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ONE HUNDRED
GYMNASTIC GAMES
PREPARED BY
jfestina
Xente
BOSTON
GEO. H. ELLIS, PRINTER, I4I
1897
FRANKLIN STREET
copyright
2)eDicate!)
TO THE MEMORY OF
MRS.
MARY HEMENWAY
INTRODUCTION.
The
need
direct,
and
helpful
in
the
this book.
give
to
its
material
make
few suggestions
use.
to
It
may be
that
arrange
to
than to plan
separate
widely
of like character.
Games
of
simple and
it
games
games
in
qualities
which
as
is
essential
The
greater
used
in
to
as a
means of
and
moral
in
recreation,
and, to
number
of
made
been
insure
right
these
being practical,
its
games have
the
with
been
played
or
These games, as a
dren,
also
in these directions
in
collection
;
and
well.
thoughts in view
the
self-control,
must go hand
training
spirit.
and
training
and nearly
all
rule,
chil-
Many
of the ball
games
varied
Man's
little
century.
Buff, I Spy,
and some
others, such
them
in the second
played Ostrakinda
except to call
vifith
The
on the other.
it
shell,
child
dark on one
to-day
side, light
makes no
change
disc,
life
and
it is
in
action, is
in
is
mastery of
ERRATA,
Page
insert
player."
Page
Page
"When
add:
1.
touches
this
who
it first."
Page 48, line 15, insert " without having turned his
head " after " the one who is it sees them."
The pursuers and the opponents not caught form lines again " after " Blacks are the
Page
pursuers."
Page
"or one
that has
been named
Page
89, line
18, for
"he keeps
his place,
and the
is
INDEX.
*All Up
...
Ball and Bases
*Ball Hunt
Ball Stand
Ball Tag
Basket Ball
*Bean Bags in a Circle
Bean Bags over the Head
*Bean Bags with a Board
Bears and Cattle
Beast, Bird, and Fish
.
....
.
17
22
.21
34
16
15
14
.
50
88
Birds
49
52
41
Wand
...
85
71
61
ig
51
Check
73
29
27
.
Circle Ball
Circle Catch Ball
Corner Ball
Cross Tag
Dare Base
Days of the Week
.
19
S3
18
26
24
44
....
....
....
54
20
PAGE
...
*Dead Ball
Dodge Ball
*Drop the Handkerchief
Duck on the Rock
*DucKS Fly
Fives
....
...
-3
.
...
.....
.
Haley Over
Hanging Cats
Hare and Hounds ...
Hat Ball ...
Have you Seen my Sheep ?
*Herr Slap Jack ...
...
.
23
...
60
.60
49
74
....
....
...
...
Spy
Jacob and Rachel
I
Ninepins
*NoT
I,
Sir
87
87
45
42
.
66
.....
47
48
....
28
London-loo
Mail-man
*MusiCAL Instruments
.
89
75
...
21
-77
51
25
64
74
Hill Dill
Hop Scotch
*Huckle Buckle Bean Stalk
*HuNT THE Key
Hunt the Slipper
Iron Tag
6i
83
58
43
85
...
68
46
20
59
72
82
....
22
.
c-j
^3
....
.
86
.64
9
PAGE
....
*Observation
Pass Ball
*Passing Clothes-pins
90
27
....
81
*Preliminary Ball
Preparation for Volley Ball
Prisoner's Base
31
Prison Goal
Pussy wants a Corner
Russian File
65
13
55
55
69
*Sculptor
67
*Stage-coach
Statues
Stealing Sticks
Steeple Chase
*Steps
66
84
70
...
.
...
56
-57
70
Still Pond
41
....
Stone
Stool Ball
24
...
Stoop Tag
String Ball
44
14
Tag
*Teacher and Class
Thanksgiving Dinner
The Belled Cat
Thread the Needle
Three Deep
Tommy Tiddler's Ground
.
.'....
42
68
.62
....
45
Umbrella Ball
.
44
16
S3
...
V1S-A.-VIS
.46
13
...
Volley Ball
Wheel Fox and Geese
Yards Off
63
32
.
....
63
76
BALL GAMES.
PRELIMINARY BALL.
Grade
Primary.
Apparatus
number
of players.
balls.
At
him
good one
Throwing
The following
order
is
14
hollow square.
At
may be
a goal
The bags
When
fairly well,
and
hand alternately.
STRING BALL.
Grade
Grammar, High.
No. of Players
lo to 20.
to
The
ball is
paratus, or,
The
hang the
if
ball.
hung from
game by
starts the
in a circle.
One
player
If
Precision.
IS
Apparatus Boards
Five bean bags
:
Appoint a
Each player
referee.
in
He
turn
tosses
five
hole,
it
counts fifteen;
if
it
it
lies
on the
counts
five.
Grammar, High.
Alertness.
One
He
catch
it.
the bag.
is
Each player
tries
to
i6
TEACHER AND
Grade:
CLASS.
All.
Alertness.
The
from
standing
No.
ten
to
other
teachers face
them,
I
The
players,
pupil
who
or
throwing to No.
pupil;
place
is
supplied by No.
BEAN BAGS IN A
If
a teacher
pupil.
CIRCLE.
Grade: All.
No. of Players 8 to 25.
Purpose
Heave and alternate
:
side
movements
Alertness.
Apparatus
The
apart.
Bean bags.
17
tances.
tosses
it
instantly
his neighbor
motion
at once.
If desired, a forfeit
one who
of the
the
to
left,
ready to
to catch
fails
may be
bag, or
be in
required
he may
Balls
circle.
of
BALL HUNT.
Grade
Grammar, High.
No. of Players
6 to 60.
Purpose
Heave movement Alertness
Apparatus Two tennis balls.
:
Self-control.
If
It is
whom
it
started.
leader, the
side
If
As
soon as
players of
the ball
is
dropped,
is
it
that side
it is
of
points
hands.
The
Any number
received by the
clap
may be
who dropped
it.
When
game.
two
No.
line,
No.
and No.
When
to No. 2
number,
line.
of
B's line.
The
balls
signal
B commence
of the opposite
No.
ball to
throwing the
balls.
who
in
constantly cross.
thus
I
lines,
alternating
side
exceed six
the players
line,
first
CIRCLE BALL.
Grade
No. of Players
10 to 30.
Alertness.
The
throw
it
at
It
should
and unexpectedly.
Variations may be made by bouncing the ball, by
clapping the hands before catching it, or the person
be thrown
who
may
in
fails to
quick succession
catch
it
may
sit
down.
The game
19
CENTRE
Grade
Apparatus
The
BASE.
Alertness.
Bean bag.
some
player,
who must
catch
it,
He
place
tosses
threw
it.
it
in the
it
who
the circle, and tries to return and touch the bag before he is tagged.
If
he
is
tagged, he
is
out of the
If
he
of
CATCH
Grade
No. of Players
10 to 30.
The
BALL.
ball is
Alertness.
air,
a player called.
If
of another player.
loses a point.
he
is
If
When
ball,
he
20
No. of Players
3 to
7.
Alertness.
Rubber
ball.
Each player
week.
touches the
ball
if
floor.
If
he does not
he catches
the
first
it,
he throws the
player continues.
DEAD BALL.
Grade
Upper Primary.
No. of Players
15 to 60.
may
is
it
at
some
struck,
he
is
dead, and
must
it.
sit
He
player.
If
the player
down.
If
he
standing.
21
BALL TAG.
Grade
Grammar, High.
Apparatus
Tennis
Observation
Exactness.
in
out a player,
ball.
One
each
side sends
between the
lines,
ball.
If
he guesses
until he
is
successful.
GUESS BALL.
Grade
Grammar, High.
No. of Players
10 to 25.
Alertness
Self-control.
The
He
them.
son
When
who
stands
is
several
One
Mean-
the given
number
If
is
it,
22
and
quickly,
ball.
places;
not, the
if
If correct,
player in front.
to guess
tries
threw the
game
If
is
same
DODGE
Grade
BALL.
Grammar, High.
Apparatus
Alertness.
Ball.
The
it.
circle,
ball is
in the circle at
person
is hit,
who
is
BALL STAND.
Grade
Grammar, High.
No. of Players
6 to 25.
Self-control.
touches the
tries
floor,
to
catch
the
ball
before
it
23
the other players return, and he bounces the
ball,
ball, calling a
name, as
at first.
If
he does not
ball throws
back.
and
calls,
one on the
is
it,
he
If
respects
it is
like the
name called. In
game played in the
HAT
Grade
If
is it.
tossed
all
other
corner.
BALL.
Grammar, High.
No. of Players
lo to 20.
each
The
the players
The
it
it
If
he
is
When
if
preferred, he
may pay
24
The
a forfeit.
player
who was
him
any player
If
in line
STOOL BALL.
Grade
Grammar, High.
No. of Players
lo to 25.
number
less
than the
of players.
circle.
can strike
it
The bowler
If
all
the player
the players
change places, and the bowler may hit with the ball
any one who is between the stools. If a player is
struck before he reaches a stool, he becomes bowler.
Variation may be made by having the one struck go
out of the game.
CORNER
Grade
BALL.
Grammar, High.
No. of Players
8 to 20.
Alertness.
25
Mark
number
off a
number
players,
of
or circle several
of
arranging them in
feet apart.
Appoint a
square
referee.
One
side
Those standing
It
may then
from one
it
be tossed to a player in a
an enemy.
is
out.
ference
is
The
number.
HALEY OVER.
Grade
Grammar, High.
No. of Players
lo to 30.
Curtain, in-
doors.
Two
side of a house.
One
stands on either
26
house, and one of the opposite side must catch
it.
the players.
all
be appointed
if
game
The
necessary.
may
can be
CIRCLE
Grade
it.
CATCH
BALL.
Grammar, High.
Purpose
Heave and
alternate side
movements
Alert-
ness.
Apparatus:
Form
Ball.
The
first
player
who does
and throws
may
to the
be decided.
to
some
player.
It is
27
If
he
is
or, if
who threw
it
last
who
may
failed
it.
PASS BALL.
Grade
Grammar, High.
Apparatus
The
Large
Alertness.
ball.
placed
between
One
If
it
rolls
it cannot pass,
he takes the place of the player in the centre.
feet or
if
CENTRE BALL.
Grade: High.
No. of Players: 10 to 20.
Purpose : General exercise Alertness Self-control.
Apparatus : Ball i o to 12 inches in diameter; Stick 3
Chalk, indoors Spade,
feet long for each player
;
out of doors.
Form
a circle out of
doors
by digging holes
the players,
number than
In the
28
centre dig a hole large enough to hold the ball.
In-
The
The
players
under the
ball.
air.
counted,
unable to do
this,
His object
is
is
The
to
is
ball.
and
who
is
ever
is left
When
the ball.
hole, the
game
the ball
is
ended.
is
The point
must only be
rolled, defended,
must
of a stick
Two
faults
The
ball
or attacked by the
stick.
LAWN
Grade
BOWLS.
Grammar, High.
Apparatus
Skill.
level place is
29
the jack, which
is
The
considerable distance.
at the
it
to a
The
as possible.
When
each side.
all
The
score
will be one for each ball that lies nearer the jack
The
the two
should be of different
sides
Very elaborate
its
BALL
Grade
made
may be
balls
colors.
for playing
complicated, but
gymnastic qualities.
AND
BASES.
Grammar.
No. of Players
6 to 20.
Skill
Speed.
home
scorer.
The
The Red
first
Red
Blue not
player stands
less than
five
first
plate,
30
has
returned
scores as
the
ball is returned.
Red
ball
many points
If
If the
is out.
may remain
is
the
to
home
home plate, he
home plate when
returned to the
When
nings.
game
He
plate.
all
in-
FIVES.
Grade
Grammar, High.
No. of Players
Purpose
2 or 4.
General exercise
Alertness
Skill
Co-oper-
ation.
Apparatus
Wall with
level
space at base
Small ball
Chalk.
On
feet
distant.
Draw
lines to
of the
One
player
throws the ball against the wall above the chalk
When it has bounced back and rebounded
line.
from the ground, or before it touches the ground, a
player of the opposite side strikes
wall
it
it
next.
The
against the
One
ball
of
is
his
thus
31
is
made.
striking
it
or not striking
When any
made,
is
The game
opposite side.
second
it
such failure
is
it
won by
first
game
Players
as played at
bounce.
This
is
teresting.
Co-operation
Skill.
Apparatus: Volley
Mark
a court
off
equal courts
Nos.
40 by 40
Draw
feet.
a line
through
ball.
I,
and B.
2, 3, etc.
first.
it
two
and
He
over to
it
may be
returned before
it
before
it
When
the ball
No.
is
not prop-
serves, then
32
No.
score
is
The
called before
is
floor
twice while
it
The game
in their court.
is
VOLLEY BALL.
Grade: High.
No. of Players: 2
Purpose
General
:
to 12.
exercise
Alertness
Dexterity
Co-operation.
Apparatus
Net
Volley ball
number
Mark
2 feet
Court 50 by 50
feet, size
off a court 17
the court
in
10 square feet
half
lengthwise,
floor.
varying with
of players.
Mark
with
If
at least
it
its
is
it
divides
top
line
stretched
in each court
The
feet
33
A game
An
inning
is
finished
over the net from one side to the other without al-
lowing
floor.
to
member
of
ponents return
continues
before
it
This
or
it
If a ball
it
is
may
strike
to carry
When
keeping
it,
"dribbling" the
is out,
the opponents'
into the
it
it
if
may
the time.
trials
court.
in
Dribbling
Two
into
return
fails to
floor.
of the court,
may
the op-
it
one side
until
touches the
The
it
it
To
drib-
bouncing
ball,
all
no player
If a service strikes
court.
person
continues
ball
net,
if
34
"net"
called a
If
ball,
it
puts
If
ball for an
in play.
it is still
when
serving.
BASKET BALL.
Grade
High.
No. of Players: lo to
Purpose
i8.
General exercise
Alertness
Co-operation
Self-control.
The
tions.
field
If
may be any
no obstruc-
be marked
off
60 by 45
feet,
with
its
boundary
the
The
boundary
baskets are
lines,
one at
officials shall
be:
35
referee
who
the ball.
Two
decide
all
One person
call
time
at the
shall also
men and
end
The
kept where
lines.
it
can
seen
be
who
shall
game, and
be
by the players and
score should
spectators.
Two
who must be
by his own
They
side,
toss for
G. T.
C.
G. D.
The
= Goal thrower.
= Centre.
= Goal defender.
X=
A's men.
B's men.
diagram.
Each player
is
36
the division in which he
is
The
object of the
game
is
The game
ball
up
is
of each half,
To
first
player
may
intercept
the ball
when
it
is
The
ball
closed
fist.
may
arms be used
in
When
doubt as to
ball
whom
up where
it
it
ball,
and there
is
was held,
if
37
just within the
boundary
A goal
is
one.
The following
Kicking the
are fouls
ball; striking
"jiggling"
ball;
catching
it
it,
i.e.,
so as to
it
tossing
remove
it
and
ball
it
all
When
a foul
is
umpire sustains
it,
making the
stands
ing.
foul
claimed,
and
from the goal to which he is throwplayer shall stand nearer than 6 feet to
S feet
No
it
ball is out of
it
has com-
The game
RUNNING GAMES.
41
No. of
Keenness
of
perception.
One
player
is
When
he must guess
rect,
whom
is
then tries to
he has succeeded,
he has caught.
correct,
He
blindfolded
If
:
if
he
he
is
is
cor-
not
Instead of
STILL POND./
Grade Upper Primary, Grammar, High.
No. of Players: 10 to 60.
Purpose Alertness Self-control.
:
Apparatus
Handkerchief.
caught
is
this,
each
blindfolded.
42
^HE
Grade
BELLED CAT.
Grammar, High.
Apparatus
Hang
Alertness.
Bell.
him the
ing
When
the cat
is
player
AND
JACOB
Grade
RACHEL.
Apparatus
Alertness.
Handkerchief.
He
calls,
"Where
art thou,
Rachel?"
is
caught she
is
ring.
43
BUFF.
No. of Players
lo to 30.
One
player
is
The one
in
the
blindfolded,
others
form a
the centre
The
two numbers.
calls
players
If
MAIL-MAN.
Grade
Grammar, High.
ring.
One
of
the
the
players,
before
the
player
Whichever one
feits
at
may
fails
who
is
is
running towards
it.
For-
44
TAG.
Grade:
All.
One player
chosen to be
is
it.
He
player,
STOOP TAGGrade
Primary, Grammar.
Purpose
One
General exercise
person
Alertness.
chosen to be
is
it.
He
pursues the
CROSS TAG.
Grade: All.
No. of Players
10 to 60.
Purpose Run Alertness Co-operation.
:
One person
other players.
is
chosen to be
If
45
who
is it
IRON TAG.
Grade: All.
No. of Players: lo to 60.
Purpose Run Alertness.
Apparatus Objects made
:
of iron.
players.
the foot.
first
If
the
the game.
TOMMY
TIDDLER'S GROUND.
Grade Primary.
No. of Players 10 to 30.
Purpose Run Alertness.
Apparatus Chalk.
:
A
One
line
is
player.
Tommy
two parts.
Tiddler, stands on one side the
floor into
46
line,
latter
the
other
Tommy
side.
"I
The
am on
silver."
Tommy
Tiddler.
Primary.
No. of Players
5 to 30.
becomes
If
he
is
fox.
^STONE.
Grade
Grammar.
Alertness.
47
The
up.
one who
is it tries
to tag as
The
sit
All
many as possible
who are tagged
before
return
Mark
house.
and the
many
foxes.
fox,
as
hopping on one
possible.
When
as
must
re-
when the
He may
same
their hand-"
48
other, but he
The
fox
may
their house
at
game
the
of
is
chickens.
The
He
who
is
calls,
the lines.
As
he gives chase.
If
is it
sees them,
is
it.
If
he does
is still it,
and the couple just chased stand immediately behind him. When there are a large number of
players, two sets may be formed facing each other.
The two who are it call at the same time. The
couple on each side must join hands at the rear of
the opposite line.
Each one who is it chases the
couple of his
own
side.
49
BIRDS.
Grade
Primary, Grammar.
No. of Players
lo to 25.
One
player
is
bird-catcher.
names
of birds,
them.
name
of
mother.
some
If
player,
if
is
continued until
is
hers.
This
ber of birds.
HILL
Grade:
DILL.''
All.
Draw two
room, from
10 to
who
15
feet
is it.
apart.
He
Between them
calls,
"Hill Dill,
Come
"
50
All.
No. of Players
1 1
to 60.
Mark
room on one
opposite side.
side,
One
Speed
Co-operation.
and one
player
in the
is
middle
of the
players,
as
cattle,
stand
At
in
a given
signal
the
cattle
is
given.
the line
is
first
person
whom
he tagged.
If
is
bear in
The
the
SI
CATCH OF
Grade
FISH.
Grammar, High.
No. of Players
i6 to 60.
Apparatus: Chalk.
Mark
off a goal
at
Divide the
The
players in one goal join hands and are the net, those
in the other are fish.
signal
is
and
tries
The
fish
to
surround as
The
The game
till all
fish
is
then join
continued al-
GROCERY STORE.
Grade
No. of Players
10 to 60.
Mark
off a
Self-control.
Half
52
commence guessing
the word.
As
the
over
safely
many
line.
All tagged
The game
ponents' side.
is
join
won by the
the
op-
side gain-
Instead of
ing the greatest number of players.
objects in a grocery store, geographical names may
side
Mark
room
off
number
Chalk
Handker-
of players.
for a goal.
If
"Red!" when
the
S3
LONDON-LOO.
Grade
No. of Players
lo to 30.
The
The
He
last
one to touch
The
is it.
room.
"Loo!
is
it
calls,
"London!"
the
"
is
it,
players.
game.
CHECK.
Grade: Grammar, High.
No. of Players: 10 to 60.
Purpose : Run Alertness.
;
Apparatus: Chalk.
Draw
off a
Mark
The
players
54
are divided into two groups.
The
players
court,
and
try to tag
hand.
When
a player
be tagged.
If
he
own
is
side, lest
he in turn should
If
The game
its
opponents.
DARE
BASE. K
Apparatus
Chalk.
Mark off a goal at each end of the room, and midway between mark a long base called the dare base.
The
They con-
may be
The
last
assistant.
55
PRISONER'S BASE.
Grade
Grammar, High.
Apparatus
Draw
Chalk.
Each
is
a base.
No.
The
site itself.
stands in
One
its base.
Each side
He
player
is
pursued by one
may
only catch an
self.
To
own
may form
side.
a chain
If
last
the chain
is
player
its
opponents.
PRISON GOAL.
Grade
Grammar, High.
No. of Players
10 to 30.
Chalk.
56
at
Mark
wall.
off
The
choose sides.
ners,
some
game
is
is
the
home
scores one.
object of
to circle
return to the
when he
The
as goal guarders.
not
side.
own side.
who touched him can-
The player
Each prisoner
goal before he
may play
again.
the prison.
The
side having
y STEALING STICKS.
Grade
Grammar, High.
No. of Players
Purpose
lo to 30.
General exercise
Alertness
Speed
Co-
operation.
Apparatus: Twelve
sticks;
Chalk;
Handkerchiefs
Draw
mark
off a goal at
them choose
sides.
and
Place six
57
may stand
may appoint some as
The
if
he
game is to win
from the opposing side. The players
all
defenders
others as
The
thinks best.
the sticks
captains
of
the goal,
object of the
try
as soon as
court.
may
safely
side,
with a stick.
opponents' goal, he
is
own
To
side.
must stand
touched by one of
a prisoner, and
his release, he
aid in
may hold
When
touched
by one
The game
is
its
won by the
No
stick
members
of
his
may
not
may be taken
are prisoners.
sticks.
STEEPLE CHASE.
Grade
Grammar, High.
goal
marked
is
the standard
is
off at
Handkerchief; Chalk.
58
The handkerchief
is
hung
game
is
if
not, both
won by
The
The
/
Grade
FOX AND
Grammar, High.
No. of Players
Purpose
One
GEESE.
lo to 30.
General exercise
player
is
Co-operation
chosen to be fox.
file
Alertness.
be kept unbroken.
tries
may
not pass.
trying to protect
The
line will
its last
move
member.
If
like an
he
is
in
tagged,
59
who
line
all
may be
If
the
tagged, and
All.
Apparatus
The
to be
Handkerchief.
One, as A,
is
chosen
has
6o
HERR SLAP
Grade:
No. of Players
Purpose
The
be
it
JACK.
All.
Run
lo to 30.
Alertness
Self-control.
One who
is
chosen to
When
first in
The one
who
fails is
it.
is
done.
player,
The
when
/have you
Grade
seen
my
sheep?
Primary, Grammar.
A ring
is
formed.
outside, touches
"
One
says,
"
6i
Primary, Grammar.
Alertness
Co-operation.
Choose
others form a ring with clasped hands.
one player for cat
The
of the circle.
who
at first
is
rat.
The
The
cat
in the centre
who runs
is
When
floor.
the
while the
rat
becomes
players.
When
cat,
It is better,
may be chosen
number
In this case
GARDEN SCAMP.
Grade
Grammar.
Purpose
The
Run
Alertness
Accuracy.
One
is chosen
Both stand
player
62
The gardener
you doing in my
answers the scamp.
"No
gardener.
patch?"
"Who
The
"What
are
He
then
in the
same
path.
let
asks,
"Eating berries,"
you in?" says the
running.
to help both in
If
If
THREE
Grade
No. of Players
Purpose
One
is
DEEP.
Grammar, High.
:
Run
20 to 60.
Alertness
chosen to be
it,
Self-control.
another to run.
The
apart,
is it.
He may
players, thus
safe
and
making
is
file
to save himself
must run
If
He
of three.
may be
then
is
tagged,
to place himself in
a player
is
tagged, he
63
is it;
ner's place.
varied by having
between
running.
for
places
whom
may be
tagged.
GEESE.
Grammar, High.
No. of Players
3 to 15.
Self-control.
in
Draw
He
to tag one.
of the
The running
The hub
wheel.
is
all
is
VIS-A-VIS.
Grade
"
Grammar, High.
One
player
in couples
is
The
Whenever
chosen to be
it.
others stand
the one
who
64
is it calls, "Face to face!" the two in each couple
must face each other. When he calls, "Back to
back!" they must turn back to back. When he
"Vis-a-vis!" they must change partners.
calls,
is it tries
is
now
it.
NINEPINS.
Grade: Grammar.
No. of Players: 20 to 60.
Purpose March Alertness.
Apparatus Music.
:
The
Those
which suddenly
One
in the circles
stops.
player stands
march
to music,
the
If
the one
in
the
GOING TO JERUSALEM.
Grade
No. of Players
10 to 60.
ers
The
in
Music.
opposite directions,
for instance,
one
to
the
65
two
east,
is
march
iind seats.
no one may
once.
may
to
If
sing,
sit
there
be seated.
WANTS A CORNER./
PUSSY
Grade
All.
No. of Players
8 to 20.
than
the
number
of
players.
One
player
is
chosen to be pussy
all
the others
vacant.
is
pussy.
If
a goal
66
THE PLATTER.
SPIN
Grade
Grammar, High.
No. of Players
lo to 30.
Alertness.
The
One
stands in the
floor.
The
moment he takes his hand from the platter he must
call the name of a player, who runs and tries to
centre,
and spins
catch
before
it
catch
it
platter
lies
on the
it,
on
the
floor.
:
if
If
he does not
he does, the
first
spinner continues.
cult,
the
the players
floor.
Grammar, High.
No. of Players
10 to 30.
The
swing the
He
shot,
and
sits
in
One
is
chosen
to
67
SCULPTOR.
Grade
No. of Players
Purpose
lo to 60.
General Exercise
Alertness
Self-control
Balance.
One
is
chosen to be
it.
He may
He
name
gives each
The
players form a
known
have several
the position
is
be taken.
to
of
"The
Each
When
not at
position.
is large,
When
the
number
68
The
holding hands.
"Threescore and
Leader.
Last
"Can
Player.
ten.
by candle-
there
get
The
says,
light.?"
The
make an arch
commencing with
The game is repeated
with the
last
line
player as leader.
No. of Players
Purpose
7 to 60.
General exercise
Quickness
line.
The
leader marches,
runs, or takes
one of
actly.
of observation.
The game
is
limited by time.
69
RUSSIAN
Grade
FILE.
No. of Players
7 to 60.
of players.
left
The
is
is
place in
One
called a goal.
chosen to be leader.
He
back.
his motions.
ones,
such as
middle
aisle,
tries to reach a
goal.
fails
is
now
leader.
The game can be played in a hall or
gymnasium by placing stools or chairs, one less
than the number of players, in two rows, with a
is called,
left
the players
standing
is
sit
next leader.
70
STEPS.
Grade: All.
No. of Players: lo to 30.
Purpose March Self-control.
:
Apparatus: Chalk.
The
players are
While
walk, or
eyes.
may
run,
must
stop,
and he may
all
the goal.
STATUES.
Grade
Grammar, High.
Gong
Whistle
Chalk.
Draw
a line across
one end
At
of the room.
is
chosen to be
it,
and stands
line.
While he
in the
middle
is
it
the
One
of the
who
stand
blows a
71
may move
He may
whistle, and
is
about to blow
When
turn suddenly.
he
who are moving he sends back to the startThe one who is it changes his position
turns, all
ing line.
so that he
Each
then
always
is
player, as
and strikes
it
to
is
able,
CALL TAG.
Grade
Primary, Grammar.
One
Balance.
player. A, is chosen to be
form a
file.
As
ten.
it.
The
When A
forward.
calls,
"Ten!"
file
may be;
who is
If
Should
B may
call,
the
and a
file.
is
then
The
monitor
little to
count again.
name,
"TagB!"
walks
players
the
and
others
is
rest
players
the right of
it,
The
players
72
Then the
until he calls, "Halt!"
The
monitors whirl suddenly, and tag as before.
"
march may also be started with the word, "March
must march
with
and,
"Halt!"
no
counting,
ended
at
the
command,
With
20.
Alertness.
Bowlder
Stones size of
Indoors,
fist
Large
stone
Indian
club
Bean bag
for
each
player.
is
placed on a bowlder;
the duck
The drake
is
on the rock,
if
he
lifts
off,
all
is
be played
the
if
one who
when
it.
The game
The
can
n
The
its
off.
ALL UP.
Grade:
All.
No. of Players
6 to
oo.
played in
If
school-room,
two
files
at the
The
outer
player on
each
stands
side
At the
the
"Start!" he runs to
the outer circle on his side, and carries the clubs
one at a time to the inner circle, and places them
starting line.
on the crosses.
signal,
When
all
by the centre
aisle.
The
file
The
first,
player
who reaches
all
have
greatest
large
74
drawn, and the players stand in several
in a
gymnasium
HANGING
Grade
files.
The
or out of doors.
CATS.
Grammar, High.
No. of Players
lo to 60.
One
is
chosen to be
He
it.
some
chases
one.
the
The
other
players
Whoever
players
is
is
tagged
is
When
it.
it.
HOP SCOTCH.
Grade
No. of Players:
5 to 10.
JV>
the
one tagged
number of
sit down
may
n
A
the earth,
One
line.
It is
i,
The
and one in
and kicks
2.
player
then hops
2,
and then
out.
on the line, he
it
is out,
The game may be played without straddling any lines, or the player may be allowed to
his turn.
it
once from
at
any division.
SPY.
Grade
No. of Players
o to 60.
Some
object
to touch
counts
it
all
is
the goal
one
agreed upon.
time
chosen as goal.
is
hundred
it.
or
Then he
The
He
closes his
any
number
calls,
last
one
eyes and
previously
If
he sees a player, as
76
John,
he
calls,
The
players
may
tries to touch
far
The
are safe.
first
game
is
continued until
all
YARDS
Grade
OFF.
Primary, Grammar.
No. of Players
5 to
20.
Some
object
which a stick
is
is
laid.
One
player
is
it.
Another
is it
quickly as possible.
When
hide.
is it
he
the stick
Meantime
is
all
If
players
the
one who
he sees one,
calls,
runs to
This frees
all
one caught
is
may throw
it.
is
who
is
being replaced.
The
last
77
Grammar, High.
No. of Players
Purpose
Run
Apparatus
Two
lo to 60.
Observation
Endurance.
Paper torn
small.
general course
is
The
hares are
given
minutes'
ten
trail.
They
start.
The
should
trail
When
out
,in
start.
They
it,
he
calls,
When
and they
the scent
is
all
set
lost,
the
The
is
to
be
in at
trail.
the finish,
overtaken.
PASSING CLOTHES-PINS.
Grade:
All.
I.
The
game
is to
to the next,
object
so as to reach
time possible.
The leader
passes one clothes-pin, and immediately starts another, which is to try to overtake the first one becircle in the shortest
fore
it
The
left
first
and one
in
leader.
to the
right.
The
one to the
object
is
to
be
The
side
which
succeeds
scores
one.
may
pass
of the
III.
Form two
lines.
At
82
They
him.
is
he has
first,
in his hands,
scores a point.
who dropped
gather them
it
If a
must
all up,
rection.
in
one
at the
end drops
all
up before returning
in
di-
them.
game may be
first
one
at a
back again.
then
may be
If
played
DUCKS
Grade
the
left,
and
one
hand on his
left
each
hand.
FLY.^/
Primary.
The
at
standing,
players
may
Alertness.
sit at
the
desks.
tate
fly.
him
If
is
preferred.
83
for instance,
a forfeit.
MUFTI. "^
GRAND
Grade
Primary.
No. of Players: lo
Purpose: Alertness.
The
to 60.
The
teacher stands in
He makes some
moveGrand Mufti,"
when all the players must imitate his movements.
If he says, "So says the Grand Mufti," no one must
ment,
move.
and
"Thus
says,
Whoever moves,
says the
down.
THANKSGIVING DINNER.
Grade Primary, Grammar.
No. of Players: 10 to 60.
Purpose Alertness.
:
Some one
is
chosen to
name
of
a Thanksgiving dinner.
tell
He
the story.
gives
something to be eaten at
The
"The
For instance,
if
the story-
large turkey
84
must
all
had best
turn.
holidays.
If
tell
the
children
to
other
the story.
STAGE-COACH.
Grade: Grammar, High.
No. of Players: lo
to 60.
Purpose : Alertness.
Apparatus : Chairs.
The
is it
names each
of five
player.
may have
in
If
front
the
If
game
the
is
the class.
of
number
who
played at
is large,
He
groups
they
the one
who
is
it
When
tells a
his
is
mentioned,
all
turn.
Then
all
is it tries
to secure a chair.
Whoever
8s
FRUIT BASKET./
Grade
Grammar, High.
Purpose Alertness.
Apparatus: Chairs one
:
less
players.
The
players
sit in a circle.
He
the story.
One
tells a story,
is
chosen to
tell
All
Then
rise,
and turn when the words " fruit basket " are heard.
Each player turns when he hears his name. The
story is ended by the words, " The fruit basket
Immediately all the players must change
upset."
seats,
chair.
Whoever
in
is
standing tells
the
next
story.
A WAND.
No. of Players: 10
Purpose
to 30.
Keenness of perception
Self-control.
until
stick.
stick at
Immediately
some
one,
all stop.
who must
g6
may
player
disguise
The
ask.
who
If
the two
it is,
MUSICAL INSTRUMENTS.
Grade
Grammar, High.
No. of Players
Purpose
The
lo to 30.
Alertness.
sitting
on the floor
decided upon.
all
as
which he will
the players
much
The conductor
hum
beats
One
play.
tune
time,
making
it
is
while
sound
the motions
imitating
used
playing
in
The
it.
"What
4,
is
5!"
five,
he may
say,
and
If
it
1,2,3,
must be ap-
he has a violin,
a string."
.'
his reply
If
he
is
not
he says something
is the matter with his instrument that cannot be,
as of a violin, " The reed is lost," he must change
if
S7
ductor.
pay a
forfeit,
conductor continue
preferred.
if
Twine
Apparatus
hung on
key
is
Key.
a long piece of twine.
The
One
stands
The
centre.
The one
The
the key.
players
may
it
discover
who has
occasionally whistle on
is.
When
a player
is
he takes the
HUNT THE
Grade Primary.
No. of Players 10
Purpose Alertness.
Apparatus Slipper.
SLIPPER.
to 30.
The
chosen to be
it,
of
88
The
slipper.
slipper
is
It
may sometimes be
another under the knees.
When
thrown across the circle if hidden at once.
far enough away from the one who is it, it may be
struck three times upon the floor to show where it
is.
the slipper
AND
BEAST, BIRD,
Grade
is it.
FISH.
No. of Players
lo to 30.
Purpose Alertness.
Apparatus Handkerchief.
:
The
players stand or
calling
player,
either
One
in a circle.
sit
and throws
"Beast"
or
it
at
takes
another
"Bird"
or
"Ten!"
For instance,
if
one, two,
has
counted
ten!" and B
ten,
says,
takes the
"Cod"
before
handkerchief, and
he is too late in
he names an animal of the
wrong division, he must pay a forfeit.
The game
tosses
it
at
another player.
But,
if
if
player
kerchief.
89
NOT
Grade
SIR.
I,
Grammar.
No. of Players
lo to 20.
Purpose: Alertness.
The
One
order.
one
chosen to be teacher.
is
of his class,
Teacher.
"
He
turns to
2,
sir."
P.
T.
"Who,
P.
"No.
"No.
Pupil.
T.
T.
No.
then, sir.?"
s,
must go
sir."
5 to the foot."
"What,
"No. 5 to
can say,
he
" before the teacher
me,
sir.?
says,
the foot."
If he succeeds, he
keeps his place, and the teacher addresses another
The
pupil.
object of the
game
is
to be
head of
the class.
Primary, Grammar.
Self-control.
Apparatus: Thimble.
One
person
is
All
room.
it
is it
j'et
is
he must
manner where
it.
sit
it
is.
The game
who
are
may be
when
played louder
all
are far
"cold."
Or music
is near, softer
OBSERVATION.
Grade Upper Primary, Grammar, High.
No. of Players lo to 30.
Purpose: Acuteness of observation.
Apparatus Twenty objects Paper and pencils.
:
Twenty
objects
player in turn
minute.
He
is
are placed
on
Each
remember.
a table.
down
all
the greatest
he can
number
"^