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sistem cerdas | gasal 2014

Tim Teaching:
Rully Agus Hendrawan, S.Kom, M.Eng
Irmasari Hafidz, S.Kom, M.Sc

Our class SC(A) & SC(B)


Jadwal
Kelas A Rabu 09.45-12.15 (1) TC104
Kelas B Rabu 12.45-15.15 (1) TC105
Chairman Kelas
Kelas A
Kelas B

Our class SC(C) & SC(D)


Jadwal
Kelas C Rabu, 09.45-12.15 (2) TC105
Kelas D Rabu, 15.30-18.00 (2) TC107
Chairman Kelas
Kelas C
Kelas D

Our class SC(C) & SC(D)


E-Learning (to be informed)
Lab/Praktikum (to be informed)
14 pertemuan, UTS, UAS = 16
pertemuan
Tidak masuk 20%, (0,2*14= 3x saja!)

Aturan Kuliah
Kelas dimulai tepat waktu
No plagiarism (sengaja maupun tidak = E)
Fokus dan konsentrasi penuh pada kuliah
Miliki referensi utama dalam bentuk
hardcopy

Baca!
Kontrak Kuliah
Buku Ref. & Penunjang
Make a resume: buat catatan/resume
(A4), per Pokok Bahasan

Weekly Overview
Week

Q1
Case-Based Expert System
Reasoning

TA1

TA2
Rule based

UTS

10

11

12

13

Q2

Q3

Genetic
Algorithm

Fuzzy Logic &


Inferences

TA3

TA4

Advanced techniques

14

15

16

Support
Vector
Machines

Integrated
Advanced
Systems

UAS

Combined

Minggu 1: Intro SC

The AI tree
(E. Turban, 20011)

Applications
___________________
Disciplines

Apa itu AI?

Artificial Intelligence is the synthesis and analysis of


computational agents that act intelligently.

An agent is something that acts in an environment.


An agent acts intelligently if:

its actions are appropriate for its goals and circumstances


it is flexible to changing environments and goals
it learns from experience
it makes appropriate choices given perceptual and
computational limitations

(D. Poole & A. Mackworth, 2010)

Intelligent agent (IA)


is an autonomous entity which
observes through sensors and acts
upon an environment using actuators
(i.e. it is an agent) and directs its
activity towards achieving goals (i.e. it
is rational)
Reference:
Russell, Stuart J.; Norvig, Peter (2003), Artificial Intelligence: A Modern Approach (2nd ed.),
Upper Saddle River, New Jersey: Prentice Hall, ISBN 0-13-790395-2, chpt. 2

Perscpective On Intelligence

Intelligence can be defined along two


axis:
1. Thinking v.s. Action
2. Humanlike v.s Rationally
(Russel & Norvig, 2009)

Thinking
humanly

Thinking
rationally

Acting
humanly

Acting
rationally

Example of an Agent
Terdapat 4 dimensi:
Performance Measure, Environment, Action, Sensors
TIPE AGEN

PERFORMANCE
MEASURE

ENVIRONMENT

TINDAKAN
SISTEM
(ACTION)

SENSOR(S)

Diagnosis
medik

Kesehatan
pasien, biaya
minimal,
menghindarka
n tuntutan
hukum

Pasien, rumah
sakit, staf

Menampilkan
pertanyaan,
menerima input
hasil tes,
memberikan
diagnosis,
perawatan,
rujukan

Masukan
gejala-gejala,
biosensor
kondisi pasien

Spam filter

E-mail spam
Incoming eterpisah dari e- mails, clients email lain
mail account

Memisahkan
antara e-mail
spam dan
bukan spam

Kata-kata di
dalam e-mail,
metadata email, asal email

Contoh
Lampu otomatis

Goals of AI
Scientific goal: to understand the principles that make
intelligent behavior possible in natural or artificial
systems.

analyze natural and artificial agents


formulate and test hypotheses about what it takes to
construct intelligent agents
design, build, and experiment with computational systems
that perform tasks that require intelligence

Engineering goal: design useful, intelligent artifacts.

The analogy between studying flying machines and


thinking machines.
(D. Poole & A. Mackworth, 2010)

Agents acting in an Environment

Example agent: robot

Abilities movement, grippers, speech, facial


expressions,. . .
Goals/Preferences deliver food, rescue people, score goals,
explore,. . .
Prior Knowledge what is important feature, categories of
objects, what a sensor tell us,. . .
Observations vision, sonar, sound, speech recognition,
gesture recognition,. . .
Past experiences effect of steering, slipperiness, how
people move,. . .

(D. Poole & A. Mackworth, 2010)

Example agent: teacher

Abilities present new concept, drill, give test, explain


concept,. . .
Goals/Preferences particular knowledge, skills, inquisitiveness,
social skills,. . .
Prior Knowledge subject material, teaching strategies,.
Observations test results, facial expressions, errors,
focus,. . .
Past experiences prior test results, effects of teaching
strategies, . . .
(D. Poole & A. Mackworth, 2010)

Example agent: medical doctor

Abilities
Goals/Preferences
Prior Knowledge
Observations
Past experiences
(D. Poole & A. Mackworth, 2010)

Example agent: Apple Inc.

Abilities ?
Goals/Preferences ?
Prior Knowledge ?
Observations ?
Past experiences ?
(D. Poole & A. Mackworth, 2010)

Reference

1. Efraim Turban, Decision Support and Business Intelligence


System (International Edition), 9th Edition, Pearson 2011
(Chapter 12, 13)
2. D. Poole & A. Mackworth. Artificial Intelligence: Foundations
of Computational Agents. Cambridge University Press (2010)

Machine Learning
Supervised Learning
Classification
Regression

Unsupervised Learning
Clustering (Segmentation)
Association

Reinforcement Learning

Minggu 1: Recap
Week 2: Quiz on CBR (di akhir kuliah, 30
menit)
Bahan Book 1. Bab 13.2 13.3

Week 2: TA1 Application Case 13.1


Week 3: TA1 13.8
(*) baca Kontrak Kuliah dg. teliti..........

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