our hand or otherwise, they are in fact personal computers. We don't think of them as personal computers. We think of them as smartphones, but whetheryou talk to your computer or whether you touch, carry in your hand -- it's kind of a virtual computer. They're all still personal computers that are kind of in your personal space. It's doing what you want it to do. No question that we have lots of them now, and they're embedded in all kinds of devices, and they're attached together, and the data is somehow synchronized and connected together. I think they're going to be increasingly smaller and sort of with us all the time and providing various roles in assisting us. Ultimately, I think it's a lot less about the device and the physical instantiation of the device and more about: What does it actually do? And if you can make, or when you make, the interface between the person and the device more and more natural, then it becomes even more valuable and more powerful. There are certainly a lot of issues there in terms of how does the human brain and these -- how does the brain and all these tools interact for optimal success? So you have the visual display of information. We can consume huge amounts of information with our eyes -- kind of says you want to have bigger displays, but you can't always have them because you want to have small displays. So there's actually a role for many different kinds of displays. You know, when we first had computers, we had these very archaic programming languages, and you had to memorize all these strange commands. Now things are more natural, but it's still fairly complicated and maybe suboptimal, right? We kind of type a key here and there, and you know, our brain's going really fast. The microprocessor is going really fast, and we're going like this. There's got to be ways to improve that man/machine interface.
INTRODUCTION A mobile computer is effectively any computing device not constrained in its location to a desktop or data centre. In recent years the variety of mobile computing devices available has rapidly increased. In doing so, it has also turned from theory to reality a trend for ubiquitous computing, whereby computers are all around us in the world, enabling access to digital content anytime, anyplace and anywhere. Many people believe that the future of computing is mobile -- and, in terms of the devices that most people and businesses use to access cyberspace, such a view is probably correct. Certainly the. The transition to mobile computing will also have very major implications. Not least it is already starting to make the provision of mobile Internet content as important as the publication of web pages aimed at users of PCs. Fairly soon now the small, often handheld screen is likely to be king -- a subject that Don Tap Scott explains very well in this article. Since personal computing went mainstream in the early 1980s, most people and businesses purchased desktop PCs not because they wanted to turn a valuable chunk of office or domestic real-estate into a permanent home for a computer, but because it was the only option available. Today, however, this is absolutely no longer the case, with a mobile and far less space-consuming computing device increasingly able to fulfil the requirements of a great many users. So let's take a look at the various types of mobile hardware that are now available.
MOBILE COMPUTING Mobile Computing is "taking a computer and all necessary files and software out into the field". [1] Mobile computing is any type of computing which use Internet or intranet and respective communications links, as WAN, LAN, WLAN etc. Mobile computers may form a wireless personal network or a piconet.
Mobile computing generally, any application in which the computing system used is not assigned a specific location. In some cases the movement of the system is an essential element of the
application; for example the system may be mounted in a vehicle, or may be used by someone whose work demands visits to different locations with no on-site computing facilities. In other cases it is the end-user who may move from place facilities, and along the way the user is able to use any network- connected workstation that will automatically reconfigure itself so as to reconstruct the environment he or she was last using on some other workstation. This requires the user to carry a machine-readable identification HISTORY The fascinating world of mobile computing has only been around since the 1990s. Since then, devices that have been developed for
mobile computing have taken over the wireless industry. This new type of communication is a very powerful tool for both businesses and personal use. Mobile computing is defined as the ability to use technology that is not physically connected to any static network. This actually used to mean radio transmittersthat operated on a stable base, usually with the help of large antennas. 2 way radios used by police officers were also considered mobile technology but now, it means people can connect wirelessly to the internet or to a private network almost anywhere. As long as a person has one of the devices capable of wirelessly accessing the internet, they are participating in mobile computing. Chances are, you have done it with a laptop computer or a personal digital assistant or PDA. These days, most laptops and personal digital assistants all have wireless cards or Bluetooth interfaces built into them for convenient mobile internet access. Mobile solutions are right under everyone's nose these days, and connectivity has never been easier. Other common tools for mobile computing include devices like global positioning systems and smart phones like the Cingular Blackberry. Tons of PDA software development has been going on in the past five years simply because companies have been trying hard to make PDA technology more available to the general public. These days, software companies almost make more software for PDAs and smart phones than for actual desktops. Pocket PCs are another way to conveniently access the internet on the fly. Everyone has probably heard of the Palm Pilot. While they were the pioneers of the pocket pc, many other
now this includes the latest tablets, ultra books, and even hardware like the Raspberry Pi. Ultimately, whilst mobile computing is still barely out of its infancy, it is fairly certain to represent a larger and larger part of the future of computing development. Not least this is because desktop computers are now a relatively mature platform offering little scope for high-return market development for companies in the computing industry. The rising green computing agenda will also mean that desktop computers are replaced far less regularly, in turn making new mobile computing market opportunities even more attractive. Mobile computing also offers the potential for what Apple once called "computing for the rest of us" -- or in other words, computing for those people who do not spend their working day at a desk, and/or those who do not want to spend their leisure time slaved to a desktop PC. Mobile computing can also perhaps even be considered as more "natural" than those location- dependent forms that have gone before. As seekers, consumers, processors, hoarders and communicators of information, every human being is already a form of mobile computer. Increasingly smart devices that can travel with us to help in such seeking, consuming, processing, hoarding and communicating will hence perhaps inevitably be very widely adopted as soon as they become technically and economically mass-viable. Indeed, one only has to look at the uptake of mobile phones to consider the potential. The science fiction of the last decade contained a great many robots to walk beside us in servitude. WHAT IS THE FUTURE OF MOBILE COMPUTING? Answered by Michael Dell
these days - games, movies, music, videos, you name it!
DISADVANTAGE Quality of connectivity- as one of the disadvantages, mobile devices will need either WiFi connectivity or mobile network connectivity such as GPRS, 3G and in some countries even 4G connectivity that is why this is a disadvantage because if you are not nearany of these connections your access to the internet is very limited. Security concerns- Mobile VPNs are unsafe to connect to, and also syncing devices might also lead to security concerns. accessing a WiFi network can also be risky because WPA and WEP security can be bypassed easily. Power Consumption- due to the use of batteries in these devices, these do not tend to last long, if in a situation where
there is no source of power for charging then that will certainly be a let- down.
MOBILE COMPUTING: CONCLUSIONS? Any definition of just what constitutes a "mobile computer" inevitably remains both relative and subjective. For example, back in 1981 one of the very first portable computers was the Osborne 1. This weighed 11.8Kg, was larger than most modern desktop PCs, and only ran on mains power without an optional battery pack. At the other end of the scale, the Antigo measures just 150mm x 110mm x 40mm, weigh only 520 grams, and yet is probably best categorised as very small desktop computer. Mobile computing is probably an area best defined at any one point in time by those devices that are challenging paradigms and setting new consumer and business agendas. And right
companies such as Dell, HP, and Toshiba have all delved into the market. Pocket PC software has also become much easier to use. Most Palms use the familiar Windows interface, allowing the general public to access the internet via the usual Internet Explorer or other ISPs. Also, people can easily download useful software, including games, Media editing tools, organization tools, and even electronic books. Mobile computing has evolved from two-way radios that use large antennas to communicate simple messages to three inch personal computers that can do almost everything a regular computer does. People can't go to their local Starbucks and not see a laptop linked up to a hotspot these days, and mobile computing is still in its baby phase. Natalie Aranda writes about computers. The fascinating world of mobile computing has only been around since the 1990s. Since then, devices that have been developed for mobile computing have taken over the wireless industry. Mobile solutions are right under everyones nose these days, and connectivity has never been easier. Other common tools for mobile computing include devices like global positioning systems and smart phones like the Cingular Blackberry
THERE ARE AT LEAST THREE DIFFERENT CLASSES OF MOBILE COMPUTING Portable Computers, compacted lightweight units including afull character set keyboard and primarily intended as hosts for software that may be
parameterized, as laptops, notebooks, notepads, etc. Mobile Phones including a restricted key set primarily intended but not restricted to for vocal communications, as cell phones, smart phones, phone pads, etc. Wearable Computers, mostly limited to functional keys and primarily intended as incorporation of software agents, as watches, wristbands, necklaces, keyless implants, etc DEVICES Many types of mobile computers have been introduced since the 1990s including the:
A) Personal digital assistant (PDA) Also known as a palmtopcomputer, or personal data assistant, is a mobiledevice that functions as a personal informationmanager. PDAs are largely considered obsolete with the widespread adoption of smartphones. B) Smartphone (or smart phone) Is a mobile phone with more advanced computing capability and connectivity than basic feature phones C) Tablet computer, or simply tablet Is a mobilecomputer with display, circuitry and battery in a single unit? Tablets are equipped with sensors, including cameras, microphone, accelerometer
and touchscreen, with finger or stylus gestures replacing computermouse and keyboard. Tablets may include physical buttons, e.g., to control basic features such as speaker volume and power and ports for network communications and to charge the battery. An on-screen, pop- up virtualkeyboard is usually
This method enables you to connect with near and dear ones while you're in transit, thanks to evolution of this technology! Saves Time: Doesn't it get boring when you're on a 12 hour-long flight across the globe? Don't you feel you could use some of these 12 hours to get some office work done? This technology is just the thing to use such transit time more effectively! It also allows to instantly connect with your family anywhere and anytime. Missing your parents during the college tour? Not anymore! You can connect with them over Internet using portable computing devices such as Internet phones and share the fun! Enhanced Productivity: Increased work flexibility is directly proportionate to enhanced work productivity - the fact that you can do your work from any place you want, without waiting for, and making efforts to, get access to computing facility translates into people being able to do more work with greater flexibility. This is the reason why most companies these days offer home- computing access toemployees. Suppose a national emergency is declared or any natural calamity occurs (or any other reason) due to which offices stay closed, work can still go on as people are no longer dependent upon office systems to get their work done! Ease of Research: Motile computing and the flexibility offered by it enable students as well as professionals toconduct in-depth research on just about any topic or subject even when on the go! Entertainment: As discussed previously, nowadays, with the advent and advance of mobile communication technology, no time is wasted time anymore! Getting bored is so last-decade now what with zillions of entertainment options available on mobile communication and computing devices
All smartphones, as computers, are preferred targets of attacks. These attacks exploit weaknesses related to smartphones that can come from means of communication like SMS,MMS, wifi networks, and GSM. There are also attacks that exploit software vulnerabilities from both the web browser and operating system. Finally, there are forms of malicious software that rely on the weak knowledge of average users. Different security counter-measures are being developed and applied to smartphones, from security in different layers of software to the dissemination of information to end users. There are good practices to be observed at all levels, from design to use, through the development of operatingsystems, software layers, and downloadable apps.
ADVANTAGE
The benefits of non-stationary computing are tremendous and manifold. While it allows us to carry our virtual world with us wherever we ourselves choose to be, it does so with the same, sometimes better, ease, and smoothness, given theever advancingcommunications and technologies, as done by the fixed counterparts. Locational Flexibility: You no longer need to stay plugged in (literally!) to a specific location for working on your computer. Mobile computing allows you unprecedented flexibility to move about and perform your activities at the same time! This is, indeed, the chief among all other benefits. Traveling abroad for work and missing family and friends?
used for typing. Tablets are typically larger than smart phones or personal digital assistants at 7 inches (18 cm) or larger, measured diagonally
D) Ultra-mobile PC (ultra-mobile personal computer or UMPC) Is a small form factor version of a pen computer, a class of laptop whose specifications were launched by Microsoft and Intel in spring 2006. Sony had already made a first attempt in this direction in 2004 with its Vaio U series, which was however only sold in Asia. UMPCs are smaller than subnotebooks, have a TFT display measuring (diagonally) about 12.7 to 17.8 cm (5 to 7 inch screen), are operated like tablet PCs using a touchscreen or a stylus, and can also have a physical keyboard. There is no clear boundary between subnotebooks and ultra-mobile PCs. The first-generation UMPCs were simple PCs running Linux or an adapted version of Microsoft's tablet PC operating system. With the announcement of the UMPC, Microsoft dropped the licensing requirement that tablet PCs must support proximity sensing of the stylus, which Microsoft termed "hovering"
E) Wearable computers Also known as body-borne computers or wearables are miniature electronic devices that are worn by the bearer under, with or on top of clothing. [1] This class of wearabletechnology has been developed for general or special purpose information technologies and media development. Wearable computers are especially useful
for applications that require more complex computational support than just hardware coded logics LIMITATIONS Range & Bandwidth: Mobile Internet access is generally slower than direct cable connections, using technologies such as GPRS and EDGE, and more recently HSDPA andHSUPA 3G and 4G networks. These networks are usually available within range of commercialcell phone towers. Higher speed wireless LANs are inexpensive but have very
Security Standards: When working mobile, one is dependent on public networks, requiring careful use of VPN. Security is a major concern while concerning the mobile computing standards on the fleet. One can easily attack the VPN through a huge number of networks interconnected through the line. Power consumption: When a power outlet or portable generator is not available, mobile computers must rely entirely on battery power. Combined with the compact size of many mobile devices, this often means unusually expensive batteries must be used to obtain the necessary battery life.
Transmission Weather:terrain, and the range from the nearest signal point can all interfere with signal reception. Reception in tunnels, some buildings, and rural areas is often poor.
Potential health hazards: People who use mobile devices while driving are often distracted from driving and are thus assumed more likely to be involved in traffic accidents. [2] (While this may seem obvious, there is considerable
discussion about whether banning mobile device use while driving reduces accidents or not. [3][4] ) Cell phones may interfere with sensitive medical devices. Questions concerning mobile phone radiation and health have been raised.
Human interface with device: Screens and keyboards tend to be small, which may make them hard to use. Alternate input methods such as speech or handwriting recognition require training
SECURITY ISSUES INVOLVED IN MOBILE COMPUTING Mobile security or mobile phone security has become increasingly
important in mobile computing. It is of particular concern as it relates to the security of personal information now stored on the smartphone. More and more users and businesses use smartphones as communication tools but also as a means of planning and organizing their work and private life. Within companies, these technologies are causingprofound changes in theorganization of informationsystems and therefore they have become the source of new risks. Indeed, smartphones collect and compile an increasing amount of sensitive information to which access must be controlled to protect the privacy of the user and the intellectual property of the company.