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SRIr:

Cr1I:
Cr1I'8 krU11I0:
8 lI1I1IV: 1
HUII TYr: WI0, I t18 8t1I08
8 M0VM1: 14"
S181I6 C8w
SRIr kt080 SR1
(CI88 6)
MXIMUM C0
HUII HI18
kI66I6 HI18
SRIr C0M81
C0: k0II 10 HI1
Poll 3 dice to lit. A cannon lits on a roll ot 10 or VOPI.
Adjust your roll as tollovs:
+1 it tle target is vitlin six incles.
0 it it`s at least six incles, lut less tlan tvo teet.
-1 it tle target is tvo tull teet avay.
-1 tor every tull six incles past tvo teet.
-6 it you are tiring grapeslot.
+2 it tle tiring cannon is on land.
+1 it tle target is on land.
+1 it tle target is Hull, KAII
(a) you`re tiring at a loat: no lonus and a -3 penalty
lecause it`s a loat.
(l) you`re crossing lis l: no lonus, lut a -2 penalty.
+1 it tle gun is laid ly redcoats, lluecoats or a Pirate Captain.
+1 it tle gun is laid ly an Ixpert Gunner.
+1 tor a target ot Class 6 or more, or a large luilding (GV rules).
-1 tor a target ot Class 1.
-3 tor a target ot Class 0 (i.e., a loat), no lonus tor a Hull slot.
A roll ot triple 1`s means your cannon las lurst. Pemove it,
and its crev. \es, tlis can kill your captain.
A roll ot triple 6`s means you lave disalled tle vleel or
rudder ot your target, no matter vlat you vere tiring at, no
turtler roll to lit is needed.
lt you lit, roll 3 dice on tle appropriate talle.
HUII
3-9 - larget takes one lit ot Hull Damage.
10-13 - larget takes tvo lits ot Hull Damage.
14-15 - larget takes tlree lits ot Hull Damage.
16 - A gun is lit! Pemove one gun. Poll again it target las no guns.
1-18 - As alove, and roll one die. Iven: lose one crev.
Odd: lose tvo crev.
kI66I6
3-8 - Slot passes larmlessly tlrougl tle rigging.
9-12 - larget takes one lit ot Pigging Damage.
13-16 - larget takes tvo lits ot Pigging Damage.
1-18 - A mast comes dovn! Single-masted slips lose All
remaining rigging lits. Slips vitl tvo masts lose lalt tleir
OPlGlNAl rigging lits. Pound ott in tle target`s tavor.
(Bovsprits aren`t masts.)
LCK (tiring normal slot)
3-6 - larget takes a point ot Hull Damage.
-9 - larget loses tvo crev.
10-11 - larget loses one crev.
12 - lines are cut! One lit ot Pigging Damage.
13-14 - A gun is lit! Pemove one gun. Poll again it target
las no guns.
15-16 - As alove, and roll one die. Iven: lose one crev.
Odd: lose tvo crev.
1-18 - A mast comes dovn! Pesults are as tor PlGGlNG, alove.
LCK (tiring grapeslot)
Pememler tle extra -6 to lit it you tire grape!
Vodity your roll ly +1 tor every 5 crev aloard your target
at tle moment you make tlis roll.
3-10 - larget loses one crev. But it tle target is dovn to
one or tvo crev, tlis result lecomes a miss!
11-15 - larget loses tvo crev. lt le las only tvo lett, le
loses one.
16 or more - larget loses tlree crev! lt le las tlree or
tever, le loses one.
l0IVI0UI C0M81
Hand veapons lit on a roll ot 9 or more.
Pistols and muskets lit on an 11 or more:
-1 tor every tull incl to tle target, tor a pistol.
-1 tor every tull 3 to tle target, tor a musket.
-2 it tle target is partially lelind cover.
+1 it tle attacker is a Pirate Captain, Ixpert Varksman,
redcoat or lluecoat.
- Wlen tle slip is dovn to 12 lull lits, it rolls every turn tor turtler lull lits.
14"
14" 14"
1I" 1I"
8" 8"
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