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Beskar[edit]

Beskar is also known as Mandalorian iron. It is a very rare metal that only the
Mandalorian armoursmiths know how to shape. It is fairly useless when
mined, but when it is shaped by the secrets of the Mandalorians, it becomes
a very hard metal, capable of absorbing many hits from blasters and even
lightsabers. The Mandalorians make their armour and swords out of it, and in
the recent "Legacy of the Force" series, have made fighters and gunships out
of the rare metal.

Cortosis is a rare mineral from the Star Wars Expanded Universe. It is a


somewhat fragile light grey, chalky rock that has the strange property of
being impervious to both heat and energy. It is highly resistant to blaster
bolts, and cortosis alloys are capable of resisting or even deactivating
lightsabers, the only mineral to do so other than phrik and beskar. The
process of mining cortosis requires the use of hydraulic jacks, since its
properties render plasma torches useless.[1]
Cortosis is first mentioned in the Timothy Zahn's The Hand of Thrawn
duology, and gradually adopted into the EU canon in later works.
In The Hand of Thrawn duology, Cortosis is described as causing a feedback
loop with a lightsaber by "shorting out" the blade, requiring it to be
reactivated (but not damaging it permanently). In the duology, Luke
Skywalker and Mara Jade are in fact able to cut their way through an
outcropping of cortosis by hours of repeated lightsaber strokes and
reactivations. Later they encounter guard droids with an armor made up of
alternating layers of cortosis and blaster-proof armor. Many fans dispute the
true nature of cortosis as both definitions have been included in established
canon literature. The sources that describe it as "shorting out" the lightsaber
blade also describe it as a brittle mineral; bladed weapons used a cortosis
alloy to incorporate the mineral's lightsaber-blocking capabilities without its
fragility.
In the novel Darth Bane: Path of Destruction Darth Bane was born on the
world of Apatros, the planet on which Cortosis is mined.
Cortosis is common in weaponry in the Star Wars universe. Many melee
weapons are made with a "weave" of cortosis to fight lightsaber bearing
enemies. In the ancient times of the Old Republic, during times of war with
the Sith, it was common for fighters to carry cortosis-weave vibroblades and
vibroswords, which could be used to fight Jedi and Dark Jedi in close-range

combat. Sith in ancient times commonly carried a vibrosword rather than a


lightsaber for two reasons, firstly, vibroblades would wound opponents in a
more painful manner, due to the dicing way the vibroblades cut, secondly,
vibriblade wounds are more prone to bleed-out, as the intense heat from
lightsabers cauterizes any wound they make.
In the game Jedi Outcast, Galak Fyyar processes cortosis ore into a black
armor that is used by his Shadowtroopers. He also builds a suit of power
armor that he uses himself. It is unknown whether all cortosis ore deposits
are capable of such processing; the ore Fyyar used was smuggled from Cloud
City.

I'll go you one better. . .

Lightsabers
The weapons of the Jedi, Sith, and other Force traditions, the lightsaber is a
symbol for nearly every being in the galaxy. . . though a symbol of what
varies wildly form individual to individual. Jedi, Sith, and others have come up
with many ways of modifying their lightsabers over the centuries.

Crystals
A lightsaber can have up to three focusing crystals in it, each one affecting
aspects of the blade. Usually, a lightsaber will have a single crystal. . .
allowing the blade to spring into existence and determining its color.
However, some lightsabers, such as the dual-phase lightsaber, require
additional crystals to be rotated at varying degrees to alter the blades
length. Other lightsabers will focus the energy through more then one crystal,
affecting the blades properties.
Adding more then one crystal to a single lightsaber increases the Use the
Force check for lightsaber construction by five for each additional crystal. So,
a lightsaber with two crystals requires a DC 25 Use the Force check, while
one with three requires a DC 35. A Force Point must also be spent on each
crystal to be used in the lightsaber. A lightsaber must mount one basic
focusing crystal, and may only mount one such crystal.

Basic Focusing Crystals


Adegan: The typical crystal used for lightsaber construction, Adegan crystals
from the Illum system were nearly the only type of crystal Jedi used before
and during the Clone Wars. While still relatively common in the New Jedi
Order, many younger Jedi Knights use synthetic crystals in their lightsabers.
Adegan crystals from Illum could only produce colors of blue or green, while
synthetic Adegan gems can produce blades of nearly any color imaginable,
leading to Jedi with orange, yellow, silver, bronze, purple, or nearly any color
of lightsaber blade.
Adegan, Kathracite: Kathracite was the weakest of the Adegan gems, and so
rarely used in lightsabers. Lightsabers made with Kathracite gems deal one
less die type of damage. (So, a Medium-sized lightsaber deals only 2d6
damage, instead of 2d8.)
Adegan, Mephite: Mephite crystals are the most common Adegan gem used
in lightsabers, providing no special benefit or penalty.
Adegan, Pontite: Pontite is the rarest and most powerful of the Adegan gems.
A lightsaber made with Pontite crystals deals one more die type of damage
(so, a Medium-sized lightsaber made with Pontite crystals deals 2d10
damage, instead of 2d8.)
Corusca Gem: Rare enough to buy several Twilek slave girls, Corusca Gems
also make fine focusing crystals for lightsabers, behaving similarly to Adegan
Mephite. Corusca Gems can, like synthetic Adegan, create any color
lightsaber blade, depending on how the individual crystal is shaped and how
it is situated in the lightsaber. Corusca Gems are also required to install
Cortosis Emitters.
Durindfire: Rare gems from Tatooine, Durindfire gems lend a silver sheen to a
lightsaber blade. They are otherwise equal to Adegan Mephite, save that
Durindfire gems are the only focusing crystal that can be used with other
focusing crystals in a lightsaber, making them ideal for inclusion in dualphase lightsabers.
Heart of the Guardian: This unique crystal produces a yellowish-bronze blade.
Said to have been used by the ancient Jedi Revan, this crystal is thought lost
or destroyed somewhere deep in the Outer Rim. The crystal itself has no
direct effect on the lightsaber blade beyond color, however, it interacts with
any other crystals in the lightsaber, improving, or perhaps completely
altering, their effects. No one is sure exactly how it affects any given crystal,
and some say its effects are not static, but rather based on the personality
and fighting style of the Jedi who attunes it.

Hurrikaine: Similar to Adegan Mephite, Hurrikaine crystals are grown on the


bodies of sapient, rocklike natives of the planet Hurikane. These crystals
produce blades of deep blue to violet.
Lambent: Lambent crystals are the fruits of Yuuzhan Vong plants. These
crystals are alive, remaining so even after being harvested from the plant
that bore them. Telepathic like some other Yuuzhan Vong creations, lambents
emit light according to the thoughts of whoever holds one, functioning as
portable light sources for the Yuuzhan Vong. They can also be integrated into
larger shapings as glowing indicators or controls. If a Jedi can attune it in the
way of other lightsaber crystals (a difficult task, as the crystal appears to not
exist in the Force) a lambent makes a fine focusing crystal for a lightsaber,
equivalent to Adegan Mephite. The lambent crystal will create a blade of
nearly any color, responding to its owners personality. The crystal may even
change colors over time, as its owners personality changes. Lambent
crystals also provide a new benefit to the Jedi who attunes them. . . they
allow him to sense, dimly, the Yuuzhan Vong and their technology. The
character may use sense-based Force powers and talents against the
Yuuzhan Vong, although at a 5 penalty.
Lava Crystal: Formed from volcanic obsidian, lava crystals are quite rare,
since they can only be found on volcanic worlds, such as Mustafar, that have
high concentrations of certain minerals. Rumored to take centuries to
crystallize, these crystals focus a lightsabers beam into an orange, lavalike
blade. Some of these crystals, such as the ones mined on the Tomat
homeworld of Thadius, produced black blades. They are the equivalent of
Adegan Pontite.
Mantle of the Force: Another unique crystal, the Mantle of the Force is also
said to have been possessed by the ancient Jedi Revan, creating a turquoise
blade. Like the Heart of the Guardian, it affects the properties of other
crystals in the lightsaber, though it seems to always enhance the users Force
abilities.
Rainbow Gem: Actually living creatures, rainbow gems are fantastically
expensive. . . one can fetch a price equivalent to a Mon Calamari Star Cruiser.
They take thousands to mature, generating an inner light in manner not
dissimilar from a Yuuzhan Vong lambent. Rainbow crystals can be used in
lightsabers, generating a blade of any color, and are the equivalent of
Adegan Pontite.
Sith-Infused Synthetic Crystals: Made using techniques steeped in the Dark
Side, Sith-Infused Synthetic Lightsaber Crystals, also called Synth-Crystals or
Bloodshine Gems/Bloodshine Blades are exclusively red in color, and are the
equivalent of Adegan Pontite. If a character using such a crystal scores a

critical hit, and his attack is negated using the Block talent, the opponents
lightsaber shuts down, and must be reactivated, taking a standard action
instead of a swift action.
Viridian Crystal: Rare the point of unique, these crystals naturally produce a
silvery-green lightsaber blade.

Additional Crystals
Barab Ore Ingot: Crystals from the surface of Barab I, these gems absorb and
concentrate radiation. When used in a lightsaber, they excite the blades
energy almost the point of losing its cohesion, but increase the heat of the
blade dramatically. A lightsaber with a Barab Ore Ingot gains a +2 Crystal
bonus to damage.
Bondar Crystal: Found on asteroids around Alderaan, Bondar crystals retune
part of a lightsaber blades energy into something akin to the common stun
baton. A lightsaber with a Bondar crystal deals stun damage in addition to its
normal damage type.
Damind: Found on the planet Daminia, Damind crystals can increase a
blades length, granting the wielder a small but significant increase in reach.
A lightsaber with a Damind crystal provides a +1 equipment bonus to Reflex
defense.
Dragite: Dragite crystals, found in the Dolop Mountain Range on Mhaeli,
reverberate sonic energy. When used in a lightsaber, they increase the
blades hum drastically. If an attack roll with such a lightsaber beats both the
targets Reflex and Fortitude Defense, the victim is deafened for 1d4 rounds.
Eralam: From a planet long ago reduced to rubble by Sith bombardment,
Eralam gems are almost unheard of in the modern galaxy. If they can be
found, Eralam gems become some of the most powerful to be used in any
lightsaber. Eralam gems provide a lightsaber with +1 Crystal bonuses to
attack and damage rolls.
Firkrann: Mind on the planet Rafa IV, Firkrann crystals are denser and heavier
then most. Like Adegan crystals, they respond to energy, but unlike Adegan,
Firkrann crystals emit not light, but electricity. When used in a lightsaber
blade, they add an electrical charge to the blades energy field. A lightsaber
equipped with a Firkrann crystal deals ion damage in addition to its normal
damage.
Jenraux: Jenraux crystals, refined versions of Opila crystals, alter a blades
properties for more favorable blaster bolt deflection. A lightsaber with a

Jenraux crystal provides a +2 Crystal bonus to Use the Force checks made for
the Deflect talent.
Kaiburr: Shards of the legendary Kaiburr crystal can be used in lightsabers.
When included in a lightsaber, a Kaiburr crystal shard provides a +2 Crystal
bonus to Use the Force checks, and allows the user to return any used Force
power to his Force suite once per encounter.
Kasha: Found only on Cerea, Cerans etch designs into kasha crystals to turn
them into focuses for meditative excercises. Such cut and etched stones can
also be used in a lightsaber, providing a +2 Crystal bonus on Use the Force
checks made for the Farseeing Force Power.
Krayt Dragon Pearl: Ordinary stones from the surface of Tatooine, swallowed
by gigantic Krayt dragons to aid in their digestion. Like many lizardlike
creatures, the Krayt dragon will swallow stones and store them in its gizzards,
using them to help it crush and grind food for digestion. Unlike many lizards,
however, Krayt dragons never regurgitate the rocks they swallow, which
eventually are worn to perfect spheres of a lustrous chine. Krayt dragon
pearls are very rare, since the only way to obtain them is to kill a Krayt
dragon (a daunting prospect at best) and the cut it open and remove the
stones from its gizzard (substantially easier, but significantly less pleasant,
the killing creature in the first place.) These stones can fetch thousands of
credits on the open market, and it is even said that brandishing one will grant
you favor with the Sand People. . . though no one has ever saw fit to prove
the claim. They can also be used in lightsabers, providing a +2 Crystal bonus
to damage.
Lorrdian: Lorrdian crystals are imbued with the Lorrdians abilities to read
body language, something they developed during their enslavement by the
Argazdan. When used in a lightsaber, these crystals provide a +2 Crystal
bonus to Initiative checks.
Luxum: Formed from the Dark Side tainted waters of Lake Natth, these
crystals provide a +2 Crystal bonus to Use the Force checks made for any
Force power with the Dark Side descriptor. It also provides a +2 Crystal bonus
to defense against any Force power with the Dark Side descriptor.
Nextor: Also mined in the mountains of Mhaeli, Nextor crystals provide a +1
Crystal bonus to damage, and deal an extra 2 points of damage on a critical
hit.
Opila: Opila crystals that have not been refined into Jenraux crystals are also
usable in lightsabers. A lightsaber with an Opila crystal deals an additional
1d4 points of damage on a critical hit.

Phond: These crystals are the accidental result of impurities in alloy


manufacture. The crystals are capable of channeling extraordinary heat,
resulting in a lightsaber blade that actually sets the air around it on fire.
When such a lightsaber strikes its target, the target is set on fire (assuming
the target wears anything flammable, or is flammable itself) if the damage
from the attack exceeds the targets damage threshold. The fire deals 1d6
points of damage per turn, and may be extinguished by the target dropping
prone as a full round action.
Qixoni: Only usable by those with tremendous strength in the Dark Side, the
Qixoni crystals were created millennia ago when a planet was engulfed by its
own suns supernova. A character may only attune a Qixoni crystal if his Dark
Side Score equals or exceeds half his Wisdom score, and attuning the crystal
increases his Dark Side Score by one. The crystal grants a +2 Dark Side
bonus to the Use the Force skill.
Rubat: Rubat crystals, mined exclusively on the planet Phemis, allow more
precise control over a lightsaber blade. While equipped with a Rubat crystal, a
lightsaber gains a +1 Crystal bonus to attack rolls.
Ruusan: Ruusan crystals are found on the planet of the same name. These
crystals are exceptionally strong in the force, perhaps owing to the presence
of the Valley of the Jedi, or some other factor. The character who attuned the
gem may use his lightsaber as a meditation focus for one full round,
becoming helpless. At the start of his initiative next round, he regains all
Force powers spent so far in the encounter.
Sapith: Excreted from the now-extinct Volice worm of Lwhekk once every
eleven standard years, these crystals are exceedingly rare. They are quite
usable in lightsabers, however, providing a +2 Crystal bonus to Initiative.
Sigil: Mined in the Sigil system, these crystals are costly but worthy additions
to a lightsabers blade. Sigil crystals grant the lightsaber a +2 Crystal bonus
to damage.
Solari: Strongly attuned to the Light Side of the Force, the Solari crystal (and
the lightsaber it is placed in) will cease to function if its owner accumulates a
Dark Side Score of one or higher, and it can only be attuned by a character
whos Dark Side Score has never been higher then zero. While placed within a
lightsaber, it grants a +2 Light Side bonus to the Use the Force skill.
Stygium Crystals: While most famous for their use in cloaking technology,
Stygium crystals are useful lightsaber crystals. A character with an attuned
Stygium crystal in his lightsaber may use the Stealth skill regardless of cover
or concealment and a +3 bonus to Stealth rolls.

Upari: Typically found scattered in orbit around heavily forested worlds, Upari
crystals are brittle but versatile. They provide no special benefit unless
attuned by a character with at least one level in the Jedi Master or Sith Lord
prestige class. A character with such a level may, when attuning the crystal,
choose to give it a +2 Crystal bonus to any one of the following: attack rolls,
damage rolls, any one defense, or any one skill check.
Ultima Pearl: Found on Mon Calamari, these silvery, lustrous pearls are
exceptional lightsaber gems, though installing one is greatly difficult.
Installing an Ultima Pearl adds an additional +5 to the DC of the Use the
Force check to construct a lightsaber, but the Pearl provides a +2 Crystal
bonus to both attack rolls and damage.
Velmorite: These crystals produce a blade perfect for dueling purposes,
granting a +2 Crystal bonus on Use the Force checks made for the Block
talent.

Here's what I did for crystal conversion to Saga. Let me know what you all
think. . . I tried to make each crystal uniquely useful, but it was really hard,
given the KotoR stats, not to have some overlap. These are also in my
updated Technological Terrors document, below:

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