1. The document provides an expanded list of monsters that can be summoned using summon monster spells in various roleplaying game books and supplements.
2. It lists the monsters summonable with each level of summon monster spell, from summon monster III to summon monster IX.
3. In addition to monsters from the Monster Manual, it details monsters from sources like the Book of Exalted Deeds, Complete Arcane, Magic of Incarnum, and Races of Stone that can be summoned.
1. The document provides an expanded list of monsters that can be summoned using summon monster spells in various roleplaying game books and supplements.
2. It lists the monsters summonable with each level of summon monster spell, from summon monster III to summon monster IX.
3. In addition to monsters from the Monster Manual, it details monsters from sources like the Book of Exalted Deeds, Complete Arcane, Magic of Incarnum, and Races of Stone that can be summoned.
1. The document provides an expanded list of monsters that can be summoned using summon monster spells in various roleplaying game books and supplements.
2. It lists the monsters summonable with each level of summon monster spell, from summon monster III to summon monster IX.
3. In addition to monsters from the Monster Manual, it details monsters from sources like the Book of Exalted Deeds, Complete Arcane, Magic of Incarnum, and Races of Stone that can be summoned.
Several of the monsters resented !n th!s "hater "an #e added to the l!st of "reat$res that "an #e s$mmoned $s!n% the summon monster sells& Summon monster III: Bar!a$r '(G)* "o$re eladr!n '(G)* m$steval %$ard!nal 'NG) Summon monster IV: (erv!dal %$ard!nal 'NG)* rhek 'LG) Summon monster V: Lesk+lor 'NG) Summon monster VI: E,$!nal 'NG) Summon monster VII: As$ra '(G)* three-headed lesk+lor 'NG) Summon monster VIII: .oll+hant 'NG)* l$!nal %$ard!nal 'NG)* /arden ar"hon '(G) Summon monster IX: 0!rre eladr!n '(G)* moon do% 'NG)* o/l ar"hon 'LG)* ,$esar 'N)* s/ord ar"hon 'LG)* $rs!nal %$ard!nal 'NG) So as a value added service, here's the list of RAW monsters in Wizards books summonable with Summon Monster! Feel free and chime in with others I missed !"r if there's some rule I'm missin# which allows others$ MMII %ervidal &uardinal !I', (&$ ) declared summonable in *o+, -u.inal &uardinal !'III, (&$ ) declared summonable in *o+, (ethersi#ht Masti/ ) 'II, (, nature's all0 'II, monster 'II Immoth ) I1, (, nature's all0 I1, air, cold &aleb ,uhr ) 'III, ( or -(, nature's all0 'III, earth &ambol ) 'II, %(, nature's all0 'II, ma#ical beast, wild, forested, ,une Stalker ) 'III, (+ or %(, nature's all0 'III, earth, sand, dunes, desert ,ire +lk ) ', (, nature's all0 ' %loaked A.e 234,, medium5 ) ', (, nature's all0 ' %loaked A.e 264,, lar#e5 ) 'I, (, nature's all0 'I *lood A.e 234,, non)al.ha5 ) I', (, nature's all0 I' *lood A.e 234,, al.ha male5 ) 'I, (, nature's all0 'I As.eri ) 'I, (&, 74,, nature's all0 'I, cold, air 8hase Was. ) III, (, 94, nature's all0 III, Shadow S.ider ) I1, (, nature's all0 I1, shadow, ma#ical beast Sirine ) 'II, %(, nature's all0 'II, Fe0, islands, a:uatic Swam.li#ht -0n; ) 'I, ( or (&, nature's all0 'I, marsh or swam., familiarit0, S0l.h ) 'II, ( !an0$, nature's all0 'II, Fe0, air, mountains, valle0s, lake)side, Razor *oar !a..endi;$ ) I1, (, nature's all0 I1, *east, ferocious, wild, tem.erate forest or mountain Razor *oar !MM9 . 99<$ A lar#e beast that has ,R, SR, Fast healin# =<, and tram.le Most stran#el0 of all, this thin# s.orts vor.al tusks All that without bein# ma#ical If that is not weird enou#h, it also seems to be in the wron# .art of the book It is out of al.habetical order and is even behind the a..endi; of tem.lates MMIII Arrow demon !'II, %+, evil caster, re.laces babau$ Storm elementals ) Small !I', ($, Med !'I, ($, -ar#e !'II, ($, 4u#e !'III, ($, &reater !I1, ($ MMIV %lockwork mender !II, -($ (ashrou ,emon !I', %+$ ) im.roved summonin# or +vil summoner on ' level ,warf Ancestor ) ', -&, >4, ? cleric of Moradin or 'I, 74, for other dwarven 4owler Was. !II, %+$ Inferno S.ider 'II, (, @re, or 'I for Fire domain cleric or nature's all0 'I @re %lerics with access to the Fire domain can also use a greater planar ally s.ell to call an inferno s.ider, which usuall0 demands am.le food as .a0ment Ao accom.lish an0 of these tasks, a s.ellcaster must have at least > ranks in Bnowled#e !the .lanes$ Additionall0, the s.ellcaster must com.lete a ma#ical ritual that re:uires the .owder of @re o.als worth =<< #. Researchin# the ritual re:uires two da0s of intense stud0 Custice Archon %ham.ion 2=< 4,, 8aladin 35 ) 'II, -&, -& summoner or -&D(& cleric Custice Archon Missionar0 2=>4,, 8aladin 3, %rusader >5 ) I1, -&, -& clerics for -& deit0 Windrazor ) I', %+, cleric of Aalos, Aalona, &haunadaur, Eurtrus Windsc0the ) 'I, %+, cleric of Aalos, Aalona, &haunadaur, Eurtrus Wracks.awn !I', %+$ Eu#oloth, %orru.tor of Fate !'I, (+$ Eu#oloth, 'oor !I', (+$ *loodsilk S.ider, I', (, nature's all0 I', F bloodsilk s.iders inhabit the #reat forests of the south, most notabl0 within the %hondalwood, where e;ce.tionall0 lar#e s.iders live amon# the dan#erous Gora 4alGin# ran#ers and druids also occasionall0 muster to battle infestations within the -luirwood, and nests of bloodsilk s.iders can be found in man0 other forests near the Shaar, includin# Hurth Forest and the Ahornwood of the *order Bin#doms I *riarve;, 'II, (+, -ar#e (+ 8lant creature, nature's all0 'II,evil summoner #reater *riarve;, I1, (+, 4u#e (+ 8lant creature, =3 4,, entan#le ,% 93, nature's all0 I1, Whis.er ,emon !I1, %+$ ) =94, %R 6!==$ ) im.roved summonin# or +vil summoner Fiendshi. &reathorn Minotaur, =94, ) %R =<, 'III, summonin# Snailsnake ) I', (, nature's all0 'I, Wizened +lder ) I', (, %(, (&, nature's all0 I', MMV JArcadian Aven#er !I', -&, -&D-( caster$ K4, %R 7 JArcadian Aven#er %ham.ion I1, -& KJ=94, Feither 8aladin =9th or Ftr 7, %sd 7 L %R =3I J,emon, Adaru !'III, %+, evil caster$ =M4, %R =< ,emon, %arna#e !I', %+, evil caster$ M4, %R 3 ,emon, &adacro !I', %+, evil caster$ 34, %R M J,emon, Solamith !'III, %+, evil caster$ ==4, %R 6 J,evil, &ulthir !', -+, evil caster$ 74, %R 7 Fetid Fun#us !II, (, cleric of Nu##tmo0$ J+mber &uard !I1, -( or -+, summoner, evil$ =M4, %R =M Frostwind 'ira#o ) Fe0, cold, cleric of Auril onl0 M<4, %R =7 #reater all0 .lus Shaedlin# Ro#ue =M ) I1, %+ Fe0, 4, 3J=M %R =3 Skull -ord ) 'I, (+ or -+ Ondead, =94, %R P!K$ S.ectral Rider, subt0.es for advanced summonin#Q noticeQ All items mentioned cannot be used by others [become mundane] and disappear when the the spectral is gone. S.ectral Swordmain , 'II, -+ or (+ Ondead, Wis =7, #ear, 64, %R K %- 6th, +2 ghost touch Plate armor, + cold iron longsword. disappear when gone. S.ectral Rider -ord , I1, -+ or (+ Ondead, Wis =7, %ha 9<, Str 9<, #ear, =94, %R =9 %- =9th, MDda0 ) InGict Moderate 2healin# self5, +nervation =Dda0 ) Stinkin# %loud, Fl0 +2 ghost touch Plate armor, + cold iron, !een, icy burst longsword, +2 "tr #auntlets. disappear when gone.
S.ectral 8reacher !&ood %leric$ , I1, -& or (& Ondead, Wis =7, #ear, 64, %R =9 %- 6th, %onsecrate, Ma#ic %ircle vs +vil, 9d7 vs +vil, s.ells as cleric 6th level, s.ontaneous cure $oly "ymbol, +2 ghost touch %reastplate, + hea&y mace. disappear when gone. S.ectral Bni#ht !8aladin$ , 'III, -& Ondead, Wis =7, %ha 9<, #ear, =94, %R == %- 6th, %onsecrate, Ma#ic %ircle vs +vil, 9d7 vs +vil, 8aladin >th level traitsQ Smite +vil 9Dda0 2J>DJ>5, divine #race 2J> all SA5, aura of #ood, aura of coura#e, detect evil, la0 on hands 9> h.Dda0 +2 ghost touch Plate armor, + !een longsword. disappear when gone. 'iend 'olio !ar#uabl0 M>e$ Aoa ,ro.let !(, I'$ *acchae !%(, III$ ,emodand, Farastu !(+, I1$ ,emon, Skulv0n !%+, I'$ ,emon, Wastrilith !%+, I1$ ,eva, Monadic !&, I1$ ,eva, Movanic !&, 'II$ Formian, Armadon !-(, 'II$ Formian, "bserver !-(, I1$ Formian, Win#ed Warrior !-(, 'I$ Im., *loodba# !-+, I'$ Im., +u.horic !-+, I'$ Im., Filth !-+, I'$ Baorti !(+, II$ Maele.hant !-+, 'III$ (erra, Balareem !(, I'$ (erra, Sillit !(, 'I$ (erra, 'aroot !(, II$ Rilmani, %u.rilach !(, I1$ Rilmani, Ferumach !(, 'II$ Slaad, Mud !%(, 'I$ Eu#oloth, 8iscoloth !(+, 'II$ Eu#oloth, Skeroloth !(+, I'$ 'iendish (ode) II Abishai, White !I', -+, -+ caster, re.lace @endish #iant was.$ Abishai, black !', -+, -+ caster, re.lace bearded devil$ Abishai, #reen !'I, -+, -+ caster, re.lace chain devil$ Abishai, blue !'II, -+, -+ caster, re.lace bone devil$ Amnizu !'I, -+, -+ caster, re.lace ;ill$ Balabon !III, -+, -+ caster, re.lace @endish a.e$ "rthon !'III, -+, -+ caster, re.lace hellcat$ 8ain devil !'I, -+, -+ caster, re.lace chain devil$ 8leasure devil !*rachina$ !I1, -+, -+ caster, re.lace @endish dire shark$ S.ined devil !I', -+, -+ caster, re.lace @endish #iant was.$ Steel devil !'II, -+, -+ caster, re.lace @endish me#ara.tor$ %oo! o* +)alted ,eeds ) thanks to *enSan for the ref *auriaur !III, %&$ %oure +ladrin !III, %&$ Musteval &uardinal !III, (&$ Rhek !I', (&$ -esk0lor !', (&$ +:uinal !'I, (&$ Asura !'II, %&$ -esk0lor, three)headed !'II, (&$ 4oll0.hant !'III, (&$ Warden Archon !'III, %&$ Firre +ladrin !I1, %&$ Moon ,o# !I1, (&$ "wl Archon !I1, -&$ Huesar !I1, (&$ Sword Archon !I1, -&$ Orsinal &uardinal !I1, (&$ (omplete Arcane ) thanks to *enSan for the ref +lemental &rue !I', (+$ ) Air, Fire, +arth, or Water #hostwal! ) thanks to *enSan for the ref ,emon, Artaa#lith !'I, %+$ Magic o* Incarnum ) thanks to *enSan for the ref Souleater !'II, (+, evil caster, re.laces 4u#e @endish monstrous scor.ion$ Planar $andboo! ) thanks to *enSan for the ref +lementite Swarm !an0$ !'I, (, re.laces +lemental, -ar#e$ ) 3 kinds +lsewhale !'III, (&, re.laces celestial cachalot whale$ +l0sian Ahrush !I, (&, re.laces celestial owl or celestial monke0$ +ner#on !an0$ !', (, re.laces +lemental, Medium$ ) and technicall0 this allows the ;e#)0a and ;e#)0i from Mo8 as well for a total of P &as.ar !'III, (, re.laces celestial tricerato.s or %olossal @endish monstrous centi.ede$ -imbo Stalker !'III, %(, re.laces blue slaad$ (i#htmare, lesser !I', (+, re.laces @endish dire wolf or howler$ 8ack @end !'II, (+, re.laces 4u#e @endish monstrous scor.ion$ Onraveler !I1, -(, re.laces #reen slaad$ Or' +.ona !II, (, re.laces celestial ridin# do#$ (ew tem.lates ) anarchic, a;iomatic, entro.ic !J= to s.ell level$, vivacious !J= to s.ell level$ -aces o* "tone 4ammer archon !'III, -&, dwarf, #nome, or #oliath caster$ "andstorm ) thanks to *enSan for the ref &lass me.hit !I', ($ Sulfur me.hit !I', ($ "tormwrac! ) thanks to (anshork for the ref Fiendish dire barracuda !', (+, re.laces @endish dire boar$ Fiendish dire eel !I', %+, re.laces @endish dire wolf$ Fiendish montrous divin# s.ider !various, %+, re.lace other @endish monstrous s.iders$ Fiendish sea snake !various, %+, re.lace other @endish vi.ers$ %aller from the dee.s !'III, (+, re.lace +lemental, #reater$ Eu#oloth, +chinoloth !'III, (+, re.lace blue slaad$ Fiendish monstrous crab, small !I, (+, re.lace @endish monstrous scor.ion, small$ Fiendish monstrous crab, medium !II, (+, re.lace @endish monstrous scor.ion, medium$ Fiendish monstrous crab, lar#e !', (+, re.lace @endish monstrous scor.ion, lar#e$ Fiendish monstrous crab, hu#e !'II, (+, re.lace @endish monstrous scor.ion, hu#e$ Fiendish monstrous crab, #ar#antuan !I1, (+, re.lace @endish monstrous scor.ion, #ar#antuan$ %elestial archelon !'III, (&, re.laces celestial tricerato.s$ Fiendish icth0osaur !'I, (+, re.laces @endish rhinoceros$ Fiendish mosasour !I1, %+, re.laces bebilith$ %elestial .lesiosaur !I1, (&, re.laces celestial roc$ I also checked *o,, ,raconomicon, the %om.lete series u. throu#h ScoundrelDMa#eD%ham.ion, the Races series, ,M&II, +;.8si, 4eroes of *attleD4orror, -ibris Mortis, -ords of Madness, Manual of the 8lanes, OA ) nothin# there A cou.le rule notes Most of the MM', F%II and the arrow demon s.ecif0 Ra evil s.ellcasterR I'd tend to ar#ue that a malconvoker could as well with ,ece.tive Summons, it seems a redundant re:uirement since summonin# evil creatures will turn 0ou evil an0wa0 Also, some of these s.ecif0 re.lacin# a choice Man0 Sust note R0ou can summon themR It's unclear whether 0ou have to re.lace somethin# on 0our list with the new choices or whether the0're Sust list e;tensions ,ra#on Ma#azine notwithstandin#, I don't see an0thin# in the core rules about the SM lists bein# limited in size So welcome to much lar#er SM lists! *0 .o.ular re:uest, here's the lists b0 SM level! "ummon Monster .ists %y .e&el "ummon Monster I %elestial do# !-&$ %elestial owl !-&$ or +l0sian Ahrush !(&, 8lanar 4andbook$ %elestial #iant @re beetle !(&$ %elestial .or.oise !(&$ %elestial bad#er !%&$ %elestial monke0 !%&$ or +l0sian Ahrush !(&, 8lanar 4andbook$ Fiendish dire rat !-+$ Fiendish raven !-+$ Fiendish monstrous centi.ede, Medium !(+$ Fiendish monstrous scor.ion, Small !%+$ or Fiendish monstrous crab, Small !(+, Stormwrack$ Fiendish hawk !%+$ Fiendish monstrous s.ider, Small !%+$ or Fiendish monstrous divin# s.ider, Small !%+, Stormwrack$ Fiendish octo.us !%+$ Fiendish snake, Small vi.er !%+$ or Fiendish sea snake, Small !%+, Stormwrack$ "ummon Monster II %elestial #iant bee !-&$ %elestial #iant bombardier beetle !(&$ %elestial ridin# do# !(&$ or Or'+.ona !(, 8lanar 4andbook$ %elestial ea#le !%&$ %lockwork Mender !-(, MMI'$ Fetid Fun#us !(, cleric of Nu##tmo0 onl0, MM'$ (erra, 'aroot !(, Fiend Folio$ ,evil, -emure !-+$ Fiendish s:uid !-+$ Fiendish wolf !-+$ Fiendish monstrous centi.ede, -ar#e !(+$ Fiendish monstrous scor.ion, Medium !(+$ or Fiendish monstrous crab, Medium !(+, Stormwrack$ Fiendish shark, Medium !(+$ Baorti !(+, Fiend Folio$ Fiendish monstrous s.ider, Medium !%+$ or Fiendish monstrous divin# s.ider, Medium !%+, Stormwrack$ Fiendish snake, Medium vi.er !%+$ or Fiendish sea snake, Medium !%+, Stormwrack$ 4owler Was. !%+, MMI'$ "ummon Monster III %elestial black bear !-&$ %elestial bison !(&$ &uardinal, Musteval !(&, *o+,$ *auriaur !%&, *o+,$ %elestial dire bad#er !%&$ %elestial hi..o#ri/ !%&$ +ladrin, %oure !%&, *o+,$ +lemental, Small !($ *acchae !%(, Fiend Folio$ Fiendish a.e !-+$ or Balabon !-+, F%II, -+ caster$ Fiendish dire weasel !-+$ 4ell 4ound !-+$ Fiendish snake, constrictor !-+$ Fiendish boar !(+$ Fiendish dire bat !(+$ Fiendish monstrous centi.ede, 4u#e !(+$ ,emon, ,retch !%+$ ,emon, (ashrou !%+, MMI'$ Fiendish crocodile !%+$ Fiendish snake, -ar#e vi.er !%+$ or Fiendish sea snake, -ar#e !%+, Stormwrack$ Fiendish wolverine !%+$ Windrazor !%+, MMI'$ "ummon Monster IV Arcadian Aven#er !-&, MM', -&D-( caster$ Archon, -antern !-&$ %elestial #iant owl !-&$ &uardinal, %ervidal !(&, MMII$ Rhek !(&, *o+,$ %elestial #iant ea#le !%&$ %elestial lion !%&$ Aoa ,ro.let !(, Fiend Folio$ Storm elemental, Small !(, MMIII$ Me.hit !($ Me.hit, #lass !(, Sandstorm$ Me.hit, sulfur !(, Sandstorm$ (erra, Balareem !(, Fiend Folio$ Fiendish dire wolf !-+$ or Fiendish dire eel !%+, Stormwrack$ or (i#htmare, lesser !(+, 8lanar 4andbook$ Fiendish #iant was. !-+$ or S.ined devil !-+, F%II, -+ caster$ or Abishai, White !-+, F%II, -+ caster$ Im., *loodba# !-+, Fiend Folio$ Im., +u.horic !-+, Fiend Folio$ Im., Filth !-+, Fiend Folio$ +lemental &rue !(+, %om.lete Arcane$ Fiendish #iant .ra0in# mantis !(+$ Fiendish shark, -ar#e !(+$ Eeth hound !(+$ Eu#oloth, Skeroloth !(+, Fiend Folio$ Eu#oloth, 'oor !(+, MMI'$ ,emon, %arna#e !%+, MM', evil caster$ ,emon, &adacro !%+, MM', evil caster$ ,emon, Skulv0n !%+, Fiend Folio$ Fiendish monstrous s.ider, -ar#e !%+$ or Fiendish monstrous divin# s.ider, -ar#e !%+, Stormwrack$ Fiendish snake, 4u#e vi.er !%+$ or Fiendish sea snake, 4u#e !%+, Stormwrack$ 4owler !%+$ or (i#htmare, lesser !(+, 8lanar 4andbook$ Wracks.awn !%+, MMI'$ "ummon Monster V Archon, 4ound !-&$ %elestial brown bear !-&$ ,warf Ancestor !-&, MMI', cleric of Moradin$ %elestial #iant sta# beetle !(&$ %elestial sea cat !(&$ -esk0lor !(&, *o+,$ %elestial #ri/on !%&$ +lemental, Medium !($ or +ner#on !an0$ !(, 8lanar 4andbookDManual of the 8lanes$ Achaierai !-+$ ,evil, *earded !-+$ or Abishai, black !-+, F%II, -+ caster$ Fiendish deion0chus !-+$ Fiendish dire a.e !-+$ Fiendish dire boar !(+$ or Fiendish dire barracuda !(+, Stormwrack$ Fiendish shark, 4u#e !(+$ Fiendish monstrous scor.ion, -ar#e !(+$ or Fiendish monstrous crab, -ar#e !(+, Stormwrack$ Shadow masti/ !(+$ Fiendish dire wolverine !%+$ Fiendish #iant crocodile !%+$ Fiendish ti#er !%+$ "ummon Monster VI %elestial .olar bear !-&$ %elestial orca whale !(&$ +:uinal !(&, *o+,$ +ladrin, *ralani !%&$ %elestial dire lion !%&$ Formian, Win#ed Warrior !-(, Fiend Folio$ +lemental, -ar#e !($ or +lementite Swarm !(, 8lanar 4andbook$ &enie, Canni !($ Inferno S.ider !(, MMI', ritual re:uired$ (erra, Sillit !(, Fiend Folio$ Storm elemental, Medium !(, MMIII$ %haos beast !%($ Slaad, Mud !%(, Fiend Folio$ ,evil, %hain !-+$ or Abishai, #reen !-+, F%II, -+ caster$ or ,evil, .ain !-+, F%II, -+ caster$ ,evil, &ulthir !-+, MM', evil caster$ 1ill !-+$ or Amnizu !-+, F%II, -+ caster$ Fiendish monstrous centi.ede, &ar#antuan !(+$ Fiendish rhinoceros !(+$ or Fiendish icth0osaur !(+, Stormwrack$ Eu#oloth, %orru.tor of Fate !(+, MMI'$ ,emon, Artaa#lith !%+, &hostwalk$ Fiendish elasmosaurus !%+$ Fiendish monstrous s.ider, 4u#e !%+$ or Fiendish monstrous divin# s.ider, 4u#e !%+, Stormwrack$ Fiendish snake, #iant constrictor !%+$ Windsc0the !%+, MMI'$ "ummon Monster VII ,eva, Movanic !&, Fiend Folio$ Archon, Custice !-&, MMI'$ %elestial ele.hant !-&$ &uardinal, Avoral !(&$ %elestial baleen whale !(&$ -esk0lor, three)headed !(&, *o+,$ Asura !%&, *o+,$ &enie, ,Sinni !%&$ Formian, Armadon !-(, Fiend Folio$ +lemental, 4u#e !($ Invisible stalker !($ Rilmani, Ferumach !(, Fiend Folio$ Storm +lemental, -ar#e !(, MMIII$ Slaad, red !%($ ,evil, *one !-+$ or Abishai, blue !-+, F%II, -+ caster$ Fiendish me#ara.tor !-+$ or Steel devil !-+, F%II, -+ caster$ Fiendish monstrous scor.ion, 4u#e !(+$ or Souleater !(+, Ma#ic of Incarnum, evil caster$ or 8ack @end !(+, 8lanar 4andbook$ or Fiendish monstrous crab, 4u#e !(+, Stormwrack$ Eu#oloth, 8iscoloth !(+, Fiend Folio$ ,emon, *abau !%+$ or ,emon, arrow !%+, MMIII, evil caster$ ,emon, Solamith !%+, MM', evil caster$ Fiendish #iant octo.us !%+$ Fiendish #irallon !%+$ "ummon Monster VIII %elestial dire bear !-&$ 4ammer archon !-&, Races of Stone, dwarf, #nome, or #oliath caster$ %elestial cachalot whale !(&$ or +lsewhale !(&, 8lanar 4andbook$ %elestial tricerato.s !(&$ or %elestial archelon !(&, Stormwrack$ or &as.ar !(, 8lanar 4andbook$ 4oll0.hant !(&, *o+,$ &uardinal, -u.inal !(&, MMII$ -illend !%&$ Archon, Warden !%&, *o+,$ +lemental, #reater !($ or %aller from the dee.s !(+, Stormwrack$ Storm +lemental, 4u#e !(, MMIII$ Slaad, blue !%($ or -imbo Stalker !%(, 8lanar 4andbook$ or Eu#oloth, +chinoloth !(+, Stormwrack$ Fiendish #iant s:uid !-+$ 4ellcat !-+$ or "rthon !-+, F%II, -+ caster$ Malele.hant !-+, Fiend Folio$ Fiendish monstrous centi.ede, %olossal !(+$ or &as.ar !(, 8lanar 4andbook$ ,emon, 'rock !%+$ Fiendish dire ti#er !%+$ Fiendish monstrous s.ider, &ar#antuan !%+$ Fiendish t0rannosaurus !%+$ "ummon Monster I/ ,eva, Monadic !&, Fiend Folio$ Archon, "wl !-&, *o+,$ Archon, Sword !-&, *o+,$ %ouatl !-&$ &uardinal, -eonal !(&$ &uardinal, Orsinal !(&, *o+,$ Moon ,o# !(&, *o+,$ Huesar !(&, *o+,$ %elestial roc !%&$ or %elestial .lesiosaur !(&, Stormwrack$ +ladrin, Firre !%&, *o+,$ Formian, "bserver !-(, Fiend Folio$ +lemental, elder !($ Rilmani, %u.rilach !(, Fiend Folio$ Storm +lemental, &reater !(, MMIII$ Slaad, #reen !%($ or Onraveler !-(, 8lanar 4andbook$ ,evil, *arbed !-+$ ,emodand, Farastu !(+, Fiend Folio$ Fiendish dire shark !(+$ or *rachina !-+, F%II, -+ caster$ Fiendish monstrous scor.ion, &ar#antuan !(+$ or Fiendish monstrous crab, &ar#antuan !(+, Stormwrack$ (i#ht ha# !(+$ ,emon, *ebilith !%+$ or Fiendish mosasaur !%+, Stormwrack$ Fiendish monstrous s.ider, %olossal !%+$ ,emon, Adaru !%+, MM', evil caster$ ,emon, 4ezrou !%+$ ,emon, Wastrilith !%+, Fiend Folio$ (ew tem.lates to re.lace %elestial or Fiendish ) anarchic, a;iomatic, entro.ic !J= to s.ell level$, vivacious !J= to s.ell level$, from the 8lanar 4andbook So now to the commentar0 MMIII Ahe arrow demon for the babau is an interestin# swa. It's #ot double the hit .oints and is a #reat choice to .our on the arrow dama#e 4owever, it doesn't have the babau's s.ell)likes !dis.el ma#ic most notabl0$ Ahe %R is one hi#her as well Ahe storm elementals have a = %R ed#e on air elementals Eou #et some za..ies but the0 don't have the air elementals' Fl0b0 Attack Seems like a similar Rdo I want melee or ran#edR trade to the arrowDbabau demon swa., but 0ou don't have to re.lace on the list so 0ou #et to choose at cast time MMIV %lockwork Mender &enerall0 sucks, but has construct immunities if 0ou need a Ain0 G0in# scout to #o somewhere that would normall0 kill the livin# (ashrou ,emons #et 3 attacks and have ,R, and more hit .ointsDbetter saves than the %elestial *ison Ahumbs u., es.eciall0 as a Malconvoker! ,warf Ancestors are onl0 summonable b0 clerics of Moradin, but the0're nice ) :uite the tank for SM ', with A% 97 and ,R =<Dadamantine Ahe0 won't do as much dama#e as some of the standard o.tions 4owler Was.s are kinda like a %elestial *ee, but the0 #et M attacks or two .lus .oison, and don't frickin' die if the0 stin# someone And nothin# else is evil and Gies for SMII Aheir .oison is better !d7 ,+1$ and to hit is better than the @endish scor.ions If 0ou summon multi.les, when the0 die the0 even s.loo#e their tar#et with was.)buTn# Aotall0 take 'em Ahe0 lack the @endishDcelestial traits thou#h so the0're fra#ile to ener#0 Inferno S.iders lack the SR and resistances of the hu#e @endish monstrous s.ider, and have half the ,R Also, 0ou have to do some 9)da0 =<< #. ritual before summonin# them !each time or the @rst time is unclear$ "n the .lus side, the0 have twice the hit .oints, elemental traits, and can Game u. the .lace Custice Archons suck com.ared to avorals from what I can tell Ahe0're like hound archons !SM '$ with 9 more 4, as a SM 'II Windblades !Windrazors, Windsc0thes$ ) the Windrazors blow != 4,$, but as a scout ma0 be #ood since the0're intelli#ent, rare in a SM III "therwise the0're like the bat but with lots less 4, Windsc0thes ) bo0 I'm confused Ahe0're %R3 and in the same SM 'I band as the chain devil !%R 6$ I #ive them a bi# RbahR Wracks.awn are .rett0 com.arable to the @endish dire wolf, but their s.ear that does an additional 9d7 .lus sicken to livin# creatures is nice Ose 'em on the livin#! Ahen we have the two 0u#oloths Ahe corru.tors of fate are nice! Well, nau#ht0 technicall0 *ut their s.ecial %onfusion)like abilit0 !><U chance of the subSect takin# no action$ and its unluck !roll twice to hit it and take the worst roll$ makes it a ver0 stron# candidate for chain devil re.lacement And the 'oors #et si; attacks! Awo #oo)encrusted thumbs u. MMV Ahe Arcadian Aven#er A %R 7 for a SM I' K 4, double swordin# rendin# G0in# beast!!! Eou have to be lawful and non)evil to summon one but damn bo0!!! Ahe0 don't have ,R but the0 have double the h. of the other choices (ow ) demontime !hum RhammertimeR as 0ou read this$ Eou have to be evil to summon these Adarus SM I1, are the0 worth itV Well, the0're .rett0 #ood M %harm Monsters !for their duration at least$ and SR =K I'd sa0 better than the bebilith but not as #ood as the barbed devil I'd .ut them even with the 4ezrou, de.endin# on whether 0ou need more raw hurt or those %harm Monsters %arna#e demons ) a se;;;0 name of course, but the0're %R 3 SM I's Ahe0 have a chance to ram.a#e and Sust kill thin#s !it's unclear whether the control that Summon Monster .rovides su.ersedes this$ At SM I' @endish dire wolf would eat one *ut it can b0.ass RmetalR ,R !cold iron, adamantine, etc$ and the0 #et bonuses the more of them there are, so ma0be a crowd of them to crunch u. a construct would be worthwhile &adacro ) %R M SM I's (ot #reat e;ce.t for their s.ecials ) the0 can earthbind a G0in# creature, .oof awa0 after #ettin# hit !so .racticall0 immune to full attacks$, and can blind .eo.le if the0 can sneak attack them, which with multi.le ones should be eas0 'er0 #ood for s.eci@c combats Solamith ) like fat ol' vrocks e;ce.t when the0 hit themselves !or are hit$ the0 can do Rsoul@reR dama#e !half @re half unt0.ed$ in various blasts (ot awfull0 im.ressive but it has fast healin# so if it's in a .rotected .osition it can dole out 93 .oints a shot in 9<' bursts u. to =<<' awa0 for a #ood while ,on't use on an0thin# resistant to @re "ne devil, the #ulthir %R 7, SM 'I It eats evil outsiders and #ets stron#er! And eats Medium or smaller creatures and .ukes them out ,ominated !no save!$ Ose a#ainst small)ish thin#s with low #ra..le checks, es.eciall0 evil outsiders! It has > ra0 of enfeeblements to use to soften u. .otential chimichan#as of Satan Ahe fetid fun#us is summonable b0 clerics of Nu##tmo0 onl0, which restricts its utilit0 substantiall0 Sickens and envelo.s, but has =9 hit .oints (e;t So now to the commentar0 MMIII Ahe arrow demon for the babau is an interestin# swa. It's #ot double the hit .oints and is a #reat choice to .our on the arrow dama#e 4owever, it doesn't have the babau's s.ell)likes !dis.el ma#ic most notabl0$ Ahe %R is one hi#her as well Ahe storm elementals have a = %R ed#e on air elementals Eou #et some za..ies but the0 don't have the air elementals' Fl0b0 Attack Seems like a similar Rdo I want melee or ran#edR trade to the arrowDbabau demon swa., but 0ou don't have to re.lace on the list so 0ou #et to choose at cast time MMIV %lockwork Mender &enerall0 sucks, but has construct immunities if 0ou need a Ain0 G0in# scout to #o somewhere that would normall0 kill the livin# (ashrou ,emons #et 3 attacks and have ,R, and more hit .ointsDbetter saves than the %elestial *ison Ahumbs u., es.eciall0 as a Malconvoker! ,warf Ancestors are onl0 summonable b0 clerics of Moradin, but the0're nice ) :uite the tank for SM ', with A% 97 and ,R =<Dadamantine Ahe0 won't do as much dama#e as some of the standard o.tions 4owler Was.s are kinda like a %elestial *ee, but the0 #et M attacks or two .lus .oison, and don't frickin' die if the0 stin# someone And nothin# else is evil and Gies for SMII Aheir .oison is better !d7 ,+1$ and to hit is better than the @endish scor.ions If 0ou summon multi.les, when the0 die the0 even s.loo#e their tar#et with was.)buTn# Aotall0 take 'em Ahe0 lack the @endishDcelestial traits thou#h so the0're fra#ile to ener#0 Inferno S.iders lack the SR and resistances of the hu#e @endish monstrous s.ider, and have half the ,R Also, 0ou have to do some 9)da0 =<< #. ritual before summonin# them !each time or the @rst time is unclear$ "n the .lus side, the0 have twice the hit .oints, elemental traits, and can Game u. the .lace Custice Archons suck com.ared to avorals from what I can tell Ahe0're like hound archons !SM '$ with 9 more 4, as a SM 'II Windblades !Windrazors, Windsc0thes$ ) the Windrazors blow != 4,$, but as a scout ma0 be #ood since the0're intelli#ent, rare in a SM III "therwise the0're like the bat but with lots less 4, Windsc0thes ) bo0 I'm confused Ahe0're %R3 and in the same SM 'I band as the chain devil !%R 6$ I #ive them a bi# RbahR Wracks.awn are .rett0 com.arable to the @endish dire wolf, but their s.ear that does an additional 9d7 .lus sicken to livin# creatures is nice Ose 'em on the livin#! Ahen we have the two 0u#oloths Ahe corru.tors of fate are nice! Well, nau#ht0 technicall0 *ut their s.ecial %onfusion)like abilit0 !><U chance of the subSect takin# no action$ and its unluck !roll twice to hit it and take the worst roll$ makes it a ver0 stron# candidate for chain devil re.lacement And the 'oors #et si; attacks! Awo #oo)encrusted thumbs u. MMV Ahe Arcadian Aven#er A %R 7 for a SM I' K 4, double swordin# rendin# G0in# beast!!! Eou have to be lawful and non)evil to summon one but damn bo0!!! Ahe0 don't have ,R but the0 have double the h. of the other choices (ow ) demontime !hum RhammertimeR as 0ou read this$ Eou have to be evil to summon these Adarus SM I1, are the0 worth itV Well, the0're .rett0 #ood M %harm Monsters !for their duration at least$ and SR =K I'd sa0 better than the bebilith but not as #ood as the barbed devil I'd .ut them even with the 4ezrou, de.endin# on whether 0ou need more raw hurt or those %harm Monsters %arna#e demons ) a se;;;0 name of course, but the0're %R 3 SM I's Ahe0 have a chance to ram.a#e and Sust kill thin#s !it's unclear whether the control that Summon Monster .rovides su.ersedes this$ At SM I' @endish dire wolf would eat one *ut it can b0.ass RmetalR ,R !cold iron, adamantine, etc$ and the0 #et bonuses the more of them there are, so ma0be a crowd of them to crunch u. a construct would be worthwhile &adacro ) %R M SM I's (ot #reat e;ce.t for their s.ecials ) the0 can earthbind a G0in# creature, .oof awa0 after #ettin# hit !so .racticall0 immune to full attacks$, and can blind .eo.le if the0 can sneak attack them, which with multi.le ones should be eas0 'er0 #ood for s.eci@c combats Solamith ) like fat ol' vrocks e;ce.t when the0 hit themselves !or are hit$ the0 can do Rsoul@reR dama#e !half @re half unt0.ed$ in various blasts (ot awfull0 im.ressive but it has fast healin# so if it's in a .rotected .osition it can dole out 93 .oints a shot in 9<' bursts u. to =<<' awa0 for a #ood while ,on't use on an0thin# resistant to @re "ne devil, the #ulthir %R 7, SM 'I It eats evil outsiders and #ets stron#er! And eats Medium or smaller creatures and .ukes them out ,ominated !no save!$ Ose a#ainst small)ish thin#s with low #ra..le checks, es.eciall0 evil outsiders! It has > ra0 of enfeeblements to use to soften u. .otential chimichan#as of Satan Ahe fetid fun#us is summonable b0 clerics of Nu##tmo0 onl0, which restricts its utilit0 substantiall0 Sickens and envelo.s, but has =9 hit .oints (e;t Summoning Monster I 1(2 Monster So$r"e 3&4 Ba#oon* temlate MM 567 3&4 Bad%er* temlate MM 567 3&5 Bat* temlate MM 567 (ent!ede* 's!8e99) temlate: MM 3&7 D!re 2at* temlate MM 4; 3&7 Do%* temlate MM 564 3&7 .a/k* temlate MM 56; 3&< Monke+* temlate MM 56= 3&<4 O/l* temlate MM 566 3&<4 2aven* temlate MM <35 3&<4 S"or!on* T!n+ '>erm!n)* temlate: MM <36 3&<4 S!der* .$nt!n% 'T!n+ >erm!n)* temlate: MM <36 3&<4 S!der* ?e# 'T!n+ >erm!n)* temlate: MM <36 3&7 S!tt!n% (ra/ler L!8ard 'L!8ard) 02(S 73= 3&4 Aas!mar 'Planeto$"hed) MM 3&4 T!efl!n% 'Planeto$"hed) MM 3&4 Genas! 'Planeto$"hed) Mo0 3&<4 >!er 'T!n+ Snake)* temlate: MM <33 3&<4 ?easel* temlate MM <37 Summoning Monster II 1(2 Monster So$r"e 3&4 An!mated O#@e"t 'T!n+)* temlate MM 5; 5 Ant* G!ant* ?orker* Ax!omat!" MM9 3&4 Bee* G!ant '>erm!n)* temlate: MM <3A 5 Bladel!n% MM< 75 5 (haond 'Planeto$"hed) MM< 5A6 5 Do% '2!d!n%)* temlate MM 56A 3&4 Ea%le* temlate MM 56A 5 Ether S"ara# MM< 6B 5 0l!nd* 0!end!sh To. 57= 3&4 0ormor!an /orker MM 63 5 G!th+ank! MotP 5;B 5 G!th8era! MotP 5;A 5 Gnoll* 0!end!sh MM 5 .orse '.eav+)* temlate MM 56; 5 .orse 'L!%ht)* temlate MM 56; 5 C+thon Broodl!n% Bo>D 5 Lem$re 'Dev!l) MM B= 5 Mane 'Demon) Bo>D 5 N$er!#o 'Dev!l) To. 5 O"to$s* temlate MM 566 3&4 S"or!on 'Small >erm!n)* temlate: MM <36 5 Shark 'med!$m-s!8ed)* temlate MM <33 3&4 S!der 'Small >erm!n)* temlate: MM <53 5 S,$!d* temlate MM <33 3&4 >!er 'Small Snake)* temlate: MM <33 5 ?arr!or '5st level)* temlate MM 5 ?olf* temlate MM <3B 5 Den+thr! 'Planeto$"hed) MM< 5A6 Summoning Monster III 1(2 Monster So$r"e < A#+ssal Ma/ 'Demon) MM< 4A < A#+ssal Sk$lker 'Demon) MM< 4A 5 An!mated O#@e"t 'Small)* temlate MM 5; < A8er MM << < B!son* temlate MM 56B < Bla"k Bear* temlate MM 567 < Boar* temlate MM 56B < (heetah* temlate MM 564 < (onstr!"tor 'Snake)* temlate MM <33 < (ro"od!le* temlate MM 564 < D!re Bad%er* temlate MM 4A < D!re Bat* temlate MM 4; < D!re ?easel* temlate MM 4A < Dret"h 'Demon) MM B5 5 A!r Elemental 'Small) MM =5 5 Earth Elemental 'Small) MM =5 5 0!re Elemental 'Small) MM =5 5 ?ater Elemental 'Small) MM =5 < 0e+Er! 'Planeto$"hed) Mo0 < Gor!lla aka Ae* temlate MM 567 < Im 'Dev!l) MM B= < Leoard* temlate MM 56; < L!8ard 'G!ant)* temlate MM 56= 5 Paraelemental 'Small) MotP 5=5 < Ps!on!" Elemental 'Small) To. < Salamandar 'Small) MM 546 5 S"or!on 'Med!$m-S!8e >erm!n)* temlate: MM <36 < Shark 'Lar%e)* temlate MM <33 5 S!der 'Med!$m-S!8e >erm!n)* temlate: MM <53 < Stone S!ke MM< 565 < Tanar$kk 'Planeto$"hed) Mo0 < Tho,,$a MM 5;4 5 T/o-.eaded Adder 'Snake)* temlate: 02(S 736 5 >!er 'Med!$m-s!8e Snake)* temlate: MM <33 < ?olver!ne* temlate MM <3B Summoning IV 1(2 Monster So$r"e 7 Advesa 'Dev!l) MM< 7 An!mated O#@e"t 'Lar%e)* temlate MM 5; 7 Arro/ha/k 'Small) MM 56 7 (r+smal Ps. 5BA 7 D!re Ae* temlate MM 4; 7 D!re ?olf* temlate MM <3B 7 D$sk Beast 'Ehemera) MotP 5;3 7 0!re Bat 'Elemental) MM< 53< 7 0ormor!an ?arr!or MM 63 7 .ell ho$nd MM 55= < .!o%r!ff* temlate MM 55= 7 .o/ler MM 5<5 7 I"e Serent Mo0 7 C+thon F$ven!le Bo>D < Lantern Ar"hon '(elest!al) MM <6 7 L!on* temlate MM 56= 7 Pa"k L!8ard 'L!8ard)* temlate 02(S 73= 7 Ma%m!n MM 573 7 Meh!t 'an+) MM 57< 7 Monstro$s (ra#* temlate To. 7 Pe%as$s* (elest!al MM 5B= 7 G$as!-Elemental* 'Small) To. 7 2$tterk!n 'Demon) Bo>D < S"or!on 'Lar%e >erm!n)* temlate: MM <36 < S!der 'Lar%e >erm!n)* temlate: MM <53 7 To@an!da 'Small) MM 5;; B Tr!ton MM 5;= < >ar%o$!lle MM 5=< < >!er 'Lar%e Snake)* temlate: MM <33 7 ?arr!or '7rd level)* temlate MM 7 ?as 'G!ant >erm!n)* temlate: MM <3; < ?!n%ed >!er 'Snake)* temlate: 02(S 736 7 Xorn 'Small) MM 5=; 7 Heth .o$nd MM 5== Summoning V 1(2 Monster So$r"e 4 A#!sha!* Bla"k Mo0 4 A#!sha!* ?h!te Mo0 4 A#+ssal 2ava%er 'Demon) MM< 4; 4 A"ha!era! MM 54 4 Al$-Demon 'Demon) To. A An!mated O#@e"t '.$%e)* temlate MM 5; 4 Arro/ha/k 'Med!$m-s!8e) MM 56 4 Bar I%$ra 'Demon) Bo>D B Bar%hest 'Lesser) MM << 4 Bor!n% Beetle* '>erm!n) temlate: To. 4 Bro/n Bear* temlate MM 567 7 (erv!dal '(elest!al) MM< 4 (ro"od!le 'G!ant)* temlate MM 564 4 D!re Boar* temlate MM 56B 4 D!re ?olver!ne* temlate MM 4; 4 Drae%loth '.alf-f!end) Mo0 4 D$r8a%on '.alf-f!end) MM< 7 Elemental 'Med!$m-s!8e) MM =5 4 Gra+ Oo8e 'Oo8e)* Anar"h!" MM 5B4 4 Gr!ffon* temlate MM 557 B .o$nd Ar"hon '(elest!al) MM <6 4 Fovo" 'Demon) MM< 4= 4 C+thon Ad$lt Bo>D A Mant!"ore* 0!end!sh MM 573 4 Marrash MM< 5B4 4 M!nota$r* 0!end!sh MM 57; 4 Monstro$s (ra+f!sh* temlate To. B M+rlo"har Mo0 4 N!%htmare MM 5B3 4 O/l#ear* 0!end!sh MM 5B= 7 Paraelemental 'Med!$m-s!8e) MotP 5=5 B Ps!on!" Elemental 'Med!$m) To. 7 G$as!t 'Demon) MM 547 4 2ast MM 54B 4 2av!d MM 54B 4 2h!no"ero$s* temlate MM <33 4 Salamandar 'Med!$m-s!8e) MM 546 7 S"or!on '.$%e >erm!n)* temlate: MM <36 4 Sea L!on* temlate MM 5A3 4 Shado/ Mast!ff MM 5A< B Shark '.$%e)* temlate MM <33 7 S!der '.$%e >erm!n)* temlate: MM <53 B S!na%on 'Dev!l) MotP 5A; 4 S+lh MM< 56< 4 T!%er* temlate MM <37 4 To@an!da 'Med!$m-s!8e) MM 5;; 7 Un!"orn* (elest!al MM 5=5 7 >!er '.$%e Snake)* temlate: MM <33 B Xa%-Ha 'Ener%on) InoteJ not "ontrolla#leK MP 5A6 4 Xe%-H! 'Ener%on) InoteJ not "ontrolla#leK MP 5A6 Summoning VI 1(2 Monster So$r"e ; A#!sha!* Bl$e Mo0 A A#!sha!* Green Mo0 ; Amn!8$ 'Dev!l) MM< ; Arman!te 'Demon) MotP 5AB ; Ba#a$ 'Demon) Bo>D ; Baleen ?hale '?hale)* temlate MM <3B ; Bar#a8$ 'Dev!l) MM B= 4 Bar%hest 'Greater) MM << A Belker MM <A ; Be8ek!ra* aka .ell(at 'Dev!l) MM B= ; Breathdr!nker MM< A (anoloth 'H$%oloth) MP 5=; ; (haos Beast MM 7B A (onstr!"tor 'G!ant Snake)* temlate MM <33 = Dao 'Gen!e) MotP 5;7 A D!re L!on* temlate MM 4; A Dra%onfl+* G!ant '>erm!n)* temlate: To. 4 D@!nn! 'Gen!e) MM 6B 4 Elemental 'Lar%e) MM =5 ; Er!n+es 'Dev!l) MM B= ; 0ormor!an Taskmaster MM 63 A G!rallon* temlate MM 53B ; Inv!s!#le Stalker MM 5<7 B Fann! 'Gen!e) MM 6B A Co"ra"hon 'Dev!l) Bo>D A C+ton MM B= ; L!llend MM 5<= 4 L$!nal '(elest!al) MM< B7 4 Mer"ane MotP 5;6 A M!n!on of Set DLD% A N!shr$$ Mo0 A O"hre Fell+ 'Oo8e)* Anar"h!" MM 5B4 A Or"a '?hale)* temlate MM <37 4 Paraelemental 'Lar%e) MP 5=5 A Ps!on!" Elemental 'Lar%e) To. A G$as!-Elemental* 'Med!$m) To. A Shado/ Demon 'Demon) To. ; Slaad '2ed) MM 5AA A Sl!"er Beetle* '>erm!n) temlate: To. A Ur!de8$ 'Demon) MP 5AB A X!ll MM 5=; A Xorn 'Med!$m-s!8e) MM 5=; Summoning VII 1(2 Monster So$r"e = A#!sha!* 2ed Mo0 = An!mated O#@e"t 'Gar%ant$an)* temlate MM 5; = Arro/ha/k 'Lar%e) MM 56; 6 Avoral G$ard!an '(elest!al) MM <6 6 Be#!l!th 'Demon) MM B5 = Bla"k P$dd!n% 'Oo8e)* Anar"h!" MM 5B4 = B$lette* temlate MM <= = (a"halot ?hale '?hale)* temlate MM <3B = Death/at"h Beetle* '>erm!n) temlate: To. = D!re Bear* temlate MM 4= 6 Dra%on .orse To. 6 D$ne Stalker MM< 6 E"al+se 'Ehemera) MotP 5;3 = Efreet! 'Gen!e) MM 64 ; Elemental '.$%e) MM =5 6 Gale# D$hr MM< 6 Gharros 'Demon) To. = Gl!mmersk!n MM< = .amat$la 'Dev!l) MM B6 = .+drodaemon To. 6 Immoth MM< = C+thon Imaler Bo>D 6 Male#ran"he 'Dev!l) MM< 6 Mar!d 'Gen!e) MotP 5;7 6 Ma$re8h! 'Demon) (otSG55; = Me%arator 'D!nosa$r)* temlate MM 44 ; Me88oloth 'H$%oloth) MP 5=; 6 Na#as$* Lesser 'Demon) To. 6 Nar8$%on 'Dev!l) MotP 5A; = Ner!8o* Demon To. 6 N!%ht .a% MM 5B3 A Os+l$th 'Dev!l) MM B= = Palrethee 'Demon) MM< ; Paraelemental '.$%e) MP 5=5 = Ps!on!" Elemental '.$%e) To. 6 G$as!-Elemental* 'Lar%e) To. 6 2akshasa :: MM 547 = 2h!no"eros Beetle* '>erm!n) temlate: To. 6 Salamandar 'Lar%e) MM 546 = Shado/ Demon 'Demon) Bo>D = Slaad 'Bl$e) MM 5AA = Slaad 'Green) MM 5AA 6 S$""$#$s 'Demon) MM B5 = T!me Elemental* (ommon To. 6 To@an!da 'Lar%e) MM 5;; 6 Tormentor of So$ls 'Dev!l) To. 6 Treant* (elest!al MM 5;= 6 Treant* 0!end!sh MM 5;= 6 Treant* Shado/ MM 5;= 6 >aor!%h$ MM< = Xorn 'Lar%e) MM 5=; 4 Ho"hlol 'Demon) Mo0 6 Dovv$t 'Demon) MM< Summoning VIII 1(2 Monster So$r"e 53 Aer!al Servant To. 53 Aesh!ma 'Demon) To. 55 Androsh!nx 'Sh!nx)* (elest!al MM 5;3 53 (hasme 'Demon) Bo>D 53 (orn$%on 'Dev!l) MM B6 53 (o$atl MM 7= 55 Daraka Demon To. 53 Der%hodaemon To. 53 D!re T!%er* temlate MM 4= 53 Elehant* temlate MM 56; 6 Elemental 'Greater) MM =5 53 0!rre Eladr!n '(elest!al) MotP 5A< 53 0orm!an* M+rmar"h MM 55 C+thon Sla+master Bo>D 53 Marraenoloth 'H$%oloth) MM< 55 Me%alodon* temlate MM< 5B; 53 Moon"alf MM< 53 Movan!" Deva '(elest!al) To. 55 Na#as$* Greater 'Demon) To. 53 O"to$s 'G!ant)* temlate MM 566 6 Paraelemental 'Greater) MotP 5=5 55 P!s"odaemon To. 53 Ps!on!" Elemental 'Greater) To. 53 Slaad 'Gra+) MM 55 S,$!d 'G!ant)* temlate MM <33 55 St!r%e Demon To. 6 Tr!"eratos 'D!nosa$r)* temlate MM 44 53 T+rannosa$r$s 'D!nosa$r)* temlate MM 44 53 Ha%noloth 'H$%oloth) MM< 6 Delekh$t 'Inev!ta#le) MotP 5;7 Summoning IX 1(2 Monster So$r"e 5< An!mated O#@e"t '(olossal)* temlate MM 5; 5B Astral Deva '(elest!al) MM 73 5B Blood 0!end 'Demon) (otSG55A 57 (a"odaemon To. 5B (ere#r!l!th 'Demon) Ps. 5B4 57 (haronadaemon To. 55 Elemental 'Elder) MM =5 5< Ethereal Sla+er MM< 57 Gel$%on 'Dev!l) MM B6 57 Ghaele Eladr!n '(elest!al) MM 73 5< Gho$r 'Demon) Mo0 5< Gold Dra%on* F$ven!le* (elest!al MM 57 Gor!stro 'Demon) MotP 5AB 57 Far!l!th 'Demon) MM< 5< Col+ar$t MotP 5;; = Lammas$ MM 5<; 5< Leonal G$ard!nal '(elest!al) MotP 5A< 57 C+thon Sla$%hterk!n% Bo>D 5< Monad!" Deva '(elest!al) To. 57 N+"aloth 'H$%oloth) MotP 5=; 55 Paraelemental 'Elder) MotP 5=5 5< Ps!on!" Elemental 'Elder) To. 5B P+roh+dra* 0!end!sh MM 55 2ed Dra%on* F$ven!le* 0!end!sh MM 55 2o"* temlate MM 54A 5B 2$kara8+ll MM< 5=5 55 S"or!on 'Gar%ant$an >erm!n)* temlate: MM <36 57 Slaad* Death MM 55 S!der 'Gar%ant$an >erm!n)* temlate: MM <53 57 Tarr+ Demodand To. 5B T!me Elemental* No#le To. 57 >ro"k 'Demon) MM B5 :: The 2akshasa !s onl+ s$mmona#le #+ Monster S$mmon!n% IX* /hen 5dBM5 of these ma+ #e s$mmoned& 2ead moreJ httJNN///&en/orld&or%Nfor$mNsho/thread&h943454-Udated-Monster- S$mmon!n%-L!stsO!x88<+?F6eS$B .ere are the alternate s$mmon!n% r$les I have /r!tten and /!ll soon #e la+test!n% th!s l!st !s Sell levelJ (2 of s$mmoned "reat$re 5J5 <J< 7J7 BJB-4 4J A-; AJ=-6 ;J6-53 =J53-55 6J5<M and I have "reated these ne/ feats for "asters /ho /!sh to fo"$s on s$mmon!n%J Imroved S$mmon!n% 'General) Ho$r S$mmoned monsters are stron%er than normal Prere,$!s!teJ Sell"aster level 5M Benef!tJ An+ "reat$re +o$ s$mmon /!th a S$mmon Monster sell %a!ns a M5 h!t o!nts er h!t d!e and a M5 "ometen"e #on$s on atta"k and dama%e rolls& Greater S$mmon!n% 'General) Ho$r s$mmoned monsters are even more o/erf$l than normal Prere,$!s!teJ A$%mented S$mmon!n%* Sell"aster level 4thM Benef!tJ An+ "reat$re +o$ s$mmon /!th a S$mmon Monster sell %a!ns M< .!t Po!nts er .!t D!e and a M< "ometen"e #on$s on atta"k and dama%e rolls& S$er!or S$mmon!n% 'General) Ho$r s$mmoned monsters are extremel+ deadl+ Prere,$!s!teJ A$%mented S$mmon!n%* Greater S$mmon!n%* Sell"aster level 6thM Benef!tJ An+ "reat$re +o$ s$mmon /!th a S$mmon Monster sell %a!ns M7 .!t Po!nts er .!t D!e and a M7 "ometen"e #on$s on atta"k and dama%e rolls& Add!t!onall+* the+ %a!n a M< enhan"ement #on$s to Str and Dex* and the sav!n% thro/ D(Es for all of the!r sells and se"!al a#!l!t!es !n"reases #+ <& 2ead moreJ httJNN///&en/orld&or%Nfor$mNsho/thread&h943454-Udated-Monster- S$mmon!n%-L!stsNa%e7O!x88<+?FoNX( ?ell* after an !n!t!al ers$al of 00* here !s the $dated S$mmon Monster ta#les& I have also added temlated Dra%ons and .+dras to the oss!#le l!st 'thanks to A8$l for o!nt!n% o$t the Dra%ons and some O$ts!ders I had m!ssed)& I del!#eratel+ let the Dra%ons #e lo/er than the standard (2 monster* as the!r (2s are %enerall+ re"o%n!8ed as too lo/ an+/a+& Th!s l!st !s start!n% to %et "omletel+ o$t of hand& Summoning Monster I 1(2 Monster So$r"e 3&4 Ba#oon* temlate MM 567 3&4 Bad%er* temlate MM 567 3&5 Bat* temlate MM 567 (ent!ede* 's!8e99) temlate: MM 3&7 D!re 2at* temlate MM 4; 3&7 Do%* temlate MM 564 3&7 .a/k* temlate MM 56; 3&< Monke+* temlate MM 56= 3&<4 Neo%! Sa/n* 0!end!sh MM< 546 3&<4 O/l* temlate MM 566 3&<4 2aven* temlate MM <35 3&<4 S"or!on* T!n+ '>erm!n)* temlate: MM <36 3&<4 S!der* .$nt!n% 'T!n+ >erm!n)* temlate: MM <36 3&<4 S!der* ?e# 'T!n+ >erm!n)* temlate: MM <36 3&7 S!tt!n% (ra/ler L!8ard 'L!8ard) 02(S 73= 3&4 Aas!mar 'Planeto$"hed) MM 3&4 Mael$th 'Planeto$"hed) 00 57A 3&4 Me"hanatr!x 'Planeto$"hed) 00 57; 3&4 T!efl!n% 'Planeto$"hed) MM 3&4 Genas! 'Planeto$"hed) Mo0 3&7 T/!% Bl!%ht* 0!end!shNAnar"ha!" MM< 56; 3&<4 >!er 'T!n+ Snake)* temlate: MM <33 3&<4 ?easel* temlate MM <37 Summoning Monster II 1(2 Monster So$r"e 5 A#r!an 00 5< 3&4 An!mated O#@e"t 'T!n+)* temlate MM 5; 5 Ant* G!ant* ?orker* Ax!omat!" MM9 3&4 Bar!a$r MotP 5A5 3&4 Bee* G!ant '>erm!n)* temlate: MM <3A 5 Bladel!n% MM< 75 5 (rested 0elldrake* (elest!al MM< 6= 5 (haond 'Planeto$"hed) MM< 5A6 5 Do% '2!d!n%)* temlate MM 56A 3&4 Ea%le* temlate MM 56A 5 Ether S"ara# MM< 6B 5 0l!nd* 0!end!sh To. 57= 3&4 0ormor!an /orker MM 63 5 G!th+ank! MotP 5;B 5 G!th8era! MotP 5;A 5 Gnoll* 0!end!sh MM 5 .orse '.eav+)* temlate MM 56; 5 .orse 'L!%ht)* temlate MM 56; 5 Ix!txa"h!tl* Avera%e* 0!end!shNAnar"ha!" MM< 5<6 5 Caort! 00 53= 5 C+thon Broodl!n% Bo>D 5 Lem$re 'Dev!l) MM B= 5 Mane 'Demon) Bo>D 5 N$er!#o 'Dev!l) To. 5 O"to$s* temlate MM 566 3&4 S"or!on 'Small >erm!n)* temlate: MM <36 5 Shado/ As 00 54< 5 Shark 'med!$m-s!8ed)* temlate MM <33 5 Sh+ft 'Planeto$"hed) 00 576 5 0lame Snake* M!nor 00 ;7 5 Shadar-Ca! 00 543 3&4 S!der 'Small >erm!n)* temlate: MM <53 5 S,$!d* temlate MM <33 3&4 St!r%e* 0!end!sh MM 5;7 5 >aroot* 'Nerra) 00 573 3&4 >!er 'Small Snake)* temlate: MM <33 5 ?arr!or '5st level)* temlate MM 5 ?olf* temlate MM <3B 5 Den+thr! 'Planeto$"hed) MM< 5A6 Summoning Monster III 1(2 Monster So$r"e < A#+ssal Ma/ 'Demon) MM< 4A < A#+ssal Sk$lker 'Demon) MM< 4A 5 An!mated O#@e"t 'Small)* temlate MM 5; < A8er MM << < Ba""hae 00 56 < B!son* temlate MM 56B < Bla"k Bear* temlate MM 567 5 Bladel!n% MM< 75 < Boar* temlate MM 56B < (heetah* temlate MM 564 < (hoker* 0!end!shNAnar"ha!" MM 7A < (onstr!"tor 'Snake)* temlate MM <33 < (ro"od!le* temlate MM 564 < D!re Bad%er* temlate MM 4A < D!re Bat* temlate MM 4; < D!re ?easel* temlate MM 4A < Dret"h 'Demon) MM B5 5 A!r Elemental 'Small) MM =5 5 Earth Elemental 'Small) MM =5 5 0!re Elemental 'Small) MM =5 5 ?ater Elemental 'Small) MM =5 < 0e+Er! 'Planeto$"hed) Mo0 < Gor!lla aka Ae* temlate MM 567 < .!o%r!ff* temlate MM 55= < Im 'Dev!l) MM B= < Im* 0!lth 00 533 < Leoard* temlate MM 56; < L!8ard 'G!ant)* temlate MM 56= 5 Paraelemental 'Small) MotP 5=5 < Ps!on!" Elemental 'Small) To. < Salamandar 'Small) MM 546 5 S"or!on 'Med!$m-S!8e >erm!n)* temlate: MM <36 < Shark 'Lar%e)* temlate MM <33 5 S!der 'Med!$m-S!8e >erm!n)* temlate: MM <53 < S!tt!n% 0elldrake* (elest!al MM< 6= < Stone S!ke MM< 565 < Tanar$kk 'Planeto$"hed) Mo0 < Tho,,$a MM 5;4 5 Thr!-Creen* Anar"ha!"N0!end!sh MM< 564 5 T/o-.eaded Adder 'Snake)* temlate: 02(S 736 5 >!er 'Med!$m-s!8e Snake)* temlate: MM <33 < ?olver!ne* temlate MM <3B Summoning Monster IV 1(2 Monster So$r"e 7 Advesa 'Dev!l) MM< 7 An!mated O#@e"t 'Lar%e)* temlate MM 5; 7 Arro/ha/k 'Small) MM 56 7 Bloodthorn* 'ev!l) 00 <7 < (ran!$m 2at S/arm* Lesser Pa"k 00 5A; 7 (r+smal Ps. 5BA 7 D!re Ae* temlate MM 4; 7 D!re ?olf* temlate MM <3B 7 Drolet 00 54 7 D$sk Beast 'Ehemera) MotP 5;3 7 Ethereal 0!l"her MM == 7 Ethereal Mara$der MM == 7 0!re Bat 'Elemental) MM< 53< 7 0ormor!an ?arr!or MM 63 7 .ell ho$nd MM 55= 7 .o/ler MM 5<5 7 I"e Serent Mo0 7 Im* Blood#a% 00 6= 7 Im* E$hor!" 00 66 7 Ix!txa"h!tl* >am!r!"* 0!end!shNAnar"ha!" MM< 5<6 7 Calareem* 'Nerra) 00 5<= 7 Chaasta 00 554 7 C+thon F$ven!le Bo>D < Lantern Ar"hon '(elest!al) MM <6 7 L!on* temlate MM 56= 7 Pa"k L!8ard 'L!8ard)* temlate 02(S 73= 7 Phantom 0$n%$s* temlate MM 7 Ma%m!n MM 573 7 Ma$% 00 5<5 7 Meh!t 'an+) MM 57< 7 Monstro$s (ra#* temlate To. 7 Pe%as$s* (elest!al MM 5B= 7 G$as!-Elemental* 'Small) To. 7 2$tterk!n 'Demon) Bo>D < S"or!on 'Lar%e >erm!n)* temlate: MM <36 7 Skeroloth* 'H$%oloth) 00 56; < S!der 'Lar%e >erm!n)* temlate: MM <53 7 To@an!da 'Small) MM 5;; B Tr!ton MM 5;= < >ar%o$!lle MM 5=< 7 >!olet 0$n%$s '0$n%$s)* temlate: MM < >!er 'Lar%e Snake)* temlate: MM <33 7 ?arr!or '7rd level)* temlate MM 7 ?as 'G!ant >erm!n)* temlate: MM <3; < ?!n%ed >!er 'Snake)* temlate: 02(S 736 7 Xorn 'Small) MM 5=; 7 Heth .o$nd MM 5== Summoning Monster V 1(2 Monster So$r"e 4 A#!sha!* Bla"k Mo0 4 A#!sha!* ?h!te Mo0 4 A#+ssal 2ava%er 'Demon) MM< 4; 4 A"ha!era! MM 54 4 Al$-Demon 'Demon) To. A An!mated O#@e"t '.$%e)* temlate MM 5; 4 Arro/ha/k 'Med!$m-s!8e) MM 56 4 Bar I%$ra 'Demon) Bo>D B Bar%hest 'Lesser) MM << 4 Bor!n% Beetle* '>erm!n) temlate: To. 4 Bro/n Bear* temlate MM 567 7 (erv!dal '(elest!al) MM< 4 (ro"od!le 'G!ant)* temlate MM 564 4 D!re Boar* temlate MM 56B 4 D!re ?olver!ne* temlate MM 4; 4 D!sla"er Beast* Ax!omat!"N0!end!sh MM 46 4 Drae%loth '.alf-f!end) Mo0 4 D$r8a%on '.alf-f!end) MM< 7 Elemental 'Med!$m-s!8e) MM =5 B 0!h+r* Anar"ha!"N0!end!sh MM 533 4 Gra+ Oo8e 'Oo8e)* Anar"h!" MM 5B4 B Grell* 0!end!sh MM< 5<5 4 Gr!ffon* temlate MM 557 4 .arakn!n* '(anomorh) 00 <A B .orned 0elldrake* (elest!al MM< 6= B .o$nd Ar"hon '(elest!al) MM <6 4 .+dra* f!ve-headed* temlate MM 5<5 4 Fovo" 'Demon) MM< 4= 4 C+thon Ad$lt Bo>D 4 Marrash MM< 5B4 4 M!nota$r* 0!end!sh MM 57; 4 Monstro$s (ra+f!sh* temlate To. B M+rlo"har Mo0 AA B Neo%!* Ad$lt* 0!end!sh MM< 546 4 N!%htmare MM 5B3 4 O/l#ear* 0!end!sh MM 5B= 7 Paraelemental 'Med!$m-s!8e) MotP 5=5 B Ps!on!" Elemental 'Med!$m) To. 7 G$as!t 'Demon) MM 547 4 2ast MM 54B 4 2av!d MM 54B 4 2h!no"ero$s* temlate MM <33 4 Salamandar 'Med!$m-s!8e) MM 546 7 S"or!on '.$%e >erm!n)* temlate: MM <36 4 Sea L!on* temlate MM 5A3 4 Shado/ Mast!ff MM 5A< B Shark '.$%e)* temlate MM <33 B Sk$lv+n* 'Demon) 00 4B 7 S!der '.$%e >erm!n)* temlate: MM <53 B S!na%on 'Dev!l) MotP 5A; 4 S+lh MM< 56< 4 T!%er* temlate MM <37 4 To@an!da 'Med!$m-s!8e) MM 5;; 7 Un!"orn* (elest!al MM 5=5 B >aath Bo>D 5=< B >!olet 0$n%$s* temlate MM 67 7 >!er '.$%e Snake)* temlate: MM <33 B >orr 00 5=A B Xa%-Ha 'Ener%on) InoteJ not "ontrolla#leK MP 5A6 4 Xe%-H! 'Ener%on) InoteJ not "ontrolla#leK MP 5A6 Summoning Monster VI 1(2 Monster So$r"e ; A#!sha!* Bl$e Mo0 A A#!sha!* Green Mo0 ; Amn!8$ 'Dev!l) MM< ; Arman!te 'Demon) MotP 5AB ; Ba#a$ 'Demon) Bo>D ; Baleen ?hale '?hale)* temlate MM <3B ; Bar#a8$ 'Dev!l) MM B= 4 Bar%hest 'Greater) MM << A Belker MM <A ; Be8ek!ra* aka .ell(at 'Dev!l) MM B= ; Breathdr!nker MM< A (anoloth 'H$%oloth) MP 5=; ; (haos Beast MM 7B A (loaker* Anar"ha!" MM 7; A (onstr!"tor 'G!ant Snake)* temlate MM <33 4 (ran!$m 2at S/arm* Avera%e Pa"k 00 5A= = Dao 'Gen!e) MotP 5;7 A D!re L!on* temlate MM 4; A Dra%onfl+* G!ant '>erm!n)* temlate: To. 4 D@!nn! 'Gen!e) MM 6B 4 Elemental 'Lar%e) MM =5 ; Er!n+es 'Dev!l) MM B= ; 0ormor!an Taskmaster MM 63 A 0orm!an* ?!n%ed ?arr!or 00 ;= A G!##er!n% Mo$ther* Anar"ha!" MM 53B A G!rallon* temlate MM 53B ; .+dra* s!x-headed* temlate M 5<5 ; .+dra* f!ve-headed (r+o-* temlate MM 5<5 ; .+dra* f!ve-headed P+ro-* temlate MM 5<5 ; Inv!s!#le Stalker MM 5<7 B Fann! 'Gen!e) MM 6B ; Ceeer 00 555 A Co"ra"hon 'Dev!l) Bo>D A C+ton MM B= A Lesser >arran%o!n 00 5=7 ; L!llend MM 5<= 4 L$!nal '(elest!al) MM< B7 4 Mer"ane MotP 5;6 A Mant!"ore* 0!end!shNAx!omat!" MM 573 A M!n!on of Set DLDG ; Neo%!* Great Old master* 0!end!sh MM< 546 A N!shr$$ Mo0 A; A O"hre Fell+ 'Oo8e)* Anar"h!" MM 5B4 A Or"a '?hale)* temlate MM <37 4 Paraelemental 'Lar%e) MP 5=5 A Phase S!der* temlate: MM 543 A Ps!on!" Elemental 'Lar%e) To. A Ps$rlon* Avera%e* Ax!omat!"N0!end!sh MM< 5;5 A G$as!-Elemental* 'Med!$m) To. A Shado/ Demon 'Demon) To. A S!ll!t* 'Nerra) 00 5<6 A Slaad 'M$d) 00 54; ; Slaad '2ed) MM 5AA A Sl!"er Beetle* '>erm!n) temlate: To. ; 0lame Snake* Lesser 00 ;B ; Sh!nx* .!era"o-* 0!nd!sh MM 5;3 A Ur!de8$ 'Demon) MP 5AB A ?+ste* Anar"ha!" MM< <33 ; ?+vern* temlate: MM 5=A A X!ll MM 5=; A Xorn 'Med!$m-s!8e) MM 5=; Summoning Monster VII 1(2 Monster So$r"e = A#!sha!* 2ed Mo0 6 A#oleth* Anar"ha!"N0!end!sh MM 54 = An!mated O#@e"t 'Gar%ant$an)* temlate MM 5; = Arro/ha/k 'Lar%e) MM 56; 6 Avoral G$ard!an '(elest!al) MM <6 6 Be#!l!th 'Demon) MM B5 = Bla"k P$dd!n% 'Oo8e)* Anar"h!" MM 5B4 = B$lette* temlate MM <= = (a"halot ?hale '?hale)* temlate MM <3B 6 (h$$l* Anar"ha!"N0!end!sh MM 7A 6 Darktenta"les* Anar"ha!"N0!end!sh MM< 4B = Death/at"h Beetle* '>erm!n) temlate: To. = D!re Bear* temlate MM 4= 6 Dra%on .orse To. 6 Dra%onne MM ;; 6 D$ne Stalker MM< == 6 E"al+se 'Ehemera) MotP 5;3 = Efreet! 'Gen!e) MM 64 ; Elemental '.$%e) MM =5 6 Ether%a$nt* 2ed 00 AA 6 0err$ma"h* '2!lman!) 00 5B7 6 0hor%e 00 ;< = 0orm!an* Armadon 00 ;A 6 0rost Salamander* Anar"ha!"N0!end!sh MM< 53; 6 Gale# D$hr MM< 6 Gharros 'Demon) To. = Gl!mmersk!n MM< = .amat$la 'Dev!l) MM B6 6 .!ll G!ant* temlate MM 6= = .+drodaemon To. 6 .+dra* e!%ht-headed* temlate MM 5<5 6 .+dra* s!x-headed (r+o-* temlate MM 5<5 6 .+dra* s!x-headed P+ro-* temlate MM 5<5 = .+dra* f!ve-headed Lernaean* temlate MM 5<5 6 Immoth MM< = Cor$* Anar"ha!"N0!end!sh MM< 57B = C$ld$rath 00 55A = C+thon Imaler Bo>D 6 Male#ran"he 'Dev!l) MM< 6 Mar!d 'Gen!e) MotP 5;7 6 Ma$re8h! 'Demon) 00 45 = Me%arator 'D!nosa$r)* temlate MM 44 ; Me88oloth 'H$%oloth) MP 5=; 6 Movan!" Deva '(elest!al) 00 4; 6 Na#as$* Lesser 'Demon) To. 6 Nar8$%on 'Dev!l) MotP 5A; = Ner!8o* Demon To. 6 N!%ht .a% MM 5B3 A Os+l$th 'Dev!l) MM B= = Palrethee 'Demon) MM< ; Paraelemental '.$%e) MP 5=5 6 P!s"oloth* 'H$%oloth) 00 56; = Ps!on!" Elemental '.$%e) To. 6 G$as!-Elemental* 'Lar%e) To. 6 2akshasa :: MM 547 = 2h!no"eros Beetle* '>erm!n) temlate: To. 6 Salamandar 'Lar%e) MM 546 = Shado/ Demon 'Demon) Bo>D = Sham#l!m% Mo$nd* temlate MM = Slaad 'Bl$e) MM 5AA = Slaad 'Green) MM 5AA 6 Sh!nx* (r!o- MM 5;3 6 S$""$#$s 'Demon) MM B5 = Tendr!"$lo$s* temlate MM = T!me Elemental* (ommon To. 6 To@an!da 'Lar%e) MM 5;; 6 Tormentor of So$ls 'Dev!l) To. 6 Treant* (elest!al MM 5;= 6 Treant* 0!end!sh MM 5;= 6 Treant* Shado/ MM 5;= 6 Um#er .$lk* Anar"ha!"N0!end!sh MM 5=3 6 >aor!%h$ MM< 56; 6 >$lt!vor* '(anomorh) 00 <= = ?!ll-o-/!s* Anar"ha!"N0!end!sh MM 5=7 = Xorn 'Lar%e) MM 5=; 4 Ho"hlol 'Demon) Mo0 6 Dovv$t 'Demon) MM< Summoning Monster VIII 1(2 Monster So$r"e 53 A#+ssal Gho$l 00 57 55 Ar"an!st >arran%o!n 00 5=< 53 Aer!al Servant To. 53 Aesh!ma 'Demon) To. 55 Androsh!nx 'Sh!nx)* (elest!al MM 5;3 53 (hasme 'Demon) Bo>D 53 (orn$%on 'Dev!l) MM B6 53 (o$atl MM 7= 55 Daraka Demon To. 53 Dark/eaver 00 76 53 Der%hodaemon To. 55 D!re 2h!no"eros* temlate 00 A5 55 D!re Shark MM 53 D!re T!%er* temlate MM 4= = Dra%on* Bla"k* F$ven!le* 0!end!sh MM AB 6 Dra%on* Bl$e* F$ven!le* 0!end!sh MM A4 6 Dra%on* Green* F$ven!le* 0!end!sh MM AA = Dra%on* 2ed* Ho$n%* 0!end!sh MM A; 6 Dra%on* ?h!te* Ho$n% Ad$lt* 0!end!sh MM A6 6 Dra%on* Brass* F$ven!le* (elest!al MM ;3 = Dra%on* Bron8e* Ho$n%* (elest!al MM ;5 = Dra%on* (oer* Ho$n%* (elest!al MM ;< = Dra%on* S!lver* Ho$n%* (elest!al MM ;4 = Dra%on* Gold* >er+ Ho$n%* (elest!al MM = Dra%on* Ameth+st* Ho$n%* temlate MM< ;6 6 Dra%on* (r+stal* F$ven!le* temlate MM< =5 = Dra%on* Emerald* Ho$n%* temlate MM< =< = Dra%on* Sah!re* Ho$n%* temlate MM< =B = Dra%on* Toa8* Ho$n%* temlate MM< =4 53 Elehant* temlate MM 56; 6 Elemental 'Greater) MM =5 53 Ethereal Oo8e 00 A7 55 0arast$* 'Demodand) 00 B7 53 0!rre Eladr!n '(elest!al) MotP 5A< 53 0orm!an* M+rmar"h MM 55 0orm!an* O#server 00 ;; 55 0rost G!ant* Anar"ha!"N0!end!sh MM 6= 53 Gathra 00 =3 53 Gor%on* temlate MM 555 55 .+dra* ten-headed* temlate MM 5<< 55 .+dra* e!%ht-headed (r+o-* temlate MM 5<5 55 .+dra* e!%ht-headed P+ro-* temlate MM 5<5 55 .+dra* seven-headed Lernaean* temlate MM 5<5 53 .+dra* f!ve-headed Lernaean (r+o* tem MM 5<5 53 .+dra* f!ve-headed Lernaean P+ro* tem MM 5<5 55 C+thon Sla+master Bo>D = Lo"$st S/arm* Bloodf!end 00 5;3 53 Marraenoloth 'H$%oloth) MM< 53 Maelahant 00 5<3 55 Me%alodon* temlate MM< 5B; 53 Me%ather!$m* temlate 00 5<B 53 M!ndfla+er* Ax!omat!"N0!end!sh MM 57A 53 Moon"alf MM< 53 Movan!" Deva '(elest!al) To. 53 M$r-Dha%$l UE ;= 55 Na#as$* Greater 'Demon) To. 53 O"to$s 'G!ant)* temlate MM 566 6 Paraelemental 'Greater) MotP 5=5 55 Ph!$hl 00 574 55 P!s"odaemon To. 53 Ps!on!" Elemental 'Greater) To. 55 Ps$rlon* Elder* Ax!omat!"N0!end!sh MM< 5;< 53 2a%er >arran%o!n 00 5=B 55 Shad$rak$l* '(anomorh) 00 <; 53 Slaad 'Gra+) MM 55 S,$!d 'G!ant)* temlate MM <33 55 St!r%e Demon To. 6 Tr!"eratos 'D!nosa$r)* temlate MM 44 53 T+rannosa$r$s 'D!nosa$r)* temlate MM 44 53 Um#ral Ban+an MotP 5;3 53 Ha%noloth 'H$%oloth) MM< 6 Delekh$t 'Inev!ta#le) MotP 5;7 Summoning Monster IX 1(2 Monster So$r"e 5B Alk!l!th 'Demon) 00 BA 5< An!mated O#@e"t '(olossal)* temlate MM 5; 5B Astral Deva '(elest!al) MM 73 5< Avolak!a* 0!end!sh MM< <= 5B Blood 0!end 'Demon) 00 B; 5< Bonesear 00 <B 57 (a"odaemon To. 5B (ere#r!l!th 'Demon) Ps. 5B4 57 (haronadaemon To. 57 (lo$d G!ant* temlate MM 6= 55 (ran!$m 2at S/arm* Greater Pa"k 00 5A6 5< ($r!la"h* '2!lman!) 00 5B< 5< Dra%on* Bla"k* Ad$lt* 0!end!sh MM AB 5< Dra%on* Bl$e* Ho$n% Ad$lt* 0!end!sh MM A4 5< Dra%on* Green* Ho$n% Ad$lt* 0!end!sh MM AA 55 Dra%on* 2ed* F$ven!le* 0!end!sh MM A; 55 Dra%on* ?h!te* Ad$lt* 0!end!sh MM A6 55 Dra%on* Brass* Ho$n% Ad$lt* (elest!al MM ;3 53 Dra%on* Bron8e* F$ven!le* (elest!al MM ;5 53 Dra%on* (oer* F$ven!le* (elest!al MM ;< 5< Dra%on* Gold* F$ven!le* (elest!al MM ;7 55 Dra%on* S!lver* F$ven!le* (elest!al MM ;4 53 Dra%on* Ameth+st* F$ven!le* temlate MM< ;6 5< Dra%on* (r+stal* Ho$n% Ad$lt* temlate MM< =5 53 Dra%on* Emerald* F$ven!le* temlate MM< =< 53 Dra%on* Sah!re* F$ven!le* temlate MM< =B 55 Dra%on* Toa8* F$ven!le* temlate MM< =4 55 Elemental 'Elder) MM =5 5< Ethereal Sla+er MM< 6A 57 Ether%a$nt* ?h!te 00 A; 57 0omor!an G!ant* temlate MM< 534 57 Gel$%on 'Dev!l) MM B6 57 Ghaele Eladr!n '(elest!al) MM 73 5< Gho$r 'Demon) Mo0 57 Gor!stro 'Demon) MotP 5AB 57 .+dra* t/elve-headed* temlate MM 5<< 57 .+dra* ten-headed (r+o-* temlate MM 5<5 57 .+dra* ten-headed P+ro-* temlate MM 5<5 57 .+dra* n!ne-headed Lernaean* temlate MM 5<5 57 .+dra* e!%ht-headed Lernaean (r+o* tem MM 5<5 57 .+dra* e!%ht-headed Lernaean P+ro* tem MM 5<5 57 Ironma/ 00 53B 57 Far!l!th 'Demon) MM< 5< Col+ar$t MotP 5;; = Lammas$ MM 5<; 5< Leonal G$ard!nal '(elest!al) MotP 5A< 57 L!v!n% .olo"a$st 00 55; 57 Cel$#ar* 'Demodand) 00 BB 57 C+thon Sla$%hterk!n% Bo>D 5< Monad!" Deva '(elest!al) To. 5< Monad!" Deva '(elest!al) 00 4A 57 N+"aloth 'H$%oloth) MotP 5=; 55 Paraelemental 'Elder) MotP 5=5 5< Ps!on!" Elemental 'Elder) To. 55 2o"* temlate MM 54A 5< 2oer* Anar"ha!"N0!end!sh MM 54A 5B 2$kara8+ll MM< 5=5 55 S"or!on 'Gar%ant$an >erm!n)* temlate: MM <36 57 Slaad* Death MM 55 S!der 'Gar%ant$an >erm!n)* temlate: MM <53 57 Steel Predator 00 5A7 57 Tarr+ Demodand To. 5B T!me Elemental* No#le To. 57 >ro"k 'Demon) MM B5 Those l!sted as temlate: are $nava!la#le IM( as (elest!al "reat$res 'the+ have o!son)& 2ead moreJ httJNN///&en/orld&or%Nfor$mNsho/thread&h943454-Udated-Monster- S$mmon!n%-L!stsNa%eBO!x88<+?C6C;$C httJNN///&/!8ards&"omNdndNDnDP((P<33355<BePP&as