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The game uses the cursed and immortal vampiric condition as a backdrop to explore themes of morality, depravity, the human condition (or appreciation of the human
condition in its absence), salvation, and personal horror.
The gloomy and exaggerated version of the real world
that the vampires inhabit, called the extquotedblWorld of
Darkness, forms an already bleak canvas against which
the stories and struggles of characters are painted. The
themes that the game seeks to address include retaining
the characters sense of self, humanity, and sanity, as well
as simply keeping from being crushed by the grim opposition of mortal and supernatural antagonists and, more
poignantly, surviving the politics, treachery, and often violent ambitions of their own kind.
THE 13 CLANS
The 13 Clans
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Each Clan and Bloodline has a unique set of powers called
Disciplines, and their own set of weaknesses, also unique
to that particular branch of vampire.
Factions
Vampire: The Masquerade oers the players the opportunity to play in a politically structured world in which sects
(large factions) rule over all of vampire society. While
many factions and sub-sects exist in the game, the main
focus is the conict between the Camarilla, the Sabbat
and the Anarchs.
The primary sect is the Camarilla (see camarilla), sometimes called extquotedblthe Ivory Tower extquotedbl.
They originated in the rst attempt for control over the
entire vampire population. Through their use of the Six
Traditions, Camarilla Kindred survive the night, hiding
their existence from humans.
Other minor sects include The Black Hand and the In- In August 2004, the now-defunct game set in the original
connu. Independents are those who take no sides with World of Darkness was replaced by Vampire: The Reany of the factions but have their own goals and agendas. quiem. Although it is an entirely new game, rather than a
continuation of the old, it uses many elements of the old
game, including certain clans and disciplines.
8 Print on Demand
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EXTERNAL LINKS
See also
Vampire: The Eternal Struggle
Vampire: The Masquerade Bloodlines
Vampire: The Masquerade Redemption
Kindred: The Embraced
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Notes
[2] Melton, Gordon (1994). The Vampire Book: The Encyclopedia of the Undead (1st ed.). Detroit, MI: Visible Ink
Press. p. 852. ISBN 0-8103-2295-1.
White Wolf Games Studio et al., Vampire Storytellers Companion White Wolf Game Studio, 1998,
ISBN 1-56504-259-X
[4] At GenCon we announced our partnership with DriveThruRPG in their Now in Print program, oering outof-print and PDF-exclusive products as physical books
through print-on-demand technology. White Wolf Publishing. Retrieved 2011-08-31.
[5] White Wolf Release Schedule 2011-2012. White Wolf
Publishing. Retrieved 2011-08-09.
[6] http://theonyxpath.com/vtm/.
[7] DriveThruRPGs List of Moonstone Comics with World
of Darkness Theme
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References
12 External links
Vampire The Masquerade in The ocial World of
Darkness wiki
Vampire the Masquerade 20th Anniversary Edition
Ocial blog
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