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RIFT A beginner's

guide

Game Guide
by guides.gamepressure.com






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and images are copyrighted by their respective owners. This document or any of its part may not be
reproduced, modified or merged with other documents. [6/28/2013]
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Table of Contents:
RIFT Game Guide.............................................................................................................................3
FAQ Frequently Asked Questions..................................................................................................4
Choosing a server.............................................................................................................................5
Character creation.............................................................................................................................6
User Interface..................................................................................................................................11
List of Currencies ............................................................................................................................12
Professions (Crafting) .....................................................................................................................15
Rifts - explanation...........................................................................................................................16
Invasions.........................................................................................................................................18
Activities..........................................................................................................................................19
Free To Play what changes have been made?............................................................................23
Regions nad dungeons with suggested levels................................................................................25
Starting Locations Maps...............................................................................................................26

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RIFT Game Guide

This guide is designed for players who are just starting their adventure in RIFT. The main
goal of this guide is to help newcomers make their first step in a big world of Telara.
This guide contains:
Explanation of the character creation
Explanations of both factions and all the classes
Explanation of the player interface
A list of currencies
A list of Professions (Crafting)
Detailed explanation of one of the main aspects in the game Rifts
A list of all Activities
Before and after Free to Play what changes have been made
Maps of the first locations
Bartek "Snek" Duk (www.gry-online.pl)

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FAQ Frequently Asked Questions
What class is the best to begin with?
It really depends on the way you like to play your games. Although if its your first try at a
MMO game and you want to play a class that will be the easiest to play, then the best choice
for you will be a Mage DPS.
What Profession is the best for Crafting?
All professions and their properties are described in this guide. Your decision depends on
whether you want to have a gathering profession, or a profession that will craft items.
How to level up quickly?
There are no specific ways of leveling up. There are of course guides that you could buy, that
will show you a few ways on how to level up quicker, but some of those ways may not be
legal, which in the end might result in a ban. The easiest way is to do main and side quests,
meanwhile you can still sign up to Dungeons or PvP games while youre in the middle of
doing quests, which will give you lots of additional experience.
What are backpacks for?
Backpacks are used to store items in. You can have 7 slots for backpacks, but 2 of them you
have to buy through a RIFT Store. There are a few kinds of backpacks, some of them you can
craft with an Outfitter profession. The better the backpack, the more items you can store in
it.
Where can I buy gear?
Gear (equipment), potions or crafting materials all of that you can get from Vendors that
are in every smaller village and in both of the factions main cities.
How do I create my own guild?
There is a Guild Master in both of the main cities (Meridian and Sanctum), you can create
your own guild at a certain price through him.
Whats the best way to get rich?
There is a lot of ways to gain money, by doing quests, selling stuff that you dont need, selling
the items that you have gathered or crafted and by going to Dungeons.
Game Guide 5 / 29


Choosing a server
After you have logged in, you will see an option to choose a Shard (Server).

Shard Name is the name of a server. You can see the whole list of Shards on the picture
above.
Recommended is self-explanatory, those servers are recommended by the developers.
Next is Type, and thats the gameplay type of the Shard (PvP Player versus Player, PvE
Player versus Environment, PvE RP Player versus Environment Role Playing)
Characters shows the amount of characters you have on the server.
Population shows the population of the server.
Language shows the language that is meant to be used on the server.
Queue shows how long you will have to wait in a queue in order to join a server.

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Character creation
In order to create your character, you have to press the Create button in the main menu of
the game.
CREATE button
Choosing a faction
The next step is to pick a faction. Both factions have different races and starting locations.
Guardians and Defiants are the factions that you can play as. To each one of them there is
added a short story explaining the factions origins.
Both factions have the same classes.
Choosing a race
Now you have to pick a race. Both factions have three races, and each race has its own two
special abilities.
Guardians:
Mathosians Special abilities: Motivational Roar (increase group movement by 30% for
a short time) oraz Legacy of the Shade (+20 Death Resistance)
Dwarves Special abilities: Dwarven Breakfast (restore health and energy over time)
oraz Miracle of Hammerknell (+20 Water Resistance)
High Elves Special abilities: Angelic Flight (soar briefly over medium distances) oraz
Grace of the Forest (+20 Life Resistance)

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Dwarf
Defiants:
Bahmi Special abilities: Mighty Leap (vault quickly over medium distances), Shalstir
heritage (+20 Air Resistance)
Eth Special abilities: Agility (move 50% faster for short periods of time ), Desert
Dwellers Birthright (+20 Earth Resistance)
Kelari Special abilities: Camouflage (elude enemy detection, as a fox), Legacy of the
Fire Islands (+20 Fire Resistance)
Choosing a class
If you have never played an MMO game, then this section will be the most useful to
you. Picking a class will define the way you play your character later in the game.

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Its time for the most important part of creating a character and thats choosing a class or a
so called Calling.To each of the Calling there is five additional sub-builds. Those sub-builds
are skill trees made of Souls and are created by the developers. Each calling has 9 Souls, but
you can only have 3 at the same time. Its worth mentioning that those sub-build were
made only to help new players in their adventures in the world of Telara (you can
easily change Souls and buy new ones later in the game. Each Soul has a certain role
that the players will have to represent:
Offensive (DPS) responsible for eliminating enemies in every way possible, be it
magic, melee, ranged or even pets
Healing (Healer) responsible for keeping the other players alive, healing them or
cleansing negative spells that were cast by the enemy
Defensive (Tank) responsible for keeping the enemies attention on themselves and
absorbing all their attacks in order to defend other members of the group
Supportive (Support) responsible for supporting the other players by giving them
powerful enhancments or paralysing the enemies, making them easier to kill
Sub-builds and their roles:
Warrior: Destroyer (DPS), Pathfinder (Support), Dark Thane (Tank), Hoplite (Tank),
Shock Trooper (DPS, only available in the RIFT Store)
Rogue: Huntsman (DPS), Shadow Stalker (DPS), Planar Sentry (Tank), Battle Bard
(Support), Flame Trooper (DPS, only available in the RIFT Store)
Cleric: Flame Keeper (Healer), Thunderer (DPS), Arbiter (DPS), Seraphic Guard (Tank),
Deadwright (Healer, only available in the RIFT Store)
Mage: Gravelord (DPS), Sage (Healer), Pyromentalist (DPS), Corruptor (DPS),
Spellblade (DPS, only available in the RIFT Store)


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Souls and their roles:
Warrior Offensive (DPS): Beastmaster, Champion, Paragon, Riftblade

Warrior Healer: none
Warrior Defensive (Tank): Paladin, Reaver, Void Knight

Warrior Support: Warlord

Rogue Offensive (DPS): Assasin, Blade Dancer, Marksman, Nightblade, Ranger, Saboteur

Rogue Healer: none
Rogue Defensive (Tank): Riftstalker

Rogue Support: Bard

Cleric Offensive (DPS): Cabalist, Druid, Inquisitor, Shaman

Cleric Healer: Purifier, Sentinel, Warden

Cleric Defensive (Tank): Justicar

Cleric Support: none
Mage Offensive (DPS): Elementalist, Necromancer, Pyromancer, Stormcaller, Warlock

Mage Healer: Chloromancer

Mage Defensive (Tank): none
Mage Support: Archon, Dominator




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All Souls can be bought at a Trainer of your Calling (20g for each), you can find him in all the
smaller villages and both of the main cities. The only exception are PvP Souls, which you can
buy for Favor (2500). Each Calling has only one PvP Soul:
Warrior: Vindicator
Rogue: Infiltrator
Cleric: Templar
Mage: Archmage
Game Guide 11 / 29


User Interface

RIFTs user interface is typical for that kind of games. You will find everything you need in it,
and if you dont like the size or the arrangment of it, you can change it by going to the main
menu (ESC), and then click Edit Layout.
1. Characters portrait with an HP, MP and Energ bar, and also with a visible name and level
of the character. Below that theres a portrait of your Companion with its buffs and debuffs.
2. HP bar of the enemy that your character is currently attacking.
3. Chat window in which you can communicate on the global, direct or a private channel.
4. Quick menu bar
5. Characters abilites (lower bar) and Companions abilities (upper bar). Its the most
important and most used part of your interface. If you run out of space to put your abilities
in, you can add more Action Bars by going to the main menu (ESC), and then Options ->
Settings -> Interface -> Action Bars.
6. Backpack icons (Inventory).
7. A list of your quests, ongoing Events, Invasions and the process of elimination of the
current Rifts.
8. Minimap with an actual time and the number of your friend and guild members online.
9. Buffs and debuffs of your character.

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List of Currencies
Coins
The basic currency in RIFT are silver, gold and platinum coins. This kind of currency is very
useful in general since you can use it to buy all sorts of important things, starting with
potions, armor and weapons, ending with crafting materials or even Mounts.
(Platinum,p)
(Gold,g), 100g = 1p
(Silver,s), 100s = 1g
There are a lot of sources where you can get coins from but its usually from killed enemies
or by completing your quests.
Favor PvP
Next kind of currency is Favor. Its only used to by PvP Gear. You can gain Favor by killing
players from the opposite faction in an open world (only if youre playing on a PvP server) or
participating in Warfronts.

Marks Crafting
The next on the list are Marks, a currency that you gain by doing quests that involve Crafting
(Work Orders) or by Crafting Rifts (creating your Rifts all over the world). Marks are used to
buy special recipes among a few different Vendors. There are only three kinds of Marks:
Artisans Mark
Master Craftsmans Mark
Grandmaster Craftsmans Mark
Planarite
You gain Planarite by closing Rifts or Invasions, and also by completing some quests. You
use this currency to buy all sorts of items that are sold by Planar Merchants.





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Sourcestones
Sourcestones, just like Planarite, is a reward for eliminating massive Invasions. You can
trade them for a high grade items at specific Vendors.
There is a few different kinds of Sourcestones and it depends on your level on what kinds you
can get.
Required level
Sourcestone
name
Exchange:
Location and
Vendor Name
(Defiants)
Exchange:
Location and
Vendor Name
(Guardians)
Exchange:
Location and
Vendor Name
(Both factions)
5-20
Corrupted
Sourcestone
Quartermaster
Fry in Kings
Retreat
(Freemarch)
Quartermaster
Gerand in
Denegars
Stand
(Freemarch)
Quartermaster
Molira in
Quicksilver
College
(Silverwood)
None
20-40
Cursed
Sourcestone
Quartermaster
Verdson in
Granite Falls
(Stonefield)
Sardon Kenrad
in Gloamwood
Pines
(Gloamwood)
None
30-45
Vile
Sourcestone
Lelani Ponlai
in Perspice
(Scarwood
Reach)
Miron Ledino in
Kains
Command
(Scarwood
Reach)
Quartermaster
Balint in
Reclaimers Hold
(Moonshade
Highlands)
Quartermaster
Uzan in Lantern
Hook
(Droughtlands)
40-50
Inscribed
Sourcestone
Garad Nallam
in College of
Planar Studies
(Meridian)
Quartermaster
Melke in
Sanctum of the
Vigil (Sanctum)
Tananda
Whitecoat in
Whitefall (Iron
Pine Peak)





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Plague of Achievement
This kind of currency you can gain by doing End-Game content, for example Expert
Dungeons. Also The Chronicles of Telara will reward with Plague of Achievement. Players can
exchange Plague to all sorts of Epic grade equipment. Vendors who are responsible for the
exchange are found in both of the main cities.
For Defiants: Catari Command Center in Meridian
For Guardians: Sanctum of the Vigil in Sanctum


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Professions (Crafting)
Crafting is one of the most common aspects of MMO games. Crafting mechanics in RIFT are
not much different from the other games, but for a newcomer it might be a bit overwhelming.
In this section of the guide you will find a short explanation on how it all works and what to
begin with.
The crucial part of Crafting is choosing a Profession. There are nine Professions in RIFT, and
they split into two different kinds gathering and crafting Professions. You can have three
Professions at the same time and they dont have any effect on your Souls. Heres a list of all
the available Professions:
Gathering:
Butchery: gathering hides, bones or teeth from dead animals. Butchers can turn hide
into leather by using Loom (a tool found in all the smaller villages and main cities)
Foraging: gathering plants and wood, and then turning it into planks by using a
Workbench (a tool found in all the smaller villages and main cities)
Mining: gathering ore and turning into bars by using a Forge (a tool found in all the
smaller villages and main cities)
Crafting:
Apothecary: creates flask, potions, filters, tonics and vials
Armorsmithing: creates all sorts of armor, as well as shields
Artificing: creates jewelry and caster weapons
Outfitting: creates cloth and leather items
Runecrafting: creates runes used to enhancing weapons and
Weaponsmithing: creates melee and ranged weapons
Professions can be bought at specific Trainers located in villages and cities. Each Profession
has its own level, which you grow higher by gathering or crafting items. Each Profession also
has Ranks. In order to advance to a new Rank, you need to gain a specific level of your
Profession. The higher the Rank, the better and more valuable items you can craft.
Rank
Required Profession
Level
Cost
Novice 0 10s
Skilled 75 50s
Expert 150 2g 50s
Master 225 10g 50s
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Rifts - explanation
RIFT is not very different from all the MMO games out there. Although it started something
that later on has became really popular in MMO games - Global Events in this case, Rifts.
Rifts appear randomly, there is no set time. You will see an icon on the map showing where
theres a Rift at that time. There can be multiple Rifts in a region at the same time.
Theres a few different kinds of Rifts that represent the primal elements: Air, Death, Earth,
Fire, Life and Water.

Rifts usually have three regular and two bonus stages, although a Rift can go even up to 10
stages. The first and the second stage of a Rift requires players to eliminate a few minor
mobs, but in the third stage (that has a timer) appears one or multiple bosses. If the players
manage to kill all the enemies in time, then all the bonus stages will start. The first bonus
stage also has a timer and gives players another wave of mobs to defeat. And again, if they
manage to kill everything in time, then they will go into the second bonus stage. In this stage
another boss appears, but this time it will be a lot harder to kill.

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There is usually a lot of people in the area, so closing Rifts shouldnt be a problem.
Sometimes though, people dont pay attention to Rifts. Even though Rifts disappear after 90
minutes, they can create something that is called Footholds, and these are small ares that
are overrun by a small group of mobs.
There is also a few objects that appear in the area of a Rift. You can only use them once, and
they are:
Blue Crystals gives a buff Source of Vigor, which increases energy regeneration for
30 seconds
Green Crystals gives a buff Source of Vitality, which increases health regeneration
rate by 4% for 30 seconds
Red Crystals gives a buff Source of Power, which increases damage dealt by 25% for
30 seconds
Tombstones gives a Companion Pet that will attack the enemies around the Rift (only
found at Death Rifts)

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Invasions
There are three kinds of Invasions: Faction, Single and Zone.
Faction Invasions are a grou pfo mobs attacking an enemy faction. Defiant players will be
attacked by raiders from Guardians and the other way around.
Single Invasions are small armies of enemies that come out of Rifts. There is also a boss
with a lot of HP and four smallers mobs. These armies are headed towards Wardstones in
order to destroy them, and players are meant to stop them reach that goal.
Zone Invasions are the most dangerous kind of Invasions, their goal is to completely destroy
the whole region. The first part of that Invasions usually requires players to close a set
amount of Rifts. After doing that, there will appear an Elite Boss Mob, with a massive amount
of HP and special abilities, and defeating him requires a huge group of players. Stopping that
Invasion may not be successful when theres not enough players.
A player will notified in the Journal and on the Quest List on the right of his UI when an
Invasion like that will take place.
Game Guide 19 / 29


Activities
When it comes to gameplay, Rift has a lot to offer.
On the quick menu bar there is a button Activities. After clicking it you will see a list of
things that you can do

Activities
Chronicles
Chronicles are instances made for one or two players. It can easily be completed by a one
player if he has a decent gear.
Conquest
A PvP Match on a big scale. Players can pick from three different factions:

PvP Factions
From the left: Nightfall The Raven, Dominion The Ram oraz Oathsworm The Lion.
Th main goal is to take control of Control Points and Sourcestone Extractors that are spread
around the map. The match ends when one of the factions takes over 40% of the Control
Points, or when 5,000 players will die. When that happens, a 10 minute timer will start and
this will give players a last chance to grab a Control Point, after which they will earn their
rewards.

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Instant Adventure
Instant Adventure is another way to spend your free time. Clicking that button wil
automatically put you into a queue in order to find you a group. Then it teleports you to a
region where you and your group will be faced with all sorts of quests. The amount of mobs
required to kill will be higher when theres more players joining the group. With each
completed quest you gain XP.
Looking for Group
Looking for Group is a built-in system thats meant to help players find their groups for
Dungeons
Dungeons are special locations across the world of Telara. Those locations are instanced,
and the look and interior of the Dungeons are different from one another. Some of them even
change during the progress of a group.
Theres a few different kinds of Dungeons and their difficulty levels, and they are:
Chronicles of Telara made for one or two players
Normal Dungeons made for 5-player groups. You can find them in every region. The
difficulty level of the dungeon is appropriate to the level of the region.
Expert Dungeons are more difficult versions of Normal Dungeons. Made for 5-player
groups and they are similar to their normal version but feature more difficult content and
additional bosses. Only players on Level 50 can enter those Dungeons
Raids designed for 10 and 20-player groups. Raids offer very challenging fights and it
will take a large group of well equipped players in order to progress
Expert Gear, that players gain in Expert Dungeons, Rifts or bought by Plague of
Achievement introduces a new type of stats:
Hit reduces the chance of physical abilities to be resisted (required for Rogues and
Warriors)
Focus reduces the chance of magical spells to be resisted (required for Mages and
Clerics)
Toughness reduces the amount of critical damage taken (required for any Tank)
Dungeons and Raids are split into different Tiers according to the amount of those stats. By
going to Dungeons that are above your Tier, it will result in more difficult and challenging
experience (attacks will be resisted, and Tanks will be getting critically hit by mobs)
Tiers Value (Stats)
Dungeon Tier 1 50
Dungeon Tier 2 100
Expert Rift 100
Raid Rift 150
Raid Tier 1 200
Raid Tier 2 300

Game Guide 21 / 29


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Normal/Expert Dungeons
Name
Required Level/Tier for
Expert
Location
Realm of The Fae 15-22 / Dungeon Tier 1 Silverwood
Iron Tomb 17-24 / Dungeon Tier 1 Freemarch
Darkening Deeps 21-28 / Dungeon Tier 2 Gloamwood
Deepstrike Mines 24-31 / Dungeon Tier 2 Stonefield
Foul Cascade 28-37 / Dungeon Tier 1 Scarlet Gorge
Kings Breach 33-42 / Dungeon Tier 1 Scarwood Reach
Runic Descent 38-47 / Dungeon Tier 2 Moonshade Highlands
Fall of Lantern Hook 42-47 / Dungeon Tier 1 Droughtlandsk
Charmers Caldera 48-50 / Dungeon Tier 2 Shimmersand
Abyssal Precipice 48-50 / Dungeon Tier 2 Iron Pine Peak
Caduceus Rise 48-50 / Brak Ember isle
Raids
Name Required Tier Location
Greenscales Blight (20
osb)
Raid Tier 1 Stillmoor
The River of Souls (20
osb)
Raid Tier 1 Stillmoor
Gilded Prophecy (10 osb) Raid Tier 1 Silver (Shimmersand)
The Drowned Halls (10
osb)
Raid Tier 1 Silver (Scarwood Reach)
Hammerkneil Fortress (20
osb)
Raid Tier 2 Moonshade Highlands
Warfronts
A second kind of PvP. There is a few different kinds of Warfronts, each one of them has a
different goal that one of the teams has to achieve in order to win..
Black Garden: 10-player groups, minimum level 10, in order to win, a team has to gain 500
points (by holding position on Fang of Regulos or by killing enemy players) in 20 minutes
time
The Codex: 15-player groups, minimum level 20, in order to win, a team must gain 1,000
points by holding important positions, or by having more points than the other team in 20
minutes time
Whitefall Steppers: 15-player groups, minimum level 30, in order to win, a team must
gather 3 Sourcestones in 20 minutes time
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The Battle for Port Scion: 20-player groups, minimum level 50, in order to win, a team
must gain 1,000 points, or having more points by the end of the game, or by eliminating the
enemys Commander
Library of the Runemasters: 15-player groups, minimum level 10, in order to win, a team
must gain 1,000 points by moving the Dwarven Rune or by killing enemy players
World Event
World Events are global events in which everyone can participate. Each one of them has a
different them and in most of them you can gain a special currency that can be used at
Vendors that are selling items somehow connected to the World Event.
Game Guide 23 / 29


Free To Play what changes have been made?
RIFT switched to a Free-To-Play system on the 12th of June. A lot of people have been
wondering what limitation have been set to players that have never played RIFT or those who
dont want to spend any money on the game.

Free-To-Play
To everyones surprise RIFT offers access to every part of its world, be it Dungeons, PvP or
even Raids. All of that with no restrictions. Developers also stated that they dont want to
make RIFT Pay-to-Win, and all the important items have to be gained in the world of Telara
without spending any real money.
Although there is something called a RIFT Store now and a Loyalty system. Loyalty is a
way of saying thanks to the players who have supported the game before it went FTP. So if
you have been subscribed before, then the time of your subscription will be turned into your
Loyalty points for which you gain all sorts of rewards (usually cosmetic items, Mounts or
Potions that boost your gained XP).

Loyalty Rewards
Its worth mentioning that subscriptions are still available. If you decide on getting a
subscription, then you will receive a Patron status and some benefits. For example:
+15% gained Currency (always on)
+10% Mount movement speed (always on)
10% discount on every item in the RIFT Store
Priority in the queue, meaning that you will be always first



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Game Guide 24 / 29

Subscriptions can be bought in the RIFT Store which you can acces through an icon in the
qucik menu bar.
They have also added a currency called REX (RIFT Exchange). It can be bought with real
money in the RIFT Store, and then it can be traded with another player, put into an auction
or consumed in the game to get Credits (a currency that can be spent in the RIFT Store) or
Loyalty.

The developers claim that the Free-to-Play model will still be updating, so the aspects of it
may change as you play the game.

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Regions nad dungeons with suggested levels
Every region and recommended levels:
Silverwood 1-19
Freemarch 1-19
Stonefield 19-27
Gloamwood 19-27
Scarlet Gorge 27-30
Scarwood Reach 30-35
Moonshade Highlands 36-40
Droughtlands 36-44
Iron Pine Peaks 41-47
Shimmersand 45-50
Stillmoor 45-50
Recommended level for Dungeons:
Realm of the Fae minimum 15, recommended 17
Iron Tombs minimum 17, recommended 19
Darkening Deeps minimum y 21, recommended 23
Deep Strike Mines minimum 24, recommended 26
Foul Cascade minimum 28, recommended 30
Kings Breach minimum 33, recommended 35
Runic Descent minimum 38, recommended 40
Fall of Lantern Hook minimum 42, recommended 44
Charmers Caldera minimum 48, recommended 50
Abyssal Precipice minimum 48, recommended 50
Game Guide 26 / 29


Starting Locations Maps
Silverwood - Guardians

1. Tavril Plaza
2. Rudis Wagon
3. Marsh House
4. Kelgnaws Den
5. Overwatch Cave
6. Cave of Seasons
7. Old Man Statue
8. Snarebrush Pit
9. Highglades Lookout
10. Realm of The Fae (Dungeon)

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Game Guide 27 / 29

11. Sanctum Watch
12. Silver Landing
13. Shipwreck
Freemarch Defiants

1. Ark of The Ascended
2. Regents Cove
3. Kings Retreat
4. Eliam Fields
5. Kelari Refuge
6. Seastone Bluff
7. Fortunes End
8. Todrin Estate
9. The Rill Pond
10. Smiths Heaven
11. Denegars Stand
12. The Iron Fortress
13. Scarred Mire
14. Savage Hill

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Game Guide 28 / 29


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This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com
15. Lakeside Outpost
16. Vestige
17. Meridian
18. The Iron Tomb (Dungeon)
Game Guide 29 / 29



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