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User-oriented software for rapid ship design

How-to-start Tutorial

September 2013

as2con alveus ltd

www.bvbcafe.com

cafe@as2con.com

How-to-start Tutorial

CAFE user-oriented software for rapid ship design

It is our pleasure to introduce you to the first steps of working in CAFE


ship design software:
1. Firstly, Model and Model Group have to be defined. In Project Explorer Tree,
right-click on MODELS and select Add Model Then, right-click on newly created
model and select Add Model Group. Clicking on newly created Model Group, it
becomes active. A group has to be active to start modeling in that group. User
can add more Model Groups if necessary. Geometry and mesh elements can be
copied or moved from one group to another.
2. Create X, Y, Z guidelines in positions corresponding to ship's dimensions (e.g.:
x1=0, x2=10000 mm (Length of section); y1=0, y2=6000 mm (half of ship's
Breadth); z1=0, z2=7000 mm (ship Height), Figure 1. Guideline planes are
created by pressing X, Y or Z on keyboard (depending on which plane you want
to create). They can be activated by right clicking on them and deactivated by
right clicking on empty space. Guideline planes are copied by pressing X, Y or Z
for a predefined offset (the plane you want to copy has to be active). Points and
curves can be moved and aligned either manually (hold left mouse key and drag
point simultaneously) or using guiding planes (see manual). When moving
entities, move option on the bottom of the screen has to be activated.

Figure 1. Adding points and defining their coordinates using guiding planes

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How-to-start Tutorial

CAFE user-oriented software for rapid ship design

3. To add a point, click on the Point Tool on toolbar. Point will be added on active
guide (right click on guide to activate it), Figure 1. This procedure is practical for
making frame curves.
Points are used to generate curves more easily. Activated points (left mouse
click) are highlighted in red. You can enter coordinates of an activated point by
right-clicking on VER: (...) on the screen bottom. In pop-up window, enter
coordinates in this form: X*Y*Z, Figure 1. Points coloured in green aren't
activated and corresponding sign on screen bottom shows VER:NONE.

4. To add a curve, select several points (2 for line, more for curve), but mind
that clicking order matters. Click on the Insert Spline Curve Tool on toolbar,
Figure 2.

Figure 2. Creating curve from points

5. Curves are copied along axis using Copy Tool from toolbar. To move curve
along X-axis, MOVE:X has to be enabled and Offset distance adjusted on the
bottom of the screen, Figure 3.

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How-to-start Tutorial

CAFE user-oriented software for rapid ship design

Figure 3. Copying curves using Offset distance and Copy Tool

6. To create a complex surface (e.g. shell plating), select several curves (mind
the order) and click on Surface Tool in toolbar, Figure 4. Note that surface is loft
based,

so

curves

shouldn't

intersect.

If

so

use

splitting

first.

Figure 4. Creating complex surface on curves using Surface Tool

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How-to-start Tutorial

CAFE user-oriented software for rapid ship design

7. Complex frame structures can be easily drawn by joining outer shell and inner
shell curves into one surface. Curves containing knuckles (e.g. inner shell
plating) can be made using PolyLine Curve Tool from toolbar. Frame plating can
be divided into characteristic parts (double bottom, hooper tank, double side)
using guiding planes (see manual) and Split Entity Tool from toolbar, Figure 5.

Figure 5. Creating and splitting frame surfaces using guiding planes

8. Simple triangular or quadrilateral surfaces for FE usage (e.g. inner plating,


stringers, bulkheads, ...) can be made by selecting 3 or 4 points respectively and
clicking Triangular Strake or Strake Tool in toolbar. Firstly, use guiding planes to
split frame surfaces on desired positions, Figure 6.

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How-to-start Tutorial

CAFE user-oriented software for rapid ship design

Figure 6. Splitting frames in position of longitudinal girder using guiding plane

Now select 4 of newly created vertices and click Strake Tool on toolbar, Figure 7.
Strakes can be easily copied, moved or extended using guiding planes (see
manual).

Figure 7. Creating strakes using strake Strake Tool

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How-to-start Tutorial

CAFE user-oriented software for rapid ship design

Repeat the procedure to close the remaining structure, Figure 8.

Figure 8. Closing inner shell structure using strake elements

9. Openings can be made on triangular and quadrilateral strakes after defining


their properties. In Project Explorer Tree select Openings, click + and define
desired characteristics (e.g. Manhole 800x600 mm), Figure 9. The latest version
experiences problems with this feature that will be resolved in future versions.

Figure 9. Defining opening characteristics

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CAFE user-oriented software for rapid ship design

Select previously defined opening type from drop-down Openings Menu on the
Menu Bar. Then, select strake(s) you wish to apply opening(s) on and select
Opening Tool on toolbar, Figure 10. For more details on openings' definition see
manual.

Figure 10. Applying openings on strakes using Opening Tool

10. Stiffened panels can be made both on strakes and surfaces. To import profile
database, click File Database Import Profiles in Menu Bar (browse Profiles.xls
from the folder in which CAFE is instaled).

In Project Explorer Tree click on Profiles and select profile you need (be
sure to remember profile Unique ID, e.g. ID 16 for HP 180x8), Figure 11.
Then, select StiPanels in Project Explorer Tree and click +. StiProfile with ID 0
should be left empty (StiProfile -1). Click + again and then define StiPanel
properties. Type profile Unique ID number into StiProfile field (ID 16 for HP
180x8). Add Description and StiSpacing, Figure 12. Various StiPanel properties
can be defined in this menu (see manual).

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CAFE user-oriented software for rapid ship design

Figure 12. Defining StiPanel properties

Figure 11. Defining Profile ID and


properties

Select strake(s) you wish to apply StiPanel on and click on desired StiPanel (HP
180x10) from drop-down StiPanel Menu on the Menu Bar, Figure 13.

Figure 13. Selecting strakes for applying StiPanels

Stiffeners' orientation and side can be changed using Shift Stiffener Orientation
Tool, Shift Entity Nodes Tool and Flip Normal Tool in the toolbar. Applying
StiPanel-0 (StiPanel with ID 0) on strake will remove all previously defined
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CAFE user-oriented software for rapid ship design

StiPanels from that strake. To learn more about StiPanels and profiles see
manual. StiPanels applied on strakes are shown in Figure 14.

Figure 14. StiPanels applied on strakes

11. Single beams can be added on any 2 vertices in the model. Firstly, select
desired profile (T 300x10x150x12) from drop-down Profiles Menu on the Menu
Bar. Then select 2 desired vertices and click Beam Tool on toolbar. Stiffener
Angle Tool on toolbar is used to rotate beam around longitudinal axis. T-Beam
defined on 2 vertices is shown in Figure 15.

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CAFE user-oriented software for rapid ship design

Figure 15. Defining beams on 2 vertices

12. CAFE software serves as FEM pre-processor, which means that users can
define element thickness (see manual) and FEM mesh.
To mesh models select Tools FE mesh in Project Explorer Tree and define Mesh
Element Length (e.g. 150 mm), Figure 16. For more mesh characteristics see
manual.

Figure 16. Defining Mesh Element Length

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CAFE user-oriented software for rapid ship design

Create new Model Group named Mesh and activate it. Select entities that you
want to mesh and click Mesh Selected Entities on toolbar, Figure 17. Mesh can be
repaired by using Repair Selected Vertices Mesh Tool and Relax Selected Mesh
Tool from toolbar (see manual).

Figure 17. FE Mesh applied on model

For a more detailed guideline for modeling in Cafe look at the User's Guide.

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