Professional Documents
Culture Documents
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
Puzzle
Puzzle
Puzzle
Puzzle
Puzzle
Puzzle
Puzzle
Puzzle
Puzzle
Puzzle
Advisor
Advisor
Advisor
Advisor
Advisor
Advisor
Advisor
Advisor
Advisor
Advisor
areas
areas
areas
areas
areas
areas
areas
areas
areas
areas
in
in
in
in
in
in
in
in
in
in
Languages:
- added Turkish language
Languages:
- Polish: fixed Upgrade points amounts
Tweaks:
-
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
co-op
co-op
co-op
co-op
co-op
co-op
co-op
co-op
co-op
co-op
co-op
co-op
co-op
camera
camera
camera
camera
camera
camera
camera
camera
camera
camera
camera
camera
camera
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
tweaked
singleplayer
singleplayer
singleplayer
singleplayer
singleplayer
singleplayer
singleplayer
singleplayer
singleplayer
in
in
in
in
in
in
in
in
in
in
in
in
in
camera
camera
camera
camera
camera
camera
camera
camera
camera
in
in
in
in
in
in
in
in
in
Forlorn Wilderness
Mosslight Marsh
Petrified Tree
Shadowed Halls
Hushing Grove
Mushroom Caves
Mushroom Murk
Eldritch Passages
Icewarden Keep
Mac:
-
fixed
fixed
fixed
fixed
fixed
added
fixed
fixed
fixed
fixed
fixed
fixed
Multiplayer:
- added full games to server list
- fixed chat messages disappearing when upgrade menu was opened
- fixed chat to support Russian (and other Unicode) characters properly
- fixed character change issues in online multiplayer when using keyboard + mous
e
- fixed server list profile button problems (changes join logic to be mouse doub
le click instead of single click)
- fixed framerate issue with the scrollbar (server list)
- fixed removing first player in the host game / game settings menu (not allowed
anymore)
Controllers:
- added support to override binds
- added support to turn off USB HID and XInput device detection (options.txt)
- fixed Thief's jump/climb up on rope issues
- fixed user binds deletion (now only deletes actual user binds, not everything
in UserBinds directory)
- fixed swimming up on gamepads (pressing jump to swim up now works)
- fixed mouse cursor not being in the right place after input reset (Controller
Config menu issue mostly)
Usability:
- added user interface hide toggle to F11
- hides the GUI (incl. menu & subtitles) for a few seconds for e.g. screenshot
purposes
- added a menu option to disable tooltips
- added a menu option to configure GUI size
- added a menu option to reduce the input lag (as opposed to options.txt)
- added Enter as menu navigation selection binding
- added user option HideAimIndicators which hides the players' aim indicators
- added a menu option to reset Control Settings menu
3D (NVIDIA 3D Vision):
- increased Stereo 3D Separation range in Visual Settings menu
- fixed player depth UI in Stereo 3D mode
Mac:
- added resolution detection to Mac launcher (2560x1440 should work)
- added support for vibration/rumble on gamepads and Xbox 360 Controller (with C
olin Munro's drivers)
- fixed (possibly) some lighting issues on some Macs
fixed
fixed
fixed
fixed
fixed
fixed
fixed
fixed
*********************
Trine 2 Beta updates:
*********************
*************************************************
Trine 2 Beta 8th update 5 December 2011 (v1.06):
Technical:
- fixed crash problems on launch
*************************************************
Trine 2 Beta 7th update 30 November 2011 (v1.05):
Major improvements:
- improved graphics rendering to provide better framerate
- GPU overheating issues may increase; please see forums for more information
Technical:
fixed
fixed
fixed
fixed
fixed
fixed
fixed
Multiplayer:
- added scroll bar to server list in the Join Online Game menu
- fixed Steam caching friend lobby infos
- fixed treasure chest opening animations in multiplayer
Usability:
- tweaked Controller Configuration and Host Game menu layouts
- changed character GUI to 2/3rds in 3D Stereo mode
*************************************************
Trine 2 Beta 6th update 28 November 2011 (v1.04):
Technical:
- added preliminary support for SLI graphics cards
- fixed crash related to the High Rise Achievement
- fixed conjured objects sometimes not falling until touched if framerate low
- fixed goblins to climb over their frozen brethren
- fixed animations related to bouncing on mushrooms etc
- fixed projectiles and hatches (so projectiles don't collide with hatches if th
ey're down)
- fixed black flashes on Mac
- fixed various Mac crashes
- fixed save slot selection issues
- fixed Unlimited mode singleplayer interface issues
Multiplayer:
- added support for custom nicknames in multiplayer
- added individual mouse pointers for co-op players in the pre-menu
- fixed multiple keyboards and mice support in many ways (kb & mouse pairings, m
enu fixes, general)
- fixed chat key repeat (now possible to hold down a key properly)
- fixed chat not being closed with enter if nothing was written
- fixed Knight's Charge sync in multiplayer
- fixed Wizard's floating animation in multiplayer
- fixed a client being stuck in the loading screen in certain cases
- fixed the skill upgrade menu error message for clients, which caused the menu
not being closed after that
Usability:
- added specific hint messages for keyboard and mouse
- added 3D options tooltip to Visual Settings menu
- fixed gamepad navigation for host game menu and controller config menu
- fixed Wizard's floating grab cursor for mouse
- fixed gamepad controls and poem chests' incorrect instruction to use ESC inste
ad of Start button
- tweaked
- tweaked
oll)
- changed
- changed
*************************************************
Trine 2 Beta 5th update 21 November 2011 (v1.03):
Mac update
- fixes sounds
- fixes antialiasing (upside down rendering)
- adds support for Unicode fonts and minor changes in the Launcher
*************************************************
Trine 2 Beta 4th update 18 November 2011 (v1.03):
Major improvements:
- added the Beta for Mac
- added support for NVIDIA 3D Vision
Technical:
- fixed several issues with controllers
- fixed minor things in the Launcher (resolutions, refresh rate choices update,
background image disappear)
Multiplayer:
- fixed the Knight's shield "leaking" with high latency
- fixed Wizard animation not always being restored in the Tutorial in a multipla
yer game
- fixed "Hosting Online Game" and "Connecting" message screens issues
- fixed toggling Multiple Mice & Keyboards option causing a controller disconnec
tion
- fixed controller hintmessages not being shown for the local player properly
- changed text chat to not break words
Usability:
-
added
added
added
added
added
*************************************
Trine 2 Beta 3rd update 14 November 2011:
Major improvements:
- added controller configuration
Technical:
- added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to tru
e)
- added graphics quality options (low-end settings work)
- fixed several "sky models" (seams etc)
- fixed several grappling hook target helpers
- fixed physics/animation timing if framerate dropped below 30
- fixed various issues for non-wide resolutions (incl. shadow projection)
- fixed a crash related to ending a multiplayer game
- fixed a crash related to exploding barrels
- fixed sound effects being muted after resuming the latest save
- fixed Knight's animation sync
- fixed Achievement detection for air flow
- fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture
color bleeding/stripe)
- fixed Pause menu "(B) Return" button add for PC (for gamepads)
- fixed Gameover menu failsafes
- fixed controller breakdown if changed on the fly in the Tutorial
- fixed grappling hook issues (visualization/animation)
- fixed a mouse wheel direction problem
- tweaked minor things in Forlorn Wilderness; static collisions, camera areas
Multiplayer:
- improved network throttling
- fixed ice shattering effect not being displayed for clients
- fixed players warping to wrong position (0,0,0) when dying in a multiplayer ga
me
- fixed random frame rate drops during a multiplayer game
- fixed "ghost lobbies" appearing in the lobby list
- fixed server list pinging
Usability:
- changed upgrade menu bind to TAB (used to be I)
Misc:
- added a couple of credits
*************************************
Trine 2 Beta 2nd update 11 November 2011:
Major improvements:
- added controller configuration
- added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to tru
e)
Technical:
-
added
fixed
fixed
fixed
fixed
************************************
Trine 2 Beta 1st update 1 November 2011:
Major improvements:
- online text chat now accepts longer sentences, displays client numbers properl
y, and works better in general
- game now uses/saves the settings from the Launcher during first startup (this
was due to missing AppData/.../Trine2 folder)
- multiple keyboards and mice now has an option in Control Settings
- 4:3 displays now uses slightly different FOV that should make sure no unintend
ed graphics are shown (outside of the the actual art)
Technical fixes:
-
*******************************************
Trine 2 Beta first release 26 October 2011:
- initial version