Professional Documents
Culture Documents
The way we see color is a bit different. You've probably seen a prism
break a beam of light into a rainbow of colors. The visible spectrum of
light breaks down into three-color regions: RED, GREEN, and BLUE.
Add RED, GREEN, and BLUE (RGB) light to create WHITE light.
Because you ADD the colors together to get White, we call these the
additive primaries.
Subtract one of the colors from the other three and you are left with
yet another color. RGB minus RED leaves CYAN. RGB minus the BLUE
leaves YELLOW. RGB minus GREEN leaves MAGENTA. These are called
the subtractive primaries (CMY).
Try mixing GREEN and BLUE paint and I bet you don't end up with a
nice CYAN. Why? Because the color we see is reflected light and light
and ink don't work in quite the same way.
Now put all this aside for a bit and look at the way we try to reproduce
color in print and on the Web.
If you thought the primary colors were Red, Blue, and Yellow, with
complementary colors of Purple, Green, and Orange, then you need to
take a look at part 1 of this feature because for this discussion we rely
on the additive and subtractive colors, RGB and CMY.
Several factors affect the way we perceive color. One of those factors
can be shown by the position of colors on the color wheel in relation to
other colors. These color wheels (below) take out the all or some of the
transitional colors so that you can more readily see the relationship of
the colors to one another.
WHITE is the ultimate light color and contrasts well with dark colors
such as red, blue, or purple. BLACK is the ultimate dark color and
makes lighter colors such as yellow really pop out.
Any single or multiple colors can change or rather our perception of
them changes due to the other surrounding colors, the proximity of
the colors to each other, and the amount of light.
A light color appears even lighter when it is adjacent to a dark color
(including black). Two similar colors side by side may appear as two
distinct colors but placed far apart they start to look like the same
color.
To match a color exactly (or as near as printing can get) you can
use a system such as the Pantone Matching System. There are
others as well. Color mixes are numbered for easy reference.
Your graphics program may have color palettes named for some
of the more popular color-matching systems. These allow you to
choose colors for your design that correspond to the colormatching system your printer uses.
In four-color process printing, to reproduce full-color continuoustone color, we use four specific colors. These process colors are
cyan (C), yellow (Y), magenta (M) (the SUBTRACTIVE colors from
our color wheel), and black (K). The perception of millions of
colors is achieved not by mixing these colors of ink but by
printing thousands of tiny dots of each color in different sizes and
patterns. The viewers eye "mixes" the colors and sees more than
the four colors of CMYK (or sometimes, CYMK).
In four-color process printing, rather than specifying specific
colors, you create separations [def.] a different copy of your
artwork for each of the four colors. Each copy is printed one on
top of the other to create the optical effect of full-color.
It would appear that there are 256 possible color combinations that
you can see on your computer monitor.
Simple enough, until we start talking about browser safe colors and
cross-platform color appearance. The truth is, different browsers
interpret colors slightly differently and the same color will not appear
the same on all computer screens. It's very much like the way a printed
color looks different on different types of paper.
In creating color graphics or specifying colors for backgrounds and text
for display on the Web there are some things you can do that will help
ensure that your colors will look acceptable to the majority of viewers.
See our extensive collection of links to color selection, color on the
Web, and other color topics.
Some of the books listed on the next page provide not only pleasing
palettes but hints and tips on why certain colors and color
combinations are appropriate
Color Palettes - Modern and Historic
Try the color palettes presented here to jazz up your designs or to
create specific moods. Color combinations are based on actual historic
and modern formulas used in posters, packaging, ads, and other
design work over the past century.
Color Palettes - Patriotic
Set a patriotic tone by choosing colors of the flag. These color palettes
represent flags from many nations.
When printing a flag in red, white, and blue is it PMS 193 and PMS 281
or PMS 186 and PMS 280? It depends on if you're printing Old Glory or
the Union Jack. Then again, if it's the flag for Iceland, Luxembourg, or
Norway there are different reds and blues to consider.
On the next few pages we'll explore patriotic palettes based on the
official or customary Pantone printing colors for a variety of national
flags from Antigua to Vanuatu. In some cases the colors are based on
the prescribed color specifications of the country. Not all countries
have official colors matching the Pantone Matching System so a best
guess or customary mix is used in these palettes.
The Red, White, & Blue palettes feature ten reds and thirteen blues in
various combinations. The Yellow palettes combine nine different
shades of yellow or orange with red, blue, black, or white. The Green
palettes include eight greens with red, white, blue, yellow, purple, or
black.
Definition: Pantone Matching System
The palettes in the patriotic series use the Pantone Matching System
(PMS). PMS colors are a set of spot colors commonly used in printing.
By specifying a PMS color you insure that the correct color is printed
regardless of what your monitor might display. Most graphics programs
come with PMS palettes and more complete PMS colors can be found in
products from Pantone, Inc., the company that developed this system.
You can also use your graphics program to translate the PMS colors
used in this feature to RGB, CMYK, or other equivalents for Web display
or process printing. There are other color systems as well, but PMS is
probably the most widely used for spot colors.
These palettes feature ten faces of red and thirteen shades of blue in
various combinations of red, white, and blue (or black). Please keep in
mind that the colors as shown on the Web may appear different from
the color in print.
Known as Old Glory Red and Old Glory Blue, these are the colors of the
United States Flag. Some US States, such as Texas, use the same red
and blue.
The colors of the Union Jack of the United Kingdom can be found in
the flags of many nations, with or without additional colors. The flag of
Australia, for instance, incorporates the Union Jack. The rest of the
flag is sometimes depicted in slightly different shades or may match
the UJ Red and UJ Blue.
Leave out the blue and use just this red and white for the flag of
Bahrain.
Use this purplish red plus black and white for the flag of Georgia (the
country not the US State).
Although there are no specified Pantone colors for the flag of Scotland
the blue should be lighter than the darker UJ Blue. This PMS 299 or the
PMS 300 (seen in the Antigua and Barbuda flag) are recommended.
On the next few pages we'll explore the symbolism of different colors.
Cool Colors (calming): Blue, Green (& White)
Warm Colors (exciting): Red, Yellow, Orange (& Black)
Mixed Cool/Warm Colors: Purple
Neutral Colors (good for backgrounds): Brown, Tan, Beige, Gray,
Silver, Black, White
The relationship of adjacent, complementary, and clashing colors is
more fully explained here. Below is a brief synopis.
A. Red
B. Blue
C. Green
D. Purple
E. Gray
F. Yellow
G. Navy
Blue
H. Lavender
8. Importance, confidence
9. Balance, harmony, stability
10. Seldom evokes strong emotion
I. Black
J. Orange
Color Printing
Get an overview of taking color from your scanner and the screen and
putting it onto paper then delve into the technical and aesthetic
aspects of process color, also known as CMYK or 4-color process
printing, and spot color, especially PANTONE or PMS spot colors.
Learn how to take color from your scanner and the screen and
put it onto paper. Various color printing techniques for desktop and
commercial printing are explored here or delve deeper into process
and spot color printing.
Links continue below the ads and sponsored links on this page.
Process Color
Also known as CMYK (or CYMK) or 4-color, learn how to specify and
print process colors. Other related issues include Euroscale, SWOP,
Trumatch, and Hexachrome colors.
Process color, also known as CMYK or 4-color process printing, uses
cyan, magenta, yellow, and black to simulate thousands possible
colors.
Each of the process colors is layed down on the page one at a time in
varying amounts.
Learn how to specify and print process colors and browse a gallery of
CMYK color palettes. Other related issues include Euroscale, SWOP,
Trumatch, and Hexachrome colors.
Links continue below the ads and sponsored links on this page.
Buyer's Guide to PANTONE Process Guides
Pick a PANTONE swatch book for your 4-color selections. These books
full of color chips show what different combinations of CMYK will look
like in print.
CMYK Color Palettes
Look through a series of color combinations in CMYK, many based on
historical color usage. Browse the CMYK color palettes by color
grouping and by era such as Victorian or Sixties.
Definition: To reproduce full-color photographic images, typical
printing presses use 4 colors of ink. The four inks are placed on the
paper in layers of dots that combine to create the illusion of many
more colors. CMYK refers to the 4 ink colors used by the printing
press.
C is cyan (blue), M is magenta (red), Y is yellow, and K is black, the key
plate or keyline color.
A mistake often made when submitting artwork for 4-color printing is
not converting the images to the CMYK color space. This is needed so
that the file can be separated into the four colors (see example) so that
a separate printing plate can be made for each of the colors.
Also Known As: 4-color | process colors
Alternate Spellings: CYMK
Examples: "The image, below, shows a color photograph (center)
separated into its CMYK components. A separate plate for the printing
press would be made from each one. Those areas on the C plate, for
example, that are black and shades of gray would print in varying
shades of Cyan. The white areas get no Cyan. Each ink is added in turn
to create the final full color image on paper."
Spot Color
Learn how spot colors are specified and used in desktop publishing
with emphasis on PANTONE, the dominant spot color printing system in
the United States. Other spot color systems include TOYO, DIC, and
ANPA.
Spot colors are specially mixed inks that come in a rainbow of colors,
including some speciality inks such as metallic and flourescent. Unlike
CMYK or process color which creates colors by laying down layer of
process color printing. Learn more about Pantone colors and where to
obtain swatch books.
Exercise
Go through your Class Samples and try to find as many different types
of lines as possible including straight, curved, and freeform lines. Look
for blunt and curved line endings, solid and dashed lines and lines with
variable widths.
Lines are often found in pairs or groups. Lines of the same general
appearance or lines that are quite different can form a variety of
patterns that create textures, suggest movement, or lead the eye - the
same as single lines.
If you aren't creating original illustrations or doing logo design, your
main concern with this part of the study of lines is being able to
recognize these patterns in the illustrations you may select for your
work and understand how these patterns may or may not project the
image you want for your project. These bits of line patterns illustrate
static, dynamic, and random use of lines.
Upper Left: Uniform vertical black and white lines alternate at even
intervals. Static. Orderly. Conservative.
Upper Right: Uniform horizontal black lines are widely, but evenly
spaced. Static. Stable. Orderly.
Middle Left: Uneven spacing of otherwise uniform lines creates the
impression of movement. Dynamic. Orderly progression.
Middle Right: In this example the progression moves in from either
side giving the illusion of roundness. Dynamic. Orderly progression.
Dimension.
Lower Left: Varying line widths and distances create a random
pattern. Dynamic. Chaotic. Disorderly.
Lower Right: While the uniform size and spacing of the lines in the
upper examples are static, make the lines into curves and you get
movement although it is a controlled movement. Dynamic. Orderly
flow.
Exercise
Go through your Class Samples and look for patterns created with two
or more lines. To find examples similiar to those above, look beyond
the obvious and find the lines within illustrations or used within logos.
Draw your own sets of patterns using only black or white lines that
illustrate static, dynamic, or random line patterns. Experiment with line
width, spacing, and using horizontal, vertical, curved, and even
diagonal lines.
Lesson 3 - Practical Applications
Some ways that you might use lines in your design are to:
Organize, connect, separate
Create movement
Provide texture
Convey a mood or emotion
Define shapes
Provide emphasis
Provide a framework
The examples below demonstrate a few of the ways lines might be
used in page layout or illustration. You can probably find examples all
around you as well.
Above, a solid line separates columns of text, a pair of lines set apart a
phrase, and a short dotted line separates a section of text from other
parts of the page.
Class 3: Shapes
Shape is one of the basic elements of design. Alone or in combination
with other shapes or lines they can convey universal meanings as well
as guide the eye or organize information. The three basic types of
shapes are geometric, natural, and abstract. Geometric shapes are
structured, often symmetrical shapes. These include squares, circles,
and triangles but also octagons, hexagons, and cones.
Natural shapes are found in nature or they can be manmade shapes.
Leaves are an example of a natural shape. An ink blob is a natural
shape. Natural shapes are often irregular and fluid.
Abstract shapes are stylized or simplified versions of natural shapes.
Symbols found on signs, such as the stylized wheelchair shape for
handicapped access, is one example.
For the purposes of this class we'll focus on the three basic geometric
shapes of squares (and rectangles), circles, and triangles but lesson 4
will also briefly address natural and abstract shapes.
Shapes
In Class 1 you began creating a folder or notebook of Class Samples.
Continue adding to the folder. If you don't already have numerous
examples of shapes, look for materials around you that include shapes
of all kinds. You'll refer to these Class Samples in some of the lessons
in this class. Look for both items with physical shapes outside the norm
(circles and triangles, especially) as well as shapes within the design
used within logos or as graphic elements in the piece.
In Lesson 1 we'll look at the appearance of squares and recentanges. In
Lesson 2 we'll see what a circle can do in design. Then in Lesson 3 we'll
look at the use and meaning of triangles. For Lesson 4 we'll look at the
practical application of squares, circles, and triangles and other natural
and abstract shapes in various desktop publishing projects.
Now, on to the lessons.
Lesson 1 Squares
The square denotes honesty and stability. Squares are familiar, trusted
shapes. Because the vast majority of the text we read is set in squares
and rectangles, it has become familiar, safe, and comfortable.
Exercise
Go through your Class Samples and try to find as many different
examples of square and rectangular shapes. It won't be difficult. Now,
look for especially creative use of square shapes. Rectangles are more
common than perfect squares. Study logo designs. Look for examples
of square shapes that convey the attributes of honesty, stability,
equality, comfort, or familiarity. Look for examples of 3-dimensional
square shapes too such as software boxes
Lesson 2 Circles
Circles suggest infinity. They are also protective (think of protective
encircling arms). They can also denote free movement such as a rolling
ball or a more controlled movement such as a spinning globe. The
sense of movement is often enhanced through shading or the use of
lines (as suggested in Class 2).
Outside of logo designs, circles are less common elements of design
which makes them good for grabbing attention, providing emphasis,
and breaking up familiar rectangular blocks of text. You could set text
Exercise
Go through your Class Samples and try to find as many different
examples of circles as you can. Look for especially creative use of
circles. Study logo designs. Look for examples of circles that convey
the attributes of infinity or protectiveness or circles that are suggestive
of other circular objects such as the earth or a piece of fruit. Find
examples of text set in a circular shape and for pieces that have been
cut into circular or near circular shapes or that include circular diecuts
(cut out shapes).
Lesson 3 Triangles
Triangles suggest action. They are dynamic. Triangles may convey
either conflict or strength. Triangles can direct movement (up, down,
left, right depending on which way they 'point') but rather than
moving themselves, they point the way for the reader.
Triangles are suggestive of many different shapes and ideas. They can
represent a religious Trinity, a pyramid, a flag or pennant, an arrow, a
beacon.
Some ways you can use triangles:
Exercise
Go through your Class Samples. Find examples of the use of triangles
either in logo designs, as a shape to break up text or provide emphasis
or interest, or as the physical shape of the piece. Look for creative use
of triangles such as to replace letters in a nameplate or to represent
familiar ideas.
Lesson 4 - Practical Applications
Some ways that you might use shapes in your design are to:
Organize, connect, separate
Symbolize an idea
Create movement
Provide texture or depth
Convey a mood or emotion
Provide emphasis
Provide a framework
Geometric Shapes
In addition to the basic square, circle, and triangle discussed so far,
other geometric shapes have specific meanings, some culturallybased. An octagon, especially a red one, usually means stop. A
starburst is commonly used to grab attention and identify something
that is new, improved, or 'on sale.'
Natural Shapes
Natural shapes can add interest and reinforce a theme. Rather than a
plain box, frame text with a coiling rope or a spray of leaves or flowers.
Use a freeform, non-symmetrical shape to convey a feeling of
spontaneity.
Abstract Shapes
Some abstract shapes are almost universally recognized and easily
'read' even when the text is in an unfamiliar language. The stylized
wheelchair, the male and female symbols for restrooms, and the
jagged steps for stairs or an escalator are some examples. Icons are
often abstract or stylized shapes. For example, a rectangle with a
'folded corner' often indicates a page in a document or a word
processing program. A hollow circle or oval with smaller circles on the
'path' may be a literal representation of a planetary system or symbolic
of a network, such as a computer network.
Auxillary Lessons
This course isn't the first time I've addressed the use of shapes in
desktop publishing. Read each of the following pages (some are parts
of longer articles but you only need to read the one page dealing with
lines). Use your back button to return to this page after reading each
auxillary page.
Shapes in Logos is part of a longer feature on logo design. This page
shows examples of how you can use shapes to convey ideas plus more
ideas on using shapes to replace letters.
In the same logo feature, Building Logos is about using the basic
geometric shapes and lines to construct more complex images or to
suggest familiar themes.
Exercise
Go through your Class Samples. Find examples of basic geometric
shapes used to construct more complex designs (see the Building
Logos auxillary lesson to see what I mean). Look for examples of
natural and abstract shapes. Find as many examples as you can of
pieces that are use physical shapes other than squares/rectangles (if
necessary, look through some of your design books and find pictures of
pieces that use unusual shapes). Separate your samples into pieces
that primarily use geometric, natural, and abstract shapes. (you'll need
these for the assignment)
Assignment
The assignment for this class is three essay-type submissions.
In the last lesson I asked you to separate your Class Samples into
examples of geometric, natural, and abstract shapes.
1. Select an example other than a square/rectangle of a geometric
shape used in a piece or a logo and write a brief paragraph (2-5
sentences) describing that shape, how it is used, and what
emotions, feelings, or ideas it conveys.
2. Select an example of a natural shape used in a piece or a logo
(remember these can be shapes from nature or manmade
Sometimes bigger isn't always better. Take this brochure for example
(from a student submission for Class 1):
23 1/4 x 16 1/2 inch full color two-sided brochure (folded twice to 8 3/4
x 11 3/4 inch). This brochures opens twice and is visually packed and
appears massive due to the following elements:
It has a large physical size when opened
It is folded down numerous times, and although the paper is thin,
glossy card stock, it appears massive due to the number of layers
created by the folds.
It is densely packed (in my opinion, overwhelmingly over-packed)
with bold, multicolored backgrounds and graphic elements,
multicolored and shadowed text, and photographs - making it visually
massive and heavy. The brochure is packed with information about the
software and its applications.
I didnt bother to look at it in any detail because the mass of it made it
seem like too much work to get through. Student ID C011409
Go through your Class Samples with an eye on mass. Ask yourself why
each item is as large or small as it is.
Exercise
Look for four types of material in your Class Samples:
simple, this is one of the more involved Assignments to date and you
may have to refer back to already reviewed material or do a little
research to come up with some of the answers.
1. Mass includes the physical dimensions of __________, __________,
__________, and, __________.
2. A standard letter size A4 piece of paper is _____ by _____ inches.
3. The same picture displayed on a low resolution monitor looks
__________ than it does on a higher resolution monitor.
4. Type is typically measured in __________.
5. Of SPI, PPI, DPI, and LPI, the measure of resolution that properly
refers to display resolution and the size at which an image
displays on-screen is __________.
6. In addition to inches, millimeters, picas, and pixels, two
measurement systems found in many desktop publishing
programs are __________ and __________. (Do the 4th exercise
listed in Lesson 2 to find some of these methods of measuring
size. If the programs you have do not have at least two more
measurement systems then answer this question by telling me
the name of the program and listing all the measurement
methods it does have.)
7. The use of __________ and __________, two Principles of Design, are
ways of using or altering the visual or perceived mass of a piece.
(Not explicitly spelled out, these answers can be found in or
inferred from material in Lesson 1.)
8. Basic or basis size is used to determine the _____ _____ for a ream
of paper. (Remember the Glossary entries from the Paper Sizes
material? That's where you'll find this information.)
To answer 9 & 10: Go back to the Class Sample that you
originally used in the assignment for Class 1. Reread what you
wrote (or didn't write) about the use of the element of MASS in
that piece. Based on what you've learned in Lesson 1 and 2 of
Class 4 complete the last two questions.
9. The physical dimensions* of this piece are: _____________
(unfolded) and ___________ (folded, if applicable).
*In the case of multi-page items like booklets, give the
dimensions of a single page and the approximate thickness
(depth) of the piece.
Use inches or millimeters to express size.
10.
Of the four ways to use mass found in Lesson 1
(accommodate information, content; accommodate normal size
restraints or expectations; convey a mood or provide emphasis;
and, create contrast) the one that most applies to the use of
mass in this piece is ____________________.
Class 5: Texture
Texture is always a part of our designs whether intentional or not. It is
the visual or tactile surface characteristics of a piece. In desktop
publishing, texture comes from the paper we use. We may also add
visual textures through the arrangement of lines and shapes or the use
of photographic images of specific surfaces.
Texture
In Class 1 you began creating a folder or notebook of Class Samples.
Continue adding to the folder with samples of interesting textures.
In Lesson 1 we'll look at the paper on which most of our desktop
publishing projects is printed with an eye on texture. In Lesson 2 we'll
discuss the use of added visual texture as an overall background and
as a fill for shapes. Lesson 3 covers the addition of texture through
specific printing and finishing techniques such as thermography. Each
lesson contains tips on using texture effectively.
Now, on to the lessons.
Lesson 1 - Paper Textures & Finishes
Paper is often something we take for granted. It's just 'there.'
Sometimes we have no choice about the type of paper on which our
designs are printed. Normally we can't dictate the paper used for ads
in newspapers or magazines. Even when we do have a choice, we're
limited by budget, printing requirements, or other factors. However,
paper can be an important textural element in our desktop published
documents.
Some papers just 'feel' better than others. Grab up some paper from
around you. Get a newspaper, a magazine, some paper from your
printer, and a few different samples from your Class Samples. Close
your eyes and touch the different surfaces. Can you identify the
general type of paper (newsprint, etc.) simply by touch? Probably so.
But also consider how they feel to your touch smooth, rough, slightly
patterned, fuzzy, bumpy, slick, shiny, dull, warm or cold.
Familiarize yourself with some of the various surfaces and finishes used
in paper. Explore each of these paper terms related to the surface
charateristics and appearance of paper. Some may be familiar to you
already. Others will be new.
Antique Finish
Definition: An antique finish is the roughest texture offered in offset
paper, it has a natural rough feel. An antique finish has a good printing
surface and is common in book and cover papers.
Common Misspellings: anitque, anteke
Cast-Coated Paper
Definition: A coated paper with a high-gloss finish is called castcoated paper. While the coating is still wet the paper is pressed or
cast against a polished, hot, metal drum.
Alternate Spellings: cast coated
Cockle Finish
Definition: An uneven, puckered surface created by air drying paper
with a controlled amount of tension is a cockle finish, often found in
bond papers.
Dull Finish
Definition: Smooth paper with a low gloss finish is said to have a dull
finish. More luster than matte but not high gloss. Dull finish papers
can be utilitarian, such as some tissue papers used to stuff shoeboxes
or wrap clothing. Dull finish papers can also be elegant choices for
invitations and greeting cards.
Also Known As: satin, suede, velvet
Eggshell Finish
Definition: An eggshell finish is found on uncoated, uncalendered
paper with a fairly rough texture. It resembles the surface of an
eggshell.
Embossed Finish
Definition: A design or pattern pressed into paper during the
manufacturing process is an embossed finish. After drying, paper
passes between engraved metal rolls to create raised, textured finishes
such as a linen finish.
English Finish
Definition: A smooth, uniform, uncoated book paper that is smoother
than paper with a machine finish is an English finish.
Felt Finish
Supercalendered Paper
Definition: Calendered groundwood paper made using alternating
chrome and fiber rollers that makes a very smooth, thin sheet of paper
is known as supercalendered paper.
Examples: Supercalendered paper is typically used for magazines,
catalogs, and directories.
Also Known As: SC Paper
Common Misspellings: supercalendared
Vellum Finish
Definition: Calendered groundwood paper made using alternating
chrome and fiber rollers that makes a very smooth, thin sheet of paper
is known as supercalendered paper.
Examples: Supercalendered paper is typically used for magazines,
catalogs, and directories.
Also Known As: SC Paper
Common Misspellings: supercalendared
Wove Finish
Definition: Calendered groundwood paper made using alternating
chrome and fiber rollers that makes a very smooth, thin sheet of paper
is known as supercalendered paper.
Examples: Supercalendered paper is typically used for magazines,
catalogs, and directories.
Also Known As: SC Paper
Common Misspellings: supercalendared
If possible, find a paper store or warehouse near you. Stroll the aisles
and discover the variety of papers there, especially with an eye on
textures and finishes. Don't just look at the paper. Pick it up, touch it.
Some paper stores will provide you with paper sample books ask for
them. These sample books are provided by various paper
manufacturers to showcase the variety of papers they
carry.
Some sample books
are
beautifully designed as
well and
would make good
samples
for your Class Samples
collection.
photo-editing
textures may mimic
textures or be
textures
mimics drapes or folds in a satiny fabric
Texture: a
straw
mat
Texture:
door mat
old tires
piece
made
of
from
Texture:
4. Symbolic textures
with lines or shapes
these patterns suggest
textures and are similar
of symbols or icons to
ideas or objects
tree bark
created
various
to the use
represent
Exercise
Go through your class samples and find three examples of visual
texture as follows:
Objects in photographs that create interesting textures, especially
textures that relate to the purpose and concept of the whole piece
Backgrounds or filled objects that appear to use simulated textures
or scans of actual textures
Symbolic textures and patterns created with lines or shapes
If you have access to photo-editing software (such as Adobe
Photoshop) explore the options within the software for using existing
textures or creating new textures. Many programs come with preset
fills that mimic recycled paper, rippling fabric, cement, or other 'real'
textures. Look for options to alter the colors to create a greater variety
of visual textures.
Lesson 2 - Printed Textures
Some textures are added after the design process is complete and the
project has gone to the printer. Embossing, debossing, foil stamping,
engraving, thermography, and varnish are examples of texture added
during or after printing.
Go to the Glossary to learn more about each of these related texture
terms:
Blind Embossing
Debossing
Embossing
Foil Embossing
Foil Stamping
Ink Embossing
Varnish
Embossing and foil stamping can add both visual interest and can alter
the overall texture of a piece. Here is an example of using varnish to
create texture from an assignment turned in for Class 1:
Sticky Design: This business folder makes sure you won't want to put
it down unread: "The most cleverly used part of the design, in my
opinion, is the subtle spot varnishing. The folder is made from heavy
grade card, with a rather dull matte finish, which feels smooth but has
a finely mottled texture, and in contrast, the spot varnishing that has
Texture
Class 6: Color
Color is not essential to a good design. Black and white and shades of
gray can create 'color' that is just as effective as reds, blues, and
greens. However, color is an added dimension that can evoke moods
and make powerful statements when used wisely.
Color
In Class 1 you began creating a folder or notebook of Class Samples.
Continue adding to the folder with samples of the use of color.
In Lesson 1 we'll look at value - an element found in all designs. In
Lesson 2 we'll briefly discuss the technical aspects specifying and
printing of color. Lesson 3 covers the selection of color and color
schemes. Each lesson contains tips on using color effectively. This is a
basic course on color as an element of design.
Now, on to the lessons
Lesson 1 Value
Value is present in all design. It is the lightness or darkness of an
object, regardless of color. Value is relative to the background color and
other items on the page.
Use value to:
Increase/Decrease Contrast
The greater the difference in value between an object and its
background, the greater the contrast
Create Movement
Objects of the same value create a static design with all objects equal
in visual importance. Introducing varying values gives the page a more
dynamic appearance and creates a 'pecking order' among the objects.
Some stand out while others recede.
In the above example, the first set of all dark lines are static.
The middle example leads the eye in a downward direction
(dark to light). Reversing the values of the lines leads the eye
upward.
Use color to change the effect of value:
Color has the power to override the effects of value. In a high contrast
black & white design, introducing a single, small bit of color will change
the focus and balance of the design.
1:
2:
3:
4:
5:
Color Wheels
RGB & CMYK
Hues, tints, shades, saturation
Perception
Specifying Color
Exercise
With paper and pencil or in your favorite graphics program recreate the
color wheels discussed in part 1, above. For each color, write down the
adjacent and the complementary or contrasting colors for each. Draw
your own color swatches (or tear bits of color from magazines) and
place together 'clashing' colors to see if they really do clash.
If you have access to multiple browsers and/or more than one
computer, visit the same Web site with each browser and each
computer and look at the way pages, especially colors, display
differently on each.
Lesson 3 - Color Selection & Use
Perhaps the most fun and most challenging aspect of design is
choosing the right colors. The right colors can bring a design to life, or
destroy an otherwise excellent piece. However, color can't rescue a
piece that isn't well-designed in the first place. It's not a cure-all.
Colors fall into three general categories: warm, cool, and neutral. The
way we mix those colors along with attention to value, can add
interest, enhance the design concept, or convey specific messages.
This lesson is not intended as an in-depth study of color symbolism and
color schemes but it will help to acquaint you with some of the basics
of mixing and matching colors.
The first page of the supplemental material is a general overview but it
also covers warm, cool, and neutral colors briefly and recaps some
previous discussion of harmonizing, contrasting, and clashing color
combinations. Then each subsequent page covers a single color or
related colors. Learn about the emotions of each color and ways in
which that color is typically used.
(Note: If you've read this material before - it was first added to
the site in October 2000 - read it again. There has been some
new material added, including additional colors.)
Warm, Cool, Neutral Colors
Red, Pink
Yellow, Gold
Orange
Blue
Green, Teal
Purple, Lavender
Brown, Tan, Beige
Gray, Silver
Black, White
Exercise
Go through your class samples and find examples of warm, cool, and
neutral color palettes. Find 2-3 examples that you consider excellent
use of color. Find 2-3 examples that you consider poor use of color.
What makes each example work or not work? Look for overuse of color,
color pairings that clash horribly, and unusual color combinations that
'work.' Compare the colors used and purpose of the piece to the
general color symbolism described in the supplemental material. Is
there a connection or did that piece 'fly in the face of convention' and
use those colors in an unexpected way?
Assignment
This assignment consists of 4 multiple choice and/or fill-in-the-blank
and/or True/False questions and two brief essay question on color plus
a bonus question.
1. Generally the eye is lead from:
a. lighter to darker b. darker to lighter c. bottom to top
2. The additive primaries minus green leaves:
a. CYAN b. YELLOW c. MAGENTA d. BLUE
3. Another name for hexidecimal colors, used to specify Web colors
is ______________.
4. Adding white to red produces a shade of red. True or False
5. Describe the relationship between Yellow and Purple.
6. Choose any two or three colors that you like as a potential color
palette for some imaginary piece you might design. Describe
those colors (you can use descriptive terms such as burgundy
red or use the hexidecimal or CMYK values (or other color
systems you may be familiar with such as Pantone colors, not
covered in this lesson). Describe how those colors work together.
Describe whether you would be likely to use equal or varying
amounts of each. Describe the mood or emotions that this color
combination evokes. Describe how you might use value, tints,
and shades with these base colors. Use your imagination and
describe the colors in as much detail as you can along with why
you chose that combination.
7. Bonus: In CMYK, the K represents Black. Why K? (The answer is
in the Glossary)
balance
proximity
alignment
repetition or consistency
contrast
white space
Through words and pictures, the next two lessons introduce each of
these principles.
Even though no one will know whether you actually do the exercises
and assignments included with each lesson and class, I strongly
encourage you to do so. It will help to reinforce your understanding of
each of the concepts covered throughout this Graphic Design Basics
course.
Lesson 1: Defining Principles of Design
Generally, all the principles of design apply to any piece you may
create. How you apply those principles determines how effective your
design is in conveying the desired message and how attractive it
appears. There is seldom only one correct way to apply each principle.
Balance
Try walking a long distance with a 2 pound bag of rocks in one hand
and a 10 pound bag of marbles in the other. After awhile you'll be
wanting to shift your load around, putting a few marbles in the rock
bag to balance your load, make it easier to walk. This is how balance
Repetition/Consistency
What if Stop signs came in pink squares, yellow circles, or green
triangles, depending on the changing whims of a town and a few of its
residents? Imagine the ensuing traffic jams and accidents. Repeating
design elements and consistent use of type and graphics styles within
a document shows a reader where to go and helps them navigate your
designs and layouts safely.
Contrast
On the basketball court, one pro team looks much like another. But
send a few of those players for a stroll down most any major city street
and something becomes apparent those players are much taller
than your average guy on the street. That's contrast. In design, big and
small elements, black and white text, squares and circles, can all
create contrast in design.
White Space
Did you ever participate in that crazy college pasttime of VW Beetle
stuffing? Were you ever the guy on the bottom struggling for a breath
of fresh air or the last one in trying to find a place to stick your left
elbow so the door will close? It wasn't comfortable, was it? Imagine
trying to drive the car under those conditions. Designs that try to cram
too much text and graphics onto the page are uncomfortable and may
be impossible to read. White space gives your design breathing room.
To tie the
elements
together,
move
them
closer
together
this).
the
box
unifying
the word
also adds
leading
the white
manner.
The graphic anchors the bottom of the page, but the four text
elements all float on the page with no apparent connection to each
other (proximity/unity). The change in the headline (font change,
reversed out of blue box) along with the subheading pulled in closer
provides balance with the graphic on the bottom. The spacing between
the two paragraphs of text is reduced slightly as well.
White space doesn't have to be white. The large block of black created
by the graphic of people adds a large block of black white space.
Multiplying the number of people and reducing the size of the car in
the second "White Space" example provides additional contrast and
reinforces the theme of the copy. Additional leading, larger margins,
deeper paragraph indents all add white space or breathing room to the
design.
The oversized drop cap is another element of contrast and also helps
to balance the page with the large, dark elements at the bottom of the
page. The drop cap style, reversed title, and blue box are consistent
with the rest of the series.
In the next six lessons in this section we will look at each principle of
design in more detail and explore ways to incorporate each into your
designs. We'll also touch on the ways that your software can simplify
some related tasks, such as using style sheets to aid repetition and
consistency or using leading and other spacing features to improve
proximity, unity, and distribution of white space.
Describe the changes you might make to this ad using the six
principles of design outlined in this class: balance, proximity/unity,
alignment, repetition/consistency, contrast, and white space. Tell me
what's wrong or less than optimal about the layout and what you would
change and why? If you would make color or graphics changes, explain
those with an eye on how they relate to one or more of the 6
principles.
Remember to look at all six principles of design, no matter how little
one of them might figure in this design makeover.
Not sure where to start? Here's one possible way to makeover this ad
and explanations for each of the six principles of design
Vertical
&
Horizontal
Symmetry This
poster
design
divides the page into
four equal sections.
Although not mirror
images the overall
look
is
very
symmetrical
and
balanced. Each of
the line drawings are
more
or
less
centered within their
section. The graphic
(text and image) in
the upper center of
the page is the focal
point tying all the
parts together.
Exercise
Look for examples of balanced symmetry, do these exercises and
answer these questions (to yourself).
Lesson 2: Asymmetrical
Asymmetrical design is typically off-center or created with an odd or
mismatched number of disparate elements. However, you can still
have an interesting design without perfect symmetry. With
asymmetrical balance you are evenly distributing the elements within
the format which may mean balancing a large photo with several small
graphics. Or, you can create tension by intentionally avoiding balance.
Asymmetrical
Balance
This
page
uses
a
3
column format to
create
a
neatly
organized
asymmetrical layout.
The two columns of
text are balanced by
the blocks of color in
the lower left topped
by a large block of
white space. In this
case, because the
white space is in a
block shaped much
like
the
text
columns, it becomes
an element of the
design in its own
right
Asymmetrical/All
Over
Balance It can't be neatly
sliced
in
half
like
a
symmetrical design but most
of the elements have only
small differences in shape
and
mass.
This
page
achieves an overall balance
by use of an underlying grid
that spreads the many
pieces out over the entire
page, more or less evenly.
Exercise
Look for examples of asymmetrical balance, do these exercises and
answer these questions (to yourself).
Lesson 3: Radial
On square and rectangular pages we generally place elements in
orderly rows and columns. With radial designs the elements radiate
from or swirl around in a circular or spiral path. Parts of the design
must still be arranged so that they are balanced across the width and
length of the page unless you're intentionally aiming for a lack of
balance.
See the descriptions below each of these examples that describes how
radial balance is achieved in each case.
Radial Colors and text radiate out from the apple in the middle of
this CD cover design. The effect is almost one of spiralling down into
the center of the apple. The apple itself looks nearly symmetrical but
the curving text and the outlines edging off the page to the top and
right throws it all slightly off-balance.
Exercise
Look for examples of radial balance, do these exercises and answer
these questions (to yourself).
Look at these previous balance examples and see how the rule of
thirds is utilized. Below: In this vertically symmetrical layout the
headline appears in the upper third of the page, the logo in the middle
third, and the supporting descriptive text in the lower third.
Below: Even this unbalanced asymetrical design uses the rule of thirds
with most of the 'action' in the upper 2/3rd of the layout.
Visual Center
Placing important elements or the focal point of the design within the
visual center of a piece is another design trick. The visual center is
slightly to the right of and above the actual center of a page.
Below: In this calendar, the months emanate from the year located
front and (visual) center.
Grids
Roughly dividing a page into thirds or finding the visual center are
relatively easy and you don't usually have to be exact to achieve your
goals. However, constructing the underlying structure of a piece is a bit
more complicated but essential for most designs. Most balanced
designs (and even unbalanced ones) rely on a grid. This invisible
structure (visible while working in your page layout program) helps
ensure that you place all the elements in the right location to achieve
balance as well as to help with continuity and consistency of design.
Grids can be simple or complex depending on the needs of the design
and the designer.
Below: A 5x5 grid keeps this design in line. The grid is obvious along
the bottom (each square equals one grid square in this layout) but it is
invisibly keeping all those random letters in order in the middle.
Grids are an important tool in page layout and desktop publishing. This
three-part supplemental material fully describes and illustrates the use
of grids.
Grids: Order Out of Chaos
Design grids and their components.
Grids: Consistency & Unity
Use grids to unify design elements.
Grids: Flexible Options
Selecting the right grid; avoid that 'boxed in' look.
Exercise
Look for examples of the use of the rule of thirds, visual center, and
grids.
Assignment
Balance Assignment
Your assignment for this class requires you to create one simple
graphic image.
Create a rough sketch or thumbnail type layout showing any one type
of balance: symmetrical, asymmetrical, or radial or a combination
within a single layout. You don't have to create an actual page with
content. Use boxes, lines, circles, or other shapes to represent text and
graphics. Black & White is fine. Scanned drawings are fine.
Analyze Your Image:
At present the rest of the classes are not online. However, you can use
the resources listed in the main Principles of Design Course index
to continue your studies of the principles of Proximity, Alignment,
Repetition, Contrast, and White Space.