- Mobile software architectures, systems, and platforms - Operating system and middleware support for mobile computing - Mobile network traffic engineering, performance, and optimization - Wireless and mobile network management and service infrastructure - Wireless communication technologies (GSM/UMTS, WiMAX, WiFi, Bluetooth, etc.) - Mobility and location management - Integration and interworking of wired and wireless networks - Distributed systems aspects of mobile computing - Localization and tracking - Transaction processing in mobile environments - Security and privacy of mobile/wireless systems - Security and privacy of mobile/wireless protocols - Security of mobile end-user devices - Energy efficiency in mobile systems - Approaches, and technologies for dealing with big data in mobile computing - Integration of cloud computing and mobile computing - Mobile services usage data analysis and pattern recognition - Regulatory, societal, legal, and ethical issues of mobile computing 2. Mobile Interaction Track - Mobile applications and services - Mobile computing markets and business models - Provisioning of mobile services - Personalization and context awareness in mobile computing - Location based services - Security and privacy of social network services - Mobile visualization for big data - Rapid prototyping of mobile applications - Mobile user interfaces and interaction techniques - Evaluation and usability of mobile devices and services - Mobile services for older adults with diverse capabilities 3. Mobile Multimedia Track - Mobile multimedia streaming and services - Mobile multimedia coding and encryption - Mobile multimedia for learning - Interfaces for multimedia creation - Media fusion for communication and presentation - Distributed mobile multimedia systems - Audio and video analysis, modeling, processing and transformation - Image analysis, modeling, and recognition - Augmented reality on mobile devices - Communication and cooperation through mobile multimedia - Enabling infrastructures for mobile multimedia - Scalable multimedia big data management
4. Algorithms and Bioinformatics 5. Computer Architecture and Real time Systems 6. Database and Data Mining 7. Dependable, reliable and autonomic computing 8. Distributed and parallel systems & algorithms 9. DSP/Image Processing/Pattern Recognition/Multimedia 10. Embedded system and software 11. Game and software engineering 12. Geographical Information Systems/ Global Navigation Satellite Systems (GIS/GNSS) 13. Grid and scalable computing 14. Intelligent Information & Database Systems 15. IT policy and business management 16. Mobile and ubiquitous computing 17. Modeling and Simulation 18. Multimedia systems and services 19. Networking and communications 20. Parallel and Distributed Systems 21. Security and Information Assurance 22. Soft Computing (AI, Neural Networks, Fuzzy Systems, etc.) 23. Software Engineering 24. Web and internet computing
- Pedagogies and best practices in teaching computer science, including their evaluation - Curriculum issues and content proposals, including learning objectives, competencies and goals related to all computer science areas, as well as their evaluation - Case studies and experiences related to collaborative project development - Computer science education for students with special needs - Assistive technologies for students with special needs - Educational tools design and evaluation of their use-in-context - Computational thinking skills development. - Student assessment - Educational tools evaluation of their use-in-context - Strategies and approaches for team formation, management and assessment - Student and teacher motivation: strategies and best practices - Classroom management strategies and student learning path differentiation - Computer science and interdisciplinary experiences - Teacher training and professional development - Challenges in computer science education related to socio-cultural factors - Informal computer science education such as after school programs and experiences - Funding issues related to research and teaching
+ System and software quality management methods + Improvement of software development methods and processes + Testing and quality assurance of software and software-intensive + Process and quality assurance automation + Requirements Engineering and Management + Project and Risk Management + Effort and quality estimation + Metrics (product, process, project) + Domain specific quality issues such as embedded, medical, automotive systems + Novel trends in software quality
AI and Knowledge based software engineering Artificial Intelligence Aspect-orientation and feature interaction Business Process Reengineering & Science Communication Systems and Networks Component-Based Software Engineering Computer & Software Engineering Computer Animation and Design Contents Computer Game Development, User Modeling and Management Computer supported cooperative work Cost Modeling and Analysis Data Mining and Knowledge Recovery Design & Process Engineering & Science Design Patterns and Frameworks Distributed Intelligent Systems Economic and Financial Systems Empirical software engineering End user software engineering Engineering of distributed/parallel SW systems Engineering of embedded and real-time software Engineering secure software Formal Methods and Tools Healthcare Engineering Human-Computer Interaction Information Management Systems, MIS Information Systems Engineering Internet and information systems development Middleware Design Techniques Mobile/Wireless Computing Modeling with UML Visual and Multimedia Computing Object-Oriented Technology Parallel and Distributed Computing Patterns and frameworks Process Management & Improvement Program comprehension and visualization Programming languages Reengineering, Reverse Engineering Reliability Modeling and Analysis Requirements Engineering Reverse engineering and maintenance Safety and Security Critical Software Software Agent Technology Software architecture and design Software components and reuse Software dependability, safety and reliability Software economics and metrics Software engineering for mobile, ubiquitous and pervasive systems Software policy and ethics Software Process Models Software processes and workflows Software requirements engineering Software Reuse and Metrics Software testing and analysis Software tools and development environments SW Configuration management and deployment Technology Transfer Telecommunications Theory and formal methods Use Cases and Scenarios Virtual Reality and Computer Graphics Web Engineering, Web-Based Applications
** Network Design and Planning Methods ** Network design methods for multimedia services Network topology design and optimization at different layers: physical optical, media and control Quality of Service, Quality of Resilience, performance and SLA Software Defined Networks Quality of Experience End-to-end service performance evaluation Networks interconnection Ad-hoc networking Network security Network resilience: survivability, protection, restoration and availability Cost modeling and pricing Energy saving ** Migration to NGN and Mobile Broadband ** NGN and IMS architectures and solutions Migration steps to NGN based on economical evaluation and security New services driving the evolution to NGN Migrating to multimedia/multiservice environment Migration alternatives from 2G to 3G/4G IPTV solutions Interoperation across multiple domains Regulation and interconnection issues in NGN Radio Spectrum exploitation , Mobile Virtual Networks , ** Routing, Traffic Flows and Optimization ** Multiservice traffic measurement, analysis, characterization and simulation at network level New signaling and control in multimedia/multisystems P2P (peer-to-peer) traffic flows and implications on network demand Impact of mass market video services Intra-domain and inter-domain routing, traffic engineering, resilience Optimization process with technical and economic criteria Routing strategies to reduce power consumption Impact of cloud and grid services Software defined networks
** Convergence of Different Domains ** Business strategy for convergence in competition, impact of bundle offers and tariffs on customer attraction and business Triple play and multiple play; architectures and solutions Fixed-mobile-nomadic convergence Broadband mobile-broadcast/multicast convergence Cloud computing, Cloud networks and services Smart cities, Impact of smart mobile terminals Dynamic tariff optimization per customer requirement and network status Infrastructure and spectrum sharing Capabilities Software Defined Networks
** Role of New Technologies, Developments and Standards **
Optical switching, next generation SDH, OTN IPv6 and carrier grade/class Ethernet: MPLS-TP, PBB-TE 400GbE, 100 GbE and 40GbE FTTx and PON, TWDM, NGEPON, Other new Technologies WiMAx, LTE (long term evolution), femtocells, Cognitive radio xDSL, cable modem, power line communication (PLC) Microwave point-to-point solutions, free space optics Broadcast/multicast systems; DVB-T/H and the new DVB-SH Impact of M2M networked devices Power consumption driving directives
** Network Planning Support Processes, Methods and Tools **
Multilayer planning process Business planning Optical network, access planning, NGN planning methods and tools, 3G, 4G/LTE and 5G planning, OSS and BSS Network management support Hybrid planning methods and tools
** Emerging topics **
Cybersecurity issues and solutions Social Networks and impact on new services Vehicular networks ant its challenges Next generation vehicular, applications and services running on vehicular Peer to peer networking New paradigms
Agent-Based Systems Autonomous Systems Big Data Analytics Bioinformatics, Biomedical Systems/Engineering Computer-Aided Design/Manufacturing Computer Architecture/VLSI Computer Modeling/Simulation Computer Security Computers in Education Computers in Healthcare Computer Networks Control Systems Data Mining Distributed Systems Embedded Systems Rough Set and Fuzzy Logic Instructions for Authors Human-Computer Interface Image/Signal Processing Information Assurance Information Systems/Databases Internet and Web-Based Systems Knowledge-based Systems Mobile Computing Multimedia Applications Neural Networks Pattern Recognition Robotics Sensor Networks Scientific Computing Software Engineering/CASE Visualization Wireless Networks and Communication
* Anticipatory Computing, as seen for example in commercial systems like Microsoft Cortana and Google Now * Mobile Advertising, Local Search and the recommendation of goods/services * Energy Efficiency -- generalizable approaches for coping with battery limits * Mobile Payments -- NFC-based services and other emerging technologies * User Interfaces for Mobiles -- voice, eyes, gestures and more * Mobile Sensing -- including specific domains such as, mHealth in addition to core techniques * Wearable Platforms and Smartphones -- such as, prototype hardware (sensing modalities etc.) * Mobile development tools and testing methodologies -- including also malware identification * App Distribution Channels and Stores -- taking the next steps in the evolution of app stores * Location-based Social Networks and Media -- considering both studies of existing (e.g., WeChat) or new novel systems * Mobile Cloud Computing and Mobile Web support -- such as personal clouds, and proposed new architectures and standards
- Cloud computing environments - Cloud service orchestration - Cloud APIs and usage control - Cloud data management - Cloud scalable monitoring - Cloud load balancing - Cloud federation management - Customer cloud management - Managing data centers - Management as a service - Management of virtual slices - IaaS Management - Application and Management Portals - Cloud Scheduling - Hybrid Clouds - Accounting and economic models for clouds - Management of virtualized hardware resources - Managing cloud services - Network-specific mechanisms for optimized cloud access - Performance modeling and evaluation - QoS/QoE management in the cloud - Management tools for infrastructure virtualization - Automated resource slicing - Integration of the wireless and optical domains - Policy driven service/resource life-cycle management - Applications and services enabled by virtualized infrastructure - Optimization of data center and workload energy consumption - Green Cloud Computing - Scientific Workflows on Clouds