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SCENARIO: MONSTER IN

THE ROAD THE BATTLE


OF RASEINIAI
With the recent release of Tank War- there are a whole slew of new aspects for Bolt
Action players to explore but we couldnt resist sneaking-in a little something extra
Jon Russell organiser of Warlord Games Day USA, and all-round hero of ours, who
tackles all manner of projects behind the scenes, has sent us through a scenario which hes
been working on with some of his gaming mates over in the States
It goes without saying that this is an optional scenario designed as a bit of fun, and a new
challenge please by all means give it a try and let us know what you think!

BACKGROUND
WHAT: Battle of Raseiniai
WHERE: Crossroads in front of Raseiniai
WHEN: 2327 June 1941
The Battle of Raseiniai was a tank battle fought between the elements of the German 4th
Panzer Group and the Soviet 3rd Mechanized Corps & 12th Mechanized Corps in Lithuania
75km northwest of Kaunas. This was an attempt by the commander of the Northwestern
Front to contain and destroy German troops that had crossed the Neman River (Nemunas).
The result of the battle was the almost complete destruction of Soviet armored forces of the

Northwestern Front, clearing the way for the continued German offensive towards the
crossings of the Daugava River (Western Dvina). This was one of the major battles during
the initial phases of Operation Barbarossa known in Soviet history as the Border Defensive
Battles (2227 June 1941) as part of the larger Baltic Strategic Defensive Operation.
It was during this battle a single KV-2 heavy tank became stuck at a crossroads in front of
Raseiniai and managed to cut off elements of the 6th Panzer Division. The division had
established bridgeheads on the Dubysa. The monstrous vehicle stalled the Divisions
advance for a full day while being attacked by a variety of anti-tank weapons, until it finally
ran out of ammunition.* This scenario recreates the desperate action of the KV-2 holding
the crossroad along with several supporting units protecting the monster. They are
attempting to hold on long enough for units tasked to relieve them to arrive and together
they can push back the Fascist Invaders.

*General Erhard Raus was the Officer in Command of 6th Panzer Divisions Kampfgruppe.
This was the unit held up by the lone vehicle and he disagrees with this story line. He says
the vehicle was damaged by several shots from an 88 Anti-Tank Gun firing at the vehicle
from behind while it was distracted by Panzer 35(t) tanks from Panzer Battalion 65. The
crew was killed by grenades from a Pioneer engineer unit who pushed the grenades through
two holes made by the gun while the turret had started moving again. The other five or six
shots apparently did not penetrate completely. The crew had remarkably only been stunned
by the shots which had entered the turret. Afterwards they were buried nearby with honors
by the German soldiers of from the unit they had held up.

RUSSIAN INFORMATION
COMRADE! Mother Russia is turning to you to push back the Fascist invaders and to
protect her and all you hold dear! If you fail the Nazis will rape and pillage our land and
people all the way to Moscow. You have the needed personnel and weapons to accomplish
this easy task, we know you will do your duty. The party will accompany you and help you
meet your destiny. URRAH!
Set Up: The Russian player sets up five of their units on the board in the highlighted areas.
One of these units MUST be the KV-2. The KV-2 is placed on the board at the indicated
location. The rest of the Russian units enter as reserves beginning on turn 2.
Army List (1,000 Points): The Russian army list must be taken from the Theatre Selection
Section on page 62 of Armies of the Soviet Union. Here is a suggested list.

ARMY LIST
1 FREE Inexperienced Rifle Squad Consists of 1 NCO armed with a Rifle, 11 Rifles and
all armed with anti-tank grenades
1 Inexperienced Senior Lieutenant
1 Inexperienced LMG Squad Consists of 1 NCO armed with a SMG, 7 Rifles and one
LMG plus Rifle-armed Loader
1 Inexperienced LMG Squad Consists of 1 NCO armed with a SMG, 7 Rifles and one
LMG plus Rifle-armed Loader
1 Immobilized Inexperienced KV-2

RESERVES
1 Inexperienced Commissar with two rifle-armed men
1 Inexperienced LMG Squad Consists of 1 NCO armed with a SMG, 7 Rifles and one
LMG plus Rifle-armed Loader. All armed with anti-tank grenades
1 Regular NKVD Squad Consists of 1 NCO armed with a SMG, 8 Rifles and one LMG
plus Rifle-armed Loader. All are Fanatics.
1 Inexperienced HMG
1 Inexperienced MMG
1 Inexperienced Medium Mortar with Spotter
1 Anti-Tank Team consisting of the following units:

1 Inexperienced Anti-Tank Rifle Team


1 Inexperienced Tank Hunters Anti-Tank Team armed with Molotov Cocktails
1 Inexperienced Dog Mine Anti-Tank Team

SPECIAL RULES
ANARCHY from page 61 in the Russian Armies book is in effect.

OBJECTIVE
Prevent the Germans from exiting the board from either road from your table edge.

GERMAN INFORMATION
SCHNELL! SCHNELL! You must make short work of this minor inconvenience and get
back on the timetable your Fuhrer demands it! Every minute lost gives the Ivans more
time to put up his pitiful resistance, keep the pressure on and by the end of August we will
all be celebrating in Red Square. PANZERS MARSCH!

ARMY LIST
The German player enters the board from the highlighted areas.
Army List (1000 Points): The German army list must be taken from the Theatre Selection
Section on page 73 of Armies of Germany. Here is a suggested list (totals out at 999).
1 Regular First Lieutenant plus two men
1 Regular Heer Squad Consists of 1 NCO armed with a SMG, 7 Rifles and one LMG plus
Rifle-armed Loader
1 Regular Heer Squad Consists of 1 NCO armed with a SMG, 7 Rifles and one LMG plus
Rifle-armed Loader
1 Regular Heer Pioneer Consists of 1 NCO armed with a SMG, 2 Rifles, 3 SMGs, one
LMG plus Rifle-armed Loader, and one Flamethrower plus rifle-armed assistant.
2 Regular MMG
1 Regular Medium Mortar with Spotter
2 Regular Sd.Kfz 251/1 half-tracks
1 Regular Panzer 38(t) medium tank
OR
Drop the half-tracks and one of the MMGs for 1 Regular 88mm Flak Dual Purpose AA/AT
gun with a Regular Sd.Kfz 7 half-track for a total of 1,000 points.

PRIMARY OBJECTIVE
Exit four of your units via the road off the Russian side of the table edge.

SECONDARY OBJECTIVE
KILL THE MONSTER!

TABLE SET UP

This is not a MUST SET UP THIS WAY Map! It is just a general guideline use what
terrain you have. The bottom line is just to have fun with this scenario without worrying too
much about howe many millimetres the cottage is the the cornfield or how straight the road
is!
Game Length: 6 Turns Plus. At the end of the sixth turn roll a dice, if it is 1-3 the game is
over, 4-6 go one more turn (if so the game ends at the end of the additional turn)
So grab a copy of Tank War, ready your troops, and prepare yourself for a little
Armoured Fury!

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