Professional Documents
Culture Documents
AXIS
Milan
Odessa
FAT H E R L A N D
Belgrade
CORSICA
I TA LY
Rome
SARDINIA
Sevastopol
Bucharest
Sophia
BLACK SEA
Naples
Istanbul
P alermo
Ankara
Athens
TURKEY
(NEUTRAL)
Tunis
TUNISIA
MEDITERRANEAN
SEA
CRETE
CYPRUS
Beirut
LEBANON
PA L E S T I N E
Tripoli
Amman
Benghazi
Tobruk
Jerusalem
Alexandria
Cairo
TRANSJORDAN
NORDAFRIK A
L I B YA
EGYPT
NIGER
SUDAN
CHAD
LIBER ATED
AFRIC AN
PROTEC TOR ATE
Khartoum
SSU
Rostov
Z verograd
MOTHERLAND
CASPIAN
SEA
Baku
Tehrn
SYRIA
IRAQ
IRAN
Baghdad
Damascus
Babylon
Basrah
ALLIED
PERSIAN
GULF
FREE TERRITORIES
TRUCIAL
COAST
Riyadh
GULF OF
OMAN
Muscat
OMAN
SAUDI
ARABIA
Mecca
RED
SEA
ADEN
Captured Equipment
Captured vehicle were rare but not unheard of in some of the more elite units. A player may add a captured vehicle to
any force. The captured vehicle costs an additional 5 AP for being captured. You may only have one captured vehicle in
your army. This vehicle may not be armed with any Phaser, Tesla or Laser weapons nor can it be a Rare vehicle. A captured
vehicle is added as a support unit but does not count towards your limit.
Officially the Axis is not present in the Middle East, a large part of which is under tight Allied control. But everyone knows
well how German forces and personnel are a very familiar sight in Turkey. Although neutral and an active member of the
NNO, this country has had a long relationship with the Axis, whose citizens are more welcome than others on Turkish soil.
The ASOCOM and SMERSH have suspected for quite some time the presence of a large secret Axis base in Turkish
Kurdistan, far too close to Northern Iran and Iraq for the Allies taste. SSU forces already have a very bad time holding
what they have left of the Caucasus, under constant pressure coming from the North from Heeresgruppe West Asien
(West Asia). An attack from the South -if made possible- could split the Soviet Caucasus in half, paving the way for the
Axis to gain control of Grozny oil fields.
USMC PLATOONS
USMC Expeditionay Platoon
COMMAND (Mandatory):
Barking Dog
Recon Mickey
Special Order
USMC Expeditionary Platoons have access to the
following Order:
War Cry
The command section can issue the order once per
command phase. The unit receiving the order must
be a USMC unit. The unit begins whooping and
howling and shouting battle cries. A single enemy
unit within 16 of the activated unit receives two
suppression markers. The ordered unit does not gain a
reaction marker.
Platoon Rules:
Specialized platoon: An USMC Expeditionary Platoon
cannot take any platoon upgrades and does not have a
platoon order.
MACHETE MACK
MACHETE MACK
BADASS ENTRENCH
EXPERT: M47 BAR, MACHETES .45 AUTO
COLT PISTOL AND GRENADE: GRENADE
SCOUT CLIMB LEADER
RANGE
A 1X M47 BAR
16 4 1 2 1 1 1
21
MACHETE MACK
DAMAGE: 4
LEADER
May lead any USMC platoon. He Still counts towards the Hero limit of
the force.
QUIET JACK
QUIET JACK
MASTER SERGEANT
FRANK STONE, USMC
BADASS ENTRENCH
CHEAT DEATH AND STAY DOWN
MEDAL OF HONOR
RANGE
21 11
16 6 1 3 1 1 1
1X BARE KNUCKLES
C
21 11 11
DAMAGE: 4
HERO
11 11
QUIET JACK
WA52
2014
LITTLE MACK
LITTLE MACK
RANGE
6 6 1 3 1 2 1 2 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1
1X PAIRED MACHETES
C
LITTLE MACK
61 41 21 21
DAMAGE: 4
LEADER
May lead any USMC platoon. He Still counts towards the Hero limit of
the force.
CRAZY JIMMY
CRAZY JIMMY
FIRST SERGEANT
JAMES T MURPHY, USMC
RANGE
3
A
A 1X SHOTGUN
6 5 1 3 1 2 1
1X .45 AUTO COLT PISTOL
6 4 1 2 1 1 1 1 1
1X MACHETE
C
CRAZY JIMMY
FIRST SERGEANT
JAMES T MURPHY, USMC
41 21 11
DAMAGE: 3
LEADER
May lead any USMC platoon. He Still counts towards the Hero limit of
the force.
MUSTANGS
MUSTANGS
RANGE
A 1X M47 BAR
21
16 4 1 2 1 1 1
2X .45 SMG M4
21
12 4 1 2 1 1 1
2X SHOTGUN
6 5 1 3 1 2 1
5X .45 AUTO COLT PISTOL AND GRENADE
6 6 1 3 1 2 1 1 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1
5X MACHETE
C 4 1 2 1 1 1
UNIT LEADER
MUSTANGS
PLATOON DISPATCH
WA54
2014
MAVERICKS
MAVERICKS
USMC RIFLE SQUAD
A
A
RANGE
2
3
4
A 5X M47 BAR
21
16 4 1 2 1 1 1
5X .45 AUTO COLT PISTOL AND GRENADE
6 6 1 3 1 2 1 1 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1
5X MACHETE
C 4 1 2 1 1 1
PLATOON DISPATCH
The Mavericks USMC Rifle Squad is available as a 1st and 2nd Section
for any Allied platoon.
A
A
UNIT LEADER
MAVERICKS
USMC RIFLE SQUAD
FAST: Once per turn during any Move action a Fast unit
may move an additional 6. The Fast ability cannot be
used as part of a Move reaction.
BADASS: This unit can never be reduced below one
action due to Suppression and Reaction markers.
ENTRENCH: If this unit has not Moved or Disembarked
during this turn it negates the rst point of damage it takes
each time it is attacked.
GRENADE: Targeted unit takes at least one Suppression
results are rolled. Targeted unit
Marker, even if no
cannot use cover to reduce damage.
WA55
2014
10
THE SAINTS
THE SAINTS
RANGE
A 2X .45 SMG M4
21
12 4 1 2 1 1 1
3X SHOTGUN
6 5 1 3 1 2 1
5X .45 AUTO COLT PISTOL
6 4 1 2 1 1 1 1 1
5X DEMOLITION CHARGE
6 2 1 1 1 1 1 1 1 1 2 1 2 1 2 1 2 1 2 1 2 1 2
5X MACHETE
C 4 1 2 1 1 1
UNIT LEADER
THE SAINTS
PLATOON DISPATCH
WA56
2014
DEVIL DOGS
DEVIL DOGS
USMC FIRE SQUAD
ALL IN ONE
BADASS ENTRENCH
GRENADES: GRENADE
RANGE
21 11
11 11
16 6 1 3 1 1 1
3X M47 BAR
21
16 4 1 2 1 1 1
1X .45 SMG M4
21
12 4 1 2 1 1 1
5X .45 AUTO COLT PISTOL & GRENADES
6 6 1 3 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
5X MACHETE
C 4 1 2 1 1 1
PLATOON DISPATCH
The Devil Dogs USMC Fire Squad is available as a Support Unit for
any Allied Platoon. It may also be selected in place of a Ranger Weapon
Squad.
A
UNIT LEADER
DEVIL DOGS
USMC FIRE SQUAD
11
FORCE RECON
FORCE RECON
USMC RECON SQUAD
BADASS
ARTILLERY STRIKE
CLIMB RADIOMAN
ASSAULT
RANGE
16 6 1 3 1 1 1
4X SHOTGUN
21 11
11 11
FORCE RECON
6 4 1 2 1 1 1
5X .45 AUTO COLT PISTOL
6 4 1 2 1 1 1 1 1
5X MACHETE
C
UNIT LEADER
41 21 11
PLATOON DISPATCH
HELL BLAZERS
HELL BLAZERS
USMC ASSAULT SQUAD
BADASS ENTRENCH
FLAMETHROWER: BURST, SPRAY
A
RANGE
A 3X M4 .45 SUBMACHINE-GUN
21
12 5 1 2 1 1 1
2X FLAMETHROWER
6
1 14 14 14 14 14 14 14
6 4 1 2 1 1 1 1 1
5X MACHETE
41 21 11
PLATOON DISPATCH
The Hell Blazers USMC Assault Squad is available as 2nd Section for
any Allied platoon. They are also available as any Section of an Allied
platoon that may field a Ranger Observer Team or Ranger Sniper Team
including when using a Command Sections Additional Support special
ability.
12
A
A
UNIT LEADER
HELL BLAZERS
USMC ASSAULT SQUAD
WA65
2014
HOTSHOTS
HOTSHOTS
RANGE
A
UNIT LEADER
24 5 1 3 1 2 1 2 1 3 1 3 1 2 1 2 1 1 1 1 1
3X M47 BAR
HOTSHOTS
11
16 4 1 2 1 1 1
5X .45 AUTO COLT PISTOL
6 4 1 2 1 1 1 1 1
5X MACHETE
C
41 21 11
PLATOON DISPATCH
WA66
2014
ARTILLERY SCOUTS
ARTILLERY SCOUTS
USMC OBSERVER SQUAD
ARTILLERY STRIKE
BADASS ENTRENCH
RADIO MAN TEAM
RANGE
A 1X M47 BAR
16 4 1 2
1X
6 5 1 3
2X
1 11
SHOTGUN
11
1 21
6 6 1 3 1 2 1 2 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1
2X MACHETE
C
41 21 11
PLATOON DISPATCH
A
UNIT LEADER
ARTILLERY SCOUTS
USMC OBSERVER SQUAD
13
STEEL MARINES
STEEL MARINES
A
RANGE
UNIT LEADER
A 1X M10 BAZOOKA
16 4 1 2 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2
2X FLAMETHROWER
6
1 1 1
1 14 14 14 14 14 14 14
3X POWER DRILL
C 1 1 1 1 1 1 2 1 1 3 1 3 1 3 1 3 1 3 1 3 1 3
STEEL MARINES
PLATOON DISPATCH
WA57
2014
BUSHMASTER
BUSHMASTER
RANGE
36 6 1 4 1 3 1 2 1 6 1 6 1 5 1 5 1 4 1 4 1 3 1
1X .30 CALIBER VICTORY MG
16 6 1 3 1 1 1
21 11
3
FRONT
FRONT
11 11
DAMAGE: 3
PLATOON DISPATCH
BUSHMASTER
WA62
2014
14
MCW M2-G
RANGE
36 9 1 5
1X
16 6 1 3
1X
16 6 1 3
TURRET
1 31 31 91 91 81 81 71 71 71
21 11 11
11 11 11
1 11
21 11
11 11
TURRET
1 11
MCW M2-G
FRONT
DAMAGE: 4
PLATOON DISPATCH
WA59
2014
MICKEY (LIGHT)
MICKEY (LIGHT)
MEDIUM COMBAT
WALKER M2-A
RANGE
A 1X 75MM HOWITZER
24
1 31 31 21 21
21 11 11
16 6 1 3 1 1 1
1X .30 CAL VICTORY MG
21 11
16 6 1 3 1 1 1
TURRET
TURRET
11 11 11
FRONT
11 11
DAMAGE: 4
PLATOON DISPATCH
MICKEY (LIGHT)
MEDIUM COMBAT
WALKER M2-A
FAST: Once per turn during any Move action a Fast unit
may move an additional 6. The Fast ability cannot be
used as part of a Move reaction.
JUMP: Ignore terrain less then 9 tall when moving. This
unit may not rotate after Jumping.
SELF REPAIR: This model may make a Self Repair action
to remove one effect from the Vehicle Damage Table and
remove one point of damage.
on a roll of
TANK KILLER: Invert the dice rolled on the Vehicle
as
, and
as
.
Damage Table, treating
WA58
2014
15
RANGE
A 1X PETARD MOTAR
24
1 14 14 14 14 14 14 14
21 11 11
16 6 1 3 1 1 1
1X .30 CALIBER VICTORY MG
21 11
16 6 1 3 1 1 1
3
FRONT
TURRET
11 11 11
FRONT
11 11
DAMAGE: 3
PLATOON DISPATCH
WA69
2014
POUNDER (LIGHT)
POUNDER (LIGHT)
MEDIUM COMBAT
WALKER M2-C2
JUMP
RANGE
A 1X 17 POUNDER GUN
TURRET
36 8 1 4 1 2 1 2 1 7 1 7 1 6 1 6 1 5 1 5 1 4 1
TURRET
1X .50 CAL VICTORY MG
21 11 11
11 11 11
16 6 1 3 1 1 1
FRONT
1X .30 CAL VICTORY MG
21 11
11 11
16 6 1 3 1 1 1
POUNDER (LIGHT)
MEDIUM COMBAT WALKER M2-C2
DAMAGE: 3
PLATOON DISPATCH
16
DEVASTATOR
DEVASTATOR
A
RANGE
24 8 1 8 1 8 1 8 1 4 3 4 3 4 3 4 3 4 3 4 3 4 3
1X DUAL .50 CAL MG
31 31 21
24 10 1 4 1 2 1 2 1 4 1 3 1 2 1
1X DUAL .30 CAL MG
31 21
31 31
16 8 1 4 1 2 1
DAMAGE: 10
DEVASTATOR
PLATOON DISPATCH
17
NDAK PLATOONS
Afrika zBV (zur Besonderen Verwendung, Special Purpose) Platoon
Command Section (Mandatory):
Battle Grenadiers
Laser Grenadiers
Laser Grenadiers
18
Special Order
Afrika zBV Platoons have access to the following
Order:
Desert Fighters
Once per command phase the command section can
issue the Desert Fighters order to one unit. The unit
performs a move action. At the end of the move the
unit is considered to have used the Entrench special
ability (Campaign Book Icarus Page 20) and is not
counted as having moved. The unit does not receive a
reaction marker.
Artillerie-Gruppe Platoon
Command Section (Mandatory):
Platoon Rules:
GENERALFELDMARSCHALL
ERWIN ROMMEL, WEHRMACHT
LEADER DESERT FOX
POUR LE MERIT BLITZKRIEG
LASER PISTOLE B: LASER
RANGE
A 1X LASER-PISTOLE B
12 6 1 3 1 2 1 1 1 1 1 1 1 1 1
1X COMBAT KNIFE
C 2 1 1 1 1 1 1 1
DAMAGE: 4
LEADER
May lead any Axis platoon, except Markus Gorilla Platoon and
Totenmeisters Zombie Platoon. He still counts towards the Hero limit
of the force.
DESERT FOX
GENERALFELDMARSCHALL
ERWIN ROMMEL, WEHRMACHT
LEADER: May lead any Axis Platoon except
Totenmeisters, Markus, or Blutkreuz. He still counts
toward the hero limit of the force.
DESERT FOX: May add or subtract one die when rolling
for terrain or determining who commits the rst Scenario
Point. Has the Command Squad ability and may issue
orders anywhere on the table
BLITZKRIEG: See DW CR PG 116.
POUR LE MERIT: Unit automatically removes all
Suppression markers at the start of its activation.
LASER: After rolling for an Attack action using a Laser
scored.
weapon, roll an additional die for each
WX58
See DW CR PG 58.
2014
19
LEADER BADASS
BLACK OPS EXECUTION HEADSHOT
EXPERT: HYENA BITE
RANGE
A 1X LUGER
6 3 1 2 1 1 1
1X COMBAT KNIFE
C 2 1 1 1 1 1 1 1
1X HYENA BITE
C
41 21 11 11
DAMAGE: 6
LEADER
May lead any Axis platoon, except Markus Gorilla Platoon and
Totenmeisters Zombie Platoon. He still counts towards the Hero limit
of the force.
ROLF
ROLF
RANGE
A 1X FLIEGERFAUST
16 6 1 3 1 2 1 1 1 3 1 3 1 2 1
1X MODIFIED FG 47 ASSAULT RIFLE
16 5 1 4 1 2 1 1 1 2 1 1 1 1 1
1X GRENADES
31 31 21
31 21 11
6 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1X KNIFE
C
21 11
DAMAGE: 4
LEADER
May lead a NDAK platoon. He still counts towards the Hero limit of
the force.
ROLF
WX75
2014
20
ANGELA
ANGELA
ANGELA WOLF,
BLUTKREUZ KORPS SPY
EXPERT: MAUSER
WHOSE SIDE IS SHE ON?
FRENZY SNIPER
RANGE
A 1X MAUSER
ANGELA
6 2 1 1 1 1 1 1 1
1X KNIFE
C
ANGELA WOLF,
BLUTKREUZ KORPS SPY
21 11
DAMAGE: 3
HERO
FOX CUBS
FOX CUBS
RANGE
A 1X MG 48
16 6 1 3 1 1 1
3X MP 46
12 4 1 2 1 1 1
1X LUGER
6 3 1 2 1 1 1
5X KNIFE
C 2 1 1 1
3
UNIT LEADER
21 11 11
11 11 11
21
PLATOON DISPATCH
The Fox Cubs are available as command sections for NDAK platoons.
FOX CUBS
21
AFRICAN LIONS
AFRICAN LIONS
NDAK TANK HUNTER SQUAD
ENTRENCH
ASSAULT
A
A
RANGE
2
3
A 5X MP 46
21
12 4 1 2 1 1 1
5X PANZERFAUST 100
16 2 1 1 1 1 1 1 1 1 2 1 2 1 2 1 2 1 2 1 2 1 2
5X KNIFE
C 2 1 1 1
A
A
UNIT LEADER
AFRICAN LIONS
NDAK TANK HUNTER SQUAD
PLATOON DISPATCH
SAND VIPERS
SAND VIPERS
A
A
RANGE
A 2X MG 48
16 6 1 3 1 1 1
3X STG 47
16 2 1 1 1 1 1
5X KNIFE
C 2 1 1 1
21 11 11
11 11 11
11
PLATOON DISPATCH
A
UNIT LEADER
SAND VIPERS
WX61
2014
22
TOMB CLEANERS
TOMB CLEANERS
RANGE
A 2X PANZERFAUST
12 2 1 1 1 1 1 1 1 1 2 1 2 1 2 1 2 1 2 1 2 1 2
1X MP 47 SUBMACHINE-GUN
UNIT LEADER
12 5 1 2 1
3X MP 46 SUBMACHINE-GUN
TOMB CLEANERS
21
12 4 1 2 1 1 1
1X FLAMMENWERFER 44
6
C
5X KNIFE
1 14 14 14 14 14 14 14
21 11
PLATOON DISPATCH
DESERT SCORPIONS
DESERT SCORPIONS
NDAK RECON GRENADIER SQUAD
UNIT LEADER
ARTILLERY STRIKE
RADIOMAN ENTRENCH CLIMB
SG 45 SNIPER RIFLE: PENETRATOR
A
RANGE
11 11
36 1 1 1 1 1 1
3X STG 47 ASSAULT RIFLE
11
16 2 1 1 1 1 1
1X MP 46 SUBMACHINE-GUN
12 4 1 2 1 1 1
5X KNIFE
C
21
21 11
PLATOON DISPATCH
DESERT SCORPIONS
NDAK RECON GRENADIER SQUAD
23
DESERT SUN
DESERT SUN
WEHRMACHT
HEAVY FLAME GRENDIER SQUAD
DAMAGE RESILIENT
FLAMMENWERFER 47: BURST,
INCENDIARY, SPRAY
A
A
RANGE
2
3
4
1
2
A 3X FLAMMENWERFER 47
8
C
UNIT LEADER
DESERT SUN
1 14 14 14 14 14 14 14
3X COMBAT KNIFE
21 11 11 11
PLATOON DISPATCH
WX63
2014
DESERT EAGLES
DESERT EAGLES
NDAK OBSERVER SQUAD
ENTRENCH
TEAM RADIO MAN
ARTILLERY STRIKE
RANGE
2
3
4
1
2
3
A 2X MP 46 SUBMACHINE-GUN
12 4 1 2 1 1 1
2X KNIFE
C
21
21 11
PLATOON DISPATCH
A
UNIT LEADER
DESERT EAGLES
NDAK OBSERVER SQUAD
WX68
2014
24
SANDSTORM
SANDSTORM
NDAK MORTAR SQUAD
ENTRENCH ARTILLERY
12CM SGW43: SPRAY
A
RANGE
A 1X 12CM SGW43
1 13 13 13 13 13 13 13
3X MP 46 SUBMACHINE-GUN
21
12 4 1 2 1 1 1
1X LUGER PISTOL
SANDSTORM
6 3 1 2 1 1 1
4X KNIFE
C
21 11
DAMAGE: 4
PLATOON DISPATCH
HEINRICH (TROP)
HEINRICH (TROP)
PANZERSPHFLAFER I-E
(LIGHT FLAK)
SCOUT VEHICLE
RANGE
30 10 1 5 1 4 1 3 1 4 2 4 2 3 2 2 1 1 1
1X MG 44
16 6 1 3 1 1 1
21 11
3
FRONT
51 51 41
FRONT
11 11
DAMAGE: 3
HEINRICH (TROP)
PANZERSPHFLAFER I-E
(LIGHT FLAK)
PLATOON DISPATCH
25
HERMANN (TROP)
HERMAN (TROP)
RANGE
24 2 1 1 1 1 1 1 1 1 3 1 3 1 3 1 3 1 3 1 3 1 3
1X MG 44
16 6 1 3 1 1 1
21 11
3
FRONT
HERMAN (TROP)
FRONT
11 11
DAMAGE: 3
PLATOON DISPATCH
WX71
2014
LEOPOLD (TROP)
LEOPOLD (TROP)
RANGE
36 10 1 6 1 4 1 2 1 6 1 5 1 4 1 2 1
2X MG 44
16 6 1 3 1 1 1
21 11
61 61 51
11 11
LEOPOLD
DAMAGE: 4
PLATOON DISPATCH
26
STURMLEOPOLD
STURMLEOPOLD
RANGE
3
FRONT
36 10 1 6 1 4 1 2 1 5 2 5 2 4 2 3 1 1 1
1X MG 44
16 6 1 3 1 1 1
51 51 41
FRONT
21 11
11 11
STURMLEOPOLD
DAMAGE: 6
PLATOON DISPATCH
JAGDLUTHER
JAGDLUTHER
RANGE
36 9 1 6 1 4 1 4 1 9 1 9 1 9 1 9 1 8 1 8 1 7 1
1X MG 44
16 6 1 3 1 1 1
21 11
3
FRONT
FRONT
JAGDLUTHER
DAMAGE: 6
PLATOON DISPATCH
WX30
2014
27
JAGDWOTAN
JAGDWOTAN
PANZERKAMPFLAFER IV-E
(LASER)
A
QUAD V-LASERKANONE:
LASER, HEUGABEL DES TEUFELS
RANGE
A 1X QUAD V-LASERKANONE
30 4 1 3 1 2 1 2 1 2 5 2 5 2 4 2 4 2 4 2 3 2 3
1X MG 44
16 6 1 3 1 1 1
21 11
3
FRONT
JAGDWOTAN
FRONT
PANZERKAMPFLAFER IV-E
(LASER)
11 11
DAMAGE: 6
PLATOON DISPATCH
WX73
2014
LOTH (TROP)
LOTH (TROP)
PANZERKAMPFLAFER II-F
(ENGINEER)
CHARGE
KAMPFZANGE: MECHANIC,
SELF REPAIR, OBSTACLE CLEARING
RANGE
A 2X KAMPZANGE
81 41 41 41 41 41 41 41 41 41 41
2X MG 44
16 6 1 3 1 1 1
21 11
3
FRONT
FRONT
11 11
DAMAGE: 3
PLATOON DISPATCH
LOTH (TROP)
PANZERKAMPFLAFER II-F
(ENGINEER)
CHARGE: After a March Move action, this model may
attack with all Range 6 or lower weaponry it possesses.
SELF REPAIR: This model may make a Self Repair
action to remove one effect from the Vehicle Damage
remove one point of damage.
Table and on a roll of
MECHANIC: This model is a Mechanic. See Core
Rulebook page 55 for more details.
OBSTACLE CLEARING : This model may take a special
Attack action against a target obstacle within 3. When
,
it does, the unit rolls four dice; if any of them roll a
remove the targeted defence.
WX74
2014
28
STUMMEL
STUMMEL
SCHUTZENPANZERLAUFER VI-G
CARRY CAPACITY (6) TANK RIDERS (6)
7.5CM KWK 36: BURST
RANGE
A 1X 10.5CM KWK 46
24
1 41 41 31 31 31
1X MG 44
16 6 1 3
1X
16 6 1 3
1X
16 8 1 4
3
FRONT
FRONT
1 11
21 11
11 11
1 11
21 11
11 11
1 21
31 21
31 31
AA MG 44
STUMMEL
TURRET
TWIN MG 44 ZWEI
SCHUTZENPANZERLAUFER VI-G
FRONT
DAMAGE: 6
PLATOON DISPATCH
WX65
2014
KONIGSLOTHAR
KONIGSLOTHAR
NDAK HEAVY PANZER
WALKER VI-E
RANGE
A 1X SCHWER NW 42
1X MG 44
1 81 81 81 81 81 81 81
21 11
16 6 1 3 1 1 1
1X TWIN MG 44 ZWEI
16 8 1 4 1 2 1
31 21
3
FRONT
TURRET
11 11
FRONT
31 31
DAMAGE: 8
PLATOON DISPATCH
KONIGSLOTHAR
WX66
2014
29
SPETSNAZ PLATOONS
Spetsnaz Special Operations Platoon
Command Section (Mandatory):
30
Platoon Upgrades:
SPETSNAZ Special Operations Platoons can purchase the
following Platoon Upgrades: Cavalry Platoon, Improved
Command, Resourceful, City Fighters (treat SPETSNAZ
as Red Guard for the purpose of this rule).
Special Order
SPETSNAZ Special Operations Platoons have access
to the following Order:
No Mercy
The SPETSNAZ are trained killers, and they are good
at their job to the extent that they push themselves
beyond their limit, past pain and fear to destroy the
enemy. Once per Command phase, the Command
Section of a SPETSNAZ platoon may issue one No
Mercy! Order to one unit in with the SPETSNAZ
special ability that does not have a suppression or
reaction marker. The unit gains the Frenzy special
ability for this attack but receives a suppression marker
in addition to their normal reaction marker for taking
this order. Unlike the normal Frenzy special ability, this
order may be used multiple times by the same unit, but
not more than once per turn on the same unit.
Platoon Rules:
PODLEYTENANT
VASILIY KIRITCHENKO, SPETSNAZ
LEADER FOLLOW ME
SPETSNAZ
RANGE
A 1X AK-45
16 2 1 1 1 1 1
1X MACHETE
C 4 1 2 1 1 1
21
PODLEYTENANT
VASILIY KIRITCHENKO, SPETSNAZ
DAMAGE: 4
LEADER
31
RANGE
A 1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
1X PAIRED MEAT CLEAVERS
C 4 2 4 2 3 2 2 1
11 11 11
DAMAGE: 5
HERO
WS58
2014
IRON JOE
IRON JOE
POLKOVNIK IOSEF
AKERSOVICH KAMERON, SPETSNAZ
COMMANDER LEADER
ARTILLERY STRIKE ADDITIONAL SUPPORT
ARTILLERY BATTERY
RANGE
A 1X TT-46
IRON JOE
6 2 1 1 1 1 1
1X KNIFE
C
POLKOVNIK IOSEF
AKERSOVICH KAMERON, SPETSNAZ
21 11
DAMAGE: 4
LEADER
32
RED YANA
RED YANA
16 6 1 3 1 3 1 2 1 3 1 2 1 1 1
1X KNIFE
C 2 1 1 1
1X GRENADES
6 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
RED YANA
DAMAGE: 4
LEADER
May lead any SSU platoon. She still counts towards the Hero limit of
the force.
WS66
2014
A
RANGE
A 3X AK-45
A
UNIT LEADER
21
16 2 1 1 1 1 1
1X DPM MG
21 11 11
11 11 11
16 6 1 3 1 1 1
1X SULFUR THROWER
6
1 1 1
1 14 14 14 14 14 14 14
5X MACHETE
C
41 21 11
PLATOON DISPATCH
TASK FORCE
COMMAND
33
RANGE
KILLERS
KILLERS
A 1X DPM MG
21 11 11
11 11 11
16 6 1 3 1 1 1
3X AK-45
21
16 2 1 1 1 1 1
2X RPG-1
16 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2
1X SULFUR THROWER
6
1 1 1
1 14 14 14 14 14 14 14
5X MACHETE
C 4 1 2 1 1 1 1 1
UNIT LEADER
KILLERS
PLATOON DISPATCH
SABOTEURS
SABOTEURS
HEADSHOT
FAST SPETSNAZ
A
RANGE
2
3
A 5X AK-45
21
16 2 1 1 1 1 1
5X DEMO CHARGE
6 2 1 1 1 1 1 1 1 1 2 1 2 1 2 1 2 1 2 1 2 1 2
5X MACHETE
C 4 1 2 1 1 1
PLATOON DISPATCH
May be taken as 3rd or 4th Section of any SSU Platoon except Steel
Platoon and may be taken as a Support unit in a Steel Platoon. The
Saboteurs may also be taken as a 1st, 2nd, 3rd or 4th section of a
SPETSNAZ Special Operations Platoon or as a support unit.
34
UNIT LEADER
SABOTEURS
WS61
2014
SPECIALISTS
SPECIALISTS
SPETSNAZ HEADSHOT
RPG-1: RELOAD, GRENADE
2
3
A 5X RPG-1
16 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2
5X AK-45
16 2 1 1 1 1 1
5X MACHETE
UNIT LEADER
SPECIALISTS
11
41 21 11
PLATOON DISPATCH
May be taken as a Support Section for any SSU Platoon and as a 3rd4th Section for a Political or Red Platoon.
WS77
2014
HEAVIES
HEAVIES
RANGE
A 1X DPM MG
16 6 1 3 1 1 1
4X AK-45
16 2 1 1 1 1 1
5X TT-46
21 11 11
11 11 11
21
6 2 1 1 1 1 1
5X MACHETE
C
41 21 11
PLATOON DISPATCH
May be taken as a Support Section for any SSU Platoon and as a 3rd4th Section for a Defense or Red Platoon.
UNIT LEADER
HEAVIES
35
RANGE
OBSERVERS
OBSERVERS
A
RANGE
A 2X AK-45
16 2 1 1 1 1 1
2X MACHETE
C
UNIT LEADER
OBSERVERS
21
41 21 11
PLATOON DISPATCH
STEEL WALL
STEEL WALL
A
RANGE
2
3
4
1
A 2X 20MM AUTO GUN
1 61 41 11 11
31 31 21
16 8 1 5 1 4 1 3 1 4 1 3 1
3X STEEL GLOVE
C 4 1 3 1 2 1 1 1 2 1 2 1 1 1 1 1
31 31 21
24
UNIT LEADER
STEEL WALL
PLATOON DISPATCH
May be taken as a Support Section for any SSU Platoon and as a 1st,
2nd or 4th Section for a Steel Guards Platoon.
WS62
2014
36
STEEL LIGHTNING
STEEL LIGHTNING
STEEL GUARD TESLA-SQUAD
GRIZZLED VETERANS
TESLA GUN: SPRAY, TESLA WEAPON
24
2
3
4
1
A 2X TESLA GUNS
41 31 21 11 21 21 11 11
PLATOON DISPATCH
May be taken as a Support Section for any SSU Platoon and as a 3rd4th Section for a Steel Guards Platoon.
UNIT LEADER
STEEL LIGHTNING
STEEL GUARD TESLA-SQUAD
31 31 21
3X STEEL GLOVE
1 13 13 13 12 12 11 11
16 8 1 5 1 4 1 3 1 4 1 3 1
C
WS73
2014
STEEL THUNDERBOLT
STEEL THUNDERBOLT
STEEL GUARD ANTI-TANK SQUAD
GRIZZLED VETERANS
RPG 12: TANK KILLER, RELOAD
RANGE
2
3
4
A 2X RPG 12
16 2 1 1 1 1 1 1 1 1 5 1 5 1 5 1 5 1 5 1 5 1 5
1X DUAL DSHK 12.7MM
16 8 1 5 1 4 1 3 1 4 1 3 1
3X STEEL GLOVE
C
31 31 21
41 31 21 11 21 21 11 11
PLATOON DISPATCH
May be taken as a Support Section for any SSU Platoon and as a 3rd4th Section for a Steel Guards Platoon.
A
UNIT LEADER
STEEL THUNDERBOLT
STEEL GUARD ANTI-TANK SQUAD
WS74
2014
37
RANGE
ALEKSEI (TSH)
ALEKSEI (TSH)
KV-47K (TSH),
LIGHT GATLING WALKER
RANGE
3
FRONT
30 12 1 9 1 8 1 7 1 5 1 4 1 3 1 2 1 1 1
1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
ALEKSEI (TSH)
61 61 51
FRONT
KV-47K (TSH),
LIGHT GATLING WALKER
11 11 11
DAMAGE: 3
PLATOON DISPATCH
ANATOLY (TSH)
ANATOLY (TSH)
KV-47L (TSH),
LIGHT TESLA WALKER
RANGE
24
1 23 23 23 22 22 21 21
1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
DAMAGE: 3
3
FRONT
FRONT
11 11 11
ANATOLY (TSH)
KV-47L (TSH),
LIGHT TESLA WALKER
PLATOON DISPATCH
38
NATASHA (TSH)
NATASHA (TSH)
KV47-B (TSH)
ALL IN ONE
RANGE
A 2X 45MM HOWITZER
3
FRONT
24 8 1 4 1 3 1 2 1 4 1 3 1 2 1 2 1 1 1
1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
NATASHA (TSH)
FRONT
KV47-B (TSH)
11 11 11
DAMAGE: 3
PLATOON DISPATCH
WS71
2014
MIKHAIL (TSH)
MIKHAIL (TSH)
KV47-G (TSH)
ENGINEER VEHICLE
MECHANIC SELF-REPAIR
SULFUR JET: BURST, INCENDIARY, SPRAY
RANGE
A 1X PINCER
81 41 41 41 41 41 41 41 41 41 41
1X SULPHUR JET
3
FRONT
FRONT
1 15 15 15 14 14 14 14 11 11
1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
FRONT
11 11 11
DAMAGE: 3
PLATOON DISPATCH
MIKHAIL (TSH)
KV47-G (TSH)
39
NINA (TSH)
NINA (TSH)
KV-47D (TSH),
LIGHT ANTI-TANK WALKER
A
RANGE
A 2X RPG-47
3
FRONT
NINA (TSH)
16 2 1 1 1 1 1 1 1 1 6 1 6 1 6 1 6 1 6 1 6 1 6
FRONT
1X DSHK 12.7MM
11 11 11
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
KV-47D (TSH),
LIGHT ANTI-TANK WALKER
TANK KILLER: Invert the dice rolled on the Vehicle
as
, and
as
.
Damage Table, treating
DAMAGE: 3
PLATOON DISPATCH
IOSEF STALIN
IOSEF STALIN
RANGE
30 10 1 5 1 3 1 3 1 10 1 9 1
1X ATO-45
8
1 1 1
1 15 15
2X TURRET DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1
1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1
81 71 61 51 41
15 15 15 15 15
TURRET
TURRET
TURRET
11
11 11 11
11
11 11 11
FRONT
DAMAGE: 8
PLATOON DISPATCH
May be be taken as a Support Unit to Defense platoons, SPETSNAZ
Special Operations Platoons and Political platoons. It is also available as
a 3rd section of a Red Platoon.
40
IOSEF STALIN
ALEKSANDR VASILEVSKY
ALEKSANDR
VASILEVSKY
IS-5D, HEAVY TESLA TANK
DAMAGE RESILIENT TRACKS
TANK RIDERS (6) TWIN HEAVY TESLA GUN:
SPRAY, TESLA WEAPON
36
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
1X DSHK 12.7MM
TURRET
1 33 33 33 32 32 22 22
2X DSHK 12.7MM
TURRET
11 11 11
FRONT
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
11 11 11
DAMAGE: 8
PLATOON DISPATCH
May be be taken as a Support Unit to Defense platoons, SPETSNAZ
Special Operations Platoons and Political platoons. It is also available as
a 3rd section of a Red Platoon.
ALEKSANDR
VASILEVSKY
IS-5D, HEAVY TESLA TANK
DAMAGE RESILIENT: Roll one additional die when
making Armour rolls.
TANK RIDERS (6): This vehicle can carry 6 Soldier 1 or
2 or 3 Soldier 3 or 4 miniatures. When this vehicle is hit
the tank riders suffer a /1 attack, that ignores cover.
TRACKS: Roll a die when moving through Difcult
result stops movement. See Core Rulebook
terrain. A
page 56 for more details.
SPRAY: Roll one die for each of the miniatures in the
target unit, dealing damage as normal.
TESLA WEAPON: Sustained Attacks may optionally
target a second enemy within 6 of the rst instead
WS68
2014
results.
of re-rolling
SERGEI SHTEMENKO
SERGEI SHTEMENKO
ISU-203, HEAVY ASSAULT GUN
RANGE
36 12 1 6 1 4 1 4 1 4 3 4 3 4 3 4 3 3 3 3 3 3 3
1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
1X DSHK 12.7MM
16 5 1 3 1 1 1 1 1 2 1 1 1 1 1
3
FRONT
TURRET
11 11 11
FRONT
11 11 11
SERGEI SHTEMENKO
ISU-203, HEAVY ASSAULT GUN
REAR
11 11 11
DAMAGE: 8
PLATOON DISPATCH
May be be taken as a Support Unit to Defense platoons, SPETSNAZ
Special Operations Platoon and Political platoons. It is also available as a
3rd section of a Red Platoon.
WS69
2014
41
RANGE
MERCENARY PLATOON
Mercenary Cleaning Platoon
Command (Mandatory):
42
Platoon Rules:
Mercenary Support Sections: Each support choice taken
counts as a Mercenary unit and costs an additional 5AP.
Special Order:
Mercenary Cleaning Platoons have access to the
following Order:
Battlefield Mechanics
The command section can issue the order once per
command phase. The unit receiving the order must be a
Sisters of Demolition Mercenary Cleaning Team. The
targeted unit may take a single Special Repair action
as if they were a Mechanic. The unit does not receive a
reaction marker.
RED YANA
RED YANA
16 6 1 3 1 3 1 2 1 3 1 2 1 1 1
RED YANA
1X KNIFE
21 11
1X GRENADES
6 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
DAMAGE: 4
LEADER
Red Yana may Lead any Mercenary platoon. May only give orders to
Mercenary units. She Still counts towards the Hero limit of the force.
SISTERS OF DEMOLITION
SISTERS OF DEMOLITION
MERCENARY CLEANING TEAM
MERCENARY
AUTO GRENADE LAUNCHER: GRENADE
SULPHUR JET: BURST, INCENDIARY, SPRAY
RANGE
2
3
4
1
2
3
4
A 3X AUTO GRENADE LAUNCHER
16 6 1 3
2X
8
1
3X
6 2 1 1
1 31 21 32 21 11
SISTERS OF
DEMOLITION
SULPHUR JET
1 14 14 14 13 13 13 13 12 12
DEMO CHARGE
1 11 11 12 12 12 12 12 12 12
PLATOON DISPATCH
Armour
WM01
2014
43
MercenariesSisters of Demolition
RANGE
Credits
Dust Creator
Paolo Parente
Game Design
Project Leader
Andrew Haught
Content Development
Editing
Graphic Design
DUST STUDIOS
Game Design and Continuity
Olivier Zamfirescu
Art Direction
Vincent Fontaine
44