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Version 6.2
January 2009
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Table of Contents
Course Overview ........................................................................................................................ 5
Course Structure Flow Diagram ............................................................................................................... 6
Introduction................................................................................................................................. 8
Pit Design Components ............................................................................................................. 9
Pit and Dumps Node in the Project View Area ......................................................................................... 9
Pits/Dumps Design Menu ......................................................................................................................... 9
Custom Menu ......................................................................................................................................... 10
Toolbar.................................................................................................................................................... 10
Pit or Dump? ........................................................................................................................................... 10
Pit Design Theory in a Nutshell ............................................................................................... 11
Pit Slopes Terminology........................................................................................................................... 11
Pit Slope Angle .................................................................................................................................... 12
Ramps and Ramp Access ................................................................................................................... 12
Switchbacks ......................................................................................................................................... 12
Slots ..................................................................................................................................................... 13
Use of Whittle Shells in Pit Design ......................................................................................... 14
Creating Surfaces from Whittle Pit Shells .............................................................................................. 14
Prerequisites for Pit/Dump Design ......................................................................................... 16
Creating Workspaces for Pit Design ...................................................................................................... 16
Linking Pit Design Workspaces .............................................................................................................. 17
Creating Benches (Plan Views) .............................................................................................................. 18
New Pit or Dump Creation ....................................................................................................... 21
Creating a New Pit/Dump ....................................................................................................................... 21
Designing a Simple Pit ........................................................................................................................... 24
Bottom-up or Top-down Design? ......................................................................................................... 24
How Many Benches? ........................................................................................................................... 24
Designing the First Bench A Toe with a Ramp Entrance .................................................................... 25
Next Benches ......................................................................................................................................... 27
Creating a Surface from Pit Designs ...................................................................................... 29
Create a pit surface ................................................................................................................................ 29
Combine the pit surface with topography ............................................................................................... 29
Surface Creation Errors .......................................................................................................................... 30
Typical Pit Design Issues ........................................................................................................ 32
Fillet Problems ........................................................................................................................................ 32
Crossing Line Segments ........................................................................................................................ 32
Lines that Dont Project (My line doesnt project)................................................................................. 32
Pit Design Symbols .................................................................................................................. 33
Advanced Pit Design ................................................................................................................ 34
Single Pit Splitting into Multiple Pits ....................................................................................................... 34
Example: Pit with No ramps................................................................................................................. 34
Example: Pit with Ramps ..................................................................................................................... 34
Variable Pit Slopes ................................................................................................................................. 36
Pit Slopes: Pit Slope Angle, Berm Width, and Batter Angle ................................................................ 36
Defining Geotechnical Domains .......................................................................................................... 36
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Table of Contents
Blending? ............................................................................................................................................. 39
Defining Slope Domains for Your Pit ................................................................................................... 39
Multi-Benching ........................................................................................................................................ 40
Adding Ramps, Slots, and Switchbacks ................................................................................................. 41
Ramps.................................................................................................................................................. 41
Slots ..................................................................................................................................................... 43
Switchbacks ......................................................................................................................................... 45
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Course Overview
The Gemcom GEMS Pit Design course is a two-day course designed for mine engineers who design
and manage pit designs. Such activities include designing pits, ramps, and dumps. Additionally
volumetric calculations of ore and concentrate stockpiles within these designs will be investigated.
Course Prerequisites
Before taking this course, you require the following:
Expected Outcomes
Upon completion of this course, you will be able to accomplish the following:
Assign design parameters such as berm width, pit slope angle, and batter angle to pit designs.
Create final pit designs complete with toes, crests, ramps, switchbacks, and slots.
Obtain volumes, tonnages, and grades reported by bench, rock type, and grade range from the pit
design.
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Course Overview
Topics
Day 1
Morning
Getting Started
Objects definitions
Capability
GEMS Polylines
Advance GEMS polyline tools
Afternoon
Design
Design (contd)
Day 2
Morning
Review
Design (contd)
Design (contd)
Afternoon
Creating TIN Surface
Volumetric settings
Volume between two surfaces
Volume by bench
Grades and tonnages
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Course Overview
Concepts
Topics
Creating Dumps
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Introduction
The Pit Design Module enables the engineer to quickly design multiple pits. In GEMS, use the Project
View Area to access as well as organise the designs into different folders. Multiple designs can be loaded
into memory simultaneously, and these can be saved together as a new design. The user may load
multiple pits and alternate between which is being designed by selecting one as the active design.
The module uses workspaces to store the pit design parameters and design lines. Pit design uses two
workspaces, one for holding the lines that belong to a particular design, and the other containing all the
design parameters for any number of pit designs that are stored in that workspace. Once these are
created the pit designer may begin using a practical design toolbar to design their pits.
Pit Design is based on polylines, and as a result, you will use the tools in the Polyline menu extensively
during the creation of a pit design. The following describes a typical workflow:
The following describes a typical workflow:
1. Select the current bench and set it as then bench toe
2. Create a design line. This will allow the user to digitise a toe line (if step 1 was a crest of a bench, it
would create a crest line. The user must change the line type of a digitised slot line to the chosen
slot line-type profile.
3. Smooth the toe line to resemble a realistic outline.
4. Insert a ramp entrance. Usually, the ramp entrance also requires some editing.
5. Project lines up (down if the active line is a crest) to the next bench.
6. Check the projection for any errors.
7. Smooth the new toe line before projecting again.
8. Once the design is complete, the pit design is triangulated (creation of a surface).
9. The design is combined with a topography triangulation.
10. Volumes are calculated between surfaces.
This manual covers the following topics:
Multi-Benching
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Selecting a workspace.
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Custom Menu
Custom Menu
GEMS provides a custom Pit Design menu that combines elements from
the Polyline menu, which helps improve your efficiency when working on
pit designs.
To access the menu, choose Options > Toolbar > Custom Menu > Pit
Design.
Toolbar
The pit design application features a toolbar that can be
activated by right-clicking on the Pit and dumps node in the
Project View Area.
Button Name
Create switchback
Fix feature
Activate feature
Pit or Dump?
The only difference between a pit and dump is that a dump projects outwards from a crest and inward
from a toe, and a pit does the reverse.
Follow these steps to modify the display properties.
1.
2.
In the Project View Area, right-click on Pit and dumps, and choose Properties.
In the Pit Environment Properties, click any of the display options to enable them.
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Switchbacks
Slots are effectively ramps, but they do not follow the shape of the pit. This allows the designer to give
access to ore without cutting too much waste. However, because of their limited access for blasting
(creating slots is costly and difficult), slots are generally avoided if possible. Slots are not very flexible,
and are laterally extensive. Because they move away from the pit, they also may be difficult to fit on the
property. The following figure shows an example of gaining access to a small orebody (left through a
ramp, right through a slot). The version on the right cuts significantly less waste, although this may not be
obvious from the images.
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Slots
Slots are effectively ramps, but they do not follow the shape of the pit. This allows the designer to give
access to ore without cutting too much waste. However, because of their limited access for blasting (in
other words, creating slots is costly and difficult), slots are generally avoided if possible. Slots are also not
very flexible, and are laterally extensive. Because they move away from the pit, they may be difficult to fit
on the lease property. The following figure shows an example of gaining access to a small orebody (left
through a ramp, right through a slot). The version on the right cuts significantly less waste, although this
may not be apparent from the pictures.
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4.
In the Import from Whittle dialog box, identify your.res and .par files. Select which pit shells you
would like to import, and identify the elevation model and the block model project where you willl be
storing the shells.
If you would like to eliminate the process of later converting your SEGs into surfaces, be certain to
select the Auto-create surfaces from selected pits option.
5.
Click Import.
Choose Block > Utils > Create Surface from SEG to open the Create Surface from SEG dialog
box.
a.
b.
c.
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To save the workspace, right-click the triangulations workspace icon in the Project View Area, and select
Save.
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Line types and corresponding line display profiles for the following lines:
In addition to setting up these items, you need to complete the following actions:
Link the Pit/Dump Design workspace to the Polyline (subtype Pit/Dump Design) workspace.
Create and open a Pit/Dump Design from the Project View Area.
Note: The Pit Design menu (Tools > Pits/Dumps Design) will not be activated until you have set up and completed
the required actions for the workspaces.
Polyline workspace, subtype Pit/Dump design This workspace stores all the design lines.
Pit/Dump Design workspace This workspace stores all the parameters that go with the designs
(slope angles, ramp widths, ramp gradients, etc.).
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5. Edit the names and descriptions of the workspaces and click Next.
6. To create the workspaces, click Finish. Once the workspaces are created, close the Structure Editor.
2.
Add the Pit and dump design workspace to the Project View Area:
a.
Right-click the Pit and dumps node and select Add Workspace to open the Select
Workspace dialog box.
b.
Select a workspace to add, and click Select.
In the Project View Area, right-click the Pit and dump design workspace, and click Open.
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Note: If you dont select ALL records when opening the workspace, GEMS will give a warning that there are no
records in the workspace. This should not prevent you going to the next step. If it does, open the
workspace with ALL records.
3.
In the Project View Area, right-click the Pit and dump design workspace again. Notice that the
quick-menu has changed and shows more options. Click Properties.
4.
Click Browse, to browse to the polylines workspace where you want to store all of the design lines
you create.
5.
Click OK.
Select View > Plan View > Define Plan Views to open the Plan View Editor dialog box.
2.
3.
Enter values for the reference, upper and lower elevations. Note that for pit design the thickness of
a plan (the difference between the upper and lower limits) will be used as the bench height.
Under the Volume Calculations section enter in a unique number for this series of views.
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4.
Click Apply.
5.
6.
7.
8.
9.
10.
To create a series of plan views which are parallel to the view that was created, select View >
Create Sections > Parallel Sections.
When you are prompted to generate parallel plan views, click Yes.
In the Parallel Section Creation dialog box, enter the values as needed to generate the plan views,
and click OK.
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11.
When complete, your list of plan views can be found in the Profile tab of the Project View. It will be
located under its series number. You can set any of these planes as the active section.
Note: A positive spacing for plan views will automatically create sections that are below the original. To create
sections towards your view (i.e., UP if you are in a plan view), enter a negative value for Spacing
Between Sections. Place Reference Plane allows you to set the reference elevation at either the toe
(far end), crest (near end) or middle.
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In the Project View Area, right-click the Pit and dump design workspace, and click New Pit/Dump.
2.
In the Defaults section, define the default Berm width, Pit Slope, and Batter angle.
The defaults are starting angles that can be refined in the second panel.
Any parameters defined under the Pit Slopes section of the form will override these
parameters.
In the Line Types section, make sure that all types of lines have associated line types.
If you havent already created these line types you will need to exit the wizard and create line
type profiles by choosing the menu option Format > Line Types.
In the Pit Slopes section, define the pit slope parameters. Details on these options will be
covered in the Advanced Pit Design Section of this manual.
In the Options section, define whether you are designing a Pit or a Dump.
Click Next to advance to the Benches dialog box.
From the Bench Definition Information list, select the parameters you want to enter for your pit
design.
3.
4.
Only two of the three pit design parameters can be entered; the third parameter is calculated.
Choose one of the three options:
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5.
Enter Batter Angle and Berm Width: Pit Slope Angle is calculated
Enter Pit Slope Angle and Berm Width: Batter Angle is calculated
Enter Pit Slope Angle and Batter Angle: Berm Width is calculated
To add the benches (i.e., plan views) that will be used in the pit design, click Add Benches.
You should always add your benches after selecting your bench definition method, as the
calculated parameter will not be adjusted if you switch methods.
6.
In the Select Plan Views dialog box, select one or more plan views, and click OK.
The values for each bench will be entered automatically based on the default pit design parameters
you entered on the previous panel.
You can make changes to both of the non-calculated variables. The calculated value will then
automatically adjust.
If you want to fill a column with all of the same values, enter the desired value in the columns first
row, then right-click on the column header to autofill all rows within that value.
The following are explanations for some terms:
Bench Height: This value is taken from the plan view definitions thickness. This value
cannot be changed without changing the plane profile.
Ramp Access: The ramp access in this dialog box overrides any ramp access information
specified in the Ramp/Slot dialog box (next screen).
Calc Method: GEMS can calculate both crests and toes when it is projecting, or only crest
or only toe. The latter options are provided to save calculation time, but can only be used if
there are no berms on the bench. Under normal circumstances (and with current computer
speeds), Crest & Toe should be used.
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7.
8.
Name: Choose a meaningful name. This name will help if you use multiple ramps in your
pit design. It is recommended to use the ramp width in the name, or to use the ramp
nomenclature that is applied at the mine.
Start width: This is the width of the ramp starts with on the toe (ramping up) or crest
(ramping down).
End width: This is the width of the ramp at the crest (ramping up) or toe (ramping down).
9.
Top access: Whether this ramp should have top access (i.e., crest access). This
parameter is overridden by the bench definition in the previous panel. Refer to the Ramp
Access section of the manual for details.
Bottom access: Whether this ramp should have bottom access (i.e., toe access)? This
parameter is overridden by the bench definition in the previous panel. Refer to the Ramp
Access section of the manual for details.
Click Finish.
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How do you make sure that you follow the optimal pit shell provided by Whittle?
How do you get your ramps to fit between start and end?
How do you make sure your pit design fits the geotechnical constraints?
Different mining method for the last narrow part of the pit.
Equipment to be used and/or the possibility of smaller equipment in order to realize smaller ramp
diameters.
Turning radii for the equipment and ramp entrance size at pit bottom.
Consider any cut made into the pit bottom wall will have a significant impact on the stripping ratio for that
bench (because it is so small). As a result, practical access may render the bench unviable.
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Top Bench
To determine the uppermost bench of a pit design, you must refer to their original topographic surface.
Due to the undulating character of most terrains, a pit design often requires more benches at the top of
the pit than it would appear at first glance. The designer must make sure the pit design reaches above
the topography in all areas of the pit. The following picture illustrates this idea:
Areas of the final pit design that are above the topography can be clipped at a later stage.
Load a pit shell surface in the graphics area by dragging the workspace into the graphical area of
GEMS.
Make sure that Draw triangulations as triangulations for Solid Display Overrides is selected.
Select the first bench. You should see all material on the bench in 2D.
4.
5.
Open a pit design by dragging a pit from your project view onto the graphical area.
Open the Custom Pit Design Toolbar (Options > Toolbar > Custom Menu > Pit Design).
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6.
Next Benches
7.
Choose Tools > Pits/Dumps Design > Create Toe/Crest/Slot Line or select the
digitise the toe line.
icon, and
Note: Do NOT use the normal Polyline > Create > Contour Line command.
8.
9.
To smooth the line, use Polyline > Vertex > Fillet, and click on the vertices that you want to fillet.
Locate (or create) a kink in the toeline as a starting point to insert a ramp.
10.
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Next Benches
Next Benches
To add benches, follow these steps.
1.
2.
3.
Choose Select View > Set Large Projection to the whole design.
To adjust the design to match the Whittle pit, choose the following commands from the Polyline
menu:
4.
5.
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6.
Next Benches
Save the pit design. The resulting pit should look similar to the following:
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Updating the block model, or exporting to Whittle for checking the impact of the engineering
design, loss of net present value due to the introduction of ramps, etc.
Exporting to Whittle to check the impact of the engineering design on the NPV due to the
introduction of ramps, etc.
4.
You can use the spacebar to call a list of active surfaces, and select the right surface from the list. This is
useful when it is difficult to physically click on the surface you want.
Check the resulting surface for errors. If there are no errors, save the surface to the triangulation
workspace. It should look similar to the following:
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GEMS can save the outlines of any errors as either polylines or triangulations. If you decide to
save the outline, it will be held in the specified workspace and can be accessed at any time in the
future.
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2.
If you choose to Cancel in the Solid Verification Options box, the area with the error will still be
highlighted with a cyan outline and purple fill until the View > Redraw Picture option is selected.
3.
Once the location with the problem is identified you should use the Polyline tools to correct the
polylines that are causing the error. Once the lines are fixed, you can create another surface.
Alternatively, if there is only one bad triangle, you may choose to simply delete a surface vertex
(choose Surface > Utils > Delete Surface Vertex, and click one of the bad vertices) instead. Be
careful with this option as the move you make will not affect the polylines, so you wont be able to
replicate this change in the future.
4.
After the change has been made, check the new surface for errors.
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Fillet Problems
The following types of error messages are normally due to the fact that there are points too close to the
point you are trying to fillet. Filleting will not delete any points.
Another reason lines may not project is that you have not activated the line. Use
Tools > Pits/Dumps
Design > Activate Feature and click the feature to make sure that the correct line is projecting.
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Description
Cross
A cross signifies that the node represents a ramp or slot node. A ramp or slot will
be or already has been created from this node.
Triangle
A triangle represents a very sharp bend in the polyline at the highlighted node.
Although not an actual error, this is a warning that the condition may lead to
problems in the next expansion. It is recommended that any jagged polylines be
corrected before expanding to the next bench.
Quartered Circles
A quartered circle indicates an error with the polyline. The polyline intersects
itself at the highlighted node. This type of error must be repaired before you can
proceed. These errors usually occur when there is a bend in the active feature
polyline that could not be corrected automatically by the program or when there
was a jagged edge left in the last bench.
Diamond
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Start with one pit as if you are designing only one pit. For this example, ignore ramps.
Expand the pit until you have reached the bench where the wall between the two pits becomes too
narrow to sustain itself.
Start at the bottom of the second pit and repeat steps 1 and 2.
4.
Combine the toes of all three pits into one toe line.
a.
Use Polyline > Line > Delete Segment to break a line open. Do this for two toe lines.
b.
Use Polyline > Multiline > Join to join two lines together.
c.
Use Polyline > Line > Close to close the new line.
d.
Repeat steps 4a to 4c with the third toe line
e.
Smooth the toe line to make sure the walls are safe and to make sure the equipment can
move from pit to pit.
5.
Determine how many benches you have to go up before the pits merge.
Calculate the length of ramp you need.
Use the 2D grid to make an educated guess where the ramp will be inserted.
Do the design for the couple of benches and see where the ramp ends. Re-do if required.
Repeat steps 1 to 4 for the second pit.
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In the following example, the bottom pit needs to go up four benches and the top one three benches
before the pits will merge. The ramps are on an 8% gradient, which means that each bench of 12m will
take 150m of ramp. The length of the toe line of the pit at the top is 485m. When the ramp projects three
benches, it will go around almost three times. Therefore, the ramp should end at the south end, on the
west side. The pit at the bottom has a circumference of 458m. To accommodate 600m, the ramp needs
to go around once fully, and have one length of ramp added. Then see what it looks like three benches
up.
The following image shows that the two pits have merged. To accommodate truck access to the North pit,
a flat has been introduced, with a switchback. The switchback introduces a wider ramp to accommodate
bigger equipment.
In 3D, the design looks similar to the following image. It is evident from this view that South ramp should
ideally come up a 150m further to the North, so the flat would not be so large, and less waste could be
cut. In principle, though, this design would be workable.
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Pit Slopes: Pit Slope Angle, Berm Width, and Batter Angle
As the following image shows, there can only be two variables in defining a bench if the bench height is
given. The third parameter is calculated from the other two. In GEMS Pit Design module, there is one
parameter that remains constant, one parameter that is chosen, and the third is calculated.
If the batter angle and pit slope are specified, then the berm width is calculated.
If the batter angle and berm width are specified, then the pit slope is calculated.
If the berm width and pit slope are specified, then the batter angle is calculated.
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Although it is possible to use actual structural geological models for defining pit slope domains, it is more
common to rework the structural geological model into a geotechnical model (as local geotechnical
parameters such as joints and faults contribute to slope stability).
For this reason, the usual method of handling slope regions is as follows:
1.
Define several rock codes that represent a slope domain. Usually, they are given names that can
be recognised as non-geological codes. The rock codes can be created under the menu Format >
Other Profiles > Rock Codes.
On the Pit Design tab of the Rock Codes profile, type the particular slope constraints for a
domain. When you are done, click OK.
2.
Create a single geotechnical domain as either a solid or 3D ring to represent an area where the pit
slope, batter angle, or berm width (or a combination of two of these elements) is known.
Once the 3D ring or solid is complete, you should assign to it the desired rock code. Save the
object.
Note: A 3D ring acts outwardly beyond the limits of the plane that it is constructed on.
3.
Create as many geotechnical domains as needed. Make sure each one is assigned a rock code,
and be sure to not have any of them overlap. Blending between domains will be discussed in a
later section of the manual.
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4.
5.
6.
When you proceed with your pit design, the slope properties of your 3D Rings/Solids will be
observed. Please refer to the following Blending and Variable Pit Slope Domain sections of this
manual for details on how these values are applied.
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Blending?
The term blending is used for letting GEMS gradually vary the pit slope, berm width, or batter angle
between two domains. The figure explains the term.
Geology solids
The Variable pit slope domain is the value that comes from your rock code profile. Depending on which
of the three is chosen, three different operations will occur:
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Multi-Benching
Calculated Domain
Constant Domain
Batter angle
Berm width
Batter angle
Berm width
Berm width
Batter angle
The constant domain is obtained from the bench parameters listed off on the Bench Definition
Information tab in the properties for each pit.
The third domain is calculated based on the two known values.
If at any point during your design, you are unsure if you are inside a geologic domain, you can click
Check Slope Angle.
Multi-Benching
Pit/Ramp Design has the ability to perform multi-benching should the wall rock prove competent. This
flexibility specifies that some benches do not need berms. Double-benching is the ability to eliminate the
berm from every second bench. Similarly, triple-benching means putting a safety berm only every third
bench.
Pay special attention when multi-benching with Pit/Ramp Design. To correctly set up the bench
parameters in the Bench Editor (Pit Properties dialog box, Benches tab), you must specify the batter
angle and berm width as the variables to edit manually, and have the program compute the different pit
slope angles.
Before you multi-bench in GEMS youll need to perform some additional calculations in order to find an
appropriate batter angle to achieve the desired pit slope. To calculate this batter angle youll have to
assume a berm width of 0 every other bench (for double benching, or for each two out of three benches
when triple-benching). In the image below a double-bench is shown.
= tan 1
Once the benching pattern is decided (triple-benching; two benches each with a berm width of zero
followed by one bench with a berm width of 20 metres), enter this and all other pit design information into
the Benches tab in your pit properties.
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When designing, after having completed bench expansions (using the Expand tools), benches with and
without berms will be produced.
Single benching (without choosing the option to use variable pit slope regions) uses the same pit slope
angle, berm width, and batter angle for each bench. Thus, the overall pit slope angle equals the pit slope
angle in the Bench Editor.
In multi-benching; however, the berm width changes from bench to bench. Therefore, the pit slope angle
can vary from bench to bench.
Caution: Each pit slope angle, batter angle, and berm width in the bench editor refers to the value of
only one bench. The pit slope angle is always measured from the toe of the current bench
to the toe of the next bench. When triple benching, for example, the pit slope angle does not
refer to the toe of the first bench to the toe of the third bench (the one with the berm).
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The ramp node is shown in GEMS by a diagonal cross (see below). Ramp nodes always lie on crest/toe
lines.
Ending a Ramp
If you do not want your ramp/slot to continue to the next bench, use the following procedure:
1. To end a ramp, click the ramp node cross, and choose Polyline> Vertex > View/Edit (Real
Coordinates).
2. The name of the ramp will show up under Ramp/Slot Name. Change this to the blank.
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3. When you expand the pit down another level, the ramp will not continue.
Opposite Ramping
Ramps can also be built in the opposite direction from the current design by using the
opposite ramping tool.
For example, if a pit is being built from top to bottom (the current bench is a crest), then normally the
Expand one bench tool would descend a bench. When the Create line for opposite ramping tool is
used, the bench above the current is constructed including the ramp, and the toe becomes the active
feature.
This tool is useful where large changes have been made to a ramp on the current bench, and the change
affects the previously created benches.
Slots
Slots are ramps which do not follow the curve of the pit. They are defined in the same way as ramps in
the pit properties and are also identified by crosses on crest and toe lines.
The same rules apply for ending or altering slots as for ramps; however, the creating a slot involves an
additional step.
To create a slot, follow these steps.
1.
Choose Tools > Pits/Dumps Design > Create Slot Entrance or use the icon
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to create a slot.
An alternate creation method is to first digitise three vertices which represent the outsides and the
midpoint of a slot entryway (Polyline > Vertex > Insert). Then the Ramp/Slot attribute of the centre
vertex must be changed to your slot linetype (using the command Polyline > Vertex > View/Edit
(Real Coordinates)).
2.
Choose
Tools > Pits/Dumps Design > Create Toe/Crest/Slot Line to digitise a slot centreline
from the slot node. This line should indicate the path that the slot will follow.
If you are designing on a crest, this line will point towards the centre of your pit. If you are
designing from your toe, this line will point outwardly.
3.
Change the line type of the line digitised in step 2 to the slot line type. This can be done in your
Properties dialog box.
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4.
5.
Switchbacks
Choose Tools > Pits/Dumps Design > Create Switchback for automatic switchback creation. After
GEMS has created the switchback, you can click on the ramp node, provide the turning radius, and edit
the switchback by hand if required.
Creating a switchback can also be done by hand editing. This involves stopping the current ramp (delete
the ramp name by editing the vertex), inserting points to provide room for the trucks to turn, and changing
the Ramp/Slot attribute for one of the points on the inside of the new ramp.
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Index
batter angles, 37
calculating, 41
benches
adding, 28
creating, 19
creating first, 26
first, 25
quantity, 25
top, 26
benching
multi, 41
berm width, 37
blending
pit slopes, 40
bottom-up, 25
components, 9
course
outcomes, 5
overview, 5
prerequisites, 5
structure flow, 6
creating data
benches, 19
dump, 22
first bench, 26
pit, 22
pit surface, 30
surface, 30
surface from SEG, 14
surface from Whittle pit shells, 14
workspaces, 16
designing
fillet problems, 33
set up, 16
symbols, 34
typical issues, 33
workspaces, 16, 18
domains
defining, 38, 40
dump
creating, 22
difference from pit, 10
errors
surface creation, 31
fillet
problems, 33
line segments, 33
lines
not projecting, 33
menu
commands, 9
custom, 10
multi-benching, 41
pit
bottom-up, 25
creating, 22
difference from dump, 10
simple design, 25
top-down, 25
pit objects
ramps, 42
slots, 44
switchbacks, 46
pit slopes
angle definition, 12
blending, 40
defining domains, 40
domains, 38
variable, 37
plan view
benches, 19
polylines, 8
workspaces, 16
principles, 8
project view area, 9
ramps
access, 12
definition, 12
objects, 42
slots
definition, 13
objects, 44
splitting
into multiple pits, 35
no ramps, 35
with ramps, 35
surface
combining with topography, 30
creating, 14, 30
errors, 31
creating a pit, 30
switchbacks
definition, 12
objects, 46
symbols
designing, 34
terms, 11
pit slope angle, 12
ramps, 12
slots, 13
switchbacks, 12
theory, 11
toolbar, 10
Page 46 of 47
Index
buttons, 10
top-down, 25
topography
combining with surface, 30
Whittle
pit shells, 14
SEG, 14
shells, 14
workflow, 8
workspaces, 10
creating, 16
designing, 16
linking, 18
polylines, 16
Page 47 of 47