! 8+9 :+;;"<<=+> 6327 ?$5@) - A#BC&<) )" !=5,D& 1 I AT 810 - New Medi a Fal l 2014 [v.3g]
This course reviews theory, history and current research in the field of new media. Its core concern is the identification and understanding of the aesthetic principles - the "poetics" to be more precise - of New Media design and experience. These principles are applied in the critical analysis of New Media artifacts and environments.
This course requires you to read, reflect on the authors' ideas, and then share your findings with the class. Weekly preparation for class includes a careful reading all the assigned texts, giving considerable thought to the content and implications of each reading.
The weekly readings will collectively provide a conceptual toolkit for the description, analysis, and understanding of the design of creative works of New Media. When reading an article, look for the important "take-away" concepts that will inform your own written work on the design of new media artifacts and experiences. This is a utilitarian exercise - we are looking for citable concepts that can directly support the identification and explication of the poetics of New Media. Your task in this class is to identify and apply these high level concepts. They will be usable as both scholarly citations and as functional observational tools for the description and analysis of new media works of art.
We will apply these concepts in practice - the point of this course is to master the use of these theoretical principles in the analysis of the design of new media artworks. In general, everyone will be expected to find and discuss examples of new media works that illustrate these principles. In addition, each week, 1 or 2 people will have the prime responsibility for identifying exemplary works that instantiate the theoretical concepts being discussed. They will be expected to present and write briefly - using the concepts of the weekly reading to describe, analyze and understand the creative decisions in the new media work you have selected.
You will be graded on the quality of the discussions you lead, and also on your general participation in the intellectual activity of the class. The criterion in both cases will be the effective application of the concepts of the course authors in the analysis of new media art.
The final paper for the class will be a close reading of an exemplary New Media artifact, site, or environment. A close reading is a detailed deconstruction and analysis of an experience. The New Media object or experience must be digital, must be interactive or computationally generative, and should also include some sense of narrativity. The purpose of the paper is to describe, analyze, and discuss the creative choices embedded within the design of the experience. The analysis will rely on concepts drawn from the course readings - these are your toolkit. This toolkit is robust and large, and will form a solid foundation that you will build upon and add to over the course of your creative and scholarly career.
!"#$%& (#)*+,& - ./0 123 - 45** 6327 ! 8+9 :+;;"<<=+> 6327 ?$5@) - A#BC&<) )" !=5,D& 2 Learning Outcomes The student will be able to: identify the key concepts across a range of New Media and related texts. For the purposes of this course, these concepts will be those that inform the understanding of the poetics (design) of New Media artifacts, environments, and experiences. apply these key concepts in the description and analysis of the poetics (design) of New Media works. participate substantively in discussions across the range of texts included in the course readings. prepare and deliver a short oral and written presentation summarizing a set of these concepts and demonstrating their application in explicating the design of a specific New Media work. conduct a summative in-depth close reading of an exemplary New Media work. The close reading will identify, analyze, and discuss the poetics embedded within the design of the work.
Evaluation:
Short presentation/analysis -- 25 General Participation -- 25 Final Paper -- 50
Policies and Procedures
University and SIAT policies on academic honesty (and all other University policies) apply to this course. The SFU policies and related procedures on Teaching & Instruction can be found at: <www.sfu.ca/policies/gazette/teaching.html>. Academic Honesty policies and procedures are contained within SFU Policies T10.02 and T10.03.
All course requirements must be fulfilled in order to pass the course. All requirements are due on the date and time assigned during class meetings or online (see also paragraphs below).
Online communication and discussion (including Canvas, email, Skype, and other platforms that may be added) is an integral part of the class. Check these channels regularly for details, additional materials, and possible changes to course procedures. You should also be ready to take part in the online discussion on the course readings, course concepts, and related events or topics.
Course procedures (including topics, content, assignments, due dates, and evaluation) for this course outline are subject to change. Any such changes will be noted in class and/or online. Students are responsible for tracking and working within any such changes in procedures.
Required Texts: The Language of New Media (2002) by Lev Manovich; MIT Press; ISBN 9780262632553 IAT 810 Custom Courseware Package - Fall 2014
Week 1: Introduction Foreward to Media in Transition Book Series, David Thorburn, editor, Edward Barrett, Henry Jenkins, associate editors, MIT Press, Cambridge MA
Van Looy, Jan and Baetans, Jan. Close Reading New Media: Analyzing Electronic Literature, (pgs. 8-13), Leuven University Press, Leuven, Belgium, 2003
Readings from Lev Manovich, The Language of New Media, Cambridge MA, MIT Press, 2001 [required text] (pgs. 27-48)
Week 2: Early Days Innis, H. The Bias of Communication, 1951, Toronto, ON, University of Toronto Press (pgs. 33- 60)
Standage, Tom. The Victorian Internet NY, Penguin Putnam, 1998, (pgs. 57-65, 100- 04, 145-163, 204-213) <= dropped
Electronic copy of Cut with the Kitchen Knife through the Beer-Belly of the Weimar Republic, photo-collage, Hannah Hoch, 1919 <http://upload.wikimedia.org/wikipedia/en/6/6b/Hoch-Cut_With_the_Kitchen_Knife.jpg>
Lavin, Maud. The Berlin Dada Photomontages. (pgs. 13-46) from Cut with the Kitchen Knife: the Weimar Photomontages of Hannah Hoch
Biro, Matthew. "Hannah Hoch's Cut with the Kitchen Knife" (pgs. 65-104) from The Dada Cyborg: Visions of the New Human in Weimar Berlin, University of Minnesota Press, Minneapolis, MN, 2009 [not in coursepack] <= added
Gunning, Tom. "The Cinema of Attractions" in Early Cinema: Space, Frame, Narrative, ed. Thomas Elsaesser, BFI Publishing, London, 1990
Week 3: Complicating the Argument Benjamin, Walter. The Work of Art in the Age of Mechanical Reproduction (pgs. 319-333) from Photography in Print, Writings from 1816 to the Present, ed. Vicki Goldberg, Simon and Shuster, New York NY, 1991
Bakhtin, M.M. "Discourse in the Novel", (pgs. 259-295) The Dialogic Imagination, Austin, Texas,University of Texas Press, 1981
!"#$%& (#)*+,& - ./0 123 - 45** 6327 ! 8+9 :+;;"<<=+> 6327 ?$5@) - A#BC&<) )" !=5,D& 4 Eco, Umberto. The Open Work, (pgs. 1 - 23) Translated by Anna Cancogni, Harvard University Press, Cambridge, MA, 1989
Barthes, Roland; Death of the Author, pgs. 142 - 148 in Image-Music-Text, Roland Barthes, [transl. Stephen Heath], NY, Hill and Wang, 1997 [not in coursepack]
Week 4: Populist Theorists McLeod, Scott Timeframes (pgs. 94-117) in Understanding Comics, 1993, Harper- Collins
McLuhan, Marshall. "The Playboy Interview" (pgs. 233-269) in The Essential McLuhan, ed. Eric McLuhan and Frank Zingrone, NY, Harper Collins, 1998
McLuhan, Erik. "The New Science and the Old", Canadian Journal of Communications, Vol 14 #4, 1989, pgs. 80 - 91
Week 5 - 6: Narrative & Interactivity
Introduction to Narrative Concepts: Jim Bizzocchi author & editor (includes excerpts from David Bordwell, Kristin Thompson, Gary Larson, and others) [Not in coursepack - see IAT 810 Canvas Modules - "Foundational Narrative Concepts", "Character, Conflict, and Art", "Knowledge, Plot and the Reader"]
Bizzocchi, Jim. "Games and Narrative: an Analytical Framework", Loading, Online Journal of the Canadian Game Studies Association, Vol 1, No 1 (2007), <http://journals.sfu.ca/loading/index.php/loading/> [Not in coursepack]
Ryan, Marie-Laure. Avatars of Story (pgs. 6 - 16), Minneapolis MN, University of Minnesota Press, 2006
Ryan, Marie-Laure, "Will New Media produce New Narratives", (pgs. 337-359) in Narratives across Media: the Languages of Storytelling, ed. Marie-Laure Ryan, Lincoln Nebraska, University of Nebraska Press, 2004
Crawford, Chris. The Art of Interactive Design. (pgs. 77-90), No Starch Press, San Francisco, 2003
Zimmerman, Eric. "Narrative, Interactivity, Play, and Games", (pgs.154-164), in First Person: New Media as Story, Performance, and Game, Wardrip-Fruin, Noah and Harrigan, Pat, Cambridge MA, MIT Press, 2004
Zimmerman, Eric. Against Hypertext, [not in coursepack] <http://www.ericzimmerman.com/texts/Against_Hypertext.htm>
Week 7 - 8: Remediation & Murray Bolter, J. David & Grusin, Richard. "Immediacy, Hypermediacy, and Remediation", (pgs. 20 - 50), from Remediation, Cambridge MA, MIT Press, 1999 !"#$%& (#)*+,& - ./0 123 - 45** 6327 ! 8+9 :+;;"<<=+> 6327 ?$5@) - A#BC&<) )" !=5,D& 5
Murray, Janet. "The Aesthetics of the Medium", pgs. 97 - 153 (was 97 -182), from Hamlet on the Holodeck, Cambridge MA, MIT Press, 1998.
Murray, Janet. pgs 56-92, Inventing the Medium, Cambridge, MA, MIT Press,
Week 9: Manovich 1 Readings from Lev Manovich, The Language of New Media, Cambridge MA, MIT Press, 2001 [required text] Pg. 49-61 Pg. 88-115 Pg. 116-175
Week 10: Manovich 2 Readings from Lev Manovich, The Language of New Media, Cambridge MA, MIT Press, 2001 [required text] Pg. 176-212 Pg. 212-285 Pg. 314-333
Week 11: Embodiment Dourish, Paul. pgs. 127-154 in Where the Action Is: the Foundations of Embodied Interaction, MIT Press, Cambridge, MA, 2004
Bolter, David Jay & Gromala, Diane. pgs 114-129 in Windows and Mirrors, MIT Press, Cambridge, MA, 2003
Week 12: It's only a game Eskelinen, Markku. "Towards Computer Game Studies", pgs. 36-44 in in First Person: New Media as Story, Performance, and Game, Wardrip-Fruin, Noah and Harrigan, Pat. Cambridge MA, MIT Press, 2004
Jenkins, Henry. "Game Design as Narrative Architecture", pgs. 118 - 130, in in First Person: New Media as Story, Performance, and Game, Wardrip-Fruin, Noah and Harrigan, Pat, Cambridge MA, MIT Press, 2004
Juul, Jesper. "Introduction to Game Time", pgs. 131-142 in First Person: New Media as Story, Performance, and Game, Wardrip-Fruin, Noah and Harrigan, Pat, Cambridge MA, MIT Press, 2004
Ermi, Laura & Myr, Frans (2005) "Fundamental Components of the Gameplay Experience: Analysing Immersion". In: Selected Papers Proceedings of DiGRA 2005 Conference: Changing Views Worlds in Play, Vancouver: DiGRA & Simon Fraser University, 2005. [not in coursepack] <http://people.uta.fi/~frans.mayra/gameplay_experience.pdf>
Week 13 - Networked Media and Transmedia [Not in coursepack] O'Reilly, Tim - What Is Web 2.0: Design Patterns and Business Models for the Next Generation of Software", Communications and Strategies, No. 65, pgs. 18-37, 1st Quarter, 2007 <http://mpra.ub.uni-muenchen.de/4580/1/MPRA_paper_4580.pdf> !"#$%& (#)*+,& - ./0 123 - 45** 6327 ! 8+9 :+;;"<<=+> 6327 ?$5@) - A#BC&<) )" !=5,D& 7 Warschauer, Mark and Grimes, Douglas - "Audience, Authorship and Artifact: The Emergent Semiotics of Web 2.0", Annual Review of Applied Linguistics (2007) 27, 1 23. Cambridge University Press 0267-1905/08 doi: 10.1017/S0267190508070013 <http://www.gse.uci.edu/person/warschauer_m/docs/aaa.pdf> Millard, David and Ross, Martin, "Web 2.0: Hypertext by Any other Name?", HYPERTEXT '06 Proceedings of the seventeenth conference on Hypertext and hypermedia, Pages 27-30 , ACM New York, 2006 ISBN:1-59593-417-0 Jenkins, Henry - Transmedia Storytelling 101, Confessions of an Aca-Fan: The Official Weblog of Henry Jenkins. March 22, 2007, <http://www.henryjenkins.org/2007/03/transmedia_storytelling_101.html> Jenkins, Henry - Revenge of the Origami Unicorn [part one], Confessions of an Aca- Fan: The Official Weblog of Henry Jenkins. December 12, 2009, <http://henryjenkins.org/2009/12/the_revenge_of_the_origami_uni.html> Jenkins, Henry - Revenge of the Origami Unicorn [part two], Confessions of an Aca- Fan: The Official Weblog of Henry Jenkins. December 12, 2009, <http://henryjenkins.org/2009/12/revenge_of_the_origami_unicorn.html>