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EXPANDED SUMMONING TABLES

Book of Exalted Deeds


Several of the monsters resented !n th!s "hater "an #e added to the l!st of "reat$res that "an #e s$mmoned $s!n%
the
summon monster sells&
Summon monster III: Bar!a$r '(G)* "o$re eladr!n '(G)* m$steval %$ard!nal 'NG)
Summon monster IV: (erv!dal %$ard!nal 'NG)* rhek 'LG)
Summon monster V: Lesk+lor 'NG)
Summon monster VI: E,$!nal 'NG)
Summon monster VII: As$ra '(G)* three-headed lesk+lor 'NG)
Summon monster VIII: .oll+hant 'NG)* l$!nal %$ard!nal 'NG)* /arden ar"hon '(G)
Summon monster IX: 0!rre eladr!n '(G)* moon do% 'NG)* o/l ar"hon 'LG)* ,$esar 'N)* s/ord ar"hon 'LG)*
$rs!nal %$ard!nal 'NG)
So as a value added service, here's the list of RAW monsters in Wizards
books summonable with Summon Monster! Feel free and chime in with
others I missed !"r if there's some rule I'm missin# which allows others$
MMII
%ervidal &uardinal !I', (&$ ) declared summonable in *o+,
-u.inal &uardinal !'III, (&$ ) declared summonable in *o+,
(ethersi#ht Masti/ ) 'II, (, nature's all0 'II, monster 'II
Immoth ) I1, (, nature's all0 I1, air, cold
&aleb ,uhr ) 'III, ( or -(, nature's all0 'III, earth
&ambol ) 'II, %(, nature's all0 'II, ma#ical beast, wild, forested,
,une Stalker ) 'III, (+ or %(, nature's all0 'III, earth, sand, dunes, desert
,ire +lk ) ', (, nature's all0 '
%loaked A.e 234,, medium5 ) ', (, nature's all0 '
%loaked A.e 264,, lar#e5 ) 'I, (, nature's all0 'I
*lood A.e 234,, non)al.ha5 ) I', (, nature's all0 I'
*lood A.e 234,, al.ha male5 ) 'I, (, nature's all0 'I
As.eri ) 'I, (&, 74,, nature's all0 'I, cold, air
8hase Was. ) III, (, 94, nature's all0 III,
Shadow S.ider ) I1, (, nature's all0 I1, shadow, ma#ical beast
Sirine ) 'II, %(, nature's all0 'II, Fe0, islands, a:uatic
Swam.li#ht -0n; ) 'I, ( or (&, nature's all0 'I, marsh or swam.,
familiarit0,
S0l.h ) 'II, ( !an0$, nature's all0 'II, Fe0, air, mountains, valle0s, lake)side,
Razor *oar !a..endi;$ ) I1, (, nature's all0 I1, *east, ferocious, wild,
tem.erate forest or mountain
Razor *oar !MM9 . 99<$
A lar#e beast that has ,R, SR, Fast healin# =<, and tram.le Most stran#el0 of all, this thin#
s.orts vor.al tusks All that without bein# ma#ical If that is not weird enou#h, it also
seems to be in the wron# .art of the book It is out of al.habetical order and is even behind
the a..endi; of tem.lates
MMIII
Arrow demon !'II, %+, evil caster, re.laces babau$
Storm elementals ) Small !I', ($, Med !'I, ($, -ar#e !'II, ($, 4u#e !'III, ($,
&reater !I1, ($
MMIV
%lockwork mender !II, -($
(ashrou ,emon !I', %+$ ) im.roved summonin# or +vil summoner on '
level
,warf Ancestor ) ', -&, >4, ? cleric of Moradin or 'I, 74, for other
dwarven
4owler Was. !II, %+$
Inferno S.ider 'II, (, @re, or 'I for Fire domain cleric or nature's all0 'I @re
%lerics with access to the Fire domain can also use a greater planar ally s.ell to
call an inferno s.ider, which usuall0 demands am.le food as .a0ment
Ao accom.lish an0 of these tasks, a s.ellcaster must have at least > ranks in
Bnowled#e !the .lanes$
Additionall0, the s.ellcaster must com.lete a ma#ical ritual that re:uires the
.owder of @re o.als worth =<< #. Researchin# the ritual re:uires two da0s of
intense stud0
Custice Archon %ham.ion 2=< 4,, 8aladin 35 ) 'II, -&, -& summoner or
-&D(& cleric
Custice Archon Missionar0 2=>4,, 8aladin 3, %rusader >5 ) I1, -&, -& clerics
for -& deit0
Windrazor ) I', %+, cleric of Aalos, Aalona, &haunadaur, Eurtrus
Windsc0the ) 'I, %+, cleric of Aalos, Aalona, &haunadaur, Eurtrus
Wracks.awn !I', %+$
Eu#oloth, %orru.tor of Fate !'I, (+$
Eu#oloth, 'oor !I', (+$
*loodsilk S.ider, I', (, nature's all0 I',
F bloodsilk s.iders inhabit the #reat forests of the south, most notabl0 within the
%hondalwood, where e;ce.tionall0 lar#e s.iders live amon# the dan#erous Gora
4alGin# ran#ers and druids also occasionall0 muster to battle infestations within
the -luirwood, and nests of bloodsilk s.iders can be found in man0 other forests
near the Shaar, includin# Hurth Forest and the Ahornwood of the *order Bin#doms
I
*riarve;, 'II, (+, -ar#e (+ 8lant creature, nature's all0 'II,evil summoner
#reater *riarve;, I1, (+, 4u#e (+ 8lant creature, =3 4,, entan#le ,% 93,
nature's all0 I1,
Whis.er ,emon !I1, %+$ ) =94, %R 6!==$ ) im.roved summonin# or +vil
summoner
Fiendshi. &reathorn Minotaur, =94, ) %R =<, 'III, summonin#
Snailsnake ) I', (, nature's all0 'I,
Wizened +lder ) I', (, %(, (&, nature's all0 I',
MMV
JArcadian Aven#er !I', -&, -&D-( caster$ K4, %R 7
JArcadian Aven#er %ham.ion I1, -& KJ=94, Feither 8aladin =9th or Ftr 7,
%sd 7 L %R =3I
J,emon, Adaru !'III, %+, evil caster$ =M4, %R =<
,emon, %arna#e !I', %+, evil caster$ M4, %R 3
,emon, &adacro !I', %+, evil caster$ 34, %R M
J,emon, Solamith !'III, %+, evil caster$ ==4, %R 6
J,evil, &ulthir !', -+, evil caster$ 74, %R 7
Fetid Fun#us !II, (, cleric of Nu##tmo0$
J+mber &uard !I1, -( or -+, summoner, evil$ =M4, %R =M
Frostwind 'ira#o ) Fe0, cold, cleric of Auril onl0 M<4, %R =7 #reater all0
.lus
Shaedlin# Ro#ue =M ) I1, %+ Fe0, 4, 3J=M %R =3
Skull -ord ) 'I, (+ or -+ Ondead, =94, %R P!K$
S.ectral Rider, subt0.es for advanced summonin#Q
noticeQ
All items mentioned cannot be used by others [become mundane] and disappear when the
the spectral is gone.
S.ectral Swordmain , 'II, -+ or (+ Ondead, Wis =7, #ear, 64, %R K
%- 6th,
+2 ghost touch Plate armor, + cold iron longsword. disappear when gone.
S.ectral Rider -ord , I1, -+ or (+ Ondead, Wis =7, %ha 9<, Str 9<, #ear,
=94, %R =9
%- =9th, MDda0 ) InGict Moderate 2healin# self5, +nervation =Dda0 ) Stinkin#
%loud, Fl0
+2 ghost touch Plate armor, + cold iron, !een, icy burst longsword, +2 "tr #auntlets. disappear when
gone.

S.ectral 8reacher !&ood %leric$ , I1, -& or (& Ondead, Wis =7, #ear, 64,
%R =9
%- 6th, %onsecrate, Ma#ic %ircle vs +vil, 9d7 vs +vil,
s.ells as cleric 6th level, s.ontaneous cure
$oly "ymbol, +2 ghost touch %reastplate, + hea&y mace. disappear when gone.
S.ectral Bni#ht !8aladin$ , 'III, -& Ondead, Wis =7, %ha 9<, #ear, =94, %R
==
%- 6th, %onsecrate, Ma#ic %ircle vs +vil, 9d7 vs +vil,
8aladin >th level traitsQ Smite +vil 9Dda0 2J>DJ>5, divine #race 2J> all SA5,
aura of #ood, aura of coura#e, detect evil, la0 on hands 9> h.Dda0
+2 ghost touch Plate armor, + !een longsword. disappear when gone.
'iend 'olio !ar#uabl0 M>e$
Aoa ,ro.let !(, I'$
*acchae !%(, III$
,emodand, Farastu !(+, I1$
,emon, Skulv0n !%+, I'$
,emon, Wastrilith !%+, I1$
,eva, Monadic !&, I1$
,eva, Movanic !&, 'II$
Formian, Armadon !-(, 'II$
Formian, "bserver !-(, I1$
Formian, Win#ed Warrior !-(, 'I$
Im., *loodba# !-+, I'$
Im., +u.horic !-+, I'$
Im., Filth !-+, I'$
Baorti !(+, II$
Maele.hant !-+, 'III$
(erra, Balareem !(, I'$
(erra, Sillit !(, 'I$
(erra, 'aroot !(, II$
Rilmani, %u.rilach !(, I1$
Rilmani, Ferumach !(, 'II$
Slaad, Mud !%(, 'I$
Eu#oloth, 8iscoloth !(+, 'II$
Eu#oloth, Skeroloth !(+, I'$
'iendish (ode) II
Abishai, White !I', -+, -+ caster, re.lace @endish #iant was.$
Abishai, black !', -+, -+ caster, re.lace bearded devil$
Abishai, #reen !'I, -+, -+ caster, re.lace chain devil$
Abishai, blue !'II, -+, -+ caster, re.lace bone devil$
Amnizu !'I, -+, -+ caster, re.lace ;ill$
Balabon !III, -+, -+ caster, re.lace @endish a.e$
"rthon !'III, -+, -+ caster, re.lace hellcat$
8ain devil !'I, -+, -+ caster, re.lace chain devil$
8leasure devil !*rachina$ !I1, -+, -+ caster, re.lace @endish dire shark$
S.ined devil !I', -+, -+ caster, re.lace @endish #iant was.$
Steel devil !'II, -+, -+ caster, re.lace @endish me#ara.tor$
%oo! o* +)alted ,eeds ) thanks to *enSan for the ref
*auriaur !III, %&$
%oure +ladrin !III, %&$
Musteval &uardinal !III, (&$
Rhek !I', (&$
-esk0lor !', (&$
+:uinal !'I, (&$
Asura !'II, %&$
-esk0lor, three)headed !'II, (&$
4oll0.hant !'III, (&$
Warden Archon !'III, %&$
Firre +ladrin !I1, %&$
Moon ,o# !I1, (&$
"wl Archon !I1, -&$
Huesar !I1, (&$
Sword Archon !I1, -&$
Orsinal &uardinal !I1, (&$
(omplete Arcane ) thanks to *enSan for the ref
+lemental &rue !I', (+$ ) Air, Fire, +arth, or Water
#hostwal! ) thanks to *enSan for the ref
,emon, Artaa#lith !'I, %+$
Magic o* Incarnum ) thanks to *enSan for the ref
Souleater !'II, (+, evil caster, re.laces 4u#e @endish monstrous scor.ion$
Planar $andboo! ) thanks to *enSan for the ref
+lementite Swarm !an0$ !'I, (, re.laces +lemental, -ar#e$ ) 3 kinds
+lsewhale !'III, (&, re.laces celestial cachalot whale$
+l0sian Ahrush !I, (&, re.laces celestial owl or celestial monke0$
+ner#on !an0$ !', (, re.laces +lemental, Medium$ ) and technicall0 this
allows the ;e#)0a and ;e#)0i from Mo8 as well for a total of P
&as.ar !'III, (, re.laces celestial tricerato.s or %olossal @endish
monstrous centi.ede$
-imbo Stalker !'III, %(, re.laces blue slaad$
(i#htmare, lesser !I', (+, re.laces @endish dire wolf or howler$
8ack @end !'II, (+, re.laces 4u#e @endish monstrous scor.ion$
Onraveler !I1, -(, re.laces #reen slaad$
Or' +.ona !II, (, re.laces celestial ridin# do#$
(ew tem.lates ) anarchic, a;iomatic, entro.ic !J= to s.ell level$, vivacious
!J= to s.ell level$
-aces o* "tone
4ammer archon !'III, -&, dwarf, #nome, or #oliath caster$
"andstorm ) thanks to *enSan for the ref
&lass me.hit !I', ($
Sulfur me.hit !I', ($
"tormwrac! ) thanks to (anshork for the ref
Fiendish dire barracuda !', (+, re.laces @endish dire boar$
Fiendish dire eel !I', %+, re.laces @endish dire wolf$
Fiendish montrous divin# s.ider !various, %+, re.lace other @endish
monstrous s.iders$
Fiendish sea snake !various, %+, re.lace other @endish vi.ers$
%aller from the dee.s !'III, (+, re.lace +lemental, #reater$
Eu#oloth, +chinoloth !'III, (+, re.lace blue slaad$
Fiendish monstrous crab, small !I, (+, re.lace @endish monstrous scor.ion,
small$
Fiendish monstrous crab, medium !II, (+, re.lace @endish monstrous
scor.ion, medium$
Fiendish monstrous crab, lar#e !', (+, re.lace @endish monstrous
scor.ion, lar#e$
Fiendish monstrous crab, hu#e !'II, (+, re.lace @endish monstrous
scor.ion, hu#e$
Fiendish monstrous crab, #ar#antuan !I1, (+, re.lace @endish monstrous
scor.ion, #ar#antuan$
%elestial archelon !'III, (&, re.laces celestial tricerato.s$
Fiendish icth0osaur !'I, (+, re.laces @endish rhinoceros$
Fiendish mosasour !I1, %+, re.laces bebilith$
%elestial .lesiosaur !I1, (&, re.laces celestial roc$
I also checked *o,, ,raconomicon, the %om.lete series u. throu#h
ScoundrelDMa#eD%ham.ion, the Races series, ,M&II, +;.8si, 4eroes of
*attleD4orror, -ibris Mortis, -ords of Madness, Manual of the 8lanes, OA )
nothin# there
A cou.le rule notes Most of the MM', F%II and the arrow demon s.ecif0 Ra
evil s.ellcasterR I'd tend to ar#ue that a malconvoker could as well with
,ece.tive Summons, it seems a redundant re:uirement since summonin#
evil creatures will turn 0ou evil an0wa0
Also, some of these s.ecif0 re.lacin# a choice Man0 Sust note R0ou can
summon themR It's unclear whether 0ou have to re.lace somethin# on
0our list with the new choices or whether the0're Sust list e;tensions
,ra#on Ma#azine notwithstandin#, I don't see an0thin# in the core rules
about the SM lists bein# limited in size So welcome to much lar#er SM
lists!
*0 .o.ular re:uest, here's the lists b0 SM level!
"ummon Monster .ists %y .e&el
"ummon Monster I
%elestial do# !-&$
%elestial owl !-&$ or +l0sian Ahrush !(&, 8lanar 4andbook$
%elestial #iant @re beetle !(&$
%elestial .or.oise !(&$
%elestial bad#er !%&$
%elestial monke0 !%&$ or +l0sian Ahrush !(&, 8lanar 4andbook$
Fiendish dire rat !-+$
Fiendish raven !-+$
Fiendish monstrous centi.ede, Medium !(+$
Fiendish monstrous scor.ion, Small !%+$ or Fiendish monstrous crab, Small
!(+, Stormwrack$
Fiendish hawk !%+$
Fiendish monstrous s.ider, Small !%+$ or Fiendish monstrous divin# s.ider,
Small !%+, Stormwrack$
Fiendish octo.us !%+$
Fiendish snake, Small vi.er !%+$ or Fiendish sea snake, Small !%+,
Stormwrack$
"ummon Monster II
%elestial #iant bee !-&$
%elestial #iant bombardier beetle !(&$
%elestial ridin# do# !(&$ or Or'+.ona !(, 8lanar 4andbook$
%elestial ea#le !%&$
%lockwork Mender !-(, MMI'$
Fetid Fun#us !(, cleric of Nu##tmo0 onl0, MM'$
(erra, 'aroot !(, Fiend Folio$
,evil, -emure !-+$
Fiendish s:uid !-+$
Fiendish wolf !-+$
Fiendish monstrous centi.ede, -ar#e !(+$
Fiendish monstrous scor.ion, Medium !(+$ or Fiendish monstrous crab,
Medium !(+, Stormwrack$
Fiendish shark, Medium !(+$
Baorti !(+, Fiend Folio$
Fiendish monstrous s.ider, Medium !%+$ or Fiendish monstrous divin#
s.ider, Medium !%+, Stormwrack$
Fiendish snake, Medium vi.er !%+$ or Fiendish sea snake, Medium !%+,
Stormwrack$
4owler Was. !%+, MMI'$
"ummon Monster III
%elestial black bear !-&$
%elestial bison !(&$
&uardinal, Musteval !(&, *o+,$
*auriaur !%&, *o+,$
%elestial dire bad#er !%&$
%elestial hi..o#ri/ !%&$
+ladrin, %oure !%&, *o+,$
+lemental, Small !($
*acchae !%(, Fiend Folio$
Fiendish a.e !-+$ or Balabon !-+, F%II, -+ caster$
Fiendish dire weasel !-+$
4ell 4ound !-+$
Fiendish snake, constrictor !-+$
Fiendish boar !(+$
Fiendish dire bat !(+$
Fiendish monstrous centi.ede, 4u#e !(+$
,emon, ,retch !%+$
,emon, (ashrou !%+, MMI'$
Fiendish crocodile !%+$
Fiendish snake, -ar#e vi.er !%+$ or Fiendish sea snake, -ar#e !%+,
Stormwrack$
Fiendish wolverine !%+$
Windrazor !%+, MMI'$
"ummon Monster IV
Arcadian Aven#er !-&, MM', -&D-( caster$
Archon, -antern !-&$
%elestial #iant owl !-&$
&uardinal, %ervidal !(&, MMII$
Rhek !(&, *o+,$
%elestial #iant ea#le !%&$
%elestial lion !%&$
Aoa ,ro.let !(, Fiend Folio$
Storm elemental, Small !(, MMIII$
Me.hit !($
Me.hit, #lass !(, Sandstorm$
Me.hit, sulfur !(, Sandstorm$
(erra, Balareem !(, Fiend Folio$
Fiendish dire wolf !-+$ or Fiendish dire eel !%+, Stormwrack$ or (i#htmare,
lesser !(+, 8lanar 4andbook$
Fiendish #iant was. !-+$ or S.ined devil !-+, F%II, -+ caster$ or Abishai,
White !-+, F%II, -+ caster$
Im., *loodba# !-+, Fiend Folio$
Im., +u.horic !-+, Fiend Folio$
Im., Filth !-+, Fiend Folio$
+lemental &rue !(+, %om.lete Arcane$
Fiendish #iant .ra0in# mantis !(+$
Fiendish shark, -ar#e !(+$
Eeth hound !(+$
Eu#oloth, Skeroloth !(+, Fiend Folio$
Eu#oloth, 'oor !(+, MMI'$
,emon, %arna#e !%+, MM', evil caster$
,emon, &adacro !%+, MM', evil caster$
,emon, Skulv0n !%+, Fiend Folio$
Fiendish monstrous s.ider, -ar#e !%+$ or Fiendish monstrous divin# s.ider,
-ar#e !%+, Stormwrack$
Fiendish snake, 4u#e vi.er !%+$ or Fiendish sea snake, 4u#e !%+,
Stormwrack$
4owler !%+$ or (i#htmare, lesser !(+, 8lanar 4andbook$
Wracks.awn !%+, MMI'$
"ummon Monster V
Archon, 4ound !-&$
%elestial brown bear !-&$
,warf Ancestor !-&, MMI', cleric of Moradin$
%elestial #iant sta# beetle !(&$
%elestial sea cat !(&$
-esk0lor !(&, *o+,$
%elestial #ri/on !%&$
+lemental, Medium !($ or +ner#on !an0$ !(, 8lanar 4andbookDManual of
the 8lanes$
Achaierai !-+$
,evil, *earded !-+$ or Abishai, black !-+, F%II, -+ caster$
Fiendish deion0chus !-+$
Fiendish dire a.e !-+$
Fiendish dire boar !(+$ or Fiendish dire barracuda !(+, Stormwrack$
Fiendish shark, 4u#e !(+$
Fiendish monstrous scor.ion, -ar#e !(+$ or Fiendish monstrous crab, -ar#e
!(+, Stormwrack$
Shadow masti/ !(+$
Fiendish dire wolverine !%+$
Fiendish #iant crocodile !%+$
Fiendish ti#er !%+$
"ummon Monster VI
%elestial .olar bear !-&$
%elestial orca whale !(&$
+:uinal !(&, *o+,$
+ladrin, *ralani !%&$
%elestial dire lion !%&$
Formian, Win#ed Warrior !-(, Fiend Folio$
+lemental, -ar#e !($ or +lementite Swarm !(, 8lanar 4andbook$
&enie, Canni !($
Inferno S.ider !(, MMI', ritual re:uired$
(erra, Sillit !(, Fiend Folio$
Storm elemental, Medium !(, MMIII$
%haos beast !%($
Slaad, Mud !%(, Fiend Folio$
,evil, %hain !-+$ or Abishai, #reen !-+, F%II, -+ caster$ or ,evil, .ain !-+,
F%II, -+ caster$
,evil, &ulthir !-+, MM', evil caster$
1ill !-+$ or Amnizu !-+, F%II, -+ caster$
Fiendish monstrous centi.ede, &ar#antuan !(+$
Fiendish rhinoceros !(+$ or Fiendish icth0osaur !(+, Stormwrack$
Eu#oloth, %orru.tor of Fate !(+, MMI'$
,emon, Artaa#lith !%+, &hostwalk$
Fiendish elasmosaurus !%+$
Fiendish monstrous s.ider, 4u#e !%+$ or Fiendish monstrous divin# s.ider,
4u#e !%+, Stormwrack$
Fiendish snake, #iant constrictor !%+$
Windsc0the !%+, MMI'$
"ummon Monster VII
,eva, Movanic !&, Fiend Folio$
Archon, Custice !-&, MMI'$
%elestial ele.hant !-&$
&uardinal, Avoral !(&$
%elestial baleen whale !(&$
-esk0lor, three)headed !(&, *o+,$
Asura !%&, *o+,$
&enie, ,Sinni !%&$
Formian, Armadon !-(, Fiend Folio$
+lemental, 4u#e !($
Invisible stalker !($
Rilmani, Ferumach !(, Fiend Folio$
Storm +lemental, -ar#e !(, MMIII$
Slaad, red !%($
,evil, *one !-+$ or Abishai, blue !-+, F%II, -+ caster$
Fiendish me#ara.tor !-+$ or Steel devil !-+, F%II, -+ caster$
Fiendish monstrous scor.ion, 4u#e !(+$ or Souleater !(+, Ma#ic of
Incarnum, evil caster$ or 8ack @end !(+, 8lanar 4andbook$ or Fiendish
monstrous crab, 4u#e !(+, Stormwrack$
Eu#oloth, 8iscoloth !(+, Fiend Folio$
,emon, *abau !%+$ or ,emon, arrow !%+, MMIII, evil caster$
,emon, Solamith !%+, MM', evil caster$
Fiendish #iant octo.us !%+$
Fiendish #irallon !%+$
"ummon Monster VIII
%elestial dire bear !-&$
4ammer archon !-&, Races of Stone, dwarf, #nome, or #oliath caster$
%elestial cachalot whale !(&$ or +lsewhale !(&, 8lanar 4andbook$
%elestial tricerato.s !(&$ or %elestial archelon !(&, Stormwrack$ or &as.ar
!(, 8lanar 4andbook$
4oll0.hant !(&, *o+,$
&uardinal, -u.inal !(&, MMII$
-illend !%&$
Archon, Warden !%&, *o+,$
+lemental, #reater !($ or %aller from the dee.s !(+, Stormwrack$
Storm +lemental, 4u#e !(, MMIII$
Slaad, blue !%($ or -imbo Stalker !%(, 8lanar 4andbook$ or Eu#oloth,
+chinoloth !(+, Stormwrack$
Fiendish #iant s:uid !-+$
4ellcat !-+$ or "rthon !-+, F%II, -+ caster$
Malele.hant !-+, Fiend Folio$
Fiendish monstrous centi.ede, %olossal !(+$ or &as.ar !(, 8lanar
4andbook$
,emon, 'rock !%+$
Fiendish dire ti#er !%+$
Fiendish monstrous s.ider, &ar#antuan !%+$
Fiendish t0rannosaurus !%+$
"ummon Monster I/
,eva, Monadic !&, Fiend Folio$
Archon, "wl !-&, *o+,$
Archon, Sword !-&, *o+,$
%ouatl !-&$
&uardinal, -eonal !(&$
&uardinal, Orsinal !(&, *o+,$
Moon ,o# !(&, *o+,$
Huesar !(&, *o+,$
%elestial roc !%&$ or %elestial .lesiosaur !(&, Stormwrack$
+ladrin, Firre !%&, *o+,$
Formian, "bserver !-(, Fiend Folio$
+lemental, elder !($
Rilmani, %u.rilach !(, Fiend Folio$
Storm +lemental, &reater !(, MMIII$
Slaad, #reen !%($ or Onraveler !-(, 8lanar 4andbook$
,evil, *arbed !-+$
,emodand, Farastu !(+, Fiend Folio$
Fiendish dire shark !(+$ or *rachina !-+, F%II, -+ caster$
Fiendish monstrous scor.ion, &ar#antuan !(+$ or Fiendish monstrous crab,
&ar#antuan !(+, Stormwrack$
(i#ht ha# !(+$
,emon, *ebilith !%+$ or Fiendish mosasaur !%+, Stormwrack$
Fiendish monstrous s.ider, %olossal !%+$
,emon, Adaru !%+, MM', evil caster$
,emon, 4ezrou !%+$
,emon, Wastrilith !%+, Fiend Folio$
(ew tem.lates to re.lace %elestial or Fiendish ) anarchic, a;iomatic,
entro.ic !J= to s.ell level$, vivacious !J= to s.ell level$, from the 8lanar
4andbook
So now to the commentar0
MMIII
Ahe arrow demon for the babau is an interestin# swa. It's #ot double the
hit .oints and is a #reat choice to .our on the arrow dama#e 4owever, it
doesn't have the babau's s.ell)likes !dis.el ma#ic most notabl0$ Ahe %R is
one hi#her as well
Ahe storm elementals have a = %R ed#e on air elementals Eou #et some
za..ies but the0 don't have the air elementals' Fl0b0 Attack Seems like a
similar Rdo I want melee or ran#edR trade to the arrowDbabau demon swa.,
but 0ou don't have to re.lace on the list so 0ou #et to choose at cast time
MMIV
%lockwork Mender &enerall0 sucks, but has construct immunities if 0ou
need a Ain0 G0in# scout to #o somewhere that would normall0 kill the
livin#
(ashrou ,emons #et 3 attacks and have ,R, and more hit .ointsDbetter
saves than the %elestial *ison Ahumbs u., es.eciall0 as a Malconvoker!
,warf Ancestors are onl0 summonable b0 clerics of Moradin, but the0're
nice ) :uite the tank for SM ', with A% 97 and ,R =<Dadamantine Ahe0
won't do as much dama#e as some of the standard o.tions
4owler Was.s are kinda like a %elestial *ee, but the0 #et M attacks or two
.lus .oison, and don't frickin' die if the0 stin# someone And nothin# else
is evil and Gies for SMII Aheir .oison is better !d7 ,+1$ and to hit is better
than the @endish scor.ions If 0ou summon multi.les, when the0 die the0
even s.loo#e their tar#et with was.)buTn# Aotall0 take 'em Ahe0 lack
the @endishDcelestial traits thou#h so the0're fra#ile to ener#0
Inferno S.iders lack the SR and resistances of the hu#e @endish monstrous
s.ider, and have half the ,R Also, 0ou have to do some 9)da0 =<< #.
ritual before summonin# them !each time or the @rst time is unclear$ "n
the .lus side, the0 have twice the hit .oints, elemental traits, and can
Game u. the .lace
Custice Archons suck com.ared to avorals from what I can tell Ahe0're like
hound archons !SM '$ with 9 more 4, as a SM 'II
Windblades !Windrazors, Windsc0thes$ ) the Windrazors blow != 4,$, but
as a scout ma0 be #ood since the0're intelli#ent, rare in a SM III "therwise
the0're like the bat but with lots less 4, Windsc0thes ) bo0 I'm confused
Ahe0're %R3 and in the same SM 'I band as the chain devil !%R 6$ I #ive
them a bi# RbahR
Wracks.awn are .rett0 com.arable to the @endish dire wolf, but their
s.ear that does an additional 9d7 .lus sicken to livin# creatures is nice
Ose 'em on the livin#!
Ahen we have the two 0u#oloths Ahe corru.tors of fate are nice! Well,
nau#ht0 technicall0 *ut their s.ecial %onfusion)like abilit0 !><U chance of
the subSect takin# no action$ and its unluck !roll twice to hit it and take the
worst roll$ makes it a ver0 stron# candidate for chain devil re.lacement
And the 'oors #et si; attacks! Awo #oo)encrusted thumbs u.
MMV
Ahe Arcadian Aven#er A %R 7 for a SM I' K 4, double swordin# rendin#
G0in# beast!!! Eou have to be lawful and non)evil to summon one but
damn bo0!!! Ahe0 don't have ,R but the0 have double the h. of the other
choices
(ow ) demontime !hum RhammertimeR as 0ou read this$ Eou have to be
evil to summon these
Adarus SM I1, are the0 worth itV Well, the0're .rett0 #ood M %harm
Monsters !for their duration at least$ and SR =K I'd sa0 better than the
bebilith but not as #ood as the barbed devil I'd .ut them even with the
4ezrou, de.endin# on whether 0ou need more raw hurt or those %harm
Monsters
%arna#e demons ) a se;;;0 name of course, but the0're %R 3 SM I's Ahe0
have a chance to ram.a#e and Sust kill thin#s !it's unclear whether the
control that Summon Monster .rovides su.ersedes this$ At SM I' @endish
dire wolf would eat one *ut it can b0.ass RmetalR ,R !cold iron,
adamantine, etc$ and the0 #et bonuses the more of them there are, so
ma0be a crowd of them to crunch u. a construct would be worthwhile
&adacro ) %R M SM I's (ot #reat e;ce.t for their s.ecials ) the0 can
earthbind a G0in# creature, .oof awa0 after #ettin# hit !so .racticall0
immune to full attacks$, and can blind .eo.le if the0 can sneak attack
them, which with multi.le ones should be eas0 'er0 #ood for s.eci@c
combats
Solamith ) like fat ol' vrocks e;ce.t when the0 hit themselves !or are hit$
the0 can do Rsoul@reR dama#e !half @re half unt0.ed$ in various blasts (ot
awfull0 im.ressive but it has fast healin# so if it's in a .rotected .osition it
can dole out 93 .oints a shot in 9<' bursts u. to =<<' awa0 for a #ood
while ,on't use on an0thin# resistant to @re
"ne devil, the #ulthir %R 7, SM 'I It eats evil outsiders and #ets stron#er!
And eats Medium or smaller creatures and .ukes them out ,ominated !no
save!$ Ose a#ainst small)ish thin#s with low #ra..le checks, es.eciall0
evil outsiders! It has > ra0 of enfeeblements to use to soften u. .otential
chimichan#as of Satan
Ahe fetid fun#us is summonable b0 clerics of Nu##tmo0 onl0, which
restricts its utilit0 substantiall0 Sickens and envelo.s, but has =9 hit
.oints (e;t
So now to the commentar0
MMIII
Ahe arrow demon for the babau is an interestin# swa. It's #ot double the
hit .oints and is a #reat choice to .our on the arrow dama#e 4owever, it
doesn't have the babau's s.ell)likes !dis.el ma#ic most notabl0$ Ahe %R is
one hi#her as well
Ahe storm elementals have a = %R ed#e on air elementals Eou #et some
za..ies but the0 don't have the air elementals' Fl0b0 Attack Seems like a
similar Rdo I want melee or ran#edR trade to the arrowDbabau demon swa.,
but 0ou don't have to re.lace on the list so 0ou #et to choose at cast time
MMIV
%lockwork Mender &enerall0 sucks, but has construct immunities if 0ou
need a Ain0 G0in# scout to #o somewhere that would normall0 kill the
livin#
(ashrou ,emons #et 3 attacks and have ,R, and more hit .ointsDbetter
saves than the %elestial *ison Ahumbs u., es.eciall0 as a Malconvoker!
,warf Ancestors are onl0 summonable b0 clerics of Moradin, but the0're
nice ) :uite the tank for SM ', with A% 97 and ,R =<Dadamantine Ahe0
won't do as much dama#e as some of the standard o.tions
4owler Was.s are kinda like a %elestial *ee, but the0 #et M attacks or two
.lus .oison, and don't frickin' die if the0 stin# someone And nothin# else
is evil and Gies for SMII Aheir .oison is better !d7 ,+1$ and to hit is better
than the @endish scor.ions If 0ou summon multi.les, when the0 die the0
even s.loo#e their tar#et with was.)buTn# Aotall0 take 'em Ahe0 lack
the @endishDcelestial traits thou#h so the0're fra#ile to ener#0
Inferno S.iders lack the SR and resistances of the hu#e @endish monstrous
s.ider, and have half the ,R Also, 0ou have to do some 9)da0 =<< #.
ritual before summonin# them !each time or the @rst time is unclear$ "n
the .lus side, the0 have twice the hit .oints, elemental traits, and can
Game u. the .lace
Custice Archons suck com.ared to avorals from what I can tell Ahe0're like
hound archons !SM '$ with 9 more 4, as a SM 'II
Windblades !Windrazors, Windsc0thes$ ) the Windrazors blow != 4,$, but
as a scout ma0 be #ood since the0're intelli#ent, rare in a SM III "therwise
the0're like the bat but with lots less 4, Windsc0thes ) bo0 I'm confused
Ahe0're %R3 and in the same SM 'I band as the chain devil !%R 6$ I #ive
them a bi# RbahR
Wracks.awn are .rett0 com.arable to the @endish dire wolf, but their
s.ear that does an additional 9d7 .lus sicken to livin# creatures is nice
Ose 'em on the livin#!
Ahen we have the two 0u#oloths Ahe corru.tors of fate are nice! Well,
nau#ht0 technicall0 *ut their s.ecial %onfusion)like abilit0 !><U chance of
the subSect takin# no action$ and its unluck !roll twice to hit it and take the
worst roll$ makes it a ver0 stron# candidate for chain devil re.lacement
And the 'oors #et si; attacks! Awo #oo)encrusted thumbs u.
MMV
Ahe Arcadian Aven#er A %R 7 for a SM I' K 4, double swordin# rendin#
G0in# beast!!! Eou have to be lawful and non)evil to summon one but
damn bo0!!! Ahe0 don't have ,R but the0 have double the h. of the other
choices
(ow ) demontime !hum RhammertimeR as 0ou read this$ Eou have to be
evil to summon these
Adarus SM I1, are the0 worth itV Well, the0're .rett0 #ood M %harm
Monsters !for their duration at least$ and SR =K I'd sa0 better than the
bebilith but not as #ood as the barbed devil I'd .ut them even with the
4ezrou, de.endin# on whether 0ou need more raw hurt or those %harm
Monsters
%arna#e demons ) a se;;;0 name of course, but the0're %R 3 SM I's Ahe0
have a chance to ram.a#e and Sust kill thin#s !it's unclear whether the
control that Summon Monster .rovides su.ersedes this$ At SM I' @endish
dire wolf would eat one *ut it can b0.ass RmetalR ,R !cold iron,
adamantine, etc$ and the0 #et bonuses the more of them there are, so
ma0be a crowd of them to crunch u. a construct would be worthwhile
&adacro ) %R M SM I's (ot #reat e;ce.t for their s.ecials ) the0 can
earthbind a G0in# creature, .oof awa0 after #ettin# hit !so .racticall0
immune to full attacks$, and can blind .eo.le if the0 can sneak attack
them, which with multi.le ones should be eas0 'er0 #ood for s.eci@c
combats
Solamith ) like fat ol' vrocks e;ce.t when the0 hit themselves !or are hit$
the0 can do Rsoul@reR dama#e !half @re half unt0.ed$ in various blasts (ot
awfull0 im.ressive but it has fast healin# so if it's in a .rotected .osition it
can dole out 93 .oints a shot in 9<' bursts u. to =<<' awa0 for a #ood
while ,on't use on an0thin# resistant to @re
"ne devil, the #ulthir %R 7, SM 'I It eats evil outsiders and #ets stron#er!
And eats Medium or smaller creatures and .ukes them out ,ominated !no
save!$ Ose a#ainst small)ish thin#s with low #ra..le checks, es.eciall0
evil outsiders! It has > ra0 of enfeeblements to use to soften u. .otential
chimichan#as of Satan
Ahe fetid fun#us is summonable b0 clerics of Nu##tmo0 onl0, which
restricts its utilit0 substantiall0 Sickens and envelo.s, but has =9 hit
.oints (e;t
Summoning Monster I
1(2 Monster So$r"e
3&4 Ba#oon* temlate MM 567
3&4 Bad%er* temlate MM 567
3&5 Bat* temlate MM 567
(ent!ede* 's!8e99) temlate: MM
3&7 D!re 2at* temlate MM 4;
3&7 Do%* temlate MM 564
3&7 .a/k* temlate MM 56;
3&< Monke+* temlate MM 56=
3&<4 O/l* temlate MM 566
3&<4 2aven* temlate MM <35
3&<4 S"or!on* T!n+ '>erm!n)* temlate: MM <36
3&<4 S!der* .$nt!n% 'T!n+ >erm!n)* temlate: MM <36
3&<4 S!der* ?e# 'T!n+ >erm!n)* temlate: MM <36
3&7 S!tt!n% (ra/ler L!8ard 'L!8ard) 02(S 73=
3&4 Aas!mar 'Planeto$"hed) MM
3&4 T!efl!n% 'Planeto$"hed) MM
3&4 Genas! 'Planeto$"hed) Mo0
3&<4 >!er 'T!n+ Snake)* temlate: MM <33
3&<4 ?easel* temlate MM <37
Summoning Monster II
1(2 Monster So$r"e
3&4 An!mated O#@e"t 'T!n+)* temlate MM 5;
5 Ant* G!ant* ?orker* Ax!omat!" MM9
3&4 Bee* G!ant '>erm!n)* temlate: MM <3A
5 Bladel!n% MM< 75
5 (haond 'Planeto$"hed) MM< 5A6
5 Do% '2!d!n%)* temlate MM 56A
3&4 Ea%le* temlate MM 56A
5 Ether S"ara# MM< 6B
5 0l!nd* 0!end!sh To. 57=
3&4 0ormor!an /orker MM 63
5 G!th+ank! MotP 5;B
5 G!th8era! MotP 5;A
5 Gnoll* 0!end!sh MM
5 .orse '.eav+)* temlate MM 56;
5 .orse 'L!%ht)* temlate MM 56;
5 C+thon Broodl!n% Bo>D
5 Lem$re 'Dev!l) MM B=
5 Mane 'Demon) Bo>D
5 N$er!#o 'Dev!l) To.
5 O"to$s* temlate MM 566
3&4 S"or!on 'Small >erm!n)* temlate: MM <36
5 Shark 'med!$m-s!8ed)* temlate MM <33
3&4 S!der 'Small >erm!n)* temlate: MM <53
5 S,$!d* temlate MM <33
3&4 >!er 'Small Snake)* temlate: MM <33
5 ?arr!or '5st level)* temlate MM
5 ?olf* temlate MM <3B
5 Den+thr! 'Planeto$"hed) MM< 5A6
Summoning Monster III
1(2 Monster So$r"e
< A#+ssal Ma/ 'Demon) MM< 4A
< A#+ssal Sk$lker 'Demon) MM< 4A
5 An!mated O#@e"t 'Small)* temlate MM 5;
< A8er MM <<
< B!son* temlate MM 56B
< Bla"k Bear* temlate MM 567
< Boar* temlate MM 56B
< (heetah* temlate MM 564
< (onstr!"tor 'Snake)* temlate MM <33
< (ro"od!le* temlate MM 564
< D!re Bad%er* temlate MM 4A
< D!re Bat* temlate MM 4;
< D!re ?easel* temlate MM 4A
< Dret"h 'Demon) MM B5
5 A!r Elemental 'Small) MM =5
5 Earth Elemental 'Small) MM =5
5 0!re Elemental 'Small) MM =5
5 ?ater Elemental 'Small) MM =5
< 0e+Er! 'Planeto$"hed) Mo0
< Gor!lla aka Ae* temlate MM 567
< Im 'Dev!l) MM B=
< Leoard* temlate MM 56;
< L!8ard 'G!ant)* temlate MM 56=
5 Paraelemental 'Small) MotP 5=5
< Ps!on!" Elemental 'Small) To.
< Salamandar 'Small) MM 546
5 S"or!on 'Med!$m-S!8e >erm!n)* temlate: MM <36
< Shark 'Lar%e)* temlate MM <33
5 S!der 'Med!$m-S!8e >erm!n)* temlate: MM <53
< Stone S!ke MM< 565
< Tanar$kk 'Planeto$"hed) Mo0
< Tho,,$a MM 5;4
5 T/o-.eaded Adder 'Snake)* temlate: 02(S 736
5 >!er 'Med!$m-s!8e Snake)* temlate: MM <33
< ?olver!ne* temlate MM <3B
Summoning IV
1(2 Monster So$r"e
7 Advesa 'Dev!l) MM<
7 An!mated O#@e"t 'Lar%e)* temlate MM 5;
7 Arro/ha/k 'Small) MM 56
7 (r+smal Ps. 5BA
7 D!re Ae* temlate MM 4;
7 D!re ?olf* temlate MM <3B
7 D$sk Beast 'Ehemera) MotP 5;3
7 0!re Bat 'Elemental) MM< 53<
7 0ormor!an ?arr!or MM 63
7 .ell ho$nd MM 55=
< .!o%r!ff* temlate MM 55=
7 .o/ler MM 5<5
7 I"e Serent Mo0
7 C+thon F$ven!le Bo>D
< Lantern Ar"hon '(elest!al) MM <6
7 L!on* temlate MM 56=
7 Pa"k L!8ard 'L!8ard)* temlate 02(S 73=
7 Ma%m!n MM 573
7 Meh!t 'an+) MM 57<
7 Monstro$s (ra#* temlate To.
7 Pe%as$s* (elest!al MM 5B=
7 G$as!-Elemental* 'Small) To.
7 2$tterk!n 'Demon) Bo>D
< S"or!on 'Lar%e >erm!n)* temlate: MM <36
< S!der 'Lar%e >erm!n)* temlate: MM <53
7 To@an!da 'Small) MM 5;;
B Tr!ton MM 5;=
< >ar%o$!lle MM 5=<
< >!er 'Lar%e Snake)* temlate: MM <33
7 ?arr!or '7rd level)* temlate MM
7 ?as 'G!ant >erm!n)* temlate: MM <3;
< ?!n%ed >!er 'Snake)* temlate: 02(S 736
7 Xorn 'Small) MM 5=;
7 Heth .o$nd MM 5==
Summoning V
1(2 Monster So$r"e
4 A#!sha!* Bla"k Mo0
4 A#!sha!* ?h!te Mo0
4 A#+ssal 2ava%er 'Demon) MM< 4;
4 A"ha!era! MM 54
4 Al$-Demon 'Demon) To.
A An!mated O#@e"t '.$%e)* temlate MM 5;
4 Arro/ha/k 'Med!$m-s!8e) MM 56
4 Bar I%$ra 'Demon) Bo>D
B Bar%hest 'Lesser) MM <<
4 Bor!n% Beetle* '>erm!n) temlate: To.
4 Bro/n Bear* temlate MM 567
7 (erv!dal '(elest!al) MM<
4 (ro"od!le 'G!ant)* temlate MM 564
4 D!re Boar* temlate MM 56B
4 D!re ?olver!ne* temlate MM 4;
4 Drae%loth '.alf-f!end) Mo0
4 D$r8a%on '.alf-f!end) MM<
7 Elemental 'Med!$m-s!8e) MM =5
4 Gra+ Oo8e 'Oo8e)* Anar"h!" MM 5B4
4 Gr!ffon* temlate MM 557
B .o$nd Ar"hon '(elest!al) MM <6
4 Fovo" 'Demon) MM< 4=
4 C+thon Ad$lt Bo>D
A Mant!"ore* 0!end!sh MM 573
4 Marrash MM< 5B4
4 M!nota$r* 0!end!sh MM 57;
4 Monstro$s (ra+f!sh* temlate To.
B M+rlo"har Mo0
4 N!%htmare MM 5B3
4 O/l#ear* 0!end!sh MM 5B=
7 Paraelemental 'Med!$m-s!8e) MotP 5=5
B Ps!on!" Elemental 'Med!$m) To.
7 G$as!t 'Demon) MM 547
4 2ast MM 54B
4 2av!d MM 54B
4 2h!no"ero$s* temlate MM <33
4 Salamandar 'Med!$m-s!8e) MM 546
7 S"or!on '.$%e >erm!n)* temlate: MM <36
4 Sea L!on* temlate MM 5A3
4 Shado/ Mast!ff MM 5A<
B Shark '.$%e)* temlate MM <33
7 S!der '.$%e >erm!n)* temlate: MM <53
B S!na%on 'Dev!l) MotP 5A;
4 S+lh MM< 56<
4 T!%er* temlate MM <37
4 To@an!da 'Med!$m-s!8e) MM 5;;
7 Un!"orn* (elest!al MM 5=5
7 >!er '.$%e Snake)* temlate: MM <33
B Xa%-Ha 'Ener%on) InoteJ not "ontrolla#leK MP 5A6
4 Xe%-H! 'Ener%on) InoteJ not "ontrolla#leK MP 5A6
Summoning VI
1(2 Monster So$r"e
; A#!sha!* Bl$e Mo0
A A#!sha!* Green Mo0
; Amn!8$ 'Dev!l) MM<
; Arman!te 'Demon) MotP 5AB
; Ba#a$ 'Demon) Bo>D
; Baleen ?hale '?hale)* temlate MM <3B
; Bar#a8$ 'Dev!l) MM B=
4 Bar%hest 'Greater) MM <<
A Belker MM <A
; Be8ek!ra* aka .ell(at 'Dev!l) MM B=
; Breathdr!nker MM<
A (anoloth 'H$%oloth) MP 5=;
; (haos Beast MM 7B
A (onstr!"tor 'G!ant Snake)* temlate MM <33
= Dao 'Gen!e) MotP 5;7
A D!re L!on* temlate MM 4;
A Dra%onfl+* G!ant '>erm!n)* temlate: To.
4 D@!nn! 'Gen!e) MM 6B
4 Elemental 'Lar%e) MM =5
; Er!n+es 'Dev!l) MM B=
; 0ormor!an Taskmaster MM 63
A G!rallon* temlate MM 53B
; Inv!s!#le Stalker MM 5<7
B Fann! 'Gen!e) MM 6B
A Co"ra"hon 'Dev!l) Bo>D
A C+ton MM B=
; L!llend MM 5<=
4 L$!nal '(elest!al) MM< B7
4 Mer"ane MotP 5;6
A M!n!on of Set DLD%
A N!shr$$ Mo0
A O"hre Fell+ 'Oo8e)* Anar"h!" MM 5B4
A Or"a '?hale)* temlate MM <37
4 Paraelemental 'Lar%e) MP 5=5
A Ps!on!" Elemental 'Lar%e) To.
A G$as!-Elemental* 'Med!$m) To.
A Shado/ Demon 'Demon) To.
; Slaad '2ed) MM 5AA
A Sl!"er Beetle* '>erm!n) temlate: To.
A Ur!de8$ 'Demon) MP 5AB
A X!ll MM 5=;
A Xorn 'Med!$m-s!8e) MM 5=;
Summoning VII
1(2 Monster So$r"e
= A#!sha!* 2ed Mo0
= An!mated O#@e"t 'Gar%ant$an)* temlate MM 5;
= Arro/ha/k 'Lar%e) MM 56;
6 Avoral G$ard!an '(elest!al) MM <6
6 Be#!l!th 'Demon) MM B5
= Bla"k P$dd!n% 'Oo8e)* Anar"h!" MM 5B4
= B$lette* temlate MM <=
= (a"halot ?hale '?hale)* temlate MM <3B
= Death/at"h Beetle* '>erm!n) temlate: To.
= D!re Bear* temlate MM 4=
6 Dra%on .orse To.
6 D$ne Stalker MM<
6 E"al+se 'Ehemera) MotP 5;3
= Efreet! 'Gen!e) MM 64
; Elemental '.$%e) MM =5
6 Gale# D$hr MM<
6 Gharros 'Demon) To.
= Gl!mmersk!n MM<
= .amat$la 'Dev!l) MM B6
= .+drodaemon To.
6 Immoth MM<
= C+thon Imaler Bo>D
6 Male#ran"he 'Dev!l) MM<
6 Mar!d 'Gen!e) MotP 5;7
6 Ma$re8h! 'Demon) (otSG55;
= Me%arator 'D!nosa$r)* temlate MM 44
; Me88oloth 'H$%oloth) MP 5=;
6 Na#as$* Lesser 'Demon) To.
6 Nar8$%on 'Dev!l) MotP 5A;
= Ner!8o* Demon To.
6 N!%ht .a% MM 5B3
A Os+l$th 'Dev!l) MM B=
= Palrethee 'Demon) MM<
; Paraelemental '.$%e) MP 5=5
= Ps!on!" Elemental '.$%e) To.
6 G$as!-Elemental* 'Lar%e) To.
6 2akshasa :: MM 547
= 2h!no"eros Beetle* '>erm!n) temlate: To.
6 Salamandar 'Lar%e) MM 546
= Shado/ Demon 'Demon) Bo>D
= Slaad 'Bl$e) MM 5AA
= Slaad 'Green) MM 5AA
6 S$""$#$s 'Demon) MM B5
= T!me Elemental* (ommon To.
6 To@an!da 'Lar%e) MM 5;;
6 Tormentor of So$ls 'Dev!l) To.
6 Treant* (elest!al MM 5;=
6 Treant* 0!end!sh MM 5;=
6 Treant* Shado/ MM 5;=
6 >aor!%h$ MM<
= Xorn 'Lar%e) MM 5=;
4 Ho"hlol 'Demon) Mo0
6 Dovv$t 'Demon) MM<
Summoning VIII
1(2 Monster So$r"e
53 Aer!al Servant To.
53 Aesh!ma 'Demon) To.
55 Androsh!nx 'Sh!nx)* (elest!al MM 5;3
53 (hasme 'Demon) Bo>D
53 (orn$%on 'Dev!l) MM B6
53 (o$atl MM 7=
55 Daraka Demon To.
53 Der%hodaemon To.
53 D!re T!%er* temlate MM 4=
53 Elehant* temlate MM 56;
6 Elemental 'Greater) MM =5
53 0!rre Eladr!n '(elest!al) MotP 5A<
53 0orm!an* M+rmar"h MM
55 C+thon Sla+master Bo>D
53 Marraenoloth 'H$%oloth) MM<
55 Me%alodon* temlate MM< 5B;
53 Moon"alf MM<
53 Movan!" Deva '(elest!al) To.
55 Na#as$* Greater 'Demon) To.
53 O"to$s 'G!ant)* temlate MM 566
6 Paraelemental 'Greater) MotP 5=5
55 P!s"odaemon To.
53 Ps!on!" Elemental 'Greater) To.
53 Slaad 'Gra+) MM
55 S,$!d 'G!ant)* temlate MM <33
55 St!r%e Demon To.
6 Tr!"eratos 'D!nosa$r)* temlate MM 44
53 T+rannosa$r$s 'D!nosa$r)* temlate MM 44
53 Ha%noloth 'H$%oloth) MM<
6 Delekh$t 'Inev!ta#le) MotP 5;7
Summoning IX
1(2 Monster So$r"e
5< An!mated O#@e"t '(olossal)* temlate MM 5;
5B Astral Deva '(elest!al) MM 73
5B Blood 0!end 'Demon) (otSG55A
57 (a"odaemon To.
5B (ere#r!l!th 'Demon) Ps. 5B4
57 (haronadaemon To.
55 Elemental 'Elder) MM =5
5< Ethereal Sla+er MM<
57 Gel$%on 'Dev!l) MM B6
57 Ghaele Eladr!n '(elest!al) MM 73
5< Gho$r 'Demon) Mo0
5< Gold Dra%on* F$ven!le* (elest!al MM
57 Gor!stro 'Demon) MotP 5AB
57 Far!l!th 'Demon) MM<
5< Col+ar$t MotP 5;;
= Lammas$ MM 5<;
5< Leonal G$ard!nal '(elest!al) MotP 5A<
57 C+thon Sla$%hterk!n% Bo>D
5< Monad!" Deva '(elest!al) To.
57 N+"aloth 'H$%oloth) MotP 5=;
55 Paraelemental 'Elder) MotP 5=5
5< Ps!on!" Elemental 'Elder) To.
5B P+roh+dra* 0!end!sh MM
55 2ed Dra%on* F$ven!le* 0!end!sh MM
55 2o"* temlate MM 54A
5B 2$kara8+ll MM< 5=5
55 S"or!on 'Gar%ant$an >erm!n)* temlate: MM <36
57 Slaad* Death MM
55 S!der 'Gar%ant$an >erm!n)* temlate: MM <53
57 Tarr+ Demodand To.
5B T!me Elemental* No#le To.
57 >ro"k 'Demon) MM B5
:: The 2akshasa !s onl+ s$mmona#le #+ Monster S$mmon!n% IX* /hen 5dBM5 of
these ma+ #e s$mmoned&
2ead moreJ httJNN///&en/orld&or%Nfor$mNsho/thread&h943454-Udated-Monster-
S$mmon!n%-L!stsO!x88<+?F6eS$B
.ere are the alternate s$mmon!n% r$les I have /r!tten and /!ll soon #e la+test!n%
th!s l!st !s Sell levelJ (2 of s$mmoned "reat$re
5J5
<J<
7J7
BJB-4
4J A-;
AJ=-6
;J6-53
=J53-55
6J5<M
and I have "reated these ne/ feats for "asters /ho /!sh to fo"$s on s$mmon!n%J
Imroved S$mmon!n% 'General)
Ho$r S$mmoned monsters are stron%er than normal
Prere,$!s!teJ Sell"aster level 5M
Benef!tJ An+ "reat$re +o$ s$mmon /!th a S$mmon Monster sell %a!ns a M5 h!t
o!nts er h!t d!e and a M5 "ometen"e #on$s on atta"k and dama%e rolls&
Greater S$mmon!n% 'General)
Ho$r s$mmoned monsters are even more o/erf$l than normal
Prere,$!s!teJ A$%mented S$mmon!n%* Sell"aster level 4thM
Benef!tJ An+ "reat$re +o$ s$mmon /!th a S$mmon Monster sell %a!ns M< .!t Po!nts
er .!t D!e and a M< "ometen"e #on$s on atta"k and dama%e rolls&
S$er!or S$mmon!n% 'General)
Ho$r s$mmoned monsters are extremel+ deadl+
Prere,$!s!teJ A$%mented S$mmon!n%* Greater S$mmon!n%* Sell"aster level 6thM
Benef!tJ An+ "reat$re +o$ s$mmon /!th a S$mmon Monster sell %a!ns M7 .!t Po!nts
er .!t D!e and a M7 "ometen"e #on$s on atta"k and dama%e rolls& Add!t!onall+* the+
%a!n a M< enhan"ement #on$s to Str and Dex* and the sav!n% thro/ D(Es for all of
the!r sells and se"!al a#!l!t!es !n"reases #+ <&
2ead moreJ httJNN///&en/orld&or%Nfor$mNsho/thread&h943454-Udated-Monster-
S$mmon!n%-L!stsNa%e7O!x88<+?FoNX(
?ell* after an !n!t!al ers$al of 00* here !s the $dated S$mmon Monster ta#les&
I have also added temlated Dra%ons and .+dras to the oss!#le l!st 'thanks to A8$l
for o!nt!n% o$t the Dra%ons and some O$ts!ders I had m!ssed)& I del!#eratel+ let the
Dra%ons #e lo/er than the standard (2 monster* as the!r (2s are %enerall+
re"o%n!8ed as too lo/ an+/a+&
Th!s l!st !s start!n% to %et "omletel+ o$t of hand&
Summoning Monster I
1(2 Monster So$r"e
3&4 Ba#oon* temlate MM 567
3&4 Bad%er* temlate MM 567
3&5 Bat* temlate MM 567
(ent!ede* 's!8e99) temlate: MM
3&7 D!re 2at* temlate MM 4;
3&7 Do%* temlate MM 564
3&7 .a/k* temlate MM 56;
3&< Monke+* temlate MM 56=
3&<4 Neo%! Sa/n* 0!end!sh MM< 546
3&<4 O/l* temlate MM 566
3&<4 2aven* temlate MM <35
3&<4 S"or!on* T!n+ '>erm!n)* temlate: MM <36
3&<4 S!der* .$nt!n% 'T!n+ >erm!n)* temlate: MM <36
3&<4 S!der* ?e# 'T!n+ >erm!n)* temlate: MM <36
3&7 S!tt!n% (ra/ler L!8ard 'L!8ard) 02(S 73=
3&4 Aas!mar 'Planeto$"hed) MM
3&4 Mael$th 'Planeto$"hed) 00 57A
3&4 Me"hanatr!x 'Planeto$"hed) 00 57;
3&4 T!efl!n% 'Planeto$"hed) MM
3&4 Genas! 'Planeto$"hed) Mo0
3&7 T/!% Bl!%ht* 0!end!shNAnar"ha!" MM< 56;
3&<4 >!er 'T!n+ Snake)* temlate: MM <33
3&<4 ?easel* temlate MM <37
Summoning Monster II
1(2 Monster So$r"e
5 A#r!an 00 5<
3&4 An!mated O#@e"t 'T!n+)* temlate MM 5;
5 Ant* G!ant* ?orker* Ax!omat!" MM9
3&4 Bar!a$r MotP 5A5
3&4 Bee* G!ant '>erm!n)* temlate: MM <3A
5 Bladel!n% MM< 75
5 (rested 0elldrake* (elest!al MM< 6=
5 (haond 'Planeto$"hed) MM< 5A6
5 Do% '2!d!n%)* temlate MM 56A
3&4 Ea%le* temlate MM 56A
5 Ether S"ara# MM< 6B
5 0l!nd* 0!end!sh To. 57=
3&4 0ormor!an /orker MM 63
5 G!th+ank! MotP 5;B
5 G!th8era! MotP 5;A
5 Gnoll* 0!end!sh MM
5 .orse '.eav+)* temlate MM 56;
5 .orse 'L!%ht)* temlate MM 56;
5 Ix!txa"h!tl* Avera%e* 0!end!shNAnar"ha!" MM< 5<6
5 Caort! 00 53=
5 C+thon Broodl!n% Bo>D
5 Lem$re 'Dev!l) MM B=
5 Mane 'Demon) Bo>D
5 N$er!#o 'Dev!l) To.
5 O"to$s* temlate MM 566
3&4 S"or!on 'Small >erm!n)* temlate: MM <36
5 Shado/ As 00 54<
5 Shark 'med!$m-s!8ed)* temlate MM <33
5 Sh+ft 'Planeto$"hed) 00 576
5 0lame Snake* M!nor 00 ;7
5 Shadar-Ca! 00 543
3&4 S!der 'Small >erm!n)* temlate: MM <53
5 S,$!d* temlate MM <33
3&4 St!r%e* 0!end!sh MM 5;7
5 >aroot* 'Nerra) 00 573
3&4 >!er 'Small Snake)* temlate: MM <33
5 ?arr!or '5st level)* temlate MM
5 ?olf* temlate MM <3B
5 Den+thr! 'Planeto$"hed) MM< 5A6
Summoning Monster III
1(2 Monster So$r"e
< A#+ssal Ma/ 'Demon) MM< 4A
< A#+ssal Sk$lker 'Demon) MM< 4A
5 An!mated O#@e"t 'Small)* temlate MM 5;
< A8er MM <<
< Ba""hae 00 56
< B!son* temlate MM 56B
< Bla"k Bear* temlate MM 567
5 Bladel!n% MM< 75
< Boar* temlate MM 56B
< (heetah* temlate MM 564
< (hoker* 0!end!shNAnar"ha!" MM 7A
< (onstr!"tor 'Snake)* temlate MM <33
< (ro"od!le* temlate MM 564
< D!re Bad%er* temlate MM 4A
< D!re Bat* temlate MM 4;
< D!re ?easel* temlate MM 4A
< Dret"h 'Demon) MM B5
5 A!r Elemental 'Small) MM =5
5 Earth Elemental 'Small) MM =5
5 0!re Elemental 'Small) MM =5
5 ?ater Elemental 'Small) MM =5
< 0e+Er! 'Planeto$"hed) Mo0
< Gor!lla aka Ae* temlate MM 567
< .!o%r!ff* temlate MM 55=
< Im 'Dev!l) MM B=
< Im* 0!lth 00 533
< Leoard* temlate MM 56;
< L!8ard 'G!ant)* temlate MM 56=
5 Paraelemental 'Small) MotP 5=5
< Ps!on!" Elemental 'Small) To.
< Salamandar 'Small) MM 546
5 S"or!on 'Med!$m-S!8e >erm!n)* temlate: MM <36
< Shark 'Lar%e)* temlate MM <33
5 S!der 'Med!$m-S!8e >erm!n)* temlate: MM <53
< S!tt!n% 0elldrake* (elest!al MM< 6=
< Stone S!ke MM< 565
< Tanar$kk 'Planeto$"hed) Mo0
< Tho,,$a MM 5;4
5 Thr!-Creen* Anar"ha!"N0!end!sh MM< 564
5 T/o-.eaded Adder 'Snake)* temlate: 02(S 736
5 >!er 'Med!$m-s!8e Snake)* temlate: MM <33
< ?olver!ne* temlate MM <3B
Summoning Monster IV
1(2 Monster So$r"e
7 Advesa 'Dev!l) MM<
7 An!mated O#@e"t 'Lar%e)* temlate MM 5;
7 Arro/ha/k 'Small) MM 56
7 Bloodthorn* 'ev!l) 00 <7
< (ran!$m 2at S/arm* Lesser Pa"k 00 5A;
7 (r+smal Ps. 5BA
7 D!re Ae* temlate MM 4;
7 D!re ?olf* temlate MM <3B
7 Drolet 00 54
7 D$sk Beast 'Ehemera) MotP 5;3
7 Ethereal 0!l"her MM ==
7 Ethereal Mara$der MM ==
7 0!re Bat 'Elemental) MM< 53<
7 0ormor!an ?arr!or MM 63
7 .ell ho$nd MM 55=
7 .o/ler MM 5<5
7 I"e Serent Mo0
7 Im* Blood#a% 00 6=
7 Im* E$hor!" 00 66
7 Ix!txa"h!tl* >am!r!"* 0!end!shNAnar"ha!" MM< 5<6
7 Calareem* 'Nerra) 00 5<=
7 Chaasta 00 554
7 C+thon F$ven!le Bo>D
< Lantern Ar"hon '(elest!al) MM <6
7 L!on* temlate MM 56=
7 Pa"k L!8ard 'L!8ard)* temlate 02(S 73=
7 Phantom 0$n%$s* temlate MM
7 Ma%m!n MM 573
7 Ma$% 00 5<5
7 Meh!t 'an+) MM 57<
7 Monstro$s (ra#* temlate To.
7 Pe%as$s* (elest!al MM 5B=
7 G$as!-Elemental* 'Small) To.
7 2$tterk!n 'Demon) Bo>D
< S"or!on 'Lar%e >erm!n)* temlate: MM <36
7 Skeroloth* 'H$%oloth) 00 56;
< S!der 'Lar%e >erm!n)* temlate: MM <53
7 To@an!da 'Small) MM 5;;
B Tr!ton MM 5;=
< >ar%o$!lle MM 5=<
7 >!olet 0$n%$s '0$n%$s)* temlate: MM
< >!er 'Lar%e Snake)* temlate: MM <33
7 ?arr!or '7rd level)* temlate MM
7 ?as 'G!ant >erm!n)* temlate: MM <3;
< ?!n%ed >!er 'Snake)* temlate: 02(S 736
7 Xorn 'Small) MM 5=;
7 Heth .o$nd MM 5==
Summoning Monster V
1(2 Monster So$r"e
4 A#!sha!* Bla"k Mo0
4 A#!sha!* ?h!te Mo0
4 A#+ssal 2ava%er 'Demon) MM< 4;
4 A"ha!era! MM 54
4 Al$-Demon 'Demon) To.
A An!mated O#@e"t '.$%e)* temlate MM 5;
4 Arro/ha/k 'Med!$m-s!8e) MM 56
4 Bar I%$ra 'Demon) Bo>D
B Bar%hest 'Lesser) MM <<
4 Bor!n% Beetle* '>erm!n) temlate: To.
4 Bro/n Bear* temlate MM 567
7 (erv!dal '(elest!al) MM<
4 (ro"od!le 'G!ant)* temlate MM 564
4 D!re Boar* temlate MM 56B
4 D!re ?olver!ne* temlate MM 4;
4 D!sla"er Beast* Ax!omat!"N0!end!sh MM 46
4 Drae%loth '.alf-f!end) Mo0
4 D$r8a%on '.alf-f!end) MM<
7 Elemental 'Med!$m-s!8e) MM =5
B 0!h+r* Anar"ha!"N0!end!sh MM 533
4 Gra+ Oo8e 'Oo8e)* Anar"h!" MM 5B4
B Grell* 0!end!sh MM< 5<5
4 Gr!ffon* temlate MM 557
4 .arakn!n* '(anomorh) 00 <A
B .orned 0elldrake* (elest!al MM< 6=
B .o$nd Ar"hon '(elest!al) MM <6
4 .+dra* f!ve-headed* temlate MM 5<5
4 Fovo" 'Demon) MM< 4=
4 C+thon Ad$lt Bo>D
4 Marrash MM< 5B4
4 M!nota$r* 0!end!sh MM 57;
4 Monstro$s (ra+f!sh* temlate To.
B M+rlo"har Mo0 AA
B Neo%!* Ad$lt* 0!end!sh MM< 546
4 N!%htmare MM 5B3
4 O/l#ear* 0!end!sh MM 5B=
7 Paraelemental 'Med!$m-s!8e) MotP 5=5
B Ps!on!" Elemental 'Med!$m) To.
7 G$as!t 'Demon) MM 547
4 2ast MM 54B
4 2av!d MM 54B
4 2h!no"ero$s* temlate MM <33
4 Salamandar 'Med!$m-s!8e) MM 546
7 S"or!on '.$%e >erm!n)* temlate: MM <36
4 Sea L!on* temlate MM 5A3
4 Shado/ Mast!ff MM 5A<
B Shark '.$%e)* temlate MM <33
B Sk$lv+n* 'Demon) 00 4B
7 S!der '.$%e >erm!n)* temlate: MM <53
B S!na%on 'Dev!l) MotP 5A;
4 S+lh MM< 56<
4 T!%er* temlate MM <37
4 To@an!da 'Med!$m-s!8e) MM 5;;
7 Un!"orn* (elest!al MM 5=5
B >aath Bo>D 5=<
B >!olet 0$n%$s* temlate MM 67
7 >!er '.$%e Snake)* temlate: MM <33
B >orr 00 5=A
B Xa%-Ha 'Ener%on) InoteJ not "ontrolla#leK MP 5A6
4 Xe%-H! 'Ener%on) InoteJ not "ontrolla#leK MP 5A6
Summoning Monster VI
1(2 Monster So$r"e
; A#!sha!* Bl$e Mo0
A A#!sha!* Green Mo0
; Amn!8$ 'Dev!l) MM<
; Arman!te 'Demon) MotP 5AB
; Ba#a$ 'Demon) Bo>D
; Baleen ?hale '?hale)* temlate MM <3B
; Bar#a8$ 'Dev!l) MM B=
4 Bar%hest 'Greater) MM <<
A Belker MM <A
; Be8ek!ra* aka .ell(at 'Dev!l) MM B=
; Breathdr!nker MM<
A (anoloth 'H$%oloth) MP 5=;
; (haos Beast MM 7B
A (loaker* Anar"ha!" MM 7;
A (onstr!"tor 'G!ant Snake)* temlate MM <33
4 (ran!$m 2at S/arm* Avera%e Pa"k 00 5A=
= Dao 'Gen!e) MotP 5;7
A D!re L!on* temlate MM 4;
A Dra%onfl+* G!ant '>erm!n)* temlate: To.
4 D@!nn! 'Gen!e) MM 6B
4 Elemental 'Lar%e) MM =5
; Er!n+es 'Dev!l) MM B=
; 0ormor!an Taskmaster MM 63
A 0orm!an* ?!n%ed ?arr!or 00 ;=
A G!##er!n% Mo$ther* Anar"ha!" MM 53B
A G!rallon* temlate MM 53B
; .+dra* s!x-headed* temlate M 5<5
; .+dra* f!ve-headed (r+o-* temlate MM 5<5
; .+dra* f!ve-headed P+ro-* temlate MM 5<5
; Inv!s!#le Stalker MM 5<7
B Fann! 'Gen!e) MM 6B
; Ceeer 00 555
A Co"ra"hon 'Dev!l) Bo>D
A C+ton MM B=
A Lesser >arran%o!n 00 5=7
; L!llend MM 5<=
4 L$!nal '(elest!al) MM< B7
4 Mer"ane MotP 5;6
A Mant!"ore* 0!end!shNAx!omat!" MM 573
A M!n!on of Set DLDG
; Neo%!* Great Old master* 0!end!sh MM< 546
A N!shr$$ Mo0 A;
A O"hre Fell+ 'Oo8e)* Anar"h!" MM 5B4
A Or"a '?hale)* temlate MM <37
4 Paraelemental 'Lar%e) MP 5=5
A Phase S!der* temlate: MM 543
A Ps!on!" Elemental 'Lar%e) To.
A Ps$rlon* Avera%e* Ax!omat!"N0!end!sh MM< 5;5
A G$as!-Elemental* 'Med!$m) To.
A Shado/ Demon 'Demon) To.
A S!ll!t* 'Nerra) 00 5<6
A Slaad 'M$d) 00 54;
; Slaad '2ed) MM 5AA
A Sl!"er Beetle* '>erm!n) temlate: To.
; 0lame Snake* Lesser 00 ;B
; Sh!nx* .!era"o-* 0!nd!sh MM 5;3
A Ur!de8$ 'Demon) MP 5AB
A ?+ste* Anar"ha!" MM< <33
; ?+vern* temlate: MM 5=A
A X!ll MM 5=;
A Xorn 'Med!$m-s!8e) MM 5=;
Summoning Monster VII
1(2 Monster So$r"e
= A#!sha!* 2ed Mo0
6 A#oleth* Anar"ha!"N0!end!sh MM 54
= An!mated O#@e"t 'Gar%ant$an)* temlate MM 5;
= Arro/ha/k 'Lar%e) MM 56;
6 Avoral G$ard!an '(elest!al) MM <6
6 Be#!l!th 'Demon) MM B5
= Bla"k P$dd!n% 'Oo8e)* Anar"h!" MM 5B4
= B$lette* temlate MM <=
= (a"halot ?hale '?hale)* temlate MM <3B
6 (h$$l* Anar"ha!"N0!end!sh MM 7A
6 Darktenta"les* Anar"ha!"N0!end!sh MM< 4B
= Death/at"h Beetle* '>erm!n) temlate: To.
= D!re Bear* temlate MM 4=
6 Dra%on .orse To.
6 Dra%onne MM ;;
6 D$ne Stalker MM< ==
6 E"al+se 'Ehemera) MotP 5;3
= Efreet! 'Gen!e) MM 64
; Elemental '.$%e) MM =5
6 Ether%a$nt* 2ed 00 AA
6 0err$ma"h* '2!lman!) 00 5B7
6 0hor%e 00 ;<
= 0orm!an* Armadon 00 ;A
6 0rost Salamander* Anar"ha!"N0!end!sh MM< 53;
6 Gale# D$hr MM<
6 Gharros 'Demon) To.
= Gl!mmersk!n MM<
= .amat$la 'Dev!l) MM B6
6 .!ll G!ant* temlate MM 6=
= .+drodaemon To.
6 .+dra* e!%ht-headed* temlate MM 5<5
6 .+dra* s!x-headed (r+o-* temlate MM 5<5
6 .+dra* s!x-headed P+ro-* temlate MM 5<5
= .+dra* f!ve-headed Lernaean* temlate MM 5<5
6 Immoth MM<
= Cor$* Anar"ha!"N0!end!sh MM< 57B
= C$ld$rath 00 55A
= C+thon Imaler Bo>D
6 Male#ran"he 'Dev!l) MM<
6 Mar!d 'Gen!e) MotP 5;7
6 Ma$re8h! 'Demon) 00 45
= Me%arator 'D!nosa$r)* temlate MM 44
; Me88oloth 'H$%oloth) MP 5=;
6 Movan!" Deva '(elest!al) 00 4;
6 Na#as$* Lesser 'Demon) To.
6 Nar8$%on 'Dev!l) MotP 5A;
= Ner!8o* Demon To.
6 N!%ht .a% MM 5B3
A Os+l$th 'Dev!l) MM B=
= Palrethee 'Demon) MM<
; Paraelemental '.$%e) MP 5=5
6 P!s"oloth* 'H$%oloth) 00 56;
= Ps!on!" Elemental '.$%e) To.
6 G$as!-Elemental* 'Lar%e) To.
6 2akshasa :: MM 547
= 2h!no"eros Beetle* '>erm!n) temlate: To.
6 Salamandar 'Lar%e) MM 546
= Shado/ Demon 'Demon) Bo>D
= Sham#l!m% Mo$nd* temlate MM
= Slaad 'Bl$e) MM 5AA
= Slaad 'Green) MM 5AA
6 Sh!nx* (r!o- MM 5;3
6 S$""$#$s 'Demon) MM B5
= Tendr!"$lo$s* temlate MM
= T!me Elemental* (ommon To.
6 To@an!da 'Lar%e) MM 5;;
6 Tormentor of So$ls 'Dev!l) To.
6 Treant* (elest!al MM 5;=
6 Treant* 0!end!sh MM 5;=
6 Treant* Shado/ MM 5;=
6 Um#er .$lk* Anar"ha!"N0!end!sh MM 5=3
6 >aor!%h$ MM< 56;
6 >$lt!vor* '(anomorh) 00 <=
= ?!ll-o-/!s* Anar"ha!"N0!end!sh MM 5=7
= Xorn 'Lar%e) MM 5=;
4 Ho"hlol 'Demon) Mo0
6 Dovv$t 'Demon) MM<
Summoning Monster VIII
1(2 Monster So$r"e
53 A#+ssal Gho$l 00 57
55 Ar"an!st >arran%o!n 00 5=<
53 Aer!al Servant To.
53 Aesh!ma 'Demon) To.
55 Androsh!nx 'Sh!nx)* (elest!al MM 5;3
53 (hasme 'Demon) Bo>D
53 (orn$%on 'Dev!l) MM B6
53 (o$atl MM 7=
55 Daraka Demon To.
53 Dark/eaver 00 76
53 Der%hodaemon To.
55 D!re 2h!no"eros* temlate 00 A5
55 D!re Shark MM
53 D!re T!%er* temlate MM 4=
= Dra%on* Bla"k* F$ven!le* 0!end!sh MM AB
6 Dra%on* Bl$e* F$ven!le* 0!end!sh MM A4
6 Dra%on* Green* F$ven!le* 0!end!sh MM AA
= Dra%on* 2ed* Ho$n%* 0!end!sh MM A;
6 Dra%on* ?h!te* Ho$n% Ad$lt* 0!end!sh MM A6
6 Dra%on* Brass* F$ven!le* (elest!al MM ;3
= Dra%on* Bron8e* Ho$n%* (elest!al MM ;5
= Dra%on* (oer* Ho$n%* (elest!al MM ;<
= Dra%on* S!lver* Ho$n%* (elest!al MM ;4
= Dra%on* Gold* >er+ Ho$n%* (elest!al MM
= Dra%on* Ameth+st* Ho$n%* temlate MM< ;6
6 Dra%on* (r+stal* F$ven!le* temlate MM< =5
= Dra%on* Emerald* Ho$n%* temlate MM< =<
= Dra%on* Sah!re* Ho$n%* temlate MM< =B
= Dra%on* Toa8* Ho$n%* temlate MM< =4
53 Elehant* temlate MM 56;
6 Elemental 'Greater) MM =5
53 Ethereal Oo8e 00 A7
55 0arast$* 'Demodand) 00 B7
53 0!rre Eladr!n '(elest!al) MotP 5A<
53 0orm!an* M+rmar"h MM
55 0orm!an* O#server 00 ;;
55 0rost G!ant* Anar"ha!"N0!end!sh MM 6=
53 Gathra 00 =3
53 Gor%on* temlate MM 555
55 .+dra* ten-headed* temlate MM 5<<
55 .+dra* e!%ht-headed (r+o-* temlate MM 5<5
55 .+dra* e!%ht-headed P+ro-* temlate MM 5<5
55 .+dra* seven-headed Lernaean* temlate MM 5<5
53 .+dra* f!ve-headed Lernaean (r+o* tem MM 5<5
53 .+dra* f!ve-headed Lernaean P+ro* tem MM 5<5
55 C+thon Sla+master Bo>D
= Lo"$st S/arm* Bloodf!end 00 5;3
53 Marraenoloth 'H$%oloth) MM<
53 Maelahant 00 5<3
55 Me%alodon* temlate MM< 5B;
53 Me%ather!$m* temlate 00 5<B
53 M!ndfla+er* Ax!omat!"N0!end!sh MM 57A
53 Moon"alf MM<
53 Movan!" Deva '(elest!al) To.
53 M$r-Dha%$l UE ;=
55 Na#as$* Greater 'Demon) To.
53 O"to$s 'G!ant)* temlate MM 566
6 Paraelemental 'Greater) MotP 5=5
55 Ph!$hl 00 574
55 P!s"odaemon To.
53 Ps!on!" Elemental 'Greater) To.
55 Ps$rlon* Elder* Ax!omat!"N0!end!sh MM< 5;<
53 2a%er >arran%o!n 00 5=B
55 Shad$rak$l* '(anomorh) 00 <;
53 Slaad 'Gra+) MM
55 S,$!d 'G!ant)* temlate MM <33
55 St!r%e Demon To.
6 Tr!"eratos 'D!nosa$r)* temlate MM 44
53 T+rannosa$r$s 'D!nosa$r)* temlate MM 44
53 Um#ral Ban+an MotP 5;3
53 Ha%noloth 'H$%oloth) MM<
6 Delekh$t 'Inev!ta#le) MotP 5;7
Summoning Monster IX
1(2 Monster So$r"e
5B Alk!l!th 'Demon) 00 BA
5< An!mated O#@e"t '(olossal)* temlate MM 5;
5B Astral Deva '(elest!al) MM 73
5< Avolak!a* 0!end!sh MM< <=
5B Blood 0!end 'Demon) 00 B;
5< Bonesear 00 <B
57 (a"odaemon To.
5B (ere#r!l!th 'Demon) Ps. 5B4
57 (haronadaemon To.
57 (lo$d G!ant* temlate MM 6=
55 (ran!$m 2at S/arm* Greater Pa"k 00 5A6
5< ($r!la"h* '2!lman!) 00 5B<
5< Dra%on* Bla"k* Ad$lt* 0!end!sh MM AB
5< Dra%on* Bl$e* Ho$n% Ad$lt* 0!end!sh MM A4
5< Dra%on* Green* Ho$n% Ad$lt* 0!end!sh MM AA
55 Dra%on* 2ed* F$ven!le* 0!end!sh MM A;
55 Dra%on* ?h!te* Ad$lt* 0!end!sh MM A6
55 Dra%on* Brass* Ho$n% Ad$lt* (elest!al MM ;3
53 Dra%on* Bron8e* F$ven!le* (elest!al MM ;5
53 Dra%on* (oer* F$ven!le* (elest!al MM ;<
5< Dra%on* Gold* F$ven!le* (elest!al MM ;7
55 Dra%on* S!lver* F$ven!le* (elest!al MM ;4
53 Dra%on* Ameth+st* F$ven!le* temlate MM< ;6
5< Dra%on* (r+stal* Ho$n% Ad$lt* temlate MM< =5
53 Dra%on* Emerald* F$ven!le* temlate MM< =<
53 Dra%on* Sah!re* F$ven!le* temlate MM< =B
55 Dra%on* Toa8* F$ven!le* temlate MM< =4
55 Elemental 'Elder) MM =5
5< Ethereal Sla+er MM< 6A
57 Ether%a$nt* ?h!te 00 A;
57 0omor!an G!ant* temlate MM< 534
57 Gel$%on 'Dev!l) MM B6
57 Ghaele Eladr!n '(elest!al) MM 73
5< Gho$r 'Demon) Mo0
57 Gor!stro 'Demon) MotP 5AB
57 .+dra* t/elve-headed* temlate MM 5<<
57 .+dra* ten-headed (r+o-* temlate MM 5<5
57 .+dra* ten-headed P+ro-* temlate MM 5<5
57 .+dra* n!ne-headed Lernaean* temlate MM 5<5
57 .+dra* e!%ht-headed Lernaean (r+o* tem MM 5<5
57 .+dra* e!%ht-headed Lernaean P+ro* tem MM 5<5
57 Ironma/ 00 53B
57 Far!l!th 'Demon) MM<
5< Col+ar$t MotP 5;;
= Lammas$ MM 5<;
5< Leonal G$ard!nal '(elest!al) MotP 5A<
57 L!v!n% .olo"a$st 00 55;
57 Cel$#ar* 'Demodand) 00 BB
57 C+thon Sla$%hterk!n% Bo>D
5< Monad!" Deva '(elest!al) To.
5< Monad!" Deva '(elest!al) 00 4A
57 N+"aloth 'H$%oloth) MotP 5=;
55 Paraelemental 'Elder) MotP 5=5
5< Ps!on!" Elemental 'Elder) To.
55 2o"* temlate MM 54A
5< 2oer* Anar"ha!"N0!end!sh MM 54A
5B 2$kara8+ll MM< 5=5
55 S"or!on 'Gar%ant$an >erm!n)* temlate: MM <36
57 Slaad* Death MM
55 S!der 'Gar%ant$an >erm!n)* temlate: MM <53
57 Steel Predator 00 5A7
57 Tarr+ Demodand To.
5B T!me Elemental* No#le To.
57 >ro"k 'Demon) MM B5
Those l!sted as temlate: are $nava!la#le IM( as (elest!al "reat$res 'the+ have
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