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ABSTRACT
This paper presents a design prototype for
electronic musicians who do jam sessions. A jam
session in electronic music environments is highly
complex due to the fact that they are not able to
express their feelings and creativity in the same
way as acoustic and instrumental musicians.
Usually the electronic musicians are bound to an
individual computer screen, and we want to
change this to the sake of making the electronic
jam session more creative and cooperative. In
addition to this, the paper gives a presentation of
our design project; The Music Table and presents
several key findings, which have been found
through qualitative researches. The article also
brings a discussion of the dynamic process of a
jam session, whether we actually create a design
with The Music Table that sustain and even
improve the dynamic and creative processes of a
jam session or if The Music Table in fact destroys
these elements completely in a jam session.
KEYWORDS
Blended
Interaction,
Computer-supported
cooperative work, creativity & constraints,
interactive music table, shared view, electronic
music, jam session.
INTRODUCTION
This paper works within the field of electronic
musicians and how to make an electronic jam
session more cooperative and creative. Through
gathering of different qualitative data, including
interviews and workshops, we discovered an
interesting problem in the field of electronic jams
because they are quite static and more importantly
they do not advance a cooperative work practice.
This is due to the individual screen that the
electronic musicians posses and in the lack of the
shared view the electronic musicians need the
following things in their electronic jam session;
RELATED WORK
The Music Table spans through several research
areas in the field of interaction design, mostly our
related work to this design project is connected to
RESULTS
Based on our collected empirical data with FABL
we deduced the following key findings that
electronic musicians in jam sessions are missing
cooperation opportunities, including visibility,