Professional Documents
Culture Documents
Electro-Graft: This is a small port that is grafted into your nervous system
. Once you have been properly trained, this will allow you to interface with mac
hine data-ports, and certain types of data-nets. Electro-grafts can take many fo
rms, such as electoos, skull shunts, finger probes or spine jacks, though rugged
ly-designed skull shunts or spine jacks are the most common amongst Skitarii.
Cranial Circuitry: This is a series of linked processors, implants and corti
cal circuits that augments your mental capacities. Most sit within housing bolte
d onto the skull, while others nestle within the brain itself. As you grow in th
e seriousness of your devotions, more and more of the brain that deals with usel
ess things such as emotion and intuition can be scooped away to provide room for
additional augmentations. Skitarii cranial circuitry is robust and often crudelooking, and shares many traits with the circuitry of vehicles and other blessed
machines of war.
Respirator Unit: This implant covers the lower half of your face with a netw
ork of grilles and tubing. It purifies your air supply, granting a +20 bonus to
resist airborne toxins and gas weapons. The respirator unit also houses a vox-sy
nthesiser capable of transmitting your voice in a variety of ways. Respirators c
an appear and simple grille units or intricate mask-like carvings.
Weapon Actuators: Your arms are covered in an intricate array of hardplugs,
cables, support struts and servo-motors, allowing you to connect directly to you
r weaponry. In time, your bond with the spirits of your weapons will increase, g
ranting you greater efficiency in battle.
War-Mantle: This is a framework of metal, wires and impulse transmitters bol
ted onto your spine, shoulders, lower ribcage, and extending over and through th
e upper arms and thighs. For most Skitarii, this is a support structure for the
other implants, but the more augmented Skitarii have additional augmetics fitted
directly to the war-mantle itself for Balisterai and Cataphractii, these implants
connect the warrior more closely to their machines of war, echoing the haptic i
mplants of a Titan s Princeps, while for the deadly Centurions, their war-mantles
allow their strength and size to be augmented and their bodies fitted with armou
r plating, turning them into veritable juggernauts of destructive power.
Skitarii Hypaspist
WE ARE ALL BUT A WEAPON IN THE RIGHT HAND OF THE EMPEROR.
Exhortationes Principiis Titannorum, Divisio Militaris
Where Hoplites are generally little more than vat-grown conscripts, those who de
monstrate themselves to be fit for a greater purpose are granted advanced traini
ng, superior equipment and the blessed gift of cybernetics.
Such warriors are known as Hypaspists, named after a band of elite warriors from
Terra s ancient past. A Hypaspist phalanx (company being the equivalent Imperial
Guard term) consists of 256 augmented, weapon-bonded soldiers, purged of emotion
and operating with mechanical precision and brutal logic. Each phalanx is furth
er divided into two centuries (platoons), each consisting of sixteen maniples (squ
ads) of 8 warriors each. Each maniple possesses a shared identity the maniple s desi
gnation is used both to refer to the maniple as a whole, and to any one individu
al Hypaspist, something which is somewhat confusing for those unused to the ways
of the Mechanicus, but which the Skitarii themselves are more than used to.
This is not to say that they are not individuals, but as with many servants of t
he Machine, it is second nature to subsume themselves into something larger, to
view themselves as simply another cog within the divine machine, an outlook that
only becomes more firmly entrenched with the purging of emotion.
For some Skitarii, even the purging of emotion cannot dampen human ambition or t
he will to achieve ever greater heights, and such aspiring soldiers consider the
ir time as Hypaspists as a mere stepping-stone on the path towards greater augme
ntation, greater prowess and greater unity with the Omnissiah.
200 T BS 35, Ag 35
Cranial Circuitry
Circuitry
istic Skill tests made to clear a jammed weapon connected to your Weapon Actuato
rs.