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Name:

Player:
Chronicle:

Virtue:
Vice:
Concept:

Profession:
Compact/
Conspiracy:

ATTRIBUTES
Intelligence
OOOOO
Wits
OOOOO

Resolve
OOOOO

Strength
Dexterity
Stamina

SKILLS
MENTAL
(-3 unskilled)

Academics _______OOOOO
Computer________ OOOOO
Crafts__________OOOOO
Investigation_____OOOOO
Medicine________ OOOOO
Occult__________OOOOO
Politics________ OOOOO
Science_________ OOOOO

PHYSICAL
(-1 unskilled)

Athletics_______ OOOOO
Brawl___________OOOOO
Drive___________OOOOO
Firearms________ OOOOO
Larceny_________ OOOOO
Stealth_________ OOOOO
Survival________ OOOOO
Weaponry________ OOOOO

SOCIAL
(-1 unskilled)

Animal Ken______ OOOOO


Empathy_________ OOOOO
Expression______ OOOOO
Intimidation_____OOOOO
Persuasion______ OOOOO
Socialize_______ OOOOO
Streetwise______ OOOOO
Subterfuge______ OOOOO

OOOOO

OOOOO

OOOOO

Presence
OOOOO

Manipulation
OOOOO
Composure
OOOOO

OTHER TRAITS
MERITS

________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO

FLAWS

_______________________
_______________________
_______________________

TACTICS

_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
Weapon/Attack

Dice Mod.

HEALTH

OOOOOOOOOOOO

WILLPOWER

OOOOOOOOOO

Risked:

MORALITY

10______________O
9______________ O
8______________ O
7______________ O
6______________ O
5______________ O
4______________ O
3______________ O
2______________ O
1______________ O
Size:______ Speed:____
Defense:____ Armor:____
Initiative Mod:________
Experience:_________
Practical Experience:____
Range

Clip

Size

___________________ _______ ______ _____ _____


___________________ _______ ______ _____ _____
___________________ _______ ______ _____ _____
Equipment

Durability Structure

Size

Cost

___________________ _______ ______ _____ _____


___________________ _______ ______ _____ _____
___________________ _______ ______ _____ _____

Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Merits 7 (Buying the fifth dot in any area costs two points) Health = Stamina + Size Willpower = Resolve + Composure
Size = 5 for adult humans Defense = Lowest of Dexterity or Wits Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity +5 Starting Morality = 7
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