ottock orspell. prepored lhe to use Yunot Esuno spell lo reverse Venom onock. Attock ond ccst spelk otthe effecs ofthe boss! groy. pummling il unlil it dies ond turns aeoluret heod, ond keep too new slrotegy bybringing in After eliminoting theheod, swikh Eliminote thebosls orms firsf, heovy hitters like Auron ond Kimohri. willdeflec any ottock tothe bodlll Lulu knows ony since they with 0 single to$ing. second-level spells, she con erodi(ote 0norm you re(eiyes rotote in 0llthe choroders, sothot every0ne t40ke sure The willregenerote every lhird turn lhe mssive AP sword. orms isdeleoted. Gui tokes, but the boflle ends once lhebody

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redurtion in Hl the therevitolized sinspown otboy. Inoddilion tothebost mossive Yuno owokens to{ind Seymour holding powerlul plentiful should eliminole fie m0nslert mogic ond MP moke lhisbotlle simple. 0ne cosling of Firo moe$er's block piercing Ako, Yuno should stond bock ond heal the lwomen. cost Seymour's heod. Deshoy theorms with mogk 0nd ottocks. mogk onthebody. block inthe isfinolly oworded ofter thisbottle. Provided thotollthe chorociers were used AP goin levels. You should olso rereive six fkstbottle, everyone should severol sphere lv. I Key Spheres.

Gu| ffi*uun*xt slNSPAWN


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HAII DAIIIAGE

AFTERMATH
After Tidus awakens, take a moment to learn some new abilities on the SphereGrid. bodiesuntil you find Gatta or Ltzzt. Then comb through the scattered collect the After the characters attempt to recoverfrom the trauma ofthe carnage, Hi-Potion and speakto all the other party memberson the beach.Then follow the parry up the path towardDjose.

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OF SURWVORS THE CRUSADE


All ofthe soldie$ praying to Yevon will gladly give you some useful items and weapons.A priest will contributea Hi-Potion ro your continuing quest.

The first chest along the route contains two Phoenix Downs. Move direcdy acrossthe path from this chest and search behind a spiky rock to find the AI Bhed Primer

I L
,

vol. XI.

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As you proceedfi.uthernorth, look for a sma.l1 alcoveon the west side.The chesthidden in this alcovecontainsa Bright Bangle. Continueup the Highroad until it splits.You can alwayscheckthe world map by examiningthe sign there.For now,headnorth
and speak to Auron, then go to the temple.

Lonet obiliryfo Overdrives,

ARRIVALATDJOSE
Cross the bridges, and speak to the Chocobo Knights ifyou like. After the temple opens, search for a treasure chest oo the far west side ofthe area to get 4000 Gil. On the east side ofthe temple entrance, you'll encounter one ofthe Crusaders from Besaid. Move east behind the small inn to find a treasure chest with four Abilig Spheres ilside.

The priest inside the inn wont allow accessto tle treasure chest ultil you return from the temple. Exit the inn and enter the temple.

SITMMONERSAT RISK
Inside Djose Temple, Yuna is introduced to the summoner Isaaru and his guardian brothers. A-fter their conversation, follow the party up the stairs.

There are chamberson either side ofthe entranceto the inner sanctum.Outside the chamberto the left ofthe stairs is a tueasure chestcontaining an Ether, while the treasurechestinside the chamber contains a Remedy. After collecting the items, move up the central stairsand tell the pdest youte ready to face the trials.

DJOSE TEMPLE-CLOISTEROFTRIALS

MogicSphere

Toke lheDiose Spheres from the dohonlherighl ond left, ond ploce them into the two slots on thedouble them. doon lo open Proced into lhenexl rhomber.

Toke o Dlose Sphere from either proreed side offlredoor, io ond porl the eoslern oflheploiform. Ploe the sphere into either of the two slols. Toke the sercnd plore Olose Spfiere ond it into lheremoining sloL

Push lhepedeslol holding ihe Djose Sphere under lheupsidepedestol. down This superchorges the sphere.

Toke the Diose super-ehorged Sphere ond insdrt it info lhedot io theriglrl oftherenlrol door. This opens o door reveoling o room wilfio pitfulloflightning.

tLIS

Remove the lwoDiose Spheres you ploced inlheeostern woll, ploce them both onthe ond pedeslol.

port tothe forwest ofihe Move plotfom, onthe floor ond step bcck bulton lo move lhepedestol

pedestol other twoDiose 8. Push the onthe Push lhepedestol with This side ofthe lightning. octiinio lheroom fullof Spheres "iris" pedestol votes the ofthe symbol in The betomes lighining. . ' the plotform, moin rhomber enobling osuspended Tidus t0 le0p 0(r0ss lhelightning.

lhepedestol Jump bock ocros plotform lo themoin room. Use the {loor swikh onthewest side toextrocl lhepedestol{rom the lighlning.

Toke the Diose Spheres from Return eoch side ofthepedeslol. place ond lhe lolhefirst chomber into the sloh on Diose Spheres oftheroom. This ociieoch side floor votes lheMo"wings" ofthe symbol.

Toke lhesuper-chorged Diose Sphere from thedottotheright ploce it into lhe ofthedoor, ond door slot tothe left ofthe

The compleled floor symbol thepedestol inloonelelurns plotform. Ride theplo! volor lolhenexl level. form up

pede$ols There ore live with Diose Spheres on equipped rhe level. ires E ot upper pedestol topush il into lhe eoch woll tooctivcte one ofthe eiling spokes.

ceiling spokes Aclivoting ollfive reveok o sloirwoy onihellvest side ofthe room snd o new pedestol lo inlhecenter. Return ploform ride the elevotor ond tothe lower level. bock down

onthe spot t5. Lo(tetheglowing west woll neor the floor switch. glowing [romine the spot to reveol oglyph.

glyph lhe Touch the toopen woll, reveoling o Deslruclion Toke theDeslruction Sphere. Sphere ond relurn totheupper level onihemogk lift.

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) iose lheslot t000r. o ing thtning.

Ploce theDestruction Sphere inlo pedestol. This lhe cenhol the destroys oseciion ofwollto reYeoling olreosure chest eost, Sphere. As(end with o lllogic the sloirs tolhel{e$.

THETHTINDERAEON
and teases Watch Yuna pray and enter the inner chambers.Dona appears the guardians. Afterward, move toward the exit and Yuna will emerge fiom the Chamber of the Fa1.th.

GETTING THE PARTYGOING AGAIN


The next morning, Tidus emergeswell-rested from the inn. Go back inside and collect the Switch Hitter ftom the treasure Speakto the party gatheredoutside the temple, and head inside.Yuna is resting in the small chest,which you can now access. chamberto the left ofthe main stairs.Soeakto the personnear her to wake her.

Head acrossthe bridges away fiom the temple, back toward the Djose Highroad. The former Crusader standing on the north side ofthe frst bridge will give you a Halberd, and a priest pacing the bridges will hand over two Hi-Potions. Aiso, speak to the lone man on the next section ofbridge until he gives you ten Potions. After checking on the Chocobo Knights again, follow the group south to the spl.it in the Djose Highroad. Head north towards the Moonflow.

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Spherc DR0P: Powrr SItAl:HiPolion

' HP: 4oo


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Sphere DRohPower SIEI[:Hl-Polion

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THE SOUTHERNMOONFLOWTRAIL
Head north along the trail until you meet Shelindaagain.After her lecture,move behind her into a small alcoveto find three Lv. 1 Key Spheres. After tangling with Kimahri's old rivals again, collect the X-Potion and move onward. Continue northeaston the path and look for a sma1lalcoveon the right to find three more Lv l Key Spheres. I As you contrnue, Yuna meets Belgemineonce again.

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BELGEMINE'S RETURN
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Itt best ifYuna and her aeonsstart this batde already in Overdrive mode. Belgemine summonsIxion, so Yuna should summon Ifrit. Unleash Hellfire on Ixion first. Iflxion castsHaste and unleashes consecutive attacks,heal Ifrit with Fire. If it looks like lion will

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reach Overdrive first, use Boost- \ry'hen Ifrit reaches Over&ive, unleash Hellfire again. Even if Ifrit happens to die, Yuna can summon Valefor as a backup.

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take
You receive two Dragon Scales for defeating Belgemine. Win or lose, she gives you the Summoner's SouI, which lets you teach new abilities to your aeons.You should be able to teach Cheer, Aim, Focus, and Reflex to all three aeons.If you receive the Dragon Scales,one luclg aeon can learn Watera,

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THtr SHOOPUF
Lookforanarrowpathsplittingofftotheleft.FollowthistofindaMagicDefSphere,2 and then return to the path and continue north. Once you reach the shore,move west to the shoopuf wharl Collect the two Phoenix Downs, and check O'akas inventory.Ifyou've loaned him the only merchant in this areawho you can ffust. Everyone moneS then he is essentially elsehas exorbitant prices. Speakto Auron and then proceedto the western structure.Before heading to the loading zone, collect 5000 Gil from the treasurechestbehind T'ulu and then passenger speakto both her and Wakka. When you're readyto leave,find the shoopufhandler.

(ost gefore Hoste 0n Tidus should obilily. fte Lightningslrike with weop0ns th0ih0ve Tidus ond Wokko the light, equip mochino (0n its otlocks. lf lhe for every one of you multiple times ottock ihe Exhodor H0ste, Wokko. Bycorting himself ond 0ny lost l|P i0 replenhh chorges, use Hi-Potions lounches deplh

EXTRACTOR
HP: 4000 {600) (990) a* 660 l{tll0ltilS:tiirider rVl STEIk

w$tf{Est a$onP0 !tfruflrY


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THE NORTHWFIARF
Use the SaveSphereand move into the next area.O'aka is only selling medicines,but The more suppliesyou have the better, as it take this opportunity to stock up on supplies. helps immenselywhen the Customize option becomesavailable. rts
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The Al Bhed Primer vol. XII is on the platform just aboveO'aka. Head west onto the to the local Guado asyou go. trail, taking the Ether from the treasurechest and sPeaking

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THE PERKYTHIEF
Tidus is finally reunited with Rikku, and shejoins the party. As you proceed up the path, a tutorial batde teaches you how Rikku can steal from treasurechestsduring batde. You also learn how to use Riklu's Overdrive, Mix. Afterward, continue to Guadosalam. You can obtain four Antidotes from the fust chest on the right and a Mega-Potion from the treasure chest on the left side of the path.

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Mego-Potion

the Forplone

THE GUADO HOMEI/,ND


After Tromell runs off with Yuna, Rikku provides a short tutorial on the Customize option. Ifyou have an excessof and variousother medicines,you can add some useful abilities to the emPty slots on Antidotes, Eye Drops, Echo Screens your weaponsand armor. The inn is next to Tidus's starting point. The only SaveSphereis locatedhere aswell, and the spheremonitor on the right side of the room teachesyou how to fight the Larva and lron lJlant uenqs.

wh

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'ed rl". 0 rhid" doorh.1r"o:, erhc.t e " ;q*161n . r 1y.noyoLr golng Polioir. should ovoid insldethe you've n0in holi until 0fier 0rquired lh,olher ilems inlh,.0reo. llsldeihis"h0u5e," lo0kl0r fieAlBhed Primervol. Xlllinthe middeolthefroor. Also, ohidden tr"osure d"st0lthe very b0(k0fthe (onl1rlns room 3000 Gil.

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]!\ove beyond lhe Il]yo Gu0d0 t0lind onElixir in0tm05L|re dssl. The enlmnre h lhet0rpl0ne is0tihe tup 0l$er0mp, but it's ofilimib lor n1rw ih" Gu0d0 ircm shop is0n lh"midi ehv"'l 0fthe t0\vn. lf you looned l//i hot'e momyl0 0'0k,he ollthesome omoros the Gwdo ouroro pri(e. Iroltion oiihe

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ROYALPROPOSAL
When finished exploring Guadosalam, push open the red double doors to enter the main hall's lobby.Ascend either staircase and look for a hidden treasurechest on the upper balcony to get two Hi-Potions. After speaking to your party membe6, enter the ourple double doors.

Or

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Where the great feast is laid out, speakto veryone to keep things rolling. After Selmour speaksto Yuna, return to the areaoutside the double red doors and rejoin the party.Then head up the highest ramP and through the entranceto the Farplane.

THE FARPI-ANE"
Just inside the corridor leading to the Farplane,move left and searchfor a hidden ffeasure chest containing eight Lightning Marbles. The n join everyoneon the slairs leading up to the spiritual realm. Have Tidus go up the stairs after the others.

e
i

\...-_, On the Farplane, speak to Wakka and Lulu to initiate some events. After Wakka's event, Tidus's Brotherhood weapon gains the following new abilities:Strength +10%, Sensor, and \Matetstrike. Afterward, check up on Yuna again to seeif she'smade a decision'

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}AINAS DECISION
After visiting the departedon the Farplane,rejoin the party outsidc the double red doors.After Tidus and Lulu's conversation, follow her and speakto her again.Then move to the middle level and speakto Rikku. After Kimahri emerges from the shop, follow him back down and speakto Lulu one last time. During this convcrsrrion, Tidus gets to confirm or deny his love for Yuna or flirt with Lulu or Rikl<u instead. Afterward, head down thc ramp from the double red doors toward the exit to the Thunder Plains.

PIAINS i-lUNDER
,...
DloE A{o|1o Spherc Sltlk tledm il odle Glififil oown Phoenix iu) HiPolion(x2) Gil 5000 WolerBoll YellowShield X-Polion
tiher 2000 Gil .RemedY SIEAL Lunor Curloin

DRoP: ?olter Sphsr SIIAI:tighl Cufoln

Dl0k Speed Sphero SITAL Gold Hourgloss

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no55 Dodge lighfninq ond plorns. ihe Ren olfieTro!l Agenry

it up10 iindoul v/hol Yuno

Pret5 l]nlvord unlilpureo(h Mo(0lonio \{o1]d5.

I-AND OF LIGHTNING
Be preparedto dodge lightning in this area.Head to the left side ofthe areato collect two Phoenix Downs from a treasure chest, then make a beeline for the closest lightning tower for safety.

5000Gil (x2) Hi-Potion


PhoenixDown

l^21

Most enemiesin thilregion are lightning-based,so equip your party memberswith weaponsthat bear the Vy'aterstrike in the area,this is a great place to ability. Due to the frequencyofrandom batdes and the quantity of SaveSpheres spend some time leveling up. Items are scatteredacross the north and south regions ofthe area. For qxactlocationsof all the items, -1"'"" '"r"' t^ tl" -'-"

OACTUAR
()ne fiend lo wokh ortforislheQocfuor. lk 1,000 Needles tounteroltock con kill some ofyour lesdqeloped The woy l0 elimin0te 0 Q0du0r ist0 choroclers. eosiest summon onoeon. Anioeont regulor should beoble todeleol o Qoctuor olt0(ks with one hit.Eorh isworth 525 Al soitt definitely worth the effort. Qoctuor

OACTUAR STONES
There oreglowing stones engroved withQoducrsiluoled lhroughouttheThunder Plcins. A book ot thelocol Trovel Agency exploins wholiheycre.Iheyorethekey to gcining Kimrhri's ultimole weopon. For ludher deloik, check oullhe"Secrels" ehopler.

Th

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Fo

B RESTSTOP
There is a Travel Agency in the middle sectionofthe Thunder Plains. Inside, a book on the counter tells the story behind the QLctuar stones, Another book on the table to the right indicatesthe number of times you ve eluded lightning strikes.

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DODGING TIGHTNING STRIKES


Prizes ore oworded fordodging lighfning *rikes. Alter spending some time on$e Thunder Ploins, return to I the TrovelAgenry you ond exomine the fieoJure [hest out front. The ilem receive depends upon thenu nber ol / you've you times dodged lightning strikes. For olllhedehils ond 0complete list ofthe itums receive,-"/ con 'Serrels' pleose rheck out the doder.
o p F

The Al Bhed Primer vol. XV

is also here. To get it, speak to Rikku. After doing so, Rin

emerges from the corridor and askshow yoru study ofAJ Bhed is coming along. Choose the top option, and he will hand over the Al Bhed Primer vol. XIV.

YTJNAS RETREAT
Follow Yuna into the corridor and Tidus will accidenta.llystumble into her room. When you're ready, exit the Tiavel Agency.

BACK ONTHE RTIN


Once back outside,continue north through the plains. Check the ground outsidethe Tiavel Agency to find a Yellow Shield. Equip this on Tidus to nullify lightning damagel

Later, Yuna suddenlyarrivesat an important decision.After hearing her out, searchbehind the structure for an Ether. There are a few more treasure chests to open as you head north to Macalania.

CAIANIA
Gih9i0 DRoP: Abilily Sphero STEAL Shininq Gem Gilr 138 DtoP. Spied Stherc llffn: Soft trt 5&l Gi[ ]65
DloP: Pofi erSphere STtAl: Ui-Potion

HP36O GiL 142

A}

DR0R Speed Sphere 5IE[[:Hi-Polion

Hh 1500 a Gil:lB0 DR0P: ir{ono Sphere ST[Al,: fish Srole

Gi[ 220 DnoP: Abiliry Sphere STEAI,: Hi'Potion

DRoP: tv.2 |(ey Sphere STIAI: 0her

Cil! 192 DnoP: Power Spherc SIIALSleeping toivder

Gil: 188 DloP: l'4ono Sphere ArcfirWlnd SITAL

Gil:112 DloP: Power Sphere SIIAI: Hi Polion

A HP,16,000 aP,4dod{g HP:1000 AP,20tl HP: 6000 lp,moo


DnoP: Speed Sphere STIAI: Hi-Potion

xp,zooo aPz2eo
OlL: 300 DRoP: Abiliry Sphere f i Potion str$L:

GlL: 7000 DRoP: tlixi' Lunor Curloin STEAI:

GtL300 DnoP: Polion SIIAI: Hi tolion

GtL500
DRoP: Blk l\4ogk Sphere SIIAI:turbo Elher

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GlL: 3000 DRoP: Abililt Sphere SIIAI: Silenre Grenode
DRoP: Pou/er Spherc SltAl,:lli-Polion

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PATH OFTHE RIGHTEOUS


Go up the sharp incline into the woods. Follow the path to the left and search behind the tree trunk for a hidden SleepyCait Sith. Continuealong the path, keeping a sharp eyeout for teasure chests.

t
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Al Bhed Primer vol./v

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CHIIIiERAS ljse orec islhemuhi-lolented Chimero. o{the tough6frtgufins inthis ione Con Hosle onLulu orsummon Auront Power Breok toweoken its0tt0(k. lxion when figlrting iL

BUTTERFLYCHASE
Follow the windin! branches until you encounter a strange character. Move to the closestbutterfly and touch it to begin a short mini-game. As time elapses, run along the path back the way you came and try to touch sevenblue butterflies before time runs out. Touching a blue butterfly causesa chest to drop. After capturing all sevenblue butterflies, a new chest appears.Ifyou touch a red butterfly, a batde with local fiends occurs.These fights are much tougher,so avoid touching the red butterflies at all cost!

O'AKAS SAVEFIAVEN
wonder Ifyou examineO'akat inventory without purchasingan1'thing,he'11 if his prices are too steep.Ifyou agreethey are,he will offer you a ma1or from O'aka, look for the Al Bhed Primer discount! On the ground across vol, XV.

(h0rocters your couse minimol non-elemenlcl trieop0ns. Physkol ottocks with Be{ore lhebottle begins, equip you The spell used il (0unterotlo(ks with 0tpell. Whenever otiock Spherimorph, domoge, somogic isthekey. property. For eromple, if elemeni i0 inflkt domoge. Cost 0 spell of lhe opposile indkales ilscunent elementol (ounlerotto(k Blizzoro. Fire, wilh Blizzord 0r lheSpherimorph co$s

SPHERIMORPH
(2000) HP: 12,000 (4860) AP: 3240 li{I (l{l5S: Vorier SIH[:[iher

matft{rss aBsotP otl fiu[uMtY


HATT

lype. Keep ottocking it physkolly shilts ih element l0 0nother time 0 spll iscofiedly r0$onit,themonster (eep those low onHP lf she hits her Yuno onhond lo heol it reveols ilsnew element bycosting onother spell. ond then summon lxion orlfrit. lheboss costs Woler orBlizzord spelh, woilunlil

TI

SPHERE JECHT'S
behind a memento from Tidus's old man,Jecht's Sphere.There The creatureleaves are severalothers scattered throughout Spira.Upon examining this one, Auron learns a new Overdrive, Shooting Star.

MACAI-{NIA, I,.A.KE

The party will find Clasko and the AI Bhed Primer vol. XVI outside of anotherTiavel Agency.Suggestingthat Clasko take up chocobobreeding in the game. may affect his future appearances

AIt the po
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Al Bhed Primer vol.XVI \ - ' .

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The Travel Agency has all the usual features. Make sureyou saveyour game,because coryihuing beyond the Tiavel Agency starts a shocking sequnce ofevents.

Rln'**r*';*ll
Afler defeoting the l,tegotor, you eon finolly use mogi ond rurronr. H*.rer,th.iilIo*n ro

the il0no_Be0m_0fi0* begins. This sweeping 0tt0(k ron touse exheme dom0ge toiheenthe porty's HP Tfie best woy toovoid the li,lono Beom istosummon ond use ona-eon,s Shield obility todefled mod offie blost Aeons suth osllrit ond lxion con heolthemselves ty osring rheir own block mogk ontfiemselves. @i.it

THE ICETEMPLE
Upon arriving at the temple'sentrance,don't bother backtrackingfor any items.There is a better opportunity to co(ect them later For now, grab the Mega-Potion fiom the chest to the right and enter

Sea

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bac

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Trir
Froml,okeMocolonio

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An Al Bhed then bribesyou to leavehim alonewith 400 Gil. Crossthe ice bridge
"-l .-t.' rh. +.-^1.

Aft

r0s bo llo

GRIMWILL
Speakto Tromell inside the entranceto receivea ShellTarge. Shelindais further inside. Continue up the stairstowards the Cloister to witness an outcry from the chamber below. Follow the party inside to receive an eerie message.Afterward, check the back ofthe chamberfor two Reme&es and speakto the shakenwitnesseson the dght to obtain two Hi-Potiens.

Search the mainhall for two X-Potions and 5000Gil. Talk to the people in the northwest chamber to get an Elixir, an Ether, andto learn moreabout Seymour. lhe che.rin the backcontain.threePhoenixDowns. When you're ready, enterthe Cloister;f tials andfacethe treacherous Seymour

(21, ANrMA GUARDTANS


you This isone technicol willfight, Tidus, Yuno, ond Wokko con oll use o ofthemore botlles sobeextremely coreful. you Trigger Commond before Anim0 issummoned. By tolking toSeymour, con roise Tiduls Shenglh ond Yunct Mogic Defense. potions Jhe Guodo Guordions eoch hove lheAulo-Potion obility. The eosiest woy l0 eliminote them ist0sleol their ond then otto& them wiih physicol otiocks. By t0king o potion from he won't hove the obility to heol himself ofter every ottock. o Guodo,

ifi##ffiw'ru"# sEYMo uR'GUADS 'ffi;'ry

o
?

o
F-

unguorded, Seymour tofighi. turns, look inYuno's menu foro new, ond il, Now roises Animo After ofew Summon unnomed oeon summon young The kegoddess willcome lo the summoner's While Anim0 Boosts ond P0in, cost Shivot Blizzoro spells to Shivo oid. c0uses onherself keep herHP high. When she hihOverdrive, herDiomond Dust ottock willtoke 9999 HP from Animo! Repe0l lhis l0cti( 0g0in todefeot o minimum Animo wilh ofefforl.

the leck

L'

Rcturninq blch through the ice tunnel celrsessectionsoiit to disal1,s11.\ doolrvul irpptuls on the leli side leuclingto the Cloister ot'lii.r1s.

I
I

Luck Sphere

' *
'..b t*i.. }an

, 1

l.

Descend the romp iothe floor 2. Plore lhe Glyph 5phre into the pedestol push below, ond toke the Glyph neorby, ond the pedestol Sphere from lhe renirol tolumn. loword the stologmite pedestol oli(e fu hef up. The touses lhe slologmile lodi5oppe0r.

pedestolloword Push the the romp leoding downword onthe forside. Follow it down the r0mp.

4.

Remove theGlyph Sphere from thepedenol, ond relilin the sloi tothe forleft. A (ube sec iion oflhewoll rises into the chomber obove, beoring o new Mocolonio Sphere.

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pedestoltoword 5. Go bork up the romp and loke the 6. Push the the Mocolonio Sphere from column serlion the on forright. the roised sedion. Go botk Ihis rouses osection ofthe ice ploce below cnd the Morolonio lunnel toreoppor obove. pedestol. Sphere into the
7,

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Remove the Mocolonio Sphere from lhe (oister, slol underlhe entr0n(el0 the ond loke ildown the r0mp. Pl0c il in (0uling lhe solo0lhe o umn lothe lefi, 0Jedion ollhe i(elunne Iorobove to reoppeor. T0ke lhe Mo(0i0nio 5phere lrom the dolotfietop offte romp, ond (enler (olumn. plo(e il inlhe The loi 5edion of$e iGlunnelreoppeors obove, inoddltion loofloor 5!iikh.

Asrend theromp step ond on lhefloor swikh, bringing the pedestol ond theMocolonio Sphere tothe loplevel. This olso roures o sedion ollheke lunnel todisoppeor. Toke the Mocolonio 5phere from the pedestol push ond it down the f0mp.

pedestol The isdiverted tothe right gets bytheglyph, ond ieleporled info onirestologmite thotholds o Deslrudion Sphere.

Destend theromp tothe floor below, ond step onthe lloor swikh tohring lhepedeslol oul ofthe stologmite. Ploce the li,lorolonio Sphere Tidus h holding inlo the dotunder the enlrone tomoke the firslset of ie $ologmiler reoppeor.

Toh lhe i{orolonio Sphere lrom the (olunn plfte {enter ond il inthe sl0t b molere rump reoppeor Tole lte Dedrudior pedefol Sphere hon lhe ond desrend $erorptolhe lovrest level. Ploce lis Destrudi0n Sphere inlhe dot t0 the left ofthe doorwoy. Ilis destroys o rrtion olthe ire behind lidus, rewling odrstontoining o[u* Sphere.

Return lo thelevel obove ond push thepedestol foword the dologmiles ogoin. Get the Mocolonio Sphere thot coused theke$ologmiles toreoppeor, plo(e pede$ol. ond it inlo the

Push lhepedestol loword the romp onthe forside olthe room, solhotit slides bo* down tolheoreo below. Push the pedestol ploce bock into otthe bottom olfie rclumn sedion to reonstrurl lheics tunnelohove.

Ascend lo thelevel obove ond loke lhel4orolonic Sphere lhot powers lheromp. Ploce il into ihelost {olumn toromplete the i(e lunnel.

PERILOUS ESCAPtr
Pm h
Upon your return to the main chamberofthe temple, a host of Guado attempts to block your path. As you proceedonto the long, curved ice bridge back towards the entrance, Guado Guardianschaseyou. Ifone catches you, the pafy must fight the guardian and additional enemies.

hI ;cw

SNOWBOI.IND
n
b I t

After exiting the ice cavern,stick to the rocky trail on the dght side ofthe chasm.This eventuallyleadsto a partially hidden treasure chest at the end containing a Lv. 1 Key

lce

i"

Sphere. Cross the gap to the left side and proceedto the next SaveSphere.

'6

1
I a

7,

provide most inthis lo perform onOverdrive ottork to The Guodo Guordions oftherhollenge bottle, sosummon onoeon protedive dispose olthem. As o finol 0d,they rost spelk ond Berserk onthe l,Yendigo. You con remove Berserk, though, by Firo using Threoien. Use lVokkot Sleep Attotk tokeep lheWendigo from rompoging, ond then steol items ond cost spells (imohril 0niLAlio, con llosle onLulu. lfthe Wendigo tvokes up, use Auron's Power Breok 0nd Jinr.

BENEATHTHE ICE
Use the SaveSphereto recoverany lost HP, and then speakto all ofthe party members.After Yuna leaves, talk to all ofthe characters again.There is a treasure chestpartially hidden behind Kimahd that containsa Lv.2 Key Sphere.

B]

Tic

rot

'a.

DESERT SnNUBIA
H?:i2,000AP: Gil:r1200 DRoP: Polryer Spherc
STEA1T Smoke Bomb

llP:800
Gil:1500 DR0P:Speed Sphue STIAI: [horobo feother

Gil:225 DKIP: Pov/er sphere STEII: Sleepirq Po\{del

r
iio liol R[[u ellds

Gil:800 DRoP: HiPolion !I[AL AlBhed Poion

Gil:336 DRoP: Ilono Sphere SIIAI:Remedy

I-*,*,*.&s.l;r

ffi@ffi
i tu1lo,r th:A Blre,l rnorkers 10.000 Gil rh"' 8r0\e 5mdr0!0r0 r rkhohs Ra0d tfuAIB lfu Ralrd A relic ns mder:agrl AlBhed Primervo. XVll @ AlEhed Primer vo XVlllF7 ller(ury [resl _ (x4) Remedv E

08Jt(flvEs

tdfuPrt-(,24) (x2) Erher (xl6) NiPorion l\4) X%on


(x5) Msqo Polio|l

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6

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Al Bhed Primer vol.XVll

r 0,000 Gil
(x8) AI BhedPot;on

Al Bhed Primer vol./vttl

,"r*"rrPh;ry
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rvregoiorron *-ro,,on. @

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Hi{otion lx[l

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X-Potion

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Meqo-Potion -(x3)

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BEACHED BUM

f)

Ether(x2)

Mercury Crest

Tidus awakensio a small oasisin the center of a vast desert.Before climbing out, swim to the lower left side to find a sunken fteasurechest containine four Remedies.

:' : 1'..1:, f; ;4{-i 1'trirEH --}Ai' E ll-J'


\ l " r ' i r q i r r r l r, r " r r l ' .T i d ' . . c 1 . u l r r ( f - . . r r . L \ . \s

clesert scavcngcr caLlcd a Zu. Si,vitchto a $'cirpotl$'jth the Drrktouch abilin to blind it. Evcn blindecl,the Zu r.r'illstill rtt.rck.When Auron.ioins Tidris, usc, get in one rlevast'rting his PorverBre,rk trd }lent Brerk rrbiliticsto lcrr dorvn thc

joins,useher Bio spellto poisolithc Zu. fiencl. \\rhen l-lrhL

.T EJq.:: TS-T *AEI{TH I{F]F]STILA.G G LF]i{5


Continuc north ul)til thc p.1rt1'llnds Wald<e. Opcn thc A1 Bhcd tist rid kit to tind eightAI Bhed Potions. I Rikku cln lrsetheseau.esome itenrson the p;rrtl clLrring blttlc. The splicrcmonitor lclrbl contnins tutorialson irqhting Zus lnd Clct,.rlrs. D-^ '^^r: '- -^-'r' r^^f i-^- ' -"-r'^- \vritten in -{l Bhcd. Iflou'r'e collcctcd rrllslrteen AL Bhed Primersl.rilablc thus tar,r'ou shoultlbc ablcto rcrd rnostof this signl Thc mlrkcrs pLrccd bv the A1 Bhed pror,e to be ertremelv he$ful in eettilg through the desert.

'

:iql

&.

,1r) Pot

Held elst liom the mlrker to find K i r ' r F - . T l ' , . ' ' o ' l o ' v- h c f . . r l .\ r c r and north ,rgainto iind Rikku. At her shrnn-,coLlcctthc nr.o Ethers iu tlie trcrlsr.rrc chest .rnd the eigl-rt ;U tshed Potions in the first aid kit.
rJlslr4Lllirrrr! \lldttl
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) r1\1

(A(IUAR5 DESTRI guys The litllegreen oremuch sironger lhon their Thunder Ploins tousins, ond without Yuno's youieprobobly summ0ning orreslorolive mogi( better offovoiding them il possible. Rikku ron (horobo steol Feolhers from them, might but she in(ur thetvrcth 0flhe10,000 Needles ottorn.
re

'

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NOMADS
Follow Rikhu through the dunesuntil shereachesanother Al Bhed marker that reads"Home Ahead." From the sign, travel southwest to a chest containing four Hi-Potions. You'Il eventuallyreach an expansive areafull of items and helpful signs.Keep an eye on the on-screenmap, and move towardslarge objectsin the field to find treasurechests. After collecting the items, there are two exits to consider,Use the inscription at the back ofthe areato make your choice.

]
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l\"' ilr]5".tl orCrr!ri! f;r ,ritrif ,: ! lr-'fir!:r;rltDntlinf0 lour Hi-Potions

ihw d ie0lyyre5i fir]n ihe

rhe\lro fifdr,,,i X'Poliont

FORK INTHE PATH


At the back ofthe large areais an 41 Bhed sign with a warning. Weaker fiends are to the right, while strongerfiends await to the left. There are befter items to the left, so go that way first. Behind the sign is anotherA1 Bhed first aid kit containing eight AI Bhed Potions. Go left from the large sign into the western area.Amid theseruins, you'll notice that ffeasurcchestsappearduring many battles.After collecting theseitems, return to the SaveSphere.

, s"
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rl.v2(eySphe;e

10,000 Git

y,'asl liside ll,e!e rur5 n?0r lh0 ErI ! ih"Al ghedPrimer vol.XVll

: i : I r r , . : : ! ' l i c r :I n : s : l i er A B ! : e o .

*.*

"{{..:.,

i i i i: i:r:t l i,:!rl! r:i ii'h ii r.! !lrr. lri dc i5 Jr [li

t,rf rd:re Relr r h lr?5rrs!irN'! rid n'fl4rrjrirriil:i5nrNrLE' ll thed Primer vol. XVlll

RIKKU'S ROIE powen you'll find lhotRikku becomes more imporond heoling ofYuno, Wilhoul lhesummoning p0rty to heol the entire 0t0n(e, but she Nol only rcnshe use AlBhed Potions laniduring botlles. Keep Rikku 0nlhefront line iiems from the fiends ofSonubio. con steol some incredibly useful your trovek here. throughout

THE SAND PITS


The next areafeaturesa deepvalley to the east,which is currently being bombarded by an impenetrablestorm. On the cliffsouth ofthe valley is a strangerock, which is important to one of the game'ssecrets. For detailed information, re{er to the "Secrets" section of this book.

.",' -."'x&
: i

Move eastfrom the stone and find a small side areaon the map.The first treasurechest containseight Hi-Potions, and the one sinking in the sand pit containsthe Mercury Crest. In the larger section north of there,you can collect three Mega-Potions and two X-Potions.

''ltlt

Moving directly eastfrom the Mega-Potions,the party will find a chest sinking into a sandpit. However, the pit also contains a Sandragora. Use fire magic to kill them, and removeany statuseffectswith Al Bhed Potions.The chestin the first sinkhole containsthree Megalixirs, while the secondone, a litde further northeast,contains two Teleport Spheres.To reach the Al Bhed Home, head north.

vI

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ttud, IL=M !tu'ta.lW

ME
Gil:300 Dt0P:Abil:ry spherc SIIAI:HiPolion Gil:70 DIOP: Power Sphere troomenl SJ[A[: Bomb

Gil: 105 DloP: lhiliry Spherc SIlAl,: Potion

Gil: 970 DI0P: Abilily Sphue SIIAI,:5hlnin0 Gen

(x2) HiPotion 6, Frielld Sphere (xl0) A ALBhed Polion Speriol5phere , SkiSphere , A Bhed Primer vo. XX I AlBhed Primervol.fll9 Prinervol. AlBhed XX .6t

EE@
'/\.lh r iclerrd Home

gto'*cnvEs
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rsic!r lrioirsht

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l

Al Bhed Primer vol.XXI

,!

one and 10,000 Gil

I
; I
alns role

VRATHOFTHE GUADO
meetingCid, search Home. Search the areaourside the deadbodl lor r*o Potions. I Near the SaveSphereis the Al Bhed Primer vol. XIX. After the group )ngregates in the center area,they get anackedby a Guado Guardian and other enemies. is generallya good idea to take out the Guado Guardian first, sincehe will cast support
on the monsters.

THE LIVING qUARTERS


Follow the party out of the center area.After Cid's waming, the Party gets attackedby a Guado Guardian and Dual Horns. After descending the stairs, turn around and head back down the south corridor chests in this room and enter the living quarte$ on the left. The two treasure

If The Al Bhed Primer vol. )O( sitting on the bed nearbyshouldhe1p. requireyou to havea goodJibraryof A1 Bhed Primers. assistance. some If not,youtegoingto need thusfar,this is no problem. collected all ofthe volumes you've
show the corect answerto you to translatethreewords in AI Bhed.The following screenshots The cheston the right requires higtrlighted word. The password chest contains a Friend Sphere, and the chest to the left askswhat item you would Jike to receive

Exit the living quartersand descendthe stairs.Grab the four Al Bhed Potions ? from the partially hidden treasurechest ro the left. and movestraightup the the intersection.Alother corridor across
ih

TI

treasurechest in this areacontains sir more Al Bhed Potions. 3 Move up the easterndiagonalcorridor and searchfor the Al Bhed Primer vol. )Ofl on the floor. Enter the blue-lit door nearby. There are two more treasurechestsin here that require a working knowledgeof Al Bhed. The chest closestto the Compilation Spherehas a number lock, and the code requiressome math. The table below showshow to decipherthe code.Input the code to receivethe Special Sphere.

SI

Bt in

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ro eial ecel\_c

The secondchcst challenges you to correctlydecipherfbur questions. You must choosethe correct answereach time. Correctlr.ansrvcrthe qrLestions to reveala Skill Sphere.The table to the rigl.rt revealsthe order.

E. Br., THE SUMMONERS'SANCTUM


As you head through the crumbling citv, searchunder the st:Lirs for a Lv.4 Key Sphere. Beforeyou enter the sanctum,don't miss the Lv.2 Key Sphere on the ihr right. Search inside the sanctumfor a treasurechest containinq 10,000Gil, and then head for the airship dock.

:$rRsHrP
.: .:..:!.4:ia',;4.,:' 1 HE 32,000 AP:5400

,:];

Gih 205 DnoE Speed Sphere sItA.:t',,\usk

GlL: 2600
Dl0P: Blkl4ogir Sphere SIEAI: Wohr Gem

Glk105 ySpherc Dl0Pr Abil STEAI: Potion

Speok loeveryone the o|r brldg"'.

Reluri h lhebIid0e ofd sp"cok 1oeveryone og1li[.

5peolhth"s6hrpsplof

Rin womsolthe lmds onb1rord.

Spo 8,.e.,ro,don'or l h so i ' $ i p 5( 0 b f .

egr'pbsfp0g0in,tnla

MAIDENVOYAGE
Leave the ship'sbridge and talk to everyone. Ifyou're in need of items look for Rin, otherwise continue past him and enter the next door on the dght. Dona is in here and needsconsoling.The answeryou give her affectsher future appearances in the game. Return to the bridge at this point and talk to the airship'spilot. Upon derermining Yuna'slocation, try to leave.Fiends have enteredthe ship, so as you proceedback toward the cabin areaerpect some fighting.

0go lYh [vn sp

Yo 0n

p T

BATTLE PREPARATIONS
Storming the largestcity on the planet and the centerofYevont teachingsisn't going to be easy. Saveyour game at the SaveSphereand speakto Rin before riding the platform up to the surface. Ifpossible, equip as many characters as possiblewith armor and equipment with the SOS Regen abiliry Also, keep in mind that Evrae is immune to most status effects. Dont forget to equip weapons and armor that improve your pa(y members'Strength and HP
0n tie eh !0gsilourAl ,"'0k l0tteiislAlBhed Bhed Potiont

Stort byhoving Tidus cost Slow onthe fiend, ond then rost Hoste onhimself ond Rikku. This increoses their number (omm0nd oflurns lhroughout the boitle, ond mokes it much eosier t0use the Trigger to(ommuni(oie wilh Cid.

EVRAE ll*'f{i+,l'*
aBSoRPTtoil @--HALtDAIIAGE@><D

(idt turn, lookcorefully olthe lislofchorocier lurns onfie right side ofthe screen. When Tidus orRikkut turn isright belore (ommond use the Trigger topull the ship owoy from Evroe. lf you con keep lhemonster (idt next otlong ronge until iurn lhereofter, fienhe willunleosh ovolley ofmisiles otEvroe.

a The drogon then moy rounter wilh the Swooping Scythe ottock toget dose tothe ship 0g0in. Eventuolly, Evroe willinhole onone turn ond exhole Poison Breoth onitsnext turn. Whenever lhepofi isimpoired wiihslotus oilments, hove Rikku use onAlBhed Potion. Evroe willthen Hoste cost onitselllhus nullifying Slow spells. To counter Evroet enhonced (h0rqclers speed, hove Tidus cosl Hoste 0n0sm0ny ospossible. Your rhoice ofporty members depends onwhefier Evroe h close orforowoy. When [vroe isneor the ship, use physicol otlorks with dorocters like Tidus, Auron, l(imohri, ond Rikku. When Evroe isforowoy, use Lulu ond V'lokko. But since Evroe holves ollmogicoldomoge, Lulu will be mostly inefferlive unless she knows Firogo, Wotergo, Thundogo, orBlizzogo. Kimohri ronolso lsehisLoncel obilily tosiphon some HP Irom thedrogon.

xr* ffi#

You'll need o heolthy supply ofAlBhed Potions ond Mego Phoenixes lo keep your chorocten you olive so lhol on collecl osmurh AP osposible.

'l

:BTVELLE
ENtI[tfs
Gil:460 DRoP: Abiliry Sphere SItAL: Ui-Potion Gil: 1300 DnoP: ill-Poiion SIIALRemsdy GiL 1300 DR0P: Hi'Polion STEIL: Remedy Gll: 300 DRoP: Speed Spherc STEII: Soh Gil:180 DRoP: Pov/er Sphere fish SItAL: Smle AP: 0 Gil: 0 DRoP: l,VA N/A SIEAh 320 Gil: Dl0P: Speed Sphere SIt[[:Hi'Potion
HP: 8000 GILO DR0P: N/A ll/A STtAL:

tn

:,

rh

B
T

HP: 12,000 AP:0 Gtk0 DROP: l1/A l!/A ITEAI:

HP:20,000 AP: 0 GlL:0 DR0P: N/A STEAT: N/A

HP:
D[0P:Power Sphere SIEAL: Dmgon Smle DR0P: rt4ono Sphere SIIAL:Drogon sco e

fL HP: 16.3B4 AP:5800 Gll.: 3000 DRoP: Bk^og( Sphere STIAI: Wolsr 0em

tir

HP:36,000 AP:6300 GlL:3500 DRoP: L1/. 2Key Sphere SItAL: Teiro E emenlol

HP: 4000 GlL: 0 DR0P: N/A SItAL: IVA

AP:0

OBJECTIVIS

Iro5h Seimorr'j lECdil1q p0n!

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-

[5io0; rll6e []o 5ter 1]i Trcs

R,r:? !r li!Yrfiiir lllr thonber oi lhr frtrr

lir l0 llhr,'5 5hnd;ri0 u o

HrlrIi0 ihCltlrer lcr].i . . 0 0 , b

E E .4En
tu lro I l\oolt

Trop [".roe Alo[or rlre Ludexrt]terdronre!

fore rvJr]l 5e,/mour'5

HPSph"re d Kniqht lonce ,* Elork ^loqi( Soh""re { Meqo-Polion 6 tlixir a Whire A,\ogir 50hoe e

Sklllsphere tucidRing luenqe' Remotrh

9 6 I ril

l/o. A Bh"d Prim"q Xlll ,@

NEVERMtrANTTOBE
After the parry lands on the roofofBevelle Temple, heal everyonebeforeproceeding. You must now chargethrough several wavesofBevelle guards,so it's best to start off strong. The Warrior Monks with flamethrowersprovide the toughest fight, because they can dousethe entire party with fire. The secondfight consistsof two Waffior Monks (with flamethrowers)and a giant machina. Use a Dark Attack or a Smoke Bomb to blind the machina,and then quickly disposeof the Warrior Monks. Proceedtoward Seymouruntil you encountera YAI-99. Defeat the guards irt front first to advanceon the machina.

THETRUEFACE OFYEVON
After Yuna and the others make their separate escapes, use the SaveSphereand descend : n t ot h e r e m p l eT . h e c i r c u l a r . t a i ra sr ee a s j e r to descendifyou use the machina panel at the top. Head down to the Cloister ofTrials.
!ei0ra srle! llrtilre rhi!l?r, 0Nl fcrlreAl Bied Primer vol.)fill r,.i r e 0 5 T 0 nrr!! 0 n1 r f o + r i i ? r ' d :i i r l o ; i " ' l h ! $ 'r

BEVELLETEMPLE-CLOISTER OF TRIALS
The Cloister ofTrials in Bevelleconsistsofa maze ofgliding paths.The pary must push a pedestalholding a Bevelle Sphereonto the path, causingthe pedestalto transwill not work. form into a moving platform. The spheremust be presentor the pedestal After Tidus rides down to the first stopping point, pressE to begin.

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from fhesforlfu you opprooch ingpoini, wokh the tirslglyph the onlhepoth corefully. When points lo the ofiow ontheglyph ploform righl ond Tiduls ison it, pres@ toturnrightFollow poth tftis tothebottom. the Toke theBevelle Sphere from bottom, ond insef il into the pedestol. Push thepedestol bock onto thepofh, ond ride lheplofform bock uptothe topoflhe m0z. the Atthe lopofthemoze, use glyph floor toturn right. Atthe glyph, turnriglrt nexl ogoin. Remove one olthe Bevelle Spheres from lhepedestol ond ploeit into the slot. This odipolh Yotes o portion oflhelower pedestol inthe moze,Push the poth. bock onlo the

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Althe end ofihetoppoth, use glyph the lost toturn 180 go degrees ond bock.

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glyph Nexi, use the middle to turn right. Remove iheBevelle plcce Sphere from the slot ond pedeslol. it into the Puth lhe pedestol bock onto thepoth ond ride theplotform offthe end lo stort over otthe beginning.

glyph Atthe first onthe lop poth, turnright ond ride down polh. toihelower leftst Turn goioword theintenection ond poth. the end ofthe

post the lirst woglyphs 8. Move ond turn right Iosiglyph otthe neor iheedge. Toke one ofthe Bevelle Spheres from the pedestol it into the ond set slol poth loihelefl. This opens the glyph. iooslol with o purple

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pedeslal Push the bock onto ihepolh ond ride offthe end to stori olthe beginning ofthe poth. lower

poth 10. Ride thelower tothe glyph second-io-lost ond lurn right.

poth 11. Run lo lheend ofthelong the ond toke Glyph Sphere. pedeslol, Plore it into lhe ond gel poih. ihen bock onthe

poth 12. Ride the lower tothe end purand turn right. [ross tothe ple glyph ond insert the Glyph gives Sphere. The woll woy, reveoling o Deslruclion Sphere.

Toke lheDeslruction Sphere ond gelbock ontheplotform. Ride it offthe end tostort over from the beginning.

polh the tothe serond"to- 15. Ride 14. Ride lheplotform bo(k b the lon glyph glyph the lower lost ond turn right on level ond turn ogoin. right.Ioke lhe Bevelle Sphere Run the oaoss long slrelch ond you thot inserled here, ond insert insert lheDeslruction Sphere pedestol. il into ihe ffyou do rol you got into the slot where lhe hove lwo Bevelle Spheru d this 0lyph This Sphere. opens o new poinl, you wlll nhs oul on ogred (orridor polh inthe next over. ilen!

to.

ploiform Ride the offihe end ofthe poth lol,/er toslortogoin otthe glyph, beginning. Atthe second you whith hoven't before, iurn used pedestol right. Push the orros the plotlorm ond ride tothe end where poth lhe new lies. This tokes lidus up loonev/ oreo.

pedestol leove the otthe bot iom oflhestairs ond oscend. 0pen lhetreosure chest onthe right lo(olled onHP Sphere. The heosure chest lhen disoppeors, reveoling ofloor swilch. Step onit toieleport the pedeslol up lhe $oirs.

18. Ioke one ofthe Bevelle Spheres 19pedeslol, from the ond insert ii into ihedot toopen o poth on the left.

Push lhepedestol left onthe 20- Ride theplot{orm ocros lo bock poth ond ride it tolheend. the top oflhe $oirs ond erit to Here, Tidus receives the Knighf the right. [once.

PI.INISHMtrNTOF THE SUMMONER


to the Via Purifico. The the aeonBahamut, the party is sentenced After Yuna receives from Bevelle. separated heroesmust find their way back together to escape

pns tlyph Ithe slol mth n.

MAZE OF SORROW
Controlling Yuna, move eastout of the starting chamberand follow the corridor.Three of your party membersare in the maze, and you can find them by using the teleport pads or simply wandering through the area.Since it's very important for Yuna to dcvelop and learn new abilities,we would suggestthat you wander through the areaand avoid using the teleport pads.

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SkillSphere
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Follow the corridor eastand then north until you enter a room with Kimahri. l After he rejoins the parry move left and open the treasurechest for a Mega-Potion. ? Continue north from where you picked up Kimahri, and the winding corridor will eventuallylead you west to Auron. 3

Use the SaveSphereand continue west. Go straight through the next T-inte$ection until you reach a locked room with a few treasurechests.4* We'llreturn ro theselater For now, head south, Follow the corridor until you reach another tele

I
.

port pad, and turn onto the short easternpath. This takesyou to Lulu, and beside her is a treasurechest containing a White Magic Sphere.* Continue south from where you found Lulu until you reach a dead end. Collect the Elixir from the treasure chest, and activate the g\ph in the rubble. Return north to the last T-intersection and head east.The corridor eventuallyreturnsyou to the room in which you started.

THE LOCKED ROOM


To get the treasurechestsin the locked room, move north from the first SaveSphere and take the first right turn. A Black Magic Sphere is in the right side ofthe chamber, and the floor g\ph shou.ldnow be active,When you step on it, the teleport pad outside is moved to a new location to the west. Go back toward the SaveSpherewhere you locatedAuron, and headwest again. ,When you reach the chamberwhere the gate barsyour path, stand by the teleport pad. When the gllph arrow points toward the room, step on the pad to teleport inside. Now you can collect the Skill Sphere and the Lucid Ring inside. Return to the last SaveSphereand head north through the red{it corridor

left rnd

your oeonl obilities wiselp h consists ofoseries of lhh bottle isotest o{using Yun0 tosummon 0 new oeon eoch lime. three sep0r0te fighh, 0llowing

p,p:*:ril; lsAARU, 3AEQNS


wEAr0,llss AB$RMOil I llU lfY HAU DAMIGE

oflfrit,Grothio. Summon Bohomut ond The fhstencounler h withkooru!version into 0verdrive. Bohomul willweother use theoeon's lmpulse ottock tosend Grolhi0 gointo oswell. Megc Flore should eosily this otfock, ond willmost likely Overdrive finish offGrofhio. ihen version of lsooru summons his Volefor, Pleryo. Since Pleryo doesn't hove eilher ony element0l $rengths, summon isdoser t0hitShivo orlxion, whichever lingOverdrive. After toking domoge, use your t0 chosen oeon's blork mogk onihelf gels to0verdrive, heol. ll Pleryo dose stort using Shield.

lsooru lhen summons his version ofBohomul, heol ihelf Spothi. Summon onoeon th0t ron itsown mogie, with block likelxion or5hivo. After using o spedol ottcck, Spofhi hegins o countdown. When the rountdown reoches 0, use Shield lo reduce from the domoge |.,lego tlnre oltork.

o c =

THEWATtrRLOGGED ONES
To the right ofTidus's starting position in the underwater channelsis a blue chestwhere thc trio can purchaseitems. Before proceeding,considercustomizing one ofTidus's in this areapossess strong weaponsto get the piercing abiliry Most of the creatures armor.and piercingr.reapon. are mu.t elfecti\eagainst them. Swim forward and around the corner until you seeanother SaveSphere.Make sureyou \rve your progress beforeproceeding into the round chamber.

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(omm0nds gotes You con use lrigget tostrike the l0(ks on the behind the chororters during gives you eoch lurn. This lwo woys t0fighl this zombified version ofEvroe. You c0n strike the y0u locks ond run from Evrse. Eo(h lime 0pen 0 gote, it provides onodditionolturn inwhirh (ontinue io use p0rty 0 Soft 0n0 petrified rhoroder doing this through the chonnels until the (optures Evroe inthe linolseriion. Inonendosed oteo, the boss susloifls more domoge thon inthe preYious oreo. you'll By lropping Evroe inlheunderwoter chomber, however, miss oul0ns0me voluoble items in lhesubmerged tunneh. Anoiher woy todefeot Evroe islo use Phoenir Downs ontheboss. 5inre it isofflicied wilh Zombie stolus, tr,rio 0rlhree Phoeflix Downs willkillthe bossl The bottle willend neqr lheSove Sphere rother thon toking iherhorocten directly t0thenerl sceneContinue swimming lhrough the rhonnek, collecting the Avenger ond theRemutrh from (hests. lhetwo lreosure

EVRAE ALTANA
p000) HP: 16,384 (B/00) AP: 5800 WEAKT{ISI: Curc nrog( STIA[: \'/oler Gem

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THE HIGHBRIDGE
Newiy reunited, the party runs into Seymour again.Unwilling to sacrificeKimahri, Yuna and the others come to his aid. There are two SaveSphereson the Highbridge, one at each end.This areais an extremelygood place to level up. IfYuna can gain enough AP, try to learn the Reflect ability.Tiy to get each characterinto Overdrive mode but savethe attack for the upcoming bossfight.

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l,\odib0dy: fiP:Seymour:36,000 4000 i3500), (9450) 6300 AP: Vttll0{tss: l{one I STEAI: SeymourrTeir0 M0dibody, llone llement0,

(ommonds Tidus, Yuno, ond Auron willollhove Trigger thotollow them to boost one oftheir otlribrllith if they Donolsummon utes. Stort bypounding owoy 0tlhedu0 Overdrives, ore ovoiloble. oeons, killthem. Insteod, use Yuno's obilities toheol ond restore life. betouse Seymour willimmedioiely

NAIUS, |IllOR TIBODY SEYltllOUR


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lf you ono*Seymour dhecly, he by to$ing one his willcounter ol muhi-spelk, eliminote orhemighl othoroder vrith Flore. H oko con pony turn one olyour members to stone. lf this orurs, immediotely use oSolt onthol $oroder. prime The torget inihis fight isthe i,lortibody. When itsHP runs dryil willdruin HP from Seymour' Yuno cost Refletl tlowever, if olso rosh turoonSeymour. You con use lhisl0your odvonloge byhoving on3 porty members willbehecled insteod. Seymour. Then when lheMortibody lies toheolSeymour, one ofyour With inploce, the li,lortibody it willdroin Seymour ofallhisHP Rellect keep ottcking ond eventuolly

''THE IANDS CALM


Gll: 320 DR0l: tl4ono Sphere ST[A[: Poison fong
Gll:3d8 DX0?: Sp"ed Sphere STtAL: Hyp".llo Polioll

3l

Git 980 DRoP: Pol'ver Sphere ST[A[: Stomino Spring

Git r100
DR0P: [4ono Sphere STEAL: il ono Spdng

Gil:1500 DR0P: A4ono Sphere STIAI: Remedy

Gil: 750 DROP: Power Sphere STEAL: Pdrlly Gr,node

HP:64000 AP: 6600 GlL: 3500 DR0P: Lv 2ky Spherc STTAL: tumr turloin 12,000

Gil: 520 DR0P: t\4ono Sphere STEAI: Sh ning Thorf

Gil:750 DI0P: lllono Sphere STIAL: Phoenix Dowfl

DRoP: ^4ono Sphere STTAL tighining Gsm

oir: {3

DRoP: Phognik Down STIAL Ai4hed Polion

Gil 530 DRoP: ^4ono Sphere 9TEAL: 5iente Grenode

DRoP: Speed Sphere STEAI: Sofl

10.000 Grl (x60) forplone Wind

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CAMPSITtr
The first part of this sectionstarts in Macalania Woods. After savingyour game, head south through the crossroads and go past Kimahri to find Yuna. In the morning, the group headssouth. You should first renrrn to the campsite and get the Lucid Ring I fiom a partiallv hidden treasurechest there.At the crossroads, continue west past a Bevelle

sentry to find anotherJecht's Sphere.2 After viewingit, returnto the crossroads and continue eastuntil the world map appears.

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5,000Gil

ToMonsterAreno

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ChocoboFeoiher

ChocoboFeother

To Remiem rempre

To Covern of the Stolen Fo)4h

FEATURESOFTHE SOUTHERN CALM I-.,TqfS--Upon entering the Calm Lands, headwest down the incline and Maechen will give you a briefhistory of the region ifyou desire. weaPons. Upon reaching the baseof the valley,you can visit Rint Tiavelling Agency and purchasesomevery handy,but expensivei

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THE CENTRALAREA
Thereb a large, circular areain the center ofthe Ca.lmLands with an Al Bhed trading post and a SaveSphere.Upon entering,the from Cid. party encounte$ Father Zuke, a retired summoner.On the far left side ofthe outpost is an Al Bhed with a message

I h Iind thslreosure fuitlhe lr0din,Q 0ulp0sl 0nd rull 0'0und hehind iieslrlrrrloiI ng oLY 2(eySphere.

BELGEMINE'SCFIALLENGtr
Head southwestfrom the circular areato encounterBelgemineonce again. $ She will call Shiva this time. You can easilywin this battle by summoning Ifiit, and healing itselfwith fire spells.For defeatingBelgemine this time, you receivethirty Power Spheres and the Aeon's Soul. This key item enables you to use inventory items to increase attributes for your aeons.

THEMONSTERARENA
From the two treasulechests, move north along the faceofthe cliff until you find a leading east.Here, you'll find the Crusaders'ancient training arena.The passage

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owner needsyou to help him captureseveral escaped fiends.Ifyou agreeto help him, he will sell you weapons with the Capture ability. The monster arena is a source of multiple rewards. To savesome G!I, consider purchasing only two of these wg4rons and customize them for greaterpotential.Ifyou purchase the Taming Sword for Tidus or the Beastmaster for Auron, customize it with the Piercing ability. Ifyou choosethe Catcher ball for Wakka, customize it with a status-inflictinq ability like Poison or Darkness.

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After collecting all nine monster species, return to the moflster arenaand speakto the owner.The treasurechest he produceswont open until you get a certain key item later However, speak to him again and you should receive sl'rty Faryrlane Winds! Collect fiends from every area of Spira and take them to the arena.The owner will then combine them to create powerfirl creatures that cant be found anlwhere else. Some ofthem yield extremelyrare prizes, t'you can defeat theml For additional information, refer to the "Side Qrests and Mini-Games" chapter.

To

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THE NORTHERN CALM I"{,NDS


Tlavel to the extreme northwest corner ofthe CaLm Lands. Qlip{hlly search the areato find the Al Bhed Primer vol. )frIII near the cliff s edse.4

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Move directly eastalong the cliff from the primer's location and speakto the woman riding a chocobo.She can teachyou how to ride a chocobo.

CHOCOBOTRAINING
Calm Lands, you need to train one properly.This involvesracing the chocobofrom start to To ride a chocoboacrossthe expansive

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finish in under 12.8 seconds. Since the chocobois wild and tries to steeroffthe path, it's somewhatdifficult to manrge this. the Calm Lands. However,ifyou can meet the required time limit, you receivea prize rnd permissionto ride a chocobo across Afterward, you will receiveadditional prizeswheneveryou manageto beat your best time.

Here is a rundown ofprizes you receivein each game: Note that ifyou get a perfect time of 0:0.0 in the fourth game,you receivethe Sun Sigil.

RtrMIEMTEMPLE
You can reach Remiem Temple with the help of a chocobo.Ride back to the south enftanceofthe Calm Lands, and head eastto the cliffabove the two treasurechests. While still on the chocobo,examinethe chocobofeather on the ground to make the chocoboleap into a new areaof the Calm Lands. After dismounting the bird, run up the path to Remiem Temple.

Al Bhed Primer vol.XXIV

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On the far left side is a spheretiat explains how to racechocobos around Remiern Temple.Just abovethe sphereis the Al Bhed Primer vol. )O(IV 5 Ifyou want

to race,go to the chocoboon the right side ofthe temple and hop on its back. The rules of the race will then be explained. During the first race,don't worry about opening any treasurechestsor using the shortcuts. Just race down the ramps in a spiral pattern; it doesn'tmatter how many polesyou hit. Ifyou can reachthe centerplatform before the champion chocobo, you will receive the Cloudy Mirror. 6 This

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item will enableyou to get all ofthe characters' legendaryweapons!For more information, refer
tn rh" "S..."r." .h"-r.'

Yuna. After gaining all ofthe Inside Remiem Temple, Belgeminewaits to challenge including the secretones,return here and challengeeach one of them. Ifyou aeons, can defeatall ofthe aeonsin the game,then the doorway at the back will open and you'll receivethe Moon Sigil. More information is availablein the "Secrets"chapter.

LEAVING THE CALM I,.A.ND S


When you'rereadyto leavethe Calm Lands, exit through the northeastcanyon and use the SaveSphereon the dght. The party then meetsup with Seymour'sminions.

weoknesses. Stort wilh 0 p0rly 0fYun0, Tidus cnd Auron, ond io.sl Hosie This mosive creoture hos n0inherent (eep porty pummel Tidus in tlre lidus. Then using Auron, Defender )(with Armor Breok ond Mentol Breok. using porty Auront isdone. l0cost Hoste onnew members, ond bring inLulu once iob \ Proted ond Cur0 0n ond oreineffective, spelk like Wotergo work wonders. Yuno should cost While Demi Bio isovoiloble, she willbeoble to Grond Summon innolime. Avoid everyone 0sneeded. lf her0yerdrive l|e0ler work theoeon 0rYun0 is0lreody in0verdrive, be(ouse Defender Xwillmoke shorl ofthem. summoning unless

After the battle, move to the dght side ofthe bridge.There is a sharp descentthat leadsdown into the gorge.The Cavern of the Stolen Fayth is the areawhere you can fight and acquirethe secretaeonYojimbo. It is alsowhere you can find the Rusty Sword, 7 The items which is neededto acquireAuron's legendaryweapon.More on both ofthese subjectsis describedin the "Secrets"chapter.
a obo,

you will find in the cavernare included in the items list at the beginning ofthis section,aswell as the enemiesyou will encounter.

us
,ctels'

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T.GAGAZET
'*'""' i',S 1,.i ttr,*,*, rp,qsoo rr,vo,i,, Ap:4500
Gllr 1500 DRoP: Relurn Sphsre SIEAI; Lv. 3ky Spher"' Gll.: 1500 DR0P: Reiurn Spher"' STEAI: tv 3]tuysphere DRoP: irhno spherc Anildore SIIAI: Power DRoP: Sphere STtAI:soulspfing
Pol,yer DRoP: Sphere Fire SIEAI: Cen Gil:610 DX0P: l\,\ono Sphere tightnin0 STIAI: Gem

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Gil: 530 D[oP: l]r-Potion G'enode jSTEAL: llt: 4000 Gil: 0 DROP: I]/A N/A STtAtr llR 31,000 AP:6230 GiL 1200 DR0P: tllono Sphere Renedy STTAL HP: 12,800 AP:3/50 Gil:1080 DROh tl,lono Sphere STEAI: tufoir Slor HPr23,000AP:6540 Gil: 1350 DRoP: Power Sphere lTtAt: lrher

HP:80,000AP: 12,000 Gth


DRoP: Lv. 3 (ey SpheB STEAL: Sh lllng Gem

t S
la l{

Gi[ 330 DR0P: l',\ono Sphere STIAI| Iryoter Gem

Gik420 DRoP: Polrl/er Spherc SIIAL: Woter Gem

Gil:100 DloP: Pol,v'r Sphere ST[A[: Grenode l\l.4(ey Sph""re tv.lK"'ySphere tortun".sphere Retrm Sphere O O d

Gil:/30 DnoP: Abiliiy Sphere STEA[: Hl-Polion Re(overy Rinq Stor Amluord d '

tt
Gil:650 DRoP: Abilily Sphere STEAT: tr\usk Brosko's Sphere

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HP:40.000 AP:11.000 GtL6500 D[oP:Relurn Sphen SIIAL: Iurbo tlher

20,000 cil [,l".oo-potion(x2) 3

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tofn?i ri'l l rl l r :I i r ] 5 r n r l l jr:\ i l r ? i r ' r t iir?

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THE RONSOHOMELAND
After Yuna gains the permissionof Kelk, speakto the other Ronso in the areaand save vour game.The taller Ronso on the right side sellsitems and weapons.Ifyouie low on

I
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Hi Potions and Holy Waters,you should stock up immediately.

lf l(imohri hom't ocquhed fire Ereoth, Aquo Breoth, Thrust |(ick, Mighty Guord, D00m, Sl0ne Breoth, self-Destruct orwhite wind, heshould beoble todos0n'w.when one 0lrheRonso folh, rhe other willgo berse* ond inflict t'vke osmuch domoge osbefore. lf Kimohri hihOverdrive, use Mighty Guord. 0nly use Aquo Breolh if the greoth two Ronso ore slonding dose together, (imohri. ond use Fire if they surround Aho you note thot con steol some Lv. 3 |(ey Spheres from eilher Ronso.

THE CI{ALLENGE OF GAGAZET


After the fight, return to the gatewayand saveyour game.The road aheadis fraught with peril and few SaveSpheres. In the areawith lots ofledges on either side,hop onto the top ledge to the right to find a hidden treasurechest containing 20,000 Gil. I Then continue up the left side ofthe path until you find two Mega-potions. 2 As you proceedup Mt. Gagazet,you'll encountergravesof fallen summonersancl guardians.Continue up the zigzaggingpath, until you find a short and narrow path heading north around a large rock. At the end ofrhisparh is nr""t ut Spt is the third sphereyou'veobtained,Auron will learn a new Overddve. "r". I tf tii,

COMBAT ON MT. GAGMET


point From this on, enemies become powerextremely ful.The ThreoteB greot obility works 0g0inst Boshuros ond other lorge enemies. Also, ontinue t0(0plure enemies osyou climb li4t. G0g0zet. Try t0(opture olleost oncol eo(h kind.

a Continue up the path until you reac.h "T'Lintersection. Keep going straight to find r Defending Bracer, which is lintastic armor for Auron. Then return to the intersectionand head north. Around the next cornr,you mect O'aka'sbrother,Wantz. the slope. When it risesagain,look for a sma11 From Wantz's location,descend chests. Open thesefor an HP Sphere and a spot under thc path to find two treasure Lv.4 Key Sphere.Head eastfrom here and then north to anothergrim landmark.

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BATTLE PREPARATION
yet. prepossing you T0 will in0ne 0fthe toughest botlles After the nexl Scve Sphere, engoge porty p0re, other oeons ore inOverdrive mode, 0s well 0s 0llthe fight unlil Yun0 0nd sllolher members. Stori the bottle with Tidus, Yun0, 0nd Kim0hri.

provides Tidus, Yun0, 0nd Kimohri oll hove the lrigger Seymour o much lougher chollenge lhi5lime 0round. Defense. toSeymour ond roising their Strength 0rM0gic Commond option 0fi0lking Tidus t0(ortH0$e90, ond hove Yuno use Use 'rrtill her spell oneveryone. Seymour Protert gr0up, occ0sionolly c0st Dispel 0nthe \,Jhole your thus nullifying hord work!

IIIIORTIORC rs FLU)(, SEYl\llOUR


WtAl0llsi @---A0Sd[pIto i, C]>---ll llrMlY o---HAl.t DAllaGE@----

(3500); /0,000 ltlorri0rdis: 4000 HP: seymour, (15,000) 10,000 AP: Seymour: WIll(NlSS: Nore STEAI: tlixer

(ros(leove (0n Seyrnour's otlo(k deplele over pofi member! However,lhose 2500 HP from eoch r n " the Protedspellwill ,u,Eu JPsr trn, v only x , t toke , u ^ E . holfthe ,v,, ,,,r rovered l v t e r s u with Ine | individuolly. He willuse Lonce ofAtrophy l0 inflid zombie 0n0\ domoge. Seymour concentroles ono poitern ofeliminoling choroders the HP You only hove one turn between both ofSeymourt his nextturn, he willcosl Full'life todeplele thoroter's choroeter.0n (on't chorocter. Ako, trytoSilen(e Seymour s0he cost ony spelk, ond don't ofiork, s0use il l0 0dminisier o Holy Woter iothe offlicted Bio. forget louse

it in When the i40rtiorchis hegins torhorge uptlre Tolol Annihil0tion 0its(k, it willperf0rm thot willredure ollof two orthree furfls.One 0fyour rhoroders needs l0 perlorm onottock Mortiorchist HP This couses the rhoriott0 siphon more lifefrom Seymour ond deloys the Lulu 0lthis noge ofthe fightSeymour otts*somewhot llt best fobring inAuron ond porly so Proted 0nyour members. AIler survivoho storts usiry florespelk, rost Shell ond you quickly lotolAnnihilotion use torecover. This iswhen ingthe oltork, o Mego-Potion your get in oeons tohelp finish olfSeymour. Eodoeon willonly mnst0rt iummoning moke it'sin(herdrive mode! one shot, so sure your proiecied poinlers, chqroders ore ollodequoiely oflnck tosurviving this bottle. Moke sure between Even wilh olllhese there is$ill 0 @rtoin elemenl ofSeymour's turns. eoch
L_

CAVERNSOF DARKNESS
After a quick nap near the falth clusrer, conunue up the mountain into the caves. A stuange hole next to the SaveSpherepreventsyou from continuing north. Go through the caveln to the west until the party reachesan area. Tidus, Wakka, and Rikku will continue onward without the others.

#8'

(OMBAT IN THE CAVERNS


h t0kes some sm0rt todi(s totoke down lhese tough nerr enemiesl After using Armor Breok 0n 0 Dork Flon,ony choroder should be oble to domoge it effedively. Eehemoths oreresistont tom0st st0lus efferts, s0 use ollofAuront (ost Breok obiiities ond Hoste ond Protect porty. onthe Bio oko works well. The Mondrogoro willinflidmultiple st0ius effects with itsorhu Donce. Use Sleep Bu$er ogoinst iL ond then deplete ih HP with Demiond tirogo. Bio works well here, too.

I st Triolprize: Lv. I Key Sphere ToZonorkondRuins

Relurn Sphere

SlorArmgourd

THE FIRSTTRIAL OF GAGAZET


As.the opening in the shield rotates,press(8 to throw the ball through the shield and hit the glowing orb in the middle. Simply watch the speedand timing of the rotating shield, and you shou.ld have no trouble hitting it. A fteasurechest appears in front ofthe shield containing a Lv. 1 Key Sphere.

NEWPATHS OPEN
Return through the water to the area with the Save Sphere.The massive hole has been replacedwith a stairway,so ascendthe stepsand move north to the next watery area.The trio will split off again to swim ahead.

BOSS PREP
you prepore poinl should forthe trom lhis lhrooghlhor,ohoinder ofihegome, during r0ndom bottles in upcoming bosr fighls bysummoning ollofYuno! oeons Don't wasle lhe0verdrive ottock ono hopes ofhoving them reoch 0verdrive mode. if forfielough boses torcme. regulor enemy, but insieiid'mve

THE SECONDTRIAL OF GAGAZET


Swim to the end ofthe secondchannel to find a set of tfuee lights. You need to guide each character into one ofthe colored lights. The colors correspond to each character's

color on the Sphere Grid. They are:

Passingthis trial causes a tueaswechest to appear.Inside the chest is a Fortune Sphere.

GAGAZET I.INLOCKED
' Swim back tltough the tunnel and return to the area near the Save Sphere. Rocks have fallen in the south passage, paving the way to yet another short swim. There are two teasure chests near a cliff on the other side ofthe channel. Get a Return Sphere and a Recovery Ring i from the chests and return to the Save Sphere. As you move west

dowl the first corridor, you'll seethat boulders have created a path to a previously inaccessibletreasure chest. Grab the StarArmguard f A path has now formed heading up the left side ofthe secondchamber.Cross the rocks until Yuna and Auron have a conversation, and then use the final Save Sphere and exit thti caves.Your arriral at tle summit is greeted by a particularly
virinrr< nrntcrtnr

and go back to the north passage,

:4,

Begin this fight with Tidus, Yuno, ond Auron. porty, C0st H0slego Proteci ond 0nlheenlire ond use Auront Armor Breok ond Mentol Breok ogoinst the fiend. After breoking down itsdefense, swikh other chorocters inloAuront rpot. Remember t0cost Ho$e ond Pr0ted 0n you eoch new fighter bring in. Cost Re{led onthe creolure ond lhen summon 0e0ns thotore in Oyerdrive mode. Eorh ceon will gelone only shot, ond ihen the (eeper Sonctuory willuse Mono Breolh toeliminole them. Afler the Scnctlary Keeper loses holf iBHeftwillofiempt locost Curogo onitself. With o Reflect spell inploce, one olyour porty members willreop the rewords from lhesoell insteod ol$e monsler

SAN CTUA RY KE E P E Rfr,I!.i{*'.'


IVEAI(}|ESS @---aBsoRPTror,l @---lf lU ff <D)---tlALt DAIIAGE@---

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potlern. This boshos onottork lt $orls withPhoton Wings, followed bytwo regulor (urogos. otto*r,Mono Breoth, ond then tnro IheSonduory Keeper willsometimes counter proled your porty with JoilSweep too. li's imporlonll0 memberr 0g0inst thest0tus effeds your ofthPhoton Wings ottock, soequip ch0ructers topro(onfusion. tecl ogoinst Sleep, Silenre, Dorkness, ond

GiL1200 DRoh i[ono spherc SIIAI: Remedy

Gll:1080
DRoP: i4ono Sphe'e (urloin SIIAI:Siof

DloRPo|,ver Sphere SItAl.: llher

DloP: Abilily Sphere SItAL: HiPotion

DRoP: tv. 2Key splrerc STIAI: Lunortufoin

DR0P: Hi-Potion SIEAI: Holy l,l/otel fortune Sohere SoirituolTorqs r0.000 6il hiend Sohere Lv.3 Kev Sphere turk Sohere

DRoP: Phoenix Dol,n SIIAI:Hoy Woter J @ e || d

DloP: Abiliry Sphere STIAI: tondle ollifu Sun G,sl

#',.ii*' ;;,r;;#in,oroo i,.idai' GlL:7000 GlL:9000


DR0?: Lv.4 KeySphere SIIAI:Etfrer Dl0P: Lv.3l(ey Sphere SIIAL: ^,\eoo Polion

z
f fhe 0esend 50F5. 7 l:oihei ien! onyouJ !r!yto In9 000te.

the 1rl Unlod lriok lrrnlrrkond le]]m oi flre rho05ifq

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FIENDSAMONGTHE EAYTH
Navigating the Zararkar'd Ruins is rather simple. Unt you reach the dome, you will

Gi

encounterfiends from Mt. Gagazet.Inside the dome, the fiends are much stronger Use Armor Break and Mental Break againstDefender Z. Ifyou encountera Fallen Monk, use a Phoenix Down to instantly kill him. AIso, try to eliminate YKT 11s before all other enemies,or they'll eject individual party membersfrom batde with their Thrust Kickl

the

Fo

lnl

lat

10,000 Gil
f

I
t

When the roads seemstackedon top of eachother, searchfor a path up to a treasurechest on the upper level and claim 10,000 Gil. Eventually,you will come upon a ghostly image of Seymour as a child. When the ghostsfade, searchthe easternplatform of the intersectionfor a Friend Sphere.

irlh?n irrr55 n! lhrC0b' l0 0 tu 3 l(ey :, 00[I0r0 pr":h liC r! dr?,n Sphere.

ZANARKAND D OME-CLOI STEROF TRIALS


Follow the ghostsinto the temple. Dont miss the Luck Sphere amid the debris on the right side, and saveyour game before enter ing.'[he trial of Zanarkand is the simplestbut most time-consuming one yet. You cannot obtain the secretitem in this areauntil bossl later in the game.Check the "Secrets"chapterfor more information. Your only reward for now is an extremelydangerous

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Step onto lhegreen squore neor theenlronre to ortivote the floor puzzle.

puzzle The solution h dhployed onthe forwoll. Refer tolhe screenshot todetermine where toslep.

(o
oIt

DO

z
4 N

e0 fton rird

(orred Siep onthe white floor puzzle switrh lo orlivote eoch piece. Triggering onin(orred floor swilch couses lhepuzzle lo reset

you After octivote olloftheproperfloor designs, the door lo the nexl rhomber opens. Six pedestok then slide inlo the room,lhree on eoch side.

pedestol Push lhenorlhwest ond puzzle o new solution isdisployed. Enler the nexi room.

prcs Go to the E t sraen displq ond rrlolir 0lllhe 0pp0r,shp lhe solrrtions 0rr pierer floor swithes to rrtivote ollthe rholyn i[ lhiJ lfFurtep $reenshot 0n 0 piee puale tfi0 isnotshown, dre will proper rent lfyou forgel where dre floor designs 0re, de lhe rffen displ0y 0g0i|].

you After complete thepuzzle, o symbol oppeors oround lhe (entrolrhosm.

This isthesoluiion forfie pedestol puzzle. southwesl

This islhesolulion forthe pedestol puzzle. norlheosl

This isthe solulion forthe pedestol puzzle. soulheosl

puzAfler completing oll{our zles inlhelorger chomber, toke tha Kiliko Sphere from ihe left side olthe screen disploy ond rejurn tothe fir$(homber.

Insert theKiliko inlothe Sphere pedestol west onthe side ofthe {irsl chomber.

(homber Reiurn tothe lorger the Besoid ond toke Sphere. Inserl thkinto the finolpede$ol inthe firsl chomber

This couses thegionl chosm lo glow. Ako,inew Sove Sphere oppeors inthe first chomber. your gome prepore Sove ond lo fight o boss.

tr
re

oyed

(eeper's The chollenge inthis fight h ovoiding the Spedrol counterottork ofier your porty initiol ottock. ltt impo ont t0position most 0fyour out ofhormt woy before otlocking thebos.Storl wilh o porly ofTidus, Yuno, ond Auron. Equip with Word if ovoiloble. everyone ormor beoring Berserk orBerserkproof

KEEPER SPECTRAL ffi-$$irffi


-

(o$Hostego immediotely so the rhcraclers con move ouiofthe woy before the (h0roders the bos finds them ogoin. Move iwo to(ir(les behind Spedrol Keeper, leove thechqrocter with thehighesl HP outinfront t0keep lhemonsler ond distrod(osl porly. ed. 0thenrise, it willturn t00tt0(k iheeniire Hove Yuno Protect 0nthe person, frondine then letlhotperson ottork. The boss l]vill lhen counter0tto(k, slriking ihethree infronl itsBerserk Toil the cirdes ofit lt might oho use otlock, berserking torget.

)ro rt|re ;
l0

I hr
{oin.

Glyph mines willform onlhesurfoe oflhedrdes, und lheirexplosions meon cerloin deoth. Wifldow when eoch mine $etk theCIB lodetermine will explode. trigger lheexplosion. Use lhe omm0nd Move t0estope

glyph qukkly. llthey Sinte ron'f e*ope mines, they die ore sumoeons hove lime 0verdrive. S0, summon 0tyour risk. moned, they'll only forone otrn

THE FIRST LADY OFYEVON


Follow the party into the bowels ofthe temple. After meeting Lady Yunalesca, record your game at the SaveSpherenear the elevaror. It. rime for anotherbatrle,this time in three stages!

()VERDRIVESI RE(HARGE Y()UR


your you lf you used choroders'0verdrives inlhelcslboss fight, should you consider returning tolhedome oreo. Fighl some fiends until refill your gouges. rhorcders' 0verdrive

:-::

your poriy pro(eeding you th0t will need t0equip memben with 0rmor Before intolhis fighl, pr0ted likeDeoth, Zombie, Dorkness, Silenre, 0g0in5t slolus effedr. Inp0rti(ul0r, slolus effects Sleep. ond yet. Yunolesto l0defeot, s0 don't use ony Overdrives Yunolescot first {orm ise0sy physirol D0rknes, ond eoch spell cosi onher ismel responds lo eoch otiock byinflicting l.l/ith such 0s Ste0l, 5lsep. with Silence. She oko responds ioSpecioltechniques, otlork, Hellbiter This ottock inflirts lnher second form, Yunolesco unleoshes o new Yunolesco choroders, soquickly rseo Holy Woter orRemedy. zombie stotus onyour soif you remove thezombie willthen cost heoling mogi( onrhoroderr t0d0moge lhem, quickly you Moke thotHoste isinelfert onthe effeo enough, con benefit from this. sure porly. entire

N ALE Y S CA U riil'W;;;:
WEAK Ess <D).D.D.. ABSORPTIO <I)lMMuttlfl C).>.D-iHAIF DAMAGE <D).-.D.>.-

.:.:.

zombie while some remoin norlo keep 0 bolonre between hoving ch0rocters wifi the effect Itt impodont porty members whenever iheneed orises. mol. Another woy tohondle the stolus ffeds isl0 srlilch out

ffi
p0rty. Also, donot When the true foce o{Yunolesro isreveoled, cost H0ste 0nd Proled 0ntheentire who isnoiofflided with zombie willbekilled remove thezombie effect hom theporiy. Any choroder performs inslontly when Yun0les(o her Mego-Deolh ottock. ishitwithRegen, Yuno's Dispel lf ochorocter use l0remove lheronst0nl heoling efled without negoting the Zomhie effec. Aho, bring insome perform slrongesl0e0ns ond their 0fyour Overdrives.

:,

FATE IS SEALED
Scarchthe battlegroundibr the Sun Crest, and then ride the eler-ator back to the surfaceand exit the dome. WaIk eround outside until Cid arrivesin the airship.

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When Yuna leavesthe bridge, follow her up to the cabin upstairsand speakwith her. return to After Kimahri makesa suggestion, the bridge. Now you have command ofthe airship.Talk to Cid, and you can go any where in Spira byjust pointing to it on the wo d map.

FI.INCTIONS OF THE WORLD MAP


Th-e"List" option displaysthe placesthe party has visited, and includes a new one-the Highbridge. Since the pafy has decideldtovisit Maester Mika, the Highbridge ofBevelle is highlighted asyour next destiration. The "Inpiut" option allowsyou to enter the answers.to three Al Bhed riddles from different locations of Spira. Refer to the thapter to discoverthe three passwords decoded. "Secrets" The "search;toption enables you to move the cursor acrossthe map and searchfor hidden locations.A.lso,you may have noticed areasor treasurecheststhat you couldnt reach no matter how hald you tried. This is how you find them! Check the "Secrets"chapterfor exactcoordinates.

qUEST TIME! SIDE


It will be easierto reachthe end ofthe Before rushing offto fight Sin, your characters may need a litde more seasoning. game if you visit a few extra placesoff the beatenpath. For the completerundown of all the side questsand mini-games, readrhe "SideQgestsand Mini Game." chapter please

HiddenAeons
You can now acquireadditional aeons. For more information on what you need to do, refer to the "Secrets"chapter. It reveals all the information required to access every hidden aeon in the gamel

Hidden LegendaryWeapons
You can searchfor each character's hidden legendaryweapon. You can learn more information in the "Secrets"chapter.

Chocobo Tiaining, Cactuar Chasing, & Thunder Plains Revisited


You can do somemore chocobo training in the Calm Lands, and you can also return to SanubiaDesert to chasesome

Monster Arena Revisited


Try collecting fiends from all

Cactuars.Or, rerurn to the Thunder over Spira for the monster


Z

Plains to dodge Jightning bolts. For more arena.You can obtain some nice information about these topics, turn to the prizes ifyou keep the owner h"PPy. "Side Qrests and Mini-Games" chapter

.L ,i _-

4:

Omega Ruins
Another topic coveredin depth in the "Side Qrests & Mini Games"chapteris the hidden dungeon,Omega Ruins.There is no better training ground for your characters,but there is also no placemore dangerous. Omega Ruins is alsothe home ofone ofthe most powerfirlbosses in the game.

.:I
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T1
UP

Rcr

AURON'S OVERDRIVES
Remember thoiihespheres Auron needs lo ocquire hisoverdrives orenow scoltered oaoss Spiro. The lor0tions ore Iisted inlherh0r0ders chopter titled 1A Summoner ond Her Guordions."

AI
Od

to tl
Wc

BACKTO THE SHIP!


Ifthings get too rough, you can use any SaveSphereto return to the bridge of Cid's airship.A way to make additional Gil is tr visit Omega Ruins a bunch of times and then sell all the extra equipment you collect. Some of the better items at"Omegawill

Son

Life

sellfor 10,000 to 20,000Gi.leach!

1a1n

obta

Onr

aga

ithe
nesl

ilN
GiL 2200 DRoP: Polrller Sphore STEAL: fleoling Wolel llP:2800 Gil: 650 DRoP: Ablliry Sphere STEAI: lllusk HBd7,500 1850 Gil: DloPr Power Spherc STIAL: Heoling Woler 7400 Gi[ 840 DRoP: l,,\ono Spherc STEAL: Silen(e 0renode
G i l l:l l l DRoP: Power Sphere SIIAI:Lighltu oin

-1

0il: l4/0 DR0P: i4ono Sphere STIAI: Pelrifo Grenode

1900 Gil: DRoP: i4ono Sphere SIIAI: Remedy

Gik1070 DRoP: [4ono Sphere fo$lone STIAL: Shodo.^r

Gil:2200
DRoP: Power Sphere SItAl: Stomino Sprmg

*\'\1i11r"ller /,liko ol B""rre e

llrrLetI r Se,,'rr {l , d
'

lhe R0lrl | ll se".,'r

flixir Wizord tonre Lv.3 Kev Sphee four-on-0rle Defendlnq Broter

Phonlom Rinq Sp".riol Sph".re Prism 8o a ," I { 4

(niqhttofte

20,000 0i *-----E H[srh* ttaph*

Sflblode tlloge's Smff lnliil] r!u!ul__ l!ILt__

/ ,,6 ..i r. .'

rctr.G
S"'til" the \r0re,','llh ierirour Tr0lelf0lh: lor",rNliht ueft free Bn5kr'r i'noo..on

D N i e ( ] tb !e f hreild"'\lror ihrci|51[a

ffimffio'r'!(r'v'
les'r0i llEIr0 ! ril(l\,Jll frd o p r r 5! idoor [ri)!s tl]g SN( 0i5," r ,r
Drtflil ifr o3Nr5 i". ird!

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AiTrlbute ArTI bute spher"' spher"

-ub-u!!r!$bq-,,1
Hrunling /

THE HIGHBRIDGE
Return to the Highbridge at Bevelle,and move

: )

up toward the monks guarding the high court.

I
iil is t ;a will

AREYOU PREPARED FOR SIN?


Odds are that ifyou've completeda couple of side questsand survivedseveraltrips to the Omega Ruins, you're in good shape to face the final bosses. Also, havid all the aeonsin your possession should make things easier. We suggestthat you fight the final bosses by yourselfwithout using the book. Then, ifyou have no luck, read our bossstrategies and take note ofany character-specific abilities mentioned. Some abilities that are useful in the final bossfight include Doublecast,Ultima, Holy, Qrick Attack, Fu1l Life, and AutoLife. By referring to the SphereGrid, you'll seethat these abilities are pretty far apart. However, the'Abilities" chaptercon tains some tips on the best ways to move around the SphereGrid. Ifyou're short on Lv 3 and Lv. 4 Key Spheres, you can obtain a good deal of them in the Omega Ruins. After a few trips to Remiem Temple, you should be able to use items to customizeYuna'sand Lulu's weaponswith the One MP abiliry Imagine being able to cast Curaga,Ultima, or Holy for only one MP! Your armor should protect againstconfusion,berserk,and petrification.

1
4

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F & &

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hhr

ldn 90ru '0UT

(idtoword Stsrting pointing ihe first fhree b0ss fighh isos eosy os Sin, ond then stepping outside ihe ship. The first tr,vo bottles ore fought exoctly the some woy.

jT::H LEFT FlN, RIGHT FIN rfr,*,iir,,

Stort thebottle p0rty. with lidus, Lulu, ond Yuno inyour Cost Hosleg0 ontheentire porty l0 speed upyour turns. Then hove Yuno rost Shell oneveryone ond moke Lulu Doublecost Flore orultimo. lf you don't hove these obilities, summon oeons ond their use speciol ottorks. You ron the olso use higger commond todrow theship doser toSin. Ploce Auron infie group and Armor use Breok, while Tidus, Rikku ond Kimohri strike the Iin0tdose r0nge. gets Move lheship bock outofier everyone inone hit,becouse Sin couses much more domoge oiclose ronge. You fighltheRighl you're Fin using thes0me t0dics. Just remsi Hoste oneveryone ond your set. Sove Overdrives foronupcoming botlle.

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Gi

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lle. \l ondL

Bring (hon

Iidu nt0n

(osl first. Cost Slow ond Silence onGenois. mogi( 0tSin, s0l0ke it out The sinspown obsorbs ony (osting you prevenl it from CuI0. By rosling Silence, con

g*N,li GENAIS SlN, SlNSPAWN ffiffi**


WEAK [5S <D)---aBsoRpTtoil <=)---lfilmuW O---tlAuDAIIIAG[@----

poini. won't inflicl much domweok Physicol attocks crumbles, thegroup odvonces onSin's 0nce Genois (0nswitch you lhem iniothe hos lhe(opytol obilily, uniilyou use Armor Breok. ll Rikku orKimohri oge Holy, MP Then hcve Yuno tost depending onherremoining t'love Lulu Doubleoit Florc orUltimo, light. (opy(ot penofl porly toheol ond cure Venom if posible. Bring in Rikku third inyour Holy onrl moke the using Holy Agoin, ovoid focus Yuno oncosting orsummoning. with AlBhed Polions osneeded, ond slotus your them losurvive the next encounter. during lhis bottle. You wlllneed choroders' 0verdrives

q c 1

r{r0,m0)
| (24,00) j.;,,1D' DID D<D D'

pellificoproterts thot 0g0insl thep0rty isequipped wilhormor the fight begins, m0ke sure Before power tocost o lotmore speed ond lf 5inmonoges zombie. This fightrequires lion, ronfusion, ond Yuno, ond Lulu. finished. Sl0rl wilh Tidus, Gigo-Gr0vit0n, lheporly!

SIN OVERDRIVE

(r0,000) HP: r40,00q lPr 20,000 {30,000) I'VEA|0|E5* l{ose ST[A[: hiei,Supreme 6em

l I

botBreqk oreollextremely useful inthis Attotk, Armor Breok, cnd Mentol Hostego, Doubleco$, Quick (0sl Hove Yuno cost Holy, Doubletosting Flore orUliimo. fighting storh, Hosiego ond stort tle.When the petrifkotion. lo heol orture ond use Tidus (imohri perform Fire Breoth. use Rikkut Spore hisOverdrive, ond hove inWokko ond unleosh Bring (honge pulkyou When Sin infurlher, use Gil0i Sin toinfli(t 9999 HP domoge. ond tos 100,000 obility Yuno botk inond sumlf 5ingels dose t0itsOveldrive, bring ond Rikkut 0verdrives. Iiduls,Auront, your slrongest oeofls. mon

THE SEAOF SORROW


Aftcr defeating Sin, thc airship cntcrs the creature's shell.This doesn't mean, however,that you cant do more exploring outside. Use the maps to find 1'ourway through this area.Treasurechestsare located at the top ofwaterfalls. To reachthesevaluableitems, you'll need to take the long way around.Upon reachingthe with Seymour's platform decorated staves, you know what's coming next...

I th

5q It h (

z
Lv3Ke Sphere

HPSphere

SpeciolSphere

Four-on-One

TOUGH MONSTERS!
Mony fiends inside Sin lhisis0 greol 0reo t0 level upyour orelikeminibosses. Although chorouers, don'l wonder forfrom oSove Sphere. po,fi HP Note thotBhemoth Kings will.osf ileieor when killed, which tonseriously dorog,your. (ost porty T0 counler lhis 0tt0(k, Aulo-Life 0ny0ur entire before lhebottle ends. , t

F
)

porty Before dimbing the stoirs neor Seymour's members with stoves, equip ormor lhot obsorbs ornullifies elementol oflocks.

EYM0 R0M N ISf'*itr*$id S U


wIAt0'lEss aBsotP otl lllltrtuNlll
HATT

t The y.Heir vulner0ble wheeh behind Seymour deiermine his elementol.pr0pe t0the properly, you whkh con see by using Scon. ltk impo ont t0 use Armor Breok, lopposite Mentol Breok. ond Nulsnelk inlhis bottle too. 0ccosionolly, willottock Seymour theMoriiphosms behind him, shifting his elemenlol When this oasrt, bring in Kimohri Auron tostrike theMortiphosms. You'll choire. ond need $lokko tohitthehighest Mortiphosm. When four orbs ofthe some olor orelined uporound Seymourogoin, summon onaeon Lulu orbring bork formore Doublecosting. After Seymour costs Dispel, hewillcost c powerful version of Uhimo. Keep inmind lhotSeymour willevenyour tuolly Bonish aeons.

TOWtsROFTHE DtrAD
Continue past the SaveSphereand searchthe right-hand wall for a glvph. A message hints that you need to kill 10 ficnds to open the door After killing 30 fiends to open three doors tota1,pick up a Lv. 4 Key Sphere.

= '.']

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When you reach a squareplatform with a Yevon symbol, stand on it momentari\r It will lift you up to a treasurechestwlth Wakka's Four-on-One. Across from the Four-on-One treasurebox, push the bridge dovr.nto find a Defending Bracer. !-urtl.rerup, look for a ramp down to a chest containing 20,000 Gil, and step on the platform besideit to access an HP Sphere and a Defense Sphere.A lift back down to the ground is near the seconditem.

Continuing northeast,look for an alcovealong tl.resouth wdl to find a small building. Enter the building from the south, and Tidus will slide down a long spiral. At the bottom is Yuna'sLaevatein. To exit this pit, move e l o n gr h c w a l Jr e r r t o r h e , r " , ' " r ' a. l . . , u ' f l th. E bl.rttonappears. continue to searchfor poihts to climb out of the hole. Continue up the ramp unril you find the final SaveSphcrc in the game.

TAST CHANCE!
ll should benoted thot this isyour lostchonce to doonything eke before theend 0ftheg0me!

As you proceednorth, the Tower ofDeath crashes to the ground. Move towards it to enter.Inside, icicleswill begin to shoot upward from the ground. A fight ensues if one strikesyou. To make navigation easier, stand in one spot until the camerarotatesaround to show the areabetter.If a white light startsto glow under Tidust feet, move against the direction the camerais rotating so.that you can still seethe area.Small colored crystalswill form and fade away. You must run up to these and touch them before they disappearto gain items containedwithin. After 1,ouacquire 10 items, the fina1 showdown will begin. Don't forget that you have one last chanceto properlv equip your characters before the final bossfight begins.

(ontoined The strotegy inthis sedion could v0ry your depending 0nthepcth chorocters'took ontheSphere Grid. You mov need i0odiust your own str0tegy 0cordingly.

20000 e'nd BRASKA'S FINALAEO N $-iffi:,T:m


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Although lheYu Pogodos ottempt to heol the finoloeon, donot woste 0ny time trying lo disoble lhem. Use Auront Zombie Attork onthe finoloeon, sothot thePogodos willdomoge theboss every time they tryi0 (ure it. 0therwise, Doublecost Flore on the enemy ond keep everyonet HP extremely high when portion the second olthe botile begins. During Tidus's furns, hehos theoption 0ttpeoking. Tolking tothebosgreoy redures gouge. itsOverdrive tlse ihis only when the gouge bost 0verdrive isolmost full.Sinre this option only works orcuple oftimes, werecommend using it 0t0 l1ter point inthe bottle. (osfProtecl Alter losing 60,000 gverdrive Hl the finol oeon lrondorms. ond Auto-Life if ovoiloble. lf your rhorocters' gouges ore (ost Iull,use them now. Akqconlinue l0 Doublemsf your strongest spelh. Hosie 0nd odminister Megc-Potions ond Megolixirs os needed. When dre finol gouge oeon! 0verdrive gets obout threeJourths (0mmond. full,tolktoit using Tidulrtrigger 0nce itsHpfolk below 30,000, your summon strongest oeons ond use iheir 0verdrives t0finish ii off.

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This section includesdescriptionsofside questsand mini-games that you might encounterduring the game.You to complete some ofthese tasksto acquireand activatemany ofthe legendaryweapons.

LICHTNING DODGER
In the Thunder Plains, the lightning never stops.By pressinge when the screenflashes, you can dodge the lightning. Ifyou dodge the lightning a number oftimes in a row, you arc rcwarded with certain items. The items appearin a ffeasurechest our.ide the Travel Agenry

For example,the Venus Sigil, which is required to unlock Lulu's legendaryweapon,is gained by dodging lightning 200 consec utive times.To accomplishthis, equip with the No Encountersability and roam the area.You can track your progress by examining the book that appearson the right inside the Tiavel Agency once you've dodged two bolts in a row.

Getting struck by lightning depletesHP flom your characters. Ifyou have a penchant for pain, you can actually rcceivepdzes for surviving consecutive bolts of lightning.

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BUTTERFLY CATCHER
In Macalania Woods, you encountera creaturewho explainsthe butterfly catcher mini-game. To begin the game,move toward the closestbutterfly. You have to chase down seven blue butterflies before times runs out. Avoid the red butterflies because they'llcall powerfirl fiends and remove 1 secondftom the remaining time. Ifyou catch all sevenblue butterflies before times runs out, a new treasure chest appears. The chestwill disappearifyou leavethe area,so dont forget to open it and claim yovt ptoe. You can take part in the butterfly catcher game in two areas.The first area is in Macalania Woods-Central, who explainsthe game.The secondareais in MacalaniaWoods-North. This mini-game gets more dificult as t}te story progresses, but the prizes keep getting better,too. At first, the timer is set to 40 seconds. Once you defeat the Spherimorph, it becomes30 seconds. Lastly, once you gain contuolof the airship,the number ofred butterflies significantly increases. Return to MacalaniaWoods in the airship and succeed in both areasto gain the Saturn Sigil, which unlocks the potentia.l of Kimahri's Spirit Lance. near the creature

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ILIAGEOF THECACTUARS
iontrol of the airship and retum to the Sanubia Desert. There is a large rock with a pictue of a Cactuar on it. Each time you the rock, you receive a clue to help find one of 10 hidden Cactuars in the desert. After finding each one, you are challenged game of"Red Light, Green Light." Ifyou successfullytouch the Cactuar before time runs out, you will fight it. No matter the of the batde, you will receive a sphere bearing the name of the Cactuar. If you lose at the game of Red Light Green Light

you obtainedinto the rocL times,you'I1only receivea Spheredel Perdedor.Return to the rock and placewhicheversphere doing so,you receivea new clue telling you wherethe next Cactuaris hidden.The locationsofthe Cactuarsareasfollows:

After placing nine spheresof either type into the rock, the sandstorm protecting Cactuu Village wiil come to a stop. Search inside for lots of Cactuar encounters and two special treasure chests. One contains the Mercury Sigil. The contents of the other chest r,ary dependingon your performance.

TRAINER CHOCOBO
In the Calm Lands, speak to the lady on a chocobo.Agree to train chocobos,and she will reachyou how.There are four exercises, You must finish the exerciseproperly and beat or tie the time Jimit set by the trainer. If you do, you'l1win a valuable prize. The next time you try the same exercise,beat youl best time to win another prize. the trainer will allow you to advanceto another exercise,until all four exercises Once you train your chocobo in the first e"xercise, are ievealed.

WOBBLYCHOCOBO
This race takes place on a wild chocobo that refusesto run straight toward the finish line. Press the left analog stick left and right to Once you succeed, you can ride a chocoboin the Calm Lands You must reachthe finish line in under 12.8 seconds. stayon course. any time you want for fiee, just by asking the trainer.

DODGER CHOCOBO
This chocobois easierto steer,bur ]'ou must dodge incoming blitzbdlsl Ifyou get hit, the chocobobecomesmomentadiy stunned.This makesit much more difficult to crossthe finish line in tim".

HYPERDODGER CHOCOBO
This game pits your chocoboagainstvolleys of blitzballs and birds! Try to stay closeto the line ofballoons, and then move towarclthe center as each

cluster ofballs andbirdsfliestowardyou.

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CATCHERCHOCOBO

\ Racethe chocobo trainerfrom the entrance ofthe Calm Landsto the northeastern \
exit, dodging blitzballs and birds. Each bird that hits vou adds three seconds to 1,ourtotal time, while eachballoon 1rcucollect subtractsthree seconds. Winning this race enables Tidus to reachhis legendaryweapon at the north end ofthe Calm Lands. Furthermore,ifyou can successfully beat the chocobotrainer with a total time, minus all balloon adjustments,of 0:0:0, then shewill give you the Sun Sigil required to activate Tidus s Caladbolg.

REMIEM TEMPLE

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In the hidden temple in the mountains eastofthe Calm Lands, you can battle against any aeon that you have acquired by challenging Belgemine. The first time that you win againstBelgemine'saeon,shewill reward you with rare items. Defeat her Bahamut, and she will give you the key item Flower Scepter. After fighting and defeating all ofthe Belgemine hands over the Moon Sigil, aeonsin the game,including the Magus Sisters, which removes the No AP ability from Yuna's legendary weapon.

To acquire the Cloudy Mirror, you must win the chocobo race under Remiem Temple even on the first try. To improve the item you win in this Winning the raceis quite easy, race,you need to use as many shortcutsaspossibleand avoid hitting any ofthe poles.

ARENA THEMONSTER
The monster arenais in the easternpart ofthe Calm Lands. The owner sellsweaponswith the Capture abiliry The owner will then ask you to capture fiends from all over Spira, You'll get prizes when you return to the owaer with the requircd creatures. Sonre ofthem are extremely rare. Lt ""dditiorl, you .urt one of also fight unique creatures that the owner creates from captured fiends. Prizes me awarded each time you accompJ-ish

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the following:

FIE}ID IN EVERY ARIA. CAPTURE ONE OF EVTRY ASPTTIFI( SPTCIES. I{)OfEYERY TIEND OF CAPTURT fIEND INT\ITRY AREA. TIPTURE 10 OF EVERY for thell4rrsSigil, Conquest or AreaConquest a totalof 10ofeitherSpecies Complete
which unlocks the potential of Auron's legendary weapon.

CAPTURINGTIPS
While backtracking in the game and loohng for tic spheresthat triger Auron's Overdrives, equip Captue weaPons and collect fiends from each area you herc to visit. To seewhere these spheres are located, check Auron's sectiofi of the charactet$ chapter, 'A Summoner and Her Guardians." \.

you know can for characters so buy weapons weapons are expensive, The owner's \ take down a lot of HP ir one hit. This will most likely be Wakk", A.tro\"Qidu., or perhapsKimafui.

FIGHTING INTHEARENA
After capturing fiends, you can paj, to fight them in the arena.\4rhat's the point, when you ve already fought these sters elsewhere?When fighting mon*rs bribe them for rare items! here, you can steal better items, win spheresfor the Sphere Gdd, and you can

On rare occasions, the following createdmonstersall appearto drop Dark Matter.

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WORLDMAP LOCATIONS SECRET


There are severalhidden locations on the world map while that you can find by selectingspecificcoordinates aboardthe airship.Just move the cursor to the approxi mate coordinatesand pr"r. E to searchthat region. Finding the precisespot for eachlocation can be triclly, keep moving the cursorwhile pressing so if necessary, E repeatedlyuntil you find it.

IOCAfIONS HIDDEII

BAAJTEMPLE
Here you can obtain Lulu's legendaryweapon and the powerful aeonArima- More completedetailson acquiring Anima are listed in the "Hidden Aeons" sectlon

SANUBIADESERT
There is a lone treasurechest in this isolated areathat containsTidus's Ascalon, which bearsthe Double AP ability!

BESAID EALLS
This tiny rock outcropping under the waterfallsin Besaidis where you can find Kimahri's D(agoon Lance.

MI'IHEN RUINS
In this areaofthe ruins offthe coast,you can find the Sonar for Rikku, which comeswith two abilities.

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BATTLE SITE
Proceednorth from the SaveSphereto find Lulu's Phantom Bangle, which absorbsthree gpes ofelemental attacksl

OMEGA RUINS
The secretlocation that is the home of a legendaryfiend. More detailsare includedlarerin thi. secrion.

AIRSHIP PASSWORDS
There are also hidden locations accessible by using the "Input" feature found in the airship command List.You can find thesepasswords by decipheringA-1Bhed messages left in specificlocations around Spira. Note that all ofthe passwords are casesensilile.

' PASSWORD NO.1: GODHAND


Input the passwordGODFIAND in all capsto reachthe ravine below Mushroom Rock Road. Rikku's legendaryweapon is in a treasurechest at the top ofthe area.

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PASSWORD NO. 2:VICTORIOUS


This passwordopens a secrctlocation at the ruins in Besaid.Climb up the tree branch to find Rikkr's Victorious, armor that nullifies three rlpes of elementalattacksl

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.' PASSWORD NO.3: MURASAME


This passwordopensanother secretlocation at the ruins in Besaid.Cross the platform to find Auront Murasame, which bearsthe One MP Cosr ability.

AL BHEDPRIMER LOCATIONS
There"hre26 Al Bhed languageprimers scatteredthroughout Spira. Each volume coversa specificletter ofthe alphabetand can be usedto decipherthe Al Bhed language. The locationsof all 26 volumes are listed below:

MIRROR THECLOUDY /CELESTIAL


To acquirethe Cloudy Mirror, you must go to Remiem Temple in the Calm Lands. Talk to the chocobo on the dght-hand side to raceon the spiraling track under the temple. Ifyou win the race,you will receivethe Cloudy Mirror. To acquirethe CelestialMirror r-oumust take the Cloudy Mirror to Maca.lania Woods and do the following:

goi0 if0r0onir 1]u5 in^h(00ft0 Thsn \i0ri5 to'i rlile 0[dl0l lc lhe fr fe0nd T0lI l0the inoirer 0nd 5r'r] 5i0rdi[g ]re0r *"' 5(Ive Sph".r m0lhe|Jrill ih0lher hu5b0nd i5sutp0sed b0nd 0iho\lthree linrei ]ri] llrd r I iry! hs$r il r5!iig Th i Yy'oods Souih.lhe mellli0n pers0r m0[es lhe b0rkin0 llie!rif er,'8.

Herd uplire nrl5rr 0ut q 0elf DNr lhs5(l,re SpraeAlihr 0 p0lh n0d rntliyru iiir hirlsll]r{ln! rler5erl'cr, h|0d srN infr0ni 0i N 0 , l r : l t " ' r i riI" i : 1 0

Talk to the boy and use the Cloudy Miffor on the crystal.The Cloudy Miror will changeinto the Celestial Mirror. This mirror is the key to obtaining the party'slegendaryweapons.

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Each characterhas a specificlegendaryweapon that can be acquiredby using the CelestialMirror When the weapon is first found, it is equippedwith the No AP ability.To removethis ability and empowerthe weapon to its fulI potential, you need to Woods and use the Upon doing so,you must then retum to the Maca.lania find two specificevent items for each character. The names,locations,and items CelestialMiror to power up the weapon at the large sphericalcrystal high amid the treetoPs. secrion. areIsted in the folJowing weapons to power up the legendary needed

WEAPONS LEGENDARY

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TIDUS: CAI-ADBOLG
you must race and defeat the chocobotrainer in the To acquireTidus's legendaryweapon,CaladbolS, Calm Lands. After winning the race,walk to the upper northwest section ofthe Calm Lands The guard blocking a narow pathway dowr into the gorge will have left his post, allowing you to pass.Tidus will then be able to use the CelestialMirror to acquireCaladbolq.

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YUNA:NIRVANA
To acquire Yuna's legendary weapon, Nirvana, you must capture all nine qpes offiends in the Calm Lands region. After collecting them all,

return to th monster arenaowner. He will produce a tleasurechest containing the weapon.

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AURON: MASAMLTNE
To acquireAuron's legendaryweapon,the Masamune,you must first acquire the Rusty Sword, found on the eastern cliff of the Cavern of the Stolen Falth in the Calm Lands. Take the Rusty Sword to the statueof Lord Mi'ihen on Mushroom Rock Road. Accessto this areawas previously prevented by Clasko. Place the Rusty Sword before the statue to reveal a gl1ph. Touch the g\ph to revealthe Masamune'ssecretlocation.

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WAKKA:WORLD CI{AMPION
To acquireWakJ<a's legendaryweapon,World Champion, you must have the CelestialMirror and talk to the bartender in the you have been Luca Caf6. If she refusesto turn it over,it's because neglectingto play blitzball.

KIMAHRI: SPIRIT I-ANCE


To acquireKimahri's legendaryweapon,the Spirit Lance, you must activatethree ofthe Qctuar stoneson the Thunder Plains. Stand at any stoneand press (3 to seeth" spirit ofa Qctuar released. After activatirrg three stones,find the Q3ctuar ghost flying just abovethe ground at Thrrnder Plains-South, and follow it to a small, ruined lightning tower on the right side. Pres, to send a bolt of lightning to the tower, rcveal-

ing a treasurechestholding the item.

LULU:ONION KNIGHT
To acquireLulu's legendaryweapon,the Onion Kdght, return to BaajTemple (whereTidus first woke up) and dive underwater.Swim towardsthe doors to the north and fight Geosgaeno. A strategyfor this bossis in the sectionon obtaining the aeonAnima. After defeating Geosgaeno, searchthe southernpart ofthe circular underwater areaand look for a treasurechest containing the weapon.

RIKKU: GODFIAND
To acquireRikku's legendaryweapon, Godhand, you must input the airship passwordGODHAND to open a secretlocation at Mushroom Rock Move

north to the end ofthis ravine, and use the CelestialMirror on the symbol embeddedin the rock face.

REQUIRED UP ITEMS POWER


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AEONS HIDDEN
X-Potion {x2) Flexible Arm

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YOJTMBO
Believe it or not, there are aeonseven more powerful than Bahamut. In the Calm Lands, circle past the right side of the bridge leading to Mt. Gagazet,and descend into the gorge below.To the left ofthe SaveSphereis the Cavern ofthe Stolen Fa1th. Proceedthrough the caveuntil you encounterthe spirit ofa dead summoner.The summonerwill call Yojimbo. This aeonhas high physicaldefensebut low so hit him as often aspossiblewith spellssuch as Firaga. magic defense, Afterward, you can use the teleport pad there to travel to hidden chambers containing a Flexible Arm, an MP Sphere, and two X-Potions.

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Next,travelto the Chamber ofthe Falth andspeak to Yojimboto negotiate a feefor his sewices. He will offerhis lowest initial asking priceifyou chbose the option"To defeat the mostpowerful of enemies." For your first bid, offerhalf of his asking priceplus 1 Gil. So,ifhe aslafor 250,000 Gil, offer 125,001 Gil. After his nextoffer,raise your bid by 1 Gil. By the time he proposes 205,000 Gil, he will generallyacceptoffersbelow200,000Gil, though not much lower.If at any point you offer him at leasttriple his asking price,he will give you two Teleport Spheresin addition to his services. More information is available in the'Aeons" chapter

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ANIMA
Acquiring Anima is sort ofa side quest involving severalsteps.Find the hidden location Baaj Temple with the airship. Run up the familiar path and dive into the water. Then prepare to finally defeat Geosgaeno, and swim toward the underwater temple entrance. Geosgaeno:Geosgaeno attackswith Stone Punch and KO Punch, so equip Ritku, Tidus, and Wakka with armor bearingprotection against petrification and death. Cast Hastega Protect on the party, and use everyone's

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defeating Geosgaeno, swim north into the temple entrance. Enter the Chamber ofthe Fayth,whereyou'll find Mega Phoenix items and a Megalixir. Approach the six statues on either side. There is onehiddenitem in of Spira's six Cloisters ofTrials. You should have five ofthese items at this point, five of the statues in this room will activate as a result. Now you just need to get the item from Zanarkand Dome. back to Zanatkand and enter the dome.Therc. a r'ew orpzle solution is disolaved Step on the tfuee white squaresin the first room and t}re four in the larger This opens a panel in the first room revealing a Destruction Sphere. Place the Sphere into the slot to the right ofthe monitor in the larger chamber, and screenwill explode. Collect the Magistral Rod, and return to Baaj Temple. six statues will now resonate with the items vou have collected, allowins you ro en!e! Chamber ofthe Fa1th. Now this unbelievably powerful aeon is yoursl Check out the chapter to learn more about summoning Anima into battle,

THE MAGUSSISTERS
To get the Magus Sisters,captureall ofthe required qpes offiends on Mt. Gagazet and return to the monster arenaowner in the Calm Lands. As a reward,he givesyou all ofthe other aeons,including Yojimbo the Blossom Crown. You must also possess and Anima. Next, go to Remiem Temple in the Calm Lands. After you defeat Spathi, Belgemine will give you the Flower Scepter. After defeating all ofthe aeonsat Remiem Temple, usethe Blossom Crown and Flower Scepteron the door in the back to . unsealit and acquirethe Magus Sisten. Refer to the Magus Sisters'sectionof the'Aeons" chapterto learn how to utilize their unique fighting style.Now all you have to do is defeat the Magus Sistersat Remiem Temple to get another item.,.

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Find the Omega Ruins using the airship'ssearchoption, as describedat the beginning of this section. This is a secret dungeon where powerfirl enemies dwell. The goal is to defeatand release tie soul ofthe heretic Omega, However, another reasonto searchthis area is that you can gain several Sphere Levels very quickly. The monsters here also drop lots oflv.3 and Lv.4 Key Spheres.

fueas in the Omega Ruins only appearon the map asyou explorethem, so usethe maps we ve provided here. From the entrance, move into the corridors to the left or the right. In ihe west corridor, follow the path up to a dormant glyph on the rall. Proceed north from there to a chamber with four treasure The Al Bhed Primir vol. )O(\4 is on the floorjust nortl of the chests.Head northwest from this room into a side corridor chests. with another g\ph. Activate this gl1ph and return to the dormant one. The glyph works now and it raises a bridge out to a trcasure chest suspended above the cenftal space.Collect the Teleport Sphere from the precipice.

At the north end ofthe ruins is a teleport pad. In the chamberabove,the party encounters a monster calledUltima Weapon.This creatureis merely a shadowof Omega. Weapon, so step on the teleport pad to proceed.

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WEA-PON: Before the batde, equip

armor that protects against status allments like confusion, petrification, and silence.Try to inflict silence and darknessto hinder his magic and regular attacks. Steal from him to gain 10 Dggls toTomorroq and ifyou can sparc

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1,400,000 Gil, bribe him to receive 99 Pendulums. the huge cavern that follows, a mini-boss batde awaits the party on each ofthe connected platforms. First, head left from the for a Friend Sphere, and then go back to the right to make your way down. Restore the partyb HP and MP before reaching

final plarform.
MEGAWEAPON: Since Omega is practicallyimmune to every statusailment, focus insteadon strengtheningyour own defens-

Use abilities like Shell, Haste, Focus, and other abfities to survive his mosdy magical arsenal. Make sure you steal from him for Gambler's Spirits. Have Kimahri use Lancet to learn the most powerf,rl Ronso Rage, Nova. The treasure chest behind Omega contains a Magic Sphere.

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to take their minds offtheir Blitzball is the traditional sporting evert in Spira. Living in the shadowof Sin, residentsneedsametbing problems. The spoft is just as popular today as it was a thousand years ago h Zanarkand,

PIAYER ATTRIBUIES
ployers Blilzboll hove o set lhotdeteF ol0ttributes pos,ond lockle. During mine how well lhey shoot, your gome you first blitzboll inLuro, connol see your ployers' you plcy holftime. As in stots until you put more tournomentr loter intheg0me, con your ployen possible positions inthebest ond moxiyour mize recruiting 0pp0rt0nities.

ATTRIBUTTS GENTRAT

OFFTNSIVT ATIRIBUTES

(El.l}: (HP): Endur0nce the HITPOINTS Ihisollribule represenh 0 pl0yfl{DURANCI represenls during 0 m0tch. Every odion o ployer omount ol domoge o ployer on toke hom enemy er" st0mino while inpossession boll consumes Hl defenders while hehos the boll. Aployer with o tokes ofthe posing, induding shooting, ond even s|vimhigh Enduronce 0tiribute hos o better chonce of iusl ployers ming. However, out0m0li(0lly regenerote breoking through severol defenders. Aployer! Enduronre ismeosured ogoinst the Atto*ottribHP once ridofthe boll. ute ofthe opposing leom memben. (SP): This ottribute meosures how fost o ploy" SPEED ermoves during o gome. Aployer with o high (PA|: ?ASS Posing defermines how foro ployer con hos odvontoge inblitzboll; Speed ottribute o big posiheboll oaurotelp The higher o ployer's (0n you, you if your opp0nenls on'tkeep up'l/ith Pos roting, the furlher hecon throw the bull. A moke more oaorote shots. ployer's Pos oftribtte ismeosured ogoinst lhe Blocking ofthe le0m membe6. onribne opposing poy SAHRY: Solory istheomount ofGilyou theploygome your ploys heorshe with teom. SH00T erforeoch (5H); Shooling iso meosure o{the speed IEVEI: This islheployer's currenl experience level, holf whkh isodiusled ofter every ofo molrh. power ond otwhkh o ployer con kkk lheboll gool. toword ihe Aployer's Shoot ottribute is meosured 0g0insl lheBlock 0ttribute 0l0ny defenders inihewoy, ond okotheCotch ottribut goolie. ofthe

DEFENSIVE AITRIBUIES
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(AT): ployer Ahigh Anock on slop 0n enemy inhis lrofu.Ihe Atto* cthibute delermines the strengltr o[o ATTA(( ottribute ploy defender's tockles. ltcomes into when lhe boll mnier oltemph tobreok rrough neorby defenders. posses (BL| The willinterrcpt orshots by0nopponenl. A 8l,0CK Block ottribule ir icotes lhelikelihood thot o ployer high Blork ottribute isimporionl {ordefenders. Aployer's Blo*oltribule ismeosured ogoinslthe Shool ond Pos pl0yer. ottributes oflheopposing (otch $I$ ((A):The cllribute isonly used bygoolies. Agoolie with o high Coldr olhibute hos 0 betler chonce ol gooliet st0pping incoming shots. When 0 pl0yer to scorc, his Shool0tldbule is meosured ogoinst lhe oltempt! Cotch obilitv.

PLAYING FIELD HE BLITZBALL


The map showsthe posiA circular mini-map is displayedon the right side ofthe screen. tions ofboth teams.Each team has slx members:Left Forward (LF), Right Forward (RF), Midfielder (MF), Left Defense (LD), Right Defense (RD), and Goalie (GL). Your players are indicated by green triangles, while opposing players appear as red triangles. The player with the ball is highlighted with a colored circle around the triangle. His or her cornerofthe screen. atffibutes are shownjn rhe upper-righr

I GN'T I HAVE THE BALL, BUT SEEI


paFfis y0ur ployers lhesphere limited, trymoving while the tield 0tvhion inside smewhot ll sinre you ployen ofopposing c littleeosier. insteod ofthe ocuol field. This should help $eer cleor ll mop \ -

CTION COMMANDS
one ofyour playershas the ball, pressthe (3 button to access the Action Commands menu-This presents you with three

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my lho eol er's thib-

from which to choose:Pass.Shoot. and Dribble.

N
o ployer shoots theboll, the sholtSl|willdecreose goolie. toword the the the bolltrqvek Upon onivol, goolie! . The 5Hiscompored lo the omount your SH lhotogoolie! CA con subtrocl from shot vories 500/0 t01500/0. l{ ony SH isleftofter subhocting the (A, rundomizedthen o go0l issrored. l{lhe5Hisreduced goolie zero,lhe otches orblo*s the shot. gel0s folls otthe some rote osPA, soilt essentiolt0 gool posible tolhe os toensure o higher chonce ofscoring.

PASSING
you The Poss option enobles loposthe balllo one your 0f teommoles. Press leftond right ontheleft cnolog stick toscrollthrough lheployers onyour your teom. Pres the E bufi0n l0ronfirm selec tion, ond lheposwillbelhrown. As theposs moves t0w0rds the l0rget, ih PA willdrop unlillhe boll reo(hes ilsintended re(eiver 0runlil 0nopporing teom member interrepts it. lf thepns{s PA reorhes zero thebollreorhes before pos ilsintended lorget, the willfoil. Pcsing is getling your proximity essenliol in leom indose for o shot. DON'T HOG THT BAIL! probcbly posseslo You'll hove toottempt 0few determine how foro ployer's PA willollow lhe

ton 11

r's il.A
lfie imDers.

ENCOUNIERS
ployergels ployen emounhromrvhen on oppming doselo the bollconier. During on enrounler, opposing villposilion
your ployer the between ond the9001. oplions then oppeor inthe Breohhrough menu. Inlheupper-righ torner,

eed 0ll is

ployerr' your ployer! sttribuht ore disployed olong with otlribules.

(ommonds you toShool, onoption from theBreohhrough menu, the Aciion menu oppeor. You musithen choose firibule Afier rhoose ftssor Dribble.

your ployer's ployer's [Nisrompored toeorh enemy Al The omount ofEN subtrorted fyou rhoose tobreok ftrough the defendeq ployer posesion ployer's b zero, the opposing tokes ollhe boll. rnenemy h5070lo 150% ofhis Al lfyour EN isreduced
you your plqersucceslully poslone you lhen requires to choose toposthe bollond breok ormore defenden, the Pos oplion ployer's remoining de{enden. o receiver Your PA isompored lolheB[ofony post t0p0rs orshootvithout breoking defenders, When ofiempting PA the EL ol0llrlho nond inlhewov iscomoored tolhe or5H olthe ployer holding the boll.Ihe ottribute compored depends onwhelfier you d00se l0poss0rt0 sh00t.lt isposiblelhoto defender will mis, postPA isreduced toking oflno PA orSH otoll.lfyour orshot! 5H pl0yer willintercept theboll. But il there isony tozero,lhe opporing il polrers lhebollpost the defenders. PA or5Hleft over,

AILMENTS STATUS
During an encounter, your player may becomeinflicted with a statuseffect from an enemy technique.Once your playersknow the required abilities,you can inflict enemieswith statusailments,too. The three statusailments are poison, sleep,and wither.

P0ts0N
poison his Venom techniques lhei0rgei, ocreleroting impeding HP HP loswhile he hos the boll, ond ployer recoverp When offlided with Pile Venom, o techniques first, followed bylockling loses shooling possing ond techniques.

STETP
put The Nop techniques will the torgei tosleep. toindic0le this. t0rgeltmini-m0p m0rker turns bl0(k (ertoin ployers ofler 0 0m0unl0f Sleeping owoken issrored, orofter being hitby time elopses, if ogool p0ss. 0

WITHIR
[och Wither technique reduces one ollribule ofthe torget byholf. Affeded cliribules ore colored blue The weors 0f{over time 0r01 insteod ofyellow. effed the end ofthe hol[

ARTST! GIVE THE GOALIT


getJ pulto o goolie

il oppeors in

goolie isogood woy t0srcre! sleeping

MOVEMENT .PLAYER
Pressing6 and Manual B.

::
l0 F cli dd |ll.

during a game brings up the Movement menu. Ifyour team has the ball, you will have three options: Auto, Manual A,

The computer controlsplayermovementin Auto, the default setting.Manual A and Manual B allow you to control the playerwith to the mini-map; swimming left alwaysdirectsthe playertowald the the ball. In Manual A mode, direction of movementcorresponds enemygoal,while swimming right directshim toward his own goal.In Manual B mode, direction of movementdependson the current camera angle; if the camera shows the enemy goal straight ahead,pressing up on the directional pad directs the ball carrier toward it. The default number offormations yout team startswith is When you choosea Manual option, the Formation menu also appears. four, and you can earn more formations asyour team level increases. The four standardformations are Normal, Mark Mode, Right Side and Left Side.

F0r

s
sd

NORMAT FORfIIATION

MARK MODE

RIGHT ITFT SIDE OR SIDE


your ployers ploy With Right orLeft formotions, Side ploying o zone defense 0ntholside ofthe oreo. They leove iheother side relotively undelended, butno gelthrough con lhe side lhey ore on.

your ployers InMork your ployers iheopponent Normolis bosicolly ozone defenle, where Mode cover only goofter gels pursue ossigned them inthepre-motch setup screen, regordlheboll conier onte he dose, ond keep with him. lesofwhether lhot opponenl hos lheboll ornot. him foras long os they con up

.;...r.r;;.{t:

FORMAIIONS MANUAL PLAY AND USING


i i _

Once you're familiar with the game,use Manual movement for greatercontrol. Ifyou let the ball carrier go whereverhe wants, vou orobablv wont be satisfied with the results. Normal formation is fine the vast majority of the time. Your players cover their zones well and work adequately.When Normal forlhe This strategyrequiresa specificsetup,but it works great againstteamswith only mation doesrit work, set up a Mark Mode defense, one good shooter Locate the team'sbest shooterbefore a match, and mark two or three playerson him or her. Make sureyou leave your other two players unassigned, so that they will remain open when you have the ball. In effect, this renders the other team's best shooteruseless. You can alsojust match up your team one-by-onewith their players,and your team will shut
0

ue
r 0 r0 r

them down quite effectively. For example assign a player with high Passing ability to an opponent with a low Block attribute for best results.

7
A

ADDIIIONAT FORMATIONS
other formotions byploying lor of You con eorn gomes your ond leveling leom up: ([l'lltR AIIAQ(: inlhemiddle tveryone defends pool, leoving ihe sides unproleded. ofthe sphere llAI lll{E: The enlire leom emborks ononoll-out, leoving nodelense. offensive oltock, (OUl'lltl: Atype your ofzone delense where poholthe defenders ond midfielder oreo infronl of your gocl, poholthe while the forwords opposing leomtside. Thl isovery effedive formoiion when youte winning. DOUBLE moves SIDtS: Everyone buithemidfielder pool, olong theh side ofthe sphere leoving thegool open forocentrol chorge. However, theployers con pincer force onelfeclive ctt0ck 0nthe enemy 9001.

*re nent
t

DEFEI{SE: The entire teom stoys bork in ALl-OUT your pool defense. The h0lf oflhesphere forosolid lindit diffiruh tobreok through, but opponenls becomes very hord foryour fe0m,l0o. soring

rs rht

EXPERIENCE
by passing,shooting,tackling brealing past opponents,and so on. gain experience each hall playersreceiveexperience points basedon their performance,and gain levels they earn.Each level increase will raiseHP and possion how much experience other atftibutes as well. to ger involved. On an unbalanced team, it becomes more dificult

)E
r proy r.They
a0

TEAM YOUR fu{ANACINC


\ilrLcarlcrrtcrtouInaments,tlc1p1ltr'in1e.rgue.rtrdcrhibitioll

/ .-'"--.t

AND PRIT[S BIITZEAIL GAIllIT OPTIONS TOURNA'I{[NITs


ploy the'Pl0y blitzboJl' 0plion To blitzboll, rhoose 0nylime ofler lhel0urn0menl in 0l 0 S0ve Sphere firsl theprizes ore rcnWhen 0 l0ufn0ment 0pens, generoted. So, ilyou don'l like theprizes for domly genelote il'spossible 10 netv revtords tclk 1o iheodminislf0t0r 0tthereglslr0tion 0l0urn0menl, Luco; or, you in. byw0iting unlil thenexl lime rherk desk inLuro. pl0y, {0r InLeogue ond Tournoment te0ms compele plcre prizes oworded iothe {int,second, ond third ql Ihe t0u'n0npnl. Ihe'e i5 end ofthe seoson or prize forthehighest srorer olthe olso o speriol ployers seqson orlournqmenl. lf lwo 0r more on your gools, teom lief0rlhemost they ollreceive theprizel ihen F0r this t0!,{0rk, c0nlinue 10 thefextm01(h, 0nd (reen. tothemoin blitzb0ll The l0um0roncel out bliJzbo ment willnotbeselerloble 0nthern0in But exiting bock tothegome, soving menu. ofter your doto ond reiurning t0lhe blitzb0ll screen, the prizes. willbeovoilob wilh e ogo'n new lorrnonent

TXHIBITION
motches don't r0unl towords lecgue slofd Exhibition your ployers g0in ings, ond don't experien(e {rorn ployers ploying, either. However, tonstill leotn new woy lo expond techniques! Exhibitions ore o good ployers' your own skills, wilh0ut lefiing the other teom5 improve.

.:
i

A CAME STARTING
,\li.,.]-,oo,i,,'gth"t1'l)eofqi1me\'oLi11''anttoplirr.,r'ouchooserl,hichplar'ersrr'i1Jtke1lllltill

rd ' : - 1r h r [ o l l o s i n opriorr.. 1''."'rpre

5[TTECHS
you Techs lets ossign speri0 tech The Set screen ployer niques toeoch who isLevei 3 orobove. As o ployer goins you ossign more lerhniques levek, ron lo him, uptoo moximum offive.

SET I'IIARK
you ployen to"mork' The 5et /\,1ark srreen lets ossign 'reirlerl.riques. to leorn Terhriques oppos ngployen (hoose (0flle0rn lh0lyou 0ppecr ingreen. o ployer, ond ployer then selert iheopposing teom member. Your will ployer, thot might leorn his or her tethniques mork ond during themotrh. Eoch teom member con mcrk one per opponent holf. yourhoose When lt4ork Mode fromlheFormolion menu y0ur pl0yers during ihem01(h, \Vill cover their respedive pursue morks ond ihem untilyou swikh io 0 diffefent formolion.

LEARNING AND USINGTECHNI


As mentioned earlier, a player must be at Level3 or higher to use techniques,so you must play a few gamesjust to meet this requirement. When a player becomesable to equip techniques, a blanl slot appearsbelow that player'sname on the Technique setup screen.

slond,m per{orms technique, the word'Techcopy!" floshes in hemustwoit morked opponent il. Atoerloinpoinf during the eltecution olthe tu oployer toleorn otechnique, untilthe new theupper-lefrcornerofrhescreen.|fyoupresEbeforeildiscppeors,iheployerwhomorkedtheopponenlh050Ch0nce0fle0r nd ployer formotion to(opture 0technique. Infor|, the forbelow thelevel heronnol leorn lhetechnique. You donolhove lo beinthe i4qrk lf your istoo ofthe opponent, er ployer player tothemorked otoll.Aslong osthemork wos set before theholf, it ispossible f0 leorn the technique. trying toleorn the terhnique doesn't hove to bedose

TEARNING

FOR ITCHCOPY IIPS SU(CESSFUL


ployers ployer Don'l set more thon two ofyour io mork o single enemy, becouse only one con successfully leorn otedlnioue olotime. 'Volley ' perform ployer teom's to leorn his Shot theenemy thelechnique. lf you mork onopposing 1f, Let moke sure heshoots otleost on(e. ,'| qf ployers' Remember totoke leveh into considerotion. ployer istrying from lf o Level 5 toleofn 0te(hnique o level 12ployer, he won't hove much lutk. ployer Don't forgef lhotthesixth ontheopposing goolie. teom! list islhe

USING TICTIN
your ployers techniques, ihem i0 use lhem themotd. leorn lhey must equip before euch holfinorder during techniques dodifferenl lhings ond oreused indifferenl siluotions. Some 0reperformed outomotitolly, ore constontly ineffecl, ond stillothers help with olfense ordefense. (0mm0nd use offensive techniques likeNop Pos orJecht Shol, simply thoose theoppropriole from the Aclion menu. Any lerhniques ovoiloble ore displayed nexl i0thecorresponding HP cost. beused A new menu when onopponenl hos lhebollond ottempls l0 con ondelense oswell. oppeors posl your ployer. breok techniques hove when Automotk o chonce oftriggering they incur 0ny HP cost when ne(ersory,0nd opplicoble performed. lechniques ore olwoys cclive.Ihey cost HP toequip, Some noodditionol HP during 0g0me. However,lhey're ht rcst impossible toleorn since they donot oclivote during
molft.

.,

tj
g ;

TE(HN KTY
teom members 0nlheleom d0t0 srreen, ond three terhniques ore listed bel0$/ them. These 0re one ofyour ployer's ployer keytechniqu*.Eoch time o leorns o key technique, more techniques become ovoiloble for will t0leorn. Key lerhniques must beleorned ino cerloin order lf the first one isnolleorned, the second one possesses become ovoiloble even if 0nopponent it.
:,i ,{" I " t

'. :r{ : * 'J


*.*,,

TECHNI LEARNINC KEY


Before every game,check the opposing team to seeifthere are any new key techniquesto learn. Mark any that your team can use. Ifyour team needstackle techniques,then send a forward with high Endurance after the opponentswith thesetechniques.Ifyou need a passtechnique,let an opponentwith that techniquestealthe ball from your playersa few times. Usually,he or shewill try to technique. and you can Jearn the pass passimmediately,

NAP TECHNIOU[S
(onsider lheterhnique Nop Tockle for oblcining your entire teom. Ako, tryequipping Nop Pos 0n0 pl0yer with o high Possing oltribute. Even if thotployer opponenls'Block ottribules orehigh, should be oble io pul some ofthem tosleep.

SHOTS
ployers your Any ore Everyone onthe teom needs 0fo(kle fechnique. The only who need thottechniques cny two olthebest inlhegome ore Jecht st0tus-inflicling to*lewillbehelplulduring fonrords, ond Shot ond Sphere Shol. Jechl Shot isoverpowering, g0me. fivepoinh lo the removing lwodefunders ond odding Shoot otlribute.

PASSES
isdeodly. ANop Pos lrom o ployer with 0 high PA give poss lllhey Also, defenders o decent technique. steol theboll, they'll need theobility topostheboll tovour fonrords.

GOATIE IIPS
goolie lechnique Your should orquire the Super G00lie (A The is superb ond 0s soon 0s 0ossible. oitribute goclies rorely use HP foronything else. Anti-Nop is q good oko choiG.

OIHERS
ilyou Anti-stotus skilh oregood toequip onployers hove the spoce. Inporlkulor, fonrords need Anti\renom lechniques.

BtITZBALL I[CHNIOUIS

There are many playersscatteredthroughout Spira who you can scout ard add to your team.To recruit a new player,pressS when Playersfrom other teams are usually under contract for a certain facing someone.Ifhe plays blitzball, his statisticswill appear. pressE to hire him. You then number ofgames. Ifthe player is a free agent,this will be indicated. If the player is available, need to determine the number ofgames you want to hire the player for. you are given the opportunity to renew it. Ifyou When the contract with a player expires, decline,he leaves the team.To rehire the sameplayer at a later dateryou must return to him and repeatthe processagain. Opposing teams also have to rehire playerswhen their contractsexpire.Ifthere's a good player you want with just a few gamesleft on his contractJkeep it in mind and return later.

TEAII|I LTVEL
your winning five mokhes, leom level Afier inceoses. New formoiions moy become 0v0il0ble. in(reose. Your scouiing level might 0k0

LEVEI. SCOUTING
you ployers. y0ur yorgoin Ais(0uting increoses, o(ess l0 m0re informolion when stout Eoch time s(outing level ployer's view his equipped le(hniques the ottributes. AtLevel 3,you con Level 2,you con see ployer leorned ond level. Althotpoinl, ollthetethniques thepotenliol hos is Level 4 isthehighest onoinoble o[leorning ore shown. copoble

c.*

TEAMSTRATEGIES GENERAL -#
YOUR ITAIYI TIPS TOR SIARIING AWINNING ITAM MAKING

The following sectioncontains some generalinformation and strategyon creating a powerful blitzball team

gomes you two forwords withhigh ottributes. x/on byscoring lots ofgools, need otleo$ Shoot lechniqu Sinre most ore lf Tidus didn't ocquire lhe Jechl Shot good Tidus fillsthotrequiremenl, soyou 0nly need tofindone olher fonrvord. Ahigh Enduronre Fortunotely, while oboord theS.S. Winno, return there ond hy with lheoforemenlioned ottribules, ossign them i0your Left h ckoa plus. After Iinding twoployers This isobsolutely one olthebesl techniques. onribute ogoin. positions. position, For iheMidfielder ossign 0 ployer with 0 high Possing ottribute. Forword ond Right Fonrvord gcin komo You con only the Jecht Shot 2 oso prize (0n hos Psssing ottribute. Your defenders don't gome. 0nthedefensive side, moke sure one ol your two defenders o decent Tidus leorn it Lecgue 0rJourn0ment 5hoot ottribute, but decent Enduronre ond Speed ottributes dohelp. ofhiskey tethniques. need o high ofter hehos ocquired ollthree (01(hing (hoosing Find lheperson vlith thehighest obiliiy ond hire him. The sooner he on o goolie lso no-broiner. Some olthebest blihers oreinLuco, especiolly goolie you the leorns lechniques, better the docks. Scout them before leove town. The in Bosement Besoid Aurochs sloy inthelocker r00m goolie goins inthegome. Moke sure eorh teom member experience bygetting everyone involved Level upyour need torehire them. A,if you ever byhoving him stop shots. pl0yers, your leom otft upt0your leom willenrounler little Speed isimportont in blilzboll. lf the other c0n't ployer goolie. resistone. The 0nly who doesn't need c high Speed ottribute isyour

h.r-.

B.
utinq

ls

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5.

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WXW;{kiI};WIeB
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I t i t i t \ I { [/ {"J J
XEY |ECHNIqUEE

'Ven-om Tockle, Droin Torkle, Anti-Venom 2


LOCetfro N

\\-

HP SP EN AT PA Bt SH

132 60 l0 3 3 2 t0

237 60 12 4 4 2 t3 2

44r 60 16 5 6 3 l7 3

6/9 6t t9 6 1 8 4 21 4

954 61 23 8 r0 5 ?5 5

1264 1609 t990 2407 2859 61 62 62 63 63 27 3A 34 37 4t 9 t 0 t 2 12 14 t6 tB 20 6 7 B 9 r0 29 33 37 41 44 / 6 I 9 t 0

3347 64 45 t 3 23 I 4B

4429 5653 64 65 52 59 1 5 1 / 27 32 12 t4 55 61 t 3 t 5

tAzA 66 66 l 9 38 t6 61 1 7

8529 67 73 2 t 44 tB /3 1 9

9999 67 B0 2 3 49 t9 lB 2 0

DATTft

v
3/6 67 l8 3 7 578 70 2) 4 8 3 16 4 8 74 24 5 t0 3 19 5 t0/4 /6 27 6 ]t 4 2t 6 t36B /9 30 t t3 5 24 7 1693 2A49 2435 2852 3779 4B2B 8l 84 85 87 90 9t 32 35 38 4t 46 5t 8 9 10 t2 t4 t7 14 t6 t/ t9 22 25 6 1 8 9 1 2 1 5 27 I 3t 9 32 t0 35 4t t3 46 t5 600t 92 56 20 1296 8567 91 90 61 65 23 26

HP SP IN AT PA BL 5H (A

90 60 12 2 4 2 B
I

205 63 15 2 5 1 l0 2 2

13 3

28 3t 34 1 8 2 2 2 6 52 57 62 t7 t9 2A

LTTTY
KEY

'Wither T o c k lN eo ,p P o sV i ,e n oP mo s 3 s L u cS otodium-Auro Lc oh cs kR e io o m

T'CHNIqUS

:&
\c4' 88i 60 i4 9 22 12 9 5 6 f/3 60 60 16 19 r 0 1 2 75 29 13 t5 t2 7 B 9 1492 1843 2227 2613 3092 4087 5212 6467 tg52 60 60 60 60 60 60 60 60 2t 24 26 29 35 4t 41 54 1 3 1 5 1 6 t B ? t 2 5 2 9 3 3 32 36 39 43 5t 58 66 15 t7 t9 2a 22 26 29 33 36 14 16 r/ t9 23 21 3t 35 t 0 t 3 t 5 t 7 92A9 60 61 3 l 83 39 39 t 9

HP 5P EN AT PA BL SH ft

95 60 7 5 l0 5 '1 l

223 60 8 6 l3 6 5 2

4 60 l0 7 t6 8 6 3

633 60 12 8 l9 r0 8 4

ds

1?

ffi*

3
jri .{e 1

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l;1

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l

tr* t '!, '


,i

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*&s;, Y-.?
HP SP tN AT PA Bt
SH CA

Wither Tockle, Wither Tockle 2, Nop Torkle 2':


LO EF fTO N

Luro Stodium-Auro Lc oh rk se ro o m R

100 63 7 l0 7 5 t t

239 63 t 0 t I B 6 2 2

448 63 3 l2 r0 7 3 3

695 63 t 6 1 t3 t2 9 4 4

582 t307 64 64 9 2 l t5 t6 t4 t6 r0 l2 5 6 1 5 6

1672 64 2 4 tB t8 t3 8 t

2At5 64 2 6 t9 20 t5 I 9

25t8 65 2 8 2t 23 t/ 9 1

299q 65 3 0 23 ?5 t9 0 t 0

3520 65 3 t 25 27 21 l t

4618 66 3 4 29 32 ?5 t 3 t 3

5992 66 3 6 34 31 29 1 5 t 5

7462 b] 3 7 39 42 34 1 t t /

9088 6./ 3 / 45 47 39 t 9 t 9

99q9 67 3 7 50 52 44 2 0 2 0

,.,, ..]:a;. iil;i:;;t


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q ! t

ry@

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j d l : i i i;;! .J li r] i ,il
EY TEEHNTQUEE

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V e n o5 m hot V , e n oP m os s,N o p 2 Torkle'


LO CFI.'-I O N

LJ(o 5 r o d ; u nA u r o r l .o srke L Rro o m

HP 5P TN AT PI Bt'H (A

r05 60 3 r0 6 5 1 1 2

304 60 4 | 7 I 9 7 2

573 60 5 t2 9 3 3

864 60 6 t3 | 4 4

1177 t5t4 60 60 7 B l4 16

1873 2254 2658 3084 3533 60 60 60 60 60 l0 t2 t4 t6 t7 t9 21 22 24 t 0 | t 3 t 4 l 5 1 7 t 8 t 3 t 6 t B 2 t 2 4 2 7 3 0 5 6 1 8 9 l t t 2 5 6 7 B 9 t0 |

4498 5553 6698 7933 9t2t 60 60 60 60 60 t9 2? 26 30 34 28 32 3/ 4t 46 2 t 2 4 2 1 3 0 3 3 3 6 4 2 1 9 5 t 6 4 t 5 t / 2 a n ? t3 t5 t/ t9 2a

, ?/

-i. :

i " 1 ' l! - r

I a:

Supe G r o o l iV eo , lle 5y h o oA r ,n t i , W i l h e i '

ik*; ry
HP 5P IN AT PA Bt 5H (A 90 54 4 2 2 4 I 264 39r /42 54 2 5 5 2 6 6 l0t4 54 t 0 3 1306 t6l9 54 t 2 3 / 7 54 1 4 4 I 9 8 54 54 5 1 8 2 3 4 2 4 4

luco Stodium-Auro Lc oh cs kR er oom'

1952 2306 2680 3075 3926 4859 58./4 6971 8A28 54 54 54 54 53 53 53 53 53 t s t / \ 9 2 2 2 6 3 0 3 5 4 0 4 5 5 6 t 5 1 2 t 5 t B 2 t 0 t 0 t 2 t 5 l l l 3 1 7 t 5 2 3 t / 3 0 t 9 3 9 2 t 4 8 2 3 5 l

.i'ri ,.{ >,,:if


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r{l|

t 25

2 2t

2 29

9 3t

r 8 3 34 36

5 3B

6 3 9 39 39

rd

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ijt{ii:;ilrt
jl *rv |EEHNT QUeg

i'*

P o sA s n tN i op Withe Srh oN t ,o p
LACA f I ON

' Luto ork H o r b o r - N u m3 bD er

HP 5P IN IT PA BI SH CA

t40 60 12 3 5 1 t2 1 2

3t1 60 15 4 6 2 t5

530 60 tB 5 8 3 t8 3

t6t 60 2t 6 9 4 ?2 4

t|)2lj 60 24 t r0 5 ?5 5

z't 60 26 8 12 6 27 6

t570 60

t86l 60 3l

2tB0 60 33 15 9 35 9

25|1 2850 3580 43/0 60 34 1 4 16 l0 36 t 0 60 36 1 5 18 ll 38 I 1 3 60 38 1 8 20 12 41 60 40 2 2 21 14 43 1 5

5220 6130 1000 60 41 2 6 ?3 16 44 1 7 60 40 2 9 24 18 45 1 9 60 40 3 3 25 19 45 2 0

29 9 l l 1 2 13 t 30 7 14 8 32 B

rq ri
REY

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|ECHN'QUES '0rip m o c k2 le ,V e n oS m h o3 l 0 l o v eV se , n oT

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l u c oH o r b o r - N ub m er 3Dock

HP SP IN

AT PA BI SH (A

t30 60 9 3 4 r t3

297 60 t91 4 5 r t5

520 60 72r 5 7 2 rB
I 4

151 r0r0 t21t 1560 r85/ ?17A 249t 2840 35/0 4360 5210 60 60 60 60 60 60 60 61 61 61 61 ?4 ?8 31 33 36 38 40 43 45 45 6 t 8 9 10 | t2 t3 t5 t7 t9 1 7 I 9 | t2 t3 t4 t5 t9 2A 22 7 r0 12 13 3 4 5 5 6 B 9 23 26 28 30 32 34 3s 38 40 41 21
: 6 7 B 9 l 0 l l l J I t 1

6120 61 45 2t 23 15 42
97

6990 6r 44 23 24 16 43
? A

*ffi&&v
KEY fEEHNIQUES

r 0 5 sl,0 ( k t e ven0m ) l t p ,u r 0n r 0 ( K rl e
LOER fIO N

H o r b o r - N u m3 bD er ork Luro

HP 5P EN AT PA BL sH ( A

20/ 60 9 I 13 B B 2

342 60 t0 9 14 9 9 3

550 60 t3 I lB t3 t2t1 4

8r2 60 t6 13 2) t6 5

1090 1382 1690 ?0)2 2350 ?/0? 30/0 60 t9 t5 2t ?0 t/ 6 I 60 60 2225 ll t9 28 30 22 25 t9 2t 61 27 2A 33 2t 22 61 30 22 35 3A 21 61 32 23 3/ 3t 26 61 34 24 39 33 27 l 2

3850 469! 6t 62 41 38 26 42 36 29 l 4 27 43 3/ 3t 1 6

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KEY

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Torlle Nop Totkie A r l i W i\ e r .D r o i n


LOCHfION

L u cH o o r b o rN u m b3 eD r ock
l HP sP r N AT PA BL 5 H ( A t4t 285 60 60 6 1 5 9 | 9 | B 9 I l 2 1 2 54t 60 8 t4 t4 ll 3 8t7 60 17 l7 t4 ? 1 5 |14 60 9 2A 2A t6 3 t43t 1169 212/ 60 60 60 r 0 1 2 1 3 23 25 27 23 25 7/ 18 19 2t 4 5 5 6 1 8 2506 60 1 4 29 29 23 6 9 2905 3325 60 60 t 6 t 8 3t 33 32 31 21 25 7 B r 0 I 1 1226 60 2 t 35 35 27 l 0 3 5209 6?14 1421 8523 60 60 60 60 7 4 ? 8 3 ? 3 6 3/ 38 38 38 36 37 37 36 28 23 23 23 1 2 1 4 1 7 1 9 1 5 1 71 9 2 0

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LOC FI ITON

L u rH q orbor N u m b3 eD r ork

HP SP EN AT PA 8L SH

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345 60 14 6 4 2 12 3

557 60 t7 B 5 3 r5 4

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9999 60 8/ 50 2 2 26 96 20

KEY

'rivirher poss, rorkle Withei iockle, Wither 2


K i l i kP o o r r' H o u s e

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LOCF'7TON

136 60 I 4 4

tB9 60 t2 5 5 5 9 2

354 60 t5 / 6 6 | 3

565 60 t9 8 8 7 14 4

823 60 22 t0 9 7 V 5

1127 t47B tB/5 60 60 60 26 29 t3 I 23 7 33 t4 9 26 B

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W i t h eT ro r k l e \o . p Poss Arti-Nop l (i l i k o P o rr Dorks

HP SP EN AT PA BL SH (A

t39 60 7 6 9 6 4 1

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355 60 l0 9 1 3 8 6 31

561 60 12 | 1 6 2 9 7 4

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2365 2871 3427 46B5 6139 7789 9635 9999 60 25 22 3 6 2A t4 9 60 28 25 4 0 23 t5 10 60 32 2t 4 5 26 t6 60 39 32 5 6 32 t9 t3 60 41 37 6 7 39 21 t5 60 56 43 B 0 4/ 24 t7 60 66 49 9 3 56 26 t9 60 /5 54 9 9 65 28 20

60 60 l/ t9 t5 )t 2 7 3 1 t3 t0 6 t5 7

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KEY fECHNIqUS 'Diain ro,kh i Tockle, tlop'io,i,'vrnor LOCATT ON

iiiiko'Port-Tovern'

HP SP EN AT PA BL SH

3t6 60 1 9 t5 6 1

439 60 4 t6 l 2

668 60 4 t3 19 B 2

931 60 5 t5 21 l0 3

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HP SP EN PA BI, SH (A

122 60 4 B 5 6 1 8 I

2A4 60 5 9 t

374 60 7 12 9 1 2

590 60 9 15 9 2

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1499 1890 2325 2804 3321 4505 5859 7389 9095 9999 60 60 60 60 60 60 60 60 60 60 34 37 2) 24 27 31 15 17 19 12 14 42 44 46 2q 32 35 39 ?3 25 27 20 6 6 7 8 8 9 3 2 3 6 4 5 5 5 1 7 2 1 2 4 2 8 4 6 5 4 6 9 2 0 2 2 2 5 3 1 3 8 1 3 1 5 l / 12 11 16 I B l0 6 3 4 1 5 6 7 B 9 l0 ll 13 l5 17 19 2a

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Anti'Wilher, Anli-Nopi Venom 5hot, otl l ' kiliko T e m p l e - G rH eo

HP SP EN AT PA BT SH

90 57 2 2 6 4 3 6

222 57 3 2 8 4 3 7

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627

860

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HP SP TN PA Bt 5H (A

1296 1647 2034 2458 2918 34t5 60 60 60 60 60 60 27 2B 30 32 33 35 13 15 t7 t8 20 22 26 34 3 4 78 37 3 7 30 3q 3 9 32 1? 4 2 34 11

45tB 60 3/ 24 4 5 38 48

5761 /162 60 4A 2t 4 7 4t 52 60 42 29 4 8 43 55

B/03 60 44 30 4 B 46 58

9999 60 46 3l 4 1 47 6t

2 0 2 4 2 p , 3 t 19 21 23 25 28 32

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tlilr Dufrnrr D , roin Torkle N,o p 5hot A r rn s1 p - L0rf r 0 0|

HP SP EN AT PA BL SH , ( A

186 60 13 5 9

257 60 14 6I

459 60 17 t5

69/ 60 2t t0

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1277 t620 60 60 27 30 l3 t4 28 22 32 2 24 34 2

t99t 60 33 t5 3t 26 37 3

t92225 t7 25 I

t2 13 I t6 I

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2410 2857 3340 44i0 60 60 60 60 35 38 4t 45 t5 16 17 t9 33 35 3/ 39 27 29 3t 33 39 3 4t 4 43 5 17 6

5620 6970 8460 9920 60 60 60 60 50 54 57 60 2A 2t 22 23 40 40 39 3./ 35 50 8 37 54 9 38 57 | 38 5q t3

t\ 9-1:;1 r !!1
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HP SP N AT PA BL SH ft

205 60 8 r0 t2 I

215 60

413 60

7A1 60 15

912 60

1253 1577 t93t 60 2l 60 24 23 34 25 60 26 ?t 37 28

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2735 3t85 60 60 3t 29 44 32 34 3t 47 34

912 | 14 t4 18 t2 t5

lB t6 t921 22 26 30 1821 23

4178 5291 6542 /913 60 60 60 60 39 44 48 52 34 3/ {0 42 53 58 62 66 38 4t 44 46

9254 60 56 43 69 48

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Wilher Tackle, Anti-Wither l Anti-Nop,

HP sP EN AT pA B L s H c A

125 60 9 I / t 0 r 3

276 60 t216 1316

494 60

742 60 21 19 2A 2 6 3

1023 1334 1678 2A52 2459 2896 3366 4399 5558 6843 8254 9631 60 60 60 60 60 60 60 60 60 60 60 60 58 60 42 46 51 55 33 36 39 23 2/ 30 46 48 50 36 39 43 74 27 29 31 33 22 24 1 2 7 28 1 4 3 B 32 1 5 1 4 9 1 0 36 1 7 39 1 9 5 l l 43 2 l 5 1 2 47 2 4 6 1 3 7 1 5 53 9 A 60 9 7 8 l 7 66 4 4 9 1 9 71 16 6 l 5 3 1 0 l 0 2 2 2 1

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Airship-torridoi:

1264 1609 1990 24A7 285q 3347 4429 5653 7A2A 8529 9999 60 60 60 60 60 60 60 60 60 60 60 6l /0 27 31 37 45 53 19 21 21 t416 41 44 47 49 ?1 29 31 33 37 2a 22 25 57 60 63 66 42 44 47 49 53 33 37 39 40 49 59 68 14 16 rB 20 23 26 32 13 t 9 2 2 7 8 1 0 1 3 1 6 3 4 5 6 3 3 3 4 5 6 7 9 1 2 1 5 l B 2 l

.;. (/'

ru tffiffi**i{
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V e n oT m o r k lV e e n oIm o c k l2 eAnl.-Droin
LlJCFt f' ON tr

Airship Co rrid or '

HP SP TN AT PA Bt SH CA

23/ 60 6 13 3 4 1 t9

439 60 B 16 5 4 2 20

669 60 r/ 6 4 3 7t

927 60 13 tB B 5 4 23

t2t3 60 16 19 9ll 5 5 24

l52t 60 19 2A 6 6 26

1869 2239 2637 3063 3999 5047 61A1 l4/9 60 60 60 60 60 60 60 60 22 2) 12 7 / 28 26 22 14 B B 30 29 22 l5 l0 9 33 l 33 23 )7 I l l 35 3 40 42 24 20 14 51 25 23 lB 1 6 46 61 25 26 23 l B 53 72 26 19 28 2 1 60

8719 60 83 27 3l 33 2 4 61

}{fi \1H i
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: \ G r ' l ^ t

a * r ? . r {

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'-liop Shoi vrnor ir,kle, invisible shot


LOCFfTOtu

tlty

HP 5P EN AT PA 8 5H cA 1

274 40 ti 5 3 2 9lt r.

421 40 tB 6 3 3 I .

18t 40 20

|3t 40

t47t 40

t8ot 4t 26 t5 6 3t 2

2121 243t 4t 29 t/ 1 35 2 4t

22 24 810 12 34 5 5 5 6 I 9 t6 2t 26 I I . I

2731 3021 3301 383 I 4t 41 42 42 32 35 38 42 50 t9 2t 23 26 30 7 B 9 t0 ll 1 2 ) 4 1 5 / 2 A 40 44 48 52 59 2 3 3 4 5

4321 42 58 34 l2 23 65 7

47n 5 t Bt 43 43 68 78 39 43 14 t5 26 29 ll 76 9 t0

55t5 43 BB 47 t6 3t B0 t2 - l>-

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Wither Totkle, Venom Pcss 2, Anti-Droin r l u r oH o i b o r N u m b4 eD r otk

HP SP EN AT
t ,...' PA

329 40 16 5 5 4 t0

476 40 t7 6 6 4 13

836 40 t9 B /

186 40 2t 9 9

Bt 5H ft

6 I 9 )9 25 | 2

1526 1856 2176 2486 2/86 40 40 40 4t 4t 23 26 28 3t 34 lt l2 t4 t5 t7 t0t2 13 14 t6 | t 3 t 4 1 6 3t 36 4t 46 50 2 3 3 4 5

3076 3356 3886 41 4t 4t 31 4t 48 tB 2A 2.3 t7 )s 2t l 8 2 0 2 3 54 5 58 6 65 8

4376 4826 5236 5570 4') 42 42 42 56 65 75 84 16 29 32 34 24 2/ 30 32 1 6 3 0 3 3 3 6 7D 75 7B B0 t0 t2 t4 t6

x-EY

TeC HNI QU.S

igi

lVrnorPoss, Droin Torkle, Volley 5hoi 2 uro H q r b o r - N u m4 bD er ork

\+

HP SP EN .AT PA Bt SH (A

389 40 20 / 5 4 t

54/ 40 20 8 t2 5 5 2

936 40

1917 l69t 40 40 20 2A [ 9 l 0 t 2 t 3 t5 t7 2A 7 9 r 6 3 1 4 8 5

205/ 2416 276t 3t1t 40 40 4t 4t 22 23 24 26 1 5 l t 1 9 22 25 2/ 30 13 15t7 19 9 t0 t2 6 7 8 9

3447 3t76 44 4t 4t 4t 28 30 34 2 2 2 4 2 9 32 35 40 2l 23 28 t3 t4 t6 t0 t3

5016 559t 6t36 4't 42 42 39 45 52 3 5 4 2 4 9 45 50 55 32 9t 42 8 l5 20 17 22 l9

6600 42 59 5 6 59, 4r', 24, 2A,

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Hp sP tN AT PA

214 40 ll t2 7 4 H r

412 40 12 13 912 6 1 1 r

7BB 40 13 14 B

00 1098 1402 1700 1992 2278 2558 2832 3t 4t 4t 41 4l 40 40 40 40 30 33 24 21 19 21 17 15


15 15 11 1 2 2 3 17 17 13 2 3 lB 20 ls 3 4 20 24 lB

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27 34 27 3A 24 20 22 4 4 56 5 5 6
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361 4l 4l 35 45 30 B 9

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4582 5028 5408 42 42 42 59 47 61 37 t2 13 b9 55 70 40 14 16 79 62 /9 43 16 18

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fCHNIqUES XEY

M: V4
HP 5P EN Ar PA Bt s H (A 230 40 14 9 / 8ll l l r 528 40 14 r0 B 2 2 896 40 14 12 l0 14 3 l25B 1616 1968 2316 2658 2996 3328 3656 4296 4916 5516 6096 6600 42 42 42 42 41 41 41 41 41 40 40 40 40 78 92 42 53 65 34 26 30 21 23 l5 17 19 67 51 59 37 44 28 31 22 25 lB 20 14 16 /4 85 63 43 52 27 30 34 20 23 17 12 15 52 55 45 4q 36 41 34 26 29 31 23 17 20 l 1 4 1 6 1 6 6 7 I 9 l l 1 2 4 5 3 l9 20 15 17 13 9 10 ll B 6 / 4 5

.a;'

T e. 5 u p eG r oolie Pile W ; t h eW r,ithe , o r k l3

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ry
Hp 339 488 854 l2l4

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40 16
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L u cH o o i b o r - N u m4 bD e ro r k '

1568 1916 2258 ?594 2924 3248 3566 4184 4778 5348 5894 6364

sp tN
Ar PA 8L s (A H

40 15
2 2 7 r 9

40 15

40 15

40 15
2 5 15 r l 13

40 16
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10 lB
3 9 26 2 21

40 19
3 l0 29 1 23

40 21
4 ll 31 3 15

40 22
5 12 34 3 21

40 25
6 14 38 4 32

40 29
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40 34
9 18 45 6 43

40 39
ll 20 48 49

40 44
13 ?? 50 B 5s q

2 2 3 4 912 l r0 ll

15

fiitrffi$, Gdje*{i
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ivrnor iiot,ilofst'or, iit, vrnot


LOEATION

f'

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#
\i.q 020 75 t3 24 )9 23 z )0J t5 t4 B 27 22 26 2 z 1520 75 t5 9 31 23 29 865 76 t6 t0 34 25 32 2ra 76 iB 38 2/ 35 3 2645 3080 76 76 20 22 t2 l3 4t 45 28 3u 38 4t 3 4 5 4040 76 26 t5 5? 32 47 5120 77 3t l7 5s 35 53 / oJ20 77 37 t9 66 37 59 e 040 t./ 44 21 /3 39 65 t 0 B.JL ll 5t 22 ls 4t tC t 2

HP 5P tN AT PA BL sH C A

l'0 /5 t2 3 t0 6 I l

2t5 t5 l2 4 t3 t0 t4 . .

'40 /5 l2 5 t/ t4 t/ I 1

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HP SP TN AT PA BL SH (A

120 /5 12 3 7 l2 r

253 t5 l2 3 14 tl t4 1

445 /5 t2 4 lB t4 t7 2

669 75 l2 4 22 t6 t9 2

910 75 t3 5 26 lB 22 3

B3 75 t4 5 29 2A ?5 4

t485 75 t5 0 33 22 2t 5

t8t3 76 t6 0 36 23 30

2rA 76 l8 7 39 24 33 6 7

I i

ll

2553 2965 3870 4885 60t0 /245 76 76 76 77 77 77 20 22 26 3t 3/ 44 7 B 9 t0 12 42 46 5t 57 62 66 26 2/ 29 31 33 35 35 38 43 49 54 59 7 9 t 3 t 6 t

8450 77 5l 12 70 36 64 9

t I
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D r o iT n o c k lS eu , pe G r o o l iN e, op Tork2 le
uua0050t0m

6
rsr22) 57 7 6 2A l4 5 l 404 5t 7 / ?4 t4 7 t 611 57 B g 2g t5 B t 840 58 9 t0 32 t6 t0 1 t09t 58 t0 lt 36 t8 2 1365 166 r 59 6A t2 l4 t3 39 2A t3 2 l5 42 22 t4 2 1980 2321 2685 3480 4365 5340 6405 7440 6) 62 64 67 70 74 79 84 16 t9 22 28 36 45 55 65 17 20 22 2t 33 4A 1/ 54 45 48 5t 55 59 62 64 65 25 28 3t 39 48 58 /0 82 16 t/ 19 22 25 2B 3t 33 3 3 4 5 1 9 t0 t2

.:
HP 5P EN AT PA Bt SH CA 9D 57 7 5 16 14 4 r

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A t, i'No pn , ti-Wither A n r i ' V e nA on m


LOC n fl oN

HP IP tN AT PA BL SH

95 10
I

112 70 t 9 t4 I

39r 10 / r0 18 t2

604 70 B ll 22 14

854 70 910 13 25 16

ll39 7A 14 29 18

1459 l8l5 71 /0 12 16 32 20 14 lB 35 23

220t 2634 309/ 1l /1 7l 16 20 37 26 19 23 40 29 22 25 43 32

4129 5303 6620 8079 9513 72 72 12 71 72 65 4 5 5 5 28 36 30 47 40 36 51 48 43 54 58 50 56 68 57 57 78

I tl t0 I 4

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3 9l0

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5 14

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t ' :
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e# W
HP sP E N AT PA Bt 5 c H A 3 90 65 3 t0 13 / I 3 190 66 3 r0 16 B l 4 35r 61 3 l0 19 9ll r l 4 554 61 3 l0 ?3 798 68 4 ll 26 13 l 5

l 0 ( k l el , u 0 r n 0 l e , en0m U r 0n l 0 ( k l e y
L. Ed: Ic N

o m - H ous e G uodo slq

l0B2 1408 1774 2182 2630 3120 4121 5488 6918 B5l2 9999 69 69 69 69 69 69 68 68 68 68 68 4 2 2 8 3 5 t l 2 2 9 l l 1 3 6 7 5 4 5 53 31 38 21 25 15 17 18 12 13 56 58 46 50 53 42 34 37 39 29 32 65 15 45 55 26 29 3/ 2A 23 15 17 l 5 ' 6 . 6 t 7 2 2 7 3 B 3 9 1 4 0 5 l l 6 1 8 2 1 9 2

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Lc,CFITION

t ru 0 0 0 5 0 l 0 ml n n

HP 5P TN AT PA 8L SH (A

r00 62 2 2 2 4 r 9

237 62 2 2 3 4 5 ll

441 62 2 2

679 62 3 2 6 4

954 62 4

5 4 9 1 3 t416

1264 1609 1990 24A7 2859 3347 4429 5659 7An 8529 9999 64 64 64 64 63 63 63 63 63 62 62 10 50 60 23 31 ll 14 1/ 1 9 5 'll 3 1 1 6 2 t 2 7 l 0 t 2 6 B 4 5 3 29 3l n 26 15 1l 2A 12 11 9 ll B 1 6 2 a 2 3 9 l l 1 3 B 5 6 l 4 5 1 6 9 l 2 l 1 6 1 9 2 1 2 3 2 1 2 5 2 5 2 4 42 43 37 40 29 31 34 25 2/ 21 23 19

LAaaTtoN

'5w{*
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lAirship-Bridge

HP SP EN AT PA BL SH (A

r05
/5 8 6 t3

2b5 t5 / l1 tB l5 t

500 75 t5 9 2A 2t t6 t

775 76 tB t0 23 23 17 l

1090 t445 76 17 2t r? 26 26 18 1 2 25 t4 29 28 19 2

1840 2275 2t5A 78 28 t6 3t 29 2A 79 3t tB 33 31 22 3 80 34 2t 35 32 13 4

3265 3820 5050 6440 /990 q2 8t B3 85 89 36 23 31 34 24 5 39 25 39 35 26 6 44 30 4t 3/ 29 B t 49 36 43 40 32 0 t 53 42 44 42 35 3

9700 9999 S6 56 48 44 44 39 l 7 99 59 54 44 45 42 2 0

WKMffiH

HP SP EN AT PA Bt 5H (A

80 217 65 65 913 6 3 5 17 2 3 8 1/ 2

421 65 V 1 5 3 | l8 2

659 65 2l t 8 3 t3 t9 3

934 65 25 3 t5 1A 4

1244 1589 t970 65 65 65 29 33 36 2 A n 2 5 2 6 4 17 20 6 4 t8 21 810 5 t9 2t

2387 2839 3321 4409 5633 /000 6s 65 66 66 66 66 .10 43 46 52 57 6t 2 8 3 0 3 t 3 4 3 7 3 9 7 I t1 t7 26 37 20 22 23 25 2t 28 21 21 ?2 2l 21 2A l2 t5 tB 24 32 42

8509 9988 66 66 65 68 4 t 4 3 52 30 tB 52 68 3t t7 62

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HP SP EN AT PA BL SH . (A

8t 60 8 B 8 2 ) 1

t5t 60 t0 B | 3 2 2

2/9 60 t2 9 14 5 4 3

451 60 14 r0 lB 6 6 4

669 60 16

931

1239 t59t 60 24 t/ 33

60 60 t921 t2 t3 t5 ?2 ?5 29 8 1 0 t 2 t 1 9 5 | 6 t3t6 7

t989 243t 60 60 27 2a 31 t 7 lB 3A 22 41 l 9 2t t0

2919 1029 5319 6789 B439 9999 60 60 60 60 60 60 33 39 46 54 6t 69 25 32 39 l8 57 66 45 53 62 11 Bt 90 2 2 2 7 3 2 3 8 4 s 5 t 24 29 36 42 49 56 ll t3 t5 t7 19 ltJ

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*l/
;R'Y fECHNIQUES

V r n o r ' p oV ss o,l l e 5y hot N , op T o c k2 le i

&ffi; .Ft
BP SP EN AT PA Bt 5H (A
t04 63 t66 64 353 65 l7 15 r0 583 65 2t t5 t3 857 66 27 t6 t5 5 1l/5 67 3l t6 18 9 l l 6 7 1537 1943 2393 2BB7 3425 4633 6017 7571 9313 9919 1A 71 71 68 69 69 ll 67 6/ 68 49 48 45 4l 41 44 46 48 35 38 17 21 r8 25 l 3 B 19 28 1 5 9 1 0 21 32 1 8 22 36 2 1 l l 25 45 2 7 1 3 29 55 3 5 t 5 34 66 4 4 1 7 39 78 5 4 1 9 44 89 6 4 2 0

912 l5 15 8 6 t 8 6 2

6 1 8 3 4

t2

t3

t5

t6

18

19

21

23

24

26

28

31

35

39

43

46

jX.
:

t//

....

o sT so , c kS le Arli'Veno V m e, n oP m lip l u r oT h e o t e i

&**4, V
HP r00 235 430 655 9t0 ]]95 r5r0 1855 2230 59 s9 59 59 59 59 59 sP 59 59 t0 2 E N 6 6 6 6 7 8 9 r 19 20 2l 23 21 25 AT t5 t6 t7 9 l l 1 3 1 5 1 l 2A P A 5 6 7 22 25 1 2 1 3 r 1 1 6 1 8 2 0 Bt I ]0 t s H 3 4 5 6 7 8 9 1 ( A r 2 3 4 5 6 7 89 2635 59 t4 26 22 28 t2 l0 30/0 4030 5f0 59 59 59 16 20 25 21 29 3t 25 3t 37 44 3t 3/ 15 r/ t3 13 ll 15 6310 59 31 32 45 52 19 17

7630 59 38 33 5? 6r 21 19

8920 59 45 34 60 /0 22 20

...;rt-it: \ F4 /i it" ltrt :l


;'i.J*|-i''li

&.

ri

REY

TCHNIQUES

e n oP m os i t h e Sh r ot, W i r h e Pro sV s, it

&*;
*f HP SP EN PA BT

LOCTfION

LU(o n0rD0f bn0ge

100 5B
I 4 5 2 t0 2

235 5B 8 5 2 12
2

stl
cA

430 58 IB l2 6 3 t5
2

655 59 22 t5 6 3

910 59 25 t7 7 4

I195 60 ?9 2A B 5 24 4

rB
3

2t
3

t 5l0 60 32 21 9 6 27
4

tB55 6t 35 23 t0 / 3)
5

2230 61 39 25 t2 9 34
6

2635 62 42 26 13 t0 38
6

3070 62 45 28 t5 12 42 /

4030 63 50 30 l8 t5 50
I

5ll0 61 55 33 2l t8 59 l0

\ 63t0 7630 8920 !ri

6 5 6 6 6 6 : 60 65 68 35 37 39 25 30 34 22 27 3t :i 6 e l e 8 8 j
ll 13 14

Venom Torkle 2, Anti-Venom, PileVenom


loctfT0N LUCo )e0p0 L0le

:, ?trq

8 1

HP 2r5 313 sP 60 60 EN r0 A T 4 5 PA 4 5 Br 9 r0l] sH r0 lt ( A t l

57A 845 60 60 13 t5 8 B 12 t2 13 t t

3B t449 )U8 2125 249A 60 60 60 60 60 tB 2a 22 24 2t t 4 t 6 t 9 2 2 2 5 2 t4 t6 t9 22 25 t3 i5 t6 t/ 18 l4 t5 t6 16 t7 t 2 2 2 3

2U3 3274 60 60 29 3t / 3 A n 3A 19 2t t] t] 3 4

4t30 60 36 3 6 36 23 17 5

5058 60 10 4 t 4t 25 t6 7

6058 60 45 4 7 47 28 14 9

7t30 8t56 60 60 4s 53 5 2 5 / 52 5t 30 32 t2 t0 1 01 2

I I
I ] -

r l . : " il , ' ' ' 't ; l i i .


xeY

'5pin B o l lT , o r k5 le l i pT , o c kS le lip 2

TetHNrQus

ee
"r-t
954 1264 t609 60 60 | 4 t 2 6 t2 5 7 20 6 ,1 810 4 5 5 6 rB t9 2407 2859 334/ 60 60 60 60 t 3 t 4 t 5 1 6 B t0 t3 t6 )4 17 21 25 5 6 6 7 I 9 1 0 l t 2t 22 24 25 t990 4429 5653 7A20 8529 9s99 60 60 60 60 60 t B 2 t 2 4 2 6 2 s 22 3A 39 49 59 33 44 S( 69 B3 I l0 t2 t4 t6 1 3 t 5 t 7 t 9 2 0 28 3t 34 38 4t

'.1.:

\r

HP 5P E A P 8 N T 4 t

t00 60 8 i 5 4

231 60 B I 5 4

14t 60 9 I 5 4

679 60

60 l 0 r 0 2 3

J 3
'I .tn 'r-l
&i

s
(A

H
14

r
14

2
15

4 16

{-

-r,i

\1""t

* .

l l ; i l, l t t l

i"- r{

ReY TECHN r@ues

\*

; &
":q-r
HP 5P rN AT PA Br sH cA r00 60 t0 r0 I 15 t4 4 235 60 12 l0 t0 t5 t5 4 130 60 t4 t0 t2 t5 17 4 655 60 )7 t0 t5 t5 19 4 910 60 ?n | t7 ts 2l t |95 60 t5t0 60 26 12 tB55 ?nA 60 30 14 2t t/ 26 5 60 33 t5 3) tB 28 6 2635 30/0 60 37 t6 35 t9 30 6 60 4t t8 39 21 32 7 4030 5|0 60 49 2l 48 23 36 B 60 57 26 58 26 39 t0 63t0 t630 60 6h 3t 69 30 43 t2 60 16 36 8t 34 47 t3 8920 6t 85 4') 92 38 s0 t5

23 t2 2a21 t6 t/ 23 5 5

aI

25

LOC Rf!O

bD er L u cH o o r b o r - N u m5 orii

HP 5P EN A I PA BL sH (A

230 52 t2 t t 7 l] I

547 52 t4

936 52 t6

1917 t69t 52 tB B 17 21 t7 2 53 20 2A 24 19 2

2457 2416 2767 3 1 53 23 23 27 2t 3 53 25 26 29 2? 3 54 28 28 3t 24 4 54 3t 31 33 25 5

3447 3776 44 54 34 1 9 34 35 27 5 55 37 2 2 36 36 28 6 55 43 2 8 41 '10 30 1

5016 5591 6t36 56 50 3 6 45 43 32 9 56 58 4 5 48 45 34 r0 57 65 5 5 52 48 35 12

6600 57 73 6 5 54 50 35 13

7 7 r0t3 t3 t3 I rB 15 r

9 1 0 t 2 t 4 t 6

ft:

4 :liLrf{

rrn

KEY

fEEHNIQUES

Nop T o c k lV ee , n oT m o r k lN e, op T o c k2 le '
LAERfION

K i l i kP oorl Dorkl

HP SP EN PA BT SH $

2t5 65 r0 6 t4 6 5

400 65 13 7 tB 9 t

625 66 16 B 22 8

890 67 t9 40 26 t4 t0

95 67 23 12 29 t6 t2

t540 6/ 26 13 33 t9 t4

1925 2350 2Bt5 3320 4450 5744 /t90 68 68 69 69 69 l0 71 29 15 36 21 t6 33 17 39 24 tB 3/ 19 42 26 20 4l 21 46 29 22 48 26 51 34 27 56 30 57 39 32 65 36 62 44 37

BB00 9999 tl 1l 73 4t 66 49 43 82 47 /0 53 48

r0

. :- r . .ri-/., : )i: , : . : .
fEEHN IQUES

{t
ll

XY

e* *v
9t0 60 95 t5t0 lB55 2234 2635 3070 60 60 60 60 60 60 r 0 r 0 I 1 2 t 3 t 4 3 4 5 5 6 7 B 5 6 6 I B 9 t 0 t t7 t9 20 2) 22 24 25 r 2 2 2 2 2 22 24 25 27 28 29 30

Nop P o s2 s, N o p f o s sA , nti-Nap
LOCRYIAN

(olm iondscoa"doriot

HP r00 235 430 655 sP 60 60 60 60 E N 9 9 I 9 I A T 3 3 3 3 P A 5 5 5 5 BL 7 t0 t3 t5 s H l l r r 12 cA l4 17 19

4030 60 1 6 l t 2 t 27 3 30

5|0 6310 60 60 t B 2 t 4 ] t 4 1 t 2q 30 3 3 30 29

/630 8920 60 60 1 2 5 2 8 2 t 2 5 2 1 2 4 32 33 4 { 4 2t 24

ru X*U5
KEY fECHNIqUEE

"vottuv st'or. iotiri il,or i. nnri-wirtr

100 30 12 2 3 2 l0

235 30 16 3 4 2 t2

430 30 20 4 6 3 t5

655 30 24 5 7 3 t7

9t0 1t95 30 30 28 32 6 / 9 1 0 t 4 4 2a 23 3 4

r5r0 30 36 I 2 t 5 26 4

1855 3t 39 t0| 3 t 5 29 4

2nA 2fi5 30/0 4030 34 38 45 76 43 46 49 55 12 l3 t5 5 1 6 1 8 2 1 6 6 7 B 32 35 45 38 5 5 6 7

5 0 99 60 t8 2 4 9 52 9

6310 99 64 20 2 7 t0 5q lr

7630 99 68 22 3 0 I 67 t2

8920 99 71 24 3 3 I 74 t(

NAIMA
XEY TECHNIQUES

Withe 5r h o lN . oo T o c k2 l e5 p i n Boll '(olm Ionds-ihop

'<. ' llr..at

HP sP EN A T PA BL sH ft

100 12 6 5 12 12 4 l

237 44r 619 72 72 72 7 9 r0 8 1 2 t 5 t 9 2 14 t6 t8 13 t4 t5 4 s 6 2 3 4

954 1264 t609 t990 2407 2859 73 73 73 14 14 /4 12 14 15 t7 t9 21 1 2 4 2 6 2 9 3 0 2t 23 26 29 32 36 t7 tB 20 22 24 27 6 1 8 9 t0 5 6 t I 9 r0

3347 15 23 3 2 39 29 t2 I

4429 75 27 3 5 46 34 t4 t3

5659 76 3t 3 6 54 40 17 t5

702A 76 36 3 / 63 4/ 2A t7

8529 77 4t 3 6 72 54 22 t9

9999 /1 45 3 5 8t 6t 25 2A

EIGGS
.&
ar.iat
B0 57 r0 5 3 2 I 1 2t7 57 14 6 3 3 2 421 57 t8 B 3 5 1t 3 659 57 23 t0 3 7 t2 4 934 57 27 | 3 9 13 5 )244 5t 31 l3 3 t0 14 6 t589 5/ 35 t5 4 t2 16 7 1970 2387 2839 3327 4409 5633 /000 5/ 57 57 57 57 57 5/ 39 43 4/ 5A 57 64 7l 16 tB 20 22 25 28 32 5 6 7 9 t3 20 28 t3 14 15 17 18 20 21 18 20 23 26 32 40 49 B 9 r0 | 13 t5 t7 8509 99BB 57 t] 35 39 2t 59 t9 57 82 38 5t 2t 69 20

cr "a

w.}
i ! 237 441 t

VNLUCHA
,<EY fECHNIQUES

& w
l 679 954 i 1264 l 1609 : 1990 t 2407 i 2859 l 334/ l 4429 ! 5653 :

ot, Anti-Venom E e s 0 tvd l o g e - H o u si e


LOEdTION ,. 1

l 7020 8529 9999

HP 5P IN AT PA Bt SH ft

201

60 9 4 t0 t4

60 t2 9 5 t0 t5

60 t4 9 6 t3 r0

60 t7 9 7 15 2t

60 20 9 B r/ 24

60 23 910 l0 19 28

60 26 ll 20 3t

60 2q l0 13 21 35

60 32 ll 15 22 39

60 36 12 17 24 43

60 40 12 19 25 41

60 41 14 23 27 55

60 56 16 27 29 63

60 65 18 32 30 72

60 14 21 38 32 82

60 83 23 43 33 9l

'n#

'1

MIFU REY
S# ry

i HP 5 p ,EN AT P A

85 2 0 8 B 5

186 338 516 2 A 2 A T 2 2 14 17 9ll 12

723 2n l4

956 1 3 24 16

l2l8 2 4 21 18

1506 lB23 2 6 2 8 31 20 35 22 3 5

2166 2538 3363 4298 5343 6498 7631 3 2 3 8 4 4 5 2 6 0 6 9 3 0 43 51 60 70 79 88 39 31 36 4t 41 52 24',16 3 9 4 4 5 2 6 l / l 8 0 8 9

8 1 2 1 5 1 9 2 3 2 7 3 1

B t sH (A

3 r0 ?

3 14 2

3 19 2

4 2J

1 3 1 5 2 l 2 1 3 5 4 3 5 2 ' 6 1 9 1 1 4t 52 55 58 59 59 tt l ' ir 35 38 42 44 f 5.*_j**_9.-,._-1"..-. _...-8.-..._....1q--,...'L1_... !. ...,1-,_ .1 . ..4 " . .13 -...14 -.1 5 28

'\

MIYU
KeY r eEHNrQue's

r:tt

-+-

Hi.nl,fi srpir'ooolft.'Gomble.

60 l5 t4 2 2 4

60 17

60 t9

t4 t4 2 2 2 2 4 5

60 2t 15 2 2 5

6t 23 16 3 3 6

6t 26 17 3 3 6 7

61 28 lB 4 3 1

62 31 20 4 3 8

62 34 22 5 4

62 37 24 6 4 8

63 40 26 7 I 9 4 1

63 46 32 5 0

64 52 38 l 0 5 l l

64 59

65 67

65 74 63 1 6 1 4

46 54 1 2 1 4 1 6 2 1

7 3 1

t3

t6

t9

2)

23

25

27

29

31

32

34

36

37

37

31 1..

'\l!t

HP sP tN AT PA BL sH (A

60 60 9 6 5 t9 / I

307 60 t0| 912 6 19 lr 2

630 60

967 60 t2 t5 9 2) 19 4

t320 60 t3 l8 | 22 23 5

t6B/ 60 t5 21 t3 22 27 6

2070 246/ 60 t6 24 15 23 3A 7 60 tB 26 t] 23 33 B

2BB0 3301 3/50 60 60 60 t9 29 20 23 36 9 2t 3t 22 ?3 39 t0 23 33 25 24 12 |

4680 5670 60 27 37 3t 23 16 t3 60 3l 40 37 23 50 t5

6120 7830 8880 60 36 12 45 22 53 t7 60 4t 44 52 2A 55 t9 60 46 45 60 t9 56 20

7 2A t5 3

, ,

''

'l rr' {. ,, ,f -.i \'1 l.': . .."' .


fECHNIQUES

RY

'Venom Torkle, Nop Toikle 2,Anii Wirher Guodosolo m H ouse

LOCRfION

:,&
t2t0 B 9 7 3 1s25 tB70 2?45 265A 3085 4045 5t25 6325 7645 62 62 62 63 63 64 64 65 9 9 t 0 | t 2 t 3 t 5 1 7 t 0 t 3 t 4 t 5 t 6 l B 2 t 2 3 ? 5 / B t0 t2 L 1B 2? 27 32 3 4 4 5 6 1 B t0 t2 t4 6 1 l B 8 9 t 0 | t 2 t 3 19 22 24 26 28 30 34 38 42 45 6t 6t I 9 8935 65 t 9 2 7 38 t6 1 48 3

HP 5P E N A T PA BL s (A H

15 60 I 5 5 2 4 B

250 60 B 6 5 2 4 r0

445 60 B 7 5 2 s 12

6tA 60 8 B 6 2 5 t5 6

925 6t

t/

i : " , . . 1 - : " . '<EY

I i',i rl .lr
fCHN'QUEE

:Nop 5hot N , op T o c k lD er , o iT no c k l e
LOE R f'ON

HP sP EN AT PA BL 5 H ( A -

3r4 59 t0 B B l2 r 0 t 3

441 59 10

6t9 59 t2 9

954 5q t3 t0

t26J 59 t4 t8 t5

t609

t990

24u/ s9 tB 16

2859 3341 59 t9 59 2A 2t 40 24 4 7

B 9t2 l5 t2 t3 t4 3 t / 2 1 3 4

59 59 t6 t7 t2t4 22 t6 2 9 5

2 5 4

tB 26 30 35 t8 2A 22 3 3 3 8 4 2 6 6 1 9

4429 5653 nlA 59 59 59 22 24 25 2t 34 42

8529 9999 59 26 59

27 51 60 50 62 75 89 99 30 36 44 52 61 5 5 6 4 7 4 $ q 2 t 4 t l 6 9

t:ir i :1. :

iJ i :''1.; :.':, i i' :


alt
RY fECHNIQUdS

Poss A,n l i - V e n o V m e, nom Tockle' Venom


LOCRfION

A t T ttn p

L0 r r1 0 r 0

HP SP EN AT PA BL 5H (A

5 6 5 1 8 I I

8 I

t 2 t 0 r 0 | I 2

1 4 t 3 2

1 7 7 A 1 4 t 6 2 3

2 3 t 7 3

2 6 3 4 4 2 1 9 ? 2 2 5 4 5 7

5 2 6 2 / 2 : 2 8 3 1 3 i 9 l0 12

i, i: il :i-, i.,' lr'.t, l

xeY

fecHNtQuas

.:: i%F,; *4

Nop T o r k lV ee , n oP mu s 3 s,A n t i - V e n 2o 'm


LOEF.TIO'U

1 it'4 ih en H i g h r o o d - T r o Av ge eln c y

.,,
SP EN AT PA 8t SH (A

tgt 365 511 Bto 60 60 60 60 9 t,l 16 I t2 t4 t5 r0 18 t2 t5 t 5 t 6 n 18 1 2 2 3 2 3 , 1 5

to8t 60 tB t/ 20 20 3 6

t3B5 60 2t 2a 24 2t 4 t

1721 2090 2451 2925 3890 4985 6210 1565 8895 60 60 60 60 60 60 60 60 60 40 49 46 23 25 27 29 33 37 2? It 23 ,t I 9 25 31 25 5 28 35 27 5 r 0 31 39 29 6 | 38 49 33 7 1 3 16 59 37 8 1 5 54 71 42 9 t 64 84 48 r0 7 1 13 96 53 9 2 0

'l r:

r''?r"

:' I

'.

'ei"

KEY

|ECHNIQUAS

Withe Srh o D t , r o iT n o r k lT eo , rk5 le lip:

LACEITIAN

A rsnip brdge

: HP 5P E N AT PA 8 sH (A t50 60 I 3 3 r t3 I 2 t4 ?. . 2t0 383 589 60 60 60 t 2 t 5 t 8 2 t 3 4 7 t/ 3. 4 6 3 2) 4 5 7

r 825 60 5 I 3 24 5 4 28 6 t095 t396 60 2 4 6 I 4 3? 7 60 2 t I t2 5 35 B n29 60 3 0 I t4 5

2054 2491 2920 3B/4 ,1956 6166 /504 60 3 3 I t6 6 39 9 60 3 6 9 17 6 12 t0 60 4 0 t0 19 7 46 | 60 { / | 2? B 53 13 60 5 4 t2 26 9 60 15 60 6 2 t4 29 t 6/ 17 60 t A t5 32 0 14 19

88t7 60 t B t6 35 | 80 2A

..

'&ESTIARY
u @
uuuSE@ 0( t )
iournr,rr o n n ro r p r o
(345) 230 250 92 132 I I 22 t20 t2 t5 t2 0

WEAKNESS @-o--

ABsoRpTtoN @---tmiluNllY
HAIT DA'1iAGE O.---

gr rf'rmrrm:rm EEr neu [tr18


@ reil GU EWr @r Kl
j l 0n t m s onoppro
lFed Jd'erc5Neditherc
E O U I P I I I TA I IB TI L I T I E S

rur EUn Gm m;,, Lul

EEEEEIEE
liiffil Piedns,FireJ lltP +50,0,
,llogk+

IEI(""r*"w*d

Nome ol lheeneny, *loxHil Poinlr. The number in porerreser indi(oter tle omou ol danoge lholthelinithing blow mutl inlli<l lo execute on0verkill. Mox MogkPointt. The omounl ol (dndrdin MPyou lromlheeneny, Enemy lVlD rpelbdonot.onsu|ne to fiit number renoinr conrlonl even il fte enemy hos cosl nogk in a hdltle. Abili8Poirts. The omou ol AP received ofter deleoting onenemy. overkill utuolly inoeoge5 lhir [mouni.

Rerirtonre to ttotuslfle.ta Di5ployed on! 5(0le of 0 lo 255. "lmmune" meont lheenemy i5 rololfecled hylhol5tolu5 l'lunbe6 in p0renfiee6 efled. beneofi indi(ote theperaenloge ol mox "Poi5on" HP loil eo(h lumwhile it theenemy poisoned. Nunberin porenlherer beneoth rcpresent therumber "Doom" ol luftsunlilK0.Higher numbets beneolh indkole higfier "Zonmolo" reritldnce io Yoiimbo" Zdnnliodtloclc tquipneilDroppd. T[eodds ol the enemy drcpping o wedpon or pie(e ol drnor,lhe loldlnumber of doh il would (onloin, dndtfienumber ol slol!thol would befilledwilhAuto.Abilities, lte*s Dropped. hemr dropped ofter o bdllle. No nolir dnilemlhdlis dropped 7/8ol theiime, while Rdre rele6to 0nilen lhdli5only dropped l/8 ol thetime. h"rr stol"n. 1t"., youcon ocquire hy using lheSleol ondmug obililies. A Nomol ilentisobldined 3/4ol thelime, ' while o Rdre ilemir olldined l/4 ol lhe
lime. N/A indklter thol you (lnnot sleol lrom lhe eneny,

's

Gil.The omounl ol Gilre(eived lfler deleotiry theercml l0 EnefilAthihulej = Slrcnglh sTR = Delen5e DEF $/lG = Mogi( Delenre frlAG Dlt = Mcgic AGt= ASilily U(X = luck IVA= Ivdrion A(( = Ac(uroq s!drl tlenerrol lllinitieJ. Nomdl rerirldnae h noirhown. The lourrpe(idl dllinily levek dre:weoknerr, obrorylion, immuni?y, ord holfdomoge. = lighlning, = lirc,yellow Red = ice. bhe = woter, ondwhite WIAKNESS: Donoqe is - loken muhiplied by1.5. lo A850RPT|0N: Dornooe - trkenieodded il5remoining HR loken. I^llllUNIIY: llo domoge HAtfDAIIIAGI: Domoge loken is hllyed.

1t

Bribe Requircd. The Gilrcquired to bribe re enemy lo leove I boflle peccelully (mcx llPx20). (!n tnemy Skillt Skills thotKimrhri leorn byusing Ite hncellbilily. tqilipnerlAbiliriei. Auto.Abiliries rhol oppeor in weoponraS! ormor drcpped byiheeneny.

2r6

20 15

wiAKiltss ABS0RPT|oI{
ilWliluNllY HATT DATIiIAGE

T3 )
E
!l It It

0 0

WTAKIIESS ABSORPTIOI'I Ifllfiu1{|lY HAIT DAIIIAGT

lr 15
13 O

wEAKitEss ABSONPTION
lltl Ulrllw HAIFDATTIAGE

24
15 ts O

wtAtfi{Ess
ABSONPTION llllilluilttY HAIfDAIIIAGE

4
6

(645) 430 42 3i0 240 RESI5TA IN OC SE IATU SF I ( T S IF 20 20 20 0 (250/0) 0 0 0 0 0

t6 I
l l

26 t5 I5 0

WEAKNESS O

---

ABSORPTION <>O--ItlilMUNlTY O-o-HATTDAMAGE.IT_

0 0

0 0
I T E I I IS SI O L I N

0 0

0 lul

0(r)
8125h

0
t-3

EO UI P l l I lN TD R O P P I D
I -3

I T I/ X S DROPPID k e d! p h e ; h * dh , r r e 3i

0 0 BR I B R I ! Q IU RID No0l lirgu huriril

0 0 t N t l ' 1S YK l t L s NiA

i n ' k S o n r ih r l : 8 ' r :r i l

I Q U I P I I I NI T BILITIIS S e ro r o + ( i \ t r q q l \ 3 0 ' l r ! . . D o *Y r ' o ,rd T ,o s i D . d -5ii

(4060) 5800 70 r380 750


R I S I S I A NT ( IOS ' A T UIIf I I ( I 5

27 I 48
I

t6 t5 0 0

WIAKNISS@---ABSoRPT|0N oIMMUNITY HAI.TDAMAGEF


0 0 0 0 0 0

<ts

9 0{4

5 0

0 0
I -3

25125t6) l m n u n e 0

Inrnune

25

0 0

0 tul

I Q II ' T i I IN T TDflOPPED 601256 t-3

I ] E J \ ID 5 ROPPID %r i l r r r : 5:"

0 0 tT t I { ss r 0 t E N

BRIER T E QIU RID liill Ner n! rlerill6l

t N l [ 1 YSl t L S SronB e re(Jlh

i.r:,.ri,: P r r g i rr h :_,- fuirliir?'ii:

EO UI PI I l N T TA B I I ] T I I 9 5 ! 0 , l l o q( Piercin Sq r, o n c t o tS r( rh ,c , f g l-h Ston !e ldrd

AN IMA
r8,000 {r400) 50 2500 3000
R g t T A l l ( t I 0 s T N U 9t f F t ( r s lnmune l m m Inmune u n lmmune e 0 0 lmnune 0 0 Immune 0 0 lmmune 0 0 l lmmune m m Inmune u n e lmnune 0 t Inmune n n u lmmune n e lmnune l m n lmmune u n Innune e L u 3

25 i 20
I

25 20 0 30

WIAKNISS @--(-t.r_-ABSoRPTI0N IMMUNITY HAI.TDAMAGE.-l]-r

I O U I P J I 1 ID NR TO ' P E D 2551256 2-4 l-3

I T I M sD R O P P I D lb rlph!, ih irhhl?

I T I A 1S 5T O I I N l.,i:r:ji,l ;,,r:ir)i,

BRIBR ETQUIRED N/A NiA

E ' I I I I I5 II Y( I I I S N/A

EQUIPIlIE AN BT IIITIIS Pe r i n s D , o , k t o ! (S hl,l c n . d o ! , h ,e 5p t o u c h e 'lord Do,k Wo,d, 5ihftelvord, 5 eep

(1038) ?025 I ?40 340


RTS I S T A(N I ' O S T A T UE 5I I E C T S

l i00 2 t 2

9 15 0 0

WEAKNESS @ABSORPTION O.IMMUNITY

{ts -

HALt DAMAGEa-=\---0 0 0 0 0 0 0 0
NiA

20 0(1)

20 o

2A o

0(2soo) 0

0 0

0
Lul

I OI J IPI]N I IT D R O P P I D 8i256 t-3 1 -2 r0utPllltN TU r r r s aB


Pie( ng, \'r'oreuft ke Irr'ohrl/ord

0 0 IT II'1S DROPPID 'l:":i!h.' rl:i,l:i!,:

0 0 t I ti 1 5 5T0LtN
i r hi f t : i : r j ji , Nr4!fi,o

ERIBE RIQUIRID

t Nt l l l Y 5K t U . 5

(xl5l 10,500 lliorer Gen

ARMS
(500) 800 ] 37 300
IF R I S I 5 T A NI (O I STATU SF E C T S lmmune lmmune lmmune lnmune lmmun 0

I I 1 I

0 0 0 0

WEAKNfSS ABSORPTION <,---->---. <--\---IMMUNITY HAIIDAMAGE O--.O


0 lmflune Innrune lmmune lmmune Lv,4

lmmune lmnune lmnune Inrmune lnrmune lrnmune 0 0 0 0 l Tt l ' 1 S DR0PPtD N/A N/A 0 0 tT \4S 5T0LIN Polion Polion

TQ I J I P I \N 1T I DROPPED

0 0 Immune Inrmune E R r BR rr0urR!D IN ,lY LTS Nia N/A N/a

3012s6

1-2

]-2

IOUIP/14[ AN BT ILITIIS k ie ke PiDtrin f lg r, cnrikL eg , h l n l n g n r iV 0,l e 6k he , ( e n r Vlofd, Wolef !'10,d, lc lvo,d fire!Jord, LiShininC

r 800(2700) 75 820 880 RTSISTA T N O ( S tT A T I U TS FTCTS 10 20 20 0 (2s%) 0 0

32 l I 180

32 l5 lt 0

.><E WEAKNTSS O ABSORPIION C>--.. IMMUNITY O-O-HATTDAIVIAGEF


0 0 0 0 0 0 Lvl

0(r)
8i256

0
2-3

0
l-3

E Q U I P i l l I ND TR O P P I D

0 0 ITE11 O1 R 5O P P I D

0 0 I T I 1 1S 1T 5O I I N

0 0 B R t Bf ti t 0 u t R I D ItN!: lr:on %r:: lrll

0 snrLs INt[lY NiA

jrf:r rrElhr: !::n' l: ,, lni t:,lr,l hLr:


Iiloqk 3:.r

EQU I P I I I N TA B I I I I I I S kenrike, Stengrh-3'., Pierlng,firsr, ke, Lighlnn9rr,ik.,\r'/olc6r,i[e, SilerreIVo, d, 5hep Wo

(13,560) 95,000 480 17,500 t550


R I s I 5 T A NT (I OS ] A T UIS fFI(IS

42 90 38 t5

28 t5 0 0

WTAKNESS

ABSoRPTIoN o---IwIMUN|W <]) r\---DAMAGT(t HAtr


50 0 0 Innrune lnmune lmmun l m m u n e 0 t 0 v . z

lmmune lmmune lmmune 0{5) 0 0

lmmun 0 0 0

90 0

l m m ue

lmrure

0
lh (.r:r

EOUIPI'1I D N R TO P P I D

I TI I I 1 5 DROIPID tlrir5rr! fruilfh!';

lI t l'1S ST0IEN 3 ' $ rf :t ' r

B R I B IR E Q U I R I D

INE]IIY 5I{III5

t281256

2 -4 r 0u t P f l l I A B [ 1 T 1 t 9
P.(itr{j HP'20i.1

llllll

-::p'rriph? l,il

NiA

17 ,000 \69721 5 1860 730 O R I S I S T A IN C SE I A I UT SF f I C T S 80 0 9s 25(250/0) 50

34 45
l l

t6 t5 0 0

--WEAKNESS G ABSoRPTIoN < )---IMMUNITY <=)>_ a -\-----HAtF DAMAGE

25 0
ITIIIlD SROPPID

lrn'nune 0

0 0

20

lmmunc

0(3)
t281256

0
t^3

o
r-3

o
h{rJ 'r'

!OUIPI'lIN DT ROPPID

t TE M S 5T0tEN i!! ltr( tr !ui!t'1

0 0 8Rr8 R t t0utRtD
It:i! ) c rr o - r h q 8l

Lv.l 0 0 t N i Ms l Kti.LS

h,'rhhr''

tQUIP^1tN AT SlllIltS
' 5::,l,ldg. +5ii, (ounrer Piq(irg,5nen9lh S0S H 6 r c , H P- l 0 ' .

9 0 0

WEAKNISS ABSORPIIOiI lllltfiuNtIY HATf DATI/IAGT

Slone Bredlh

E0utPl$ rBr.t E
+3%,lllogir +3%

l6
IJ

t3 0

ABSORPTIOIT OOO'O IMilIUNIIY

HAttDA|II|AGEciz\---0

uT
I

l P i l t I Ta B It t T t t S

@--.o@--0 0

(-A\---HAttDAll/lAGt

O.OO-

r , t f l B t r t o l J t tD

--

-l

afi,000 0) | h 2le]lpterel
t P I [E i l Tt B t L t T lI I

27 I5 0 0

6lF-'-O'WIAKNESS tBsoRPiloH @O----

tflU[ut{til

HAttD,tiilicEa--=r----

re

hM!!ls! 8l IPIIIEIIT ABIIIIIES

lieilq l4i'ei

t::

BIRANRONSO
(2500) Vodes ?00 4500 1500

-{ l{imofttit 9191tr;gg5

15 0 roo

ABSoRPIloll lfillllluNllY HALt DAMAGE

E 0

rTril Lv.l

t5 t5 12 0

WEAKNESS ABS0Rnr0!l ilfilluitff HATF DAIIIIAGE

) ) )
0 0 0

wEAt0ttss

ABSORPTION ti,lilluN|IY HAI.f DAIIiIAGE

) ) ) )

9 t5
U

wrAriltss
ABSORPTION il[fllut{lTY HAU DAMAGT

!@ Lv.2
IEQUIRED

llom ipiere i_.1 tishslrleldl

tl t5 0 0

WTAKNTSS ABS0Rm0ll il||tvtuNlIY HATT DAJIITAGE

II

t5 0 0

ABS0nPnoil tmMU]ilrY
HATT DAIVIAGE

WEAKI{TSS

l2 t5 t2 0

WEAKiIESS ABSORPTIOII tillfiluiilTY HAI.I DAJIIAGI

t5 0 0

ABSoRmoil ililllruNnY

,' Wj.tt::::;," wfaKlttss <il


HAI.F DAIIIAGE

a =
1000 | |]IFIh Poloi 1116)

222

24 t5 20 0

2l l5 9 0

wEAt(Ntss
HAI.T DAII/IAGT

wEAr0ttss
t,

0 0

ABSORPIIOII IilINUNFY HALT DAIVIAGE

1l

t0 t5 0 0

= =

(4060) 98oo ?50 1200 1000

l4 t5 0 0

<tr-n-O-O WIAKI{ESS aBsoRPTtot't @-o-o illlu[uNlTYO--oHATTDAIIAGI@.

I
r9i,000 lr4fttsphe'efi!)

EO AIER CHOCOB
a. ..
(800) t0,000 5 90 970 25 25 20 35 12

25

WIAKI'IESs ABSORPIION tfimuiltfl HALT DAIIIAGE

T ia
2551256
Et{T l8|LtTtt5 EQUtP

l8

ABS0RPIIo]'| @
0 0

HAttDAL/t{GE@o

S I I B EI E O U I R E D

!n!sdq

(r1l Irmd 5pteru

F$nY rKriLs Vl

rourPrilE alB {T Ittr t t 5

ll
It

ABSORPTION @-

l0 0

HAITDffiIAGI<re

a
T DROPPED

0 0 0 lrEilSsr0Ltlt \mnr DRo?PrD-'..-'_

lu)

Grnil

Sped Sphee Splee I Spei

irole Eonl

0onb 5noke fi3)

aBtu'|Es '*'.

CRAWTER
(4000) r6,000
I

4400

I
0
ir'.rl

7000

25 100 30 50

20 t5 0 30

WEAKNTSS @ABSORPTION O---o IMMUNITY OO--HAI.F DAMAGE

-).

o 0
0 lmmune t Nt [ l Y S K t t t s N/A Lu4

R [ 5 I 5 ] A NT ( IOS T A T 5U IFFI(1S Inmure lmtnune immune lmnune l m m u f i e 0


0 0 0 lmmune lmmune

lmmune lmnlune lmmune lmnuhe lrnmune Inmune lmmone 0 0 0

lmmune 0 0 EOUIPII4 DT R N O IPPID 2551256 2-4

I T tI I l S DROPPID Elixir E l i x i( rx 2 )

I TI J . l S STOI.IN t!ro'(!fi' tl|0lurlo'hll

B R I S tR E Q U ] R I D N/A N/A

I Q U I P l l ' I IA NB TI I I T I I5 (hemy P i e | . i nt9 i r,e n , i k L e i,9 [ n r i r g n r iW ke o,t e r l r i kl e (e , n r i kA e, firelvdrd, tighlnins VJo,d, Wole, Wod, .c l'10d

,r *l .ij, 5
{ d!: T I S I S T A iI O CT STATU ES FFI(IS lmmune 0(r) 20 0

6, ,

(2700) r800 260 8t0 520

]I

t90 30
I

t5 0 0

WIAKNESS @o-ABSoRP]|oN ----IMMUNITY

HATTDAMAGE@
0 0
NrA

O----

lmnune lnmune lmmune 0 0 0

0 0

lmfiune 0

0 0

0 0

0 0

0 Lv.l

EAUlPl|tN D TR 0 P P E D 81256 l 0-l

lI t l'1S DR0PPtD iirnl:hj' itulojtrlr:

0 0 tTIi{5 sT0r.tN 5lrrrihtrr irrrq Tro nrl

BRIER EIQUIRED jdi:: ir! jphril

Ei{ IJIlY SKIILS

IOIJIPMIN AT BILITII5 Pie(iig,iirenrikd, iighln inq sr,ikc, Ia/oh{r,ike, l@nrike Fno Word, Lighlning Wdrd, tighh ngprool,Ii/dler IVdrd, ke \rr'ord

(19,200) r2,800 250 3750 1080


R f S t S T A t {T (E 0 S T A T Ut T tf t(lt

I 220 30 200

it I5 0 0

WEAKNESS O---ABSORPTION O--.. O---IMMUNITY HAI.F DAMAGEO


0 0 0 0 l m

<>---m u u n e l m m v u . n l e

0 trl

lmmune

80

20

lmmune

immune 0

95 0

0 0

0( i )

I Q I I I P I ' 1 T ND ] ROPPID

' DROPPID ITEM lhrlprn. ih: lNniJl

0 0 l T tl ' 1 S 5T0LtN iir(rior ir (rt:n ri

0 0 l m m E R l BR t f0ulRtD
,. r f r i r ' ) p r : rL

n e 0 L tNtltlY 5ifit|5 WhirF WirJ

128t256

2-3 1 ,3 t0utPMIN AT EtTtES


P i e ( r g , [ 4 o g k- 5 9 i , ] 1 1 u g+ i.l0'!

12,000 {4060} t 2700 1300

40 l 5 r

WTAI(NESSalD---.o
t5 0 0

ABSORPTION O--. O---Itl/IMUNITY O---HAI.TDAMAGT@


0

lmmune lmnune
l!.

lrmune 0 0

lmmune tmnune

lnnune

0
Lui

llttlls DR0PPtD

0 0 t r t Ss T 0 t r N
L r rf:u , 0 l r o ( r l r I 1 1

0
NiA

BRIBI RIQUIRID :ri:fi i r n T r.:r i . i i

INTI{Y 5|(ILI5

60i256

2 -4 r -3 IOUIPME N A ST ITITIES
505 Prote.l, DelNe l0oo

forrr5prrrr rir Pue ipirr: ril

Pici.in9,Slrength +30., lnengih +50/r

X DEFENDER qd:j.
,kj'
t'
RTSISTA TN O( S [T A T U tF S fE ( ] S tm|nune lmnune 95 0
tmmune

(4060) 64,000 I 6600 3500

42 30 5 l

20 t5 0 0

WEAKNESS ABSORPTION IMMUNITY HALF DAMAGE O.--.0 0 0 0 tul


SnLtS t NE I / t Y

lmmune lmmune lmmune

01 r 0 )
601256

I Q U I P I I l I ND TROPPID

0 0 0 0 0 l n ST O I t N I I I I ' 1D S R O P P I D I T I [ 1S rll tilbhiur iri{ethhrc tu0r(!ftn rir Llifll!tui

m u n e B R I BR I IOUIRID N/A N/A

t-3

t-3

N/A

I Q U I P ] \ 1 IIN BT ILITIES I ghrninqrou.h, !/olets'rike, l(enrike, S,rength I 30r,lllogk 3!i PKing, tircn,ikc, -3!r W d r d , l , l dD g ie ({ 5 ia r @ p r o 5 oe l ,e p

.s$

.:i f*:

(8848) 42,300 l 6000 2400

45 7A 5 7A

I6 l5 0 0

WEAKNESS @ ABsoRPiloN <=)..-IMMUNITY

ry

HATIDAMAGIF
0
Lul

[ T O 5 T A T UE RI SI S T A(N 5ff I C T 5 20 lmmune 0 lmrnune 0

lnnrune 0 0

lmmune lmmune lmmunc 0 t N t l l , ltY fttts N/A

0( r 0 ) 0 0 t0UIPl'ltN D TR O P P I D
60256

I TI I l S D R O P P E D t , : i : , 1 t , : , ;l , : l ! r i p l ' !

0 0 tT t l 1 45 5r 0 t t N tn:i(rrrr,l triril.l 1:

0 0 sRtBt Rt0utRtD llil:l

l -3 2-4 t0utPt/ltN aS T lTrrs


5 0 5P r c r e dD , eleise +l0rJ

h!r( th. ,j

P l ( i r 9 , 5 l r c t r g+ rh 3ir.5fienqrh + 5 r i , 5 i i e n g l h- I 0 ' !

(13,560) 45,000 9999 I I,000 1470


RESISTAN TO (T STA'IU tF S FT(TS

33 l 99 l

t8 t5 0 0

WfAKNTSS C>---(--)---ABSORPTION IMMUNITY HAI.F DAMAGE


0 0

50

50 0 0 0

lnmune

5 0

0 0 0 l n m u n e l m m u n e 0 0 B R I BR I IOUIRID , 0 0 ENTM SY (ILI5 N A tul

0( r 0 )

E Q U I P l l l E ND TR O P P I 9

ITE/1D 'I5 ROPPID lni:Er,l lni:ir,l

|llill5 sl0ttN ;ri:!::.: ilil:.r::,j

128256

2-4 1,3 t 0 u t P t l t NA TB [ ' T t t s


P i e ( i n ! ,5 r o n e r o u ( 5h r, ones'rike S h n eV l o r dS , loneproo Nlo . tn@ufletr

".-d. | {'Y- . ;
*)

"

r25(r88) r0 i 5 | M
15

13 I M U
l?o

ro 15 | T
o

--WEAKNESS C> --\---ABSORPTTON Y < > - - O O


.\---' HAtf DAMAGE

R T IS SIAC N i T OS T A I UI5 TIE(IS 20 0{ll 20 0 20 0 0(250,0) 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 INIJI1 S Y I(III' NIA 0 Lul

TOUIP$TN DT ROPPID 8i256 l- Z )-2

ROPPID I T I J I ID I5 ):,rj:,.,: r:,.r'rr,

I T E l l lS ST O I E N t:ior 'mrfrturl:i

0 0 BRIBR I IAUIRID ij 5:.rt;t"d:r'r

! A UI P I ' 1 N E TA B I I ] T I I 5 Pie(ing f, renrlke t i, ghln i g 5 rk r e, l l o l a n ' i k eG , nrike S , t r n q-t3 hr ' 0 i,4 0 9 k 3 1 . s e f t e l o ! ( h ,e i (d - 3 r : 5e p r o u1 c1 h o 9D

t3

WIAKNESS ABSORPIIOiI IITMUNIIY HAI.T DAI/IAGI

t2 t5 0 0

wEAXNtSS ABSORPTIOI{ IilIIIUNIIY HATT DAMAGT

t7
t)

wlAt0ttss
ABSORPTIOII I'IIflIUNITY HATF DAIIIIAGE

0 0

QUIP I}II ABITITIES

) ) )

28 t5 0 0

WTAKNESS ABSONPflON ilfiuuNilY HAI.T DATNAGE

s.

lz

3r0(461 300
300 2t5 E;TI(T' RIS ISTA C N E T O5 I A I U 5 20 2A 20 0 {250/0) 0

l I 2h

t5 t3 0

r20

-D{DWEAKNESS @ ABSORPTION Oo--IIIIMUNIIY HATFDA'IAGE@

0 0
ITIMS DR0PPID lp:rlprlr: ip:!diil'r!

0 0

0 0

0 0

0 0

0 0

0 0
NlA

0 Lv.l

0(r)
81256

IQUIPMID NR T OPPID l-3 I -3 l ' 1N ETA B l t l T l t S EQ Ul P


C o r l u r v / o r d , l l P+ l 0 r ' 0 ,

l l t f i l 5S T 0 L I N iirl itun rll

BRlltRIQUIRED 6200 (x3) rUusk

tNtl'lY tKlLlS

-30.0 h 3 c r 0[,4 o g i ( Y,r ' o t e r t i k e lc . n , i k d ,5 f t e n q l + P i e ( n g ,F i r e s lk re ,l i g h l n i i q n f i k e

430 {645) 310 480 280 NISIS'AN T(O IS T A T I U ff S ICIS 20 20 20 0(2500) 0 0 0 0

l l

25 t20

17 t5 13
o

wEAKNESS G ABSoRPI|oN o---llrlMuNlTY c)---HAIFDAMAGE(ll-''--=

-<ts

0 0 0 l r , l s5 T 0 L [ N
iirl ilur ,i

0 0 0

0 0 0

0 1

0 v
NiA

0 , 1

0(r)
81256

DROPPED E O U I PN [ IIT I -3 I -3 rourP[1 tI aBtLtTtts


C o n l u s!e i / o r d , IP + 5 r l

0 0 tTtms 9R0PP[D jp:.djp,i:'i:!ii:fE!

E R l BR t toUlRtD 8600 lausk {x4)

E NI 1 Y sKltts

re ,5 l r e r ! ' h- 3 ' N , L l o 9, - 3 i 0 P i e ( n s , f i r e i l rk e ,U g h t n i n g n r i k lv eo , t e t r lh , , l @ s Jk

. '', .

EVR E A
(2000) 32,000 500 5400 2600 36
l

.fr)t

20 I5 0 100

-t

_"4

30 l

WEAKNESS @---AB5ORPTION O-.. ItvlMUNtry DAMAGEO HAI.F


.nnune tfinule 0 rmnune

I( O IffICTS RISISTAN [ 5IAIU5 lnmune lmmune 50

lmmune lmmune 0 0

50

lmmune

lmmune l m m u n e
0

0 lmmune

o(30) 2551256

0 r -3

D R O P PD f F QU I P ME I , I T

ITI1I1 DS ROPPID l-2 8rl[!rlpr;r: 0i o! r;rl'r

0 0 tT!ll5 5T0ttN
llolir'1!i lci;r0!ir'i

BRIBR I EQUIRED N/A N/A

tv.4 lnmune I N T f i lS Yl ( I I L S N/A

EQU I P I l E NA I BIIIIItS P i e fn t g, Sronerou(h 5rone li/ord

A TTANA EVRA E
I6,384 {2000) 200 5800 3000
Rts t s I ' t( t T 0 s I A I U s tFFt(Tt lnnune lmnune 50 e Inmune lmmune 0 0 0 0
50 A l ll h el i m

32
I 27 I

25 t5 0 I00

WTAKNfSS @--AD.)r.,nr I lvrr

IMMUNITY

<-

\-,r-O

HAI.FDAMAGEF

Oo---

0 0
t Tt l l 1 5 510ttN i l o r n 6re l ir

0 0

lmmune

lmmune Innune

lnnun. Lu4

I m m u n IQU IPiII N TTD R O P P ! D 2551256

lItliltDR0PPID ! 1 l t u r 1 i : hiir ll 'i'!{hr:,:

R BRIB IIOUIRID N/A N/A

t NE l l l Y 5t{ltis

r -3 1-2 t Q U t P itl T l B l l l T l t s
P l e i . i i g5 , lonetouch ttoie I'r'ord

tkn rolp,n!

N/A

l4

t5 0 0

w[atftEss

, ABSORPIIOI{ lltllllul{Iil | ' DAIiIAGE HAIF

EXIRACIO R
(600) 4000 l0 550 ?400 13 I
It

It

w[AKt{[ss
ABSORPIION

0 30

miltuNtrY

HAI.F DAMAGT

27
15 0 o

wEAKNtss
ABSORMON tfifiul{tfl HAttDAInAGI

) ) ) D

15 0
o

aBsoRPTtotl lmnuNllY
HA|F DAtttAGE

WEAKNESS
l5 0

ABSORPTIOiI IfiMUNtIY HALF DATiIAGE

l8 0

WTAKNISS ABSORPIION il|||ltuNnY HATF DAMAGE

t0utP fi AB It t T t I s

t0
I5

u
0

wEA|(I|ESS @ABSORPIION

-{D

ilnilut{ril

a j\----.t{AtF Diil'lAGE

r 0 u I P I {t Ea B t T t t s

4 t5 0 0

ABSORMON il[iltuNtIY HAI.T DAI{AGE@

9
t)

l2 0

ABS0nPn0rl [vil[u][TY
HATI DAMAGI

WEAIfiESS

t6 t5
7 0

WTAKNESS ABSORMON ilhtuut{lTY HATT DAMAGE

I 1

0
NiA

Lul

J!qNtuwderM
TOU IPiIEIIT ABI T I T I S E

I 0
U

W[AKilESS ABSORPTIOI{ ItrIIIUNIIY HA1I DAT,IAGT

t T t Bt U T | l S

t0 0 20

P t ! I I rA 8 r r

4000 {s60) 50 t70 i40


Rtsr9lat{( It 0 9 T t T UIs F f[ ( T s lnmlne 20 0

2r
I

t4
t5

wiAKNrss(.;]]){DO-.
ABSORPTION <=>-<DO'

4 i

0 0

IMMUNITY <>'----

HAITDAMAGEaa\-.--0 0 0 0 C 0 0 0 0 0 t
NIA

0 (2s9lo)lmmune 0 0

0 0
Ir:rlfm:

0 0

0 0
t T t i r lS s l0LtN

0 u

0(3) 0 0 I QUI P I i I E N DT ROPPIO 1281256 1 '2

E I \ ID SR 0 P P t D f i r !! : h r f

BRIBR t t0UlRtD iili: irr:l:80rr:,(!

INtlllY 9l(ltt5

ln!{iinr,i inoir8:nb

IQU IPI'1 NT EA B I L I T I I S D o r k r o uS .h l .,e n g+ rh 3 ! t , I o g i t- 3 0 { P i e rn 9 , Do,k U/drd

36,000 {!3,560) 1 7E00

33 5 l 0

2l 0
I 9

WEAKNESS

r
5TATU IF 5IE(T5 RESISTAN TO (E

30

ABSORPTION C>--O|MMTJN|TY <>---HAIFDAtvlAGE<;-> {D0 | 0 0 lmmune lmnrune n e 0 tN!r\1 SY I{IILS N'A

80 0 (3)

20 0

2A 0

90 0

lmmune lmmune lmmune Immune 0 0

I Q UI P I II lN T O N O P P E D

0 0 0 0 0 t l { S D R 0 P P T D t l t l ss l o t t N ::r!rifl!! lrur,lNrlr! (if:r,i | L0'(rir:fL:r

m n u B R r Bf r lrQUrRrD rl::ii ri l0rrrirl

80/256

2-4
I O U I P / I 1 [A NB TI I I T I E S

1-2

.3 !., llosir -3'0 P i e r i i g ,l i r e n r i k eI, g h h i n g l o ( h , W o r e r l fk e ,1 @ n r i k e , 5 n e n g rh 5len(eproo S Jl,e e v pr ' q r d i l,o s i ( D e l 3 ' ,

TENTACIE GENEAUX'S
(500) 450 t0 5 30
RESISTAN TO (E STATU fF SF T ( T 5 lmmune lmmune lmmune 0 lnmune 0

t4
l l 1

l0 l0 0 20

WEAKNESS @---ABSORPIION <-_>{D<D G


IMI]IIU NITY HAI.F DAMAGEG

(::::=>-..<D

<D

0 0 0

lmmune

0 0

0 0

lmmune lmmune lmmln 0 lmnune t N l l Yt K t t | S N/A Lu4

t O UI P I i I I N T DROPPID N/A NlA [0utPtl!NT ABTT|lS N]A IA

0 0 0 0 ITIMS D R O P P ! D tT [[1S 5]0ttN li li! r! l: trlp"r; NiA N/A

B R I B IR I Q U I R I D

N/A

N/A

N/A

GEOSGAENO
32,767 \32,767)

r28
0
. :'3,:,4

36 50 50

48 t5 0 50

WTAKNESS ABSORPTION IMMUNITY HAI.T DAMAGE

R E S T 9 T AlN 0(S r ItTU9 tfft(IS

lnmune lnmune lmmune 95(i09b) lmrnune rmnune rfimune 0 lmmune 0 IOUIPMID NR T OPPID N/A 0 0 0 0 l T tl ' 1 5 DR0PPiD N,'A NiA 0 0 t T It \ l 5 tT0t!N N/A N/A

lmmune lmmune lmmune lmmune lmmune Inmune lnmune lnmune lnmune E R I BR I TOUIRTD I N E I IS 1( YI I L 5 N/A N/A N/A Lv,4

N/A NiA E O tU P r lN t T AErTttS NrA


N1A

* Vories onevery encounler.

HATF DAIIIIAGI

t5 0 0

wtAXNrss ABS0nm0il

ilv$,luillIY DAIIIIAGE HAIF

t2 0 0

WEAKNESS ABSORPIIOI'I rilmuiltil HATT DAM'IGE

IE 0 0

wlAlftEss ABSonPT|0l{
ilnillut{flY HAI.f DAMACE

(s384) 7500 63 t350 540 (T RE5IST AT NOS T A T U IF S IE(T5 lmmune 95 95 2sl25o/a) 0 50 0 0

26 1 24 I50

t7 t5 0 0

WEAKNISSC..}.OO..D-' ABSORPIION O

IMMUNITY

._ H A T F D A M A G:E (.l

lmmune

lnrmune n

50

0 . l

0(4
401256

0
2'3

IOU IPIl4 NI t DROPPID 1..1

0 0 0 0 IT I I l SD R O P P I D t T tl \ 1 s T 0 t t N fi,rriprir: rirrn irhr ttinri lr:[.r. rj]

0 0 0 l m B R I BR TI O U I R i D

u n e t v ttIIMY S(ILIS Selr.Derru(l

t0lJIPJlltN aT BtUT1t5 P h ( i n 9t,, e n r i k e tireVr'drd, f,cp,ool

(6972) 9s00 62 2600 730


R F S I S ] A IIIO ( I' I A I U S IIFICT5 80 0 95 25(2590) 0
25 0 lmmunc 0

4t 50 23
I

3l I5 0 0

WEAKNESS @--ABSoRPiloN oceoo IMMUNITY G-.HAI.F DAMACEO


0

-(D

25 0

Inmune

0 0

0
Lvl

0(4 0 0 t OUI P I I N III DROPPIO t281256 2-4

I T t/ 1 1D SR O P P I D

0 0 IIIfiI! SIOIIN lflr ll:ifrl

0 0 B R I BR I IOUIR!D i::!l ilrr:Jn,ii

0 I Nt J l l Y 5KtLt5

t -'3
P i e (n g , fir6|'ke,5lefte,o!(h
HP,t0!!,

i: llfrr: rh iirf.i,:

I O I JP I I I l I NA TB I I I T I I S

GROTH IA
(2s50) 8000 600 0 0
RTSISTIN TC O T s I A T U IS FFI(I5 lmmune lmmune Immune rmmune tmmune

23 l0 21 l

t8 t5 0 0

WTAKNTSS ABSORP]ION lfvlMUNtry


HAI.FDAMAGE(-]-.r-

lmmune lmmune I n m u n e 0 0 iTT11 D 1R SO P P I D N/A NiA

hnmun

lmnune

lnmune

lmmune lmmune

lnmunc lmmune

lmmune

0{5)

0 N/A

rmmune tmmune

TOI U PJ{ N TTD R O PD PI N/A N/A


IOUIPlllIN AT BILITIIS NrA rrl

tTrt I {s r 0 r r N N/A NiA

lmnune l muhe B R t B tR t Q U I R t D N/A N/A

! J , tl l Y 5 t f l L t S N/A

81,, _
-qI
ir*"
R I S I S T A iT I (O IS T A T U IF S FiCI5 lmmune lmmunc 0

hq

r434 1 2 0(0 330 290 480

I I t4 I

20 t5 0 0

WEAKNESS O---ABSORPTION --IMI/IU NITY


HAI.FDAMAGEF-

2 s{ 2 s ! , ) 0

25 0

lmrnune

lmmune

25

0 Lu4

0p) 0 0 IQUIPMID NR T OPPID 8i256 I -3

0 0 0 0 ITII,4 D5 R O P P E D l T t1 1 1 S5 r0rrN
:: ',l:.i i :: jjr.:

SRIB R IIOUIRID NiA N/A

0 t N Y 5K l t | 5 NA

t- 3

E Q U I P [ 1 IA NB TI I I I I I 5 -r 3c . i, g ,S r , e n a l5 hi i , i l ! 9 i 5eroor,Pie(n9,5r lh r3ii,l o9k n. l . 3 ' l HP + 5 ! i , I P, 5 : : , l , 1 o s D

5j,,

;.'$1: "$*'
jl
IF 'T Sf I ( T S R I S I S T AT NO C I ATU lmmune 20 0

$$:

(2000) 2000 t0 ?90 300

t0 15 I

12 0 100

WEAKNESS G>---o (--\'---o ABSORPIION NITY IMI'iIU HAITDAI]/IAGE

o (25%) 0

o 0

0 0

0 0

0 0

l0 0 |(ttLs t N t i \ 4s Y N,'A

lmmune Lu4

rl 0 lnmunc DN R]O P P T D TOUIPMT

0 0 0 0 sT0ttN R0PPtD lltms t T E i lD lS


ib 1i:hfl! ir lrlpir! Hi-Polion Eiher

B R I ER TI O U I R E D (xl0) 40,000 Erher

l-3 r-3 2s5i256 P rI,rf, rA r 8l1 lTlts t0ut


ftP 5,r. t P'5ia,lrlosk Del 30,0

r -5', k3 i i , f t l o g , hength 3!",shenSr+ h 5 ! , " , I ' 1 l o s+ 5 r i 5 . , .P l c ( i n s S

(1434 2600 600 540 380


fftCIS 5E I A T UI9 R E S I S T AT I 'O I( lmnrune 20 0

1
I

2
t)

0 0 0

2 l

WEAKNESS <]lF--G\ ABSORPTION <--\---O IMMUNITY HAIF DAIVIAGEO...0 0 0 0 0

2s12sq;) 25 0 0

lmnlune

lmmune

25

!'l 0 0 (s) ROPPTD tOU I P I i I I I .D IT 8i256 l-3 E 0 u l P l / l ta NB it l I l !

0 0 t I t [ 1 sD R 0 P P t D rbtlih.E i' rlpflr

0 0 lTiill5 sI0llN 11J:rr' Ihtrrri

0
t N , l Y 5 l f lt t s

B R II BRIOUIR!D

l-3

(x30) 52,000 x-Porion

NrA

I 5'!, lkgi( +3!0,f,tosk 50! +30t,srrength 5efir, : i : _,-Stength ',: 5:]' |'ld!kDel .3c0 HP j:

r3,0001r3,s601

23 l I t5 0 0

WTAKNESS

l 5300 1030

r20

ABSoRPTIoN O--ilvtfliuNtTY c)---DAMAGE@ HAtt


0
0 0 0 0

'
0 0
t N t M YSt f lL t 5 NiA

SF I I ( I 5 TO Rt9rslAN (5 [ I A T UT

20

20 0
2 -4

24 l

0
0

0
0 0

0 Lv.l

0{ r )
8t256

lmmLrre l m n u n e

DROPPTD EQUIPTlTNT

t T t i t l sD R 0 P P t D i : r !j : f t t r , i turrlpr:r:

lIEl\1S 9 T0ltN ,1 f r : :! i : , r , j j f r d t r i n

0 N ERIB IIOUIRID lilli: I',rnilin ril

t0ulPl,ltNTa9iIat
3h ", l,log ( 3', , rr " r s .k l c ,l ( e ( r i k e 5,l r e t r q-J

HEAD
l ,rt ::: . i 200 48 200
IIICI5 I T OS T A I UI5 R IS I S T I(N lnmune lmmune I n r m u n e lmmune lmnune l m m ! r e 0 lmnune

1 I l
l

t5 0 0 0

WEAKNESS C>--ABSORPTION <F-IMMUNITY


HAI,TDAIJIAGE(.D.--<D

Inmune

lmmune

lmm!re lmnune lmmune lmmuno lmnune SKlttt ENtIlY N/A tv4

lnmune lmnune IOIJ I P I II lN T D R O P P I D

i I T I I / ID SROPPTD N/A NI

I ]\15 IT ST O I E N Poiion Potion

BRIBR T TOUIRID NiA N/A

301256

r -2

1-2

t Q U t P l t t l lA TB l t l T l t s lonr ke v/oleEirike, tighlningsr,i[c, Pic(ing, Firen,lke, li/ofd,(c IVord t ghtninq Vr'ord,li/dld fire\ryo,d,

e 15
o o

wilxlttss ABSoRPnotl
lmfiUl'lllY HAltDAfitAGE

{ts

l9
t5

WIAKNESS ABSORPTIOII tfittttuNtTY HAI.T DAMAGT

0
lpldip\loI Porerldo L-.1

lofi

24
15 16 o

wtAKNEss
ABS0RPIIo]{ llulnu|]Y HA[tDAllilAGt

13 rs

wEAKN[ss @--ABsoRnloN @-o-o


HATFDAI.iIAGET

I
I

E
lPftlEllT lBltlTllS

3d00 | IehlGrciod? l)

236
t.

&e, ;

(924) 3600
l

800 600
IfICIS R f S I S I A NT CO TS T A I UIS

3 I l t

7 15 0 0

WEAKNESS OO--ABSORPTION OO--.


IMMUNITY

HAI.TDAMAGEO0 0 0 0

{D-

50

Inmune

95

0 (25%)

0 0

0 0

0 0

0 0

lmmune

0 Lul NiA

op)
82s6

o
2 '3

o
I-3

0
5(lLtS tNEMY

DT NOPPID IQUIPIIIEN

ST O L I N ITIIlIS D R O P P E D I T I I I I5 ri iirre ldir rl tr:r5!h;


100

SRII B R fO U I R I D

tlf tunt

rhlturrr i

72,000 stomino Tonk

IQUIPMIN A TE I L I T I I 5
D . r l q r ' d r g t r 5 0 0 t r 4 n 9 t L 1 0 0 L 4 J . t . 5 0 0{ o q . 5 0 5R e g e iH , P- 5 0 i , H P l 0 9 i

n 0( r 6 s l
5 9 23
IIf ICTS RISISTANI (O I sIAIUS

8 l I I

8 t5 t0 0

WEAKNTSS ABSORPTION IMMUNITY


HATFDAIIIAGE@

20 0(r)
8i256

20 0
1..2

2A 0

o (25%) 0

0 0

0 0

0 0

0 0
I T I I I 15S TOIIN lil:lr:

0 0

0 0
ERIBR E E O UI D 12Or

0 0

0 0

0 0
NiA

0 Lul

Pf I Q U I P f l TD NR T O PD l --2

I T E MD SROPPED h'nlph: l,!'jnh'r

I N E I I IS Y( I L I s

Pircrtri:

Poi'on Fong

EOUIPMIN AT BIt!]iIS 3 0 : , f ' l o g j+ . 3!l kle r, e n 9lh , g h l n i n g t r iU k le o,i e r s l r P i ko ei,s o B l r i5 Ps . i n g r , ! . n , l k cU Po 5 o fl v d , dr l P- 5 d .

KIMAHRI
(300) 750 t0 3

l0 t5
I 5

WEAKNESS C)--'ABSoRPT|oN o---0 t0

IMMUNITY

.r/! n
IIIf(TS RIS ISIAN C t T O5 I A T U 5

100

HAI.IDAMAGEF
0 0 lmmune 0 0

0 0{3)

0 0

0 0

0(2s!4) 0

0 0 0 0 I T T I l ID 9R O P P I D I' iispt:r' rli lbiltJlherc1ril

I O U I P ] I 1 ID NR I OPPID

0 0 lmmune Imnune B f l B rR r 0 u t R t D STOIIN ITIMS N/A N/A NiA N/A

lmmune rNlr{Y sl{lLl.5 N/A

2551256

t -2 1-2 IQUIPiIIT AN BT IIITII'


5 . t r r o r ,P i c f t i n g Dehie - t!,

'KtIKK
(400) r500 5 5 50 S IItCTS R I S I S T(A IN T OS I A I U I lmmune 0 0
lnmune 0

t4
l l I

t5 0 50

WEAKNESS @---ABSORPTToN < )---IMI'/IUNITY

HAI.F DAMAGT<D{D--(D
0

< )---<_---0 0

0 0

0 0

0 [ul

o 0(31 0 I Q U I P M I ID JT ROPPED N/A N/A

0 N/A

I T I / I 1D 5 ROPPID r \ li r l p h ?lr rllb l I i f h ] '.i

0 lrnnune lmmune 0 B R I ER I IOUIRED tT Il,1sr0rEN (lrrrdr oatuftirl N/A N/A

0 5t{tLtt EN ti!1Y N/A

AT BILITIES IOLJIP/IlIN NrA NiA

7
t)

0 0

, ABSonPTloil , ||||MUNITY
HAI.T DAMAGI

wIAt$[ss

E O U I PE I t I A l I L l T I E S

6 t5 0

WEAKT.IESS ABS0nm0!l IMMUNIW


<--l-\---tiAtt DAfiIAGE

0 hm Jfto
N/A

T O U I PIII I T

2l l5 0 0

WEAIO{TSS ABSORPTION ilhiltul{flY HAI.F DAMJIGE

E
0ulPlllll{T tBt TtIs

l0
It

wtat(ltEss
ABSORPIIOI{

0 0

rltfltut'|nY

HAI,T DAIIIAGE

'a
,9

E
NiA
EQUIPIiIIIIT

i.

,E
2

238

T E FT I IN
65,000 {t0,m0) 999 I6,000 t0.000 30 r00 30 50 ?0 t5 0 0

63\o--o wtAt(Ntss
rorUnritvn \--r---O @o--o tflmuNnY <D-'o--

HALIDilI/IAGT@
tmmune Lv.4

IMMUTC

@
!Tg!" 'sKtH.s
tUA
I Q U I P I I I I NA TB I t I T I T 5

OCHU tORD
I 23 I I 20 0 l0

WEAKNTSS <D---O ABSORPTION @-OO@-oo-

unl[uiltw O-o-na!; DAlilAG;o--'-

T Q I J I P f i I NA TB I L I T I I S

39 t5 0 0

ABSoRPiloN <I)<D<D<D<D
HAI.TDAIIIAGE@

40 50 I

14

@eisOiiir0n \--l---'nnr-r urrrrrur 1].reO--

o<D

0 0

IQUIPI{IIIT I B I t I TI I S

I 0 0

t Q U t PH { Tt B . t TtIS

E,
.., ,|

0 0 0 0

WEAKNTSS ABSORPIION lMlttuil|IY HATT DAMAGE

UIPITEIA I IB I I I I I E S

l0
t)

wlAKt'ttss
ABSORPTION llllflluilnY HA1IDA'TJIAGEG-'O-

0 0

0ulPirflir rstUlEs

l3 I5 0 0

HAtFDAtncE@o-D-

FI

:ia 'l

23 0 0

WEAKI'IESS ABSORPIION IflIIIIUNIIY HAIIDAMAGT

t8
It

0 0

WEAKNTSS ABSORPTIOI'I lM,[uiltfl HAIfDAIVIAGE

l5 0 0 0

ABSORPTION

tmmuilttY

HAI.T DA'IIAGE

9k r w!'d, filgk Det+5%

7 l5

WEAKIITSS ABSotm0ll ilttfllul{flY HATF DAIIIAGE

Plm Doru I /llegrlfioerr _l8kd


tPfittl I||UTIES

l0 l5 0 0

6if\-

o<D

wtAt0{tss
It

'-o

0 0

ABSORPIION IIIIIIIUNIIY
nA|'r uArrlAuEJ-r.OOC-

0
N/A

Lul

lSheitolior ll Nhdft n t Pt i I 1 A B I

wEil0{tss
l5 0 0

--

ABSORNION IMMUilNY HAI.f DAIIIAGE

0 0 0

0 1T

(.t 'a tQUtP E T tB .lllEt

74,000 lolono'ro* {t?) i Don

ruA

15
O

wEAKI{Ess
ABSORNION

0 o

llfitsul{ltY HALF DAI/IAGI

S0!HuBhe. tos

17 15

wEAKI'ttss ABS0Rmoil tniIUl'rw

HATTDAMAGT@-

..

E I

9-

.-(

DJ.nre +3%

I o (

WEAIfiESS ABSORPIION t f{tul'ilTY HATT DAMAGT


54 I 25 I

WEAKNESS ^ ABSORPTION " li,liluNfiY HATT DAIIIIAGE


25 I5 0 0 29
t)

@
rl

E x03,5601ET EI t! r a rq t.S0 @ E @q
x03,560) r rI| q t0

@ @

n 9000

E
lmmune I lmnune I l-t

r @
@

I50 38 150

r K r @ r r

EI @ E E E

40,000(rx56o)p| rz jl
l0 0 50,000

zz
0 0 22 0 0

frsr@rs

@ @

12 I 42 I 5E 255

0
ll

tq E

40,000 03,560) t0 0 50,000

r r

@ @

r r r g r r

lmnune I llnnune I lmmune r lmmune I lmmune I lmnune I Inmune I Inmune I lmnune I lmmune I lmmune

t3 t5 0

irE rn[E)t

\--O---

Poloi l Sleq i! lo|ldor

5eeping Powder{dl

t0uIPnt I
+34/o

IIIORT IBODY
4000 0 0 22 50 20 I 2E 20 0 100

WEAKNTSS ABSORPTION IMIIIUNITY HATF DAMAGI

\tlfils DRoPPID ]

-ImrEn

N/A I lr/a

MORTIVESSEI.
4000 512 0 0 40 100 40 I 38 l5 0 r00

WEAKNESS ABSORPTIOII

tmrfluNnY

HAI.T DAIYIAGT

lftmw6

lmmune Inmune Inmune /A toutP|'l tT aBt Tlt5

Lv,4

7 0 0

WIAKNESS @ABSoRPTIoN @---lilmuiltw <D)----

<D-

HAtfDA|lmGt @<D--'-

,600 2
E0UlPftlttlT lB ItlTlIS

Nff otorioi { a)

I l5 0

ID

l- 3
tPfi ll l l|l|tl

22 t5 t6 0

wlAtfitss ABSORPTION ilWltuNllY HAI.T DAIIIIAGE

tle

E A

IIGATOR
WEAKNESS ABSONPIION IMilUNIIY HAI.T DAIIIAGE

t0
I5 0 0

IilUIUiilil HAttDAfftGE@----

@I
Lv.l DTOPPT! IITIS DROPPID

1.i

l-3

h*hke I D0,fl5!I& _

-i.hti0r Go I ! liolqlor! l_..1 40.00{

OBTITZERATOR
(600) 6000 l0 36 5E0

WEAKNESS @ABSoRPIIoN @-'(D--

<D'(D

HAIT DAMAGE@<D-{D{D

<D<D WEAKilEss @'ABSoRPIIoN O-o-'ImmuililY oo--o HAtt DAI$AGEalz\----

0
Et{EtttY st{tlt5 N/A

(,?0) 90,000 iohirs | lhri

.! c 246

OMEGA WEAPON
(r3,s60) 99199 ! 50,000 30,000 54 80 50 20 32 l5 0 0

wtAKr,rrss @-ooABSoRPTIoN @e'---

lmmune lmnune: lmmune lmmurc lmnune lmmune lmno|le

Immune tmmune *'t"".'t: lmnune lv.4

L",,-:..,:.

nt

B r e oH l P limit

t2 0 0

WEAKNISS ABSORPIION ITJIMUNIIY HATT DAI/IAGI

12

E E

@o
HAttDAMAGI(]D'rrr.e-

-><D

0 0

PI ERYA
12,000 {2550} t000 0 0 20 t0 t8 t0 2l t5 0 0

WEAKNESS ABSORPIION tmiluiilw HATF DAI/IAGT

riTt'lt?rlr.' lrnnune b lnmune lnmune I lt||mulle lmnune llnmune lmnune lmmone lmnune Inmune lmnune E tttY sKtLts Ls4

vl t 0 ut P t t r r l

r{/a I N/a -__ r{/a


Ttts

28 t5 0

WEAKIIESS ASS0RPIt0I'l IfltMUl{llY HAI.F DAIIIAGE

E Q U T P I { EtI8 Tt

TtIS

IJ

ABSORPIIOI{@ a---\\HAttDAriiliGt

17 0

tmnune tmmune

tpli5rhrc lsFdid!,!ld)

fiooio

0ooh

tourPiltIr aBt ltEs


+5r/o

t5 0 0

wtArNEss
HAI.F DAMAGf

ABSORPTIOiI tilil[uNtTY

t 0 u t P t i l Tl B t T t I s

0 0

WEAKNESS ABSORPIION IilMUNITY HAI.T DAIIIAGE

0 flT
I

N/a r o u r PE i l T AtIUltts

248 in;

wAKl'ttss
ABSORPTION tilil[uil[Y HAttDAlilict----'\-

,' ffiF..t+,
( w[Al(NEss

R I G HF I IN
(r0,00E 65,000 999 17,000 t0,000

WEAKIWSS ABSORPTIOII

tfimuilrY

HATf DAIIIIAGE

WEAKNISS ABSORPIION lilmuNtfl


HAI.I DAIIIAGT

WEAKI'IESs O'O ABSORNION

<D<D

lwhul{tw

HAI,T DAI!/IAGT

ongoiJ(ole 7600 I Wolercen :r

fbnsJplrrc

N/A I

Hil

_-.1 N/A

&

SANCTUARY KEEPER
(5400) 4o,ooo E 255 trl]I I,000 x[L 6500 frc[Ifl 37 r00 40 r00

w[At0tEss A8sonm0il
IMMUNlIY HAtfDAIIIIAGE

23 15 e o

WEAK lss ABSORPTION lillfltulllil HAttDAilIAGE

wEAt0'ttss ABSORPIIO}I tillfltul{nY HATT DAMIGE

l lqhl+ _ $ iq5etri'?) i Lr

fiodo{0}hh?l i lhdN!rirq14l

= ;

SEYMOUR
6000 0 400) 100 2000 5000 20 I 25 25 20 t5 0 r00

nrllf

UAI'TAUE \-.,r---

SEYMOUR FI.UX
70,000 {3500) 5t2 10,0{0 6000

40 t5 40

3E It 0 100

<TI}\.OE. WIAKNESS ABSORPTION @"OO HAttDAff'AG EailT\----

SEYMOUR NATUS
(3s00) 36,000 200 6300 3500

ABSORPTIOI'I @OOO-

wtAKNtss @

SEYMOUR OMNIS
(15,000) 80,000 E 999 trIL 24,000 IEI 12,000 l]W 20 t80 35 t00

HAtt DAMAGE(tt-\----

E O U I P I I T I IA IT BITITIES

252

,,.

WEAKNESS ABSORPIION tfiUllluNtTY DAIIIAGE HATF


T I I U ST F F I ( T ' *w-8i*tt.4

? 0

H
I -3

DROPPTD

En56 |

t"3

t 0 u t P f l t T Tt Bt u I t $

E
2 0

(300) 200 2l 48

ABSORPTION <=)-OOnelr uellnur r-.,te{D{D-

@
0

r.-il@

0 0
(It) Bomb sperl splere I J|lolasomlf?l 4000 | Snoke I Peltllo'e SnolrcBonb

9 - < a : + : " 9 l n e n s l h_ 3 0 6 ,

D.a ir:-: r!< oel -

E E E
lnmune In -

sl ll
WEAKI{E55 @-

ABSoRPT|0I{ <D--'o@---ilfimuN|IY @-HATT DAI'iIAGE @<D<D<D<D


I Inmune Inmune lmmune Inmum Innune

@
I br h.

r(

.rt

Wd'd,l(e "4r'nrng I'i.r! /tslr

!
2551256

gE@.m'ffilil@
0 lmmune Immune 0 lmmune lmmune lmmune

3-a

fiPSphscI

PSphete *

Jhiim !Idr! Jlii4 l'Jll $!rim N)

llN (HEAD
t{0,000 {r0o()())
999 20,000 t2,000

30
15 o O

wEAKt'ttss
ABSORPTION lMfiUl'llfl HATF DAII,IAGE

WTAKNESS ABSORPIIO}I IIYIIYIUNIIY HATTDAMAGE@-.--

,
O o l0o

wtAt0t[ss
ABSORMON lillilUNlIY HALF DAMAGT

o o o

ABS0nPfl0l'l lml4ut{llY HAIF DAIIIAGE

AN M: M E S SINSPAW

9 l0 0 0

WEAKNTSS ABSORPIIOII IilMUNIIY HAT; DAMAGE

lmmune: lmnute

TC SINSPAW NH U I t t E S
(4oo) 2ooo E
20
12

lo
I

IIL
ffiI

15

fIElIIl

0 l5

WTAKNESS ABSORPTION lm$uNlw DAI/IAGI HALT

lmmune

Lv.4

G E SINSPAW N :N A I S
(2ooo) 2o,ooo E
200 1800 r0,000

30

WEAKNESS ABSONPTION tilmuillIY


nrur unrlnur. I

,'d

lnmut|e

lmnune lmmune

ta

0 l-2

lmmune

0
I lturoihhI lliiiigcon

biln$|ft

GN E:N E A U X SINSPAW
3ooo(e00) Il[n 15 WTAKN[55@)---ABSoRPTloll @'@'-O-'IMMUNITYC>----

DAI/IAGE<E><D<DHAIT

lmmune

L{4

SINSPAW GN U: I
(800) r2,000 30 400 1000

ro
15 o r0o

wtAKNEss
ABSORPTION lltiillutllfl HAIF DAIr/lAGl

7
15 o 6

wmtftrss
ABSoRPTtotl lilUtluilllY HAl.t DAIJIAGI

o 0
o roo

wEAKiltss ABSonPnoil
lftUfiUilIfl HAIF DAMAGT

20 15 I o

wlA(t{tss ABSORPTION lmullY HALt DAIIIAGI

E.

KEEPER SPECTRAT
rrEAt\NEJ' r:--/o--o

ABSORPTION IilMUN|TY DAMAGI HAI,F

t0ur?rtrt tlnn|lt

E E E

ERIIllIO RPH SPH


(2000) r2,000 100 3420 4000 rr!flr\rr!)) \-i-r----

ABSORPTION ilff/luil[Y HAI.F DAIIiIAGI

w[AKll[ss @----

lBSoRPIIol,l @till$uiltil o---o HAIF DAI/IAGI @--.(D

{D<D

lriendSllue 1- llr i4lprq

t]u

ts

20
o

wlAKitEss
HAIFDAITIAGE@--O-

rs 0
O

WEAKNESS

ABsoRPItot'l lMMUilnY
HAIF DAMAGE

WEAKiITSS ABS0RPil0il IIIIMUilIfl' HATT DAIIAGI

258 ;
IL

2?00(600)

W EAPON ULTIIII IA
70,000 03,560) I 40,000 20,000

28 rs
O O

wEAKitEss ABsotPTtot{
IMilUI{IIY HAIF DAIVIAGE

23 rs
0 O

wtAtfi{Ess aBsonPTtoll
lttilflilJl{nY HAI.F DAJTIAGE

26 15 0 o

WEAK Ess ABSORPTION lltfiIltuNtlY HAlrDfll/tAGE

WEAKNESS @-O-ABSORPIIOI{ @

IilMUNIY re HAttDAtilAGE(tz\.----

Innune lmnune

WEAKNESS ABSORPTIO}I IMMUN|IY HAI.T DAIIIIAGE

re
15 o 6

wtAtfiIss
ABSoRPTtoll ltlilUl'llfi HAttDAfttAG[

260
k .

t7 l5 0 0

D$d' Hod t 9k Del +5%

./ ;^,t

IE t5 t3 0

WEAKNESS ABSORPTIOI{ IMilIUI{ITY DAIIiIAGE HATF

ru

r..J. ilP+10%

t)

0 0

WTAKI{ESS ABSORPTIOil lltltllUl'llil HATT DAMAGI

DIGO WEN
18,000 04321 32 2000 3000
40 I I I

IE l5 0 0

WEAKNfSS ABS0RPflotl tilil[uN|lY HALT DAI/IAGE

lmmum

lmntne

0
I

DROPPID to*.rt'ls? llflnld!'e(dl_ Hi.Polion

J 15 0 O

WIAI$ESS ABS0RPTIoI{ lilfllul'ilw HAI.F DAI/IAGE

ro
15 0 15

wEAKNtss
ABSORPTION lflll[uililY HAttDAf/taGE

25 15

0
O

WEAKNESS ABSORPTIOII

lilmuNnY

HAI,f DAT/IAGE

17

15 0 O

WEAK ESS

aBsoRPltot'l tf$tt/tut{tTY HAI.T DAMAGE

t Q U t P t t Tt 8|U Tt S

l2 t5 0 0

WTAKNESS ABSORPTIOI{ ilWnuiltrY HAI.T DAI!,IAGT

e
15

wEAKilEss
ABSoRPTloll

o
o

mmUN|IY

HAttDAIiIAGI

;#"
r' g '

It

fkr

WEAKNTSS ABSORPTIOII tfllfituN|IY HAIT DAMAGT

lnnune

20

t 0 Ul ? i l t l l l A g l l Preitins, Lishtningitfike E @L'enrningi'r-o

RONSO YENKE
(2500) Vodes 200 4500 1500 2 30 50

4
15 0 r00

wtaKl,tEss
ABSORPIION il[fllulillY HAttDAIIIAGE

2-3
t0utP:aIl lBlLl

tire Sreotlt, Stone Breoth, Aquo Breolh, WhileWlnd

= = :

EI*,rn-,-_-?0".
l:=I rP

wtaKl{fss
ABSORPTIOI{ I'IIMUNITY DA'I,IAGI HAI.F

HATFDAMAGI@-

lii.torio' N Iibgotlrior

Remedy

YOJ IIIIBO
(4060) 33,000 2000 0 0

WEAKNISS ABSORPTION lMfituNtfl HAI.F DAIiIAGI

ABSoRPltol{ <=>o--HAI.TDAMAGE@ .'(D

hteo hht i Porerhhe

5ol' I %ri[Grroor

18,000I Pehl0emdell?l

264

qkY.

YUNALESCA
lii li,!00 h dr 3 , l i i3 r d 6 i0 0 0

,'dt,1.i
R I S I S I A N IC O I STAT 5U ITfICT5 lmmune Immune lmmune lmmune

,{"l

20 50 30

40 20 0 0

500 14,000 9000

WEAKNTS5 ABSORPTI0N O-o-.IMMUNITY <_=,>-.O HAI.TDAMAGEO---

lmmune

lmmune

lnnune

lmmun

lmmune Immuhe

75 lnmune

Inmune Immune

lflmune

0Immune

IOUIPMEN DT ROPPTD

DROPPID I TI I 1 I 5

0 rTtMSr0ttN

B R I BR I EOUIR!D

I N I I I 1S YI ( I L I 5

25st256

2..4
IOUIPI'lEN ATE I I I T I E 5

t-2
P i e ( n q ,Z o m b i e n r i k e Zomb.p,ool

t r J { e 1 l p hh e3 r l ( q l p f c r e I'kgo.for;fl Is'poll|tiid

N/r

N/a

Nia

:\ ,.'
' - t t ' "-$" " t.r (t t.7i5) 7850 l 5ooo 950

38 30
l

4o t5 t4 0

. tr-

.) :n

r20

ABSORPTION <>O-IMMUNITY <-\---HAIF DAMAGIaT-\---0 0 0 0 0

wraKNEss <D>"--.--

R:!ISIANC TO t STAT SU IFIE(TS 20 0(9) 20 0 20 0 0 (250,'0) 0 0 0 0


I T tM SD R O P P E D I -3 j F l l r r r .' l l [ 5 : f n ' i , ]

0 Lvl

I O U I P M I I iD TR O P P I D 81256 2 '4
TQUIPI/IIN AT BILITIIS

Imnrune l m m u n e 0 0 t I t t ! 1s l 0 t t N BRIBR f iQUIRID


fi r,i.r:, ,l ir tn. ,:

0 5KttLS t N l4Y
NiA

:ill0l

N!''ir(oidl,ll

-3h P i e ( i n gl,l r e t r i k e ,L i g h l n i n g n kr DW , o r e 6 lk r c , r c n r i k . ,5 J r . t r g r F h3!/0,llhgk SlouWord,Slorp,ool

(12,000) 12,000 50 i200 t200


R E S I SN T CIt T OS T A I U TS ITICTS lmmune 0(3) :l 1 20 0

32 20 30 20

wtAt(Ntss @coo.o
ABSORPTION IMMUNITY

t5 0 0

<>-o-

HAI,TDAMAGEF
0 0 0 0 B R I BR I I O IU RID Ni A NiA

25(259;) lmmune 0 lmmune

0 0

lmrnunc 0

0 0

lmmune lmmune lmmune 0 0 l N t l t l Yl K l t L 5 Lv.l

t0lJlf[1tN DtR 0 P 9 t D 255i156 , l.'3 8Tlt5 t ! L : L t t I T , iU

ITT/TD SRO PPI D i ' : ; , : : , i: t: ) ' : i l : , : i: ..

I TI [ 1 S5 T O L E N lnrhhih l'l!l';!fl

N/A

: :,i nr Dflldoudr n,r c f g t h 3 % , f , f a g k 3 0 l

18,000 {1432) 50 1200 1200


R I S I S I I I 'Il0 (E 5 i Au T 5 t;flCTs lnmune 0(5) ?a i !5 rr
2 5{ 2 5 % ) lmmunc 0

37 20 35 20

20 t5 0 0

WTAKNTSS

ABSORPTION G-.IMMUNITY <F-

( -\---HAIF DAIIIAGE

Inrnune

0 0
l Tt i 1 S5 T 0 L t N

0 0

0 0

0 0

Inmune 0

lm une 0

lmnure Lvl

0
I T I I I I 1D SR O P P I D

E Q U I P / I 1 I ND TR O P P I D

BRIBR E!QUIRID Jiilll ;l 5phrr ll

I N I I I 15 YK I I L 5 NiA

l28i2s6

I ; l- 3 t0u Pfit'ra r BlUTtt5


rt,r t'/od

:l fidillilfi]ii ;'i;:l'r

ir,;8r:i,i liN8,ill,ll

' 5 t 0 ,[ 1 o g ] + f'. ( fg,Do*h!(h, Srreiglh . 5 qi

-l

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