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Marketing gericht op Azi

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Inhoudsopgave

Chapter 1: Consumer Behavior Across Cultures

Pagina 3

Chapter 2: Values and Culture

Pagina 6

Chapter 3: Convergence and Divergence in Consumer Behavior

Pagina 11

Chapter 4: Consumer attributes

Pagina 15

Chapter 5: Social Processes

Pagina 20

Chapter 6: Mental Processes

Pagina 24

Chapter 7: Culture, Communication and Media Behaviour

Pagina 28

Chapter 8:Consumer Behavior Domains

Pagina 30

Marketing tentamenvragen

Pagina 33

Marketing herkansingsvragen

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Marketing gericht op Azi

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International Markets and Market Research, Markets and Segmentation in an International Context
Markets and Market Segments:
A market consists of people with wants and needs, money to spend, and the willingness to spend money on
those wants and needs.
- International markets vary due to several factors. Marketers consider these factors when
developing international segmentation strategies.
Market segmentation consists of identifying all potential customer groups that are viable for the purposes
of marketing products.
How does a nations or regions culture, including its origins, characteristics, and values, influence the
international marketing context?
Culture:
Culture represents the beliefs, customs, and attitudes of a distinct group of people.
- The term culture can be applied to a nation, a region, a city, or a single business.
Culture, and the elements of culture, strongly influence international marketing activities.
Elements of Culture:

Origins of Culture:
Culture develops over time and various
characteristics of culture have strong
historical roots. History is a large driver of
culture.

Origins of Culture:
Geography is the other primary driver of culture. Several
factors related to the location and characteristics of a
geographic region affect the development of culture.
- Topography
- Population density
- Climate
- Access to other nations and cultures
Creating Cultural Consumption: Carnival:
Carnival represents how history and geography overlap to create culture and consumption.
The celebration is Western European in origin and may even predate its Christian roots.
Carnival celebrations are common throughout Europe.
- The celebration in the Notting Hill area of London is one of the largest in the world.
- In Belgium, the celebration dates to at least 1394.
Colonization spread the celebration of carnival throughout the world.
The most famous of these celebrations is probably Carnival in Brazil.
- Samba dances are native to Brazil but also influenced by African dancing introduced by slaves.
Carnival is also observed throughout the rest of Latin America.
- The capital of Uruguay, Montevideo, holds a festival for more than a month.
- Trinidads event rivals Brazils and includes African culture and calypso and the soca dancing.
- The Colombian celebration includes a mix of European, African, and indigenous traditions.
Colonization eventually spread carnival to Asia.
- India, specifically the former Portuguese city of Goa, celebrates every year. The party includes
traditional Christian elements, but also increasingly reflects Indias Hindu roots.

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Geert Hofstedes Value Dimensions of Culture:

Why should a marketing team examine cultural imperatives, electives, and exclusives when entering a host
country?
Culture and Behaviors:
Cultural Imperatives
- The business customs and expectations that must be met and conformed to or avoided
Cultural Electives
- The business customs and expectations that cultural aliens may, but are not required to, conform
to or participate in.
Cultural Exclusives
- Customs or behavior patterns reserved exclusively for the locals and from which the foreigner is
barred
Culture and Purchasing Behavior:
Cultural influences dictate whether a given region or nation can become a viable target market.
A marketer first examines culture to determine whether products match the needs and wants of
consumers.
Culture affects a variety of consumption patterns and purchasing behaviors, including those affected by
aesthetics, religious practices, and dietary preferences.
Cultural Change:
Two methods may be used by a marketing department to assess and adapt to cultural change:
1. Seeking cultural congruence, which means products and marketing approaches are designed to
meet the needs of the current culture.
2. Promoting change within the culture.
- Greater risk
- An increased chance of offending
Chapter 1: Consumer Behavior Across Cultures
Global Consumers in a Global Village?:
Do travel, global media and technology make us all the same?
Globalization:
- In business press Globalization is Americanization
- Globalization discourse dominated by Anglo-Saxon authors who see their own countrys brands
everywhere and think it makes people the same
Global Youth Culture:
- Assael, 2004: Consumer behavior, a strategic approach:
- Teens across the world
Watch the same television shows and similar commercials
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Develop the same consumption


patterns
Find being with friends and
watching television to be the most
enjoyable ways to spend time
Travel and global communications have
spurred the development of common norms
and values

The Globalization myths in marketing:


- Globalization of markets Levitt (1983) : The
worlds needs and desires have
homogenized
- (Internet) technology brings a world culture
- Global business and global media have brought global communities
Youth, business people more similar to each other across countries than to other people
within countries
similarities in media exposure bring consumers together
- Increased wealth makes people travel
- Increased travel brings universal values
- Result:
- Increased focus on similarities, not on differences
- An ideal world versus the real world
Travel and technology:
- In Europe, in 2001, 44% of young people had not visited another country, and 86% only one, for
holidays (Eurobarometer); 31% do not speak another language
- Only 0.4% of Europeans work in another EU state, 0.1% work and live in another state (225,000
people).
- People are not becoming the same. Cultural values vary across Europe and with increased wealth
peoples values become even more manifest
- New technology doesnt change people; it enhances current behavior
- There are global products and brands, but there are no global consumers
Globalization terms/aspects:
- Link with modernity and post modernity
- Western imperialism
- Global monoculture
- Positive or negative effects
Positive: Technological progress, employment, cultural exchange
Negative: Monoculture, low trust multinationals
Perceptions of Globalization:
- EU inhabitants view globalization as positive, technological progress, health, employment
66% of the Irish view Globalization as an advantage versus 33% of the Greek
- EU inhabitants view USA having too much influence ( 75%)
- Developing economies: global means new, modern, scientific

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Technology does not unify:


- Technology and media bring together, they dont make us the same.
- Which technology people buy and how they use it depend on the habits of the groups to which
they belong, the environment in which they live and grow up: their culture.
- Differences in ownership and usage of technology across nations. Examples.
Behavior varies by national culture:
- The Dutch use MSN messenger more than in any other country.
- 80% of Dutch households have Internet access versus 44% of German households (2006).
- 83% of Dutch households have PC versus 57% of Belgian households (2006).
- In 2006 Germany was one of the most mature digital camera markets in Europe. In 1996, 10 years
earlier Germans bought the most analogue film per capita.
The technology paradox:
- People use new technology to do the things they used to do better, nicer, more efficiently
- They are extensions of human beings (McLuhan)
- Peoples behavior is very stable, is based in history; new technology is used to reinforce existing
behavior
The colder the climate, the more deep freezers and ice cream consumed
Mobile phone penetration highest where most main telephone lines
Convergence-divergence:
- Human behavior stable
- New technology often new format of the old.
Deep freezers, mobile phones
- Not necessarily driver of new behavior
- No evidence of convergence.
- Persistent variation of consumption & consumer behavior across countries.
- The older the product category the stronger the influence of culture.
Cross-border lifestyle groups:
- Global communities, global tribes
- Davos culture
- Yuppy internationale
- Global youth culture
- Business people
New media:
- The internet amplifies and modifies existing patterns of governmental conflict and cooperation
- Positive democratic effects in countries that were already partially democratic
- In many countries access to Internet limited by filtration software
- People fit new technology into their existing lifestyles
- Companies adjust websites to local peculiarities
- People most easily navigate websites developed by designers of own culture
Universalism:
- Conviction of what is good for us is good for others
Democracy, fast food, dashboard dining
- View Europe or Asia as one market
- Lack of geographical or historical knowledge
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Language, literature (Baccardi)


Assume U.S. or British theories of consumer
behavior are valid elsewhere

Global branding and advertising:


- Markets are people
- People live in the local
- Going global means understanding the local
- Most trusted brands are local or national
Renault , Volkswagen , Skoda etc
- Understand consumers across cultures

Chapter 2: Values and Culture


The value concept:
- A value is an enduring belief that a specific mode of conduct or end-state of existence is personally
or socially preferable to an opposite one
- Value system: values ordered in priority with respect to other values
- Rokeach: Terminal (eg. comfortable life) and Instrumental values (eg. ambitious)
- Values have cognitive, affective and behavioral components
Preference of one state of being over another:
evil
good
ugly
war
peace
beautiful
unhappy happy
passive active
sick
healthy
pessimist optimist
dirty clean
traditional modern

Instrumental Values are different /country:


US
China
Being Honest
Cheerful
Ambitious
Polite
Responsible
Independent

Measuring values:
- Questions about preferences of states of being
measure the desired
- Questions about guiding principles in ones life
measure the desirable
- Values are abstract
Not all people/cultures respond to abstract questions = Western custom
Asians tend to respond according to social setting
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Importance of context

Rokeach and values:


- Levels of values
End-state of existence: terminal value
Desirable mode of conduct: instrumental value
- 18 terminal value items
e.g. world at peace, equality, salvation, national security
- 18 instrumental value items
e.g. ambitious, honest, obedient, broad-minded
- Instrumental values are motivators: instruments to reach end-states
Ten of the Rokeach terminal values:
1. Comfortable, prosperous life
2. Exciting life
3. Sense of accomplishment
4. Equality
5. Freedom

6.
7.
8.
9.
10.

Happiness
National security
Salvation
Self-respect
Social recognition (respect, admiration)

Ten American enduring Core Values (Yankelovich)


1. Freedom, free speech and freedom from
constraint to the pursuit of private happiness
2. Equality before the law
3. Equality of opportunity: 'freedom & individuality
in the marketplace'
4. Fairness: 'get what you deserve'

5.
6.
7.
8.
9.
10.

Achievement: 'individual effort will pay off'


Patriotism
Democracy
American exceptionalism: special moral status
Religion
Luck

7.
8.
9.
10.
11.

Love for children


Strong family ties
Self-respect, status, success
Being a leader, power
Freedom, independent, doing your own thing

Values Belgium (Vyncke)


1. Having your own house
2. Thrift
3. Progeny, descendants
4. Health, safety, security
5. Keep everything, all you have, as it is
6. Romantic love, strong relationship, erotic love

Value studies in marketing and advertising:


- Segmentation
enriching segment descriptions
add values to demographics
see consumer as a whole
- Differentiation
add values to attributes and benefits
communicate how brand delivers higher
level consequences
- Positioning
adding values creates association network which distinguishes products
positions a brand vs. other brands in the category
Several ways to view culture:
- Learned and shared ways of doing things and solving problems
in a society (national culture) or in a company (company culture)
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How we do things here


The glue that binds people together
If there are no shared ways of doing things it is difficult to live or work together

Comparing cultures:
- Culture as an onion: values and expressions of culture
- Convergence = mainly the expressions of culture
- Use interpretable dimensional scales on which cultures have different positions
Expressions of culture:
- Language / humour
- Signs and symbols
- Body language
Facial expressions
Gestures
- Thinking patterns
- Communication
Personal contacts
Written, memos, e-mails
Beyond the anecdotal: Understand values:
- Cultural values explain how people interact in business
Meetings, dress codes, trust, relationships b/w bosses-subordinates
Organization models
- Cultural values explain consumer behavior
Influence on marketing and advertising
Media usage, communication styles
- Value systems of companies and creators of advertising reflected in communications
Measuring cultural values:
- Derive cultural values from cultural artifacts (fairy tales, advertising)
- Information about cultures derived from the study of individuals
- Problems:
Results based on self reports
Implicit comparisons with others
Questions, language
Interpretation
Equivalence
- Individual vs. culture-level
Associations can vary for individual and culture level
Searching for similarities or differences:
- In international marketing focus is on the search for similarities, finding similar groups across
countries youth, business people etc.
- Studies that focus on differences use dimensions or typologies
- Typologies describe easy-to-imagine types within countries, based on lifestyles or socio-milieus
- Lifestyle studies:
VALS - based on US value study
CCA based on French value study, later extended to other countries in Europe
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Kompas Scandinavia
Values of culture of origin reflected in dimensions

National cultures:
- Nations should not be equated with societies
- But, many nations are historically developed wholes
even when consisting of clearly different groups
- United States heterogeneous nation
- Comparing nations
Differences within nations are smaller than
differences across nations
Classifying cultures:
- Classifications of culture
Descriptive characteristics
Value categories
Dimensions
- Dimensions empirically based; factor analysis
of large databases
- Countries have a score on a scale
- Useful for secondary analysis of consumption
data
Large-scale dimensional models:
- Inglehart: 2 dimensions
- Minkov: 3 dimensions
- Hofstede: 5 dimensions of national culture
- Schwartz: 7 value types or motivational domains
- GLOBE: 9 dimensions
- Hofstede and Schwartz most used for marketing
Hofstedes dimensions of national culture:
- Power Distance
- Individualism-Collectivism
- Masculinity-Femininity
- Uncertainty Avoidance
- Long-Term vs. Short-Term orientation
- Country scores for 66 countries and 3 regions
- Explain most of variation of consumer
behaviour
Ads:
Power Distance:
- Social status: well-known brands - Pakistans former president shows his Nike shoes
- Spain: Respect for elders
- Intl ad, PDI - Elders look like youngsters, Not acceptable in PDI+ cultures
- Korea (PDI+): need for prestige and status
- Dependence (Italy) Independence (Netherlands)
Individualism-Collectivism:
- Denmark: privacy needs, enjoy alone
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Spain: Individual choice (literal translation of intl ad for Lucky Strike) vs. culture-fit group
enjoyment for L&M
- Culture of country-of-origin reflected in intl advertising
- Spain: Indirect way to tell - Here is a
group of people with a Friday feeling
- Direct approach: I, You
- Indirect approach: symbolism,
metaphors (Belgium, Intl ad Thai airlines)
- Not sharing (Magnum, Netherlands) vs.
sharing (Donettes, Spain)
Masculinity-Femininity:
- Masculine cultures: biggest, the best,
aggressive typology
- Feminine cultures: modesty,
understatement
- Volvo Sweden Dont show off
- Italy: A Seat Cordoba must always be
seen. Glass door in garage
- Netherlands: The neighbors cannot see
the car, anyway, the most important part
is under the bonnet, nobody can see it.
- Mexico, Italy - Role differentiation
- Netherlands, Spain - Overlapping roles
- Role differentiation
MAS: Mothers clean and look
after children
FEM: Fathers also clean and look
after children
Uncertainty Avoidance:
- Germany: Details and testimonial by a
Professor Dr. M. Rimpler
- Germany: experts and specialists
- USA: Result orientation - Little
information about product or details
- France & Spain: grooming is important,
combine the right colors
- Norway & Australia: no attention to
grooming
- UAI+: Process orientation, how the
product works UAI-: Result orientation,
the effect
Long Term Orientation - Short Term Orientation
- Long term symbols: old trees, Continuity
Possible exam questions:
The Japanese have many holidays and celebrations of seasons that can be explained by culture. Seasonal
events are cherry blossom viewing (around April 1), autumn colors viewing and going out in the rainy
season. Special holidays are Day for the admiration of nature (March 20), Commune with nature and be
grateful for its blessings (May 4) and Respect-for-the-aged day (third Monday of September). Which
dimensions can explain these special occasions?
Answer: Time is circular, PDI+ and LTO+
Relationship man - nature

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The Lego toy bricks were originally developed as educational. It was a Danish invention. The name was
based on a contraction of leg godt, which translates as play well. As it was meant to be an educational toy,
it was based on the practice of parents constructing buildings together with their children as equals. Which
dimension explains the fact that Lego never sold as well in France as it did in the Nordic countries?
Answer: PDI+; parents dont play that much with children as they do in PDI- cultures
Chapter 3: Convergence and Divergence in Consumer Behaviour
Globalization of markets:
- Levitt (1983):
A powerful force drives the world toward a converging commonality, and that force is
technology. It has proletarianized communication, transport and travel. The worlds needs
and desires have irrevocably homogenized
- Homogenization of needs
is argument for standardizing products, marketing and advertising
Convergence:
- Modernization driver of convergence
- Economic modernization: technology, specialization of labor, interdependence of impersonal
markets, large-scale financing, rising levels of material well-being
- Socio psychological modernization: process of change in ways of perceiving, expressing and valuing.
(Inkeles and Smith, 1999) business people
- In marketing technology (Internet, electronic media) considered to be most important driver of
convergence
Technology does not unify:
- Technology and media bring together, they dont make us the same.
- Which technology people buy and how they use it depend on the habits of the groups of which
they are part, the environment in which they live and grow up: their culture.
- Differences in ownership and usage of technology across nations.
Behavior varies by national culture:
- The Dutch use MSN messenger more than in any other country.
- 89% of the Dutch use Internet versus 46.9 % of the Germans (2006).
- Netherlands: 85.4 computers per 100 people; Belgium: 37.7 computers per 100 people (2006).
- In 2006 Germany one of the most mature digital camera markets in Europe. In 1996, 10 years
earlier Germans bought most analogue film per capita.
Technology and convergence:
- Human behavior stable
- New technology often new format of the old.
o Deepfreezers, mobile phones
- Not necessarily driver of new behavior
- People adopt new technology to keep doing what they like to do most, in a nicer or more efficient
way.
- No evidence of convergence.
The new often a new format of the old:
- More deep freezers in cold climates
- More ice cream consumed in cold climates
- Fastest penetration of mobile phones where most fixed telephone lines
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Access internet at home or in the public domain

Macro-micro dichotomy:
- Macro information: indicators of macro-economic environment of countries: population data,
GNI/capita, education levels, per capita telephone main lines, cars, PCs, TV sets
- Micro information: differences in consumption, attitudes, values, consumer behavior, e.g. time
spent watching TV, behavior on the Internet, liters per capita mineral water consumed.
Macro & micro level convergence-divergence:
- Convergence of national wealth in rich regions, not worldwide
- World inequality increased
- European Union example of convergence of GNI/capita
- Micro-level: with increased wealth divergence, cultural values become manifest

Convergence-divergence:
- Persistent differences in consumer behavior worldwide
- In economically homogeneous area, convergence at macro-level
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Investment type durables: convergence


Convergence at macro-level masks diversity at
micro-level
Convergence of the new, divergence of the old
With increased wealth, convergence turns into
divergence
Converging incomes: diverging behavior

Culture, intl marketing & advertising:


- Appr. 70% of variation in product ownership and usage
explained by Hofstede dimensions
With converging national wealth, values of national culture become manifest
- No global communities. Surveys show that
across countries young people vary as much as
grown-ups
business people are human beings; values
reflected in decision making behavior
Other measurement variables:
- Urbanization
- Population density
- Education
- Age distribution
-

Household and family


Social class
Ethnicity
Climate

Urbanization:
- Distinction urban-rural mainly important for developing
economies
- Disposable income urban higher than rural
- Less pronounced in developed economies, where rural
can be more wealthy
- Urban: less extended households (= people living
together), but psychologically extended household still
exists
Population density:
- Number of people per square kilometer
- Not meaningful variable for explaining differences in consumption or consumer behavior
Education:
- Education levels = function of national wealth
- Convergence of education levels with converging
wealth
Age distribution:
- Age distribution related to economic development and
culture
% under 15 = low GNI/capita
% over 65 = high GNI/capita
- Lower birthrates in LTO+ cultures
- Developed world: graying populations
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Household and family:


- Household size variations
- Age of marriage varies: lower income, earlier marriages
- Working women: varying reasons for work and differences in childcare
- Low MAS cultures: males and females share childcare; Low IDV cultures: extended family takes care
of children
Social class:
- Class structures and measurements vary by country
- Organized vs. non-organized class
- Organized class example Caste system India
- Marketing categorizes people according to income, age group, occupation etc.
- Definitions vary: working class may have different meanings across countries
- Categorizing by race illegal in some European countries.
Ethnicity:
- Ethnic group term used for minority groups in a society
E.g. Native Americans, Australian aborigines. Turkish Germans
- Catchall collective term for race, religion, language, nationality to identity minority group
- Integration takes appr. three generations, depending on living conditions (mixing with population
or living in ghettos)
Climate:
- Direct and indirect influence on consumption
- Geographical latitude rough measure of climatic differences
- Direct effect: energy consumption
- Indirect effect: wealth
- Calorie intake more related to wealth and IDV than to climate
- Homeostatis certain stimulants (e.g. coffee) mediate effects of climate
Rational consumer:
- Economists view consumer as rational decision maker (homo economicus), maximizing utility and
profit
- Influence of income overstated
- Across countries many consumption differences cannot be explained by differences in national
income
- Reverse: lower income countries spend more money on status goods
Engels Law:
- With increasing income percentage of private consumption spent on food decreases
- Phenomenon on IDV cultures
- COL cultures: compared with IDV cultures percentage spent on food will remain larger
Conclusion:
- Evidence of stability of values and behavior
- One of the assumed causes of convergence is modernization.
- Whatever convergence on a macro level takes place is rarely seen at micro level
- With increasing wealth value differences become manifest and consumer behavior diverges
- Other demographic variables can not be used as explaining variables.
- Cultural variables are the best variables to explain differences
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Chapter 4: Consumer attributes


Consumer attributes:
- Concept of self
Self descriptions, self evaluations
Self enhancement, self esteem
- Personality
Implications for brand personality concept
- Personal traits
Brand personalities across cultures
- Identity and image
- Attitude
Relationship attitude-behavior
- Lifestyle
The self-concept:
- The self-concept plays a central role in behavior and psychological processes.
- The self consists of the body, family, possessions, moods, emotions, conscience, attitudes, values,
traits, and social position.
- Major distinction between independent self and interdependent self; me as a unique entity or me
as integrated in the social environment.
- Real self vs. ideal self; Identity and image
- Importance for consumer behavior: differentiate or conform to the behavior of others
Self descriptions, self evaluations:
- Individualists describe themselves in abstract terms, collectivists describe themselves in relation to
others
- American self descriptions contain mainly positive self-evaluations.
- Self criticism more found in COL cultures, but also in IDV/FEM cultures
Discuss: Dove self esteem campaign:
- Would this work where relationships are more important for the real self than self-enhancement?
- Print ads: older women can show who they are
- Films
- Case Dove Japan
Implications marketing, branding, advertising:
- Products must be compatible with ideal self
- Ideal self varies
IDV = uniqueness
COL = group identity and social status
- Brand concept typical of IDV cultures
- Brand identity versus Face of the brand
- Advertising: uniqueness versus group appeals
Ads:
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Leading products, not brands (Barcelona, Spain)


Col - The right brand at the right occasion
Ad for Japanese - bank in Newsweek, North-Atlantic edition, Group enhancement
Col - Airtel, Spain, Group identity
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Personality:
- Basic assumptions of individualistic cultures:
People should distinguish
themselves from others
Cross-situational consistency
Personality traits are universal
- In collectivistic cultures
Person is interdependent entity
Individual behavior is situational
Characteristics vary by social role
Self descriptions in commercial studies:
Readers Digest Trusted Brands (2001-2002-2003-2004) - www.rdtrustedbrands.com
Examples:
- Passionate (UAI+)
- Rebel (UAI+)
- Optimistic (UAI-/PDI-)
- Impulsive (PDI-/MAS-)
- Cautious (UAI+)
- Stressed (PDI+/UAI+)
- Adventurous (PDI-)
- Stylish (PDI+/MAS+)
Marketing metaphors:
- Personality and identity used as metaphors
in marketing and branding
- Companies have identities (Corporate identity)
- Brands should have unique personalities with characteristics like people have
- e.g. friendly, trustworthy, aggressive .
- Differentiate versus the competition
- And positioned versus other brands of the same company and the competition
- Brand positions should be consistent
- But: consumer take-out different from company input
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Brand personalities and culture:


- In individualistic cultures the brand personality is a unique entity, in collectivistic cultures it is
embedded in the environment, a family of brands of the company.
- Product brand vs. company brand ( Yaris versus Toyota)
- Brand personality vs. brand world or brand face
- In some cultures brands have personality traits that do not exist in others
e.g. Ruggedness (USA), Passion (Spain), Peacefulness (Japan) (See Aaker et al.)
Identity and image:
- Identity Idea about oneself, body, values
- Image How others see and judge a person
- Identity for individualists based on individual characteristics, for collectivists defined by
relationships
- Achieved identity (good father / student etc.) and ascribed identity (gender ,age )
Body Image:
- Picture of own body that we form in
our mind
- Desirable appearance leads to selfesteem; but, self-esteem not as
important everywhere.
- Gap between real and ideal image
largest in IDV cultures. Leads to
disorders. In COL cultures external
factors important
- Cultural groups have different
definitions of physical attractiveness
- Poses in US media are defiant, reflect independence. In Asia open: dependence.
Attitude:
- Attitude = lasting general evaluation of people, objects, advertisements or issues
- Basis in IDV cultures is consistency
- Cognitive-affective and behavioral components
- Assumption consistency relationship attitude-behavior
- Measuring advertising effectiveness: attitude towards the ad (Aad)
Persuasion scores measure intention to buy
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Assuming relationship intention and behavior


This relationship varies by culture
Gap between intention and actual buying larger in UAI+ cultures. Example environmental
issues

Attitudes toward food, health, materialism:


- Attitudes toward food (safety, trust =
PDI-/UAI-)
- Attitudes toward health related to UAI
- Physicians, use of antibiotics = UAI+
- Health very good, active sports = UAI- Materialism - ingredients
- Meaning, Success, Happiness
- Strongest in IDV/MAS cultures
Attitudes toward country-of-origin, national
pride:
- Attitudes toward country-of-origin
- Prototypicality (Japanese = technologically advanced; Germany = reliable)
- Way of life (American way of living)
- Developed countries more favored than developing countries
- National pride strongest in LTO- cultures
- Consumer ethnocentrism related to national pride
International Product Positioning Challenges:
Country-of-Origin Effects
- The country-of-origin effect summarizes the response a consumer has to a product due to the
country that is the source, in the consumers mind, of the product.
- The country-of-origin effect can drastically alter the position of the product in the minds of
consumers.
Sources of Country-of-Origin Positioning Effects:

Country Image:
Country-of-origin effects are often based on stereotyped
conceptions consumers have about countries or the countrys image.
Country image consists of the attitudes and knowledge consumers
have about a country.
Packaging and Labels:
A key regulatory issue is packaging and labels regulations.
Attitudes to environment; sex and love:
- Environmental concern strongest in wealthy countries
- Associations with environment vary
- Environmentally friendly behavior varies with PDI (see also relationship attitude-behavior)
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Romantic love, expressions of intimacy vary mostly with IDV/COL


Distinction love and sex less rigid in FEM cultures than in MAS cultures.
Nudity is not the same as sex

Lifestyle:
- Lifestyle = set of values, interests, opinions and behavior of consumers
- All are reflection of culture
- Lifestyle groups like the young show similarities at the level of cultural expressions, not values
Conclusion:
- Personality and traits are western concepts
- For marketing and branding these variations are important since its seen as methaphors for brand
personality
- Most pronounced difference is between individualistic and collectivistic cultures .
- Western : self consistent and unchangeable
- Collectivistic : varies along the context and situations
- Culture related attitudes given
- Lifestyle : evidence that culture differences override lifestyle similarities
What two primary elements shape a products positioning in the global marketplace?
The Nature of International Product Positioning:
- Product position summarizes consumer opinions regarding the specific features of the product.
- Product position represents what currently exists.
- Product positioning states the goal that marketers have in mind.
Marketing activities can be designed to shape a products position over time.
- Two key elements of product position:
The way customers view the product
The products standing relative to competitors
What are the main approaches to international product positioning?
Positioning Statements and Approaches:
A one- or two-sentence summary of a companys positioning strategy is its positioning statement.
- Nike will provide authentic, innovative products that improve athletic performance.
How can a products position become an asset in an international marketing effort?
International Positioning Objectives: Differentiation:
- Differentiation results from emphasizing a unique benefit or component of a product that
separates it
- from competitors.
- This represents something different from the STP process.
- Differentiation notes the specific benefit or attribute that makes the product unique when
compared to competitors.

This typically applies across various target markets.

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International Positioning Objectives: Brand Equity:


- Brand equity is the unique benefits that a product enjoys due solely to its brand name.

The sources of brand equity are the strong, favorable, and unique associations
consumers have with the brand.
- The benefits of brand equity include:

The ability to charge a higher price

Increased consumer loyalty

Higher stock price


Chapter 5: Social Processes
Motivation, needs, drives
-

Motivation research seeks to find the underlying why of behavior


Three main types of motivation explanations
Physiological: Internal or primary drives
Behavioral: external drives
Psychological: processes that steer, sustain and stop a goal-directed sequence of behavior
Needs: Social or functional (bicycle USA-China)
Many motives are culture-bound.
Freud, Maslow, McClelland

Needs & Motives:


- Category and culture-bound
- Purity: Mineral water, processed food, detergents and UAI
- Status: Luxury goods and MAS
- Varying relationships
- Environmentalism: behavior vs. attitude (PDI-/FEM)
- Convenience (IDV/UAI-/LTO-)
- Hedonism (IDV)
Different buying motives Toothpaste:
- French - Kills germs in the mouth
- Americans - well-known brand Brightens
the teeth
- Brazilians - Color of toothpaste
Category motive for Coffee conversation in the
home (Germany)

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Emotion:
- Process involving interaction cognition and
physiology. Mind influences body, body
influences mind.
- Emotions are affective responses that are
learned.
- Emotions are integral wholes in which
various components are linked together
- Experience
- Facial expression
- Physiological response
- Mesquita & Frijda: Several elements of emotions are related to culture.

Culture and emotion:


- Universal basic emotions?
- The more abstract, the more universal
- Emotion and language
- Most languages possess sets of emotion-labeling words
- English: anger, fear, sadness, joy
- Anger is a different experience across cultures
- Expression of emotions
- Neuro physiological position: universal, distinctive movements of facial muscle for each primary
affect state.
- Universalists: face reveals emotion in a way that is universally understood
- Display rules
- Meaning and intensity of emotions vary
- East Asian collectivists dont display negative emotions (experiment Friesen)

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Measurement of emotions & culture:


- Recognition and judgment of expressions of emotions
Measurement based on recognition of facial expressions
Absence of context (most measurements in laboratory situations)
Decoding measures vary: emotion terms used
IDV cultures: negative emotions better recognized
UAI+ cultures emotions expressed; UAI- cultures emotions less expressed, people use cues
from faces.
Russell: Only happiness can be universally understood. Many emotions confused: disgustcontempt; sadness-contempt and; fear-surprise.
Cultural backgrounds of expressor and judge interfere
Smile universal expression of happiness?
Recognition of emotions: Americans focus on mouth, Japanese focus on eyes: USA: - :) & :
( Japan: ^_ ^ & ;_;
- Emotion-eliciting events
IDV: being alone can cause happiness; COL: being alone can cause sadness (relationship
problem)
The use of emotions in advertising:
- Assumed universality of emotions: frequent use of emotional cues in international advertising
(Coca-Cola and happiness)
- Varying use of emotions in advertising across cultures. Content and responses vary.
- Content: In the US persuasive advertising uses emotions as part of the argumentation
- European styles focus on the emotional relationship consumer-brand (bonding)
- Use of emotions per se, not mainly as part of the argumentation, or pure aesthetics
- Examples: USA (argumentation). France, Italy: (pure emotional bonding)
Ads:
-

Coca-Cola and happiness


USA: Emotion (Disgust) part of the argument
Emotional bonding: France
Danish Carlsberg: group of unique individuals
US Pepsi: individuals must stand out
Spanish Movistar: harmony
Japanese Tiovita: careful orchestration of group so no one sticks out

Group processes:
- In-group and out-group
- Influences family members
- Conformity
- Public and private space
- Coffee, tea consumption, beer, soft drinks
- Use of Internet; Watching TV
- Public use vs. private use situation
- Appearance
- Uphold face
- Reference groups
- Opinion leaders

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The individual & the group:


- Individualism: Individuals have unique personalities
- Individuals must stand out, demonstrate they are different
- Groups are sets of unique individuals, harmony not necessary
- Consumption choices to demonstrate uniqueness
- Freedom of choice and self-expression important
- Collectivism: The dependent self in collectivistic cultures lives in harmony with the group and the
environment; does not want to stand out.
- Groups are sets of equal people
- Conformance in consumer behaviour
Conformity:
- Collectivism: owning the same brands as group members, belonging
- Examples: use of conformity in strategy
Heineken
Unilever
Public-Private space:
- Differences in appeals for public or personal products
- Differences in behavior public-private space PDI/COL
- Ownership private gardens
- With guests dining at home or in restaurants
- Spending free time in the home or outside
- Meeting friends at home or in bars/cafes
- Accessing the internet at home or in cyber caf
- Mixing home and work life
- Appearance
Opinion leaders:
- Diffusion of innovations: opinion leaders are informal sources of product information for a specific
product category
- Opinion leaders get information from the media and spread by word-of-mouth
- This two-step-flow of communication may be specific for IDV cultures where people collect
information consciously see chapter 6

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Chapter 6: Mental Processes


Mental processes:
- Cognition and Cognitive styles
- Learning and memory
- Cognition and affect
- Language
- Perception
- The creative process

Attribution
Locus of control
Information processing
Involvement theory
Decision making

Cognitive styles:
- Individual centered vs. situation centered
- Object focus vs. context focus
- Abstract (IND) vs. concrete (COL) thinking
- Categorization: grouping objects or people
Learning and memory:
- Culture is learned behavior
- Education concepts and systems vary by culture
- Better recall of stories consistent with cultural knowledge
- Brands are association networks in the consumers minds, learned associations

Language:
- Direct vs. indirect styles use
different words
- Language reflects cultural values
- Expressions reflect habits
- Language affects mental
representations
- Verbal vs. visual
- Translations of value studies
problematic
- Foreign language speaking and
understanding related to UAI
Categorization:
- Object versus relationship categorization
- Presentation in retail
Relationship between product or type of product
Classifiers
- Brand extension fit less relevant for COL cultures
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Perception:
- Selective perception
- Aesthetic experience
Varying conventions in art, photography
Painting, music
Product design
- Color perception and preferences
- Field dependency
Landscapes, portraits, photography
Creative process:
- Western creative process: uniqueness, innovation; divergent thinking
- Eastern creative process: re-use and re-interpretation of tradition
- Work processes: rules vs. originality
- Photojournalism differences related to education and organization
Attribution:
- Events explained or predicted by internal vs. external causes
- External: situational
- Internal: ability of people

Information processing:
- Psychological approach to analyze how people acquire, organize and use information
- Underlying assumptions
- People want to solve problems & choose rationally
- How people acquire information
- PDI+/COL: Buying process not information based
- No conscious information
gathering; automatic flow of
information between people
- Information must be
organized: schemata
- Processing verbally or visually
- Processing foreign words

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Culture and How Advertising Works:


- Advertising models / theories
- Based on US information processing theories
- Sequences of effects, involvement theory
- Rational emotional dichotomy (USA)
- Thinking vs. feeling; Informational vs. transformational
- Rational = product information, attributes, argumentation
- Emotional = feeling, pleasure, mood
- Distinction result of focus on informed consumer
- Active pursuit of information typical of IDV/PDI- cultures
- Western information processing theory states that distinctive, unusual information is easier to
remember than ordinary information. Be Carefull !
- But, to be placed in memory, information must be encoded according to existing schemata.
Advertising effect sequences Involvement theory:
learn-feel-do
High-involvement
feel-learn-do
Products
do-learn-feel
do-feel-learn

Low-involvement
products

feel-do-learn

Japanese model (trust, relationship comes first)

Decision making:
- General: decisions happen versus decisions are made
- Internal versus external locus of control
- Need for information, degree of details
- Roles of influentials
Children, elders, family, experts etc.
Involvement partner, secretary in business
- Source of information, credibility of source (IDV)
- Task versus relationship orientation in seller-buyer relationship
- Importance of trust in company
Classic communication model:

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Communication:
- How people communicate varies with IDV, PDI, UAI
- IDV/PDI- = Low context communication (Hall)
Explicit, direct, facts, data, words
- COL/PDI+ = High context communication
Implicit, indirect,
visual, metaphors
Word-of-mouth
- UAI- = textual orientation
(reading & writing)
- In interpersonal
communication,
advertising and website
design.
Communication styles:
- Verbal styles
o Verbal personal
( The I form)
o Verbal contextual
o Elaborate (Arab cultures), exacting (UK, US),
succinct (Japan)
- Nonverbal styles
o Unique-explicit (uniek /open) and unique-implicit
( uniek / privacy)
o Group-explicit and group-implicitt
Communication and the electronic media:
- Usage differences of internet, e-mail, mobile phone reflect interpersonal communication styles
Use of voice mail, e-mail, internet
- Social networks for individualists = path to resources; collectivists: sharing feelings and ideas
- More blogging in COL cultures
Mass communication styles:
- Communication styles reflected in mass communications
TV programs, casting, style
Literature
Films
Advertising
Culture and advertising style:
- Appeal
- Reflects values and
motivations
- Product values or added
values
- Communication style
- Verbal vs. visual, direct vs.
indirect
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Basic advertising form


Lecture style, demonstration
Drama, indirect approach
Pure entertainment
Execution
Reflection of peoples lives

Direct-Indirect:
- Explicit - Implicit
- Verbal - Visual
- Facts - Symbols
- Lecture style Metaphors &
entertainment
Indirect approach Metaphors, symbols, Visual & symbolic, Symbolism
Direct style translated to indirect style culture
Films:
-

Direct: Pepsi, US; Vauxhall Corsa, UK


Indirect, drama: Gran Capitan, Spain; Opel Corsa, France; Birra Moretti, Italy (theatre style)
Humor: Kalle, Sweden; Braathens, Norway; Rolo, Netherlands
Aesthetics: Maitre de Th, Russia
Magic: Chicklets, Thailand; Rediff, India

The purpose of advertising:


- Advertising is effective if it fits its purpose
- The purpose of advertising varies with culture
- Sales (US) versus relationship / trust (Europe/Asia)
- US model is persuasion; Most of Europe and Asia likability
- Different styles relate to different purposes
- In the Anglo-Saxon world, Germany, advertising persuades through argumentation and direct style
- In most of Europe and all of Asia people are used to more indirect, complex communication styles,
e.g. emotions, metaphors, art. Direct style offends.
Logic of advertising:
Anglo-Saxon worldand Germany
- Tell the audience how you or the product is
different.
- Tell why your product is the best
- Consumers will want to buy since they have a
clear reason for the purchase.
- If they like it repurchase

Most of Europe and all of Asia


- Make friends with the target audience.
- Prove that you understand their feelings
- Show that you are nice
- Consumers will then want to buy, because they
trust you and feel familiar.
- Afterwards consumers will find out the benefits.

Chapter 7: Culture, Communication and Media Behaviour


Web communication styles:
- IDV/Low context: more search for information, less consumer-marketer interaction
- COL/High context: more visuals, animation, more person-to-person interactivity
- Use of colors, extreme claims, authority etc. all reflection of culture, as in advertising

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People perform information seeking tasks faster when using web content created by designers
from their own culture

Culture and the media:


- Media preferences: reading vs. viewing
- Television
- Viewing time
- Programming, watching foreign channels
- Radio
- Newspapers
- Readership
- Magazines
- The Internet

Magazines:
- Variety of magazine types across countries
- Percents of advertising expenditures in magazines correlate with PDI+ and UAI+ (social status,
people)
- International becomes multi-local
- Glossy magazines
- Status needs: PDI+, MAS
- Interest in fashion = COL, PDI+, UAI+
- Covers vary
The Internet and culture:
- Access varies with uncertainty avoidance
- Usage
- Business = PDI- e-mail = UAI- Leisure = MAS- Place of access follows existing habits
- Website design varies with culture, as advertising does: content and style
The Internet:
- Basic roles internet culture-bound
Information
Social
Entertainment
- LTO+ cultures adopt internet applications most intensively
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Responses to marketing communication:


- Sales promotions
Variety of promotional activities, culture-related
- Advertising
Responses will vary with adaptation to culture-defined styles, appeals, execution
Appeals vary with motives
Executional styles: lesson, drama, entertainment (see advertising styles), use of celebrities
Acceptance of advertising in general; collectivists less skeptical of advertising than
individualists
Brand communications across cultures:
- Means-end chains, laddering
- Value structure maps
how similar product attributes can lead to various cultural end values
Example cars

Chapter 8:Consumer Behavior Domains


Consumer behavior domains:
- Product acquisition, usage and ownership
Food, household products, personal products, clothing & footwear, household appliances,
consumer electronics, luxury articles, communication technology, cars, leisure, finance
- Shopping and buying behavior
Out-of-home shopping and buying
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Retail design
Complaining behavior
Brand loyalty
Diffusion of innovations
Innovativeness
Acceptance of new products

Food and beverages, cultural relationships:


- Food expenditures as percent of household income: GNI/cap and IDV
- Processed food: Low UA, LTO- Soft drinks: LTO- Mineral water: UAI
- Coffee: Climate and FEM
Coffee has different social functions, in the home (cozy, FEM), in the public domain
(COL/PDI+)
- Alcoholic beverages: some have status value (e.g. Scotch whisky in continental Europe
- Cigarettes: stress-reduction function: UAI+
Personal care and cosmetics:
- Personal care products = wealth and IDV
- Color cosmetics - instrument for self-enhancement: LTO- Deodorant usage: IDV, LTO-, UAI+
Household appliances:
- Deep freezers: cold climates
- Adapt household appliances to specific usage (e.g. Kimchi refrigerator, Korea)
- Collectivism: more fresh products, home-cooking, food processors
- Dishwashers: convenience: LTOConsumer electronics, personal computers:
- Audio, video = wealth and IDV
- Radios = IDV
- Personal computers = wealth and UAILuxury articles:
- Most found cultural relationships are with MAS (to demonstrate success) and PDI (social status)
- Rolex = IDV
Cars:
-

Car ownership related to wealth and individualism


Ownership of one or more cars = MAS
Knowledge engine size = MAS

Leisure:
- Leisure expenditures highest in IDV, PDI- and UAI- cultures
- IDV = values of excitement and adventure
- IDV = more private gardens, gardening activities and garden equipment
- UAI = active versus passive; active sports vs. dining out in restaurants
- Vacation expenditures: MAS/FEM
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Pets: More cats in IDV cultures, more dogs in PDI+ cultures. IDV cultures: one woman with one pet
(Sheba, Germany); COL cultures: pets are part of family, pets with their own animal friends (Purina,
Spain) or extended cat family (Maruha, Japan)

Finance:
- Insurance = wealth and IDV
- LTO+ = Saving
- LTO- = loans and credit cards
Shopping and buying behavior:
- Shopping motives and shopping activities vary
- Price consciousness
- Differences public and private consumption goods
COL/PDI+: social norms more important than price
- IDV: Fun shopping; COL: shopping social activity, meet people
- Shopping in mega store once a week vs. shopping every day
- IDV: more impulsive buying
Out-of-home shopping and buying:
- Internet buying partly replacement of mail order, not replacement mortar and brick
- What people buy online, differences across cultures reflect differences buying in shop
- Internet buying: trust in seller important
Retail design:
- Differences in retail design reflect culture
- Presentation of products, categorization
- Offer fresh food; what is considered fresh
- Hygiene, color of floors, cleanliness
- Personnel: hierarchy, personalized, names, relationship with clients, etc.
- Treatment of children, female/male shoppers
Complaining behavior:
- IDV: more complaining
- COL: reluctance to complain but much negative word-of-mouth
China: boycott to express discontent
- IDV/MAS: legal action
Brand loyalty:
- COL: conformity needs makes brand loyal
- LTO-: percentages who say they are the first to try new brands
- PDI+: proper place makes loyal to number one brand
- COL/PDI+: reputation of firm makes brand loyal
Applications:
- Product-market development across cultures
- Stages of market development
- Varying levels of communication
- Branding strategies
- Segmenting international markets

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Marketing tentamenvragen
1. Verklaar waarom dat de meubel een statussymbool is geworden terwijl het als functioneel
voorwerp bedoeld was. Hint: feministische cultuur.
2. Als de meubel gaat exporteren naar andere landen. Op welke manier kun je het verder promoten
zonder dat er extra kosten bij komen. Hint: prijs inelastisch.
3. In hoeverre kunnen de VS en Japan op gelijkwaardige manier benaderd worden? Hint: PDI/MAS
4. Hoe zou je in beide landen promoten?
5. Op basis van duurzaamheid van het product en de imago van het bedrijf zelf. Welke land zou jij
kiezen om te exporteren?
Antwoorden:
1. Zweedse mensen zijn technisch ingesteld, bekijken het als ingenieurs waardoor ze bekijken vanuit
en perspectief dat alles wel goed functioneel.
Nederlanders hecht veel aan uiterlijk, zijn geografisch ingesteld, kijken vanuit een grafische
perspectief of de designs mooi zijn.
2. Bij feministische cultuur is kwaliteit van het leven is van belang. De kwaliteit van het leven wordt
vertoond in cultuur van status. Bij de feministische cultuur wordt status bekijken als ingenieurs
waar perspectief van goederen wordt beoordeelt op zijn functionaliteit en design. De meubels van
TIKRA heeft een speciale design, productkenmerken en goede kwaliteit. In de feministische cultuur
het aantonen van status wordt gesymboliseerd in goederen waar de functie en design heel goed is
en niet om de status van het product.
3. Online promoten, online diensten, zoals social media , daarnaast meer bekendheid kijken door
gratis beurzen of seminars.
4. volgens het tabel scoort Japan en VS bijna gelijk op PDI. De bevolking zijn individualistisch ingesteld.
De 2 landen zijn rijk en meer uit te besteden. Die landen zullen meer uitgeven aan luxe producten,
veel waarde hechten aan status. Product promoten als statusproducten. Prijs hoog. Beide landen
zijn ook mannelijker cultuur.
5.
Japan
VS
Individualistisch collectivistisch
Gemiddelde machtafstand
Grote machtafstand
Individualistisch
Mannelijk cultuur
Mannelijke cultuur
Hoge onzekerheidsvermijding
Lage en onzekerheid vermijding
Denken op lange termijn
Denken op korte termijn
Instrumentele waarde:
Instrumentele waarde:
Polite
Being honest
Indenpendent
Amibitious
Cheerful
Responsible
Hoe kan het product gepromoot worden in beide landen:
Direct marketing, directe reclame met een hoge waarde van marketing en informatie. Hier kan
gedaan worden door bijvoorbeeld: dat de reclame van het product wordt getoond dat het
producten van TIKRA wordt gebruikt bij de White House, etc.
6. Japan want. USA = denken op korte termijn, zijn op zich zelf gericht dan de maatschappij
Japan = lange termijn, meer collectivistisch, denken aan maatschappij.

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Marketing herkansingsvragen
1. Men overweegt een Noorse werknemer aan te nemen. Zal de perceptie van deze Noorse
werknemer wezenlijk anders te zijn dan die van Kees de Vries tegenover statussymbolen?
Beargumenteer.

Antwoord:
Nee, want beide landen zijn feministische cultuur. De kenmerken van landen met een feministische
cultuur zijn:
-kwaliteit van het leven is van belang, streven naar consensus, werken om te leven, sympathie voor
de ongelukkigen, intuitie, overlappende rollen van mannen en vrouwen.
2. U ziet de mogelijkheden om dit product verder te promoten. U besluit de prijs substantieel te
verhogen om op die manier extra inkomsten te genereren. Verwacht u een enorme impact op de
verkoop van deze meubelen?
3. Gezien het beperkte promotiebudget stelt men het volgende; Het promotie concept dat is
ontwikkeld van de VS gaan we gebruiken om het product ook aan de man te brengen in Indonesi.
Hierdoor besparen we op ontwikkelingskosten.
Antwoord:
De promotie van concept in VS kunnen niet worden toegepast in Indonesi. De factoren kunnen
verdeeld worden in:
Individualisme vs Collectivisme
VS individualisme : Geef iemand mogelijk vrijheid en een maximum aan mogelijkheden en de
kwaliteit zal toenemen. De vorm van promotie activiteiten in landen met een hoge Individualisme
cultuur: zijn meestal direct gericht naar een persoon/individu (de vorm van promotie : IK)
Indonesi collectivisme : Indonesische mensen rekening houden met kwaliteit van het leven van
anderen, ook al gaat dit ten kosten van persoonlijke vrijheid en zelf ontplooiing dan het leven
uiteindelijk voor iedereen beter worden. De vorm van de promotie in Indoensie moet heel anders
zijn dan in VS. Het moet groepen bij betrokken worden bij de reclame/promotie. De promotie moet
gericht zijn op een groep mensen. (de vorm van promotie is : WIJ)
4.

Bespreek of het zinvol is om Global Advertising te doen vanuit het perspectief van de
klant/markt?
Antwoord:
Nee, want andere landen heeft een andere trend en cultuur van communicatie

5. U overweegt om promotie te maken over uw product voor zowel uw klanten in de VS als Indonesi.
Beargumenteer of dit op dezelfde manier kan.
Nee, kijk vraag 3

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