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Blekinge Institute of Technology

Department of Creative Technologies


COURSE SYLLABUS
3D-utskrift och 3D-inskanning
3D Printing and 3D Scanning
7,5 ECTS credit points (7,5 hgskolepong)
Course code: UD1407
Educational level: Basic level
Course level: G1F
Field of education: Technology
Subject group: Computer Technology
Subject area: Digital Game Development
Version: 7
Applies from: 2011-08-29
Approved: 2011-06-10
1 Course title and credit points
The course is titled 3D Printing and 3D
Scanning/3D-utskrift och 3D-inskanning and awards
7,5 ECTS credits. One credit point (hgskolepong)
corresponds to one credit point in the European
Credit Transfer System (ECTS).
2 Decision and approval
This course is established by School of Computing
2011-06-10. The course syllabus was revised by
School of Computing and applies from 2011-08-29.
Reg no: COM 560-0077-2011
3 Objectives
The course aims to provide the student learn how to
scan physical objects and print virtual models. The
student will also be able to make an assessment of
where the different methods are most effective and
worth using.
4 Content
The course will give:
an overall understanding of work with both 3D
scanners and 3D printers.
knowledge to create and print gaming related
objects and design production prototypes.
5 Aims and learning outcomes
After completion of the course the student should:
understand the technical aspects of both 3D
scanner and different 3D printers.
be able to create virtual models for 3D printing.
be able to describe a work process both visually,
verbally and in writing.
be able to organize a project.
6 Generic skills
The following generic skills are trained in the
course:
Independent work.
Oral and written communication.
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Probelm solving.
7 Learning and teaching
Teaching will mainly be held in swedish (english
literature). Teaching will be in the form of lectures,
seminars, projects, supervision and presentation of
the students work.
8 Assessment and grading
Examination of the course
-------------------------------------------------
Code Module Credit Grade
-------------------------------------------------
1110 Project 1 3 ECTS U/G
1120 Project 2 3 ECTS U/G
1130 Presentation 1.5 ECTS U/G
-------------------------------------------------
The course will be graded Fail or Pass .
On request grades according to ECTS will be given.
9 Course evaluation
The course coordinator is responsible for
systematically gathering feedback from the students
in course evaluations and making sure that the
results of these feed back into the development of
the course.
10 Prerequisites
Admission to the course requires the course
Modelling with Anatomy or equivalent.
11 Field of education and subject area
The course is part of the field of education
Technology and is included in the subject area
Digital Game Development.
12 Restrictions regarding degree
The course cannot form part of a degree with
another course, the content of which completely or
partly corresponds with the contents of this course.
13 Course literature and other teaching material
Main literature
Mastering Autodesk Inventor 2011 and Autodesk
Inventor LT 2011: Autodesk Official Training Guide,
Curtis Waguespack , Thom Tremblay, 2010, ISBN13:
9780470882870
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