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Practice Problems
This question type is called Problem Solving, after all, so you may as well get some
practice solving some problems. There may be more than one effective way to solve any
given problem, so remember to use Step 2 of the PS step method and give some thought
as to the approach that might work best for you before jumping in. See how you make
out with the problems in the set, and then review the guided explanations that follow.
Dir
ect
ions:Thefoll
owingques
tionshavef
iveans
werchoi
ces
.Sel
ectt
hebestoft
he
ans
werchoicesgi
ven.
1.Workingt
ogetherataconstantr
ate,machinesL,M,andN canpr oduceat ot
al
of200bolt
sin4hour s.I
fmachi neLcanpr oduce20boltsi
n30mi nutes,and
machi
nesM andN wor katthesamecons t
antrateaseachother
,how many
bol
tscanmachineM producein1hour?
(
A)5
(
B)10
(
C)20
(
D)30
(
E)50
2.I
fthear
eaoftheci
rcl
eabovewi
thcent
erO i
s36p,whati
sthear
eaoft
he
s
hadedregi
on?
(
A)
(
B)9Ï
–18
(
C)3p+
(
D)9Ï
(
E)36Ï
–18
3.Theaver
age( ar
ithmeti
cmean)oft hefi
rstfivenumbersinagroupoften
pos
iti
veinteger
si s110.Thesum oftheremainingnumbersi
nt hegr
oupis250.
Whatistheaverage(ari
thmet
icmean)ofal ltennumbers?
(
A)22
(
B)36
(
C)50
(
D)80
(
E)180
4.Whati
s.5per
centof55?
(
A).
275
(
B)2.
75
(
C)27.
5
(
D)50
(
E)110
5.A coi
nflippedanumberoft
imesl andedonheadsy moretimesthantwicethe
numberoft i
mesitl
andedontai
ls.Ifh ist
henumberoft i
mest hecoi
nl anded
onheads,how manyti
meswasthecoi nfli
pped,expr
ess
edi ntermsofh andy?
(
A)h +y
(
B)
(
C)
(
D)
(
E)
Guided Explanations
1. A
Step 1: Get the Specs. That’s sure an awful lot of words for a math question, which
tells us we’ve entered word problem territory. Specifically, we’re asked to determine the
number of bolts that can be made in an hour, so it’s a work kind of word problem. (It
doesn’t hurt that the first word of the question is working, another clue as to what kind
of problem we’re up against.) The numbers in the choices seem fairly manageable, so
we’ll take that into account as we move on to Step 2.
Step 2: Plan the Attack. Since there are straightforward numbers in the choices, you
may have been tempted to work backward. But since there’s really only one basic
formula for work problems, we’ll go for the standard approach and see how that pans
out.
Step 3: Mine the Math. The only real piece of math we need is the work formula:
rate × time = amount. We will, however, need to be careful to keep the units straight,
since time in the problem is expressed both in minutes and in hours.
Step 4: Power Through. Applying the work formula from Step 3 to the first sentence
of the problem gives rate × 4 hours = 200 bolts for all three machines working together.
We can then solve for rate by dividing both sides of the equation by 4, yielding rate = 50
bolts per hour for all three machines working together. The next most concrete piece of
information concerns machine L: It alone can produce 20 bolts in 30 minutes. Since
we’ve been dealing with hours so far, let’s keep it that way and multiply both sides by 2
to convert L’s rate to 40 bolts per hour. Now we’re getting somewhere: If all three
machines can turn out 50 bolts in an hour, and machine L alone can turn out 40 in one
hour, then machines M and N together must account for 50 – 40 = 10 bolts per hour.
Since we’re told that machines M and N have identical rates, each must produce 10 ÷ 2
= 5 bolts per hour, choice A.
2. B
Step 1: Get the Specs. The diagram pretty much gives it away: Geometry is the name
of this game, and a mish-mash challenge at that given the overlap between the circle,
right triangle, and shaded region. The choices are pretty intimidating, so it doesn’t
appear as if it will be helpful to work backward from them.
Step 2: Plan the Attack. Looks like we’ll just go the traditional route and work our
way through the question, keeping in mind that mish-mash problems often require us
to recognize which pieces of which geometric figures overlap with the other figures.
Step 3: Mine the Math. Area is the key element here, so at the very least circle area
= p r 2 and triangle area = base × height should spring to mind to get you
heading in the right direction. Since this is a multiple-concept question, a few other bits
and pieces of math knowledge may be needed, but we’ll cross those bridges when we
come to them.
Step 4: Power Through. We’re asked for the area of the shaded region, but as is
often the case in mish-mashes, we have to step back and consider how the shaded area
might be the result of simpler shapes. Even though it looks like a complicated shape, the
right angle at the center tells us the shaded region is really just a quarter circle with a
right triangle subtracted from it. Since the area of the whole circle is 36ð, the area of the
quarter circle must be .
Now we need the area of the right triangle. Since the area of the whole circle is 36ð, we
can use the trusty area formula recalled in Step 3 above to solve for r:
pr2 = 36p
r2 = 36
r=6
Both of the lines that intersect O are radii, so each must have a length of 6. Since the
base and height of the right triangle are 6, its area is . Subtracting this area
from the area of the quarter circle yields the area of the shaded region, 9ð – 18, which is
choice B.
Before we leave this one, we’d like to make a quick point about approximating. We
discussed the importance of approximating answers in our chapter 1 introduction to
GRE math. If you were stuck for a guess in this problem, estimating the answer would
have been an excellent approach. The area of the entire circle is 36ð, or about 120
(recall that ð is roughly equal to 3.14). The shaded region is just a small portion of
that, and it looks to be less than one-tenth of the whole figure. That means that the
correct answer should be less than 12, eliminating C, D, and E. To decide between A
and B, keep in mind that the correct answer to a problem involving a circle often
contains ð. This makes B the best guess, even if you blanked on the problem otherwise.
3. D
Step 1: Get the Specs. The problem clearly concerns averages and contains basic
numbers in the choices. We’ll get to the specifics soon enough, but there’s not much
more to notice at this point.
Step 2: Plan the Attack. You can certainly go with a straightforward application of
the arithmetic mean formula, but let’s, for the sake of practice, use our alternative
working-backward approach.
Step 3: Mine the Math. The problem involves averages, so we’ll need to call to mind
the standard formula .
Step 4: Power Through. Since the choices are in ascending order, we’ll start with C,
the middle one. This, as we demonstrated earlier, allows us to knock off three choices by
testing just one—or, of course, get the answer straightaway if C happens to be correct.
Let’s work with the info in the first two sentences of the problem and then see whether
50 works as the final answer.
You may have gone with a traditional application of the arithmetic mean formula all the
way through, instead of stopping to work backward from the choices. That’s fine if it
worked for you. Still, give some thought to the working-backward strategy
demonstrated above to see if you may have been able to get the answer faster and with
less risk.
4. A
Step 1: Get the Specs. Not much to it, is there? Straight arithmetic, nothing too crazy.
Step 2: Plan the Attack. A straightforward approach is the way to go. We’ll dig out
the math concept we need, and use it to do the math.
Step 3: Mine the Math. Adding the word percent to a number means taking
that number two places to the left when converting it to a decimal. For
example, 20 percent = .2. In this example, .5 percent = .005. The other thing you need
to know is that the word of means multiplication; whenever we take a certain percent of
something, we multiply the figures.
Step 4: Power Through. Let’s do the math: .005 × 55 = .275, which is choice A.
Maybe you just multiplied it out by hand, or instead used approximations to get into the
ballpark. Here’s one way you can work through it without actually multiplying: 10
percent of 55 is 5.5, so to get 1 percent of 55, we just move the decimal place back one
more place, giving us .55. Now, .5 percent is half of 1 percent, so we have to divide .55 by
2, which gives us .275.
As for the distractors, 2.75 (B) is what you get if you ignore the decimal point and take 5
percent of 55. 27.5 (C) is what you get if you ignore the word percent and simply take .5
of 55. 50 (D) is what you get if you subtract 5 from 55, and 110 (E) is what you get if you
double 55, perhaps by mistakenly translating the problem into 55 ÷ .5. So while the
question is a straightforward test of your arithmetic knowledge, there are still a few
concepts you need to know, some steps you need to perform, and some traps that could
potentially trip you up.
5. E
Step 1: Get the Specs. The presence of a coin in the problem might initially suggest a
data analysis probability problem, but that’s not how it plays out—it’s actually an
algebra question. We’re given a word problem that requires some English-to-math
translation, and some scary-looking expressions containing variables in the choices.
These are the basic aspects of the problem that should catch your eye.
Step 2: Plan the Attack. Word problems containing variables lend themselves
naturally to algebraic solutions, so if you’re comfortable with algebra, you could power
through this one by setting up and solving some basic equations. Alternatively, the
variables scattered across the answer choices suggest that this problem may also lend
itself well to our making-up-numbers strategy, so you may have chosen that route
instead. Tell you what—for practice, we’ll do both.
Step 3: Mine the Math. For the algebraic approach, you’ll need to draw on your
knowledge of constructing and solving multiple equations. For both approaches,
you’ll need to correctly translate the English into math.
Now some basic arithmetic is in order, making this a multiple-concept question. We can
use the Magic X to simplify our equation to
or , choice E
t=2
y=6
h = 10
With all the variables set, we can focus on what the question is after. The total number
of flips equals the number of heads plus the number of tails. In our imaginary world,
that’s 10 + 2 = 12. Now we simply need to determine which combination of hs and ys in
the choices calculates to 12. Let’s try them out.
A: h + y = 10 + 6 = 16 No good.
B: 11 Nope.
C: Uh-uh.
You’ll get more practice with Problem Solving in the practice test at the end of the book.
For now, let’s move on to our next, slightly more complicated math question type,
Quantitative Comparisons.