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PC’s are designed around different CPU generations. Intel is not the
only company manufacturing CPU’s but by far the leading one. The
following table shows the different CPU generations. They are
predominantly Intel chips, but in the 5 the generation we see
alternatives. There are CPU’s of many brand names (IBM, Texas,
Cyrix, AMD), and often they make models which overlap two
generations. This can make it difficult to keep track of CPU’s here is
an attempt to identify the various CPU’s according to generation.
The following table helps you to understand the differences between
the different processors that Intel has introduced over the years.
The CPU carries out instructions and tells the rest of the computer
system what to do. This is done by the Control Unit of the CPU which
sends command signals to the other components of the system.
Control Unit: - The control unit directs the entire computer system to
carry out stored program instructions. The control unit must
communicate with both the arithmetic logic unit and main memory.
The control unit uses the instruction contained in the instruction
register to decide which circuits need to be activated.
Memory Unit: -The Memory unit is the part of the computer that
holds data and instructions for processing. Although it is closely
associated with the CPU, in actual fact is separate from it. Memory
associated with the CPU is also called primary storage, primary
memory, main storage, internal storage and main memory. When we
load software from a floppy disk, hard disk or CD-ROM, it is stored in
the Main Memory.
When you think about it, it’s amazing how many different types of
electronic memory you encounter in daily life. Many of them have
become an integral part of our vocabulary : RAM, ROM, Cache,
Dynamic RAM, Static RAM, Flash memory, Memory sticks, Volatile
memory, Virtual memory, Video memory, BIOS.
You already know that the computer in front of you has memory.
What you may not know is that most of he electronic items you use
every day have some form of memory also. Here are just a few
examples of the many items that use memory : Computers, Cell
phones, Personal Digital Assistants (PDS’s) Game consoles, car
radios, VCRs, TVs.
There are two basic types of computer memory inside the computer,
RAM and ROM.
When we switch the computer off, the contents of the ROM do not
get erased but remain stored permanently. Therefore it is non-volatile.
Virtual Memory
The read/write speed of a hard drive is much slower than RAM and
the technology of a hard drive is not geared toward accessing small
pieces of data at a time. If your system has to rely too heavily on
virtual memory, you will notice a significant performance drop. The
key is to have enough RAM to handle everything you tend to work on
simulating eusol then, the only time you “feel” the slowness of virtual
memory is when there’s a slight pause when you’re changing tasks.
When that’s the case, virtual memory is perfect.
When it is not the case, the operating system has to constantly swap
information back and forth between RAM and the hard disk. This is
called thrashing, and it can make your computer feel incredibly slow.
The area of the hard disk that stores the RAM image is called a
page file. It holds pages of RAM on the hard disk, and the operating
system moves date back and forth between the page file and RAM.
On a Windows machine, page files have a SWP extension.
CPU
Register
Cache
Level 1
Level 2
RAM
Physical Virtual
RAM Memory
Buses have grown and evolved over the years in an effort to match
the performance of all the other computer components. Even so, the
evolution of the bus has been surprisingly slow compared to other
technologies. Most computers sold today still gave an Industry
Standard Architecture (ISA) bus that will accept computer cards
developed for the original IBM PC in the early 1980s.
The other main bus, the shared bus, is for connecting additional
components to the computer. It is called a shared bus because it lets
multiple devices access the same path to the CPU and system
memory. This device includes such items such as:
Modem
Hard drive
Sound card
Graphics card
Controller card
Scanner
As technology advanced and the ISA bus grew long in the tooth,
other buses were developed. Key among these was Extended
Industry Standard architecture (EISA) which was 32 bits at 8 MHz
and VESA Local Bus (VL Bus). The cool thing about VL-bus (named
after VESA, the Video Electronics Standards association which
created the standard) is that it was 32 bits wide and operated at the
speed of the local bus, which was normally the speed of the
processor itself. The VL-bus essentially tied directly into the CPU.
This worked okay for a single device, or maybe even two. But
connecting more than two devices to the VL-bus introduced the
possibility of interference with the performance of the CPU. Because
of this the VL-Bus was typically used only for connecting a graphics
card, a component the really benefits from high speed access to the
CPU.
During the early 1990s Intel introduced a new bus standard for
consideration the peripheral Component Interconnect (PCI). PCI
presents a hybrid of sorts between ISA and VL-Bus. It provides direct
access to system memory for connected devices, but uses a bridge to
connect to the front side bus and therefore to the CPU. Basically this
means that it is capable of even higher performance than VL-Bus
while eliminating the potential for interference with the CPU.
Onboard – The graphics chips and memory are built right onto
the motherboard.
Faster performance
There are not other devices on the AGP bus, which means that
the graphics card does not have to share the bus. The graphics
card is always able to operate at the maximum capacity of the
connection.
The original PC bus operated at 4.77 MHz and was 8 bits wide
meaning it could process 8 bits of date in each cycle. In 1982, it
improved to 16 bits at 8 MHz and officially became known as industry
standard Architecture (ISA). This bus design is capable of passing
along date at a rate of up to 16 MBps.
Early graphics cards from the monochrome display adapter of
the early 1980 s through Super Video Graphics Array (SVGA)
adapters in the 1990 plugged into an ISA slot on the motherboard of
the computer. As the number of colors and resolution of the display
increased, ISA-based graphics cards were simply too slow. The ISA
bus could not pump the image date to the CPU fast enough.
Over the years, ISA based graphics cards were replaced with
VESA Local Bus (VL-Bus) graphics cards. The Video Electronics
Standards Association VESA agreed on a standard implementation of
SVGA that provided up to 16.8 million colors and 1280x1024
resolutions. These cards plugged into a special slot on the
motherboard that was on a separate bus from ISA. The graphics bus
was considered a local bus because it was connected directly to the
CPU and had to be physically near it.
The VL-bus was 32 bits wide and operated at the speed of the
local bus which was normally the speed of the processor itself. The
VL-Bus essentially tied directly into the CPU. This worked okay for a
single device, or maybe even two. But connecting more than two
devices to the VL-bus introduced the possibility of interference with
the performance of the CPU. Because of this the VL-Bus was
typically used only for connecting a graphics card, a component that
really benefits from high-speed access to the CPU.
Tying directly into the CPU could actually slow the CPU
down, resulting in poorer performance.
The voice in your computer that lets you know when you’ve
received a new email is made possible by the sound card. Before the
arrival of sound cards Personal Computers (PCs) were limited to
beeps from a tiny speaker on the motherboard. In the late 1980 s
sound cards ushered in the multimedia PC and took computer games
to a whole different level.
Headphones
Amplified speakers
Microphone
Radio
Tape deck
CD player
A digital input source
CD-ROM drive
DAT
CD recordable (CD-R)
Some of the current high end sound cards offer four speaker
output and digital interface through a jack. For audiophiles there is a
new generation of digital sound cards. A digital sound card is practical
for applications that need digital sound such as CD-R and DAT
Staying digital without any conversion to or from analog helps prevent
what is called “generational loss”. Digital sound cards have provisions
for digital sound input and output so you can transfer data from DAT,
DVD of CD directly to your hard disk in your PC.
Synthesize sounds
Process existing sounds
The DAC and ADC provide the means for getting the audio in and
out of the sound card while the DSP oversees the process. The DSP
also takes care of any alterations to the sound, such as echo or
reverb. Because the DSP focuses on the audio processing the
computer’s main processor can take care of other tasks.
Producing sound:
Let’s say you speak into your computer microphone. A sound card
creates a sound file in wave format from the date input through the
microphone. The process of converting that data into a file to be
recorded to the hard disk is:
The sound card receives a continuous analog waveform input
signal from the microphone jack. The analog signals received
vary in both amplitude and frequency.
The digital output from the ADC flows into the DSP. Is
programmed by a set of instructions stored on another chip on
the sound card. One of the functions of the DSP is to compress
the now digital date in order to save space. The DSP also
allows the computer’s to perform other tasks while this is taking
place.
The output from the DSP is fed to the computer’s date bus by
way of connections on the sound card (or traces on the
motherboard to and from the sound chipst).
The central processor passed the date to the DSP on the sound
card.