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the task and "see how it goes", making changes to the activity as you see fit
If you have Learning goals: if the goals are mainly "learning and development",
then you open another can of worms! - consider more sophisticated design and
sequencing of your program. You may want to deepen your understanding of
experiential learning principles and facilitation skills.
Rules: explain the "rules and guidelines" clearly for the task; don't underestimate
the importance of clear information in multiple formats to help an activity run
smoothly; but the challenge is to present these rules in a nurturant, growthpromoting way, as opposed to autocratic, school marm style.
http://www.wilderdom.com/facilitation.html
What is facilitation?
To facilitate, is to help something (usually a process) move along. The word derives from
"facile" which is French for "easy". To facilitate, then, is literally to make something
easier.
Facilitate does not mean "solving a problem" or "doing it for someone". It means doing
something that makes a process run a little better.
When a situation is too difficult, a facilitator is there to help. When a student or a group are
having desirable experiences, the facilitator can be less obtrusive.
Go to a more indepth section on "What is facilitation?"...
(named the "Outward Bound Process" model by Bacon, 1987) (go to Neill, 2002, "Are the
Mountains Still Speaking for Themselves?").