Key concept: advertising and promotional information is sent direct to mobile phones A consumer is in a shop. She is interested in a new cosmetic product but hesitates to buy. She notices she can view an advertisement for the product by.
Key concept: advertising and promotional information is sent direct to mobile phones A consumer is in a shop. She is interested in a new cosmetic product but hesitates to buy. She notices she can view an advertisement for the product by.
Key concept: advertising and promotional information is sent direct to mobile phones A consumer is in a shop. She is interested in a new cosmetic product but hesitates to buy. She notices she can view an advertisement for the product by.
CHAPTER:1 MOBILE COMMERCE............................................................................................................................ 2
1.1 INTRODUCTION ................................................................................................................................................ 2 1.2 MOBILE COMMERCE ........................................................................................................................................ 3 1.3 HISTORY ........................................................................................................................................................... 3 1.4 ADVANTAGES OF M-COMMERCE ..................................................................................................................... 4 1.5 DISADVANTAGES OF M-COMMERCE ................................................................................................................ 5 1.6 APPLICATIONS OF M-COMMERCE .................................................................................................................... 5 BUSINESS-TO-CONSUMER APPLICATIONS .............................................................................................................. 5 BUSINESS-TO-BUSINESS APPLICATIONS ................................................................................................................. 7 CHAPTER 2:HARDWARE, SOFTWARE, AND NETWORK TECHNOLOGIES OF M-COMMERCE ........... 9 2.1. HARDWARE/DEVICE : ...................................................................................................................................... 9 2.2 SOFTWARE: ...................................................................................................................................................... 9 2.3 NETWORK TECHNOLOGIES OF M-COMMERCE ............................................................................................... 10 CHAPTER 3: MOBILE BANKING ............................................................................................................................. 13 3.1 MOBILE BANKING .......................................................................................................................................... 13 Bank-led model ................................................................................................................................................... 15 Non-bank-led model ............................................................................................................................................ 15 Account information............................................................................................................................................ 15 Payments, deposits, withdrawals, and transfers ................................................................................................. 16 Investments.......................................................................................................................................................... 16 Content services .................................................................................................................................................. 17 3.2 MOBILE BANKING IN THE WORLD ...................................................................................................... 17 3.3 MOBILE BANKING IN THE BAANGLADESH ...................................................................................................... 18 CHAPTER 4: MOBILE BANKING OF TRUST BANK .................................................................................................. 19 4.1 ABOUT TRUST BANK ...................................................................................................................................... 19 4.2 MOBILE BANKING OF TRUST BANK: ............................................................................................................... 20 4.3 PROCEDURE OF SMS BANKING OF TRUST BANK ............................................................................................ 21 4.4 PHONE BANKING OF TRUST BANK ................................................................................................................. 21 5. CONCLUSION ................................................................................................................................................... 23 6.0 REFERENCES ................................................................................................................................................... 24
Chapter:1 Mobile commerce
1.1 Introduction
M-commerce is the market of buying and selling goods with wireless technology such as PDAs and cellular phones primarily within the retail, telecommunications and financial services industries. Many phone companies are enabling services for M-commerce applications and marketing their products to organizations who can utilize M commerce .Wireless technology has brought its benefits to M-Commerce and its challenges as well.
M-commerce can have easy portable access to the web with web-based applications, but very slow data transfer speeds. Keypads of phones are sometimes difficult to use especially when there is a need to enter text. Many companies use the one button approach to make transactions easy when the data is on file. With little graphics on the screen of most cell phones, buying this way requires prior knowledge of transaction needs and M-Commerce techniques. The use of mobile technology is primarily used for email and messaging as well as weather alerts and reminders.
Though ecommerce has grown as expected, M-Commerce has not taken off the same way for the use of goods and services. Wireless services are not everywhere and consumers often do not feel safe or happy buying with their phone. As technology increases this may change. As for now Consumers use M-commerce as a portable friend to communicate and to do transactions. When consumers feel secure, they buy. As the younger generation grows with wireless business models will further develop M-Commerce.
Researchers see games as an avenue to attract more consumers as they become more efficient with their phones. An area of promise for M-Commerce is in the travel industry. A consumer stuck in traffic or suddenly aware of an unexpected urgent meeting has a need to pay for an airline/train ticket or secure a hotel room. This is possible with M-Commerce. Arranging business meetings or short conferences is a common use of mobile communicating in the business world. Buying stock over the phone is a convenience for some. Retail consumers still enjoy browsing at stores or through catalogs. Internet shoppers prefer wide-screens that can hold the graphics that mobile phones usually do not. Many consumers are not familiar enough with accessing their voice mail, let alone making major purchases with tiny keypads and sequence shopping. As technology becomes more common in the consumers lifestyle, business models will become more apparent for M-Commerce.
1.2 Mobile commerce Mobile Commerce, also known as M-Commerce or mCommerce, is the ability to conduct commerce using a mobile device, such as a mobile phone, a Personal Digital Assistant (PDA), a Smartphone, or other emerging mobile equipment such as dashtop mobile devices. Mobile Commerce has been defined as follows: "Mobile Commerce is any transaction, involving the transfer of ownership or rights to use goods and services, which is initiated and/or completed by using mobile access to computer-mediated networks with the help of an electronic device." According to comScore, up to November 2011 there were 38 percent of Smartphone owners have used their phone to make a purchase at least once. [
1.3 History The Global Mobile Commerce Forum, which came to include over 100 organizations, had its fully minuted launch in London on 10 November 1997. It was founded by Logica and Cellnet. The meeting was opened by Dr Mike Short, former chairman of the GSM Association, with forecasts from Kevin Duffey (Group Telecoms Director of Logica) and Tom Alexander (later CEO of Virgin Mobile and then of Orange). Mobile commerce was born in 1997 when the first two mobile-phone enabled Coca Cola vending machines were installed in the Helsinki area in Finland. The machines accepted payment via SMS text messages. The first mobile phone-based banking service was launched in 1997 by Merita Bank of Finland, also using SMS. In 1998, the first sales of digital content as downloads to mobile phones were made possible when the first commercial downloadableringtones were launched in Finland by Radiolinja (now part of Elisa Oyj). Two major national commercial platforms for mobile commerce were launched in 1999: Smart Money in thePhilippines, and NTT DoCoMo's i-Mode Internet service in Japan. i-Mode offered a revolutionary revenue-sharing plan where NTT DoCoMo kept 9 percent of the fee users paid for content, and returned 91 percent to the content owner. Mobile-commerce-related services spread rapidly in early 2000. Norway launched mobile parking payments. Austria offered train ticketing via mobile device. Japan offered mobile purchases of airline tickets. In April 2002, building on the work of the Global Mobile Commerce Forum (GMCF), the European Telecommunications Standards Institute (ETSI) appointed Joachim Hoffmann of Motorola to develop official standards for mobile commerce. In appointing Mr Hoffman, ETSI quoted industry analysts as predicting "that m-commerce is poised for such an exponential growth over the next few years that could reach US$200 billion by 2004". The first book to cover mobile commerce was Tomi Ahonen's M-profits in 2002. The first university short course to discuss mobile commerce was held at the University of Oxford in 2003, with Tomi Ahonen and Steve Jones lecturing. As of 2008, UCL Computer Science and Peter J. Bentley demonstrated the potential for medical applications on mobile devices. PDAs and cellular phones have become so popular that many businesses are beginning to use mobile commerce as a more efficient way to communicate with their customers. In order to exploit the potential mobile commerce market, mobile phone manufacturers such as Nokia, Ericsson, Motorola, and Qualcomm are working with carriers such as AT&T Wireless and Sprint to develop WAP-enabled smartphones. Smartphones offer fax, e-mail, and phone capabilities. "Profitability for device vendors and carriers hinges on high-end mobile devices and the accompanying killer applications," said Burchett.Perennial early adopters, such as the youth market, which are the least price sensitive, as well as more open to premium mobile content and applications, must also be a key target for device vendors. Since the launch of the iPhone, mobile commerce has moved away from SMS systems and into actual applications. SMS has significant security vulnerabilities and congestion problems, even though it is widely available and accessible. In addition, improvements in the capabilities of modern mobile devices make it prudent to place more of the resource burden on the mobile device. More recently, brick and mortar business owners, and big-box retailers in particular, have made an effort to take advantage of mobile commerce by utilizing a number of mobile capabilities such as location based services, barcode scanning, and push notifications to improve the customer experience of shopping in physical stores. By creating what is referred to as a 'bricks & clicks' environment, physical retailers can allow customers to access the common benefits of shopping online (such as product reviews, information, and coupons) while still shopping in the physical store. This is seen as a bridge between the gap created by e-commerce and in-store shopping, and is being utilized by physical retailers as a way to compete with the lower prices typically seen through online retailers
1.4 Advantages of M-commerce
Ubiquity: the end user device is mobile, that is the user can access applications in real time at any place. Security: depending on specific end user device, the device offers a certain level of inherent security. For example SIM card employed in mobile stores confidential user information such as secret authentication key. Localization: a network operator can localize registered users by using positioning systems, such as GPS, GSM or UMTS network technology. Convenience: the size and weight of mobile device and their ubiquity and accessibility makes them an ideal tool for performing personal tasks. Personalization: mobile devices are not usually shared between users. Mobile operator can offer personalized services to its users.
1.5 Disadvantages of M-commerce
Mobile devices offer limited capabilities such as limited display The heterogeneity of devices, operation systems and network technologies is a challenge for a uniform end user platform. Mobile devices are more prone to theft & destruction. The communication over the air interface between mobile device and network introduces additional security threats.
1.6 Applications of M-commerce
Business-to-Consumer Applications These applications revolve around making life easier and richer for consumers and deepening the relationship between consumers and businesses, so that consumers feel they have more say in what they consume. One way to categorise these applications is to look at where they fit in the purchase cycle (as in the diagram below).
Advertising & Promotion Key concept: advertising and promotional information is sent direct to mobile phones A consumer is in a shop. She is interested in a new cosmetic product but hesitates to buy. She notices she can view an advertisement for the product by taking the picture of the bar code. She does this and views the advertisement. A consumer notices a billboard advertising for a handbag while walking down the street. By moving closer and activating the Bluetooth function of its phone, she is able to download a coupon to get 30% off the product in any shop today. She does this and receives the coupon in an electronic format on her mobile phone. This bar code will be read by an reader at the cash desk if she buys the product. She then uses her phone to find the location of the nearest shop.
Store Location Key concept: a map is displayed on a mobile phone showing where consumers can buy a product A consumer is visiting the website for a product he likes. He is intrigued by a bar code on the web page. Information next to the bar code explains that by scanning the bar code with his mobile phone he can save a link to a web page that will show a map of where that product is available in relation to where he and his mobile phone are. Next time hes in town, he uses his phone to consult the map and is presented with different options for finding the product.
In-store navigation Key concept: consumers find products more easily when in a shop A consumer comes into a store is scans an RFID tag to turn their phone into a shopping assistant. They can now search for any product in the store and know exactly where it is (aisle, shelf), how much it costs, and any other information necessary to make a purchasing decision.
Comparison Shopping Key concept: consumers use their mobile phone to access information about product characteristics and price for related products A consumer is in a shop. She uses her mobile phone to access a web-based comparison shopping application. By scanning a bar code on a product, she is able to see the price of this product in different shops in her area. Having seen that the product is reasonably priced, she decided to buy it. Using a similar set-up, consumers could also access test results from consumer organizations or customer reviews.
Information & Extended Packaging Key concept: consumers access additional information about products through their mobile phone A consumer is in a foreign country. He buys some medicine in a pharmacy, but wants to be sure he has understood the dosage instructions given by the pharmacist properly. He scans the bar code on the pack and finds is able to read the dosage instructions in his own language. A consumer is worried about allergens in a product she has just bought. By scanning the bar code on product packaging, she is able to access a full range of product information including information about which allergens the product contains. The same concepts can be used to provide consumers with nutritional information (and so diet advice) as well as instructions related to product handling, warranty or recycling. A consumer could also check whether food was GM-free or Halal/Kosher certified.
Payment Key concept: mobile phones are able to make payment anywhere, anytime. A consumer walks into a small shop to buy a newspaper. By moving here mobile phone close to an RFID-enabled device on the cash desk, payment is deducted from a supply of electronic money stored on her mobile phone. At a vending machine, a consumer can buy a canned drink by moving there phone close to an RFID enabled phone reader. Payment is deducted from the persons mobile phone bill. A consumer pays his bills by simply scanning the barcode on the bill and using his mobile phone to process payment
Ticketing Key concept: mobile phones are used to distribute and redeem tickets A concert-goer buys concert tickets online. When she pays she gives her credit card number. A unique bar code is sent by SMS to her mobile phone. She gains entry to the concert by showing the bar code to a reader at the entrance. A traveler needs to take a metro train. He has bought an electronic ticket that has automatically credited ten journeys to his mobile phone. At the ticket barrier, he moves his mobile phone close to an RFID-reader which deducts one journey from his account as the gate opens.
Interactive TV Key concept: TV viewers can interact with whats happening on screen using their mobile phone A consumer watches a dating programme on TV. Each of the potential dates is wearing a t-shirt with a bar code. Using her mobile phone to scan the bar code, she received extra information about the person and decides whether she is still interested. A bar code runs under an TV advertisement for a product on TV. By scanning the bar code the consumer can purchase the product using their preferred shipping and billing information that is preconfigured.
Personal Safety Key concept: mobile phones are used to alert current location A person takes a taxi at night. By moving her RFID enabled phone close to a unique RFID tag placed in the taxi, she is able to automatically send her her current location and her expected time of arrival to a friend by SMS.
Text to voice Key concept: mobile phones translate text to voice for elderly or visually-impaired consumers By passing their mobile phone close to an RFID tag, an elderly or visually impaired consumer can hear information about a product or promotion.
Business-to-Business Applications These applications centre on making businesses more efficient and enabling closer collaboration between business partners.
Ordering Key concept: Mobile phones are used to reorder products with orders sent to the supplier in a standard format By scanning a bar code on a product with a mobile phone and using a simple application to state quantity required, the owner of a small shop can automatically re-order goods.
Delivery Confirmation Key concept: Mobile phones are used to report or retrieve information about the status of orders during the transport and delivery process By using a mobile phone to read a bar code on a case or pallet, a truck driver can confirm in real-time that an order has been delivered.
Stock control Key concept: mobile phones can be used to keep track of stock and send updates to a central database By using a mobile phone to scan bar codes or RFID tags on products, employees are able to supply the business with real-time stock updates to their business. Mobile phones (as opposed to dedicated mobile scanners already used in warehouses) are particularly attractive tools where stock is stored in many locations (such as stock control of apparel items directly in department stores).
Distributed teams/collaboration Key concept: mobile phones are used by teams to work together more effectively By scanning an RFID tag at a location, members of distributed teams can communicate to others in a team that they have completed a task at a remote location. A security company requires that its agents use their mobile phone to scan RFID tags at specific locations during their shift. They can use this to prove that they are providing an effective service to their customers.
Chapter 2:Hardware, Software, and Network technologies of M-commerce
2.1. Hardware/Device :
Mobile computing device - be it, a notebook, handheld computer, pen computer, PDA, PalmOS compatible PDA, Symbian EPOC handheld device, Windows CE/Pocket PC device, or a modern smart phone with Wireless Internet connectivity A suitably-configured wire line or wireless WAN modem, wireless LAN adapter, or a flash card either as a distinctly separate accessory or embedded on the device - as is the trend now.
A Web Server with wireless support, WAP gateway, a Communications Server and/or MCSS (Mobile communications server switch) or a wireless gateway embedded in wireless carrier's network - this server provides communications functionality to allow the handheld device to communicate with the Internet or Intranet infrastructure. An application or database server (the hardware piece) with application logic and business application database - tier 2 server Optionally, a large enterprise application server (tier3) in the form of a UNIX super server, IBMs AS/400 server or IBM's OS/390 mainframe.
2.2 Software:
Mobile client OS-type software that resides in the mobile device - it may be Windows98/2000/NT, PalmOS, Win CE (or Pocket PC), EPOC, a specialized OS like Blackberry, or a Web browser Mobile application user interface with application logic in a handheld PDA, smart phone, Palm or a Wintel notebook. In the Internet world, it is often under the control of a browser or micro browser.
Wireless middleware that links multiple wireless networks to application servers. Data synchronization software that synchronizes data in the mobile device with the network server or the backend server Mobile Device management software like: XcelleNet's Afaria, Synchrologic Mobile suite or Mobile Automation's MA2000. Finally, the most useful software - end user application like messaging, sales force automation, public query, data collection, etc.
2.3 Network technologies of M-commerce
GSM Global System for Mobile Communication (GSM) is the current European standard for mobile communications. GSM handsets are popular and widespread, they have to be considered as the major device for mobile commerce at the moment. The data services provided are
3G 3G is the third generation of mobile phone standards and technology, after 2G. It is based on the International Telecommunication Union (ITU) family of standards under the International Mobile Telecommunications IMT-2000 programme. 3G technologies enable network operators to offer users a wider range of advanced services while achieving greater network capacity through improved spectral efficiency. Services include wide-area wireless voice telephony and broadband wireless data transmission. Typically, they provide a 5-10 Mb per second service.
EDGE Enhanced Data rates for GSM Evolution (EDGE) or Enhanced GPRS (EGPRS), is a digital mobile phone technology that allows increased data transmission rates and improved data transmission reliability. Although technically a 3G-network technology, it is generally classified as the unofficial standard 2.75G, due to its slower network speed. EDGE has been introduced into GSM networks around the world since 2003, initially in North America. EDGE can be used for any packet switched application, such as an internet connection. High-speed data applications such as video services and other multimedia benefit from increased data capacity of EGPRS.
HSPA High-Speed Packet Access (HSPA) is a collection of mobile telephony protocols that extend and improve the performance of existing UMTS protocols. Two standards (HSDPA and HSUPA) have been established and a further standard HSOPA is being proposed.
Wireless Networks (Bluetooth / Wi-Fi) More and more mobile phones support several technologies at once, not only in the respect to the communication between the handset and the carrier network but also wireless networking such as Bluetooth (short-range) or Wi-Fi (medium-range). Several pilots have been established in the retail area where consumers handset can receive promotional info or download music files via Bluetooth connection (in-store promotions, etc ). In France, Loral and Carrefour have collaborated on one such Bluetooth pilot.
SMS SMS (Short Message Service) is the most commonly used protocol for text messaging between mobile phones. Already a multi-billion dollar industry, SMS is available on a wide range of networks and performs very well. It would be relatively easy to establish SMS as an additional data carrier for GS1 Identification Keys. All that would be needed would be guidelines on how to structure GS1-compliant SMS messages.
MMS MMS (Multimedia Message Service) is a standard for sending messages with multimedia content (such as images, audio and video). Markeing messages sent via MMS are general more effective (leading for example to higher brand recall) than SMS text messages. However, not all phones and networks support MMS consistency, leading to patching adoption.
UMTS Universal Mobile Telecommunication System) is the next generation (3G) mobile telecommunication system and a further development of GSM. In general, the security architecture of UMTS is carefully designed to fix the security weakness of GSM. Crucially, 3G/UMTS has been specified as an integrated solution for mobile voice and data with wide area coverage.
Universally standardized via the Third Generation Partnership Project (www.3gpp.org) and using globally harmonized spectrum in paired and unpaired bands, 3G/UMTS in its initial phase offers theoretical bit rates of up to 384 kbps in high mobility situations, rising as high as 2 Mbps in stationary/nomadic user environments. Symmetry between uplink and downlink data rates when using paired (FDD) spectrum also means that 3G/UMTS is ideally suited for applications such as real-time video telephony - in contrast with other technologies such as ADSL where there is a pronounced asymmetry between uplink and downlink throughput rates.
WLAN The IEEE standard 802.11 specifies families of wireless local area networks (WLAN) which operate in the unlicensed 2.4 GHz and 5 GHz band.
Bluetooth Bluetooth is a wireless technology developed by the Bluetooth Special Interest group and is mainly aiming at ad hoc Pico nets and connections to peripheral devices. Bluetooth technology will probably often be used in the future to connect devices in the personal environment which makes it relevant for M-commerce.
Chapter 3: Mobile banking
3.1 Mobile banking Mobile banking (also known as M-Banking, mbanking, SMS Banking) is a term used for performing balance checks, account transactions, payments, credit applications and other banking transactions through a mobile device such as a mobile phone or Personal Digital Assistant (PDA). The earliest mobile banking services were offered over SMS. With the introduction of the first primitive smart phones with WAP support enabling the use of the mobile web in 1999, the first European banks started to offer mobile banking on this platform to their customers Mobile banking has until recently (2010) most often been performed via SMS or the Mobile Web. Apple'sinitial success with IPhone and the rapid growth of phones based on Google's Android (operating system)have led to increasing use of special client programs, called apps, downloaded to the mobile device.
3.2 A mobile banking conceptual model In one academic model, mobile banking is defined as: Mobile Banking refers to provision and availment of banking- and financial services with the help of mobile telecommunication devices. The scope of offered services may include facilities to conduct bank and stock market transactions, to administer accounts and to access customized information." According to this model Mobile Banking can be said to consist of three inter-related concepts: Mobile Accounting Mobile Brokerage Mobile Financial Information Services Most services in the categories designated Accounting and Brokerage are transaction-based. The non-transaction-based services of an informational nature are however essential for conducting transactions - for instance, balance inquiries might be needed before committing a money remittance. The accounting and brokerage services are therefore offered invariably in combination with information services. Information services, on the other hand, may be offered as an independent module. Mobile phone banking may also be used to help in business situations as well as financial 3.3 Trends in mobile banking The advent of the Internet has enabled new ways to conduct banking business, resulting in the creation of new institutions, such as online banks, online brokers and wealth managers. Such institutions still account for a tiny percentage of the industry Over the last few years, the mobile and wireless market has been one of the fastest growing markets in the world and it is still growing at a rapid pace. According to the GSM Association and Ovum, the number of mobile subscribers exceeded 2 billion in September 2005, and now (2009) exceeds 2.5 billion (of which more than 2 billion are GSM). According to a study by financial consultancy Celent, 35% of online banking households will be using mobile banking by 2010, up from less than 1% today. Upwards of 70% of bank center call volume is projected to come from mobile phones. Mobile banking will eventually allow users to make payments at the physical point of sale. "Mobile contactless payments will make up 10% of the contactless market by 2010. Another study from 2010 by Berg Insight forecasts that the number of mobile banking users in the US will grow from 12 million in 2009 to 86 million in 2015. The same study also predicts that the European market will grow from 7 million mobile banking users in 2009 to 115 million users in 2015. Many believe that mobile users have just started to fully utilize the data capabilities in their mobile phones. In Asian countries like India, China, Bangladesh, Indonesia and Philippines, where mobile infrastructure is comparatively better than the fixed-line infrastructure, and in European countries, where mobile phone penetration is very high (at least 80% of consumers use a mobile phone), mobile banking is likely to appeal even more. 3.4 Mobile banking business models A wide spectrum of Mobile/branchless banking models is evolving. However, no matter what business model, if mobile banking is being used to attract low-income populations in often rural locations, the business model will depend on banking agents, i.e., retail or postal outlets that process financial transactions on behalf telcos or banks. The banking agent is an important part of the mobile banking business model since customer care, service quality, and cash management will depend on them. Many telcos will work through their local airtime resellers. However, banks in Colombia, Brazil, Peru, and other markets use pharmacies, bakeries, etc. These models differ primarily on the question that who will establish the relationship (account opening, deposit taking, lending etc.) to the end customer, the Bank or the Non- Bank/Telecommunication Company (Telco). Another difference lies in the nature of agency agreement between bank and the Non-Bank. Models of branchless banking can be classified into three broad categories - Bank Focused, Bank-Led and Nonbank-Led.
Bank-focused model The bank-focused model emerges when a traditional bank uses non-traditional low-cost delivery channels to provide banking services to its existing customers. Examples range from use of automatic teller machines (ATMs) to internet banking or mobile phone banking to provide certain limited banking services to banks customers. This model is additive in nature and may be seen as a modest extension of conventional branch-based banking. Bank-led model The bank-led model offers a distinct alternative to conventional branch-based banking in that customer conducts financial transactions at a whole range of retail agents (or through mobile phone) instead of at bank branches or through bank employees. This model promises the potential to substantially increase the financial services outreach by using a different delivery channel (retailers/ mobile phones), a different trade partner (telco / chain store) having experience and target market distinct from traditional banks, and may be significantly cheaper than the bank-based alternatives. The bank-led model may be implemented by either using correspondent arrangements or by creating a JV between Bank and Telco/non-bank. In this model customer account relationship rests with the bank Non-bank-led model The non-bank-led model is where a bank has a limited role in the day-to-day account management. Typically its role in this model is limited to safe-keeping of funds. Account management functions are conducted by a non-bank (e.g. telco) who has direct contact with individual customers.
3.5Mobile banking services Mobile banking can offer services such as the following: Account information 1. Mini-statements and checking of account history 2. Alerts on account activity or passing of set thresholds 3. Monitoring of term deposits 4. Access to loan statements 5. Access to card statements 6. Mutual funds / equity statements 7. Insurance policy management 8. Pension plan management 9. Status on cheque, stop payment on cheque 10. Ordering cheque books 11. Balance checking in the account 12. Recent transactions 13. Due date of payment (functionality for stop, change and deleting of payments) 14. PIN provision, Change of PIN and reminder over the Internet 15. Blocking of (lost, stolen) cards
Payments, deposits, withdrawals, and transfers 1. Domestic and international fund transfers 2. Micro-payment handling 3. Mobile recharging 4. Commercial payment processing 5. Bill payment processing 6. Peer to Peer payments 7. Withdrawal at banking agent 8. Deposit at banking agent A specific sequence of SMS messages will enable the system to verify if the client has sufficient funds in his or her wallet and authorize a deposit or withdrawal transaction at the agent. When depositing money, the merchant receives cash and the system credits the client's bank account or mobile wallet. In the same way the client can also withdraw money at the merchant: through exchanging sms to provide authorization, the merchant hands the client cash and debits the merchant's account. Kenya's M-PESA mobile banking service, for example, allows customers of the mobile phone operator Safaricom to hold cash balances which are recorded on their SIM cards. Cash may be deposited or withdrawn from M-PESA accounts at Safaricom retail outlets located throughout the country, and may be transferred electronically from person to person as well as used to pay bills to companies. One of the most innovative applications of mobile banking technology is Zidisha, a US-based nonprofit micro lending platform that allows residents of developing countries to raise small business loans from web users worldwide. Zidisha uses mobile banking for loan disbursements and repayments, transferring funds from lenders in the United States to the borrowers in rural Africa using nothing but the internet and mobile phones. Investments 1. Portfolio management services 2. Real-time stock quotes 3. Personalized alerts and notifications on security prices Support 1. Status of requests for credit, including mortgage approval, and insurance coverage 2. Check (cheque) book and card requests 3. Exchange of data messages and email, including complaint submission and tracking 4. ATM Location
Content services 1. General information such as weather updates, news 2. Loyalty-related offers 3. Location-based services Based on a survey conducted by Forrester, mobile banking will be attractive mainly to the younger, more "tech-savvy" customer segment. A third of mobile phone users say that they may consider performing some kind of financial transaction through their mobile phone. But most of the users are interested in performing basic transactions such as querying for account balance and making bill payment. 3.6 Mobile banking in the world Mobile banking is used in many parts of the world with little or no infrastructure, especially remote and rural areas. This aspect of mobile commerce is also popular in countries where most of their population is unbanked. In most of these places, banks can only be found in big cities, and customers have to travel hundreds of miles to the nearest bank. By 2012, it is estimated that there will be 1.7 billion people with a mobile phone but not a bank account and as many as 364 million unbanked people could be reached by agent-networked banking through mobile phones. In Iran, banks such as Parsian, Tejarat, Mellat, Saderat, Sepah, Edbi, and Bankmelli offer the service. Banco Industrial provides the service in Guatemala. Citizens of Mexico can access mobile banking with Omnilife, Bancomer and MPower Venture. Kenya's Safaricom (part of theVodafone Group) has the M-Pesa Service, which is mainly used to transfer limited amounts of money, but increasingly used to pay utility bills as well. In 2009, Zain launched their own mobile money transfer business, known as ZAP, in Kenya and other African countries. InSomalia, the many telecom companies provide mobile banking, the most prominent being Hormuud Telecom and its ZAAD service. Telenor Pakistan has also launched a mobile banking solution, in coordination with Taameer Bank, under the label Easy Paisa, which was begun in Q4 2009. Eko India Financial Services, the business correspondent of State Bank of India (SBI) and ICICI Bank, provides bank accounts, deposit, withdrawal and remittance services, micro-insurance, and micro- finance facilities to its customers through mobile banking. In a year of 2010, mobile banking users soared over 100 percent in Kenya, China, Brazil and USA with 200 percent, 150 percent, 110 percent and 100 percent respectively.
3.7 Mobile banking in the Baangladesh Dutch Bangla Bank launched the very first mobile banking service in Bangladesh on 31 March, 2011. This service is launched with Agent and Network support from mobile operators, Banglalink and Citycell. Sybase 365, a subsidiary of Sybase, Inc. has provided software solution with their local partner Neurosoft Technologies Ltd. There are around 160 million people in Bangladesh, of which, only 13 per cent have bank accounts. With this solution, Dutch-Bangla Bank can now reach out to the rural and unbanked population, of which, 45 per cent are mobile phone users. Under the service, any mobile handset with subscription to any of the six existing mobile operators of Bangladesh would be able to utilize the service. Under the mobile banking services, bank-nominated Agents perform banking activities on behalf of the banks, like opening mobile banking account, providing cash services (receipts and payments) and dealing with small credits. Cash withdrawal from a mobile account can also be done from an ATM validating each transaction by mobile phone & PIN instead of card & PIN. Other services that are being delivered through mobile banking system are person-to-person (e.g. fund transfer), person-to-business (e.g. merchant payment, utility bill payment), business-to-person (e.g. salary/commission disbursement), government-to-person (disbursement of government allowance) transactions.
Chapter 4: Mobile Banking Of Trust Bank 4.1 About Trust Bank Trust Bank Limited is one of the leading private commercial banks having a spread network of 63 branches, 7 SME centers, 75 ATM Booths and 53 POS in 44 Branches across Bangladesh and plans to open more branches to cover the important commercial areas in Dhaka, Chittagong, Sylhet and other areas in 2011. The bank, sponsored by the Army Welfare Trust (AWT), is first of its kind in the country. With a wide range of modern corporate and consumer financial products Trust Bank has been operating in Bangladesh since 1999 and has achieved public confidence as a sound and stable bank. In 2001, the bank introduced automated branch banking system to increase efficiency and improve customer service. In the year 2005, the bank moved one step further and introduced ATM services for its customers. Since banks business volume increased over the years and the demands of the customers enlarged in manifold, our technology has been upgraded to manage the growth of the bank and meet the demands of our customers. In January 2007, Trust Bank successfully launched Online Banking Services which facilitate Any Branch Banking, ATM Banking, Phone Banking, SMS Banking, & Internet Banking to all customers. Customers can now deposit or withdraw money from any Branch of Trust Bank nationwide without needing to open multiple accounts in multiple Branches. Via Online Services and Visa Electron (Debit Card), ATMs now allow customers to retrieve 24x7 hours Account information such as account balance checkup through mini-statements and cash withdrawals. Trust Bank has successfully introduced Visa Credit Cards to serve its existing and potential valued customers. Credits cards can now be used at shops & restaurants all around Bangladesh and even internationally. Trust Bank is a customer oriented financial institution. It remains dedicated to meet up with the ever growing expectations of the customer because at Trust Bank, customer is always at the center.
4.2 Mobile Banking Of Trust Bank:
Trust Bank has introduced Trust Mobile Banking service. Trust Mobile Money is a deposit prepaid account facilities for the Banked and un-Banked citizen of Bangladesh where bank has its branches and accredited Pay-points to open/registration prepaid account. Customer will be able to fund Transfer, Deposit and Withdraw money from the accredited Pay- points by using Mobile/Card. Customers also will be able to send remittance faster to the remote place of Bangladesh by availing this product.
Service Available Account to Account Transfer (Intra and Inter Bank) Local Remittance (Person to Person) Transaction at POS At partners Merchant Stores At partners service organizations (Gas station, Hospital, Cinema hall, etc.) Person to Business payments (Utility bill, Insurance Premium, Loan installments, E-top- up for mobile phone, E-ticketing etc.) Business to person payments Government to person payments (Agricultural Subsidies, Widow Allowances, Freedom Fighter Allowances etc.) Person to Government payments.
4.3 Procedure of SMS Banking of Trust Bank Trust Bank offers yet another great, timesaving banking service: SMS banking. This automated SMS banking can be reached 24 hours a day, 7 days a week. This service performs balance query and mini statement through SMS via a fixed mobile number given by you. Mini statement contains last five debit and credit transactions including balances. SMS banking service will cost Tk. 3 plus VAT for each SMS. This service will soon include utility bill and fund transfer facilities. Getting Started You may download the application form above or collect it from any branch of Trust Bank. Please submit this form to your respective branch to obtain the PIN Code. For Balance query : "bal<space>PIN code" and send it to Trust banks mobile number 01713244905 For Example: If PIN code is 1499 then you will write "bal<space>1499" and send it to Trust bank mobile number 4.4 Phone Banking of Trust Bank You may not have the time to get to a Trust Bank branch or it may be after regular business hours so how do you access your account? Trust Bank has easy way to serve your banking needs using any phone, whether you are at home, office, or on the road. Trust Banks phone banking is absolutely free. This service performs balance query and mini statement of a customer via phone. Mini statement contains last five debit and credit transactions including balances. This service will soon include utility bill and fund transfer facilities. Phone Banking is available 24 hours a day, seven days a week. Service Available Fees & Charges Getting Started You may download the application form above or collect it from any branch of Trust Bank. Please submit this form to your respective branch to obtain the desire PIN Code. After receiving the PIN Code, you may call 8712072-4, 8712951-5 and press Ext -123, 111, 222, 444. Phone Banking service will be enabled after giving Account Number and PIN Code as per voice instruction.
5. Conclusion
As m-commerce applications and wireless devices are evolving rapidly, one will take forward the other one towards empowering innovation, versatility and power in them. There are a number of business opportunities and grand challenges of bringing forth viable and robust wireless technologies ahead for fully realizing the enormous strength of m-commerce in this Internet era and thereby meeting both the basic requirements and advanced expectations of mobile users and providers. There are news articles and pictures displaying people, who are ordering things over the Internet while waiting for a bus, downloading merchant coupons on their PDAs as they enter a store or bidding for the last table at a hot restaurant by digital phone in a spur-of-the-moment auction. Actually this process represents a tip of a very big iceberg. The advent of m-commerce, as widely referred to among the users, has far-reaching implications. But there are many limitations in the technologies that Once its relevant technologies get matured, widely available and competent, the host of portable devices will be ready to handle the bigger transactional activities not envisioned so far successfully apart from these minor activities