Professional Documents
Culture Documents
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1. Introduction
[Intro]
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1.1. What is this Guide about?
[Guide-About]
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This guide is a general Courting, Dating, and Marriage Guide for Rune Factory
2: A Fantasy Harvest Moon. It covers both the Bachelorettes in First Generation
and the Love Candidates in Second Generation.
I hope that, with this guide, you'll be able to discover the many ways you are
able to court each love interest that you can find in this game, and what the
best way to court each of the love interests is.
The information you can find in this guide includes (but is certainly not
limited to) the following:
~ The different ways in which you can court each Bachelorette or Love Candidate
~ Information about the different ways of courting
~ The quests for each Bachelorette and Love Candidate
~ What marriage is like to a Bachelorette in First Generation
~ What "marriage" is like to a Love Candidate in Second Generation
~ The dialogue of each Bachelorette during your marriage to her
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1.2. About the Author
[Author]
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1.3. Guide Structure
[Guide-Setup]
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The structure of this guide is almost nearly identical to that of Lerion and
Winchu's FAQ/Walkthrough. So, if you're familiar with that, you should know how
this is set up. But, for propriety's sake, I shall explain the setup of this
guide.
Different symbols are used for each level of headers, and each section and
subsection has its own number and a bracketed tag-word for an easy find.
Example 1 - Section Header:
##############################
X. Section Name
[Tag]
##############################
I'll be using other symbols for various ways of separating information that
don't need to have its own section, but must be separated nonetheless.
Example 1 - Quest Info:
X. "Quest Name"
-----------------------------Information
Example 2 - table:
Heading1 | Heading2 | Heading3
-----------------------------Info
| Info
| Info
Info.....|.Info.....|.Info
Info
| Info
| Info
Info.....|.Info.....|.Info
Example 3 - bulleted list:
This sentence hints at a list:
~ Information
~ Information
Example 4 - dialogue sections:
Day X - notes
-----------------------------A: Dialogue
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1.4. Vocabulary Used in Guide
[Guide-Vocab]
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Also, for the general purposes of game-terms in this guide, I'll explain what
words I shall use and what I mean when I use those words.
Just to make sure that I'm making myself clear.
First off, I'll be using the generic names that the game gives you for the
hero(s)/main character(s): Kyle, Aria, and Aaron.
~ Day: the the daytime hours in RF2, which is from 6:00 AM to 6:00 PM.
~ e.g.: this is an abbreviation for "for example."
~ farm plot: a place where you can plant crops. Can either refer to the whole
area where you can farm, or a single 9x9 square of farming land.
~ First Generation: refers to the first part of the game, when you play as
Kyle.
~ Friend Level: see "Friendship Level." Same thing. Used interchangeably for
formatting purposes.
~ Friendship Level: how many friendship points a Bachelorette or Love Candidate
or villager has; which may be abbreviated to FP.
~ FP: "Friend Points." See "Friendship Level" for details.
~ game-: if I ever say something like "game-time" or "game-day," it refers to
the time passing within the Rune Factory 2 game. For example, a "game-minute"
is a real-life second, and one "game-hour" is one real-life minute. Thus, a
"game-day" would be from the time Kyle/Aria/Aaron gets up in the morning
until he/she goes to sleep at night, or simply 24 game-hours. However, "gameday" may be shortened to simply "day."
~ i.e.: this is an abbreviation for "that is to say," and is "used to add
explanatory information or to state something in different words" (quoted
from a dictionary).
~ liked item: an item that is liked by a love interest or villager.
~ lose/regain control: when you're in "control," it means that you (as Kyle,
Aria, or Aaron) can run around and do stuff; you determine what your gameself does. Thus, when you "lose control," you have no say in what's
happening, because the game has a set sequence of what happens during that
time. And when you "regain control," it means the game has finished its set
sequence of events, and you can make Kyle/Aria/Aaron run around again.
~ Love Candidate(s): the love interest(s) you encounter in Second Generation,
both female and male (Cammy, Leann, Sera & Serena, Leonel, Orland, Roy).
~ love interest(s): either a single Bachelorette or Love Candidate, or the
Bachelorettes and/or Love Candidates.
~ Love Level: how many love points a Bachelorette or Love Candidate has; which
may be abbreviated to LP.
~ LP: "Love Points." See "Love Level" for details.
~ Monster Drop: the item that you randomly receive upon killing a Monster.
~ Monster Portal: the portal, or gate if you prefer (it looks like a portal to
me), where Monsters come out of.
~ NB: this is an abbreviation for "Nota Bene." It stems from Latin, and it
means "note well." Pay attention whenever you see these - they could note
important things for you to keep in mind.
~ Night: The nighttime hours in RF2, which is from 6:00 PM to 6:00 AM.
If you feel like there is some term I used that I was not clear on the meaning,
please don't hesitate to contact me! I'll add your term to this list!
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1.5. Version History
[Version]
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Started writing 02/21/2010
First draft completed 03/02/2010
Proofreading for grammar, spelling, and accuracy completed 03/26/2010
Version 1.00 - 03/30/2010
~ First submission of this guide. Covers as much as I could get of both
First and Second Generations.
Version 1.01 - 03/31/2010
~ Forgot a bullet point under section 9.3. Villager Quests Pertaining to
Proposal Items (forgot to add in why I picked Max).
~ Added when Max is in his room on festival days (this information is found
in section 9.2.6. Rosalind's Quests, as well as section 11.2.
Bachelorette Proposal Items).
Version 1.11 - 06/25/2010
~ Added dialogue for Alicia's tenth quest, in which you can propose to her.
~ Allowed SuperCheats and Neoseeker to publish this guide.
~ Added to "Special Thanks" and "Aera's Opinion Corner" sections.
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1.6. Legalities
[Legal]
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This guide may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission from the author (Aera). Use of this
guide on any other website or as a part of any public display is strictly
prohibited, and a violation of copyright.
Until further notice, I am only allowing the following websites to publish this
guide:
~ www.GameSpot.com
~ www.GameFAQs.com
~ www.SuperCheats.com
~ www.Neoseeker.com
If you wish me to allow this guide posted on other websites, please contact me.
The structure design of this guide was used with permission from Lerion and
Winchu.
The information from the following sections was procured from Lerion and
Winchu's FAQ/Walkthrough, with permission, and edited by Aera:
~ Love interest Introduction: 4.1 - 4.3 (character descriptions only; the
relatives were mapped out by Aera)
~ Courting Bachelorettes: 5.2 (locations of items: fish, items found on quests)
~ Rival Marriages: 5.3
~ Courting Love Candidates - The Gentlemen: 5.5 (locations of items: fish,
Monster Drops)
~ Likes & Dislikes: 6.1 & 6.2
~ Birthdays: 7.1 & 7.2 (birthday presents; location of items: fish)
~ Festivals: 8.3.1 - 8.3.3; 8.4.1 - 8.4.7; 8.5.1 - 8.5.4
~ Bachelorette Quests: 9.2.1 - 9.2.7
~ Villager Proposal Item Quests: 9.3.1 - 9.3.4
~ Bachelorette Quest Item Quicklist: 9.6.1 (information about the quests;
location of items: fish)
~ Villager Proposal Item Quest Item Quicklist: 9.6.2 (information about the
quests)
~ Bachelorette Proposal Items: 11.2 (information about the quests)
The information from the following sections was procured from HolyPlankton's
Cooking & Pharmacy and Forging Guides, with permission, and edited by Aera:
~ Courting Love Candidates: 5.4 & 5.5 (liked item recipes for daily giftgiving)
~ Love Candidate Birthdays: 7.2 (birthday present recipes)
Copyright 2010 by Aera.
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2. Explanation of Bachelorettes
[Expl-Bachelorette]
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Why do I have to deal with Bachelorettes? Why should I have to marry someone?
It's so much effort to get one to love me, why should I even bother? Can't I
just work on my farm, dungeon-dive, kill Monsters, and all that other stuff?
Well, when you're playing as Kyle in First Generation, there's not so many
things for you to do. Yes, you can farm, kill Monsters, raise Monsters, fish,
mine, and throw Fireballs, among other things, but really - compared to what
you can do in Second Generation (which is... uh... two-thirds or more of the
game) - that's not much.
So, the reason you have to deal with Bachelorettes is because, in First
Generation, the Bachelorettes are the main plot. You play as Kyle's child
(Aaron or Aria) in Second Generation, and in order for Kyle to have a child you
have to get married. (Not necessarily true in real life, but in this game, you
must get married to have a child.)
Thus, in order to get to the more exciting part of Rune Factory 2, you have to
marry a Bachelorette and have a child.
The nice thing is, there's seven of them to choose from. And even better, I
think, is that they did a nice job of picking a variety of personalities to
appeal to the largest possible audience. Each Bachelorette has a distinct
personality, and I'm fairly certain that you'll be able to choose one whom you
like best.
So, in order to marry a Bachelorette, you have to raise her Friendship and Love
Levels to 10, get her Proposal Item, and give it to her to propose and get
married.
Then, once you're married, you have to wait until the baby comes. Which,
thankfully, isn't very long. Only... 16 game-days after the wedding.
And once the baby is born, you can convince Byron to build a school. Which gets
built in 10 days, by the way. (I don't know about you, but I think that's an
incredible feat to accomplish.)
ONLY THEN can you go admire the beautiful school you paid to have built and get
to move on to Second Generation to do a whole bunch of other cool stuff.
So. That's what the Bachelorettes are for. They're a stepping-stone to get to
the more fun part of the game.
But don't let that damper your spirits. Courting the Bachelorettes is really
fun! (At least, I find it great fun.)
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3. Explanation of Love Candidates
[Expl-LoveCan]
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What do you mean, "Love Candidates?" What is this nonsense? I got to get
married in First Generation... why is it I can't do that in Second Generation?!
Why are they even there?!
Whereas the Bachelorettes were the main plot in First Generation, the Love
Candidates are only a side-story for Second Generation. There's only three each
for Aria and Aaron.
Aaron's Love Candidates: Cammy, Leann, Sera & Serena.
Aria's Love Candidates: Leonel, Orland, Roy (and Sera & Serena).
(Sera & Serena are a special case... apparently, they don't really care about
gender, thus you'll be able to have a pretend marriage with them whether you're
playing as Aaron or Aria. However, I believe only Aaron can participate in
love-oriented/romantic festivals with them.)
And no, you can't get married in Second Generation. Why not? You're a child.
Children don't get married. You are SEVEN YEARS OLD, for goodness' sake! Sevenyear-olds don't get married. No, they CAN'T get married. That's just... it's...
it's... It simply isn't done.
However, even though you can't get married, you can still have a fun little
pretend-marriage with your lady or beau of choice.
In order to get to your pretend marriage, you have to raise the Love
Candidates' Friendship and Love Levels, and you must complete all of his/her
quests on the Bulletin Board. It's the last quest you want - in these, you
confess your feelings and have the pretend marriage.
... And that's pretty much it. Love Candidates are there if you ever get bored
of farming, smithing, dungeon-diving, alchemy, cooking, saving the world... and
feel like a little romance.
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4. Introduction to Your Loves
[Intro-Loves]
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In the following sections (4.1 thru 4.3), you'll find descriptions of each
Bachelorette and Love Candidate. Just to try to show what kind of personality
they have, and a little bit about their life in Alvarna.
Other included information:
~ Family (parent(s), sibling(s), etc.; i.e. relatives)
~ Birthday
~ Proposal Item
~ Rival/Default Marriage
~ "Proposal" Quest
I shall explain, by example, how these sections are organized:
Bachelorette Name
-----------------------------Description of the Bachelorette.
Birthday: date of birthday
Proposal Item: the item you need in order to propose to the Bachelorette
Default Marriage: your rival-in-love and the date of the marriage
Relatives:
~ any family members the Bachelorette might have
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4.1. Bachelorettes
[Intro-Bachelorette]
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Alicia
------------------------------------------------------------------------------The fortune-teller of Alvarna. Her predictions about the weather and people's
locations are always correct, but her Love Readings are another story. She
argues a lot with her mother about her fortune-telling job, and her brother
tries to calm them down every time this happens. She's rather flirtatious, and
it's hard to tell when she's joking or not.
Birthday: Summer 28
Proposal Item: Crystal Ball
Default Marriage: none
Relatives:
~ mother Natalie, the doctor of Alvarna
~ brother Ray
Cecilia
------------------------------------------------------------------------------The maid of the De Sainte-Coquille family. She's half-elf, and lives in the
Eagle Inn with Egan (an elf) and his son Jake (half-elf). She came from Kardia
on the advice of her friend Tabatha (also full elf). She enjoys her new life in
Alvarna and is trying to do her best as a maid. Cecilia is glad that she chose
this path, since she is learning a lot at her job and has been able to meet a
lot of new people. She's a bit soft-spoken, but she's a nice girl.
Birthday: Summer 12
Dorothy
------------------------------------------------------------------------------Dorothy is always worrying over her little sister, who is very adventurous and
likes to play in the forest. Very shy, Dorothy doesn't have too much selfconfidence, and she uses her doll Fern to talk about embarrassing things to
people. Her dream is to become a nurse.
Birthday: Winter 2
Proposal Item: Blessing Pendant
Default Marriage: Barrett, Fall 17 Year 3
Relatives:
~ father Gordon, the priest of Alvarna
~ little sister Cammy
Julia
------------------------------------------------------------------------------The Wisdom Bathhouse's owner. Julia is always worried about how she looks taking long baths and only eating healthy food. She can get mad easily when
she's in embarrassing situations (but only with Kyle), and because she always
worries about what people think of her, she doesn't want to make anyone in the
town dislike her. Thus, she always puts forth a friendly and helpful demeanor.
Birthday: Spring 16
Proposal Item: Memento Ring
Default Marriage: Max, Winter 11 Year 4
Relatives:
~ none in Alvarna
Mana
------------------------------------------------------------------------------A cheerful, but clumsy girl, she is the first person Kyle meets when he comes
to Alvarna. Mana is responsible for giving you a place to live and work. Her
dream is to be a teacher, and will actually become one when Kyle builds the
school.
Birthday: Summer 9
Proposal Item: Engagement Ring
Default Marriage: none
Relatives:
~ father Douglas, owner of the Pumpkin General Store
Rosalind de Sainte-Coquille
------------------------------------------------------------------------------A very smart and bright girl, Rosalind likes invent new things (some of which
can be a little eccentric), calling you to help test them whenever she needs
to. So it's up to you to do everything she needs to test her new idea, but at
least she pays well and nothing really goes wrong. She also loves to cook, and
is very good at it.
Birthday: Fall 27
Proposal Item: 100-Rose Bouquet
Default Marriage: Ray, Spring 10 Year 3
Relatives:
~ father Herman de Sainte-Coquille, owner of the De Sainte-Coquille Manor
~ brother Max de Sainte-Coquille
~ could possibly be related to Jasper de Sainte-Coquille and his daughter
Bianca, both of whom live in Kardia (I, Aera, am drawing this conclusion, so
this may be wrong)
Yue
------------------------------------------------------------------------------A very talented traveling merchant. Yue can be found walking anywhere in
Alvarna, selling her goods. She's always thinking of how she can get good
business, and travels to different places to learn as much as she can. However,
it doesn't mean that she's cold and distant - she can be a really good friend
and can aide you with help from her contacts in other towns.
Birthday: Spring 9
Proposal Item: Yue Swap Ticket
Default Marriage: none, but she will get married to the respective rival on the
respective default marriage date if you marry Cecilia, Dorothy, Julia, or
Rosalind
Relatives:
~ none in Alvarna
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4.2. Love Candidates - The Ladies
[Intro-LoveCanF]
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Cammy
------------------------------------------------------------------------------Cammy hasn't changed much from First Generation. She's still a vivacious girl
who likes: adventure, going against the adults, and putting herself into
dangerous situations.
Birthday: Summer 15
"Proposal" Quest: 5. "Come and See Me!"
Relatives:
~ father Gordon, priest of Alvarna
~ older sister Dorothy
"If" situations:
Dorothy m. Barrett:
~ brother-in-law Barrett
Dorothy m. Kyle:
~ brother-in-law Kyle
~ nephew Leonel
~ nephew Aaron/Aria
Leann de Sainte-Coquille
------------------------------------------------------------------------------Leann is Max's daughter. She's a calm and gifted girl, and excels in anything
she does... except sewing. She likes milk, derivatives, and pizza, but she
can't stand horror stories.
Birthday: Winter 27
"Proposal" Quest: 2. "Some Casual Conversation"
Relatives:
~ father Max
~ aunt Rosalind
~ grandfather Herman
"If" situations:
Max m. Julia; Rosalind m. Ray:
~ mother Julia
~ uncle Ray, doctor of Alvarna
~ cousin Sera & Serena
~ cousin Leann
~ aunt Yue
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4.3. Love Candidates - The Gentlemen
[Intro-LoveCanM]
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Leonel
------------------------------------------------------------------------------Leonel is Barrett's son. Because of his pretty face and clothing, he's always
mistaken for a girl. He's one of the most mentally grown-up of all the children
in Alvarna, since he tries to overcome his dislikes in order to become a better
person. He's good friends with Roy - both like collecting Pins.
Birthday: Summer 3
"Proposal" Quest: 5. "There's Something I Want to Say"
Relatives:
~ father Barrett, teacher at Alvarna Academy
~ grandfather Byron, Mayor of Alvarna
"If" situations:
Barrett m. Dorothy:
~ mother Dorothy
~ grandfather Gordon
~ aunt Cammy
Orland
------------------------------------------------------------------------------Orland is Jake's son. And, like father like son, Orland isn't easy to deal
with. He always asks others to do his jobs, saying he doesn't have time to do
it himself. Despite all that, he's really a nice guy on the inside; as well as
very smart.
Birthday: Winter 15
"Proposal" Quest: 5. "Just Come Over, Please"
Relatives:
~ father Jake
~ grandfather Egan, owner of the Eagle Inn
"If" situations:
Jake m. Cecilia:
~ mother Cecilia
(~ grandfather Russell)
Roy
------------------------------------------------------------------------------Like Cammy, Roy hasn't changed much from First Generation. He's still an
energetic and lively guy, but has trouble when it comes to studying. He also
has to deal with pressure from his mother, who wants him to inherit her smithy,
but he's still unsure as to what he wants to do with his life.
Birthday: Winter 25
"Proposal" Quest: 5. "Come to My House"
Relatives:
~ mother Tanya
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5. Courting
[Courting]
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In the following sections (5.1 thru 5.5), I hope to educate you on how to best
go about courting your chosen love interest. You'll find information about the
different ways to court, some do's and don'ts, and what's the fastest/best way
(in my opinion) to raise the Friendship and Love Levels of each love interest.
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5.1. General Rules of Courting
[Court-GenRule]
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Here I'll explain the (my) general rules of courting. Or rather, the different
ways you can court love interests. Not only does this apply to raising the
Friend and Love Levels of the love interests, this information can also be
applied to the other villagers of Alvarna to raise their Friendship Levels.
Rule 1: Talking
Talk to your lady or beau every day (and when I say "day," I mean "game-day").
Rain or shine, festival or not. You won't see great results within a few days.
Thus, you should talk to your love interest every single day of the week,
throughout the seasons and year(s). By talking to them every day, you'll raise
their Friendship and Love Levels by a little bit each day, and after a few
weeks or season(s), you'll see the Friendship and Love Levels go up.
ALSO: Talking to the love interest on a festival day gives you extra points in
raising the Friendship and Love Levels. You'll want to make sure you talk to
your love interest on every festival day because it raises the Friend and Love
Levels just that much faster.
A note to you all - I talk to every villager once a day; every day. I wake up
in the morning, water all my crops (on the farm and in the dungeons), then at
about (after) 9:00 AM (because I can go into houses and people aren't walking
around) I go around and talk to every single Alvarna citizen. For festivals, I
actually talk to everyone twice. Once before I participate in the festival, and
once after I participate in the festival.
NB - Talking doesn't always work in certain cases. Talking to Alicia, for
instance, won't raise her Love Level. However, there may be some cases, too,
where talking is the only thing that works. But, in general, talking usually
gives you points, and I will make sure to specify which people are the
exceptions to this rule.
Rule 3: Festivals
Always participate in every festival. ALWAYS. Participating in the festivals
gives extra points towards raising Friend and Love Levels. You'll understand
the specifics of what I'm about to say here if you go to section 8. Festivals
(tag Festivals), but I'll try my best to make myself clear.
Some festivals are targeted toward participation with a love interest - you'll
want to participate in these festivals with your favorite love interest. Only
the love interest(s) you participate with in these festivals will gain points
to raise their Friendship and Love Level(s).
There are other festivals which are some kind of contest - you'll definitely
want to participate in all of these festivals, as they give extra points to
raise ALL of the love interests' Friendship and Love Levels.
The remaining festivals that are not a contest or love-orientated (there are
only four of these) aren't very special... but still, talking to love interests
on these festivals will give you extra points to raising Friendship and Love
Levels.
By the way, in general, if you're well on your way to marrying your chosen
Bachelorette or Love Candidate, and want to get all the love interests' Love
Levels to 10, use the romantic (love-orientated) festivals as a way to raise
the Love Levels of girls/boys you're having the most trouble with. In First
Generation, this is usually Alicia and Rosalind, and for Second Generation... I
think it's Leann (at least) and perhaps Orland.
By doing all of these things, I managed to get all the Bachelorettes' Friend
and Love Levels up to ten by Summer 25, Year 1.
It was that exact same date twice (I've one file for Aria, and one for Aaron).
And also, both times, it was Alicia and Rosalind whose Love Levels were last to
reach 10 (one time was Alicia, the other time Rosalind).
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5.2. Courting Bachelorettes
[Court-Bachelorette]
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In this section, I'll be giving you my personal opinion on how best to court
each Bachelorette. I'll be pulling information from my own experience, as well
as things in that other people have done which I've read about on the RF2 Forum
on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
Alicia
------------------------------------------------------------------------------The best, and really only, way to court Alicia is to get your fortune told
every day. Simply talking to her doesn't work - you have to get your fortune
told. So, in a sense, the getting-your-fortune-told replaces the talking rule.
My suggestion is to get the next day's weather predicted. This only costs you
10G, and you'll get a bonus in addition to raising her Love Level: a head's up
if a storm's on the way! Then you'll know to ask her to change the weather; or,
another way to get around a storm is sleeping outside in a dungeon in a Fur
Sleeping Bag (which can be bought from Douglas). (Note for the Sleeping Bag you have to destroy the Monster Portals in the area before you use it, and the
Monster Portal will revive when you wake up in the morning.)
Gift-giving won't work. If you try to give her a Diamond or Strawberry (her
liked items), she'll tell you herself that giving gifts won't help to get her
to fall in love with you.
Don't miss giving her an Emerald Ring on Summer 28!
Alicia is one of the harder Bachelorettes to raise the Love Level of. So, if
you're aiming for her to be your bride, you'll want to participate in romantic
festivals with her to get an extra boost. You'll also want to participate in
all the contest festivals, too.
Always do quests. In fact, if it is Alicia that you want to marry, you have to
complete her tenth quest: "Find Me a Crystal Ball?" to obtain her Proposal Item
(the Crystal Ball).
Cecilia
------------------------------------------------------------------------------Talk to Cecilia every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Gift-giving does work, but as Cecilia is the kind of girl who likes pretty
gems... her liked items may be hard to come by. So, if you happen to come
across a gem while mining, save it to give her on a festival day. However, if
you happen to mine on Blessia Island every day, using a charged Battle Hammer
(bought at Tanya's), you'll find a lot of Rubies and Amethysts. It's kind of
surprising - I think once I ended up having three Rubies and two Amethysts from
one day's mining. Emeralds are also semi-common in Trieste, but not as common
as the Rubies and Amethysts on Blessia.
Don't miss giving her an Aquamarine Brooch on Summer 12!
If you want to marry Cecilia as early as you can, participate in romantic
festivals with her to give an extra boost to her Love Level. Participate in all
the contest festivals as well.
(I'm going to keep saying this...) Always do quests. You'll have to complete
all ten of her quests in order to marry her. In fact, you obtain her Proposal
Item in her ninth quest: "Something Very Important to Me," and the reward upon
completion of her tenth quest: "A Very Important Request," is to have her as
your wife. (And marrying Cecilia is the only way you can complete that quest,
by the way.)
Dorothy
------------------------------------------------------------------------------Talk to Dorothy every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Gift-giving does work. There's a couple of ways you can do this, and... I think
both are a bit troublesome, personally. Well, one's less troublesome than the
other, but... anyways:
~ One of Dorothy's liked items is the fish Char. You can fish Char at Blessia
Island - Center (except in the upper-left near the statue, apparently?
Julia
------------------------------------------------------------------------------Talk to Julia every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Gift-giving is the best way to go with Julia. It's really easy to get both of
her liked items: Carrot and Toyherb.
~ Grow four Carrot crops in the first farm plot in Messhina Valley, save them,
and give one to her every day when you're going around talking to everyone.
~ Grow four Toyherb crops in either the first farm plot in Trieste Forest, or
several crops on your farm during the Spring, save them, and again - give one
to her every day when you're going around talking to everyone.
By doing this, it was Julia's Love Level that I got to 10 first. (I think I
used mostly Toyherbs, though, and those take 12 days to grow as opposed to the
Carrots' 9 days.)
Another way to raise Julia's Friendship and Love Levels is to take a bath in
her Bathhouse every day. Mind you, you can only have one bath a day, and it
costs 100G.
Don't miss giving her a Seafood Pizza on Spring 16!
If Julia's the one you're aiming to marry, participate in romantic festivals
with her to give an extra boost to her Love Level. Participate in all the
contest festivals, too.
Do all her quests. You'll have to complete all of ten of them in order to marry
her. In fact, you have to complete her ninth quest: "Bathhouse in Crisis! Help
Me!" in order to get the item you need to get her Proposal Item (i.e. the
reward for the ninth quest is the Messhilight Ore, which you give to Yue, who
will turn it into a Memento Ring, which is Julia's Proposal Item).
Mana
------------------------------------------------------------------------------Talk to Mana every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Of all the Bachelorettes, Mana's by far one of the easiest to raise her Love
Level. Gift-giving will do the trick. Her only liked item is Pink Turnip, and
they only take four game-days to grow. Thus, grow a bunch of Pink Turnips,
either on your farm in Spring or in Trieste Forest, save them, and give her one
every day when you're making your round of talking to villagers.
Don't miss giving her a Roasted Yam on Summer 9!
If Mana's the one you're aiming to marry (I'll think you have no imagination or
sense of adventure by marrying the game's chosen girl, but--), participate in
the romantic festivals with her to give an extra boost to her Love Level.
Participate in all the contest festivals, too.
Do all her quests. You'll have to complete all ten of them in order to marry
her. Completing her tenth quest: "A Very Important Conversation," unlocks
Douglas' last quest, "I Challenge You!", which upon completion you will receive
Mana's Proposal Item.
Rosalind
------------------------------------------------------------------------------Rosalind is up there with Alicia in difficulty with raising her Love Level.
Make sure you talk to her every day, and make triple-sure that you don't forget
to talk to her on festival days! Talking is one of the easier ways of raising
her Love Level.
Both of Rosalind's liked items (Sweetie Potato and 4-Leaf Clover) are hard to
come by in First Generation.
~ You do, however, get a Sweetie Potato as the reward for Dorothy's second
quest: "I Did It Again..." I suggest that you hang on to this Sweetie Potato
and give it to Rosalind on a festival day.
~ And yet, like with Dorothy, there is a way to get several 4-Leaf Clovers...
by spamming. In Mana's second quest: "I Want a Four Leaf Clover," you go to
Blessia Island - Center and get a 4-Leaf Clover for Mana. So, instead of
giving the Clover to Mana, you can give it to Rosalind, cancel the quest,
accept it again the next day, and repeat. However, again, I consider this
cheating (and troublesome, too) and don't do this myself, and I strongly urge
you not to spam either. But, this is possible to do, and I can do nothing to
stop you should you wish to do it. My aim is to give you as much information
as I can, not tell you what to do and which choices to make.
Don't miss giving her a Hot Milk on Fall 27! (But again, like Dorothy, if you
talk, and participate in festivals, you could have her at 10LP before Fall 27.
But don't let that stop you from giving her a present on her birthday anyway!)
As Rosalind is one of the harder-to-raise-LP Bachelorettes, I'd put her at top
priority for participation in romantic festivals if you want her as your bride.
Ask her first on the Flower Festival, and then ask her out to the Dance
Yue
------------------------------------------------------------------------------Talk to Yue every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Gift-giving works with Yue, and her liked items (Aquamarine, Daikon Radish,
Fried Udon) are fairly obtainable:
~ Aquamarines pop up while mining in Trieste Forest. They're about as common as
Emeralds, but I would still save them to give on a festival day.
~ Daikon Radishes are easily obtainable. You can buy the Seeds from Douglas,
grow them in Padova (they're a Winter crop, and take 14 game-days to grow),
and give one of them to her every day. You can save some money on the first
bag of Daikon Seed - you get one as a reward for Yue's first quest: "Nothing
Comes Before Good Skin!"
~ You can buy Fried Udon from Yue herself for 4280G, but I feel that it's a bit
excessive that you're spending 4280G a day just to get a girl to like you.
I'd stick with the Aquamarines and Radishes.
Don't miss giving her Cabbage Cakes on Spring 9!
If Yue's the one you're aiming to marry, participate in the romantic festivals
with her to give an extra boost to her Love Level. Participate in all the
contest festivals, too.
Do all her quests. You'll have to complete all ten of them in order to marry
her. The reward for her tenth quest: "I Have Something to Tell You," is her
Proposal Item.
*******************************************************************************
5.3. Rival Warning!
[RivalWedding]
*******************************************************************************
Look out, Kyle! You've got competition!
Some of the Bachelorettes have another man courting them. But don't you worry.
If you play your cards right, you can have your lady-love fall for you well
before her default marriage date.
If you play for long enough, you're able to actually see the default marriages.
You can even confess to the lady during the ceremony - effectively stealing the
bride! However, you can only steal the bride if you aren't already married, and
the bride's Love Level is 10. Understandably, the groom isn't going to be too
happy about being abandoned at the altar... his Friendship Level will drop.
Notes about these default marriages:
~ You can't steal the bride with Alicia, Mana, or Yue, since they don't have a
*******************************************************************************
5.4. Courting Love Candidates - The Ladies
[Court-LoveCanF]
*******************************************************************************
In this section, I'll be giving you my personal opinion on how best to court
each female Love Candidate. I'll be pulling information from my own experience,
as well as things in that other people have done which I've read about on the
RF2 Forum on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
As an aside - I don't really have much personal experience with the gift-giving
rule for the Love Candidates. I apologize. I was side-tracked by saving the
world. However, gift-giving generally works... thus, to make up for this
information deficiency, I shall tell you what the easiest-to-make/obtain liked
Cammy
------------------------------------------------------------------------------Talk to Cammy every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Sadly, I didn't do much (any) gift-giving with Cammy. However, the easiest-toget liked item of Cammy's is Marmalade. All you need is an Orange, which can be
found on squat palm-tree-looking-trees on Blessia Island. Marmalade is a Pot
Recipe, and is Cooking Skill Level 15. Spamming Marmalade is a good way to
raise your Cooking Skill, and you can double up by using your results as a
daily gift for Cammy!
Don't miss giving her a Hot Chocolate on Summer 15! You can buy Hot Chocolate
from Yue, or make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings, you can
choose whether or not to give Cammy priority at romantic festivals. As a matter
of fact, you can invite three love interests to the Flower Festival; and since
there's only three Love Candidates, you can invite them all! The Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise her Love Level!
Do all of
Aaron and
five. You
See Me!",
Cammy's quests: she's got five. The first two are available to both
Aria, but you must be playing as Aaron to access quests three through
have to complete the first four to get to the fifth quest: "Come and
which is the "marriage" quest.
Leann
------------------------------------------------------------------------------In my personal opinion, Leann is the hardest-LP-to-raise of all the love
interests. I got all the Bachelorettes to 10LP by Summer 25 of the first year
of playing (as Kyle). I'm now playing as Aaron, and it is Fall 11 of the first
year (after the time-skip), I've talked to Leann every single day, participated
with her in the romantic festivals, competed (and won) all the contests (up
until then), and she's still only at Love Level 5!!! Then again, I myself
haven't made much of an effort with gift-giving, and her birthday is the last
birthday of the year among the villagers...
Make double-sure to talk to her every single day. Seeing a change in her Love
Level just might take longer than you would like it to. And make QUADRUPLE-sure
that you don't forget to talk to her on festival days (I'd talk to her twice,
perhaps).
I've made a small effort to give Leann gifts, and it seems to work nicely. Mind
you, I was at Love Level 5 for her for a while, and then gave her one Cheese
Fondue, and she went to Love Level 6. So, I'm thinking to say that gift-giving
would help you raising Leann's Love Level. I chose Cheese Fondue because I
think it's the easiest of her liked items to make. You first need Bread - a No
Utensil Recipe, Cooking Skill Level 6 - and you only need Flour to make it
(which you can buy from Douglas).
Then, to make the Cheese Fondue, you need Bread and Cheese - if you don't have
that high a Cooking Skill, start with making Small Milk into Small Cheese with
the Cheese Maker. Use the Small Cheese with the Bread to make Cheese Fondue in
the Pot (the Small Cheese Cheese Fondue is Cooking Skill Level 27).
If you are at Cooking Skill Level 27, you can spam Cheese Fondue to raise your
Cooking Skill (buying Flour and Small Milk from Douglas), and use the results
as daily gifts for Leann!
Don't miss giving her a Sapphire Ring on Winter 27!
Since you can "marry" all of the Love Candidates with no hard feelings, I would
make Leann top priority at romantic festivals, as she's the hardest Love Level
to raise. And participate in all the contest festivals, too!
Do all of Leann's quests: she's only got two. The first is available to both
Aaron and Aria, but you must be playing as Aaron to access the second one. Thus
the second quest: "Some Casual Conversation," is the "marriage" quest. It may
just be the last quest you unlock...
*******************************************************************************
5.5. Courting Love Candidates - The Gentlemen
[Court-LoveCanM]
*******************************************************************************
In this section, I'll be giving you my personal opinion on how best to court
each male Love Candidate. I'll be pulling information from my own experience,
as well as things in that other people have done which I've read about on the
RF2 Forum on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
As an aside - I don't really have much personal experience with the gift-giving
rule for the Love Candidates. I apologize. I was side-tracked by saving the
world. However, gift-giving generally works... thus, to make up for this
information deficiency, I shall tell you what the easiest-to-make/obtain liked
item is, and what to do in order to get it or make it.
For more information about liked item recipes and how to raise Cooking Skill
and Pharmacy Skill Levels, please see HolyPlankton's Cooking & Pharmacy Guide.
Leonel
------------------------------------------------------------------------------Talk to Leonel every day, and don't get so caught up in participating in the
festivals that you forget to talk to him on those days, too!
Sadly, I didn't do much (any) gift-giving with Leonel. Of his liked items, the
Pancake is the easiest to make, I believe. It's a Frying Pan Recipe, but it
requires Cooking Skill Level 23. You'll need:
~ Flour (bought from Douglas)
~ Honey (harvested from Hornet or Queen Bee)
~ Small Milk (harvested from Buffamoo or bought from Douglas)
~ Small Egg (harvest from Cluckadoodle or bought from Douglas)
~ Sweet Powder; it's actually a Pharmacy Recipe, and is really easy to make you only need two Apples (easily found on trees in Trieste Forest), and a
Pharmacy Skill Level 10.
The Honey is the most troublesome to get, and the rest can easily be bought
from Douglas (excepting the Sweet Powder, of course). Even though Pancakes are
the easiest of Leonel's liked items to make, I would still save them to give on
a festival day.
Don't miss giving him a Mixed Juice on Summer 3! Sadly, you can't buy it from
Yue... you'll have to make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings, you can
choose whether or not to give Leonel priority at romantic festivals. As a
matter of fact, you can invite three love interests to the Flower Festival; and
since there's only three Love Candidates, you can invite them all! The Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise his Love Level!
Do all of Leonel's quests: he has five. The first two quests are available to
Aaron and Aria, and the other three can only be accessed by Aria. As Aria, you
have to complete the first four in order to get to the fifth quest: "There's
Something I Want to Say," which is the "marriage" quest.
Orland
------------------------------------------------------------------------------I'd make sure to talk to Orland every day. It seems important to me, seeing as
how he's kind of like how his father was in First Generation, by being slightly
introverted. So make doubly-sure that you don't forget to talk to Orland on
festival days.
Sadly, I didn't do much (any) gift-giving with Orland. However, his liked items
are relatively easy to make. ... The catch is that you have to catch the fish
(ha ha), and you need a high Cooking Skill Level:
~ Taimen Sashimi - it's a Knife Recipe, you need Cooking Skill Level 31, and a
Taimen. You can catch Taimen in Messhina Valley - Cave - Altar and Padova
Mts. - Flowing River, Freezing Cave, Rushing Waterfall, Tomb, and Shrine.
~ Fried Mackeral - it's a Frying Pan Recipe, you need Cooking Skill Level 29,
and a Mackeral. You can catch Mackeral only in De Sainte-Coquille Park during
the Fall.
Don't miss giving him a Sunsquid Sashimi on Winter 5! Sadly, you can't by it
from Yue... you'll have to make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings, you can
choose whether or not to give Orland priority at romantic festivals. However, I
feel that out of all the male Love Candidates, Orland's Love Level is the
hardest to raise, so I'd make him a priority at romantic festivals. Although,
since you can invite three love interests to the Flower Festival, that
shouldn't really matter, as you can invite them all. I'd choose him for the
Dance Festival, though. But participate in all the contest festivals to raise
his Love Level!
Do all of Orland's quests: he has five. The first two quests are available to
Aaron and Aria, and the other three can only be accessed by Aria. As Aria, you
have to complete the first four in order to get to the fifth quest: "Just Come
Over, Please," which is the "marriage" quest.
Roy
------------------------------------------------------------------------------Talk to Roy every day, and don't get so caught up in participating in the
festivals that you forget to talk to him on those days, too!
Sadly, I didn't do much (any) gift-giving with Roy. However, two of his liked
items are easy to get:
~ Giant's Gloves are a Monster Drop from a Hammer Troll, which are found on
Blessia Island at Day. They are also a Monster Drop from a Gigantus, found in
Palermo Shrine.
~ Steamed Gyoza - it's a Steamer Recipe, you need Cooking Skill Level 24, and
the ingredients are: Oil, Onion, and a Cabbage. The Onion and Cabbage can be
grown, and the Oil bought from Douglas.
Don't miss giving him French Fries on Winter 25! You can buy them from Yue, or
make some yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings, you can
choose whether or not to give Roy priority at romantic festivals. As a matter
of fact, you can invite three love interests to the Flower Festival; and since
there's only three Love Candidates, you can invite them all! The Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise his Love Level!
Do all of Roy's quests: he has five. The first two quests are available to
Aaron and Aria, and the other three can only be accessed by Aria. As Aria, you
have to complete the first four in order to get to the fifth quest: "Come to My
House," which is the "marriage" quest.
###############################################################################
6. Likes & Dislikes
[Likes]
###############################################################################
In the following two sections (6.1 & 6.2), you'll find information on what each
Bachelorette and Love Candidate likes and dislikes, so you will know what are
good gifts to give to raise their Friendship/Love Levels and what you should
not give them (which would lower their Friendship/Love Levels).
What the table headings mean:
Bachelorette: name of Bachelorette
Love Candidate: name of Love Candidate
Likes: what item(s) the Bachelorette or Love Candidate likes
Dislikes: the item the Bachelorette or Love Candidate dislikes
If you need self-confirmation that the item is liked, turn up the sound on your
DS - if the Bachelorette's or Love Candidate's voice-actor says something, then
it's a liked item.
*******************************************************************************
6.1. Bachelorette Likes & Dislikes
[Likes-Bachelorette]
*******************************************************************************
Bachelorette | Likes
| Dislikes
-------------------------------------------------------------------------Alicia
| Diamond, Strawberry
| Spinach
Cecilia......|.Diamond, Ruby, Emerald, Sapphire,.......|.Lamp Squid
|.Amethyst, Platinum......................|.
Dorothy
| Char, Emery Flower
| Insect Skin
Julia........|.Carrot, Toyherb.........................|.Skull
Mana
| Pink Turnip
| Mackerel
Rosalind.....|.4-Leaf Clover, Sweetie Potato...........|.Gyoza, (snake)*
Yue
| Aquamarine, Daikon Radish, Fried Udon | Squid
*NB - I put this in parentheses for this reason: in the game, Rosalind does
tell you something to the effect of "I hate every kind of snake." However,
"snake" is not technically an item in the game (at least I haven't seen an item
called "snake" yet). Thus, since it's not an actual item, it is in parentheses.
*******************************************************************************
6.2. Love Candidate Likes & Dislikes
[Likes-LoveCan]
*******************************************************************************
Love Candidate | Likes
| Dislikes
---------------------------------------------------------------------------*Cammy
| Marmalade, Rainbow Trout Sashimi
| Green Pepper
Leann..........|.Pizza, Cheese Fondue, Mixed Ole.........|.Green Pepper
Leonel
| Chocolate Cake, Pancake, Feather Cap
| Cheesecake
Orland.........|.Taimen Sashimi, Fried Mackeral..........|.Dried Sardine
*Roy
| Giant's Glove, Ice Cream, Steamed Gyoza | Pike
Sera & Serena..|.Tomato Juice, Pudding, Omelet Rice......|.Sardine Sashimi
*NB - Not that you can tell from this table, but just to inform you, Cammy's
and Roy's liked items in the Second Generation are different from the First
Generation.
###############################################################################
7. Birthdays
[Birthdays]
###############################################################################
In the following two sections (7.1 & 7.2), you'll find the birthday and special
birthday present for each Bachelorette and Love Candidate, as well as how much
the birthday present costs if you buy it from Yue.
What the table headings mean:
Birthday: date of birthday
Bachelorette: name of Bachelorette
Love Candidate: name of Love Candidate
Birthday Present: what the birthday present is
Yue's Price: how much the item costs if you buy it from Yue
If you give the birthday present to the love interest on her/his birthday,
you'll get an extra boost for raising her/his Friendship and Love Levels.
*******************************************************************************
7.1. Bachelorette Birthdays
[Bday-Bachelorette]
*******************************************************************************
Birthday | Bachelorette | Birthday Present | Yue's Price
-------------------------------------------------------------Spring 9 | Yue
| Cabbage Cakes
| 3630
Spring 16..|.Julia........|.Seafood Pizza......|.4140
Summer 9 | Mana
| Roasted Yam
| 1820
Summer 12..|.Cecilia......|.Aquamarine Brooch..|.4080
Summer 28 | Alicia
| Emerald Ring
| 4880
Fall 27....|.Rosalind.....|.Hot Milk...........|.1400
Winter 2 | Dorothy
| Strawberry Jam
| 1060
*******************************************************************************
7.2. Love Candidate Birthdays
[Bday-LoveCan]
*******************************************************************************
Birthday | Love Candidate | Birthday Present | Yue's Price
--------------------------------------------------------------Summer 3 | Leonel
| Mixed Juice
| -*
Summer 15..|.Cammy..........|.Hot Chocolate.....|.1880
Fall 29
| Sera & Serena | Marmalade
| -*
Winter 15..|.Orland.........|.Sunsquid Sashimi..|.-*
Winter 25 | Roy
| French Fries
| 1740
Winter 27..|.Leann..........|.Sapphire Ring.....|.-*
*NB - You cannot buy Leonel's, Sera & Serena's, Orland's, or Leann's birthday
presents from Yue. They are not added to her stock in Second Generation. You
have to make them yourself.
(Sera & Serena, however, do give you a Marmalade as a reward for completing
their first quest: "Let's Play Hide-and-Seek!")
Mixer Recipe
Cooking Skill Level: 14
Ingredients:
~ Vegetable Juice
~ Fruit Juice
Vegetable Juice
----------------------Mixer Recipe
Cooking Skill Level: 7
Ingredients:
~ Pumpkin
~ Pink Turnip
~ Carrot
~ Spinach
Fruit Juice
----------------------Mixer Recipe
Cooking Skill Level: 5
Ingredients:
~ Pineapple
~ Apple
~ Orange
~ Grape
###############################################################################
8. Festivals
[Festivals]
###############################################################################
Festivals usually occur on some (but not all) Holidays of each Season. There's
fun, festive music playing wherever you're walking in Alvarna, as well as
confetti falling from the sky during most festivals. The Alvarna villagers have
a set place they stand during a festival, and there'll be a few exceptions
depending on what festival it is.
For information of where each villager is located during a festival, please see
Lerion's FAQ/Walkthrough, section 7.8. Festivals (tag Festivals).
An interesting fact that Lerion has mentioned, and I have confirmed, is that it
never rains or storms on a festival Holiday. It's always sunny; and paying
Alicia to make it rain won't work either. The game is determined to celebrate
the festivals.
*******************************************************************************
8.1. Chronological Festival List
[Festival-ChronList]
*******************************************************************************
Every Festival is on a Holiday day, with the exception of New Year's Eve, which
is on a Friday.
What the table headings mean:
Date: date of event
Festival: name of festival
Aera's Category: what kind of festival I think it is
For a more detailed description of what "Aera's Category" means, please see
the next section, "What Festivals Do to Raise Friend & Love Levels"
Date
| Festival
| Aera's Category
---------------------------------------------------------Spring 1 | New Year's Day
| Special Event
Spring 13..|.Flower Festival..........|.Romantic
Spring 25 | Eating Contest
| Contest
Summer 1...|.1st Day of Summer........|.Special Event
Summer 7 | Monster Taming Contest | Contest
Summer 19..|.Dance Festival...........|.Romantic
*Summer 25 | Fishing Contest
| Contest
*Summer 25..|.Big Cook-Off.............|.Contest
Fall 1
| Adventure Contest
| Contest
Fall 13....|.Harvest Festival.........|.Special Event
Fall 25
| Monster Contest
| Contest
Winter 7...|.Shooting Star Festival...|.Romantic
Winter 19 | Mining Contest
| Contest
Winter 30..|.New Year's Eve...........|.Special Event
*NB - in the First Generation, Summer 25 is the Fishing Contest, but it is
*******************************************************************************
8.2. What Festivals Do to Raise Friend & Love Levels
[Festival-Purpose]
*******************************************************************************
Festivals are a great way to raise the Love Levels of Bachelorettes and Love
Candidates, as well as the Friendship Levels of all the villagers. While it's
good idea to talk to each villager every day, it's an even better idea to talk
to each villager on a festival day. Why? Talking on a regular day raises
Friendship and Love Levels, but talking on a festival day raises the Friendship
and Love Levels a little bit more.
The same goes for giving gifts! Giving a gift on a regular day does raise
Friendship and Love Levels, but you get an extra boost on festival days! So, if
you're low on the amount of gifts you have to give, save them for a festival
day.
Not only does talking and gift-giving help, but participating in that day's
festival also boosts the Friendship and Love Levels of the villagers.
Participation in a festival could either be winning a contest, proving how
wonderfully talented you are, or going on a date with your lady love (or your
totally hot beau if you're playing as Aria).
I've separated the festivals into three different categories, based on what you
do in each festival. There's "Romantic" festivals, "Contests," and "Special
Event" festivals:
~ Romantic festivals are specially targeted to participation with a
Bachelorette or Love Candidate.
~ Contests... hmm... should be self-explanatory. You compete in some kind of
contest.
(Just a hint - contest festivals usually have the word "contest" in their
name.)
~ During Special Event festivals, nothing really exciting happens. The
villagers just stand around, comment on the day, and get to listen to festive
music.
*******************************************************************************
8.3. Romantic Festivals
[Festival-Romantic]
*******************************************************************************
The following are festivals that I have categorized as "romantic." In this
section, you will find a description of the festival, and what it's like in
both First and Second Generation.
Romantic festivals are specially targeted to participation with a Bachelorette
or Love Candidate. If you participate in a Romantic festival, you get to go on
a kind of date with your favorite lady or beau, and your date's Friendship and
Love Levels will increase.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
-----------------------------What happens during the festival in First Generation.
Second Generation
-----------------------------What happens during the festival in Second Generation.
===============================================================================
8.3.1. Flower Festival
[RF-Flower]
===============================================================================
Spring 13
The cherry blossoms are all in bloom! It's a great time to sit under the cherry
trees and admire the flowers. It would be even better if you invited a love
interest to view the blossoms with you, as a romantic date!
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, enjoying the cherry blossoms.
When you talk to them, some comment how pretty the flowers are; others (namely
Jake) say that the festival is just an excuse to drink.
You can invite up to three Bachelorettes to view the blossoms, and they will
make a comment about how beautiful the blossoms are, and tell you something
about their life.
Only the first three you invite will accept your invitation, and only those
three will have their Love Levels increased. Once you've made your invitation,
go to Cherry Blossom Square and your date will start.
If you try to invite the other girls, they'll complain about how you've already
gone with someone else, and their Love Points will decrease.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, enjoying the cherry blossoms.
When you talk to them, some comment how pretty the flowers are; others (namely
Jake) say that the festival is just an excuse to drink.
You can invite up to three Love Candidates to view the blossoms, and they will
make a comment about how beautiful the blossoms are, and tell you something
about their life.
Once you've invited a Love Candidate, walk to Alvarna Academy and your date
will start. Unlike First Generation, no one will feel left out - since there
are only three Love Candidates for both Aaron and Aria, you can invite them
all!
===============================================================================
8.3.2. Dance Festival
[RF-Dance]
===============================================================================
Summer 19
This festival is a wonderful opportunity to ask your lady love (or totally hot
beau) out to a dance, and prove to her (or him) and everyone else that you are
not only a great farmer and adventurer, but also a spectacular dancer (I hear
that practicing swordsmanship and the footwork involved can make you a better
natural dancer). This festival also provides beautiful music for when the
dancing begins!
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, enjoying the prospect of the
dance. All of the Bachelorettes are eagerly awaiting for the time when you ask
them to dance.
Minimum requirements for this festival:
~ Bachelorette must be at Love Level 4 or above
You can only ask one Bachelorette to dance, and once you ask her, you'll
immediately be transported to De Sainte-Coquille Park and commence with your
dance.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, enjoying the prospect of the
dance. All of the Love Candidates are eagerly awaiting for the time when you
ask them to dance.
Minimum requirements for this festival:
~ Love Candidate must be at Love Level 4 or above
You can only ask one Love Candidate to dance, and once you ask her or him,
you'll immediately be transported to De Sainte-Coquille Park and commence with
your dance.
If you're Aaron and you ask Sera & Serena, you actually get to dance with both
of them!
===============================================================================
8.3.3. Shooting Star Festival
[RF-Star]
===============================================================================
Winter 7
On this day, you're able to shooting stars more clearly than in any other part
of the year; making this night sky the most beautiful night of the year. As
everyone knows, if you wish upon a shooting star, your wish will come true - so
don't miss this chance to have a wish of yours granted!
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly awaiting nightfall. The
Bachelorettes are also eagerly waiting for you to invite her to watch the
shooting stars together!
Minimum requirements for this festival:
~ Bachelorette must be at Love Level 5 or above
You can only invite one Bachelorette to stargaze, and she'll tell you to meet
her at Alvarna - Falling Star Path at 9:00 PM that night to watch the shooting
stars.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly awaiting nightfall. The
Love Candidates are also eagerly waiting for you to invite her/him to watch the
shooting stars together!
Minimum requirements for this festival:
~ Love Candidate must be at Love Level 6 or above
You can only invite one Love Candidate to stargaze, and she/he will tell you to
meet her/him at Alvarna - Falling Star Path at 9:00 PM that night to watch the
shooting stars.
*******************************************************************************
8.4. Contests
[Festival-Contest]
*******************************************************************************
The following are festivals that I have categorized as "contests." In this
section, you will find a description of the festival, and what it's like in
both First and Second Generation.
Contests... hmm... should be self-explanatory. If you participate in a Contest,
and win, everyone's Friendship Levels increase, as well as the Love Levels of
Bachelorettes and Love Candidates. And they're also fun to do. ^.^
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
-----------------------------What happens during the festival in First Generation. May also include minimum
requirements in order to participate in the contest. Will also include the
prizes for 1st Place (Grand Prize), 2nd Place (Honorable Mention), and 3rd
Place (Consolation Prize).
Second Generation
-----------------------------What happens during the festival in Second Generation. May also include minimum
requirements in order to participate in the contest. Will also include the
prizes for 1st Place (Grand Prize), 2nd Place (Honorable Mention), and 3rd
Place (Consolation Prize).
The only exceptions to this setup are the Fishing Contest and Big Cook-Off; the
reason being that the Fishing Contest is only in First Generation, and the Big
Cook-Off is only in the Second Generation.
===============================================================================
8.4.1. Eating Contest
[CF-Eating]
===============================================================================
Spring 25
As one of the most primitive instincts of human nature, this festival is a
contest of who can east the most in a set period of time. Herman has looked
forward to this day, so he can show everyone his amazing abilities and do a
perfect judgement of the contest.
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Douglas and Gordan for the title "Master
of Speed Eating."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Douglas and Gordan, Herman will explain the
rules of the contest.
When Herman says "STAAAART!", you're to press the A Button as fast as you can
to take bites until he says "Stop!" You need at least 35 bites to win the
contest.
In my opinion, the best way to do this is to hold your thumbnail and pointerfingernail together, and slide them across the A Button as fast as you can.
(Please note that I myself did not think to do this; I remember reading it
somewhere, but I cannot remember where!)
The prizes are:
~ Grand Prize (1st Place) - title "Master of Speed Eating" and a Formula A
~ Honorable Mention (2nd Place) - Fried Veggies
~ Consolation Prize (3rd Place) - a Cucumber
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Sera & Serena and Ray for the title of
"Master of Speed Eating."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Sera & Serena and Ray, Herman will explain the
rules of the contest.
When Herman says "STAAAART!", you're to press the A Button as fast as you can
to take bites until he says "Stop!" You need at least 35 bites to win the
contest.
In my opinion, the best way to do this is to hold your thumbnail and pointer
fingernail together, and slide them across the A Button as fast as you can.
(Please note that I myself did not think to do this; I remember reading it
somewhere, but I cannot remember where!)
The prizes are:
~ Grand Prize (1st Place) - title "Master of Speed Eating" and a 4-Leaf Clover
~ Honorable Mention (2nd Place) - a Pizza
~ Consolation Prize (3rd Place) - Corn
===============================================================================
8.4.2. Monster Taming Contest
[CF-MonsterTame]
===============================================================================
Summer 7
The purpose of this contest is to strengthen the ties between humans and
Monsters. With bravery and a kind heart, show the villagers your skill as an
Earthmate by taming Monsters.
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Max and Jake for the title of "Monster
Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Max and Jake, Herman will explain the rules of
the contest.
Minimum requirements for this contest:
~ Pet Glove
~ Barn
~ 1 empty slot in Barn
To get the Pet Glove, you must complete Cecilia's first quest: "Please Find
Something."
To build your Barn, talk to Byron when he's on the first floor of his house
(he's usually there during the day, Monday thru Friday). You'll need 5000G and
50 Wood to build the Barn.
The objective of this competition is to see how fast you can befriend a
specific Monster - which Herman will announce each year where you need to go to
befriend which Monster.
It has been seen that there could be a potential glitch in your game. Your game
should just count how many in-game minutes it takes to catch the Monster.
However, if your game happens to have this glitch, you need to catch the
Monster before the hour counter of the in-game clock changes. For example, if
you talk to Herman at 7:XX (the XX can be between 00 and 59, inclusive), you
must catch the Monster before it turns 8:00. Thus, I advise you to start the
contest (i.e. talk to Herman) in the first few minutes of an in-game hour (e.g.
10:02).
From the several times I've done the Monster Taming Contest, it's usually
taming a PommePomme (apple Monster) in Trieste Forest - Spring Clearing.
However, it may be a different Monster in a different place for you. I've
managed to tame a PommePomme in less than 10 in-game minutes, so I don't
think it should be too difficult to win.
The prizes are:
~ Grand Prize (1st Place) - title of "Monster Master" and a Formula B
~ Honorable Mention (2nd Place) - an Apple Pie
~ Consolation Prize (3rd Place) - a Tomato
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Monster Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain the
rules of the contest.
Minimum requirements for this contest:
~ Pet Glove
~ Barn
~ 1 empty slot in Barn
Hopefully, you already have the Pet Glove from First Generation. If you
===============================================================================
8.4.3. Fishing Contest
[CF-Fishing]
===============================================================================
Summer 25
Ah, the relaxing sport of fishing. Or, to quote Rosalind of how Max sees it,
"Fishing is a fierce, heroic battle. A match between person and fish. A
gladiatorial contest where your wits will earn you glorious victory or crushing
defeat." So, here's a chance to show off your mad fishing skills to impress the
ladies and all the other Alvarna citizens!
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Barrett and Dorothy for the title of
"Fabulous Fisherman."
===============================================================================
8.4.4. Big Cook-Off
[CF-CookOff]
===============================================================================
Summer 25
As food is Herman's favorite thing, he's really been looking forward to the Big
Cook-Off. Oh, the foods you can eat! This contest is a time for you to show the
people of Alvarna what an amazing cook you are!
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Sera & Serena and Leann for the title of
"Master of Taste."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Sera & Serena and Leann, Herman will explain
the rules of the contest.
Minimum requirements for this contest:
~ Oven
To get an Oven... you have to do a lot of things. You'll have to have to built
the Workshop extension for the school (talk to Byron - it's 10,000G and 1,000
Wood), bought the Large Kitchen from Yue (sold as "Yue's Bargain" on Monday
only for 5000G), and only then can you buy the Oven from Yue (sold as "Yue's
Bargain" on Friday only - it's under "Large Kitchen Utensils" and is 5000G).
The objective of this contest is to cook the best food dish - which Herman will
announce each year.
From my experience, the dish will probably be a Seafood Pizza. In order to win,
you'll have to make it yourself - buying from Yue won't be enough. The Seafood
Pizza you turn in to Herman has to be at least Level 5 for you to get first
place. (The Seafood Pizza you buy from Yue is only Level 1.)
To make a Seafood Pizza that's at least Level 5:
~ Cooking Skill Level 43-49 (depending on size of Cheeze)
~ Ingredients: Ketchup, Cheese, Flour, Shrimp, Squid
~ The ingredients' levels must average to at least 5 (and if you come up with a
decimal, you always round down) for you to get an at least Level 5 Seafood
Pizza
What's "average"
Step 1. Level of
Level of
Step 2. Take the
For example, if the number you get in Step 2 is a "6.2" ... the Seafood Pizza
will be a Level 6 Seafood Pizza. If the number you get in Step 2 is "8.9" the
Seafood Pizza will be a Level 8 Seafood Pizza.
The prizes are:
~ Grand Prize (1st Place) - title of "Master of Taste" and a Big Knife
~ Honorable Mention (2nd Place) - a Fur Sleeping Bag
~ Consolation Prize (3rd Place) - a Potato
===============================================================================
8.4.5. Adventure Contest
[CF-Adventure]
===============================================================================
Fall 1
Every man craves adventure, and here's a chance to satiate that craving! And to
have some fun while you're at it. ^.^
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Jake and Tanya for the title of
"Adventurer King."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Jake and Tanya, Herman will explain the rules
of the contest.
The objective of this contest is to determine who is the fastest at finding a
specific item inside a dungeon.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of "Little
Adventurer."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain the
rules of the contest.
The objective of this contest is to determine who is the fastest at finding a
specific item inside a dungeon.
From my experience, this contest is to find a Platinum in Padova Mts. Oh dear.
In order to win, you have to find the Platinum before the hour counter changes
three times after you started this contest. For example, if you started the
contest at 9:XX AM (the XX can be between 00 and 59, inclusive), you have to
find the item before the time turns to 12:00 PM (11:59 is still a win). The
timer stops as soon as you find the Platinum, so you don't have to rush to get
back, but make sure you get back before Herman leaves at 5:30 PM.
In this contest, it's either a win or a lose. No 2nd or 3rd place, just the
winner and the losers.
NB - Also, you cannot give Herman a Platinum from your pocket. It doesn't work
like that, you silly.
The prizes are:
~ Winner (1st Place) - title of "Little Adventurer" and a Protein Boost
~ Losers - a Carrot Seed
===============================================================================
8.4.6. Monster Contest
[CF-MonsterContest]
===============================================================================
Fall 25
You've already proven that you're an expert at taming Monsters, but how about
raising them? Today's the day to show that you can improve your ties with
Monsters by taking care of them and training them to be big, strong, and humanfriendly. Bring your most prized Monster to show the villagers!
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing for the title of "Monster Master."
(I'd think this would be different from the Monster Taming Contest... anyone
confirm/deny this?)
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm - and listen as he explains the rules of the contest.
Minimum requirements for this contest:
~ A Monster
The objective of this contest is to have the strongest Monster.
To win, your Monster has to have a strength of 45 or more (175 HP or more*).
For Honorable Mention, the strength has to be between 41 and 43 (155-175 HP*);
and for the Participation Prize, the monster's strength has to be 39 or less
(less than 155 HP*).
*NB - these HP values were tested by Lerion and Winchu, and were only tested
for a Silver Wolf and a Wooly.
Also, Lerion and Winchu have observed that there might be a potential glitch in
your game. Herman will say that the reward is a Health It, but you might
randomly end up with something else. Also, the game might randomly give you 2nd
Place or 3rd Place if your Monster's strength is below 45, overruling the 41-43
and the below 39 explained above.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing for the title of "Monster Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm - and listen as he explains the rules of the contest.
Minimum requirements for this contest:
~ A Monster
The objective of this contest is to have the strongest Monster.
To win, your Monster has to have a strength of 45 or more (175 HP or more*).
For Honorable Mention, the strength has to be between 41 and 43 (155-175 HP*);
and for the Participation Prize, the monster's strength has to be 39 or less
(less than 155 HP*).
How can you tell your Monster's strength?
After talking to Herman, go to your Barn, and ask your Monster to come with you
(i.e. join your party). Once you and your Monster are outside of your Barn,
talk to it to find out what its strength is.
Once you've learned the Monster's strength, you'll be asked whether or not you
want to have that Monster in the Monster Contest. If you decide to not have
that Monster enter the contest, you repeat the process until you find a Monster
whose strength satisfies you.
My suggestion to you: remember the Silver Wolf you caught in First Generation?
He'll win you this generation's Monster Contest, too.
The prizes are:
~ Highest Honors (1st Place) - title of "Monster Master" and a Mental
Supplement
~ Honorable Mention (2nd Place) - ? possibly a Mental Supplement?
~ Participation Prize (3rd Place) - ? possibly a Mental Supplement?
I tried with my Hunter Wolf (at 10FP), and its strength was 98... and lost? But
it didn't tell me if I got the "Honorable Mention" or the "Participation
Prize." I just didn't get the "Highest Honors." But I did receive a Mental
Supplement. (Although silly me didn't check that it was actually a Mental
Supplement...)
(If you know what the 2nd and 3rd Place prizes are, please don't hesitate to
contact me!)
*NB - these HP values were tested by Lerion and Winchu, and were only tested
for a Silver Wolf and a Wooly.
Also, Lerion and Winchu have observed that there might be a potential glitch in
your game. Herman will say that the reward is a Health It (or Mental
Supplement), but you might randomly end up with something else. Also, the game
might randomly give you 2nd Place or 3rd Place if your Monster's strength is
below 45, overruling the 41-43 and the below 39 explained above.
===============================================================================
8.4.7. Mining Contest
[CF-Mining]
===============================================================================
Winter 19
This is the last contest of the year - the Mining Contest! Impress the
villagers with your incredible mining skills!
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Roy and Yue for the title of "Mining
King."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Roy and Yue, Herman will explain the rules of
the contest.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of "Little
Miner."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain the
rules of the contest.
Minimum requirements for this contest:
~ Hammer
Hopefully, you already have the Hammer from First Generation. If you don't... I
don't know what you can do.
The objective of this contest is to see how quickly you can go into a dungeon
and mine a specific ore or gem.
This will probably be to find a Diamond in any of the dungeons. (I'm taking
Lerion's word for it, since I've never gotten to this contest before!)
You have to find the Diamond before the hour counter changes three times after
you started the contest. For example, if you started the contest at 9:XX AM
(the XX can be between 00 and 59, inclusive), you have to find the Diamond
before the time turns to 12:00 PM (11:59 is still a win).
There's actually two ways to win this contest:
~ If you already have a Diamond at hand, just give it to him.
~ If you don't have a Diamond at hand, you're going to have to mine one.
To find a Diamond in a dungeon is pretty hard. They're pretty rare. I suggest
that you should try and find one before this contest, and then give it to him
right after you talk to him to start the contest.
You should be able to find Diamonds in either Padova Mts. or Messhina Valley.
Just try those dungeons and start bashing rocks; but I would make sure to
charge your Hammer first. You'll be more likely to find rare ores/gems that
way.
The prizes are:
~ Grand Prize (1st Place) - title of "Little Miner" and a Vital Gummi
~ Honorable Mention (2nd Place) - a Pink Turnip
~ Consolation Prize (3rd Place) - a Daikon Radish
*******************************************************************************
8.5. Special Events
[Festival-SpEvent]
*******************************************************************************
The following are festivals that I have categorized as "special events." In
this section, you will find a description of the festival, and what it's like
in both First and Second Generation.
As for Special Event festivals, nothing really exciting happens. You can't go
on dates, and you can't win any contests. No fun stuff for you to do. But that
doesn't give you cause to shun them. You still get an extra boost for talking
to the villagers on Special Event festivals.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
-----------------------------What happens during the festival in First Generation.
Second Generation
------------------------------
===============================================================================
8.5.1. New Year's Day
[SEF-NewYearDay]
===============================================================================
Spring 1
New Year's Day is the first festival of the year and the last festival you see
(since Kyle arrives in Alvarna on Spring 2).
A new year has come! Everything is renewed this day. Start thinking of your
plans for this year and get prepared for the work that is to come!
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day. When you talk
to them, they say something speculating about the new year that is to come.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day. When you talk
to them, they say something speculating about the new year that is to come.
===============================================================================
8.5.2. 1st Day of Summer
[SEF-1stDaySummer]
===============================================================================
Summer 1
Finally, it's the first day of Summer! Everyone's been waiting for Summer to
start, especially the kids, because the beaches are open! It's the swimming
season! All the girls said that they're ready to bust out their new swimsuits,
but sadly, none of them actually wear them!
(Fun Fact: they remedy the swimsuit issue in Rune Factory 3!)
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day and the water.
When you talk to them, they tell you what a loverly day it is.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day and the water.
When you talk to them, they tell you what a loverly day it is.
===============================================================================
8.5.3. Harvest Festival
[SEF-Harvest]
===============================================================================
Fall 13
This is a traditional festival in the Harvest Moon series (not that I would
know... I started with the first Rune Factory). This is the day where everyone
celebrates by showing their gratitude for the gifts of the land: our food. As a
farmer, it is your duty to give special thanks for the grace of the soil that
we are able to keep farming and living.
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, giving thanks for the wonderful
gifts the land gives us. Some villagers comment on how delicious your farm
vegetables are and praise your hard work.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, giving thanks for the wonderful
gifts the land gives us. Some villagers comment on how delicious your farm
vegetables are and praise your hard work.
===============================================================================
8.5.4. New Year's Eve
[SEF-NewYearEve]
===============================================================================
Winter 30 (Friday)
A long year has passed, and it's time to think of what you've
the year, and think of goals for the coming year. It's a time
the good (and sometimes bad) memories you've created with the
everything you've received from this beautiful, friendly town
done throughout
to remember all
villagers and
called Alvarna.
First Generation
------------------------------------------------------------------------------All the villagers are standing around the town, reflecting on the past year.
When you talk to them, they wish you luck in the next year.
Second Generation
------------------------------------------------------------------------------All the villagers are standing around the town, reflecting on the past year.
When you talk to them, they wish you luck in the next year.
###############################################################################
9. Bulletin Board & Quests
[Quests]
###############################################################################
*******************************************************************************
9.1. Why Should I Do Quests?
[WhyQuests]
*******************************************************************************
(Forgive me as I paraphrase what I had written in the section 5.1. General
Rules of Courting (tag Court-GenRule). ... I had just realized that I had
already answered the question of "why should I do quests?" quite accurately
there. So feel free to skip reading this description. HOWEVER - the notes about
the quests are new, so you might want read those.)
Quests are very important in the dating game, as completing them not only
raises the Friend and Love Levels of the requester, but will also set you on
the course to marry your chosen love interest. Some rewards for these quests
are the Proposal Item for a Bachelorette, or, in the case of the Love
Candidates, the reward is a pretend marriage!
In fact, you have to complete ALL the quests of the love interest in order to
marry them. There's ten quests each for the Bachelorettes, and five for the
Love Candidates (the two exceptions are Leann, who only has two, and Sera &
Serena, who have four).
So check the Bulletin Board every day, to see if there's a new quest from your
love interest. I'd be especially sure to check after a festival day - after
you've raised the Friendship and Love Levels by participating in a festival or
winning a contest, there's a good chance that the Love Level will change and
unlock the next quest.
*******************************************************************************
9.2. Bachelorette Quests
[BacheloretteQuests]
*******************************************************************************
These are the quests from the Bulletin Board for the Bachelorettes: Alicia,
Cecilia, Dorothy, Julia, Mana, Rosalind, and Yue.
Whenever you complete a quest, you get some kind of reward (which can either be
material or simply amusement). Completing a quest also raises the Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name [Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship/Love Level: how many FP/LP you have to have (at minimum) to unlock
the quest
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete this quest. May also include plot
information about this quest, as well as other various information (e.g. if
there's an item you need to get, there will be information as to where to find
that item).
===============================================================================
9.2.1. Alicia's Quests
[Alicia-Q]
===============================================================================
1. "Let Me Tell You Your Fortune"
------------------------------------------------------------------------------Description: "I'm looking for people who want their fortunes told!"
Requirement: Have talked to Alicia at least once and completed Mana's first
quest: "Please Deliver Something For Me."
Friendship/Love Level: 0/0
Reward: 100G (actually, you lose 100G)
How to Complete:
Speak to Alicia. She'll tell you your fortune for 200G, and then give you 100G
as a reward. Thus, you actually have to pay 100G to do this quest!
3. "Fulfill a Prophecy"
------------------------------------------------------------------------------Description: "I have a favor to ask you. Can you keep this just between the two
of us?"
Requirement: Have completed Alicia's second quest: "I Want This No Matter
What."
Friendship/Love Level: 2/2
Reward: 200G
How to Complete:
Speak to Alicia. She wants you to talk with Cecilia because when she read her
love fortune, she said that a handsome man would soon approach her. In other
words, she wants you to fulfill her prophecy so her prediction will come true.
Go talk to Cecilia, and once you've done so, report back to Alicia.
genuine, you admit the truth about Alicia's request. After Mana reassures you
that she understands why you did this, go report your mission to Alicia.
===============================================================================
9.2.2. Cecilia's Quests
[Cecilia-Q]
===============================================================================
1. "Please Find Something"
------------------------------------------------------------------------------Description: "Please find a ruby for me. And stay out of trouble."
Requirement: Have talked to Cecilia at least once and completed Mana's first
quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Pet Glove and 100 Wood
How to Complete:
Speak to Cecilia. She wants you to find a Ruby somewhere in Trieste Forest, but
without killing any Monsters. Go to Trieste Forest - Aegis Falls; go north,
then east over the bridge across the stream, then south down a log bridge (all
this is in Aegis Falls). Remember not to kill any Monsters! Near the two mining
rocks and a rune-flower, you'll see a Ruby lying there in plain view. Take it
and deliver it to her.
I haven't tested it, but for this specific quest, I don't think you can give
her a Ruby you have before hand. Part of the quest is to not kill Monsters...
How to Complete:
Speak to Cecilia. She wants you to get Indigo Grass for her new dish, to add
some new flavor. You can get Indigo Grass three different ways:
~ From Blessia Island: go to Blessia Island - Center. Walk to the northeast,
where there are two farm plots. Indigo Grass can randomly spawn on those
plots - it's a dark blue color.
~ From Natalie: she sells Indigo Grass for 30G.
~ You already have the Indigo Grass at hand.
Once you've obtained the Indigo Grass, deliver it to Cecilia.
5. "Male Bonding..."
-------------------------------------------------------------------------------
How to Complete:
Speak to Cecilia. She'll ask you to meet her at Trieste Forest - Entrance. Meet
her there, and she'll tell you... ^.^ You can find out what it is. You may
answer either of the three options given to you, but if you choose the first
one, she will be disappointed.
===============================================================================
9.2.3. Dorothy's Quests
[Dorothy-Q]
===============================================================================
1. "I Dropped Something..."
------------------------------------------------------------------------------Description: "I, um, dropped my amulet, and..."
Requirement: Have talked to Dorothy at least once, and completed Mana's first
quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: 100G
How to Complete:
Speak to Dorothy. She'll be in front of the Eagle Inn. She'll say something
about the amulet and run. Rosalind will walk past, and tell you to look around
the docks, since Dorothy was there a little while ago. Go to Alvarna - Port and
head toward the docks (where the boat is that takes you to Blessia Island).
You'll see the amulet in plain view on the ground. Take it and deliver it to
Dorothy.
===============================================================================
9.2.4. Julia's Quests
[Julia-Q]
===============================================================================
1. "Lost and Found"
------------------------------------------------------------------------------Description: "I need you to deliver something from the lost and found for me."
Requirement: Have entered the bathhouse at least once, and completed Mana's
first quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Vegetable Juice
How to Complete:
Speak to Julia. She'll ask you to deliver a book to Gordon, as he left it in
the bathhouse. Once you've given it to Gordon, go back to tell Julia that the
book was safely delivered to its owner.
and buy
care of
meal
quest).
If you choose Cabbage Cakes, Julia will get mad and kick you out (and you won't
receive the reward).
If you choose the Salad, Julia will be happy that you picked such a good lunch!
(Although Douglas will think you're a sissy for eating a Salad.)
Description: "I'm thinking that people in this town could be a little more
image-conscious. Can you help me out?"
Requirement: Have completed Julia's fifth quest: "A Tough Job."
Friendship/Love Level: 5/5
Reward: a heart-to-heart with Julia... and hypotension
How to Complete:
Speak to Julia. She's worried about the citizens of Alvarna, that they could
take a little more interest in how they look. So, she started to think about
how to remedy this, and concluded that maybe they don't know the first thing
about beauty. Thus, she thought that she could enlighten them on what true
beauty is with her "Beauty Promotion Plan."
And you get to be the guinea pig.
She instructs you to get into the tub, and she'll supervise - this is
"Operation: Extended Bathtime." As soon as its begun, Julia gets bored and
starts talking with you, telling you about herself. During this heart-to-heart,
you faint (from being in the bath waaay too long). She'll then understand that
it may be just a bit difficult to follow her rules for beauty.
===============================================================================
9.2.5. Mana's Quests
[Mana-Q]
===============================================================================
you're on the first day (the day that you start the game), you won't be
talk to Mana about this quest until 9:00 AM when she's in the Pumpkin
Store.
also the first quest of the game, so you can figure out how quests
5. "Let's Talk"
------------------------------------------------------------------------------Description: "I want to talk to you for a bit..."
Requirement: Have completed Mana's fourth quest: "I Need a Fisherman!(music
note)"
Friendship/Love Level: 4/4
Reward: make Mana happier
How to Complete:
Speak to Mana. She wants to talk to you in "our special place." Do you know
what she means by "our special place?" You may answer yes or no, but to make
her happy answer "Of course."
Go to Cherry Blossom Square, where you first came to Alvarna with no name or
memories; the place where you first met Mana (and then Douglas). She'll be
waiting there for you, and you two reminisce about the time you first met...
and OMG there's an earthquake! Oh, wait, it's just Douglas, bellowing about how
you can't marry his little girl... Mana sends him off, and the two of you
finish up your conversation.
How to Complete:
Speak to Mana. She wants to discuss something in private with you, so could you
meet her at Alvarna - Port at 6:00 PM tomorrow?
You can meet her there at 6:00 PM, but she'll be there the whole day, so you
can go first thing in the morning if you so choose.
Meet up with Mana at Alvarna - Port, and she'll ask if you like someone. You
will either respond that you don't like anyone right now, or actually tell her
that you like a certain person(s). (You, as a human playing a video game, have
no say in the matter. Kyle answers Mana's question based on how many LP each
Bachelorette has. It's very odd.) After hearing your answer, Mana will accept
the fact and leave.
If you forget to go see her, Mana will be mad at you. But don't fret - you just
need to abandon the quest and re-accept it.
NB - Accept this quest as the last of the day, since it needs two days to
complete.
9. "It's a Date!"
------------------------------------------------------------------------------Description: "Let's go out!"
Requirement: Have completed Mana's eighth quest: "I Have Something to Tell
You."
Friendship/Love Level: 8/8
Reward: a date (or temporary bodyguard job, depending on how you see it)
How to Complete:
Speak to Mana. Since she's not scared of anything (and has great trust in you),
she wants to go out on a date on Blessia Island. Oh boy. Meet her at Blessia
Island - Summer Port, and start your adventure. You'll be going through to the
very last area of Blessia Island, Old Ship Deck, and will have to destroy all
the Monster Portals along the way (to make it safe for Mana, of course).
Once you reach Blessia Island - Old Ship Deck, Mana will tell you more about
herself and her dreams, and as a result she'll become more confident about
getting her dreams accomplished.
And then she'll leave, running past all the revived Monster Portals by herself.
===============================================================================
9.2.6. Rosalind's Quests
[Rosalind-Q]
===============================================================================
1. "Please Find Me Some Lamp Grass"
------------------------------------------------------------------------------Description: "Could you please supply me with some Lamp Grass? (See me for
details)"
Requirement: Have talked to Rosalind at least once and completed Mana's first
quest: "Please Deliver Something for Me"
Friendship/Love Level: 0/0
Reward: 2000G
How to Complete:
Speak to Rosalind. She wants you to get her some Lamp Grass, and give you
directions on how to find said Lamp Grass in Trieste Forest. This won't be an
item lying on the ground in plain view, you have to follow her directions and
walk around a certain area until a text box pops up saying you found the Lamp
Grass, and asks you whether or not you want to pick the Lamp Grass (and you
should want to pick it).
To find the Lamp Grass, go to Trieste Forest - Spring Clearing. As soon as you
enter this area, keep walking over the grass that's to your right, near the
edge of the area by the wooden fence.
Once you've found the Lamp Grass, take it back to Rosalind and receive your
reward!
Meet her there - she'll be near the Save Point. Just as she had said before,
it'll be just the two of you there (unless you do this quest on a Tuesday; then
Yue will be there too). You'll have a sweet, romantic conversation.
After Rosalind has left, Kyle will mention that it might soon be time to talk
to Max when he's in his room, to know what to do now...
(See Rosalind's eighth quest: "Please Get Some Rare Ingredients" for times when
Max is in his room.)
(For the dialogue of the proposal, wedding, and marriage, please see section
13.7. Rosalind's Dialogue (tag Rosalind-D).)
===============================================================================
9.2.7. Yue's Quests
[Yue-Q]
===============================================================================
1. "Nothing Comes Before Good Skin!"
------------------------------------------------------------------------------Description: "Maybe I've just been working too hard, but lately my skin's been
really drying up. I know somethin' that would be great -- can you get it
for me?"
Requirement: Have talked to Yue at least once and completed Mana's first quest:
"Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Daikon Seeds
How to Complete:
Speak to Yue. She'll ask you to bring her some Honey from Trieste Forest.
Go to Trieste Forest - Grassy Path, and go near the Save Point. The Honey will
be lying on the ground in plain view between the Save Point and the Monster
Portal. It looks like a dark-yellow bottle with a red, pointed cap.
Once you've gotten the Honey, deliver it to Yue.
2. "Monster Money!"
------------------------------------------------------------------------------Description: "I could make bundles if I got my hands on one of these. Help me
out!"
Requirement: Have completed Yue's first quest: "Nothing Comes Before Good
Skin!"
Friendship/Love Level: 1/1
Reward: Baked Rice Ball
How to Complete:
Speak to Yue. She'll say that some people will buy a Panther Claw for a really
high price... could you get one for her?
Panther Claws are dropped by Shadow Panthers. You'll find them in Blessia
Island - Center and Blessia Island - Old Ship Deck, and only at Night. Keep
killing them until one drops a Panther Claw.
Once you've gotten your Panther Claw, deliver it to Yue.
places:
north until you find the farm plot.
will also randomly spawn on the
(the plots are in the middle of the
she already had a boyfriend - he looked at her straight in the face and
challenged her to prove it (what a jerk!). So she thinks that if she buys an
engagement ring, he'll back off. But the ring's going to cost 1000G, and she's
a bit short on money. You're given a choice here - to help out Yue or not
(although, in the end, you need to help her to complete the quest...):
If you choose "I'm sorry, but I can't.", she'll get mad and you need to do the
conversation all over again.
If you choose "Give her 1000G.", Yue will thank you for your help.
Match Answer
Funny Answer
Normal Answer
"Richer foods."
"Slow music."
"Underwear."
"Adventure Novels."
"Hurting others."
Once you've had your little date, the quest is over and you get her Proposal
Item - the Yue Swap Ticket.
NB - Accept this quest as the last of the day, since it needs two days to
complete.
(For the dialogue of the proposal, wedding, and marriage, please see section
13.8. Yue's Dialogue (tag Yue-D).)
*******************************************************************************
9.3. Villager Quests Pertaining to Proposal Items
[ProposeItem-Q]
*******************************************************************************
These are various villagers' quests from the Bulletin Board that pertain to
Proposal Items. That is to say, if you need to complete a quest(s) to get a
Proposal Item, and the requester is NOT a love interest, you will find that
information here.
Whenever you complete a quest, you get some kind of reward (which can either be
material or simply amusement). Completing a quest also raises the Friendship
Level of the requester.
I
~
~
~
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP/LP you have to have (at minimum) to unlock the
quest
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include plot
information about the quest, as well as other various information (e.g. if
there's an item you need to get, there will be information as to where to find
that item).
===============================================================================
9.3.1. Douglas' Quests
[Douglas-Q]
===============================================================================
1. "Get This for Me"
------------------------------------------------------------------------------Description: "Go and fetch me "The Fighting Bull's Horns"!"
Requirement: Have talked to Douglas at least once and completed Mana's first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 100G
How to Complete:
Speak to Douglas. He'll ask you to go to Trieste Forest and bring him a Bull
Horn.
Go to Trieste Forest - Spring Clearing. Head to the northwest, along the
stream. In the grass above the Monster Portal (spawns 2 PommePommes at Day; 2
Woolys at Night), there will be a Bull Horn lying on the ground in plain view.
Take it and deliver it to Douglas.
===============================================================================
9.3.2. Gordon's Quests
[Gordon-Q]
===============================================================================
1. "Please Get Me an Amethyst"
------------------------------------------------------------------------------Description: "I need you to get this and bring it go me."
Requirement: Have talked to Gordon at least once and completed Mana's first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 400G (and you get the Hammer during the quest)
How to Complete:
Speak to Gordon. He'll tell you that he wants an Amethyst, which can be found
on Blessia Island, and he'll give you a Hammer.
There's two ways to get an Amethyst:
~ Go to Blessia Island - South Beach and Center, and bash mining rocks until
you get an Amethyst. If you don't get one that day, you'll have to come back
the next day and try your luck.
~ If you already have one in your possession, give him that one.
===============================================================================
9.3.3. Herman's Quests
[Herman-Q]
===============================================================================
1. "A Quest for Breakfast"
------------------------------------------------------------------------------Description: "There is something I absolutely must have for breakfast! Please
get it for me!"
Requirement: Have talked to Herman at least once and completed Mana's first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: Milker and 3000G
How to Complete:
Speak to Herman. He really wants some Rice for his breakfast, could you get
some for him?
Go to the Pumpkin General Store and buy some Rice from Douglas (270G).
Once you've got your Rice, deliver it to Herman.
Go to the Pumpkin General Store and buy some Fried Eggs from Douglas (1450G).
Once you've got your Fried Eggs, deliver them to Herman.
===============================================================================
9.3.4. Max's Quests
[Max-Q]
===============================================================================
1. "Delivery Work (Big Money!)"
------------------------------------------------------------------------------Description: "Work delivering goods to Jake. Easy! Safe! Guaranteed to be worth
your while!"
Requirement: Have talked to Max and Jake at least once and completed Mana's
first quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 4000G
How to Complete:
Speak to Max. He wants you to deliver a Spinach to Jake.
Go find Jake - he'll probably be in Tanya's smithy by the forge - and deliver
the Spinach.
Go back and tell Max the the Spinach was safely delivered.
*******************************************************************************
9.4. Love Candidate Quests - The Ladies
[LoveCanQuests-F]
*******************************************************************************
These are the quests from the Bulletin Board for the female Love Candidates:
Cammy, Leann, and Sera & Serena.
Whenever you complete a quest, you get some kind of reward (which can either be
material or simply amusement). Completing a quest also raises the Friendship
===============================================================================
9.4.1. Cammy's Quests
[Cammy-Q]
===============================================================================
1. "Let's Have a Contest!"
------------------------------------------------------------------------------Description: "Let's have a contest to see who can collect more things!"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Ice Cream
How to Complete:
Speak to Cammy. She wants to have a contest of who can collect the most Red
Grass. So, go collect as much Red Grass as you can. Nine will do the trick.
===============================================================================
9.4.2. Leann's Quests
[Leann-Q]
===============================================================================
===============================================================================
9.4.3. Sera & Serena's Quests
[Sera&Serena-Q]
===============================================================================
1. "Let's Play Hide-and-Seek!"
------------------------------------------------------------------------------Description: "Come play hide-and-seek with us!"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Marmalade
How to Complete:
Find Sera & Serena. I found them in Alvarna - East End. Another found them in
Alvarna - North Square, or even De Sainte-Coquille Dining Hall. I suggest doing
this quest on a weekday during the day; that way, you can use Alicia's Location
Reading (20G).
NB - Marmalade is the birthday present for Sera & Serena. You may want to save
it to give to them on their birthday, Fall 29.
playing
Sandy
and use
to Sera
*******************************************************************************
9.5. Love Candidate Quests - The Gentlemen
[LoveCanQuests-M]
*******************************************************************************
These are the quests from the Bulletin Board for the male Love Candidates:
Leonel, Orland, and Roy.
Whenever you complete a quest, you get some kind of reward (which can either be
material or simply amusement). Completing a quest also raises the Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name [Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP you have to have (at minimum) to unlock the
quest, if you're playing as Aaron
Friendship/Love Level: how many FP/LP you have to have (at minimum) to unlock
the quest, if you're playing as Aria
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include plotinformation about the quest, as well as other various information (e.g. if
there's an item you need to get, there will be information as to where to find
that item).
===============================================================================
9.5.1. Leonel's Quests
[Leonel-Q]
===============================================================================
1. "Something I Promised Roy"
------------------------------------------------------------------------------Description: "I promised Roy I'd let him borrow something. Could you give it to
him for me?"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Toyherb Seed
How to Complete:
Speak to Leonel. He promised Roy that Roy could borrow his Giant's Gloves, and
could you give them to him? Once you've delivered the Giant's Gloves, return to
Leonel to receive your reward.
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do this
quest on a Monday, you will regain control on Wednesday morning)
How to Complete:
Speak to Leonel. He tells you that he likes you, and wants to know how you feel
about him. Answer that you like him too. You will be transported to the church
and have your nice little pretend marriage.
===============================================================================
9.5.2. Orland's Quests
[Orland-Q]
===============================================================================
1. "Something for You"
------------------------------------------------------------------------------Description: "I have something to give you. Come see me."
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Spinach Seed
How to Complete:
Speak to Orland. The Spinach Seed was a gift from Roy. You're given a choice of
accepting it or not. If you reject, he says he's going to throw it away, and
you're given the choice to accept it or not again. (I suggest you take it.)
===============================================================================
9.5.3. Roy's Quests
[Roy-Q]
===============================================================================
1. "I Lost Something in My House"
------------------------------------------------------------------------------Description: "I lost something in my house... Come and help me look for it."
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Raisin Bread
How to Complete:
Speak to Roy. He can't find his Pin! Help him find it. You'll find it on the
2nd floor - in some barrels located at the top of the stairs. Once you've found
the Pin, return it to Roy to receive your reward.
Something in My House."
Friendship Level: 2
Friendship/Love Level: 2/2
Reward: Missing Page 1 for Sonic Wind Spellbook
How to Complete:
Speak to Roy. He wants you to talk to his mom for him. She wants him to take
over the family business, but he's still uncertain as to what he wants to do
when he grows up. He wants you to make sure Tanya understands this. Once you've
talked to Tanya, go tell Roy how it went.
5. "Come to My House"
------------------------------------------------------------------------------Description: "Come over. There's something I want to talk to you about."
Requirement: Have completed Roy's fourth (Second Generation) quest: "I Have a
Secret Plan!" and must be playing as Aria.
Friendship/Love Level: 8/8
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do this
quest on a Monday, you will regain control on Wednesday morning)
How to Complete:
Speak to Roy. He tells you that he likes you, and wants to know how you feel
about him. Answer that you like him too. You will be transported to the church
and have your nice little pretend marriage.
*******************************************************************************
9.6. Quest Items Quicklist
[QList-Quests]
*******************************************************************************
I've made this section because I've always wanted this kind of list... not just
for the Bachelorettes and Love Candidates, but for all the quests. However,
since I'm not doing a complete quest list, I'll just have to settle for this.
Basically, I made these lists to answer the question, "Oh, there's a new quest
on the Bulletin Board! But... does the person need me to bring them something
that I can get before accepting the quest?"
Thus, the following tables show what item(s) you would need for each quest,
that you are able to acquire before accepting the request on the Bulletin
Board. This way, you can have the item at hand when you first head to the
person, and give the item to them right away; instead of accepting the request,
finding out what you need to get, and then deciding you can't do it right now.
What these tables DO NOT include:
~ Quests that don't need any item that you can get before accepting the quest.
~ Quests where you have to find a specific item in a specific place. (For these
quests, you have to accept the request in order to be able to find the item
the requester names.)
What the table headings mean:
Quest Name: the name of the quest
Name: name of the person whose quest it is
Item(s) Needed: the item(s) you need to get for the person whose quest you're
doing, including quantity
Where to Find: places you can go to find said item(s), separated by ;
===============================================================================
9.6.1. Bachelorettes' Quest Items Quicklist
[QList-Bachelorette]
===============================================================================
Quest Name
| Name
| Item(s) Needed | Where to Find
------------------------------------------------------------------------------I Want This No
| Alicia | 1 Amethyst
| get it during the quest; can
Matter What
|
|
| mine it on Blessia Island
--------------------|----------|----------------|-----------------------------Can You Find
| Alicia | 1 Sapphire
| get it during the quest; can
Something for Me?|
|
| mine it in Padova Mts.
--------------------|----------|----------------|-----------------------------Please Find
| Cecilia | 1 Ruby
| get it during the quest; can
Something
|
|
| mine it on Blessia Island
|
|
| (THIS MAY NOT WORK)
--------------------|----------|----------------|-----------------------------Looking for
| Cecilia | 1 Indigo Grass | find on Blessia Island Special
|
|
| Center; buy from Natalie for
Ingredients
|
|
| 30G
--------------------|----------|----------------|-----------------------------I'd Like Some
| Dorothy | 1 Wooly
| Monster Drop from Wooly
Wool, But...
|
| Furball
| (found in Trieste Forest |
|
| Spring Clearing at Night)
===============================================================================
9.6.2. Villager Quests' Quest Item Quicklist
[QList-ProposeItemQ]
===============================================================================
Quest Name
| Name
| Item(s) Needed | Where to Find
------------------------------------------------------------------------------Please Get Me an | Gordon | 1 Amethyst
| mine it on Blessia Island
Amethyst
|
|
|
--------------------|----------|----------------|-----------------------------Please Get Me an | Gordon | 1 Aquamarine | mine it in Trieste Forest
Aquamarine
|
|
|
--------------------|----------|----------------|-----------------------------Please Get Me Some | Gordon | 1 Strong
| Monster Drop from Spider
Sturdy String
|
| String
| (found in Trieste Forest |
|
| Grassy Path, Wooded Paradise
|
|
| at Night)
===============================================================================
9.6.3. Love Candidates' Quest Item Quicklist
[QList-LoveCan]
===============================================================================
Quest Name
| Name
| Item(s) Needed | Where to Find
------------------------------------------------------------------------------Let's Have a
| Cammy
| 9 Red Grass
| find on farm; buy from
Contest!
|
|
| Natalie for 30G each
--------------------|----------|----------------|-----------------------------Help Me Out a
| Leonel | 1 Sardine
| fish in Blessia Island Little
|
|
| Summer Isle Port; fish on any
|
|
| docks in Alvarna during
|
|
| Summer
--------------------|----------|----------------|-----------------------------I Secretly Want
| Orland* | 1 Insect Jaw | Monster Drop from Hornet or
Something
|
|
| Queen Bee (found in Messhina
|
|
| Valley - Serene Garden, Holy
|
|
| Statue, Withered Road, Ruins
|
|
| at Night)
--------------------|----------|----------------|-----------------------------I'm Trying to
| Roy*
| 1 Hot Milk
| use Small Milk he gives you
Study
|
|
| during quest; buy from Yue
|
|
| for 1400G
--------------------|----------|----------------|-----------------------------* Must be playing as Aria to access this quest
###############################################################################
10. Marriage Conditions
[MarriageConditions]
###############################################################################
*******************************************************************************
10.1. Bachelorette Marriage Conditions
[MC-Bachelorette]
*******************************************************************************
In order for you, Kyle, to get married to a Bachelorette, you have to complete
the following tasks:
~ Complete all 10 of the Bachelorette's Quests.
~ Raise the Love Level of the Bachelorette whom you want to marry to 10.
~ Obtain the Bachelorette's Proposal Item.
~ Give the Bachelorette her Proposal Item.
Once you have given the Bachelorette her Proposal Item, the game goes into
(what I like to call) "Matrimony Mode!" You lose control of Kyle; and you get
to look on as Kyle proposes to the Bachelorette, then goes through the wedding
ceremony. You will then look on as Kyle shares the first moments of married
life together with his wife... don't look at me like that - she just says that
she can't believe that they're actually married, and Kyle says that it still
feels like a dream. After this exchange of dialogue, you regain control.
*******************************************************************************
10.2. Love Candidate "Marriage" Conditions
[MC-LoveCan]
*******************************************************************************
There isn't much you have to do in order to "marry" a Love Candidate.
What you do:
~ Do all of her/his quests on the Bulletin Board.
That's all! Pretty simple, eh?
In order to do all of your chosen Love Candidate's quests, you simply have to
raise the Love Level of the Love Candidate whom you want to "marry" up to at
least 6 (for Sera & Serena and Leann) or 8 (for Cammy, Leonel, Orland, Roy).
Just court your lady or beau, and do her/his quests on the Bulletin Board. It's
your lady's or beau's final quest that you want - the reward for completing
that final quest is the pretend marriage.
Once you undertake that final quest, the game goes into "Matrimony Mode." You
lose control of Aaron/Aria; and you get to see your lady or beau confess her/
his feelings to Aaron/Aria, then go through Aaron's/Aria's feelings for her/
him, then go through the "wedding ceremony." Then, once the "wedding ceremony"
is over, Aaron/Aria ponders if he/she will ever get married for real in the
future. Then you regain control.
###############################################################################
11. Proposals & "Proposals"
[Propose]
###############################################################################
*******************************************************************************
11.1. How to Propose
[Propose-How]
*******************************************************************************
In the following two sections (11.1.1 & 11.1.2), you'll learn how to propose to
your chosen Bachelorette or "propose" to your chosen Love Candidate.
===============================================================================
11.1.1. Bachelorettes - How to Propose
[HowP-Bachelorette]
===============================================================================
===============================================================================
11.1.2. Love Candidates - How to "Propose"
[HowP-LoveCan]
===============================================================================
This is actually a trick question. You don't "propose" to your chosen Love
Candidate.
Just 'accept' and do the Love Candidate's final quest - you know the part where
they're confessing their feelings to you and you say that you like them too?
There's your "proposal."
*******************************************************************************
11.2. Bachelorette Proposal Items
[Pro-Bachelorette]
*******************************************************************************
This section details the following for each Bachelorette:
~ What her Proposal Item is.
~ How to get her Proposal Item.
I shall explain, by example, how this section is organized:
Bachelorette Name
-----------------------------Proposal Item: what the Bachelorette's Proposal Item is
How to Acquire:
~ How to get the Bachelorette's Proposal Item
May contain specific details on how to accomplish each task, unless it has
already been detailed elsewhere in this guide. If that is the case, you shall
be redirected appropriately (CTRL+F is your friend).
Alicia
------------------------------------------------------------------------------Proposal Item: Crystal Ball
How to Acquire:
~ Complete Alicia's tenth quest: "Find Me a Crystal Ball?"
Once you've completed that quest, you will either be married to Alicia or have
the Crystal Ball in your possession.
For details of Alicia's tenth quest, please go to section 9.2.1. Alicia's
Quests (tag Alicia-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.2. Alicia's Dialogue (tag Alicia-D).
Cecilia
------------------------------------------------------------------------------Proposal Item: Round Stone
How to Acquire:
~ Complete Cecilia's ninth quest: "Something Very Important to Me"
Once you've completed that quest, you have the Round Stone in your possession.
For details of Cecilia's ninth quest, please go to section 9.2.2. Cecilia's
Quests (tag Cecilia-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.3. Cecilia's Dialogue (tag Cecilia-D).
Dorothy
------------------------------------------------------------------------------Proposal Item: Blessing Pendant
How to Acquire:
~ Complete Dorothy's tenth quest: "I...have something...to say"
~ Complete the first four quests of Gordon's
~ Get Gordon to minimum Friendship Level: 3
Once you've completed those three tasks, you will unlock Gordon's fifth quest:
"I've Got Something for You."
~ Complete Gordon's fifth quest: "I've Got Something for You"
Once you've completed that quest, you will have the Blessing Pendant in your
possession.
For details of Dorothy's tenth quest, please go to section 9.2.3. Dorothy's
Quests (tag Dorothy-Q).
Julia
------------------------------------------------------------------------------Proposal Item: Memento Ring
How to Acquire:
~ Complete Julia's ninth quest: "Bathhouse in Crisis! Help Me!"
Once you've completed that quest, you'll have the Messhilight Ore.
~
~
~
~
Mana
------------------------------------------------------------------------------Proposal Item: Engagement Ring
How to Acquire:
~ Complete Mana's tenth quest: "A Very Important Conversation"
~ Complete the first three quests of Douglas
~ Get Douglas to minimum Friendship Level: 3
Once you've completed those three tasks, you will unlock Douglas' fourth quest:
"I Challenge You!"
~ Complete Douglas' fourth quest: "I Challenge You!"
Once you've completed that quest, you will have the Engagement Ring in your
possession.
For details of Mana's tenth quest, please go to section 9.2.5. Mana's Quests
(tag Mana-Q).
For details of Douglas' quests, please go to section 9.3.1. Douglas' Quests
(tag Douglas-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.6. Mana's Dialogue (tag Mana-D).
Rosalind
------------------------------------------------------------------------------Proposal Item: 100-Rose Bouquet
How to Acquire:
~ Complete Rosalind's tenth quest: "Private Message 3"
(~ Grow a crop of Tomatoes and save 9 of them)
~ Raise Rosalind's Love Level to 10
~ Go talk to Max when he's in his room
You must complete those tasks IN THAT ORDER (growing the Tomatoes is optional;
this is explained below). You have to complete "Private Message 3" first, then
raise Rosalind's Love Level to 10, and ONLY THEN can you go talk to Max in his
room to ask him about the Proposal Item:
~ On Mondays, Wednesdays, Thursdays, Fridays, and Holidays, he'll be in his
room after 5:00 PM.
~ On Tuesdays, he'll be in his room after 9:00 PM.
~ On rainy days, he'll be in his room after 9:00 PM.
~ On festivals days, tough luck - he'll never be in his room. (I'm assuming
this because I waited until at least 10:00 PM on a festival day, and he still
wasn't in his room.)
Max will tell you about Rosalind's Proposal Item: the 100-Rose Bouquet, and
says that he will give it to you for 9 Tomatoes.
~ Grow a crop of Tomatoes (if you haven't done so already)
Go back to Max, WHEN HE IS IN HIS ROOM, and give him the stack of 9 Tomatoes.
You will now have the 100-Rose Bouquet in your possession.
NB - You may have to be friends with Herman in order to get into the Manor
after visiting hours. To help get his Friend Level up, complete his quests. To
find details of his quests, please go to section 9.3.3. Herman's Quests (tag
Herman-Q).
And for the heck of it, you might need to be friends with Max, too... so to
find details of his quests, please go to section 9.3.4. Max's Quests (tag MaxQ).
For details of Rosalind's tenth quest, please go to section 9.2.6. Rosalind's
Quests (tag Rosalind-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.7. Rosalind's Dialogue (tag Rosalind-D).
Yue
------------------------------------------------------------------------------Proposal Item: Yue Swap Ticket
How to Acquire:
~ Complete Yue's tenth quest: "I Have Something to Tell You"
Once you've completed that quest, you'll have the Yue Swap Ticket in your
possession.
For details of Yue's tenth quest, please go to section 9.2.7. Yue's Quests (tag
Yue-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.8. Yue's Dialogue (tag Yue-D).
*******************************************************************************
11.3. Love Candidate "Proposals"
[Pro-LoveCan]
*******************************************************************************
(This is still a trick question, but I shall bend it to fit your needs.)
This section details the following for each Love Candidate:
~ What her/his "marriage" quest is.
~ What to do in order to unlock her/his "marriage" quest.
I shall explain, by example, how this section is organized:
Love Candidate Name
-----------------------------"Marriage" Quest: number and title of the Love Candidate's "Marriage" Quest
How to Unlock:
~ What to do in order to unlock the Love Candidate's "marriage" quest
May contain specific details on how to accomplish each task, unless it has
already been detailed elsewhere in this guide. If that is the case, you shall
be redirected appropriately (CTRL+F is your friend).
Cammy
------------------------------------------------------------------------------"Marriage" Quest: 5. "Come and See Me!"
How to Unlock:
~ Must be playing as Aaron
~ Complete Cammy's first four quests
~ Friendship/Love Level at 8/8
For details of Cammy's quests, please go to section 9.4.1. Cammy's Quests (tag
Cammy-Q).
Leann
------------------------------------------------------------------------------"Marriage" Quest: 2. "Some Casual Conversation"
How to Unlock:
~ Must be playing as Aaron
~ Complete Leann's first quest: "Looking for Someone to Talk To"
~ Friendship/Love Level at 6/6
For details of Leann's quests, please go to section 9.4.2. Leann's Quests (tag
Leann-Q).
Leonel
------------------------------------------------------------------------------"Marriage" Quest: 5. "There's Something I Want to Say"
How to Unlock:
~ Must be playing as Aria
~ Complete Leonel's first four quests
~ Friendship/Love Level at 8/8
For details of Leonel's quests, please go to section 9.5.1. Leonel's Quests
(tag Leonel-Q).
Orland
------------------------------------------------------------------------------"Marriage" Quest: 5. "Just Come Over, Please"
How to Unlock:
~ Must be playing as Aria
~ Complete Orland's first four quests
~ Friendship/Love Level at 8/8
For details of Orland's quests, please go to section 9.5.2. Orland's Quests
(tag Orland-Q).
Roy
------------------------------------------------------------------------------"Marriage" Quest: 5. "Come to My House"
How to Unlock:
~ Must be playing as Aria
~ Complete Roy's first four quests
~ Friendship/Love Level at 8/8
For details of Roy's quests, please go to section 9.5.3. Roy's Quests (tag RoyQ).
###############################################################################
12. You're Getting Married!
[Marriage]
###############################################################################
Congratulations, you're getting married!
Well, now that you're going to be married, what does being married entail?
Your new wife will be living with you in your house from now until you advance
to Second Generation. In fact, she'll be staying on the second floor of your
farmhouse for that whole time - in the room with the huge bed. If you talk to
your wife, she'll say something different each day.
Other than that, married life isn't so different than your life before. You
just have an extra person in the house. Although, it'll become two extra
persons sooner than you would think...
*******************************************************************************
12.1. General Procession of Events
[MarriageProcession]
*******************************************************************************
In this section I outline the general procession of events for the proposal,
wedding, marriage, and pregnancy. Essentially, the sequence of events for your
matrimony.
From the day you propose until the day your child is born, 18 game-days pass:
~ You propose to your chosen Bachelorette by giving her her Proposal Item. Once
your proposal is over, you lose control of Kyle.
~ It immediately becomes the next day, and the wedding ceremony occurs. You and
your fiancee will exchange vows, and have all of the villagers give you and
your new wife their well-wishes.
~ Once the wedding is finished, it becomes the next day, there's a short
dialogue between Kyle and his new wife, then you regain control.
~ Each day of your marriage, your wife says something different. It can either
be a simple statement, or could be a whole story. It could be that you get a
story the first time you talk to her, then a statement the second time you
talk to her - and then if you talk to her again after that, she'll only
parrot what she said in that second time you talked to her. Otherwise, she
only says one thing to you every time you talk to her that day, and this
changes from day to day.
~ For most of the Bachelorettes, but not all, on the fourth day of being
married (the first day being the day after the wedding; the day you regain
control), your wife will say something to the effect of: "I want a baby," or
"I hope we're going to have a baby soon."
~ On the eighth day of being married, your wife will say something to the
effect of: "I don't feel well," or "I haven't been feeling well lately." (Gee
I wonder why...)
~ Two days after that (the tenth day of being married), your wife tells you
that she's pregnant! Congratulations! During this conversation, you'll be
able to pick the gender of your child, or leave it up to chance. (If you say
that you hope the baby will be a boy, it will be a boy; if you hope for a
girl, it will be a girl; and if you say either is fine, the game will
randomly pick for you.)
~ Six days after the pregnancy announcement (the seventh day of being pregnant,
or the sixteenth day after the wedding), your child is born. Make sure to
speak to your wife when you see her with the baby in her arms! You've got to
name your child!
After your child is born, you'll be able to talk to Byron about building a
school, and you'll be on your way to advancing to the Second Generation.
*******************************************************************************
12.2. Marriage Vocabulary
[MarriageVocab]
*******************************************************************************
In this section, I hope to make clear my use of terms in the following sections
about the "Marriage Map" and the matrimony dialogues. That is to say, what I
mean by "proposal," "wedding," "marriage days," and "pregnancy days." Hopefully
they're relatively self-explanatory, but I would just like to make myself
clear.
I've given each day of Kyle's matrimony a label, so I can easily refer to it in
the Dialogues. Thus, I shall explain the labels here:
~ Proposal: the day that you propose to your chosen Bachelorette.
~ Wedding: the day of your wedding.
~ Marriage Days: even though you're technically married from here on out, I've
split the marriage days into "marriage" and "pregnant." So, the first 10 days
of being married are "marriage days;" and your wife gets pregnant on Marriage
Day 10. Because there are two different dialogues on that one day, Marriage
Day 10 and Pregnancy Day 1 are the same day.
~ Pregnancy Days: these days are the days that your wife is pregnant (I should
hope that would be obvious). Your marriage becomes a bit boring during your
wife's pregnancy, because she only says one thing anytime you talk to her.
From the day she announces that she's pregnant to the day before your child
is born, she only says the one thing, regardless of how many times you talk
to her.
~ Child's Birthday: obviously, the day your child is born. Pregnancy Day 7 and
the Child's Birthday are the same day, because your wife is pregnant when you
wake up in the morning, but when you leave the second floor of your farmhouse
and come back, you'll find that she has a baby in her arms.
I didn't record anything of what each Bachelorette said the day after the baby
was born until you build the school... the reason being is that whenever I play
a game, I'm a paranoid saver - I save as often as I can so I don't have to redo
a lot of things over again if I mess up. Going 18 game-days without saving
somewhat frazzled my nerves ^.^; hahaha...
I was worried that I would accidentally save when I was married to the wrong
person and had left my crops to the elements - all my hard work destroyed by a
habit!
Getting the dialogue of each Bachelorette's proposal, wedding, marriage, and
pregnancy was enough. Anyways, if I recall correctly, your wife just parrots
the same thing about building the school after the baby was born... just like
she only said the one thing after announcing she was pregnant...
*******************************************************************************
12.3. Marriage Calendar Map
[MarriageMap]
*******************************************************************************
This is the Marriage Calendar Map, which maps out Kyle's matrimony timeline.
I'll be assuming that you proposed to your lady on the 1st of a Season.
Hopefully you've read the previous section (12.2. Marriage Vocabulary), where I
described what I mean by "Marriage Day" and "Pregnancy Day;" and I hope the
rest is self-explanatory.
For a verbal description of the below table, please see section 12.1. General
Procession of Events (tag MarriageProcession).
###############################################################################
13. Matrimony Dialogues for Bachelorettes
[MatrimonyDialogue]
###############################################################################
The following sections (13.2 thru 13.8) are the dialogues of each of the
Bachelorettes during their marriage to Kyle.
There will be dialogue of the:
~ Proposal
~ Wedding
~ Every day of the marriage, including the days of the wife's pregnancy, up
until the day the child is born
If the Bachelorette can be proposed to during a quest, the proposal dialogue
will the the dialogue of the quest.
*******************************************************************************
13.1. Dialogue Vocabulary
[DialogueVocab]
*******************************************************************************
I've already explained in section 12 about what the headings "Proposal,"
"Wedding," "Marriage," and "Pregnancy" mean, but here I shall explain various
abbreviations that I use in the dialogues. I'll also put a short-hand version
of the following list at the beginning each Bachelorette's dialogue section, so
you won't have to scroll up so far to remind yourself what the different
abbreviations or symbols mean.
First off, for each Dialogue section, to indicate who is speaking, I've
abbreviated Kyle's and the Bachelorette's names to just the first letter of
their name. If someone besides Kyle or the Bachelorette is speaking, I'll be
using their full name (this only really happens during the wedding ceremony).
The only exception too this rule is when a Bachelorette has family members in
Alvarna. The family members will (understandably) have more to say about the
wedding than the other villagers. I'll use the full name of the family member
to indicate who is speaking, then shorten it to the first letter of his/her
name, just like I did for Kyle and the Bachelorette. The dialogue of the family
members are separated from the other villagers', so it should be clear who is
talking.
yes? You know what I'm talking about? Well, I can't very well type them out,
so they'll be abbreviated to (mn)
~ Sometimes a voice-actor says something over a page of text in the game. I've
managed to record some of the voice-actor dialogue for some of the
Bachelorettes, but not all of them... I usually play with the sound off. Any
of the voice-actor dialogue will be placed at the end of the text that the
voice-actor says it over, and it'll be in braces {}
If any of y'all happen to record what the voice-actors say at what time
during any of the Bachelorette dialogues, PLEASE DON'T HESITATE to contact
me. I would LOVE to add them to the dialogue sections. And I would appreciate
it if you would include, specifically, which page of text that the voice
actor is speaking over, and preferably on what day he/she says it (e.g.
Julia's voice actor says "Sweetie!" on Marriage Day 7, over the text "I love
you, darling. Let's be happy together.").
~ This only occurred in Julia's proposal dialogue... there was a text box that
appeared, but the text wasn't said by a character, and it wasn't a choice or
response. It was simply there. It'll be framed by hyphens -TEXT-
*******************************************************************************
13.2. Alicia's Dialogue
[Alicia-D]
*******************************************************************************
I'm abbreviating Kyle to "K" and Alicia to "A." The other villagers will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice - (options)
~ ENTER NAME = you can enter the name of your child, or leave it as Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't said by
a character
===============================================================================
13.2.1. Alicia's Proposal Dialogue
[Alicia-DPropose]
===============================================================================
You can actually propose to Alicia two different ways. You can propose to her
when you complete her tenth quest: "Find Me a Crystal Ball?", or you can
complete the quest without marrying her (and receive the Crystal Ball as the
reward for the quest), and give her the Crystal Ball some other time.
The following is the dialogue from the very beginning of her quest (i.e. when
you first talk to her after accepting the quest on the Bulletin Board):
If you decide to not marry her upon completing her tenth quest, you have the
===============================================================================
13.2.2. Alicia's Wedding Dialogue
[Alicia-DWedding]
===============================================================================
Gordon: Do you, Kyle, take Alicia to be your lawfully wedded wife, to have and
to hold, in sickness and in health... Do you promise to love her until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Alicia, take Kyle to be your lawfully wedded husband, to have
and to hold, in sickness and in health... until death do you part?
A: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife. Well,
you've made your vows, so that takes care of the easy stuff! Now you just
have to be good to each other for the rest of your lives! Gah hah hah!
Natalie: I'm stunned--you got married! And I'm sure you're going to say that
you predicted this.
A: Of course! My predictions are never wrong!
N: Well, for this one time, let me predict your future.
A: You're just going to say something bad, aren't you?
N: I'm sure that a long and happy life lies ahead for the two of you.
A: Mother...
N: You do your best... with your fortune-telling, too.
A: Thank you.
Ray: I'm pleased for you, dear sister! Mother finally accepted your fortunetelling!
A: Yes.
R: Be happy together!
A: Of course!
Douglas: So Alicia is finally getting married! What a wonderful day!
Mana: Alicia, congratulations on your marriage! You must be soooo excited! (mn)
Julia: Congratulations, Kyle and Alicia! I'm sure you two will be super-happy
together! (mn)
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await you two.
Cecilia: Congratulations! You look beautiful, Alicia. Here's to your future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Alicia, congratulations to you both! I hope you two will be happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Alicia! You guys look great!
===============================================================================
13.2.3. Alicia's Marriage Dialogue
[Alicia-DMarriage]
===============================================================================
Talked to Alicia right after waking up in the morning, and before leaving Farm
House 2F.
find.
A: Okay, I'll give you a location reading! Hollyhalla! Jami-la-la! Wahala!!!
{Hollyhalla! Jami-la-la! Walaha!!!} Heh heh heh. I can see it! I've spotted
you now! (tells you where the person(s) is/are). No doubt about it! That'll
be 20G. Ha ha ha! I guess old habits die hard.
If you choose: "Weather Reading.":
You're given another 3 options.
~ "Tomorrow's weather."
~ "I want it to be clear tomorrow."
~ "I want it to rain tomorrow."
If you choose: "Tomorrow's weather.":
A: When we were single, I had you pay me 100G, but I guess we don't need to
bother with that now, do we? Sim sala bim! Sim sim sim sala bim! {Sim sala
bim! Sim sim sim sala bim!} I can see it... (tells you tomorrow's weather)
If you choose: "I want it to be clear tomorrow.":
A: When we were single, I had you pay me 100G, but I guess we don't need to
bother with that now, do we? La-lee-loo-la! La-lee-loo-la! {La-lee-loo-la!
La-lee-loo-la!} I've done it. Tomorrow is definitely going to be sunny now.
If you choose: "I want it to rain tomorrow.":
A: When we were single, I had you pay me 100G, but I guess we don't need to
bother with that now, do we? Hollyhalla! Jami-la-la! Wahala!!! {Hollyhalla!
Jami-la-la! Walaha!!!} Okay, it'll rain tomorrow now.
Regardless of anything she says that indicates that she's charging you, all of
her readings are free.
She also doesn't do Love Readings anymore. Since you're married now, it's kind
of pointless.
The following dialogue is when you choose the "I want to talk." option:
Day 1 - right after the wedding, after you regain control
------------------------------------------------------------------------------A: Good morning, dear. Ahhh... We really got married. I'm...so happy.
Day 2
------------------------------------------------------------------------------A: I'm so happy to be married to you.
Day 3
------------------------------------------------------------------------------A: Are you happy to be married to me, Kyle?
Day 4
------------------------------------------------------------------------------A: I hope we can have a baby soon. If my reading is right, it shouldn't be too
much longer.
Day 5
------------------------------------------------------------------------------A: You work so hard every day.
Day 6
------------------------------------------------------------------------------A: According to my reading, you're falling more and more in love with me.
Day 7
------------------------------------------------------------------------------A: Take good care of me, dear.
Day 9
------------------------------------------------------------------------------A: I'm so happy to be married to you.
===============================================================================
13.2.4. Alicia's Pregnancy Dialogue
[Alicia-DPregnant]
===============================================================================
Talked to Alicia right after waking up in the morning, and before leaving Farm
House 2F.
Day 2-6
------------------------------------------------------------------------------A: I'm so happy to be married to you.
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
------------------------------------------------------------------------------A: I think the baby is going to come soon.
Day 7 - after you've left Farm House 2F and come back (Birthday!)
------------------------------------------------------------------------------Boy-Baby:
A: I've had the baby!
K: Fantastic, Alicia!
A: Look, it's a boy! He looks just like you.
K: Ha ha, you think?
A: We'd better give the little one a name. Can you think of a good one?
ENTER NAME
A: Aaron... What a fine name. I love it!
K: I'm glad.
A: Aaron. Eat a lot, and grow up strong and healthy, okay?
K: Growing up...
A: What?
K: Aaron needs a school to go to.
A: You think so too?
K: Now that we have a child, you should talk to Byron about building a school.
A: Good luck building the school, for Aaron's sake.
K: Oh!
A: Good luck building the school, for Aaron's sake. Don't forget, Byron will
only talk to you about it when you're in the first floor of our house.
Girl-Baby:
A: I've had the baby!
K: Fantastic, Alicia!
A: Look, it's a girl! She looks just like you.
K: Ha ha, you think?
A: We'd better give the little one a name. Can you think of a good one?
ENTER NAME
A: Aria... What a fine name. I love it!
K: I'm glad.
A: Aria. Eat a lot, and grow up strong and healthy, okay?
K: Growing up...
A: What?
K: Aria needs a school to go to.
A: You think so too?
K: Now that we have a child, you should talk to Byron about building a school.
A: Good luck building the school, for Aria's sake.
K: Oh!
A: Good luck building the school, for Aria's sake. Don't forget, Byron will
only talk to you about it when you're in the first floor of our house.
*******************************************************************************
13.3. Cecilia's Dialogue
[Cecilia-D]
*******************************************************************************
I'm abbreviating Kyle to "K" and Cecilia to "C." The other villagers will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice - (options)
~ ENTER NAME = you can enter the name of your child, or leave it as Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't said by
a character
===============================================================================
13.3.1. Cecilia's Proposal Dialogue
[Cecilia-DPropose]
===============================================================================
In order to propose to and marry Cecilia, you have to complete her tenth quest:
"A Very Important Request."
If you try giving Cecilia the Round Stone before doing this quest:
C: That's very important to me. I...I want you to have it. You may need it
someday.
-You got: ROUND STONE!NB - If you end this quest, and end up not marrying Cecilia, the quest remains
on the Bulletin Board for you to accept. The only way to complete this quest,
and have it unavailable to do it again (i.e. moved to "Completed Requests"), is
to marry Cecilia.
The following is the dialogue from the very beginning of her quest (i.e. when
you first talk to her after accepting the quest on the Bulletin Board):
C: If you really like me, Kyle, bring the ROUND STONE to Messhina Valley Bridge to Shrine.
K: You mean that thing you gave me before?
C: Yes. Bring that to Messhina Valley - Bridge to Shrine. I'll be waiting for
you there.
K: Okay.
GO TO Messhina Valley - Bridge to Shrine
If you talk to her:
C: I've been waiting for you, Kyle. Did you bring the ROUND STONE?
CHOICE - (yes, no)
If you choose "Whoops, I forgot.":
C: Do you think you could go back and get it? I'll be waiting here.
(Conversation ends, but she'll still be standing there. Go back and get it, and
give it to her.)
If you choose "Yeah.":
C: May I have it? I'm glad you remembered it!
(Conversation ends, and she'll be waiting for you to give her the stone.)
When you give Cecilia the Round Stone:
C: I wanted to tell you something, Kyle. When I was small, I liked collecting
stones. One time I got lost in a dungeon while looking for some. The person
who saved me from that terrible place was a man called Raguna.
K: I remember you saying that you and he were friends when you lived in Kardia.
C: After seeing how handsome and how brave he was...my life changed forever.
From that point on, I always imagined my future husband proposing to me in a
dungeon or other monster-infested area.
K: That's...that's interesting. (That's one of the weirdest things I've ever
heard.)
C: That's not... strange or anything, is it?
K: No, not at all. Well, it's not exactly normal, but it's not so weird.
C: Do you like girls who are a little strange, Kyle?
CHOICE - (yes, no)
If you choose "No.":
C: Y-Yeah, you're right. Who in their right mind would ever like someone like
that, huh? I'm sorry. I think I'd better go home now.
(The quest ends here, you don't marry Cecilia, and you get the Round Stone
back.)
If you choose "Yeah.":
K: Yeah, I do.
C: Really?! Oh, Kyle...
===============================================================================
13.3.2. Cecilia's Wedding Dialogue
[Cecilia-DWedding]
===============================================================================
Gordon: Do you, Kyle, take Cecilia to be your lawfully wedded wife, to have and
to hold, in sickness and in health... Do you promise to love her until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Cecilia, take Kyle to be your lawfully wedded husband, to have
and to hold, in sickness and in health... until death do you part?
C: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife. Well,
you've made your vows, so that takes care of the easy stuff! Now you just
have to be good to each other for the rest of your lives! Gah hah hah!
Egan: Congratulations, Ceci, and Kyle! I'm sure you two will be very happy
together!
Jake: Hmph... Upset Ceci and I'll make you pay, human. See you!
Douglas: So Ceci is finally getting married! What a wonderful day!
Mana: Ceci, congratulations on your marriage. Be happy, okay?! (mn) You two
look great together, by the way!
Julia: Congratulations, Kyle and Cecilia! I'm sure you two will be super-happy
together! (mn)
Natalie: You look beautiful, Ceci. I'm so happy for you!
Alicia: Ceci, congratulations on your marriage! My reading of your future was
spot-on, wasn't it?
Ray: Congratulations, Cecilia! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Tanya: Kyle, Cecilia, congratulations to you both! I hope you two will be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Cecilia! You guys look great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Cecilia! Congratulations!
===============================================================================
13.3.3. Cecilia's Marriage Dialogue
[Cecilia-DMarriage]
===============================================================================
Talked to Cecilia right after waking up in the morning, and before leaving Farm
House 2F.
Day 2
------------------------------------------------------------------------------C: I'm so happy we're together like this.
Day 3
------------------------------------------------------------------------------C: Are you happy we got married?
Day 4
------------------------------------------------------------------------------C: I'm dying to have a baby.
Day 5
------------------------------------------------------------------------------C: I admire all the hard work you do every day, sweetheart.
Day 6
------------------------------------------------------------------------------C: I wonder how my life would've been different if I hadn't met you.
Day 7
------------------------------------------------------------------------------C: Take care when you're out there, sweetheart.
Day 9
------------------------------------------------------------------------------C: I'm so happy we're together like this.
===============================================================================
13.3.4. Cecilia's Pregnancy Dialogue
[Cecilia-DPregnant]
===============================================================================
Talked to Cecilia right after waking up in the morning, and before leaving Farm
House 2F.
Day 2-6
------------------------------------------------------------------------------C: I'm so happy we're together like this.
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
------------------------------------------------------------------------------C: The baby'll be here any day now, sweetheart!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
------------------------------------------------------------------------------Boy-Baby:
C: The baby's here, sweetheart!
K: That's wonderful, Cecilia!
C: Look at him. He's the spitting image of his daddy.
K: Sure is.
C: We need to think of a name. Any ideas, sweetheart?
ENTER NAME
C: Aaron... That's a beautiful name. I like it.
K: Great.
C: Hey little Aaron... One day you'll be big and strong just like your father.
K: Hmm...
C: Something wrong?
K: Yeah. We don't have a school around here.
C: That's true.
K: I'll have to talk with Byron about building a school. Where's Aaron gonna
learn?
C: Exactly. Well, good luck, sweetheart. Think of Aaron.
K: Right!
C: Good luck with the school, sweetheart. One day Aaron will be going there.
Oh, by the way, Byron said he wanted to talk to you about it on the first
floor of his house.
Girl-Baby:
C: The baby's here, sweetheart!
K: That's wonderful, Cecilia!
C: Look at her. She's the spitting image of her daddy.
K: Sure is.
C: We need to think of a name. Any ideas, sweetheart?
ENTER NAME
C: Aria... That's a beautiful name. I like it.
K: Great.
C: Hey little Aria... One day you'll be big and strong just like your father.
K: Hmm...
C: Something wrong?
K: Yeah. We don't have a school around here.
C: That's true.
K: I'll have a talk with Byron about building a school. Where's Aria gonna
learn?
C: Exactly. Well, good luck, sweetheart. Think of Aria.
K: Right!
C: Good luck with the school, sweetheart. One day Aria will be going there. Oh,
by the way, Byron said he wanted to talk to you about it on the first floor
of his house.
*******************************************************************************
13.4. Dorothy's Dialogue
[Dorothy-D]
*******************************************************************************
I'm abbreviating Kyle to "K" and Dorothy to "D." The other villagers will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice - (options)
~ ENTER NAME = you can enter the name of your child, or leave it as Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't said by
a character
===============================================================================
13.4.1. Dorothy's Proposal Dialogue
[Dorothy-DPropose]
===============================================================================
K: Here, Dorothy, I want you to have this pendant.
D: This...just what...what is this...?
K: This pendant has the power to protect you from any and all misfortune,
Dorothy. I really want you to have it.
D: Oh, Kyle... Th-Thank you...I'm very happy... There's something that's
been...worrying me. I feel...st-strange, when you're around, Kyle.
K: Strange how, exactly...?
D: Like...my heart suddenly starts beating fast...
K: Hmmmm...
D: Everything suddenly goes white...
K:
D:
K:
D:
K:
D:
K:
Hmmmm...
My throat suddenly goes dry... It's like...I'm about to fall apart...!
Is there anything I can do to help?
I don't know... I don't know if anything can help me with this feeling...
So it's incurable, is it? Dorothy, I think I know something that will help.
...!
Dorothy...
===============================================================================
13.4.2. Dorothy's Wedding Dialogue
[Dorothy-DWedding]
===============================================================================
Gordon: Do you, Kyle, take Dorothy to be your lawfully wedded wife, to have and
to hold, in sickness and in health... Do you promise to love her until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Dorothy, take Kyle to be your lawfully wedded husband, to have
and to hold, in sickness and in health... until death do you part?
D: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife. Well,
you've made your vows, so that takes care of the easy stuff! Now you just
have to be good to each other for the rest of your lives! Gah hah hah!
Cammy: Take care of my sister, Kyle! If you make her sad, I'm gonna wallop you!
K: Heh. Don't worry, Cammy. I'll be sure to make her happy!
C: Yeah! (mn) I'm sure you will! (mn)
Douglas: So Dorothy is finally getting married! I'm impressed that someone as
shy as her managed to pull it off!
Mana: Congratulations, Dorothy! You must be soooo excited! (mn)
Julia: Congratulations, Kyle and Dorothy! I'm sure you two will be super-happy
together! (mn)
Natalie: You look beautiful, Dorothy. I'm so happy for you!
Alicia: Dorothy, congratulations on your wedding! My reading of your fortune
was spot-on, wasn't it?
Ray: Congratulations, Dorothy! I imagine you must be very happy!
Egan: Congratulations. I am sure that only wonderful experiences await you two.
Cecilia: Congratulations! You look beautiful, Dorothy. Here's to your future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Dorothy, congratulations to you both! I hope you two will be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Dorothy! You guys look great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Treat her well.
Herman: Ah, Dorothy! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy together
forever!
K: I will make you the happiest woman alive, Dorothy.
D: You already have.
*kiss*
===============================================================================
13.4.3. Dorothy's Marriage Dialogue
[Dorothy-DMarriage]
===============================================================================
Talked to Dorothy right after waking up in the morning, and before leaving Farm
House 2F.
Day 2
------------------------------------------------------------------------------D: I'm very...very happy to have married you.
Day 3
------------------------------------------------------------------------------D: I'll love you forever.
Day 4
------------------------------------------------------------------------------D: I hope we have a baby soon! Don't you hope so, honey?
Day 5
------------------------------------------------------------------------------D: You just concentrate on making the fields bloom! Leave the housework to me.
Day 6
------------------------------------------------------------------------------D: I've changed...all thanks to you. I love you, honey.
Day 7
------------------------------------------------------------------------------D: Don't overdo things, please. I'm very worried about you.
Day 9
------------------------------------------------------------------------------D: Let's just carry on making lots of memories together.
===============================================================================
13.4.4. Dorothy's Pregnancy Dialogue
[Dorothy-DPregnant]
===============================================================================
Talked to Dorothy right after waking up in the morning, and before leaving Farm
House 2F.
Day 2-6
------------------------------------------------------------------------------D: I wonder what our baby will look like. I can't wait! (mn)
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
------------------------------------------------------------------------------D: Our baby is going to be born soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
------------------------------------------------------------------------------Boy-Baby:
D: Darling, our baby has been born!
K: Well done, Dorothy! I'm so happy!
D: Look. A son! He takes after you!
K: Wonderful!
D: We need to think of a name. The perfect, most wonderful name!
ENTER NAME
D: Aaron...? That's great. A really lovely name!
K: Good.
D: Aaron. You need to eat plenty to grow up healthy and strong!
K: Growing up...
D: What is it?
K: I was just thinking how badly we need that school.
D: The school... yeah, you're right.
K: Now our baby has been born, I'll try talking to Mayor Byron about building
one.
D: It will be wonderful if you can do it! And I know you can. For Aaron, too.
K: Yes!
D: Good luck with building the school! I'm backing you all the way. Try talking
to Mayor Byron when he's on the first floor of his house.
Girl-Baby:
D: Darling, our baby has been born!
K: Well done, Dorothy! I'm so happy!
D: Look. A daughter! She takes after you!
K: Wonderful!
D: We need to think of a name. The perfect, most wonderful name!
ENTER NAME
D: Aria...? That's great. A really lovely name!
K: Good.
D: Aria. You need to eat plenty to grow up healthy and strong!
K: Growing up...
D: What is it?
K: I was just thinking how badly we need that school.
D: The school... yeah, you're right.
K: Now our baby has been born, I'll try talking to Mayor Byron about building
one.
D: It will be wonderful if you can do it! And I know you can. For Aria, too.
K: Yes!
D: Good luck with building the school! I'm backing you all the way. Try talking
to Mayor Byron when he's on the first floor of his house.
*******************************************************************************
13.5. Julia's Dialogue
[Julia-D]
*******************************************************************************
I'm abbreviating Kyle to "K" and Julia to "J." The other villagers will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice - (options)
~ ENTER NAME = you can enter the name of your child, or leave it as Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't said by
a character
===============================================================================
13.5.1. Julia's Proposal Dialogue
[Julia-DPropose]
===============================================================================
J: Wow, what a beautiful ring! Is that...for me...?
K: Yes, Julia. Take a closer look at it.
===============================================================================
13.5.2. Julia's Wedding Dialogue
[Julia-DWedding]
===============================================================================
Gordon: Do you, Kyle, take Julia to be your lawfully wedded wife, to have and
to hold, in sickness and in health... Do you promise to love her until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Julia, take Kyle to be your lawfully wedded husband, to have
and to hold, in sickness and in health... until death do you part?
J: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife. Well,
you've made your vows, so that takes care of the easy stuff! Now you just
have to be good to each other for the rest of your lives! Gah hah hah!
Douglas: So Julia is finally getting married! What a wonderful day!
Mana: Julia, congratulations on your marriage! You must be soooo excited! (mn)
Natalie: You look beautiful, Julia. I'm so happy for you!
Alicia: Julia, congratulations on your marriage! My reading for your future was
spot-on, wasn't it?
Ray: Congratulations, Julia! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await you two.
Cecilia: Congratulations! You look beautiful, Julia! Here's to your future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Julia, congratulations to you both! I hope you two will be happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Julia! You guys look great! I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Julia! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy together
forever!
K: I will make you the happiest woman alive, Julia.
J: You already have.
*kiss*
===============================================================================
13.5.3. Julia's Marriage Dialogue
[Julia-DMarriage]
===============================================================================
Talked to Julia right after waking up in the morning, and before leaving Farm
House 2F.
Day 2
------------------------------------------------------------------------------J: Tee-hee! I'm really happy now, sweetie! (mn) {Sweetie!}
Day 3
------------------------------------------------------------------------------J: Darling, how much do you love me? {Sweetie!}
Day 4
------------------------------------------------------------------------------J: I wonder if we'll have a baby soon.
Day 5
------------------------------------------------------------------------------J: Darling, you work so hard for us every day. When you're at home, rest up and
get refreshed! {Sweetie!}
Day 6
------------------------------------------------------------------------------J: I love the bath, but I love you more, darling.
Day 7
------------------------------------------------------------------------------J: I love you, darling. Let's be happy together. {Sweetie!}
Day 9
------------------------------------------------------------------------------J: I hope this happiness lasts forever.
K:
J:
K:
J:
K:
===============================================================================
13.5.4. Julia's Pregnancy Dialogue
[Julia-DPregnant]
===============================================================================
Talked to Julia right after waking up in the morning, and before leaving Farm
House 2F.
Day 2-6
------------------------------------------------------------------------------J: I wonder if we'll have a baby soon.
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
------------------------------------------------------------------------------J: Darling, it looks like the baby is going to be born soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
------------------------------------------------------------------------------Boy-Baby:
J: Darling, the baby was born safe and healthy!
K: That's wonderful, Julia!
J: It's a boy. Look! He looks just like you!
K: Aww...
J: Well, we have to think of a name. Think of something nice, okay?
ENTER NAME
J: Aaron? Ooh, what a pretty name! I really like it!
K: That's good.
J: Eat well, Aaron, so you'll grow up to be strong and healthy!
K: *sigh* He's already growing...
J: Is there something wrong?
K: Well, yes. He's going to need a school.
J: He will, won't he...?
K: I'm going to go talk to Byron about everything and see if maybe we can have
a school built.
J: Good idea! Give it all you've got, darling. For Aaron.
K: Ah!
J: Darling, put your all into building the school. For the children's sake.
{Sweetie!} Try talking to Byron when he's at home on the first floor.
Girl-Baby:
J: Darling, the baby was born safe and healthy!
K: That's wonderful, Julia!
J: It's a girl. Look! She looks just like you!
K: Aww...
J: Well, we have to think of a name. Think of something nice, okay?
ENTER NAME
J: Aria? Ooh, what a pretty name! I really like it!
K: That's good.
J: Eat well, Aria, so you'll grow up to be strong and healthy!
K: *sigh* He's already growing...
J: Is there something wrong?
K: Well, yes. He's going to need a school.
J: He will, won't he...?
K: I'm going to go talk to Byron about everything and see if maybe we can have
a school built.
J: Good idea! Give it all you've got, darling. For Aria.
K: Ah!
J: Darling, put your all into building the school. For the children's sake.
{Sweetie!} Try talking to Byron when he's at home on the first floor.
*******************************************************************************
13.6. Mana's Dialogue
[Mana-D]
*******************************************************************************
I'm abbreviating Kyle to "K" and Mana to "M." The other villagers will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice - (options)
~ ENTER NAME = you can enter the name of your child, or leave it as Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't said by
a character
===============================================================================
13.6.1. Mana's Proposal Dialogue
[Mana-DPropose]
===============================================================================
M: If you have this, then that means... you defeated my father?
K: Ha ha. No, things didn't quite work out that way. But he did give me his
permission to marry you.
M: That's wonderful! I'm so happy, Kyle!
K: I'll make sure you stay that way.
===============================================================================
===============================================================================
13.6.3. Mana's Marriage Dialogue
[Mana-DMarriage]
===============================================================================
Talked to Mana right after waking up in the morning, and before leaving Farm
House 2F.
Day 2
------------------------------------------------------------------------------M: I'm so happy that I married you.
Day 3
------------------------------------------------------------------------------M: Are you happy that you married me, Kyle?
Day 4
------------------------------------------------------------------------------M: I hope we have a baby soon! (mn)
Day 5
------------------------------------------------------------------------------M: You've been working hard again today, darling. Well done!
Day 6
------------------------------------------------------------------------------M: If I hadn't met you, I wonder what kind of life I would be living now.
Day 7
------------------------------------------------------------------------------M: Just thinking about life without you makes me sad.
------------------------------------------------------------------------------M: I've been feeling a bit under the weather recently... My stomach feels
weird...
K: Are you okay?
M: Yeah... I'm sure it's nothing.
Day 9
------------------------------------------------------------------------------M: I'm so happy to have married you!
===============================================================================
13.6.4. Mana's Pregnancy Dialogue
[Mana-DPregnant]
===============================================================================
Talked to Mana right after waking up in the morning, and before leaving Farm
House 2F.
Day 2-6
------------------------------------------------------------------------------M: We're going to have a baby! (mn)
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
------------------------------------------------------------------------------M: Our baby is going to be born soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
------------------------------------------------------------------------------Boy-Baby:
M: Honey, our baby has been born!
K: Wow, that's incredible, Mana!
M: Look! A son! And it looks like he takes after you!
K: Wow... I never imagined I would be a father... This is such an amazing
feeling...
M: We need to think of a name! The most wonderful, perfect name!
ENTER NAME
M: Aaron...? Yes, that's a great name! I love it!
K: Good, we've already settled on a name!
M: Aaron, remember to eat well so you can grow up healthy and strong!
K: Hmmm... Growing up...
M: What is it?
K: I was just thinking that we'll need a school for Aaron to go to...
M: You're right...
K: Now that our baby has been born, I'll try talking to Byron about building a
school.
M: Great! Let me know how it goes, honey!
K: Sure thing!
M: Go talk to Byron about building a school, honey! I know you can convince
him! Oh, and just to remind you, Byron only discusses town business when
he's on the first floor of his house!
Girl-Baby:
M: Honey, our baby has been born!
K: Wow, that's incredible, Mana!
M: Look! A daughter! And it looks like she takes after you!
K: Wow... I never imagined I would be a father... This is such an amazing
feeling...
M: We need to think of a name! The most wonderful, perfect name!
ENTER NAME
M: Aria...? Yes, that's a great name! I love it!
K: Good, we've already settled on a name!
M: Aria, remember to eat well so you can grow up healthy and strong!
K: Hmm... Growing up...
M:
K:
M:
K:
What is it?
I was just thinking that we'll need a school for Aria to go to...
You're right...
Now that our baby has been born, I'll try talking to Byron about building a
school.
M: Great! Let me know how it goes, honey!
K: Sure thing!
M: Go talk to Byron about building a school, honey! I know you can convince
him! Oh, and just to remind you, Byron only discusses town business when
he's on the first floor of his house!
*******************************************************************************
13.7. Rosalind's Dialogue
[Rosalind-D]
*******************************************************************************
I'm abbreviating Kyle to "K" and Rosalind to "R." The other villagers will
still have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice - (options)
~ ENTER NAME = you can enter the name of your child, or leave it as Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't said by
a character
===============================================================================
13.7.2. Rosalind's Proposal Dialogue
[Rosalind-DPropose]
===============================================================================
R: A-A bouquet of Geschule roses! What a fiery crimson color! They're
beautiful! This...This is like a dream come true.
K: Rosalind!
R: !!!
K: Will you marry me?
R: Kyle... Do you... Do you love me?
K: I do. More than life itself... I love you!
R: Yes, I feel the same way. Kyle, I will marry you.
K: Thanks. Come here, my darling. Rosalind... You're my queen.
R: Kyle...
===============================================================================
13.7.3. Rosalind's Wedding Dialogue
[Rosalind-DWedding]
===============================================================================
Gordon: Do you, Kyle, take Rosalind to be your lawfully wedded wife, to have
and to hold, in sickness and in health... Do you promise to love her until
death do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Rosalind, take Kyle to be your lawfully wedded husband, to have
and to hold, in sickness and in health... until death do you part?
R: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife. Well,
you've made your vows, so that takes care of the easy stuff! Now you just
have to be good to each other for the rest of your lives! Gah hah hah!
Herman: Ah! Rosalind, my beloved daughter! I hope you'll still come and visit
me every day.
R: F-Father... Of course I will.
H: (Oh, I promised myself I wouldn't cry.) Ah! Rosalind! Enjoy your new life
with Kyle!
R: Thank you, Father. I know I will be happy!
R: Brother!
Max: Isn't this wonderful, Rosalind? Your dream came true.
R: Yes.
M: Be happy forever!
R: I will! Thank you, brother.
M: I will be watching over you...
Douglas: So Rosalind is finally getting married! What a wonderful day!
Mana: Rosalind, congratulations on your marriage! You must be soooo excited!
(mn)
Julia: Congratulations, Kyle and Rosalind! I'm sure you two will be super-happy
together! (mn)
Natalie: You look beautiful, Rosalind. I'm so happy for you!
Alicia: Rosalind, congratulations on your marriage! My reading of your future
was spot-on, wasn't it?
Ray: Congratulations, Rosalind! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await you two.
Cecilia: Congratulations! You look beautiful, Rosalind. Here's to your future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Rosalind, congratulations to you both! I hope you two will be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Rosalind! You guys look
great! I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Yue: Congratulations to the both of you! I know you guys will be happy together
forever!
K: I will make you the happiest woman alive, Rosalind.
R: You already have.
*kiss*
===============================================================================
13.7.3. Rosalind's Marriage Dialogue
[Rosalind-DMarriage]
===============================================================================
Talked to Rosalind right after waking up in the morning, and before leaving
Farm House 2F.
Rosalind's marriage dialogue is by far the most interesting. Much more like a
marriage than any of the other bachelorettes. You'll notice that there are two
separate dialogues. The first, and longer, of the two is what you'll get when
you talk to Rosalind the first time that day. The second, shorter, dialogue is
what you'll get when you talk to her any number of times after that.
Day 2
------------------------------------------------------------------------------R: Have you noticed anything different?
K: Huh? Well...
R: Oh, come on! Look closely at the floor and windows!
K: Oh! They're really shiny. Of course! You cleaned them!
R: I sure did. You should have seen the giant dust bunnies I found in the
corners! It was really dirty!
K: Ha-ha-ha.
R: I can't believe you... And you pay such close attention to detail when
you're working in the fields... But when it comes to taking care of
yourself, you don't care at all! You just can't survive without me, can you,
sweetie? (mn)
K: No. I don't know what I'd do without you! (mn)
R: You just can't survive without me, can you, sweetie? (mn)
Day 3
------------------------------------------------------------------------------R: I brought some lithograph prints from my house.
K: Oh, yeah. Those pictures hanging in the bedroom? I noticed those.
R: What do you think?
K: I think they look nice. This room is kind of dreary. It could use a little
color, I think.
R: It is.
K: Lithograph prints... Maybe I should try painting something.
R: Oh, that would be great!
Day 4
------------------------------------------------------------------------------R: Honey!
K: Wh-What?!
R: I was straightening up the bookshelves and look what I found!
K: Oh... Oh, that's just...
R: What is this?! I found this sketch of some girl and this piece of a note!
Judging from the color of her hair... this looks like a sketch of Mana!! I
can't believe you! You were sneaking around with Mana behind my back! You're
awful! I just can't bear it!!
K: Rosalind... take a closer look at that picture. The colors have faded over
time, but originally the hair was colored cyan, you see?
R: Well, then... So that must have been...?
K: That's right! That's your hair color! This is something your brother
secretly gave me. It's something I've always carried with me.
R: Really?!
K: When my crops dried up and I felt depressed, or when I couldn't remember my
past and I felt all alone, frustrated and discouraged... Your smiling face
in this picture, so full of compassion and understanding, always game me
courage and strength to carry on. But now that I can call you my wife, I
don't need this picture anymore.
R: Oh, I see... I'm sorry... I shouldn't have jumped to conclusions...
K: It's okay. Actually, it makes me happy to see how much you really love me.
R: I do. I really do love you, honey.
R: I'm sorry... I really jumped to conclusions.
K: It's okay.
Day 5
------------------------------------------------------------------------------R: Sweetie?
K: Yes?
R: You know those potted flowers? I haven't done anything much for them, yet
pests don't bother them. Don't you find that strange?
K: I'm an Earthmate! So they probably can sense my power!
R: Oh, you think so?
K: Yes!
R: Okay, okay... whatever you say.
R: *giggle (mn)*
Day 6
------------------------------------------------------------------------------R: Oh dear. You still have dirt on your fingers.
K: I wonder why? It must be especially difficult to wash off.
R: Even after all that scrubbing in the bath last night.
K: I know.
R: You've got to scrub even more.
K: Ok.
Day 7
------------------------------------------------------------------------------R: Honey?
K: Huh? What is it, Princess?
R: I'd love to have some of your homemade cooking sometimes...
K: Oh, really? Well, then I'll have to treat you to my cooking sometime!
R: Really? Is that a promise?
K: Of course!
R: Oh, I can't wait!! (mn)
R: You're very own cooking! I'm really looking forward to it! (mn)
Day 9
------------------------------------------------------------------------------R: There's a letter here for you from my brother.
K: I wonder what it could be? Let's see it... "Dear Kyle, How are you doing? I
hope you're getting along well with Rosalind! I really value your company
and energy. I hope you come back to the de Sainte-Coquille homestead soon
with your family. Then you can help me start my business plan! I'll be
waiting! Peace!" That's all he says.
R: It seems like my brother has really taken to you, too.
K: Ha-ha-ha! I don't know what to say.
===============================================================================
13.7.4. Rosalind's Pregnancy Dialogue
[Rosalind-DPregnant]
===============================================================================
Talked to Rosalind right after waking up in the morning, and before leaving
Farm House 2F.
Day 2-6
------------------------------------------------------------------------------R: Our baby is really lively. When I sit very still I can feel it moving inside
me. It's sure to be a wild little tike! (giggle) (mn)
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
------------------------------------------------------------------------------R: Honey, I think the baby will arrive soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
------------------------------------------------------------------------------Boy-Baby:
R: Honey, our baby is here!
K: You did a great job, Rosalind!
R: Yes. Look. It's a boy. He looks just like you. She has her daddy's hair.
K: She has her mommy's pouty little lips.
R: We need to think of a name. A really good name.
ENTER NAME
R: Aaron? Yes. That's a great name. I like that.
K: Oh, good!
R: Aaron, eat lots and grow up big and strong!
K: Growing up... Hmmm.
R: What is it?
K: Well. I think the children are going to need a proper place to go to school.
R: That's true. We really need a school.
K: I'll go tell Byron that the baby is here, and I'll talk to him about
building a school, too.
R: Okay. Good luck, honey. It's the best thing for Aaron.
K: Yes!
R: You're finally starting to build the school.
K: That's right. I'm going to build a great school building. For Aaron's sake,
too.
R: Good luck! Oh, that reminds me. Byron will only talk about that when he's on
the first floor of our house.
K: I'm going to build a great school building. For Aaron's sake, too.
R: Good Luck! Byron will only talk about that when he's on the first floor of
our house. So be careful.
Girl-Baby:
R: Honey, our baby is here!
K: You did a great job, Rosalind!
R: Yes. Look. It's a girl. She looks just like you. She has her daddy's hair.
K: She has her mommy's pouty little lips.
R: We need to think of a name. A really good name.
ENTER NAME
R: Aria? Yes. That's a great name. I like that.
K: Oh, good!
R: Aria, eat lots and grow up big and strong!
K: Growing up... Hmmm.
R: What is it?
K: Well. I think the children are going to need a proper place to go to school.
*******************************************************************************
13.8. Yue's Dialogue
[Yue-D]
*******************************************************************************
I'm abbreviating Kyle to "K" and Yue to "Y." The other villagers will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice - (options)
~ ENTER NAME = you can enter the name of your child, or leave it as Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't said by
a character
===============================================================================
13.8.1. Yue's Proposal Dialogue
[Yue-DPropose]
===============================================================================
Y: You're here to use the YUE SWAP TICKET, are you? Go on then, Kyle, what do
you want?
K: Hmm...
CHOICE - (propose or not)
Not propose: "Actually, I changed my mind."
Y: Ah well! If you want anything just come find me!
Propose: "I want to exchange it for you, Yue."
Y: ... Um, Kyle, does that mean you're...pro-pro-pro...
K: Proposing. Yes, Yue, I am. What I want, Yue, more than anything you have on
sale...is you. Please, Yue, will you be my wife?
Y: Oh...this is all like a dream! Of course! I accept! Thank you, Kyle.
K: I know we'll be happy together!
===============================================================================
13.8.2. Yue's Wedding Dialogue
[Yue-DWedding]
===============================================================================
Gordon: Do you, Kyle, take Yue to be your lawfully wedded wife, to have and to
hold, in sickness and in health... Do you promise to love her until death do
you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Yue, take Kyle to be your lawfully wedded husband, to have and
to hold, in sickness and in health... until death do you part?
Y: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife. Well,
you've made your vows, so that takes care of the easy stuff! Now you just
have to be good to each other for the rest of your lives! Gah hah hah!
Douglas: So Yue is finally getting married. She's hardly ever around! I'm
impressed that she pulled that one off, to be honest.
Mana: Yue, congratulations on your marriage! You must be soooo excited! (mn)
Julia: Congratulations, Kyle and Yue! I'm sure two of you will be super-happy
together! (mn)
Natalie: You look beautiful, Yue. I'm so happy for you!
Alicia: Yue, congratulations on your marriage! My reading of your future was
spot-on, wasn't it?
Ray: Congratulations, Yue! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await you two.
Cecilia: Congratulations! You look beautiful, Yue. Here's to your future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Yue, congratulations to you both! I hope you two will be happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Yue! You guys look great! I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Yue! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness
Max: I wish you my sincerest congratulations!
K: I will make you the happiest woman alive, Yue.
Y: You already have.
*kiss*
===============================================================================
13.8.3. Yue's Marriage Dialogue
[Yue-DMarriage]
===============================================================================
Talked to Yue right after waking up in the morning, and before leaving Farm
House 2F.
Day 2
------------------------------------------------------------------------------Y: But I'm so happy to have marred you, darling! (mn)
Day 3
------------------------------------------------------------------------------Y: I'm so happy to have married you, darling! (mn)
Day 4
------------------------------------------------------------------------------Y: I hope we have a baby soon! (mn)
Day 5
------------------------------------------------------------------------------Y: Home is the place to relax after a long day's work!
Day 6
------------------------------------------------------------------------------Y: I've visited lots of different towns, and seen lots of different things, but
meeting you is the best thing to ever happen to me, darling!
Day 7
------------------------------------------------------------------------------Y: I hope you feel the same way!
Y: I haven't been feeling all that well recently... I think I have heartburn or
something...
K: Are you okay? I hope it isn't anything serious...
Y: No, I"m fine, I'm sure...
Day 9
------------------------------------------------------------------------------Y: Let's make lots of lovely memories together, darling! (mn)
===============================================================================
13.8.4. Yue's Pregnancy Dialogue
[Yue-DPregnant]
===============================================================================
Talked to Yue right after waking up in the morning, and before leaving Farm
House 2F.
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
------------------------------------------------------------------------------Y: Darling, I think our baby's coming soon.
Day 7 - after you've left Farm House 2F and come back (Birthday!)
------------------------------------------------------------------------------Boy-Baby:
Y: Our baby is here!
K: Really? I'm so proud of you, Yue! Is it...?
Y: It's a boy! See, he looks just like you.
K: Well, would you look at that! You're right!
Y: Wee need to decide on a name. Do you have any ideas?
ENTER NAME
Y: Aaron. That's a fine name. I like it.
K: I'm glad.
Y: Hello Aaron. You'd better eat a lot and grow up strong and healthy!
K: Growing up...
Y: Did you say something, dear?
K: Yes. We're going to need a school.
Y: A school... Yeah, that would be nice.
K: Now that our little Aaron is starting to grow up, I think it's time for me
to talk to Byron about building us a school.
Y: That sounds like a good idea. Good luck, darling... For Aaron's sake.
K: I won't let you two down!
Y: Work hard at building the school, darling! It's for Aaron's future, too.
Large-scale projects are best discussed with Mayor Byron. Talk to him when
he's in his office on the first floor of his house.
Girl-Baby:
Y: Our baby is here!
K: Really? I'm so proud of you, Yue! Is it...?
Y: It's a girl! See, she looks just like you.
K: Well, would you look at that! You're right!
Y: We need to decide on a name. Do you have any ideas?
ENTER NAME
Y: Aria. That's a fine name. I like it.
K: I'm glad.
Y: Hello Aria. You'd better eat a lot and grow up strong and healthy!
K: Growing up...
Y: Did you say something, dear?
K: Yes. We're going to need a school.
Y: A school... Yeah, that would be nice.
K: Now that our little Aria is starting to grow up, I think it's time for me to
talk to Byron about building us a school.
Y: That sounds like a good idea. Good luck, darling... For Aria's sake.
###############################################################################
14. Aera's Opinion Corner
[AeraOpinion]
###############################################################################
You can actually just ignore this section if you wish... because here I'll just
be expressing various opinions I have (or had) while making this guide. Things
that I noticed that amused me, what I felt while writing a certain part of this
guide, stuff like that. It won't be in any order... or rather, they'll be in
the order that I wrote this guide - which wasn't chronologically by section, by
the way. I wrote whatever section I felt like writing at the time. Or these
opinions are in the order that they came to me. So they'll be all higgledypiggledy.
As well as the past/present tense mixed up (since I'll be writing in present
tense at the time of the comment, but when you read this, it'll be in the
past).
Thus, these'll be chronologically of when they came to me.
much! ... Oh, and you can also see it a lot in one of her
was it? Her sixth one: "Something I've Noticed." You have
her, and she gets angry and flabbergasted at you, and she
face. ^.^
Two pictures of Julia's "OMG!" face, courtesy of moonrazk
http://img404.imageshack.us/i/runefactory2julia.png/
http://img404.imageshack.us/i/juliaomgf226f7.gif/
I usually play RF2 with the sound off, but I actually had the sound on through
most (... actually, I think all) of the proposals, weddings, and marriages. I
wasn't really paying that much attention to what the voice-actors were saying,
but there were two that caugh--three that caught my attention:
~ In Julia's proposal: Julia's voice-actor (VA) says "Huh?" when Julia says
"Huh? You are! You're...proposing!" It was just the way the VA said it that
made it funny.
~ Also in Julia's proposal: right after Julia's VA says "Huh?" ... Kyle says
something, and his VA says, "I love you!" Ah hahaha... he says it so
emphatically, it made me laugh out loud (and I do mean this literally).
And I'm just realizing that the third one was from Julia's marriage, too...
~ When Julia's announced that she's pregnant: Julia says that she's going to
have a baby, and Kyle says "R-R-Really?! That's great!..." and Kyle's VA says
"Right on!" *snickers* I heard that, and was like, "WHAT?! WHAT did he just
say? Did he just say 'Right on!'? Who SAYS that?!" It was great. It made my
day.
Oh, and... because I REALLY don't want to go through all those weddings and
marriages AGAIN... if any of y'all happen to record what the VAs say at what
time during any of the Bachelorette dialogues, PLEASE DON'T HESITATE to contact
me. I would LOVE to add them to the dialogue sections. And I would appreciate
it if you would include, specifically, which page of text that the VA is
speaking over, and preferably on what day he/she says it (e.g. Julia's voice
actor says "Sweetie!" on Marriage Day 7, over the text "I love you, darling.
Let's be happy together.").
In case you were curious, I was able to get all of the Bachelorettes to 10LP on
Summer 25, Year 1. ^.^
Whenever I'm playing First Generation, I like to complete every single quest on
the Bulletin Board before I go to Second Generation. So, naturally, that
includes all ten quests for each Bachelorette. Thus, I end up getting all seven
girls up to 10LP... and THEN choose my bride. Oh, I'm such a player... hahaha!
I do feel bad for them, I really do... but still. *playfully evil grin* I find
it so amusing that I play all the Bachelorette's feelings before I propose to
my chosen bride. XD
And then after I'm married, since they take up space, I go around and give the
other Bachelorettes their proposal items. XD ahahaha!!! *hangs head in mock
shame* I'm so cruel... But it is kind of amusing to see what they say.
Because I felt like it, I decided to put in any relatives the Bachelorettes and
Love Candidates had. You know, if they had a family member I could name - a
father, mother, grandparent, sibling, etc. It wasn't so bad for the
Bachelorettes, but when I got to the Love Candidates... oh boy. That was SO
CONFUSING. There was so many "if this person married that person, then the
relatives would be..." and "but this person could also marry that person, so
the relatives would change..."
It was terrible. I couldn't do it in my head. But maybe that was because, at
the time I was doing it, it was around midnight and I hadn't gotten much sleep
the night before and I was listening to friends play Rock Band and sometimes
was pulled in to sing...
So what I ended up doing was I cut up pieces of paper, wrote down a villager's
name on each one, and laid out all the different marriage possibilities so I
could figure out who was related to who when certain people were married. The
most confusing two were Leann and Sera & Serena. Holy cow... pain in the bum,
but I had a lot of fun doing it, actually.
I then thought that maybe I could make a section where it would map out every
marriage possibility. That is to say, if Kyle was married to this one
Bachelorette, how would everyone in Alvarna be related? And I would do that for
each Bachelorette who could marry Kyle. I have mapped it all out, but I don't
think it's relevant to this guide, so I won't put it in here. ... But if enough
people were interested, maybe I could add it? Contact me. ^.^
One night I was incredibly stupid... I was majorly procrastinating on my
homework (working on this guide), and I kept staying up later and later...
Well, I just didn't sleep that night. Didn't climb into bed. No sleep for me.
It was a Monday night, too... and I had class at 9:30 am... but I did manage to
get through my classes that day. And I got a good chunk of this guide done,
too! (One would think... I spent the whole night working on it!!)
Hmm... I think I've spent ten days writing this guide. I just got hooked, and
kept cranking out stuff. Started on February 21st, and got the first draft done
on March 2nd.
I really shouldn't've done that... I need to do my homework too... But, now
that this guide is finished, perhaps I can calm down and actually do the stuff
that I need do do!
Which was what I did. ^.^ Worked on my homework, that is... and then I let it
sit for a while, to get it out of my head, and then I went through proofreading
it! It's a bit boring... but at least I'm catching grammar and spelling errors,
as well as information that I forgot to put in, or stuff that needed to be
updated... or things that looked wrong, and thus I'd need to go double-check.
And in the interim between the first draft and the proofreading... as well as
during the proofreading... *shakes head in shame* I started watching "Prince of
Tennis"...
Rather, I'd read the manga a while ago. Then, when I was browsing an onlinemanga-reading site, I'd saw that the author had made a "New Prince of Tennis."
And so I thought, "Oh dear, what silliness are they getting into now? *rolls
eyes*" and I read the 24 chapters that they had (since the "New Prince of
Tennis" started only a few months ago, apparently).
I couldn't really remember everyone and what their personalities where like...
so I went back and re-read "Prince of Tennis." *bangs head on desk* AND I GOT
HOOKED!!! ;_; *flails arms* Baaaaah... and then I started watching the anime...
which I kinda stopped at episode 129 (there's 178 episodes plus twentysomething OVAs), because I liked the manga story line better. Hmmm... I wonder
if I'll ever finish watching it?
So, while proofreading... 'round about half of this guide, I was simultaneously
watching episodes of "Prince of Tennis."
And I must say, I felt decidedly odd... reading and watching "Prince of
Tennis." Why? All the main characters are in middle school. To put that in
terms of ages... they're all 12 to 15 years old. And while I'm squealing over
how cute and adorable and funny and silly they are... I feel like a pedophile;
because I'm in college. *shakes head in exasperation* Geez... WHY MUST THEY BE
SO LIKABLE?! *flails*
(Please don't judge me because I read/watched "Prince of Tennis." I normally
don't read/watch that kind of story. I like reading stuff like "Fullmetal
Alchemist" much, much more. Oh, and gender-benders. Those amuse me to no end.)
I recently downloaded the original soundtrack for "Pirates of the Caribbean:
The Curse of the Black Pearl."
I love listening to epic music like that. And did I mention that I LOVE
pirates?
Finally got around to watching Disney's "The Princess and the Frog." I rented
the movie via iTunes. Do you know the rules of iTunes movie rentals? Once it's
downloaded, you have 30 days in which to watch the movie. Once you've started
the movie, you have 24 hours in which to finish it. I've also discovered that
you can watch the movie as many times as you like within that 24-hour time
span.
I downloaded it. I watched it, and I loved it. So I decided to watch it again.
And again. ... And again. ... I watched that movie seven times within 24 hours.
I loved it that much. ^.^; hahaha... ;_; don't judge me!
###############################################################################
15. F. A. Q.
[FAQ]
###############################################################################
This section is for questions that I come across frequently; either sent to me
via email, or I stumble across them by lurking on the RF2 forum on GameSpot.
Who's the best Bachelorette to marry? Are there benefits if I marry [insert
Bachelorette name here]? Does the Bachelorette I choose have any influence on
anything in Second Generation? Does she effect how Aria/Aaron look? (Or
anything to that effect.)
I've seen this question pop up on the GameSpot RF2 forum so many times in
various forms. There's no "best Bachelorette." You're a big boy/girl now, you
can make your own decisions: choose you're own wife.
However, there are potential benefits in First Generation depending on whom you
marry, and there are some differences in Second Generation as well.
In First Generation, these are some of the advantages and disadvantages:
~ If you marry Alicia, she will do Weather and Location Readings for free, and
will no longer give Love Readings.
~ If you marry Julia, you don't have to pay to use the bathhouse - however, the
once-a-day rule still applies.
~ If you marry Yue, you can't buy anything from her until you progress to
Second Generation.
These are some differences that occur in Second Generation:
~ Who you're related to in Alvarna and how you're related to them are different
depending on the Bachelorette.
~ If you marry Yue or any of the Bachelorettes, NOT INCLUDING Mana and Alicia,
Yue's "shop" hours change: you can only buy from her on sunny Mondays,
Wednesdays, and Fridays - as long as there is no festival going on. (That is
to say, if you marry Mana or Alicia, Yue's "shop" hours in Second Generation
will not change from First Generation.)
~ When the wife/mom ventures out of the house (which she does occasionally),
there is a certain place each Bachelorette goes. For example, Yue will be in
North Square selling goods on Monday, Wednesday, and Friday; Rosalind will be
at the port next to Alicia; Alicia will be at the port giving out her
Readings; and I don't recall or know where the others go, but that's a good
sample.
And in case you were wondering, your child does not look different for each
Bachelorette. The child will not have pointy ears if you marry Cecilia; will
not have blue hair if you marry Rosalind; etc., etc. The child will be in the
image of Kyle, the father.
###############################################################################
16. Special Thanks
[Thanks]
###############################################################################
I would like to thank the people who frequent the Rune Factory 2 forums for
their initial encouragement for the creation of this guide.
However, I would like to send a Special Thanks to HolyPlankton, Lerion, and
Winchu for all their help and support.
They've been so kind in answering my endless questions and putting up with all
my bothering.
And again, Special Thanks to Lerion for permission to incorporate his guide's
structure and information, as well as to HolyPlankton for the same courtesy!
Much thanks to user Lirishae from GameSpot/GameFAQs for recording the dialogue
from Alicia's tenth quest!!
Thanks to moonrazk for URLs for Julia's "OMG!" face!! <3