You are on page 1of 3

Unlimited Pts - Space Wolves - Wolves 5th edition

Name # Grp WS BS S T Wo I A Ld Save Cost


HQ: Bjorn the Fell-Handed (1 , 270 pts) Bjorn the Fell-Handed 1 Grp: 270 WS: 6 BS: 6 St: 7/10 In: 3 At: 4 FA: 13 SA: 12 RA: 10 Unit Type: Vehicle (Walker); Smoke Launchers; Wolf Tail Talisman; Dreadnought CCW; Assault Cannon; Heavy Flamer; Ancient Tactician; Living Relic; Venerable; Ward of the Primarch; Saga of Majesty Elite: Wolf Guard Pack (4 , 187 pts)
Wolf Guard Pack

Wolf Guard in Power Armour

Wolf Guard in Power Armour

Wolf Guard in Power Armour

Wolf Guard in Power Armour

1 187 Wolf Guard in Power Armour; Wolf Guard in Power Armour; Wolf Guard in Power Armour; Wolf Guard in Power Armour 1 4 4 4/8 4 1 4/1 2 9 3+ [73] Unit Type: Jump Infantry; Frag Grenades; Krak Grenades; Power Armour; Jump Pack; Plasma Pistol (x1); Power Fist (x1); Acute Senses; And They Shall Know No Fear; Counter-attack 1 4 4 4/8 4 1 4/1 2 9 3+ [38] Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolter (x1); Power Fist (x1); Acute Senses; And They Shall Know No Fear; Counter-attack 1 4 4 4 4 1 4 2 9 3+ [28] Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolter (x1); Power Weapon (x1); Acute Senses; And They Shall Know No Fear; Counter-attack 1 4 4 4 4 1 4 2/3 9 3+ [48] Unit Type: Jump Infantry; Frag Grenades; Krak Grenades; Power Armour; Melta Bombs; Jump Pack; Bolt Pistol; Close Combat Weapon; Acute Senses; And They Shall Know No Fear; Counter-attack

Troops: Grey Hunters Pack (10 , 180 pts) Grey Hunters Pack 9 4 4 4 4 1 4 1/2 8 3+ 180 Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x9); Bolter (x8); Close Combat Weapon (x9); Meltagun; Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack Grey Hunter w/ Power Fist 1 4 4 4/8 4 1 4/1 1 8 3+ [40] Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Bolter; Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack Troops: Grey Hunters Pack (10 , 155 pts) Grey Hunters Pack 10 4 4 4 4 1 4 1/2 8 3+ 155 Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x10); Bolter (x9); Close Combat Weapon (x10); Meltagun; Acute Senses; And They Shall Know No Fear; Counter-attack Heavy Support: Long Fangs Pack (5 , 180 pts) Long Fangs Pack 4 4 4 4 4 1 4 1 9 3+ 180 Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Close Combat Weapon (x4); Lascannon (x2); Plasma Cannon (x2); Acute Senses; And They Shall Know No Fear; Counter-attack; Fire Control Squad Leader 1 4 4 4 4 1 4 2 9 3+ [30] Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Close Combat Weapon; Plasma gun (x1); Acute Senses; And They Shall Know No Fear; Counterattack; Fire Control Fast Attack: Skyclaw Assault Pack (6 , 148 pts) Skyclaw Assault Pack 5 3 3 4 4 1 4 1/2 8 3+ 148 Unit Type: Jump Infantry; Frag Grenades; Krak Grenades; Jump Pack; Power Armour; Bolt Pistol (x4); Chainsword (x5); Plasma gun; Power Fist; Acute Senses; And They Shall Know No Fear; Berserk Charge; Counter-attack; Headstrong Skyclaw w/ Power Fist 1 3 3 4/8 4 1 4/1 1 8 3+ [43] Unit Type: Jump Infantry; Frag Grenades; Krak Grenades; Jump Pack; Power Armour; Bolt Pistol; Power Fist; Acute Senses; And They Shall Know No Fear; Berserk Charge; Counter-attack; Headstrong

Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair. com!

Name

Grp

WS

BS

Wo

Ld

Save Cost

Fast Attack: Skyclaw Assault Pack (6 , 143 pts) Skyclaw Assault Pack 5 3 3 4 4 1 4 1/2 8 3+ 143 Unit Type: Jump Infantry; Frag Grenades; Krak Grenades; Jump Pack; Power Armour; Bolt Pistol (x4); Chainsword (x5); Meltagun; Power Fist; Acute Senses; And They Shall Know No Fear; Berserk Charge; Counter-attack; Headstrong Skyclaw w/ Power Fist 1 3 3 4/8 4 1 4/1 1 8 3+ [43] Unit Type: Jump Infantry; Frag Grenades; Krak Grenades; Jump Pack; Power Armour; Bolt Pistol; Power Fist; Acute Senses; And They Shall Know No Fear; Berserk Charge; Counter-attack; Headstrong Fast Attack: Land Speeder Squadron (3 , 230 pts) Land Speeder Squadron 3 Grp: 230 BS: 4 FA: 10 SA: 10 RA: 10 Unit Type: Vehicle (Skimmer, Fast); Heavy Bolter (x1); Multi-melta (x2); Assault Cannon (x1); Heavy Flamer (x2); Deep Strike
Total Cost: 1493

Option Footnotes Saga of Majesty Acute Senses Ancient Tactician And They Shall Know No Fear Berserk Charge Saga Any unit with 6", including the character and his unit, may re-roll failed Morale tests. Special Rules May reroll Night Fighting distances, conditions apply (p75 WH40K 5E) An army that includes Bjorn can re-roll the dice in the roll-off to see who goes first (after seeing the opponent's score!) Automatically pass tests to regroup, can test if under 50%, conditions apply (C:SW, pg 23).

Receives a bonus +2 Attacks when charging instead of the normal +1. This does not apply to other models that have joined this unit and cannot be claimed when launching a Counter-attack. Counter-attack If assaulted, unit gains +1A after passing a Ld test, conditions apply (p74 WH40K 5E) Deep Strike Unit may arrive by Deep Strike (BRB, pg. 95). Fire Control As long as the Squad Leader is still alive and does not shoot in the Shooting phase the unit may split its fire and fire at two different targets instead of one. Headstrong If within 6" of an enemy model at the beginning of the Shooting phase, the unit will forgo its Shooting phase altogether. The unit must attempt to launch an assault in the ensuing Assault phase If a Wolf Guard model or Independent Character accompanies the unit, then this rule does not apply. Living Relic If Bjorn suffers any Destroyed result, leave the model in place. From that point, all Space Wolves become Fearless for the rest of the game. If the mission uses objectives, Bjorn's remains are counted as an additional objective. If the mission uses kill points, the Space Wolves player forfeits an extra D3 kill points unless he has a model in contact at the end of the game. Venerable If a Venerable Dreadnought suffers a glancing or penetrating hit, you may ask your opponent to reroll the result rolled on the Vehicle Damage chart. Ward of the Primarch Bjorn has a 5+ Invulnerable save against any glancing or penetrating hit. Unit Type Unit Type: Infantry Unit Type: Infantry (p.54 WH40k) Unit Type: Jump Infantry 1) Move up to 12" over terrain, start or end of move in Diff Terr, reqs Dangerous Terrain test. 2) May enter play by Deep Strike. 3) Assault 6" affected by Diff Terr. 4) Fall back 3D6" over terrain, end of move in Diff Terr, reqs Dangerous Terrain test. (p.52 WH40k) Unit Type: Vehicle Vehicle (Skimmer, Fast) (WH40k, pp. 70-71) (Skimmer, Fast) Unit Type: Vehicle Unit Type: Vehicle (Walker) (WH40k, pp. 72-73) (Walker) Wargear Frag Grenades Models with these do not suffer the initiative penalty for assaulting enemies through cover (p36 WH40K 5E). Jump Pack Jump Infantry; May be held in reserve and arrive via Deep Strike. Krak Grenades One attack with 6+D6 AP (exceptions apply p72 WH40K) Melta Bombs One attack with 8+2D6 AP (exceptions apply p72 WH40K) Power Armour Confers a 3+ Armour Save. Smoke Launchers Once per game, after completing its move, a vehicle with smoke launchers can trigger them. The vehicle may not fire any of its weapons in the same turn as it used smoke launchers, but will count as obscured in the next enemy Shooting Phase, receiving a 4+ cover save (see WH40K 5E, pg. 62).
Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair. com!

Wolf Tail Talisman

Assault Cannon Bolt Pistol Bolter Chainsword Close Combat Weapon Dreadnought CCW Heavy Bolter Heavy Flamer Lascannon Meltagun Multi-melta Plasma Cannon Plasma gun Plasma Pistol Power Fist Power Weapon

If a model with this or the unit he is with is affected by an enemy psychic power, roll a D6. On a roll of 5+ that power is nullified. Weapons 24" Range; S6; AP4; Heavy 4 Rending 12" Range; S4; AP5; Pistol 24" Range; S4; AP5; Rapid Fire If used with another close combat weapon, +1 attack in close combat. If used with another close combat weapon, +1 attack in close combat. Strength 10; Ignores armour saves in close combat. 36" Range; S5; AP4; Heavy 3 Template; S5; AP4; Assault 1 48" Range; S9; AP2; Heavy 1 12" Range; S8; AP1; Assault 1; Melta. 24" Range; S8; AP1; Heavy 1; Melta. 36" Range; S7; AP2; Heavy 1; Blast; Gets Hot! 24" Range; S7; AP2; Rapid Fire; Gets Hot! 12" Range; S7; AP2; Pistol; Gets Hot! Ignores armour saves, increases strength in close combat. Ignores armour saves in close combat (p42 WH40K 5E)

Roster Design Information Special Rules: And They Shall Know No Fear... (p74 WH40K) Acute Senses (p75 WH40K) Counter-Attack (p74 WH40K) Validation Report c-1. File Version: 1.44 For Bug Reports/www.ab40k.org; b-1. Roster Options: Named or Special Characters, VDR; a-1. Scenario: Normal Mission Roster satisfies all enforced validation rules Roster Statistics % Elite: 12.5 % Fast: 34.9 % Heavy: 12.1 % HQ: 18.1 Model Count: 45 % Troops: 22.4 % Wargear: 0 Files version: 1.44 Group Min 1 0 2 0 0 Max 2 3 6 3 3 Used 1 1 2 3 1

Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair. com!

You might also like