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AIM-CALIBRATING S ENSORS
(Alchemicals, Page 125)
COMBAT
COLOSSAL EQUIPMENT
MASS COMBAT
B ODY-REWEAVING MATRIX
(Alchemicals, Page 136)
SURVIVAL
regardless of the size and body plan of the creature for which the
armor was originally designed. Warstriders and similar pseudovehicular armors which rely on an internal mechanical chassis
cannot be equipped using this submodule.
B IOFUNCTION INHIBITOR
(Alchemicals, Page 138)
S OCIAL
S PIRITUAL
COMPASS : AUTOCHTHONIA
CASUALTY-MINIMIZING EQUATION
(Compass, Page 136)
KEYWORD : TRANSFIGURATION
N EW ALCHEMICAL CHARMS
G ENERAL
TRANSFIGURATION
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COMBAT
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on their behalf:
Insightful Buyer Technique (Exalted, Page 230)
Speed the Wheels (Exalted, Page 231)
Bureau-Rectifying Method (Exalted, Page 231)
Submodules:
Business Intelligence Driver (Manipulation 7, Essence 7): This
Charm expands the tools at the Colossuss disposal for helping
the organizations headquartered within him, adding the
following Charms to the list of effects he can employ on their
behalf:
Icy Hand (Manual of Exalted Power: Sidereals, Page 176)
End Debate (Manual of Exalted Power: Sidereals, Page 178)
CUBAGE
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Submodules:
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S PIRITUAL
COLOSSAL APOSTATES
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SUBMODULES
B ECOMING A DREADNAUGHT
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CHARMS
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Submodules:
Xexas and Loran were not the first of their kind. More
than a thousand years before they began their pilgrimages to
the extents of Autochthonia, a Jade Colossus called Onyx
Observer ventured into the reaches to put down roots, and
in time became the Patropolis of Nix. Situated deep in the
pole of metal, but not so deep as to be beyond the interests
of the Octet, his citizens prospered and the powers of the
eight nations wondered if they who had always been eight
might one day become nine. But this was not to be.
When one day the trade from Nix stopped coming, the
eight nations presumed the situation was temporary. That
the churning shuffle of the Great Makers inner workings
had carried their new partner temporarily out of contact.
But when time and magical communication failed to reach
the city, they grew concerned, and sent their Champions to
see what had befallen their elder counterpart.
The city they found was a ruin, a corpse, crumbling as if
dead a thousand years, with its citizens skeletal remains
heaped together at its heart. It was not a blight. A trace of
the Void was there, but it was as faint as the stink of smoke
and lightning and all those other trace elements the
Custodians leave behind when they go to war.
And so the Champions turned for home, and warned
their councils away, all the while careful never to utter the
word: Necropolis.
This PDF and these rules and materials are a fan work created
by Dashiel Nemeth (ChainsawXIV), and origenally posted on
White Wolf's Exalted Forums. It is also available in simple form
on Google Docs, and on the Official Exalted Wiki.
My thanks are extended to all those who participated in the
discussion of this work, and contributed to its success.
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