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Wayne Robson is
becoming widely
recognised for his
‘speed sculpting’
techniques in ZBrush.
This month, he has
created a tutorial on
how to speed sculpt a
monster head...
modelling using ZBrush 3.0 Speed Sculpting
Created In:
ZBrush
Introduction
Speed sculpting is an often misunderstood skill’
its purpose is not to produce the perfect model,
but more to sharpen our skills. When starting
out digital sculpting using ZBrush, it can often
be hard to produce a good looking digital sculpt,
never mind doing it at speed! The purpose
of this article is to teach you the rudiments of
sculpting at speed. The reason behind this is so
that you get used to the shapes and forms that
you need to know as a digital sculptor.
you can see. This can then be pulled out later on using the move tool.
It is also around now that I start to add the nasal folds and inflate the
cheekbones to give the face a bit more shape. As you can see, I also put
a place holder in for the mouth (although halfway through this particular
sculpt I changed my mind completely, this is the beauty of speed sculpting
as it’s far easier to change things!) (Fig05).
By using the clay brush, I can stop some of the major forms running into
one another. By pressing the Off key I can take away from the mesh or
Wayne Robson
For more from this artist visit:
http://www.dashdotslash.net
Or contact:
wayne@dashdotslash.net