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Welcome to another masterpiece from Amaranthia after Aveyond 1 & 2-Aveyond-Lord of
Twilight. Like its predecessor, Lord of Twilight (will be referred as LoT for convenience)
plays the story of an entirely new character Mel, a thief, and her journey to an unexpected
realms of events. But this time, it will be followed by a series of the Magic Orbs which will
add depth to this sequel and leave players wanting for more after ending each game.
The Aveyond series improves its game play every time with release of its newer games and
adds rich features and extensive tutorials for assisting hard core RPG gamers as well as
beginners alike. As usual, players can expect an advanced storyline complete with
surprises and melodrama. The walkthrough will not explore the storyline to avoid spoiling
the fun of the game. The spoiler goodies are listed at the end flashing prominent spoiler
alerts so that players willing to play the game fairly need not panic of having the game
spoiled. The detailed maps are taken from Amranthia. Now lets embark upon the
journey of our main character Mel towards her exciting yet mysterious future


IMPORTANT TIPS:
> >> > If you are new to RPG gaming, then play with tutorials turned on at the beginning
as it would give useful information about the game play. Also you may select the
easy mode while playing for the first time as it would help you gain an
understanding about the game play.
> >> > The journal is the most important part of the game (to be found in menu). If you
are not sure where to go next or what to do, then refer your journal to gain an idea
as to what are your main quests and side tasks. Most of the time side quests give
you important items or equipments which you may find use in your main quest.
> >> > If you arent familiar with the characters, just go through their profiles in the menu.
This will also give you a head start to what each character is capable of in fights.
Also refer the character skills to heal after battles and cure certain status effects
which have no curatives. Some characters have special skills like steal, trip, drain
which can be used in your favor during fights.
> >> > Talk to everyone in the village and read the bookshelves. Both of these give
wonderful hints for your quests or give you tasks instead.
> >> > Give donations to all goddess statues youll find scattered over the world. They will
increase your luck to evade enemies and gold collectible from corpses.
> >> > You may not be able to access everything in this game, for example, blue chests, dirt
piles, etc. Even most of the quests cannot be completed in this game. These can be
accomplished in the next sequel Gates of Night. You save files of LoT will be
exported to GoN where you can complete these tasks.
> >> > Activate Magic mirror express (MME) at every city for quick access to other places in
exchange of gold. Remember that the MME doesnt give access to all places from a
particular point and allow the nearest ones only.
> >> > Fighting strategies can vary from dungeon to dungeon and is also different for
difficult monsters. I may recommend some strategies for the extremely difficult ones,
but in general you should practice planning your own battler team and tactics. The
armor and weapons also play an important part to decide how good you can
defend/offend the enemy. For example, cursed armors will inflict a cursed status on
your character thus reducing their strengths. This status effect cannot be removed
unless the cursed equipment is being removed. At any point you may change your
team of fighters by excluding or including new characters using the battle option in
the menu. For example, for difficult foes who deal massive damage on every turn,
you may need a healer in your team to fill up the HP of your party members
during fights. Similarly some enemies are almost invincible to physical hits, so use
your mages skills to finish them off. While particular opponents are weak to some
particular tactic or spell, so experiment and choose your team wisely. Dont forget
to equip new weapons after buying them and collecting items/gold from the corpses
of the dead foe.
> >> > Use the ctrl and f key together on your keyboard to find things that you are
particularly looking for in the walkthrough in a hurry. Make sure that the spelling of
the word you type is correct or else the keyword you are searching for may not be
found highlighted. Or else you can always consult the Amaranthians
(www.amaranthia.com) if you need any particular information which is not
explicitly described in neither the game nor the walkthrough (though Ive tried my
best to cover everything, suggestions are always welcome).
> >> > Each area that you enter will be also referred as screen. For convenience sometime
I may refer like go back by three screens, etc. this means that starting from the
current area (screen) you go back to the previous area and then to the previous of
this area and then to the previous of the latter again through the passages you
have followed.


THE BEGINNING: If you are playing the game for the first time, then it is
recommended that you play the introduction to know how the story commences. Choose
the game mode then after when prompted. Youll be in control of your main character
Mel; talk to Boden for your assignment. Save the game and go outside. Refer the Harburg
map to visit the clockwork mansion.

THE FIRST ASSIGNMENT:

Walk upstairs to the terrace where your client will be waiting for you. Talk to them and
then make your way to Darkthorp Keep. Save and enter the Darkthorp Keep from this
spot as the main entrance is locked.
RETRIEVE THE ORB FROM D.KEEP: You may refer the Darkthorp Keep map to explore
the dungeon. I may not mention the collectibles from the chests as it is already mentioned
in the map.


Pull the first switch that you come across and retrieve the cheese from the chest to the top
right. Theres a boarded up cave which you can blow away later. Explore the dungeon, its
quite linear. The next area also has a chest with two cheeses to the top left and a small
puzzle.


Press switch 1 first and then switch 2 to unlock the gate. Push the boulder by one space
down and then one space left to make your way to the unlocked gate and move on to
the next screen. There are few more chests, gold bags to pick up in your way; out of them
one is inaccessible. It is marked as C 8 in the map; we will come back here later as it
contains an important item. Press the switch near the chest which contains leather boots
(C 4 in the map). Carry on the following area; theres a single chest and the orb you had

been looking for. Save and then pick up the orb and return to the clockwork mansion via
the emergency exit.
Watch the events that unfold, a new member shall join your party. Exit Harburg via the
northern exit to Shadow Woods North.

GOING TO THAIS: refer the map to make your way to Thais.

The white arrow indicates the shortest cut to the Thial Mountains. There is also a secret
goodie in this region; details are discussed in the spoilers section. Also heres a dirt pile
marked as D1 in the map. You can dig it up in the next sequel of LoT. You may explore
the Shadow woods to gather items from the chests scattered over this area and level up a
bit fighting the foes here before moving on to the exit of this area. Again a brief event will
follow and one of your party members will leave you with some items and a letter. Go to
the next area.

THIAL MOUNTAINS SOUTH: refer the twin maps to find your way to Brightwood forest.
Theres also another goodie cave here, refer the spoilers section for details.



The foes could be a bit difficult here, so you may want to use beast repellant collected
from C1 chest. Pick up items from the chest on your way if you like and make your way to
cave 1. If you would like to collect the items from here then you may explore the points 2
and 3 in the cave system first. Then you can exit from point 4 of the cavern and go to
point 5 on Thial mountains map. That cavern will lead you to the Brightwood forest.

BRIGHTWOOD FOREST: refer the map in the next page. The Brightwood forest is the hub
to many different routes to various places. Each route is color coded to identify the ways
leading to different areas. There is also one goodie cave here, refer spoilers for information.


Let us ignore the other paths for the time being and walk along the black arrow to Thais.


THAIS: Thais is a bustling city with lots of activity. Dont forget to make donations to the
goddess and activate the MME. You can rent an apartment at the rental agency for 20
gold to rest for free. The apartments are next to the rental agency. Rest at the apartment
2B allotted to you and visit the School of wars and magic. Talk to the headmaster near
the entrance, hell ask Edward, one of the students to escort you to Professor Gray. Youll
be given a quest by him.


RETRIEVE CRYSTAL STATUETTE FROM HARPSBREN MANOR: Refer the Thias map to
find the aforesaid manor. When you click on the door of the manor, Edward will appear
to help you. Get inside the house through the window and go upstairs. Flick the switch you
come across and try entering the room to your left where the statuette is. The door will
shut on your face; try repeating the process of putting on the switch and going through.
Edward will reappear and help you. Run fast to exit the house by the window after the
job is done. Return to Professor Gray and visit your apartment to spend the night.



The game will take you through a cut scene where a training period of six months is
covered. Youll be in control of Teijal after the cut scene. Explore Ghedahre; youll find
Marcello wholl offer you to play a quiz if you have 100,000 gold. The hints to the answers
can be found from Emily roaming outside the tavern. The answers can be found from
bookshelves of various places. You cant return to Ghedahre in this game, so you can solve
this quest in the next sequel.

Go to Viviane and Beatrices house to collect two misquotations from the book shelf.

FINDING GALAHAD: Now walk over to the east into the Wyrm forest. Refer the Wyrm
forest map to find Galahad. Hell be busy fighting three skeletons. Teijal will join the fight.
Now these are toughies at your level. Use restorative items for Galahad and Teijals drain
skill to heal her. After the fight is over, watch the conversationover to Mel in Thais.


Back at Thais, take Mel to Professor Gray. He will give you your next quest.

GET BALL GOWN FROM LIA: refer the Thais map and visit Lia between where the
weapons and armor shops are. Youll get a brief introduction to Lydia. Speak to Lia and
then visit your apartments to wear the gown.

DISCOVER SPY AT KINGS ANNUAL BALL: visit the kings palace and walk to the door to
your extreme right. In the bedroom, walk up to the study, youll find Edward at the table.



Edward will take you to the balcony. Now return to the bed room and go north this time,
youll find the spy. Return to Prof. Gray and report. Return to your apartment and sleep.


Edward will wake you up. Get ready to explore the Ruins where the comet had landed.

FIND THE RUINS: locate the Ruins to the extreme left side of the Brightwood forest map.
Follow the colored arrows in sequence of black, red, white, sky blue and grey arrow onto
the Ruins.


Pick up the chest and gold bag before talking to the fainted girl with purple hair Stella.
After Edward and Stella exit, go to the south of the ruins which is marked as ring in the
map. Youll find something sparkling, pick it up, its a ring.


On your way back you may visit the Moo Hatchery and Chateau Lenore in Brightwood
forest.

CHATEAU LENORE: it is located exactly below the Ruins. Talk to Fedor there, hell give
you a quest. Hell give you four quest subsequently as soon as you complete each. Before
moving to Thais, visit the Moo Hatchery.



MOO HATCHERY: explore the Moo hatchery, talk to Prof. Moo to learn more about the
hatchery. You can also buy useful eggs from him. If you happen to discover any egg
anywhere you can hatch it at Moo Hatchery. The animal thus born will produce similar
eggs at an interval of 15 minutes. Activate the MME before leaving for Thais.


DELIVER WINE TO LORD RUPERT: refer the Thais map to deliver the wine to Lord
Rupert. You can also find Burnabys misquotation in his house bookshelf. You can return
to Chatore Lenore for your reward. You need to talk to Fedor again for next wine delivery
assignment.

GO TO THAIS TEMPLE AND GIVE RING TO STELLA: visit the temple at Thais and talk to
Stella. The game will take you to Teijal and Galahad.

Follow the conversation that ensues. Then pile up on restorative items and good
equipments as the monsters that youll be facing are difficult. They yield good experience
and gold however. Visit the Wyrm forest and make your way to the guard. Hell ask for
password. Now you must get the new password from anyone at Ghedahre.

SEEK PASSWORD: return to Ghedahre and talk to Beatrice first. Then talk to Viviane.
Shell ask for a designer coffin in exchange of the password.

GET NEW DESIGNER COFFIN FOR VIVIANE: visit the coffin shop on the first floor at the
Inn. Pick any coffin for 90 gold. Give it to Viviane, shell give you the password (the
password is random, so it may differ from game to game).

FIND GLADAMERE'S SOUL: before leaving Ghedahre, visit the tavern and talk to
Gladamere. He will lament that he has lost his soul. Gladamere's soul is in an orb, on a

table behind the bar. Talk to Bartholomew playing at the slot machine. Give him 40 gold;
hell pretend that he has won the jackpot. The bartender will get distracted; go behind the
counter and take the orb. Return to its owner and he will reward you with a lucky charm
(protection against sleep spells, curses and poison).

Go back to the guard at Wyrm forest and type the password when asked for. The cut
scene takes you back to Thais. Escort Mel back to her apartment. On your way, youll be
attacked by the Vampire. Watch the event and go to your apartment. Teijal and
Galahad will be waiting for you. Talk to them, follow the incidents and go to bed.

Now youll be leaving Thais, so stock up on healing and other items or requirement.
On your way you can pick up a number of side quests from Thais.
1. Rita-looking for tragic love story, location of quest giver-newspaper house.
2. Tad-his dog is lost, location of quest giver -near entrance.

Exit to Brightwood forest and speak to Stella; Edward will join you eventually. Go to the
School of wars and magic and talk to Prof. Ulaf. Hell tell that you may visit Intelligence
agencies in various parts of the world to learn new skills. Now go to the palace and talk to
the king; hell give you a legendary magical sword-the Excalibur. The Excalibur becomes
more powerful for Edward by adding superior gems on it. So if you happen to come across
any other gem in the game, try to fit it in the Excalibur by accessing it from the item list in
the menu.

FINDING ROWF: Exit from Thais into Brightwood forest. Look for Tads dog in the spot to
the right of the entrance to Moo Hatchery (refer Brightwood forest map, the location is
marked as Rowf).


Fight the wolves and rescue Rowf (the gray wolf is hard to beat). Now visit the Moo
hatchery, youll find Willette standing near the barn. Talk to her shell give you a side
quest. Youll find Burnabys misquotations at the Moo's House.


BRING MILK PAIL FOR WILLETTE: Return to Tad, hell give you 10 gold for the quest. Visit
the apartment beside Mels to find the milk pail to the right side corner near the entrance.
Bring it back to Willette at Moo Hatchery, shell give you fresh milk.

Now refer the Brightwood forest map to visit the Istir forest (follow black, red and yellow
arrow subsequently).

ISTIR FOREST: some areas here are blocked by ice, so you may not be able to explore
those areas for now. Refer the map to walk up to the signpost and then to towards the
Thial mountains north.


THAIL MOUNTAINS NORTH: there is a goodie cave here as well. If you find the foes
difficult, avoid them or use beast repellant if you have any. Or else you may collect the
chest items on your way. Follow the white arrow to reach Gheledon.

GHELEDON: (refer the map in the next page) Enter Gheledon, the inn has a bag with 100
gold. Dont spend all your gold here, keep at least 125 gold in reserve. Visit the intelligence
agency to learn the climbing ability. Go inside the room and youll be presented mini
game-you have to go through many rooms and pick up two matching objects one at a
time and bring it to Mila. If you can bring five of these pairs, youll pass the test. Here are
some of the matching items I found, I guess the matching pairs differ in each game.


Also dont forget to activate the MME and donate at the goddess. Deliver the wine to
Petra. Enter Morks house, hell give you a quest. Buy a couple of sleep amulets from the
item shop; you may also upgrade your weapons if you like. An abandoned house near the
exit of Gheledon to the other side has a bag of 75 gold. Youll find Lyra selling love sonnets
near the goddess statue, buy one and gift it to the lady of your choice; it will increase the
attraction points between the giver and the taker. Attraction points are important to get

the characters married. But marrying is possible only in the next game, so you can start
collecting attraction points. You can buy either of the beast repellant or level egg from
the junk shop dealer; note that the dynamite cannot be purchased at this point. Unless
you have leveled up a bit or have discovered the goodies, it is recommended that you visit
the Dwarven mines later. After youre done here, exit Gheledon to Naylith summit.

Refer the Thail mountains north map again to trace your way to the Naylith summit. See
what your party members have to say and return to Gheledon to buy dynamite from the
junk dealer. Go back to Naylith summit again and blow up the crack. Enter the cave and
follow the dialogues carefully. After that collect the white robe from the chest and pick up
the sunscreen.

Return to Thais by the MME from Gheledon. From there go to Chateau Lenore to get your
next wine assignment. Retrace your steps back to Thail Mountains south and then to
Shadow woods north. On your way, the game will take you to a cut scene. Take Mel to
Harburg and then to Darkthorp keep. Save before fighting the vampires in front of the
door. They will be difficult for your party members, Mels trip spell and Stellas sleep should
come handy. They also cast berserk on party members. Physicals hits wont help kill them.
Dont use much of your resources as Galahad will stake them eventually. Enter the tower
through its front door and flick a switch to the room on your right. Keep going till you
come across Teijal. Then after retrace your steps to the study and talk to Teijal. Watch
the conversation; your characters are all set for journey to find the first quarter key.

HARBURG: But before you leave Harburg, explore it thoroughly. Refer the Harburg map
to locate a house marked as wood. Enter it to pick up firewood. Exit the room and enter
Lord Burnabys house. Hes looking for some firewoods. Youll notice a flint sparkling on
top of the bookshelf, retrieve it.

Then click on the extinguished fireplace twice to start the fire. Talk to him, hell ask for
some food, preferably milk, cheese and bread. If you have it in your inventory, talk to him
again and give it to him. Speak to him again, hell give you a broach and share his sad
story. Talk to Ralph roaming near the item shop, hell give you a quest. It is tough for your
levels and you can do it later. You can replenish your stock of items from the item shop for
future use. Buy some serpent amulets, youll need them later. The inn has a bag of 310
gold on the first floor to the left and a misquotation of Lord Burnaby. Dont forget to
donate at the goddess. Theres also a bag of gold near the statuette. Theres a chest
containing level egg to the extreme right of the statuette. There are two house marked
with C2 and C3 in the map containing elixir and cassia leaf. The house marked as b1 has
172 gold coins in a bag inside it.

DELIVER WINE TO FRITZ: locate Fritz house on the Harburg map and give him the wine.
FINDING HANNA: Now finding Hanna for Lord Burnaby isnt a quest mentioned in the
journal but you can do it on your own. Talk to Beulah in a house just below the MME in
Harburg to pick up hints about Hanna. Take the MME to Thais and locate her; shell be
near the entrance begging for bread (refer Thias map to find her location). Talk to her,
shell give you a note for Lord Burnaby. Before you leave for Harburg, visit Chateau
Lenore to pick up your next assignment. Return to Harburg via MME and give the note to
Lord Burnaby. Hell give you another note to deliver to Hanna. Go back to Thais once
again and deliver the note. You may return to Harburg to see the old couple reunited,
Hanna will give you a level egg.

FIND MORKS PICK AXE IN THE DWARVEN MINES: With four party members you can
visit the dwarven mines to find Morks pick axe. Refer the map for exploration.

You may also explore the dungeon for collecting gold bags and items from chests. Follow
the points in sequence to reach the location of the pickaxe-1-2-3-4. Heal up and save
before entering point 4; youll be called for a fight with a poltergeist. Retrieve the shining
pick axe and to Gheledon.

Give it to Mork, hell give you a topaz. You can use the topaz to empower Edwards
Excalibur.


Now return to Thais and visit Istir forest through Brightwood forest. Walk up to the
signpost and take to your west. Your path will be blocked by ice, you need to know how
to ice walk before you can walk over it. Remember that you can visit Red rock pass to
visit a new town with an intelligence agency which can teach you ice walking. Go to the
Red Rock Pass (refer Brightwood forest map and follow the red arrow). Youll find a
merchant lying near the entrance of the pass (you can find him here only if youve spoken
to him earlier at Thais). Enter the cave of Red rock pass.

FINDING THE MERCHANT PASS: refer the map to locate the rogues marked as rg in the
map; for that you need to go right from the entrance. From point 1 go to 2 to reach at the
rogue gathering spot.

Kill the bandits and gather the merchant pass from their corpse. Get back to the merchant
outside the cave, hell be dead by then. Go inside and take to your left this time and
follow the map to reach the merchant card slot. Insert the card to the slot beside the door
and follow the path to land up at Sinoa plains.

SINOA PLAINS: you may explore the plains here if you have sufficient levels. Make sure to
wear serpent amulets and the foes will poison your member. You may not be able to
access all the parts of this place, so you may move on to Stormbend.

STORMBEND: there is a goodie cave here. Donate at the goddess and activate the MME.
One of the houses has a bag of 78 gold another beside the MME. Deliver the wine to Drew
in the house marked in the map. Youll also find a Burnabys misquotation in his house.
There are few chests scattered around here. Talk to Doran roaming around near the inn,
youll get a quest. A bald ship merchant standing beside the pirates will sell you a canoe
for 200 gold. Buy some skin cream for future use. Buy flowers from Lola beside item shop
to increase attraction points between Edward and your chosen female character. Enter
the intelligence agency to learn a new skill-ice skating. For that you have to play a mini
game-place any four of the four object series on the table to get green color on pulling the
lever. My sequence looked like this (it may differ from game to game sometime needing
to place the same object in two tables).





After you are done exploring Stormbend, go back to Sinoa plains and access the small
boat beside the narrow river stream (refer canoe on Sinoa map). Youll find a bomber
bird egg and a dirt pile on landing on the new river bank. You can hatch a bomber bird
at Moo hatchery, youll then get unlimited supply of Bomber bird eggs to blow up
boarded up caves when ever you come across one. Youll get a shovel in Aveyond Gates of
Night to dig up the dirt pile, so dont worry over it now. After youve finished wandering
here, exit to Mire woods via the southern path of Sinoa plains.

MIRE WOODS:
Its better to avoid the foes as they curse and you dont have equipment to protect your
party from it. You can explore it later. Enter Witchwood by following the white arrow.


WITCHWOOD:

There are some items scattered over here to pick up, refer the map to spot them. Donate
at the goddess and activate the MME. Enter the junk shop, apart from the other items, the
eye drop and glue are of particular interest. The glue is available for purchase in GoN, but
you may but the eye drop. Youll find Burnabys misquotations from Harriets house. Buy
some witcheye roots and toad amulets to protect your party from curses. You also buy
and sell other items if you like. Gretchen, a witch, will give a quest to bring spiders nest.
After youre done with exploration, go back to Mire woods and explore it thoroughly as
per the map. Then enter the Spider Den located there.

SPIDER DEN:
FIND SPIDER NEST FOR GRETCHEN: the spider den is a small dungeon, so explore it by
seeing the map. Collect the items as shown and reach the Giant spiders nest. Fight the
spider (protect your party against poison attacks) and retrieve the spider nest for
Gretchen. Shell gift you a spider egg. Hatch it at Moo hatchery and dont forget to visit it
after every 15-20 mins to collect the eggs hatched by your pets from the barn. Also talk to
Fedor at Chateau Lenore to pick up your reward for delivering the wine. There are no
new assignments from him.

Pile up on restoratives before you set off for Quins castle in Istir forest. Heal up and save
and then proceed to Istir forest. Now that you have the ability to walk on ice, you can
explore it thoroughly. The area is vast, you may pick up the items as marked in the map.
There is one boarded up cave for which you may require the bomber bird egg. Youll be
able to collect a sapphire which can be attached to Edwards Excalibur. The ice caverns
and Istir forest region is interconnected. The main route to reach the Quins castle is
marked by a black arrow in the map.


QUINS CASTLE: enter the Quins castle and go inside further. Youll find a girl lying on ice.
Click on her and see what the characters got to say. You have to return to Thais to
investigate about the sleeping girl; but before you do that visit Aveyond (refer the glowing
star shaped portal on Istir forest map).

AVEYOND: On stepping on the portal, youll be transported to Aveyond. Explore it and
collect the items from here as shown in the map; there is an Easter bunny egg also for
hatching at Moo Hatchery. From the portal if you go directly south, youll notice a
fountain. Some gems in the Excalibur can be converted into its higher variety if dipped in
the fountain. If the sapphire is attached to the sword, you may dip it to get a stronger ice
diamond. Similarly in Gates of Night few other precious stones will also get converted. You
may buy and sell items or replenish your health at the inn. When youre done here, return
to Moo Hatchery first to pick up your pets eggs (they are in different barns) and to Hatch
the Easter egg. Then visit Thais.


Talk to Rita in the newspaper building. Shell publish this news and give you 100 gold for
bringing in the news. The publication will be posted in all towns. Get outside her house and
enter it again; speak to her and shell leave hints about witches. Visit Witchwood and talk
to Heptitus. Shell say it all; next you need to go to the Sinoa plains and talk to the blinded
man Eston and use the eye drop you bought from Witchwood on him. Hell leave for
Quins castle. But before you follow him, complete any other pending quests you have or
any items to collect.

TIEING THE LOOSE ENDS.
1. Collect the eggs from your pets, youll need them. The bomber bird eggs help to
blow up boarded up caves, the Easter eggs generates a random effect on your
characters during or outside battles when used (may heal, poison, etc), the spider
egg poisons the enemy. So have them all.
2. Visit the following locations to blow up the boarded up caves and retrieve items-
Darkthorp keep and Istir forest. Youll be able to access the previously inaccessible
chest in Darkthorp keep by flipping a switch inside the boarded up cave. Theres
also a Serpent sword for Galahad.
3. FIND GUNTHROP FAMILY ITEM FOR RALPH: Buy a lot of cassia leaves if you
explore the catacombs in Shadow woods south. The enemies are difficult and cast
death spells which kills a character instantly. You need to go there from the
southern exit at Harburg. You can complete the quest given by Ralph to retrieve
Gunthrop family item. The maps of Shadow woods south and catacomb are as
follows-



The Gunthrop memoir can randomly show up at any one of the spots marked as M in
the map. You can reach those locations from any of these entry points from the
entrance of catacombs shown on the extreme left side-4, 6, 7, 8, 9.
4. You can complete the Burnabys misquotation collection quest now. Ill repeat the
previous locations mentioned with the new ones where you can find the quotations
on book shelves-
Vivianne's house in Ghed'ahre
Beatrice's house in Ghed'ahre
Lord Rupert's in Thais
Moo's House at Moo's Hatchery
Inn in Harburg
Drew's house in Stormbend
Harriet's house in Witchwood

Finish anything that is left, buy restorative items, heal and save; then set of for the final
adventure at Quins castle.

WAKE UP BEAUTY AT QUEENS CASTLE: visit the Quins castle and youll find suitors
from distant far have gathered up to wake up Beauty. Enter inside and see what Eston
does. Then Beauty will reward you the quarter key. Then Heptitus will appear and call
for the last and final fight in this game. Just keep in mind that you need to keep your
party standing till the end because after several round, Heptitus will flee with the key.
After the conversation among your characters, the game ends. Save your file for the
next game-Gates of Night. Congratulations, youve completed Lord of Twilight!


If you liked this walkthrough, you can see my other walkthroughs complete with
screenshots and maps on Aveyond 1 (Rhens quest), Aveyond 2 (Eans quest), Aveyond
3.2 Gates of night along with other RPG game guides at

http://walkthrough4rpg.wordpress.com/
I would love to hear your feedbacks and suggestions there.

















**SPOILER ALERT**
The following page contains spoilers




















LOCATIONS OF GOODIE CAVES: youll notice a small black dot on some particular spot
in the maps of the following area. Press enter when appear in front of those spots and
youll be transported to the goodie cave. Some of the goodies are locked in blue chests for
unlocking them in Gates of Night. Also you need to visit the spell goodie in GoN for Lydia
to learn all the dark spells.

1. Level goodie cave: Shadow Woods North

2. Weapon goodie cave: Southern Thial Mountains

3. Gold goodie cave: Brightwood Forest

4. Armor goodie cave: Northern Thial Mountains

5. Spell goodie cave: Stormbend



























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