Polar coordinate systems use a distance and an angle to locate a point. Use absolute X, Y coordinates when you know the precise X and Y values of the location of the point. To move clockwise, enter @145.
Polar coordinate systems use a distance and an angle to locate a point. Use absolute X, Y coordinates when you know the precise X and Y values of the location of the point. To move clockwise, enter @145.
Polar coordinate systems use a distance and an angle to locate a point. Use absolute X, Y coordinates when you know the precise X and Y values of the location of the point. To move clockwise, enter @145.
To enter an absolute X, Y coordinate, specify a point by entering its X and Y values in
the format X,Y. Use absolute X,Y coordinates when you know the precise X and Y values of the location of the point. For example, to draw a line beginning at an X value of 2 and a Y value of 1, make the following entries on the command line:
Command: line From point: 2,1 To point: 3,4
AutoCAD locates the line as follows:
Use relative X, Y coordinates when you know the position of a point in relation to the previous point. For example, to locate a point relative to 2,1, precede the next coordinate with the @ symbol:
Command: line From point: 2,1 To point: @5,3
This is the equivalent of entering the absolute coordinate 3,4.
CARTESI AN COORDI NATE SYSTEM A Cartesian coordinate system has three axes: X, Y, and Z. When you enter coordinate values, you indicate a point's distance (in units) and its direction (+ or ) along the X, Y, and Z axes relative to the coordinate system origin (0,0,0) or relative to the previous point. Usually, when you begin a new drawing in AutoCAD, you are automatically in the world coordinate system (WCS); the X-axis is horizontal, the Y-axis is vertical, and the Z-axis is perpendicular to the XY plane.
POLAR COORDI NATE SYSTEMS Polar coordinate systems use a distance and an angle to locate a point. When you enter polar coordinate values, you indicate a point's distance from the origin or from the previous point and its angle along the XY plane of the current coordinate system.
To enter a polar coordinate, enter a distance and an angle, separated by an angle bracket (<). For example, to specify a point at a distance of 1 unit from the previous point and at an angle of 45 degrees, enter @1<45. By default, angles increase in the counterclockwise and decrease in the clockwise direction. To move clockwise, enter a negative value for the angle. For example, entering 1<45 is the same as entering 1<315. You can change the angle direction and set the base angle on the Units Control dialog box. See "Setting Drawing Units."
The following example shows a line drawn with polar coordinates.
Command: line From point: 0,0 To point: 4<120 To point: 5<30
To point: @3<45 To point: @5<285 To point: Press ENTER to exit the command
CREATI NG OBJ ECTS I N AUTOCAD
LINE A line can be one segment or a series of connected segments, but each segment is a separate line object. Use lines if you want to edit individual segments. If you need to draw a series of line segments as a single object, use a polyline. You can close a sequence of lines so that the first and last segments join to form a closed loop.
To draw a line
1 From the Draw menu, choose Line. 2 Specify the start point (1). 3 Specify the endpoint (2). 4 Specify the endpoints of the next segments (3, 4, 5, 6). 5 Press ENTER to complete the line.
POLYLI NE A polyline is a connected sequence of line or arc segments created as a single object. Use polylines if you want to edit all segments at once, although you can also edit them singly. You can set the width of individual segments, make segments taper, and close the polyline. When you draw arc segments, the first point of the arc is the endpoint of the previous segment. You can specify the angle, center point, direction, or radius of the arc. You can also complete the arc by specifying a second point and an endpoint.
Polylines with arc segments
In the next example, you draw a polyline line segment, continue with an arc segment, and then draw another line segment in a tangential direction.
To draw a line and arc combination polyline
First draw the line segment. 1 From the Draw menu, choose Polyline. 2 Specify the start point of the line segment (1). 3 Specify the endpoint of the line segment (2). 4 Enter a to switch to Arc mode. 5 Specify the endpoint of the arc (3). 6 Enter l to return to Line mode. 7 Enter the distance and angle of the line in relation to the endpoint of the arc. You can enter these relative values in the form @distance<angle. 8 Press ENTER to end the polyline.
After you've created a polyline, you can edit it with PEDIT or use EXPLODE to convert it to individual line and arc segments. When you explode a wide polyline, the line width reverts to 0 and the resulting line segments are positioned along the center of what was the wide polyline.
MULTILINE Multilines consist of between 1 and 16 parallel lines, called elements. You position the elements by specifying the desired offset of each element from the origin of the multiline. You can create and save multiline styles or use the default style, which has two elements. You can set the color and linetype of each element and display or hide the joints of the multiline. Joints are lines that appear at each vertex. There are several types of end caps you can give the multiline, for example, lines or arcs.
Examples of multilines
Creating Multiline Styles To create a multiline style
1 From the Format menu, choose Multiline Style. 2 In the Multiline Styles dialog box, enter a name and description for the style. Descriptions are optional and can be up to 255 characters, including spaces. 3 To create a multiline style, choose Add. 4 To add elements to the style or to modify existing elements, choose Element Properties. 5 In the Element Properties dialog box, highlight the element in the list, and then make changes to Offset, Color, and Linetype. 6 To add an element, choose Add, and then make changes to Offset, Color, and Linetype. Choose OK. The offset defines the 0,0 origin of the multiline relative to which other elements are drawn. An element does not have to be drawn at the origin. 7 To set multiline properties, choose Multiline Properties in the Multiline Styles dialog box. 8 In the Multiline Properties dialog box, make any changes and choose OK. Properties include the display of segment joints and the type of start and end caps with their angles and fill color. 9 Choose Save to save the style to an external multiline style file (the default is acad.mln). You can save multiline styles to the same file.
If you create more than one multiline style, save the current style before creating a new one or you lose the changes to the first style. You can add up to 16 elements to a multiline style. If you create or modify an element so that it has a negative offset, it appears below the origin in the image tile of the Multiline Styles dialog box.
To specify the properties of the entire multiline
1 From the Format menu, choose Multiline Style. 2 In the Multiline Styles dialog box, choose Multiline Properties. 3 In the Multiline Properties dialog box, select Display Joints to display a line at the vertices of the multiline. 4 Under Caps, select a line or an arc for each end of the multiline, and enter an angle.
Lines cross the end of the whole multiline, and outer arcs join the ends of the outermost elements. Inner arcs connect pairs of elements, leaving the centerline unconnected if there is an odd number of elements. For example, if there are six elements, inner arcs connect elements 2 and 5 and elements 3 and 4. If there are seven elements, inner arcs connect elements 2 and 6 and elements 3 and 5; element 4 is left unconnected.
5 Under Fill, select On to display a background color. This color is not displayed in the image tile of the Multiline Styles dialog box. 6 Choose Color. 7 In the Select Color dialog box, select the background fill color and choose OK. 8 In the Multiline Properties dialog box, choose OK to return to the Multiline Styles dialog box.
Next, save the multiline style.
POLYGON Polygons are closed polylines with between 3 and 1,024 equal-length sides. You draw a polygon by inscribing it in, or circumscribing it about, an imaginary circle or by specifying the endpoints of one of the edges of the polygon. Because polygons always have equal-length sides, they provide a simple way to draw squares and equilateral triangles.
Use inscribed polygons when you want to specify the distance between the center of the polygon and each vertex. This distance is the radius of the circle within which the polygon is inscribed. In this example, you draw an inscribed square, the default polygon.
Use circumscribed polygons when you want to specify the distance between the center of the polygon and the midpoint of each side. This distance is the radius of the circle the polygon circumscribes.
SKETCH You can use the SKETCH command to draw freehand sketches. Freehand sketches comprise many line segments. Each line segment can be a separate object or a polyline. You set the minimum length or increment of the segments. Sketching is useful for creating irregular boundaries or for tracing with a digitizer. Small line segments allow for greater accuracy, but they can greatly increase the drawing file size. For this reason, use this tool sparingly.
RECTANGLE Draws a rectangular polyline. Command line: rectang or rectangle Specify first corner point or [Chamfer/Elevation/Fillet/Thickness/Width]: Enter an option or specify a point (1) First Corner Specify other corner point: Specify a point (2)
The two specified points determine the diagonal corners of a rectangle with sides parallel to the X and Y-axis of the current UCS.
Chamfer Sets the chamfer distances for the rectangle. The values become the current chamfer distances for subsequent RECTANG commands.
Elevation Specifies the elevation of the rectangle. The value becomes the current elevation for subsequent RECTANG commands.
Fillet Specifies the fillet radius of the rectangle. The value becomes the current fillet radius for subsequent RECTANG commands.
Thickness Specifies the thickness of the rectangle. The value becomes the current thickness for subsequent RECTANG commands.
Width Specifies the polyline width of the rectangle to be drawn. The value becomes the current polyline width for subsequent RECTANG commands.
CI RCLE You can create circles in several ways. The default method is to specify the center and radius. You can also specify the center and diameter or define the diameter alone with two points. You can define the circle's circumference with three points. You can also create the circle tangent to three existing objects or create it tangent to two objects and specify a radius. In the following illustrations, the darker circles are the ones being drawn.
Four methods of drawing circles
To draw a circle by specifying a center point and radius
1 From the Draw menu, choose Circle Center, Radius. 2 Specify the center point. 3 Specify the radius.
To create a circle that is tangent to two objects, specify a tangent point on each of the objects and the radius of the circle. The tangent point can be any point on the object. In the following illustrations, the darker circle is the one being drawn, and the tangent points are points (1) and (2).
Circles created tangent to two objects
To create a circle tangent to existing objects
1 From the Draw menu, choose Circle Tan, Tan, Radius. You are now in Tangent snap mode. 2 Select the first object to draw the circle tangent to. 3 Select the second object to draw the circle tangent to. 4 Specify the radius of the circle.
To create a circle tangent at two or three points, set OSNAP to Tangent and use the two- point or three-point method to create the circle (see "Snapping to Points on Objects").
ARC You can create arcs in many ways. The default method is to specify three pointsa start point, a second point on the arc, and an endpoint. You can also specify the included angle, radius, direction, and chord length of arcs. The chord of an arc is a straight line between the endpoints. By default, AutoCAD draws arcs counterclockwise. In the following example, the start point of the arc snaps to the endpoint of a line. The second point of the arc snaps to the middle circle.
To draw an arc by specifying three points
1 From the Draw menu, choose Arc Start, Center, End. 2 Specify the start point (1) by entering endp and selecting the line. The arc snaps to the endpoint of the line. 3 Specify the second point (2) by entering cen and selecting the existing arc to define the center of the arc. 4 Specify the endpoint of the arc (3).
In the following illustrations, the center of an existing circle is used as the center of the arc. Once you specify the center and start points of the arc, you complete the arc by specifying the chord length. The distances shown in these illustrations from one endpoint to the cursor are chord lengths.
To draw an arc using a start point, a center point, and a chord length
1 From the Draw menu, choose Arc Start, Center, Length. 2 Specify a start point (1). 3 Specify the center point (2). 4 Specify the chord length.
Use the Start, Center, Angle or Center, Start, Angle method when you have a start point and a center point you can snap to. The angle determines the endpoint of the arc.
Use the Start, End, Angle method when you have both endpoints but no center point to snap to.
The following illustration on the left shows an arc drawn by specifying a start point, endpoint, and radius. You can specify the radius by entering a length or by moving the cursor away from the endpoint to specify a distance.
The illustration on the right shows an arc drawn with the pointing device by specifying a start point and endpoint and a direction of the tangent. Moving the cursor up from the start point and endpoint draws the arc concave to the object, as shown here. Moving the cursor down would draw the arc convex to the object.
You can start a line at the endpoint of the last drawn arc by starting LINE and pressing ENTER at the Start Point prompt. The arc's endpoint defines the start point and the tangential direction of the new line. You need to specify the length.
SPLI NE A spline is a smooth curve passing through a given set of points. AutoCAD uses a particular type of spline known as a nonuniform rational B-spline (NURBS) curve. A NURBS curve produces a smooth curve between control points. Splines are useful for creating irregular-shaped curves, for example, drawing contour lines for geographic information system (GIS) applications or automobile design.