Professional Documents
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Foundation Year
A course of TECHNOLOGY
Curriculum Guide
FOUNDATION YEAR
Curriculum Guide
Curricular area of IT & Technologies
A COURSE of TECHNOLOGY
CONTENTS
I. GENERAL INTRODUCTION ............................................................................................................ 5
II. THE CONTEXT .............................................................................................................................. 9
1.
2.
TECHNOLOGY .......................................................................................................................... 21
3.1. Technology defined .......................................................................................................... 21
3.2. Relevance of a technological education ........................................................................... 23
3.3. The philosophy of a broad-based technological education .......................................... 25
3.3. Identifying the technological education in the FY ............................................................ 26
V. COURSE DESCRIPTION................................................................................................................. 41
5. COURSE CURRICULUM......................................................................................................... 43
5.1. General description .......................................................................................................... 43
5.2. General setting ................................................................................................................. 44
5.3. Learning goals ................................................................................................................... 45
5.4. Content ............................................................................................................................. 47
5.5. Teaching approach ........................................................................................................... 49
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Curriculum Guide
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A COURSE of TECHNOLOGY
5.6. Resources.......................................................................................................................... 55
Equipment ............................................................................................................... 57
Project assessment.................................................................................................. 60
Grading .................................................................................................................... 65
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Curriculum Guide
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A COURSE of TECHNOLOGY
I. GENERAL INTRODUCTION
Read it to know the general intent of this curriculum guide and how is organized.
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Partnership Mondragon-Wintec Colleges, as training provider and author of this training design.
Colleges of Excellence (CoE) Technical and Vocational Education and Training (TVET) model, in
the Kingdom of Saudi Arabia (KSA), as the educational framework.
Certified 3-year technical and vocational training programs, as the providers training offering.
The Foundation Year (FY), as the academic year program where this course is precisely located.
A particular learning goal regarding the acquisition of a technological competency during the FY.
Note that, to ease reading, the abbreviations used above will be used hereafter.
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A COURSE of TECHNOLOGY
In order to achieve this, CoE has been established to be the leading authority for applied training in the
Kingdom in cooperation with the best international technical and vocational training organizations, and by
attracting the global faculty.
The CoE model is a Public-Private Partnership initiative (PPP in brief) applied to vocational education
in KSA. In essence, under this innovative system of governance the training design (at the course or school level)
and delivery is under responsibility of trainer providers whereas the educational framework, support,
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Curriculum Guide
Curricular area of IT & Technologies
A COURSE of TECHNOLOGY
supervision, accreditation of providers and other core managerial functions are provided by the government
institutions.
Mondragon and Wintec are both training providers, and partners, in this new system.
Mondragon- Muhayil-Asir College of Excellence (MMCoE, from here on) is one school run by
Mondragon pertaining to what has been called Wave 1 Colleges (the first generation of Colleges
corresponding to the first phase of implementation of the PPP Model).
CoE wants to offer quality certificates in specialized application areas for high school graduates. The
students are Saudis. Notably, this practical training is focused on specific occupations inside high priority
economical activity clusters and has been designed taking into account employers needs and global tendencies in
the labor markets, as it aims to qualify the graduate to be more ready for the current jobs and meet the real needs
of the national labor markets.
In the CoE system, occupational Qualifications belonging to a number of industry clusters have
been created based on Saudi Skills Standards, which are essentially formalized descriptions of
professional knowledge (competencies) associated to intermediate (technicians or equivalent)
occupational roles (visit: www.ncepa.gov.sa/). These Qualifications orientate the technical training
programs that are required for the students to qualify as professionals in such occupations (earning
correspondingly two types of official certificates: Associate Diploma and Diploma).
MMCoE plans to offer training associated to these Qualifications:
Figure 2 shows the general organization of practical training programs offered in the CoE model.
In essence, a program of 3 academic courses long has been defined. Each course is about 1000 hours long
and it extends for a typical academic year, organized in three terms (trimesters). The two last courses build
properly the path towards professional qualifications, configuring a progressive program of professionalization:
first the student can qualify (illustratively) as a technical assistant (Associate Diploma) and then as a specialized
technician (full Diploma) in the corresponding Qualification. The first course, called Foundation Year (FY),
provides the foundational knowledge globally required; notably, a level of mastery of English language
(communication skills) since another characteristic of CoE TVET model is that its programs are delivered in
English. Other important achievements are expected in FY and also have an official recognition. In this way, every
academic course in the model is valuable by itself and every lateral output in this educational program is officially
recognized.
At the present (2014), 26 Colleges, representing the First and Second waves of CoE Model are operating
in KSA. The system gives considerable freedom to every college and training provider in making and operating its
own education and management models, within the administrative framework and review standards.
To know more about this TVET model consult official publications or interview and training providers
academic leaders.
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2. THE FY PROGRAM
The FY configures a preparatory program which plays an important role in the CoE TVET model. Its a
multifunctional year intended, above all, to provide learners with the basic competencies that will help them to be
successful in the vocational training studies that they will undertake in Years 2 and 3 (see Figure 2). In addition,
this course promotes the acquisition of knowledge, skills and behaviors that are valuable inside the new
educational model. Basically, this year is structured in some thematic and interdisciplinary courses or component
programs. In this section purpose, relevance and a general practical design of the FY are briefly discussed.
It must be noted that this practical design applies specifically to MMCoE (a Wave 1 College), but has
been conceived to be a general training approach for every other Mondragon-Wintec Partnerships College.
In our particular organization of the FY is noteworthy some learning emphasis related to technology, in
alignment with some of the CoE educational expectations and prescriptions. This informs about the relevance we
(and the CoE itself) give to the developing of a certain technological competency that help students to build more
specific/professional current knowledge according modern work trends, and getting a broader education as well.
This curriculum guide describes a Technology Course which is coherent with this essential learning g in
the FY framework.
AREA III.
IT & TECHNOLOGIES
(20%)
AREA I.
ENGLISH LANGUAGE
(50%)
AREA IV.
GENERAL
(7%)
CONTINUES EDUCATION IN A
SPECIFIC PROFESSIONAL
QUALIFICATION (YEARS 2 & 3)
FOUNDATION YEAR
The particular criterion (educational model, in sum) of expert training providers must operate to accomplish the foundational goals,
under curricular constraints such these. CoE values, promotes and expect to see a diversity of educational approaches operating inside
the CoE TVET system in order to increase the probability of that high quality education to occur.
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Learning in these areas will prepare students for any further technical studies in CoE system.
Complementary, students will need significant learning achievements in:
All these emphases taken together provide a basic criterion for organizing (conceptually) the entire
academic year, as indicated in Figure 3. It follows a brief description of every one.
English Language
As it has already been noted, a distinctive feature of the CoE TVET model is that the program is immersive
in English language. Therefore, attaining during the Foundation Year of a level of mastery in this language
emerges as a primary goal. CoE system has defined the competency standards for English language for this year
(and the following courses) and its academic value. Specifically, an A2 Level in English (according to the Common
European Frame of Reference for languages, CEFR) is required to pass the FY and gain access to the vocational
path. In any case, the level of students achievement will be accredited via external and objective evaluation. Every
college is free of implementing its preferred English teaching program and methods.
Information Technology
The case for Information Technology (IT) is the same. In essence, its expected for students to
demonstrate basic and distinctive technological knowledge which is instrumentally relevant (applies) in very
broad knowledge areas and professional domains. Remarkably, this includes practical knowledge and skills in
computers and information technology. International standards have been selected to establish the level of
proficiency expected at the end of this course, and maybe others. The reference is the private certificate:
Cambridge IT Skills Diploma, which is based on the Personal Computer, Windows Operating System and Microsoft
Office Suite (at the level of basic user).
Life skills
Being important the structured learning in thematic or core subject matter areas, such as English
Language, IT or Science, the FY program includes more content that respond to complementary goals. These are
Life skills, a wide spectrum of basic, personal, social, thinking or broad technical skills, which are related to
important educational dimensions that today are increasingly valued by society and so, included explicitly in any
educational program. This knowledge is highly transferable and supports the acquisition of other more specific or
higher level competency.
In the specific context of vocational education this kind of knowledge is often referred as employability
skills, such effective team working or self-management which are important capabilities demanded by the modern
industry. Life skills refer to a more basic expression of this kind of generic knowledge in the context of FY. Above
all, from this learning emphasis is expected a remarkable contribution to students readiness for them to get
educated in the new school system; and according to current job global standards and features of modern
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citizenship. No particular standards for life skills have been established, so this curricular dimension is left to the
training providers specific criterion.
However, employability skills included generically in the CoEs Qualification programs provide a basic
orientation. These have been grouped in three broad competencies: (1) Self-management skills, (2) Team Working
and (3) Adaptation to work context and career progression skills. From here, some coherent selections of life skills
can be made for including in the FY, taking into account the contribution of other study areas. For example: (1)
Personal Effectiveness (including Social skills, Initiative, Integrity, Responsibility, Self-learning) and (2) Academic
Competencies (Communication, Critical and Analytical Thinking and Problem Solving). It is noteworthy that this
kind of knowledge, to be practical, is better learned in context, the application context that other thematic matters
or the daily life within the College provide, for example.
Tutoring
Finally, together with the previous learning emphases, tutoring makes another important contribution
to the students education during the FY, providing them with individualized support. A tutoring program may
well serve for other supplementary purposes; for example, to reinforce selected life skills and other non-curricular
goals. In sum, a tutoring program is expected to be implemented in every college but its design is a specific one,
left to the training providers particular criterion.
ENGLISH LANGUAGE.
Aim: a level of competency in English language including speaking, listening, reading and writing.
English is used in every other curricular area as the main communication vehicle.
Aim: a level of competency in using PC, Windows OS and MS Office personal productivity suite.
Other matters and study topics provide practical opportunities for applying and extending IT skills.
Information Technology makes conceptual part of a technological education program in the FY.
MATHEMATICS. Instructional time allocated: 10% ( 100 Hours).
Aim: an appropriate level of math competency relevant in the vocational areas offered.
This matter can be complemented with relevant sciences, according to particular program requirements.
Other matters and study topics in the FY provide practical opportunities for applying math & sciences.
Aim: an appropriate level of technological knowledge, thinking, skills and behaviors which is particularly
transferable to the vocational path, and also is valuable by itself as a sort of technological literacy.
This matter makes conceptual part of a technological education program in the FY, together with
IT. This study emphasis supplements and extends technological knowledge and skills which are
supportive of the diversified technical and vocational learning offered by the Colleges.
This matter provides practical opportunities for integrating IT, math & sciences and other life skills.
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CONTINUES EDUCATION IN A
SPECIFIC OCCUPATIONAL AREA
(Courses 2 , 3)
INFORMATION
TECHNOLOGY
(15%)
MATH
(& SCIENCES)
(10%)
TECHNOLOGY
(10%)
SUPPORTREMEDIAL
(Extra T.)
1 Academic
Year (1)
ENGLISH LANGUAGE
(Allocated Instructional Time: 50% of Total)
TUTORING (5%)
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CROSS-CURRICULAR ACTIVITIES.
Aim: an effective development of selected life skills through integrative activities and projects.
These activities have near contexts (the school life, the community, the professional career), are real (a
sport competition, for example), can require the support from subject matters or application of previous
learning and are vehicle of selected life skills.
Aim: provide personalized support and guidance to students in academic and other issues.
Tutoring provide opportunities for developing some life skills or supportive knowledge, as well.
Aim: provide students with optional opportunities for improving their knowledge and skills in matters.
This matter provides opportunities for discovering new topics or extends already studied topics.
This area is extra-curricular and has no part of official instructional time allocated.
For each of these component courses/(sub-programs) a curricular specification exists that establishes
the educational standard (the What, How and When) that apply to all Mondragon-Wintec Colleges. This unified
design ensures general quality and is necessarily a flexible one, in order to implement and deliver the education
that every college really needs to be successful. This implies that colleges must finally determine the FY program
in its detailed contents and organization, attending to their contexts. For example, in two colleges the subject
matter of Technology can have different plans motivated by their different vocational training offerings, student
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characteristics and other requirements. In another college, the Math matter could start delayed in the course
schedule to allow a more intensive initial study of English language.
For more information related to generic course descriptions and/or particular curriculum
implementations in a certain college refer to corresponding curricular guides and specific communications from
Colleges.
This document describes specifically a Course of TECHNOLOGY, which makes part together with IT
of a technological education program located in the FY of MMCoE and other Colleges of MondragonWintec Partnership.
Read next section to find more concretion about this technological education.
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3. TECHNOLOGY
3.1. Technology defined
While other creatures have been known to make use of simple tools, the development of complex
technological systems is a uniquely human activity.
One of the primary qualities of this activity is change. Due to their limited physical capabilities, humans
rely on technology to meet challenges in their environment. Quite often these challenges are met by making
changes in their world. These changes lead to further challenges, and the cycle of technological development
continues, not simply as a conceptual exercise, but as an ongoing creative activity.
Defined as such, technology extends beyond the observation and conceptualization of natural
phenomena, which is the domain of science. It is also more than just a collection of artifacts, since just hardware
cannot define a discipline. Better:
Technology is an activity that involves the
generation of knowledge and processes to
develop systems that solve practical problems and
extend human capabilities.
Because the needs of modern society and
economy are many and diverse in nature, many
different technologies exist focused to particular
domains of problems or challenges.
These technological fields are more precisely
technological systems that essentially integrate
specialized work-force and organizations, techniques,
tools, science and (private and governmental) support
to produce optimal solutions that fulfills needs, under
the conditions and limits that impose society, which
are: (attending) functional, aesthetic, ethical, legal,
economic, social, political and/or environmental
(factors).
The Table 1 below contains an illustrative
sample of different technologies.
TECHNOLOGY
MEDICAL TECHNOLOGY
AGRICULTURAL
TECHNOLOGIES AND RELATED
BIOTECHNOLOGIES
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DESCRIPTION
Its the application of specialized equipment in the diagnosis, treatment, and prevention of
disease. Understanding of the physical and biological (hard science) components must be
matched with an appreciation for the social aspects of disease and treatment. Because issues
connected with the application of many medical technologies can lead to ethical conflict, the
need for comprehensive understanding based on accurate information is critical. As dialogue
and demand increase regarding access to health care in national and global platforms,
developments in medical technology are occupying a larger share of political attention. Only
through knowledgeable discourse, continuing innovation, and accurate, compassionate
application of medical technologies can sound decisions and advancements be made for a
healthy future society, as well as for individuals in the present.
They deal with the application of knowledge, techniques, and resources to the raising of crops
and animals for food, feed, fiber, fuel, and other useful products. Biotechnology, which uses
part or whole living organisms to create or modify products, improve plants or animals, or
develop microorganisms for specific uses, has been applied in this endeavor throughout
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human history. A clear understanding is needed to be able to assess and to manage the effects
of agricultural, and biotechnologies used to create artificial ecosystems and genetically
modified plants and animals in order to sustain the Earths natural resources.
They are concerned with the ability to use, manage, assess, and understand the generation,
conversion, control, transmission, and storage of potential/kinetic energy, and the machines and
tools used to increase strength and mechanical advantage. Technological products and systems
need energy in order to work. Thus, the processing and controlling of energy resources have been
ENERGY AND POWER
key features in the development of technology. It is the responsibility of all citizens to conserve
TECHNOLOGIES
energy resources to ensure that future generations will have access to these natural resources. In
order to decide what energy resources should be further developed, people must critically evaluate
the positive and negative impacts of this area related to technology. Activities in this area should
introduce all of the major scientific, mathematical, and ethical concepts related to energy and
power technologies.
Its concerned with the ability to use, manage, assess, and understand the transfer of information
from a sender to a receiver. Information and communication technologies date from the
INFORMATION AND
development of human speech and language, and continue through the creation of a variety of
COMMUNICATION
writing and encoding systems and the invention of printing. Now they also include computers and
TECHNOLOGY
related devices, an increase in the number of available sensory media, electronic transmitters and
receiving devices, and entertainment products. Digital technologies have revolutionized societys
information handling capacity to the point that the Industrial Revolution has evolved into the
Information Age.
They are concerned with the ability to use, manage, assess, and understand the complex network
of interconnected components that operate on land, on water, in the air, and in space to move
humans or resources from one location to another. As life and work become more complex,
transportation systems become more indispensable to the smooth workings of society. Because
transportation has become such an integral part of life, people often take it for granted or consider
TRANSPORTATION
it an ordinary part of the world. People need to understand the various systems that are
TECHNOLOGIES
interconnected into this network so that they may understand the environmental, social, and
economic issues related to this complex area of technology. Issues such as appropriate or
alternative technologies, the effects of the development of individual versus mass transportation
on urban development would all fall under this category. As we develop into further space
exploration, we need to understand that transportation is no longer limited to our world but can be
used as a tool to open up the worlds around us.
They are concerned with the ability to use, manage, assess, and understand the processes used to
turn raw materials into useful items. Emphasis is placed on 1) recognizing the differences in
producing and using natural and synthetic materials, 2) understanding and using creative problem
MANUFACTURING
solving techniques to come up with design solutions, 3) designing and managing production
TECHNOLOGIES
systems, processes, and resources and 4) the ability to assess the functionality and marketability of
the finished product. Skills developed in many manufacturing courses are often applied to
professional or vocational pursuits. An understanding of Manufacturing Technologies will be vital in
societies dealing with issues such as the development of a global economy, the relations between
labor and capital, and the conservation of scarce resources.
Its the effective use of materials, labor, equipment, methods, and management resources to
produce a self-supporting structure. These structures can be used as residences, office buildings,
entertainment, storage, or commercial facilities. Structures can be part of transportation systems
such as roads, bridges, or airports. Structures can be used for cultural, artistic or civic purposes, as
CONSTRUCTION
pyramids, statues, or monuments. Structures can be as permanent as the pyramids or as
TECHNOLOGIES
temporary as scaffolding. While construction and manufacturing technologies are similar in that
they both produce useful items, Construction is predominantly used for customized designs while
manufacturing generally focuses on mass production techniques. Education in Construction
Technology should involve a variety of construction types. Emphasis should be placed on the
understanding of processes used in planning for the design, building, use, and maintenance of
different structures.
Involves the art and science of conceiving, planning, constructing, operating, and managing
technological systems for the benefit of humanity. The exponential increase in human knowledge
ENGINEERING
and understanding of both natural and technological systems, and the interaction of these,
requires the commitment of resources to ensure citizens are prepared to make ethical and
practical decisions based upon real understanding of complex interactions.
Table 1 Sample of technologies with a brief description and discussion about education in each one.
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A practical conclusion is that content from any program in technological education can be combined with
contents from other courses or programs in other disciplines to create an interdisciplinary, alternative (to
thematic instruction) and probably more significant and appealing education.
Finally, technological education is a process and so, to be more effective, it needs to be judiciously
designed in its scope and sequence in every educational system (located in different programs, levels and
courses). Illustratively, as the students proceed through their elementary and secondary education, they should
attain an adequate level of technological literacy valuable by itself and for building readiness for succeeding at
their postsecondary studies (or at the workplace). In this progressive manner, students come to understand
essential technological concepts like those contained in Table 2, and to work with them creatively as they confront
practical challenges acquiring relevant experience for the most demanding or specialized ones.
All technological education located in the FY configures a flexible broad-based program of study
which is coherent with this rationale. To orientate, this program must be identified to be at
the level of secondary studies.
CONCEPT
DEFINITION
AESTHETICS
The aspects of a product, process, or service that make it pleasing to the human senses.
CONTROL
DESIGN or ENGINEERING
As Science has the scientific method (an inquiry approach) to get knowledge about the
world (What and Why is it?), Technology have Design (a problem solving approach) to
meet practical human needs (How to do it?). All we make design in our lives, even
unnoticed. However, optimized and formalized design, like industrial design, is a
systematic, specialized and oriented work that happens under problems specifications and
constraints and goes from investigating to evaluating the product or service solution,
through exploring feasible concepts, selecting the optimal and making the chosen solution.
ENVIRONMENTAL SUSTAINABILITY
The creation of products or services and use of resources in a way that allows present
needs to be met without compromising the ability of future generations to meet their
needs. An important related concept is that of environmental stewardship the
acceptance of responsibility for the sustainable use and treatment of land and other
natural resources.
ERGONOMICS
The design of a product, process, or service in a way that takes the users well-being with
respect to its use or delivery into account that is, in a way that minimizes discomfort,
risk of injury, and expenditure of energy.
FABRICATION/BUILDING
The act or process of assembling components and/or materials and resources to create a
product or service.
FUNCTION
INNOVATION
Original and creative thinking resulting in the effective design of a product or service
MATERIAL
MECHANISM
SAFETY
The care and consideration required to ensure that the product, process or service will not
cause harm.
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STRUCTURE
The essential physical or conceptual parts of a product, process, or service, including the
way in which the parts are constructed or organized.
SYSTEMS
The combinations of interrelated parts that make up a whole and that may be connected
with other systems.
Table 2 Some basic technological concepts. They are essential in learning many technologies, like those in Table 1.
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This is precisely the case for including an IT learning emphasis in the FY.
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The figure 8 represents the basic idea of a technological education that fits in the context of FY and is
coherent with the rationale for a technological education developed so far.
INFORMATION
TECHNOLOGY
COURSE
TECHNOLOGY
COURSE
Foundation Course.
Option 1:
INDUSTRY
Foundation Course.
Option 2:
BUSINESS
Foundation Course.
Other possible options
During FY, at MMCoE and other Mondragon-Wintec colleges, the students take a mandatory program in
technologies that makes a valuable contribution to readiness for further acquisition of technological
knowledge and qualifying in certain industry occupations. This program is, above all, a broad-based
technological education and therefore is coherent with the general features of this kind of training
described in this rationale.
Electrical Technology
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Both courses are conceived to meet preparation requirements for occupational qualification (which can be
different in any of the Colleges, considering their particular offerings) and CoE learning expectations (which
are general), so their design is notably a flexible one including equivalent educational aims but
different contents.
The IT COURSE mainly attends the CoE requirements and has a standard (minimum) design which applies
to all Colleges (see description in Section II, Point 2.2) independently of Qualification offerings at whatever
College. In brief, every student in the CoE system is expected to attain a certain level of proficiency in
understanding and using Computer, Internet and the Microsoft Office Suit.
Being guaranteed the attainment of standard learning goals and coverage of related content, the Colleges can
adapt their particular programs to better meet the needs of their students and groups adding new content.
At the same time, the complementary course of Technology (see description, below) offers practical
opportunities in their activities and projects for applying and extending learning in IT.
Finally, this course has allocated 15% of total hours of the FY ( 150 GLH).
To know more about this training, consult the corresponding curriculum guide.
Depending on the particular qualification offerings a College can impart more than one course options of
those listed in Table 3, right column. In any case, all the technology courses are educationally equivalent and,
illustratively, conceived basically to a beginner level; that is, for students with no relevant background in
practical/technical or technological knowledge in the field. In addition, all of them promote the using of a
similar instructional approach for delivering.
Being this the curricular standard, as is the case with IT, every College can adapt their Technology course(s)
or even create alternative or elective designs, at the same or more advanced levels, based on diagnostic
evaluations of their students, context and expectations and, in the end, seeking how to meet better their
particular needs.
As Table 3 suggest, other course options are possible. Maybe, proposed by the any of the Mondragon-Wintec
Colleges and validated by the corresponding levels of validating boards.
This diversified course has allocated 10% of total hours of the FY ( 100 GLH).
This document describes particularly the curriculum for a TECHNOLOGY COURSE. OPTION INDUSTRY.
The Table 4, below, contains a basic characterization of this option for a better understanding of intents and
conceptual design. Some information about the Business Option is given as well.
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DESCRIPTION
Rationale
The students who are novices in a technological or technical education and have
chosen to qualify in occupations belonging to industrial (or secondary) sectors like
Automotive or Electrical Technology will benefit of taking first this exploratory course
in the broad field of industrial engineering and technologies related.
The basic goal of the
engineering approach is to solve
practical problems through the
development or use of
technologies.
Technology/engineering works
in conjunction with science to
expand our capacity to
understand the world.
INDUSTRY
This extremely broad activity field is
an appropriate context for
Qualifications offered by MondragonWintec Colleges, such as:
Electrical Technology
Automotive
Other industry clusters and
educative options (in a future).
Goal
As a result, the students will get an essential, broad and integrated view of the
design/(engineering) process and key aspects of selected technologies and work at
industry. This knowledge will be of high value in their subsequent professional path,
and in their lives.
Contents
This foundation course is conceived modular in its structure. Here are tentative
comprising basic study modules (or learning phases) that ensure an appropriate
learning progression in the course; they can be easily adjusted to better meet
students features and other expectations at a particular College:
1.
2.
3.
Teaching approach
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This is a project based course. The students face practical problems (design
challenges, for example) working in teams systematically and using relevant design
and production techniques and tools. They apply basic technological knowledge,
make research and apply other contextual knowledge according to specific problem
solving requirements. They are realistically assessed according to the technical
product/realization due. In this manner, the students develop appropriate work
behaviors and consolidate life skills (a remarkable one: communicate in English about
technical and technological matters), together with more specific technological
knowledge.
Rationale
The students who are novices in technology and have chosen qualifying in
occupations belonging to Business and Financial cluster will benefit of taking a unique
foundation course in Business.
This course is intended for developing a basic level of competence in the business
area. Students will identify business and the economic context; they will study
elementary principles of business organization, accounting, marketing, operations
management, human resources and business communications.
Goal
Completing this course, the students will demonstrate a basic understanding of
modern businesses and market dynamics and elementary using of selected business
procedures and tools. This acquired competency will assist students to confirm their
professional qualification intentions and build appropriate readiness.
BUSINESS
This broad occupational field is an
appropriate context for Qualifications
offered by Mondragon-Wintec
Colleges, such as:
Basic design
This foundation course in Business is conceived modular in its structure. Here are its
comprising basic study modules:
1.
2.
PRINCIPLES OF ECONOMICS
The students discover the economical agents, the market and the law of supply
and demand.
THE ENTERPRISE
The students identify kinds of enterprises, learn the classic functional
organization of enterprises and analyze the launching of an enterprise project.
OPERATIONS
The students explore basically selected activities in the typical business, like
marketing, accounting or production. Even, they play administering a fictitious
business integrating some of these operations.
Teaching approach
This is a project based course. The industrial market and companies provide the
frame for identifying realistic and elementary administration challenges and
other problems related which are posed to students. The students work
collaboratively (eventually competing with other business teams) solving
these challenges using adapted tools and simplified methods. They apply
learned concepts and skills and make autonomous research as needed. They are
realistically assessed according to the business results obtained, under
defining conditions. In this manner, the students develop appropriate work
behaviors and consolidate life skills, together with more specific technological
knowledge.
Table 4 Basic conceptualization of some Technology Course options.
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4. COURSE DESIGN
In any educational system, core training processes take place that promote the intended learning for
students. In practice, such processes are programs and courses under different practical designs and management.
Two basic activities are always involved: planning (first) and (then) implementing the training. Planning is
design and serves to represent the intentional teaching and learning experience facilitating its subsequent
practical implementation. Implementation is actual delivering of training, and evaluation. Training evaluation
allows improving the training plan, under a philosophy of quality improvement.
Illustratively, a teacher often plans and delivers his or her own training. In complex educational
organizations, such a particular school with its programs, departments and teachers or a entire educational
system with its schools and external accountability, both planning and implementing are frequently guided for an
existing curricular framework. That is, exists some educational planning carried out at a higher level: a curriculum
typically. Being prescriptive, such curricular frame orientates training and put conditions in one or more of these
key components: goals, contents, teaching approaches, resources and/or organization for delivering.
This is the case for this curriculum guide. Its a framework and specifies a minimum standard design
for a course of Technology, as this has been justified in the preceding rationale. This design is flexible although
prescriptive and therefore applies to all colleges, departments and teachers of Mondragon-Wintec Partnership. In
sum, seeking training efficacy and quality, every school, department or teacher must plan and deliver its final,
contextualized training ensuring coherence with this curriculum. Needless to say that in other case (lacking a
training framework for the course), the training enterprise simply would be more complex and harder to manage,
at a global scale.
In order to build this curriculum guide an integrated course design model has been chosen, which is
explained in this dedicated point. This model is especially useful for teachers (and departments) as course
designers. Its also adequate from a curricular, higher level, perspective that seeks to define more general course
components and useful orientations for implementing training.
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LEARNING
GOALS
TEACHING AND
LEARNING
ACTIVITIES
FEEDBACK AND
ASSESSMENT
SITUATIONAL FACTORS
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When a link between any of these core elements and another one is broken then the course quality
suffers. This is the case when, for example, high level of attainment goals are taught only at a superficial level using
inappropriate methods (learning by rote memory, insufficient relevant practice, etc.). Or, when there is an
inconsistency between goals and tests used in a given training. A poor course planning usually is behind these
sorts of unbalances.
In conclusion, quality training is one integrated where his basic components are necessarily
coherent. Also, quality training is optimal, responding to conditioning factors that apply. This principle guides this
curriculum guide. Following, a brief discussion about every core component in the model is given.
DESCRIPTION
Others.
The profession?
SITUATION
The community/society?
Are there important changes, trends or even controversies occurring within the
field that the students need to know? Why?
What is the life situation of the learners (e.g., working, family, professional
goals)?
What beliefs and values does the teacher have about teaching and learning?
What level of knowledge or familiarity does s/he have with this subject?
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These kinds of powerful ideas and metaphors are common in current educational environments. In brief, a learning-centered
approach summarize an education philosophy that put learners, a more integral education and appropriate methods in the
center of educational processes, contrasting with other educational approaches, such a content-centered approach, where
content, content coverage and methods related matter most. Whereas the first approach is considered valuable and must be
promoted (in the general scenarios of education), the second is considered negative and so discouraged from general use.
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aspect is that there exist interactions between categories. Foundational knowledge is required to develop critical
thinking, for example. And attitude creation and reinforcement only are possible through relevant experience
(application of knowledge).
Concluding, the general recommendation is that all of these learning dimensions/(kind of goals) should
be included in the course design or, at least, systematically considered and weighted, seeking a more integral
education which is linked to current social demands and educational trends.
Assessment processes use instruments which are varied to better adapt to the sampling of several useful
learning evidences that need to be collected: they span from formal and standardized testing to the assessment of
any kind of relevant students performance: homework, products and activities resulting from lab practices,
independent work or projects, relevant interactions in real or simulated environments with people, writings,
classroom participation, portfolio construction, etc. Another necessary component is evaluation criteria, in order
to form objective and reliable judgments about the complex learning evidences being observed.
Currently, assessment practices are being reinforced to better fit in a learning-centered education
paradigm. In essence, what is claimed for is a more educative assessment which transcends the assessment
oriented to traditional grading in favor of the formative function, as well as for a more authentic grading based in
relevant and integrated learning outcomes. Figure 11 represents this movement.
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Warning: doing for the sake of doing (without an appropriate foundation) can result equally in deficient learning outcomes. What
matter is not having the students physically active all the time; instead, all of the core components of active learning must be
present, assuming that coherence already exists between the learning experience intended and the learning goal.
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Another important feature associated to learning and teaching activities and methods are resources.
Strategies and specific activities need to be supported by a variety of media such as:
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If a curricular specification of the course already exists and apply, the school/teachers will have to adapt
some of the (mostly initial) steps of this process. An existing curriculum orientates and can save planning effort
and time. Assuming some grade of flexibility, the teachers and departments can include in his particular training
design teaching preferences and adaptations to particular constraints, in order to more effectively and efficiently
meet the kind of general educational results intended.
This curriculum guide focuses on the description of a Course of TECHNOLOGY; it follows the
principles of an integrated course design for creating significant learning experiences and,
accordingly, specifies the core components of training and orientates. This prescription and
guiding information must be used by schools and teachers in their situated and final practical
course planning.
Much literature exists about course planning and current educational approaches, such as active learning
and backward training design, in general education and vocational training contexts. The notes given in this
section can be used by teachers and others to guide self-research and self-training in this broad field. Other
references are:
http://www.grantwiggins.org/documents/UbDQuikvue1005.pdf
(Contains a summary of Understanding By Design teaching planning and implementing approach
from the American authors Wiggin and Tighes, who are very influential in the context of general
school reform at USA)
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V. COURSE DESCRIPTION
This section contains a general description of the course of TECHNOLOGY inspired by the course
planning approach in the previous section and informed by the rationale and general context exposed
in first sections of this curriculum guide.
The basic aim has been the elaboration of a guiding course/curriculum concept for all colleges and
departments of Mondragon-Wintec Partnership, in order to ensure common goals, a rather uniform
approach and delivery of the matter (that can be globally monitored and managed) and quality
teaching. And, at the same time, enough flexibility for adapting the training to particular settings and
teaching preferences.
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5. COURSE CURRICULUM
This section is devoted to the building of a basic and prescriptive course specification. Such general
description focuses on the description of these core course elements:
A rationale.
General conditioning.
Learning goals.
Content.
Teaching approach.
Resources
Assessment
The teacher.
Some of this essential information and general principles of course/curriculum planning come from
previous sections. Is intended, this information will guide the particular implementation of this training in every
school and department, flexibly.
Careful attention given to needs and contextual factors of a particular design challenge.
Problem defining, with requirements and constraints: technical, economical, social and environmental.
Teamwork, to face complex and multifaceted problems.
Brainstorming, to generate and discuss innovative solution ideas and effective courses of action.
Research, to know more about the problem at hand, current and potential improved solutions.
Iterative steps of the design process and evaluation of potential solutions.
Prototyping and production.
Communication and accountability of decisions made.
Reflection about the work done, practical results and lessons learned.
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An ethical position that guides their general behavior, i.e. strong values about their social role as designers.
Working through all the technical and non-technical issues helps engineers generate useful, appropriate
and successful design solutions.
At the same time, these activities (regarded in essence) reflect much of the desirable new professionals
competency profile demanded by the current industry, as summarized above. This is a course in
TECHNOLOGIES (Option Industry) conceived, in the end, to
prepare FY students for their further vocational training where
they must follow an occupational qualification path which is
inspired by such kind of competent worker.
This course teaches the essentials of the engineering design
process integrating basic technological knowledge from a number of
common technologies used in industry settings together with another
contextual knowledge. To this aim, and for making a more significant
and enjoyable training, it uses a practical approach where students
face authentic design and technical challenges that result in
purposeful products or technical systems. Collaboration,
communication and reflection are promoted; and they are also
assessed according to authentic criteria that establish what effective results and work are, as in real settings.
DURATION
STUDENTS
DESCRIPTION
TECHNOLOGY. OPTION INDUSTRY
GROUPING
TYPE OF COURSE
INSTRUCTIONAL APPROACH
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INFORMATION TECHNOLOGY
100 GLH (Guided Learning Hours: in class)
An additional extra-work (out-class) is estimated in about 20H (20%)
Basic time organization in trimesters.
FY students. Saudi. Language: Arabic
Average age: 17 years.
Urban people. Socio-economical level: medium-low
Educational background: KSA high-school level.
Some students come from University.
No previous technological knowledge is expected (knowledge about industrial
technologies, product design, etc.). Only limited technical knowledge is
expected (basic tools usage, drawing, IT as user, etc.).
Limited knowledge of English Language is expected. No significant level of
technical English knowledge is expected.
20 Students.
Instructor Led Training
Mandatory course
Optional versions could exist
Project based instruction. The students work in teams on technical challenges
and learn support knowledge accordingly. Such challenges end in purposeful
prototypes and models of simple products and technical systems.
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ASSESSMENT
RESOURCES
Peer-assessment.
Course of TECHNOLOGY
Option Industry
LEARNING GOALS
LEARNING GOALS
GOAL DIMENSION 1:
BE COMPETENT IN PRACTICAL
PROBLEM SOLVING
Associated learning outcome:
1.
GOAL DIMENSION 2:
DEMONSTRATE KNOWLEDGE OF
TECHNOLOGIES
Associated learning outcome:
2.
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When facing low complexity design and technical problem solving challenges:
Mechanisms.
Control systems.
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GOAL DIMENSION 3:
APPLY INFORMATION,
COMMUNICATION AND
INTERPERSONAL SKILLS
Associated learning outcome:
3.
GOAL DIMENSION 4:
PLAN AND ORGANIZE WORK
Associated learning outcome:
4.
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Technical drawing.
Manufacturing processes.
Product marketing.
Information and Communication Technologies.
Other technologies, basic sciences and/or techniques relevant in a
given design problem.
Choose always behaviors and/or actions that best support the team and
lead toward the accomplishment of work tasks.
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GOAL DIMENSION 5:
APPLY CRITICAL THINKING SKILLS
Associated learning outcome:
5.
GOAL DIMENSION 6:
PERSONAL DEVELOPMENT
Associated learning outcome:
6.
Anticipate Obstacles
Discuss about:
Learn from others and with others. Seek for appropriate support.
5.4. Content
Table 8 below contains a basic specification of the associated knowledge that supports the course goals,
as they have been defined in the previous point (Table 7). This full set of content topics is considered basic and, so,
they should be included in a standard delivery of this training. But coverage is not the aim. Instead, as a general
rule, they should be systematically selected, detailed and/or completed considering the instructional approach
specifically implemented (i.e. diversity and requirements of design/technical challenges posed to students) and
other situational factors (e.g. students features).
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Course of TECHNOLOGY
Option Industry
CONTENT
TOPIC
1. ENGINEERING
DESIGN
2. DRAWING
3. AESTHETICS
4. ERGONOMICS
5. MATERIALS USED
IN INDUSTRY AND
MANUFACTURING
PROCESSES
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Problem situation.
Brainstorming solutions.
Research.
Selection of solutions.
Design report.
Redesign.
Design tools.
Graphical communication.
Sketching and diagramming.
Engineering drawing. Types.
Basic line drawing concepts.
Techniques and drawing
tools.
Building elevations and
perspectives.
Computer Aided Drawing.
TOPIC
8. MECHANISMS
9. ELECTRICITY &
ELECTRONICS
Electricity.
Electricity principles.
Electrical components.
Basic electrical circuits.
Motors and electrical
actuators. Basic control.
Cabling.
Electronics. Analogue and
Digital.
Electronic components.
Electronic circuits.
Electronic circuit design and
building.
Programmable systems.
Practical applications.
Industry automation.
Automation technologies and
Robotics.
Programmable control.
Programming techniques.
(Electro-)Pneumatics.
Pneumatics principles.
Pneumatics components.
Pneumatics circuits.
Practical applications.
Useful sources of energy.
Energy non-renewable.
Thermal motor
Practical applications.
Renewable energy.
Solar Energy.
Wind Energy and others.
Practical applications.
History of Technology
Technology and work
Technology and environment
Technology and life
Future development
11. ENERGY
12. TECHNOLOGY
AND SOCIETY
Mechanics.
Principles. Force, movement.
Simple machines.
Mechanical guides and unions.
Movement transmission
mechanical systems.
Movement transformation
mechanical systems.
Practical applications.
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6. STRUCTURES
7. PRODUCTION
SYSTEMS
Tools.
Mechanical structures.
Application in civil building
and industry fields.
Principles. Forces and
mechanical effort.
Simple resistant structures.
Complex resistant structures.
Practical applications.
Industry and market.
Life cycle of industrial
products.
Basic organization of
Industrial enterprise.
Professional roles.
Production process. Storage
and manufacturing
operations.
Marketing process. Market
research and product
promotion
13. IT
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So, in practice, teaching can be globally organized in a sequence of carefully selected basic engineering
design projects, through which the students can practice recursively this frame for design and their elaborated or
diversified versions.
Figure 15 represents this general teaching strategy.
Project 1
ENGINEERING DESIGN
ORGANIZING LEARNING GOAL
Project 2
Project 3
TEAM FORMATION
PRACTICAL WORK ON
PROJECT
(Design Challenge)
PROJECT AND
PERFORMANCE
ASSESSMENT
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ACTIVITY
DESCRIPTION
5. WRITE A SPECIFICATION
10. MAKE
11. TEST
12. EVALUATE
13. COMMUNICATE
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They are relatively complex, time and resources consuming and multifaceted technical activities that end in a
tangible purposeful technological result, such as a product or a technical system (hard, soft or mixed).
They are also authentic activities, in that they resemble (or directly they are) the sort of real challenges.
They have implicit an unsolved problem, a technical challenge.
They are coherent with the engineering design framework, in Table 9.
They require basically acquisition and application of content topics, in Table 8. And maybe, knowledge &
skills from other general or contextual (specific problem related) fields.
They are better carried out in teams as a collaborative and self-organized work. Little or medium sized teams.
Systematic communication of project results and work are also implicit.
Challenges and projects can be posed to students or suggested by students (being validated by teachers).
Several projects can be related, representing parts, improvements or versions of something else.
In the more complex cases a product or a system model is an acceptable end result.
Figure 16 Some design project ideas: furniture, toys, mechanical systems, structures, robotics, etc.
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To ensure success, the projects should essentially: (1) be several to offer students enough opportunities
of this integrative practice, (2) be within the reach of students capabilities, that is representing attainable
technical challenges and (3) be presented in a sequence of progressive complexity (deep and breath of support
contents). In addition, projects should take into account situational factors, such as available resources
(feasibility) and time.
Considering these conditions, Table 10 presents an elemental, standardized, course organization. Note
that its assumed a year-course with homogeneous distribution of course hours. In essence, the course is divided
in three parts of three course months each (about 30 Hours in a trimester), each one devoted to a broad typology
of projects (or learning goal, in sum) and, all together, configuring a pedagogically appropriate sequence of
technological projects.
Based on this organizing scheme, and on situational factors, every Teacher/Department will define its
preferred/optimal and finalized syllabus.
Course of TECHNOLOGY Option Industry
Duration: 100 H
TYPOLOGY OF PROJECTS 1
At least one design challenge that comply
with this features:
TYPOLOGY OF PROJECTS 2
At least one design challenge that comply
with this features:
TYPOLOGY OF PROJECTS 3
At least one design challenge that comply
with this features:
Problem/Situation analysis.
Brainstorming of solutions.
Research.
Choosing a solution.
Building prototype/model.
ASSOCIATED CONTENT
Criterion: The basics of
Drawing.
Structures.
IT (from IT Course)
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ASSOCIATED CONTENT
Criterion: broadening and reinforcing
Mechanisms.
Production systems.
ASSOCIATED CONTENT
Criterion: focusing on/deepening
Engineering design.
Drawing.
Aesthetics and Ergonomics.
Materials used in industry and
manufacturing processes.
Structures.
Mechanisms.
Electricity and Electronics.
Control and Automation.
Energy.
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Production systems.
Technology and Society. Technology
and environment.
IT (from IT Course)
SUGGESTED ACTIVITY/METHOD
1. DIRECT INSTRUCTION METHODS
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EXAMPLES
Lessons planned
about new
technologies,
such as
mechanics,
drawing,
electricity, etc.
Content topics of
special relevance:
stages in the
design process,
using new
software, how to
write the design
report, how to
speak to an
audience, etc.
Gaming.
Field-trips.
Others.
Any planned
relevant and
partial practice:
Tool using
Software using
Drawing
Tech. calculations
Experiments
Writing
Presenting
Interacting with
others
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Concept formation.
Case studies.
Reflective discussions.
Writing to inform.
Research projects.
Others.
Deriving a
technological
concept, rule or
procedure from
experience or
examples.
Clarifying societytechnology
relationships
through
discussion of
cases, expert
writings or
contrasting of
opinions.
Research
independently
about an
assigned
technological
topic.
The teacher
check the
progress
experimented in
the work of a
specific project
team observing a
model of the
solution just
created and
being discussed.
The teacher
listens to the
group and gives
them some
cautions about
feasibility and
suggestions
about how the
design could be
improved.
Table 11 A variety of activities and methods to support a project based teaching approach.
5.6. Resources
The projected training, with its learning goals and strategies must occur in a conductive learning
environment. Classrooms, equipments, learning materials and the teacher himself are elements in this context.
This point focuses on the description of key prescriptive material resources and learning spaces to teach this
course.
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Classroom Zone
(50 m2)
Workshop Zone
(40 m2)
Storage Zone
(10 m2)
In practice, many different physical arrangements of this learning space are possible. See bellow and alternative layout
representing two Classrooms sharing one Workshop Zone and Storage Zone.
Classroom
(60 m2)
Workshop
(70 m2)
Classroom
(60 m2)
Storage
(15 m2)
2. DETAILED FUNCTIONAL ORGANIZATION AND INFRASTRUCTURE
The figure below is a model of how this learning space can be made fully functional, through detailed activity zones within the
Classroom and Workshop and adapted infrastructures and basic equipment.
The Technology Workshop should include dedicated spaces, such as:
(Classroom Zone):
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Sink.
Cleaning cabinet.
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Electrical power (single phase) reaching every workplace. Zonal protections. Lighting independent.
Internet access.
Furniture for light and heavy works and according to other functional criteria: tables, desks, workbenches, etc.
Furniture for storage: shelves, bookshelves, cupboards, boxes, drawers, cabinets etc.
Equipment
Equipments basically support teaching and learning activities and strategies. Equipments and learning
materials, together with learning spaces, are the most important resources that teachers must manage when
delivering a planned instruction. Regarding the selection of equipments, types and quantities are salient factors.
Also, fidelity is basic principle, that is, to what extent materials and specific equipments represent the reality
(professional, context, etc.). In foundational learning many of them frequently include adaptations seeking to
facilitate concept learning (e.g. understand principles of operation), simplify (e.g. constructive models, trainers) or
increase security (e.g. limited performances, simulators).
Table 13 provides an orientation about the broad kinds of materials recommended for implementing this
course and supporting adequately the promoted teaching approach. Teachers and schools can use this orientation
to define and manage their particular Technology Workshop equipment.
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PROJECTION
EQUIPMENT AND OTHER
ICT TECHNOLOGIES
CONSUMABLE
MATERIALS FOR
PROJECTS AND
PRACTICE
DESCRIPTION
ILLUSTRATION
(Hardware)
Electronic projector.
Electronic/Smart board.
Digital TV tuner.
Associated software.
Orientation: at least one set of ICT equipment
Storage accessories.
Others.
Orientation: choose a basic supply according planned typology
of projects and practices. Complement, as needed.
Hand tools for light and heavy works with paper, wood,
plastic, metals, textile, ceramics and other materials.
Typical basic processing includes:
Measuring.
Scribing.
Work holding.
Cutting.
Filing.
Finishing.
Joining.
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INSTRUMENTATION
TECHNOLOGY TRAINERS
AND KITS
defined.
3D printer.
Electronic sources.
Oscilloscope.
Accessories.
Basic 2D CAD.
Modeling software.
Management software.
Mechanics trainer.
Structures trainer.
Pneumatics trainer.
Energies trainer.
Other.
Orientation: choose basic set according planned typology of
planned projects and practices.
PERSONAL PROTECTION
EQUIPMENT AND OTHER
GENERAL EQUIPMENT
LEARNING MATERIALS
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Technology Woorkbook.
Instructional guides.
5.7. Assessment
In essence, assessment needs to be coherent with course goals. Through frequent and adequate
measures of students learning achievements and behavior a more educative assessment is possible, meaning this
giving better support for the students to learn, which transcends the traditional and somewhat restricted role
played by assessment in course grading.
Table 14 put in relationship a selection of major assessment types useful for this course and course goals.
Every assessment type can be substantiated in a number of coherent assessment instruments.
ASSESSMENTS
KNOWLEDGE
TESTS
COURSE
GOALS
Written exams
Quizzes
PERFORMANCE
TESTS
Practical tests
Role-play
1
BE COMPETENT IN
PROBLEM SOLVING
PROJECTS
Product
Process. Team
Defense
PARTICIPATION/
ATTENDANCE
Participation
and attitudes
Attendance
x
(preferred option)
2
DEMON. KNOW. OF
TECHNOLOGIES
3
APPLY INFO., COM.
AND INTERP. SKILLS
4
PLAN AND
ORGANIZE WORK
5
APPLY CRITICAL
THINKING SKILLS
6
PERSONAL
DEVELOPMENT
Table 14 Suggested assessments for the course.
ASSIGNMENTS
Homework
Indep. work
Team portfolio
x
x
x
x
It follows a brief discussion about every assessment option and how can be used in this course.
Project assessment
As Table 14 reflects, technical challenges and design projects are integrative practices that should be
used as the most relevant learning evidence in the course, taken as a whole. The majority of learning goals, and
thus the integrated competency, can be evaluated from the students work on projects and from the obtained
results. So, in this course:
At least three collaborative projects are expected (refer to Point 5.5 and Table 10, for more information).
Now, three major aspects for evaluating an engineering design project are:
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1.
2.
3.
Product. That is, technical solutions and products realized (prototypes or models).
To what extend a technical specification (or design brief) has been met. Illustratively, structure, function
and aesthetics/finishing compose a (generic) technical specification.
Work process. Including team performance and management.
To what extend the work has been effective, efficient and respectful of norms and constraints (safety,
deadlines, sequence, etc.). A good planning and management are implied.
To what extend the team work has been collaborative and conductive of project results. Individual
participation in the group work is implied.
Communication.
To what extend the work and project results are well documented and explained.
To what extend the work and project results are well presented to one audience.
To what extend the technical solutions and decisions taken are justified and, if questioned, defended.
Table 15 provides a coherent rubric for project assessment. This model can be used by teachers or
schools to define their finalized assessment rubrics. More accuracy about assessment criteria and standards can
be obtained from the course goals (refer to Table 7).
ASSESSMENT RUBRIC FOR ENGINEERING DESIGN PROJECTS
Standards and levels of performance
Criteria
Poor Performance
Good Performance
Superior Performance
ASSESMENT
INSTRUMENT INFO.
(No credit)
It includes technical
challenges, design
projects and other
independent, relatively
complex/integrative,
and team based
practical assignment:
Design projects.
Technical projects.
Research projects.
Other.
(Points Range)
PRODUCT
Functional
Product/solution
quality.
2.
Process
effectiveness.
Including team
work.
Structural
Max Value:
(Points)
Materials, Organization
and Structural properties
(resistance, strength, etc.)
are far below what is
expected
(Points Range)
Finishing/
Aesthetics
Max Value:
(Points)
Communication
3.
Report
Organization
Textual
information in
the report
Max Value:
(Points)
Important information
missing or exposed with
poor vocabulary and
grammar expression. In
general is far below what
is expected
(Points Range)
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(Partial Credit)
(Full Credit)
(Points Range)
The product or technical
solution is mostly well
organized / uses
appropriate materials / has
good structural
characteristics. Some
standards are below what is
expected.
(Points Range)
The product appears quite
well finished or aesthetic.
Some standards are below
what is expected.
(Points Range)
The project report is an
essentially complete
document. Some features,
such as logical organization
and content are below what
is expected
(Points Range)
Acceptable technical
communication with
appropriate using of
technical and general
wording. Some standards
are below what is expected.
(Points Range)
(Points Range)
The product meets, or even
exceeds, the technical
specification and standards
defined about structural
properties (materials and
structure/organization)
(Points Range)
The product appears
carefully finished or
aesthetically meets or even
exceeds the technical
specification and standards
defined about finishing.
(Points Range)
The project report is
complete in information
due, logically organized,
well formatted and neat
seeking readability. It
meets or exceeds what is
expected.
(Points Range)
The project report contains
accurate information and
shows an excellent
expression which reveals a
careful choice of wording
and grammar. It meets or
exceeds what is expected.
(Points Range)
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Graphical
information in
the report
Max Value:
(Points)
Visual aids
Max Value of this
dimension:
PRESENTATION
(Points)
Exposition
Max Value:
(Points)
Defense
Max Value:
(Points)
Work planning
Max Value of this
dimension:
(Points)
(Points Range)
Executing and
Controlling
Max Value:
(Points)
(Points Range)
Collaboration
and Cohesion
Max Value:
(Points)
INDIVIDUAL
CONTRIBUTION
Member 1
Max Value:
(Points)
(Points Range)
Quite correct speech in
organization, information
conveyed, use of visual aids
and gestures. Some
standards are below what is
expected
(Points Range)
(Points Range)
(Points Range)
Well supported and
explained technical
questions. Well justified
relevant decisions taken. It
meets or exceed what is
expected
(Points Range)
The team plans
systematically the work and
complex tasks, anticipating
activities, resources,
responsibilities and
constraints. It meets or
exceed what is expected
(Points Range)
The work is executed
properly in time, according
plans and norms. When
problems arise, effective
action controls are taken. It
meets or exceed what is
expected
(Points Range)
(Points Range)
Doesnt know about the
project as a whole, his
work has been of little
global value and there
exists some critic about his
participation
(Points Range)
(Points Range)
Demonstrates a general
knowledge about the
project as a whole and has
made a relevant
contribution. No major
critics from other members
(Points Range)
(Points Range)
Knows the project
Knows the process
Explain his responsibilities
Collaborates.
Others appreciate his
participation
(Points Range)
Member 2
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Max Value:
Member 3
Max Value:
Member 4
Max Value:
Total Score
Table 15 A model of assessment rubric for evaluating engineering design projects, and other integrative practice
One per main course segment (refer to Point 5.5 and Table 10, for more information).
Knowledge (written) tests. That is, objective tests with formal items of constructed or selected
responses (e.g. multiple choice, problems and essays).
Performance (practice) tests. That is, practical exercises to measure skill application.
Supplementary, other partial and simpler tests can be used. For example, lesson or topic quizzes.
At least, every student should be accountable of his assignments one time per main course segment.
Assignments are homework (reading, exercises, research) and independent work made in and outclass (e.g. Lab Practices).
Typically, an assignment implies some kind of production and a submission date. Other requirements are
possible (e.g. a presentation).
A special kind of assignment is the creation and subsequent publication (web site) of a project portfolio
where design teams describe their technological challenges, work and results. This can be a trimester or
year task.
Some forms of formal testing (essays, performance test) and assignments need assessment rubrics.
The assessment rubric for engineering design projects, in Table 15, orientates how other more limited
rubrics can be constructed. For example, in assessing a practical skill application, such as soldering electronic
components, the final result is important and also, the procedure and intermediate products. Table 16 models a
simple rubric for assessing homework and other assignments, valuing most Timeliness, Report and
Understanding, which are indicators of learning effort.
GENERIC EVALUATION RUBRIC FOR HOMEWORK and other equivalent assignments
Standards and levels of performance
ASSESMENT
Criteria
Unacceptable
Emerging
Accomplished
INSTRUMENT INFO.
Independent work
made out of school time
on an on daily basis.
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Timeliness
Max Value of this
dimension: (Points)
(No credit)
(Partial Credit)
(Full Credit)
(Points Range)
(Points Range)
(Points Range)
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Report
Max Value: (Points)
Information careless
generated and
organized/presented
(Points Range)
General understanding
(knowledge/skill
application)
Assignment incomplete or
poorly answered.
Reflect several
misunderstandings
Most of information,
textual and graphical,
appears well organized and
neat. Some minor defects
(Points Range)
Assignment completed or
almost completed
Work is quite correct. Some
minor errors and
misunderstandings
(Points Range)
Total Score
Thinking skills application are assessed, including analytical, critical and creative skills applied.
Through formal testing, including appropriate items in knowledge tests about Technology and Society
relationships in several dimensions (global technological context awareness).
Inferring from students performance observed in other demanding application contexts. Such as:
assignments, work on projects, classroom discussions, etc. For example, a measure of creativity is
implicit in project evaluation.
Attendance control
Participation in general classroom activities and dynamics: lessons, norms compliance, etc.
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Perfect Attendance
Max Value: (Points)
Punctual
GENERAL BEHAVIOR
ASSESMENT
INSTRUMENT INFO.
(No credit)
(Partial Credit)
(Full Credit)
From 2 to 5 absences in
trimester
(Points Range)
Often is late
(Points Range)
Often is on time
(Points Range)
(Points Range)
Respectful of others
(Points Range)
(Points Range)
(Points Range)
Always on time
(Points Range)
Encourages
Respectful of others
(Points Range)
Clothing meets dress code
(school uniform, safety at
work, etc.) and is presented
neatly
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A COURSE of TECHNOLOGY
(Points Range)
Often shows a passive or
even disruptive attitude
and little interest in topics
and classroom activities. He
often has to be forced to
participate.
Participative
(Interested &
Focused)
Max V.: (Points)
(Points Range)
(Points Range)
Almost always shows great
attitude, interested in
topics and participative in
group activities with
focused and significant
interventions
(Points Range)
(Points Range)
(Points Range)
Total Score
Grading
This integral assessment practice gives complete and timely information about learning achievements
and attitudes, which can be used to provide students with personalized feedback and support along the course.
And, to write assessment grading reports. Specifically, regarding grading the different assessments must be
weighted in order to obtain a global grade and, finally, interpreted according the course grading scale.
Table 18 shows a basic grading scheme for this course.
ASSESSMENT
40 60 %
20 30 %
10 20%
5 15%
100%
Total
Table 18 (Above) Suggested assessment weights (Below) A model of course grade scale
Interpretation key of grades
Generic skills
Generic
skills &
Attitudes
Technological Competency
Performer.
Emergent performer.
Poor performer. Poor understanding of technologies, poor problem solver and
poor work habits.
GRADE
AVERAGE SCORE
90 100%
80 -89
70 - 79
60 -69
Below 60
Pass
Not Pass
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TEACHER PROFILE
TEACHER PROFILE
IT EMPHASIS
Mechanical.
Architecture.
Electronics.
Electricity.
Automation.
Physics.
Professional
Tech. Computers.
specialty
Industrial org.
Industrial design.
Industrial
maintenance.
Others in
engineering field.
Graduate or Engineer.
Graduate or Engineer.
Expert or high
Expert or high
Qualification
technician.
technician.
English. TESOL or
English. TESOL or
equivalent
equivalent
1 year of teaching
1 year of teaching
experience.
experience.
Experience
Or
Or
2 years of professional 2 years of professional
experience.
experience.
Table 19 Instructor requirements in the general program of Technology in the FY
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Computers &
Networks.
Programming.
IT administration
Telecomm.
Business
applications.
Other in IT field.
INDUSTRY
BUSINESS
Business
administration.
Marketing and
commerce.
Accounting.
Financial.
Other in business
and administration
field.
Graduate or Engineer.
Expert or high
technician.
English. TESOL or
equivalent
1 year of teaching
experience.
Or
2 years of professional
experience.
FOOD TECH.
Food processing.
Chemistry.
Other in
agricultural and
industrial food
processing.
Graduate or Engineer.
Expert or high
technician.
English. TESOL or
equivalent
1 year of teaching
experience.
Or
2 years of professional
experience.
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