Professional Documents
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PART I. LEARNING
What is Learning?
Learning is a relatively permanent change in behavioral
potentiality that occurs as a result of reinforced
practice. (Kimble, 1961)
Phase 1:
Phase 3:
The camera flashes suddenly in front of the child. The child blinks
due to the intensity of light from the camera. Blinking is a natural
response. This pairing is done for a long period of time.
Camera Child Blinks
The neutral stimulus (camera), without having the need to
flash, already elicits the natural response of the child (blinking).
Key Terms:
Unconditioned Stimulus (US)
Something that elicits a natural response; the reinforcer
Ex.: Food
Unconditioned Response (UR)
Natural and automatic response from US
Ex.: The dog salivates after seeing the food
Performance
Translation of this
potentiality into actual
behavior.
*Practice or Experience
EXPERIMENTAL EXTINCTION
If the unconditioned stimulus is not paired with the
conditioned stimulus, a conditioned response would
not exist.
Reinforcements as Consequences
1. Positive Reinforcers anything with informative
value added to the situation which can increase the
likelihood of repeating a behavior.
Ex.: high grade, money, a nod, a token
2. Negative Reinforcers the removal of unpleasurable
events that can increase the likelihood of repeating a
behavior. It is not the same as punishment.
Ex.: Removal of pain, frustration, or boredom.
SPONTANEOUS RECOVERY
If a reminder to the US (which is the CS) is presented
to the organism after extinction, a temporary recovery
happens.
GENERALIZATION
We can have a learned reaction to a situation we have
never encountered before because of the similarity
between the current and previous environment.
Examples include
*using cellular phones of different brands
*you assume that, since your bf/gf is well mannered,
his/her family is also the same.
*smelling hospital-like scented areas trigger fear to
someone who is afraid of hospitals
DISCRIMINATION
We only respond to a limited set of stimuli, preferably
those which are very identical to the original reinforcer.
*In the absence of a favorite t-shirt, a person will look
for the one most identical to the original, or that which
elicits almost the same feeling of satisfaction.
*Your heart only beats for the one that you truly love.
*You always want to go out with a particular person
because he/she reminds you of your significant
someone.
BACKWARD CONDITIONING
This happens when the conditioned stimulus is
presented FIRST before the unconditioned stimulus.
Food + [BELL] = Salivation
(US)
(CS)
(UR/CR)
In the above example, no association is made for the
BELL as it serves no definable purpose.
Food = Salivation
Bell Salivation
The CS must have an informative value to become an
effective reinforcer. Thus, the CS must come first
before the US.
2. Operant Conditioning (Burrhus Frederic
Skinner)
-Behavior is changed by the anticipated
consequences rather than what motivates it.
SUPERSTITIOUS BEHAVIOR
A ritualistic behavior believed to cause a reinforcer to
take place, but is actually of no relevance to the
reinforcer.
Ex.: Imagine what happens to the baseball player who,
after stepping the plate, adjusts his/her hat in a certain
way and hits the very next pitch out of the ball park.
There will be a strong tendency on his/her part to
What is Memory?
Memory is a process by which people encode,
store, and retrieve information.
GENERALIZED REINFORCER
This is a secondary reinforcer that has been paired with
more than one primary reinforcer. Money is a
generalized reinforcer because it is ultimately associated
with any number of primary reinforcer.
3. Social Learning (Albert Bandura)
- People can learn from the experience of
others.
Social learning works in two ways:
1. Vicarious Learning a learning process by
seeing or hearing about the consequences of
other peoples actions.
2. Observation Learning watching what others
are doing; the person being watched is called
the model.
INFORMATION-PROCESSING MODEL of
MEMORY
1. Encoding a process by which
information initially is recorded in a form
usable to memory.
2. Storage maintenance of a material saved
in the memory system. This is the part
where failures in the retention process
happen.
3. Retrieval location of stored memory and
bring it to full awareness for use.
4. Forgetting the inability to recall certain
events, usually a cause of faulty memory
storage. This aspect is essential to the
proper
functioning
of
memory.
Inconsequential details about people,
objects, and experiences help us avoid
being burdened and distracted by trivial
stores of meaningless data.
Motivational Processes
Only those behaviors that are motivated or rewarded
can be successfully learned.
4. Cognitive Learning (Jean Piaget, Gestalt
Psychology, and many others)
- Learning is not automatic. There are
important cognitive or motivational processes that
occur between stimulus and response.
- The emphasis is on thinking and cognition.
Two phases of Learning
1. Initial Phase Problem-solving to derive a
solution.
2. Second Phase The solution is stored in
memory and retrieved wherever a similar
problem is encountered.